19:35:44:445None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:44:567NoneAI Synchronization took 31,2975ms at frame 13794 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:35:44:810None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:35:45:117NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:35:45:274None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:45:294None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:45:314None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:45:336None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:45:356None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:45:444NoneAI Synchronization took 29,6304ms at frame 13810 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:35:45:690None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:35:45:991NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:35:46:149None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:46:168None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:46:189None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:46:209None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:46:229None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:46:316NoneAI Synchronization took 30,2289ms at frame 13819 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:35:46:550None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:35:46:886NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:35:47:037None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:47:054None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:47:077None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:47:096None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:47:116None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:47:371NoneCan't find entity 32965 of ongoing task. Fails the task 8467.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:35:47:409None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:35:47:731NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:35:47:880None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:47:902None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:47:922None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:47:943None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:47:962None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:48:248NoneCan't find entity 32984 of ongoing task. Fails the task 10878.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:35:48:293None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:35:48:675NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:35:48:819None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:48:840None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:48:861None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:48:880None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:48:899None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:49:238NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:35:49:238NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:35:49:238NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:35:49:249None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #33027 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:35:49:250None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #33037 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:35:49:252None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #33039 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:35:49:339NoneAI Synchronization took 35,6288ms at frame 13866 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:35:49:345NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:35:49:346NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:35:49:346NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:35:50:434NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:35:50:435NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:35:50:435NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:35:50:451None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:35:50:451None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:35:50:472None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:35:51:551NoneCan't find entity 32965 of ongoing task. Fails the task 10683.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:35:51:611None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:35:51:655None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #33047 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:35:51:760NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:35:51:761NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:35:51:761NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:35:51:766None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:35:52:069NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:35:52:179None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #33049 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:35:52:180None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #33050 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:35:52:651None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:52:795None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:52:845None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:52:865None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:52:884None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:53:029NoneThe AI decision process took 1,8 seconds to be executed (0,6 seconds of AI processing and 1,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:35:53:109None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #21862 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:35:53:151NoneAI Synchronization took 29,7095ms at frame 13935 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:35:53:463NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:35:53:534None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:35:53:646None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:35:53:730None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #20814 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:35:53:780NoneCan't find entity 32993 of ongoing task. Fails the task 20580.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:35:53:780NoneCan't find entity 33037 of ongoing task. Fails the task 20680.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:35:54:205None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:54:226None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:54:246None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:54:265None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:54:286None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:54:295NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:35:54:339None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #26636 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:35:54:368None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #31085 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:35:54:742None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #20814 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:35:54:913NoneAI Synchronization took 31,3635ms at frame 14007 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:35:55:163None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:35:55:349None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:35:55:854None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #16874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:35:55:879None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:55:900None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:55:920None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:55:940None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:55:959None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:56:071NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:35:56:183NoneAI Synchronization took 30,8459ms at frame 14076 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:35:56:427None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:35:56:435None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #24211 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:35:56:526None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:35:56:980None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:57:008None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:57:029None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:57:050None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:57:071None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:57:203NoneAI Synchronization took 31,2557ms at frame 14129 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:35:57:445None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:35:57:514None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:35:57:936None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:57:959None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:58:001None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:58:021None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:58:052None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:58:063None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:35:58:179NoneAI Synchronization took 34,7127ms at frame 14181 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:35:58:416None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:35:58:478None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:35:58:890None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:58:910None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:58:939None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:58:961None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:58:980None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:59:149NoneAI Synchronization took 31,3732ms at frame 14225 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:35:59:375None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:35:59:451None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #24211 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:35:59:456None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:35:59:578NoneCan't find entity 33050 of ongoing task. Fails the task 16222.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:35:59:909None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:59:929None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:59:961None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:59:979None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:35:59:999None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:00:107NoneAI Synchronization took 32,294ms at frame 14259 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:00:359None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:00:431None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:00:447None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #24211 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:00:873None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:00:892None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:00:913None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:00:939None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:00:964None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:01:057NoneAI Synchronization took 32,9184ms at frame 14282 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:01:287None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:01:357None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:01:772None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:01:790None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:01:811None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:01:829None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:01:850None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:01:954NoneAI Synchronization took 35,7554ms at frame 14297 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:02:184None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:02:246None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:02:669None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:02:690None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:02:710None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:02:731None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:02:749None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:02:845NoneAI Synchronization took 31,3646ms at frame 14309 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:02:907None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #30808 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:03:071None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:03:155None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:03:571None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:03:590None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:03:610None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:03:631None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:03:636NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:36:03:637NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:36:03:637NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:36:03:659None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:05:081None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:05:222None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:05:628None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:05:648None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:05:668None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:05:687None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:05:709None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:07:090None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:07:228None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:07:603None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:36:07:644None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:07:669None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:07:689None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:07:712None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:07:731None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:09:077None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:09:217None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:09:640None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:09:659None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:09:679None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:09:697None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:09:721None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:11:099None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:11:229None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:11:642None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:11:672None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:11:691None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:11:713None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:11:733None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:13:080None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:13:218None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:13:656None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:13:673None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:13:692None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:13:713None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:13:733None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:14:237None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:36:14:465None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:36:14:483None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:36:15:093None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:15:223None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:15:639None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:15:656None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:15:678None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:15:697None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:15:718None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:17:088None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:17:220None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:17:639None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:17:658None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:17:681None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:17:701None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:17:718None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:18:953NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:36:18:954NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:36:18:954NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:36:19:078None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:19:219None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:19:635None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:19:656None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:19:675None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:19:694None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:19:714None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:21:086None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:21:217None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:21:627None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:21:651None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:21:670None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:21:690None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:21:708None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:23:090None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:23:220None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:23:632None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:23:653None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:23:672None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:23:693None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:23:715None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:24:455NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:36:24:457NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:36:24:457NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:36:25:084None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:25:215None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:25:618None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:25:637None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:25:659None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:25:680None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:25:699None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:25:793NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:36:25:794NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:36:25:794NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:36:25:809None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #33055 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:25:811None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #33058 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:25:812None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #33061 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:25:813None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #33063 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:25:815None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #33065 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:25:908NoneAI Synchronization took 31,9389ms at frame 14410 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:25:952NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:36:25:952NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:36:25:952NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:36:26:987None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:36:27:010None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:36:27:033None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:36:27:138NoneUnable to find element inside database of type Amplitude.Mercury.UI.UIFx.UIFxDefinition (name: B_RoundTechno).
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
19:36:27:153NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:36:27:154NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:36:27:154NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:36:27:710None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:36:28:289None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:28:532NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:36:28:532NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:36:28:532NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:36:28:670NoneCan't find entity 33037 of ongoing task. Fails the task 20751.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:36:29:249NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:36:29:249NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:36:29:249NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:36:29:364None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Swahili #33071 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:29:478None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:29:546None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:29:579None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:29:600None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:29:619None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:29:742NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:36:29:742NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:36:29:742NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:36:29:809NoneThe AI decision process took 1,9 seconds to be executed (0,6 seconds of AI processing and 1,3 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:36:29:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #32566 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:29:945NoneAI Synchronization took 33,6205ms at frame 14492 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:30:277None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:30:539None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #16874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:30:791None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:30:998None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:31:017None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:31:042None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:31:060None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:31:078None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:31:086NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:36:31:291NoneAI Synchronization took 30,8426ms at frame 14559 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:31:560None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:31:834None[EGS] [LogHttp] [Warning] 0000021C091AD390: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:36:31:834None[EGS] [LogHttp] [Warning] 0000021C091AD390: libcurl info message cache 0 (
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:36:31:834None[EGS] [LogHttp] [Warning] 0000021C091AD390: libcurl info message cache 1 (Closing connection -1)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:36:31:834None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:36:31:835None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:36:31:835None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:36:32:169None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:32:228None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:32:247None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:32:267None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:32:287None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:32:325NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:36:32:439NoneAI Synchronization took 30,8032ms at frame 14624 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:32:522None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:32:616None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #6236 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:32:703None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:33:237None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:33:257None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:33:278None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:33:299None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:33:317None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:33:488NoneAI Synchronization took 31,1804ms at frame 14685 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:33:573None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:33:721None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:34:245None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:34:265None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:34:287None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:34:308None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:34:328None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:34:483NoneAI Synchronization took 31,8464ms at frame 14733 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:34:730None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:35:204None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:35:225None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:35:243None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:35:264None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:35:285None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:35:413NoneAI Synchronization took 32,0217ms at frame 14769 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:35:669None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:36:155None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:36:176None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:36:197None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:36:216None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:36:236None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:36:341NoneAI Synchronization took 31,4755ms at frame 14798 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:36:578None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:37:025None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:37:053None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:37:075None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:37:098None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:37:118None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:37:218NoneAI Synchronization took 31,6261ms at frame 14820 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:37:442None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:37:897None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:37:919None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:37:937None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:37:957None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:37:977None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:38:069NoneAI Synchronization took 32,2678ms at frame 14833 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:38:098NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:36:38:310None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:38:764None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:38:783None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:38:802None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:38:824None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:38:843None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:38:931NoneAI Synchronization took 31,8969ms at frame 14851 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:39:157None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:39:448NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:36:39:448NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:36:39:448NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:36:39:611None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:39:628None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:39:649None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:39:670None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:39:688None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:39:797NoneAI Synchronization took 30,9413ms at frame 14864 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:40:041None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:40:505None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:40:526None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:40:547None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:40:566None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:40:586None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:40:685NoneAI Synchronization took 31,2038ms at frame 14876 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:40:918None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:41:381None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:41:400None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:41:422None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:41:442None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:41:463None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:41:551NoneAI Synchronization took 31,2178ms at frame 14889 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:41:786None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:42:217None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:42:239None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:42:258None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:42:279None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:42:300None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:42:554NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:36:42:555NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:36:42:555NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:36:42:564None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #33081 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:42:565None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Swahili #33085 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:42:567None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #33083 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:42:568None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #33077 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:42:645NoneAI Synchronization took 31,8224ms at frame 14908 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:42:654NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:36:42:654NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:36:42:654NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:36:42:749None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:36:42:769None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:36:43:759None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:36:43:759None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:36:43:759None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:36:43:768NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:36:43:769NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:36:43:769NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:36:44:838NoneCan't find entity 30630 of ongoing task. Fails the task 9483.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:36:44:883None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:44:992None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #33091 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:45:070None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:45:237NoneCan't find entity 29670 of ongoing task. Fails the task 18448.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:36:45:238NoneCan't find entity 33063 of ongoing task. Fails the task 20813.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:36:45:238NoneCan't find entity 33012 of ongoing task. Fails the task 20171.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:36:45:238NoneCan't find entity 33058 of ongoing task. Fails the task 16859.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:36:45:238NoneCan't find entity 33055 of ongoing task. Fails the task 9333.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:36:45:671NoneCan't find entity 31260 of ongoing task. Fails the task 18061.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:36:45:870None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:45:959None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:46:009None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:46:039None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:46:059None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:46:220NoneThe AI decision process took 1,6 seconds to be executed (0,5 seconds of AI processing and 1,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:36:46:350NoneAI Synchronization took 33,4516ms at frame 14981 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:46:686None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:46:754NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:36:46:755NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:36:46:755NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:36:46:798None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:47:061None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #33093 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:47:239None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:47:258None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:47:280None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:47:299None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:47:319None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:47:444NoneAI Synchronization took 33,4589ms at frame 15028 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:47:586None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:47:721None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:47:833None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:48:206None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:48:228None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:48:247None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:48:268None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:48:287None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:48:461NoneAI Synchronization took 31,9116ms at frame 15088 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:48:728None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:48:797None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:48:977None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #20814 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:48:979None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #33094 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:49:160None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:49:187None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:49:210None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:49:228None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:49:250None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:49:422NoneAI Synchronization took 36,2566ms at frame 15145 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:49:663None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:49:751None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:50:095None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:50:114None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:50:134None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:50:157None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:50:186None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:50:314NoneAI Synchronization took 37,8508ms at frame 15183 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:50:470None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:36:50:547None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:50:636None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:50:940None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:50:964None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:50:980None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:51:000None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:51:020None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:51:154NoneAI Synchronization took 31,461ms at frame 15224 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:51:395None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:51:455None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:51:776None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:51:797None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:51:818None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:51:836None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:51:856None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:52:167None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:52:248None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:52:437None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #30978 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:36:52:531None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:52:562None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:52:580None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:52:603None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:52:622None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:52:923None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:52:993None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:53:286None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:53:307None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:53:327None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:53:348None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:53:367None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:53:672None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:53:753None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:54:045None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:54:065None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:54:085None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:54:104None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:54:127None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:54:418None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:54:486None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:54:788None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:54:807None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:54:828None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:54:848None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:54:869None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:55:636NoneAI Synchronization took 31,6367ms at frame 15288 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:36:55:661NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:36:55:661NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:36:55:661NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:36:56:429None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:56:499None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:56:800None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:56:818None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:56:837None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:56:860None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:56:877None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:57:431UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular167
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:36:58:418None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:58:490None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:36:58:791None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:58:812None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:58:832None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:58:854None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:36:58:872None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:00:435None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:00:503None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:00:798None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:00:819None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:00:837None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:00:859None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:00:879None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:01:504NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:37:01:505NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:37:01:505NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:37:01:583NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:01:583NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:01:584NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:02:705NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:37:02:705NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:37:02:705NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:37:02:754None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:02:754None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:02:771None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:02:772NoneAI Synchronization took 32,6786ms at frame 15329 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:03:745None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #33107 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:03:951None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:04:000NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:37:04:001NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:37:04:001NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:37:04:106NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:37:04:107NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:37:04:107NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:37:04:112None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:04:410None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #33108 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:04:758None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:04:848None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:04:890None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:04:909None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:04:928None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:05:103NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:37:05:104NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:37:05:104NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:37:05:108NoneThe AI decision process took 1,6 seconds to be executed (0,5 seconds of AI processing and 1,1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:37:05:302NoneAI Synchronization took 31,6757ms at frame 15397 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:05:644None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:05:645None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #32566 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:05:741None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:06:101None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:06:181None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:06:202None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:06:222None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:06:241None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:06:262None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:06:356None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:06:392NoneAI Synchronization took 31,9103ms at frame 15444 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:06:676None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:06:787None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:06:901None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #28268 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:07:035NonePresentation Battle 33111: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:37:07:035NonePresentation Battle 33111: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:37:07:035NonePresentation Battle 33111: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:37:07:035NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:07:036NoneRestorePresentationBattlePreview created ticket #205345.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:07:036NonePresentation Battle 33111: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=29682, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:37:07:036None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29682 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:07:036NonePresentation Battle 33111: Execute action[3]: ParticipantJoined. EmpireIndex=19, Guid=17834, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:37:07:036None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #17834 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:07:036NonePresentation Battle 33111: Execute action[4]: ParticipantJoined. EmpireIndex=19, Guid=7730, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:37:07:036None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #7730 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:07:036NonePresentation Battle 33111: Execute action[5]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:37:07:038NonePresentation Battle 33111: Execute action[5]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:37:07:038NonePresentation Battle 33111: Execute action[6]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:37:07:038NonePresentation Battle 33111: Execute action[7]: ReportDeploymentZone. EmpireIndex=19, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:37:07:038NonePresentation Battle 33111: Execute action[8]: StartConfirmation. EmpireIndex=19 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:37:07:055NoneRequestRestoreAsyncOperation_Completed for ticket #205345.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:37:07:056NoneRestorePresentationBattlePreview skipped due to ended battle #33111
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:37:07:056NoneRequestAsyncOperation_Dismissed for ticket #205345.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:37:07:159None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:07:188None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:07:210None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:07:231None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:07:251None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:07:384NoneAI Synchronization took 34,4789ms at frame 15503 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:07:619NoneCan't find entity 33091 of ongoing task. Fails the task 7984.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:07:657None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:07:748None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:08:113None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:08:143NonePresentation Battle 33111: Execute action[9]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:37:08:143NonePresentation Battle 33111: Execute action[10]: ContenderConfirmed. EmpireIndex=19 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:37:08:144NonePresentation Battle 33111: Execute action[11]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:37:08:144None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #17834 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:08:144None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #7730 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:08:144None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #17834 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:08:144None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #7730 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:08:144NoneReleasePresentationBattlePreview attacker #29682, defender #17834
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:08:144NoneHidePresentationBattlePreview attacker #29682, defender #17834
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:37:08:144None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #17834 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:08:144None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #17834 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:08:145None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:08:172None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:08:204None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:08:232None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:08:396NoneAI Synchronization took 32,5259ms at frame 15567 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:08:474None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #6236 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:08:627None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:08:710None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:08:938NoneArmy 29682 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:37:09:060None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:09:078None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:09:098None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:09:120None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:09:140None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:09:297NoneAI Synchronization took 32,1617ms at frame 15615 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:09:529None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:09:612None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:09:931None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:09:951None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:09:972None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:09:993None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:10:011None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:10:128NoneAI Synchronization took 32,0856ms at frame 15650 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:10:358None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:10:429None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:10:732None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:10:752None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:10:772None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:10:793None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:10:811None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:10:928NoneAI Synchronization took 32,3247ms at frame 15669 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:11:098None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #31085 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:11:165None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:11:235None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:11:250None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #24211 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:11:528None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:11:548None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:11:567None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:11:586None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:11:607None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:11:897None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:11:969None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:12:260None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:12:282None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:12:302None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:12:321None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:12:342None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:12:636None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:12:705None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:13:000None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:13:020None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:13:039None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:13:058None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:13:080None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:14:468None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:14:653None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:14:678None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:14:695None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:14:724None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:15:019None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:15:038None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:15:057None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:15:078None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:15:100None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:16:650None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:16:720None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:17:023None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:17:041None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:17:064None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:17:083None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:17:105None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:18:638None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:18:706None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:19:001None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:19:022None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:19:040None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:19:060None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:19:081None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:20:655None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:20:727None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:21:017None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:21:039None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:21:060None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:21:078None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:21:099None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:22:642None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:22:702None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:22:998None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:23:016None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:23:037None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:23:057None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:23:076None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:24:640None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:24:708None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:25:000None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:25:020None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:25:040None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:25:059None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:25:079None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:26:653None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:26:723None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:27:007None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:27:027None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:27:048None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:27:067None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:27:088None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:27:919NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:37:27:919NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:37:27:919NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:37:28:649None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:28:727None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:29:024None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:29:040None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:29:059None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:29:080None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:29:098None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:29:173NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:37:29:174NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:37:29:174NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:37:29:178None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #33166 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:29:285NoneAI Synchronization took 32,361ms at frame 15763 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:29:335NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:29:335NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:29:335NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:29:566None[EGS] [LogEOS] [Info] Updating Product SDK Config, Time: 10677.520508
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:29:816None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:29:833None[EGS] [LogEOS] [Info] SDK Config Product Update Request Completed - No Change
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:29:833None[EGS] [LogEOS] [Info] ScheduleNextSDKConfigDataUpdate - Time: 10677.770508, Update Interval: 336.993927
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:30:422None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:30:422None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:30:425NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:37:30:425NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:37:30:425NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:37:30:447None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:31:591None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:31:640None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #33184 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:31:741NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:37:31:741NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:37:31:741NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:37:31:746None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:31:854None[EGS] [LogHttp] [Warning] 000002195690BBF0: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:31:855None[EGS] [LogHttp] [Warning] 000002195690BBF0: libcurl info message cache 0 (
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:31:855None[EGS] [LogHttp] [Warning] 000002195690BBF0: libcurl info message cache 1 (Closing connection -1)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:31:855None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:31:855None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:31:855None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:31:954NoneCan't find entity 33093 of ongoing task. Fails the task 16627.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:32:367None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:32:416None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:32:457None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:32:479None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:32:499None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:32:735NoneThe AI decision process took 1,4 seconds to be executed (0,4 seconds of AI processing and 1,0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:37:32:895NoneAI Synchronization took 33,9118ms at frame 15833 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:33:228None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:33:322NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:37:33:322NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:37:33:322NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:37:33:327None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:33:627None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:33:691None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:33:712None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:33:762None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:33:784None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:33:805None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:33:947NoneAI Synchronization took 40,4873ms at frame 15881 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:34:208None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:34:307None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:34:326NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:37:34:327NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:37:34:327NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:37:34:639None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:34:728None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:34:758None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:34:779None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:34:798None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:34:819None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:34:964NoneAI Synchronization took 33,3499ms at frame 15933 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:35:231None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:35:340None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:35:516None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:35:706None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:35:743None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:35:784None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:35:805None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:35:827None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:35:991NoneAI Synchronization took 33,0902ms at frame 15986 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:36:228None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:36:320None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:36:685None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:36:705None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:36:728None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:36:765None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:36:785None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:36:954None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:36:972NoneAI Synchronization took 35,5347ms at frame 16037 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:37:209None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:37:280None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:37:560None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:37:580None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:37:601None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:37:623None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:37:652None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:37:783NoneAI Synchronization took 33,7172ms at frame 16073 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:38:016None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:38:107None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:38:388None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:38:406None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:38:429None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:38:449None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:38:467None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:38:575NoneAI Synchronization took 33,4685ms at frame 16097 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:38:809None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:38:880None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:39:175None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:39:195None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:39:215None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:39:233None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:39:255None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:39:341NoneAI Synchronization took 70,1322ms at frame 16118 (entities created: 0 deleted: 0 synchronized: 1 last entity synchronized: 412 snapshots: 'skipped').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:39:443NoneAI Synchronization took 37,4728ms at frame 16121 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:39:667None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:39:738None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:40:038None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:40:058None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:40:081None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:40:100None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:40:119None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:40:415None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:40:496None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:40:788None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:40:808None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:40:827None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:40:846None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:40:868None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:41:158NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:37:41:158NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:37:41:158NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:37:41:168None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #33192 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:41:169None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #33194 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:41:255NoneAI Synchronization took 34,4517ms at frame 16159 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:41:263NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:41:263NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:41:263NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:42:313None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:42:329None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:42:346None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:42:354NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:37:42:354NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:37:42:355NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:37:42:463NoneAI Synchronization took 38,9737ms at frame 16163 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:42:757None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:37:43:233None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #31085 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:43:605None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:43:815None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:44:428None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:44:546None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:44:579None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:44:597None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:44:620None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:44:821NoneThe AI decision process took 1,6 seconds to be executed (0,4 seconds of AI processing and 1,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:37:45:036NoneAI Synchronization took 37,2561ms at frame 16235 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:45:392None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:45:482None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:45:907None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:45:927None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:45:947None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:45:979None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:46:000None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:46:020None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:46:124NoneAI Synchronization took 33,7977ms at frame 16284 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:46:393None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:46:525None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:46:763None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #20843 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:46:847None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:46:876None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:46:897None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:46:919None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:46:940None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:47:120NoneAI Synchronization took 43,9806ms at frame 16338 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:47:270None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:47:338NoneCan't find entity 33184 of ongoing task. Fails the task 10937.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:47:381None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:47:417None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #31085 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:47:470None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:47:794None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:47:815None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:47:836None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:47:858None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:47:876None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:48:060NoneAI Synchronization took 34,0998ms at frame 16388 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:48:288None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:48:390None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:48:730None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:48:750None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:48:770None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:48:792None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:48:813None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:48:947NoneAI Synchronization took 34,5163ms at frame 16427 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:49:148NoneCan't find entity 33184 of ongoing task. Fails the task 11245.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:37:49:178None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:49:278None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:49:580None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:49:601None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:49:620None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:49:640None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:49:663None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:49:959NoneAI Synchronization took 33,8231ms at frame 16469 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:50:207None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:50:278None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:50:568None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:50:589None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:50:619None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:50:640None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:50:661None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:50:773NoneAI Synchronization took 35,4733ms at frame 16495 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:37:51:000None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:51:070None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:51:363None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:51:382None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:51:403None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:51:425None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:51:445None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:51:736None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:51:819None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:51:950None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:52:130None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:52:148None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:52:169None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:52:188None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:52:209None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:52:488None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:52:560None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:52:747None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #31085 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:37:52:850None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:52:870None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:52:893None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:52:911None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:52:932None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:54:486None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:54:556None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:54:849None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:54:868None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:54:887None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:54:908None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:54:927None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:56:489None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:56:559None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:56:842None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:56:861None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:56:880None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:56:899None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:56:920None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:58:488None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:58:557None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:37:58:858None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:58:878None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:58:901None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:58:919None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:37:58:938None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:00:502None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:00:575None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:00:866None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:00:886None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:00:905None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:00:927None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:00:948None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:02:490None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:02:558None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:02:763None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:38:02:849None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:02:872None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:02:891None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:02:911None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:02:932None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:04:497None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:04:567None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:04:827None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:04:849None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:04:869None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:04:890None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:04:910None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:06:504None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:06:569None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:06:869None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:06:890None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:06:910None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:06:928None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:06:949None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:08:502None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:08:570None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:08:863None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:08:885None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:08:905None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:08:924None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:08:946None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:10:495None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:10:576None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:10:869None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:10:888None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:10:908None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:10:929None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:10:949None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:11:283NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:38:11:283NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:38:11:283NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:38:12:490None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:12:561None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:12:864None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:12:884None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:12:906None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:12:925None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:12:946None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:13:184NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:38:13:184NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:38:13:184NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:38:14:500None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:14:568None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:14:695None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:38:14:848None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:14:869None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:14:888None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:14:907None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:38:14:908None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:14:925None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:38:14:930None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:16:513None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:16:586None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:16:876None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:16:896None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:16:918None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:16:938None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:16:958None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:18:406NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:38:18:498None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:18:569None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:18:859None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:18:879None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:18:900None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:18:917None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:18:939None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:20:519None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:20:588None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:20:889None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:20:909None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:20:928None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:20:949None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:20:969None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:22:395NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:38:22:395NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:38:22:395NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:38:22:499None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:22:568None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:22:858None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:22:878None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:22:897None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:22:918None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:22:939None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:23:202NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:38:23:203NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:38:23:203NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:38:23:600NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:38:23:600NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:38:23:600NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:38:24:096NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:38:24:096NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:38:24:096NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:38:24:505None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:24:567None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:24:858None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:24:878None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:24:897NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:38:24:897NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:38:24:898NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:38:24:900None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:24:918None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:24:936None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:25:399NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:38:25:399NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:38:25:399NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:38:26:500None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:26:569None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:26:858None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:26:880None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:26:899None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:26:920None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:26:938None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:28:511None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:28:583None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:28:865None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:28:886None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:28:905None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:28:926None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:28:945None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:29:829None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:38:30:303NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:38:30:304NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:38:30:304NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:38:30:508None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:30:589None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:30:878None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:30:898None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:30:918None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:30:939None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:30:959None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:31:832None[EGS] [LogHttp] [Warning] 00000218D9C30070: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:38:31:832None[EGS] [LogHttp] [Warning] 00000218D9C30070: libcurl info message cache 0 (
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:38:31:832None[EGS] [LogHttp] [Warning] 00000218D9C30070: libcurl info message cache 1 (Closing connection -1)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:38:31:832None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:38:31:832None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:38:31:832None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:38:32:510None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:32:579None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:32:869None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:32:888None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:32:909None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:32:930None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:32:949None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:33:517NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:38:33:517NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:38:33:517NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:38:34:510None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:34:581None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:34:865None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:34:885None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:34:905None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:34:922None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:34:943None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:35:012NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:38:35:012NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:38:35:012NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:38:36:523None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:36:591None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:36:877None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:36:896None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:36:916None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:36:937None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:36:957None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:37:913NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:38:37:913NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:38:37:913NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:38:38:505None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:38:576None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:38:869None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:38:888None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:38:910None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:38:928None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:38:949None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:39:017NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:38:39:018NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:38:39:018NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:38:40:522None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:40:592None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:40:883None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:40:905None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:40:923None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:40:946None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:40:966None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:41:420NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:38:41:420NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:38:41:420NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:38:41:420NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:38:41:515NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:38:41:516NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:38:41:516NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:38:42:664None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:38:42:704NoneAI Synchronization took 35,407ms at frame 16732 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:38:42:748NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:38:42:749NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:38:42:749NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:38:43:352None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:38:43:353None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:38:43:846None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:43:851None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #33211 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:38:44:010None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:44:049NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:38:44:050NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:38:44:050NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:38:44:848None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:44:899None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:44:928None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:44:980None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:44:999None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:45:160NoneThe AI decision process took 1,7 seconds to be executed (0,5 seconds of AI processing and 1,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:38:45:297NoneAI Synchronization took 34,4121ms at frame 16802 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:38:45:562None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #33214 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:38:45:565None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #33216 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:38:45:639None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:45:775None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:46:205None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:46:225None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:46:245None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:46:264None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:46:285None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:46:408NoneAI Synchronization took 33,6072ms at frame 16847 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:38:46:689None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:46:781None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:47:088None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:47:120None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:47:142None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:47:158None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:47:179None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:47:312NoneAI Synchronization took 37,4171ms at frame 16904 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:38:47:573None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:47:649None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:47:949None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #16874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:38:47:966None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:47:987None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:48:020None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:48:047None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:48:070None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:48:252NoneAI Synchronization took 36,8946ms at frame 16941 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:38:48:286None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #29678 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:38:48:468None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:48:539None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:48:870None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:48:888None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:48:910None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:48:931None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:48:952None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:49:129NoneAI Synchronization took 34,9512ms at frame 16984 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:38:49:331None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #31085 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:38:49:374None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:49:435None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:49:786None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:49:809None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:49:828None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:49:850None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:49:869None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:49:993NoneAI Synchronization took 33,7979ms at frame 17023 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:38:50:210None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:50:291None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:50:644None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:50:676None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:50:696None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:50:716None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:50:738None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:50:854NoneAI Synchronization took 34,6026ms at frame 17057 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:38:51:071None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:51:141None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:51:431None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:51:455None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:51:472None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:51:495None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:51:514None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:51:617NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:38:51:626NoneAI Synchronization took 36,201ms at frame 17078 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:38:51:838None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:51:906None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:52:189None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:52:209None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:52:230None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:52:250None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:52:270None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:52:581None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:52:641None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:52:925None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:52:946None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:52:966None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:52:986None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:53:007None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:53:307None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:53:367None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:53:661None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:53:681None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:53:700None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:53:718None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:53:740None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:54:016None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:54:086None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:54:369None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:54:391None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:54:412None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:54:432None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:54:452None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:54:760NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:38:54:760NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:38:54:760NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:38:54:767None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #33225 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:38:54:768None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #33221 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:38:54:769None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #33223 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:38:54:770None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #33228 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:38:54:835NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:38:54:835NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:38:54:835NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:38:55:883NoneUnable to find element inside database of type Amplitude.Mercury.UI.UIFx.UIFxDefinition (name: B_RoundTechno).
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
19:38:55:921NoneAI Synchronization took 44,5743ms at frame 17140 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:38:55:961None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:38:55:961None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:38:55:964NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:38:55:965NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:38:55:965NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:38:55:980None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #33235 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:38:55:989None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:38:56:986None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #33240 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:38:57:062None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #33241 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:38:57:243None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:57:438None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:57:453NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:38:57:453NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:38:57:453NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:38:58:103None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:58:206None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:58:233None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:58:254None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:58:274None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:58:546NoneThe AI decision process took 1,8 seconds to be executed (0,4 seconds of AI processing and 1,3 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:38:58:666None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #6236 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:38:58:696NoneAI Synchronization took 34,0936ms at frame 17217 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:38:58:795NoneCan't find entity 27116 of ongoing task. Fails the task 28643.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:38:59:016None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:59:177None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:38:59:178None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #16874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:38:59:221None[Empire 5] Invalid Maritime spawn position for settlement 16755. This may happen once after an OrderChangeUnitSpawnPosition.
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:Process()
19:38:59:556None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:59:583None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:59:601None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:59:624None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:59:646None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:38:59:738None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:38:59:770NoneAI Synchronization took 36,5843ms at frame 17263 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:39:00:029None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:00:149None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:00:457None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:00:480None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:00:508None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:00:527None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:00:556None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:00:735NoneAI Synchronization took 39,6375ms at frame 17320 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:39:01:009None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:01:097None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:01:392None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:01:410None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:01:431None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:01:461None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:01:484None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:01:617NoneAI Synchronization took 37,6566ms at frame 17379 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:39:01:655None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:39:01:867None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:01:945None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:02:308None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:02:328None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:02:336None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:39:02:348None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:02:368None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:02:391None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:02:583NoneAI Synchronization took 36,6218ms at frame 17438 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:39:02:663None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:39:02:810None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:02:883None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:03:262None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:03:277None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:03:297None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:03:326None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:03:348None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:03:593NoneAI Synchronization took 34,0864ms at frame 17486 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:39:03:851None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:03:921None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:04:304None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:04:326None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:04:345None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:04:368None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:04:388None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:04:500NonePresentation Battle 33245: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:39:04:501NonePresentation Battle 33245: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:39:04:501NonePresentation Battle 33245: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=27631. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:39:04:501None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27631 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:04:501NonePresentation Battle 33245: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:39:04:501NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:04:502NoneRestorePresentationBattlePreview created ticket #208768.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:04:502NonePresentation Battle 33245: Execute action[3]: ParticipantJoined. EmpireIndex=30, Guid=33235, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:39:04:502None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:04:502NonePresentation Battle 33245: Execute action[4]: ParticipantJoined. EmpireIndex=7, Guid=29632, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:39:04:502None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #29632 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:04:502NonePresentation Battle 33245: Execute action[5]: ParticipantJoined. EmpireIndex=7, Guid=27631, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:39:04:502None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27631 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:04:502NonePresentation Battle 33245: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:39:04:503NonePresentation Battle 33245: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:39:04:503NonePresentation Battle 33245: Execute action[7]: ReportDeploymentZone. EmpireIndex=30, Group=Attacker, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:39:04:503NonePresentation Battle 33245: Execute action[8]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:39:04:503NonePresentation Battle 33245: Execute action[9]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:39:04:503NonePresentation Battle 33245: Execute action[10]: ContenderConfirmed. EmpireIndex=30 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:39:04:548NoneAI Synchronization took 35,7544ms at frame 17513 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:39:04:573NoneRequestRestoreAsyncOperation_Completed for ticket #208768.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:39:04:573NoneRestorePresentationBattlePreview skipped due to ended battle #33245
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:39:04:573NoneRequestAsyncOperation_Dismissed for ticket #208768.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:39:04:881None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:04:949None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:05:320None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:05:338None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:05:376NonePresentation Battle 33245: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:39:05:378None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:05:408None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:05:429None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:05:482NonePresentation Battle 33245: Execute action[12]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:39:05:482None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:05:483None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #29632 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:05:483None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27631 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:05:483None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:05:483None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #29632 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:05:483None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27631 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:05:483NoneReleasePresentationBattlePreview attacker #33235, defender #29632
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:05:483NoneHidePresentationBattlePreview attacker #33235, defender #29632
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:39:05:483None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:05:483None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #29632 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:05:483None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:05:483None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #29632 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:05:537NoneAI Synchronization took 33,8724ms at frame 17538 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:39:05:852None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:05:919None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:06:308None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:06:326None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:06:346None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:06:367None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:06:388None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:06:789None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:06:859None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:07:248None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:07:269None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:07:287None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:07:310None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:07:329None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:07:722None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:07:790None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:08:166None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:08:187None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:08:208None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:08:226None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:08:245None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:08:607None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:08:678None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:09:076None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:09:096None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:09:120None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:09:139None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:09:160None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:09:519None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:09:587None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:09:953None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:09:971None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:09:992None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:10:014None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:10:035None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:10:049NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:10:050NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:10:050NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:11:564None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:11:625None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:11:997None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:12:016None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:12:037None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:12:056None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:12:076None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:13:546None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:13:606None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:13:979None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:13:999None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:14:018None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:14:039None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:14:059None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:14:919None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:15:153None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:15:169None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:15:549None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:15:622None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:15:993None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:16:014None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:16:034None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:16:054None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:16:076None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:17:553None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:17:625None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:18:008None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:18:028None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:18:046None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:18:068None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:18:090None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:19:551None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:19:622None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:19:997None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:20:016None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:20:036None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:20:060None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:20:078None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:21:543None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:21:613None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:21:987None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:22:008None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:22:028None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:22:047None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:22:066None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:23:539None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:23:618None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:23:979None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:23:999None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:24:020None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:24:040None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:24:063None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:24:512NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:39:24:512NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:39:24:512NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:39:25:550None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:25:620None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:25:986None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:26:006None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:26:026None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:26:047None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:26:068None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:27:549None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:27:628None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:28:012None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:28:034None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:28:051None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:28:072None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:28:093None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:29:567None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:29:628None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:30:007None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:30:029None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:30:048None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:30:071None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:30:088None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:31:552None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:31:625None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:31:832None[EGS] [LogHttp] [Warning] 0000021C08AED060: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:31:832None[EGS] [LogHttp] [Warning] 0000021C08AED060: libcurl info message cache 0 (
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:31:832None[EGS] [LogHttp] [Warning] 0000021C08AED060: libcurl info message cache 1 (Closing connection -1)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:31:832None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:31:832None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:31:832None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:31:998None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:32:018None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:32:037None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:32:055None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:32:077None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:33:561None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:33:647None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:34:058None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:34:081None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:34:098None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:34:120None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:34:141None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:35:483None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:35:523NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:39:35:523NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:39:35:523NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:39:35:553None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:35:623None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:35:997None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:36:018None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:36:036None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:36:058None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:36:079None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:36:731NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:39:36:732NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:39:36:732NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:39:36:740None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #33294 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:39:36:741None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #33292 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:39:36:830NoneAI Synchronization took 34,968ms at frame 17696 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:39:36:837NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:36:838NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:36:838NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:37:913None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:37:929NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:39:37:930NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:39:37:930NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:39:37:936None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:37:969None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:39:158NoneCan't find entity 33228 of ongoing task. Fails the task 11379.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:39:206None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:39:246None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #33301 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:39:39:375None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:40:017None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:40:175None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:40:210None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:40:231None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:40:253None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:40:471NoneThe AI decision process took 1,7 seconds to be executed (0,5 seconds of AI processing and 1,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:39:40:619NoneAI Synchronization took 38,1307ms at frame 17769 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:39:40:897None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:40:969NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:39:41:002None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:41:447None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:41:469None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:41:492None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:41:509None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:41:532None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:41:663NoneAI Synchronization took 33,8558ms at frame 17818 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:39:41:922None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:42:428None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:42:458None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:42:476None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:42:497None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:42:519None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:42:671None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:42:696NoneAI Synchronization took 35,2953ms at frame 17877 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:39:42:953None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:43:141None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #16874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:39:43:417None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:43:447None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:43:468None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:43:490None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:43:509None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:43:642NoneAI Synchronization took 34,1604ms at frame 17933 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:39:43:739None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:43:739None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.InvokeJavascriptCallback
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:43:768None[EGS] [LogEOSAnalytics] [Verbose] Record Event: eos.social.heartbeat
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:43:768None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:43:768None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.InvokeJavascriptCallback
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:43:789None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.EvaluateJS
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:43:789None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.EvaluateJavascriptResult
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:43:809None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.EvaluateJS
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:43:827None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.EvaluateJavascriptResult
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:43:981None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:44:398None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:44:416None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:44:436None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:44:456None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:44:479None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:44:617NoneAI Synchronization took 34,5053ms at frame 17977 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:39:44:874None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:45:327None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:45:348None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:45:368None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:45:387None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:45:409None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:45:577NoneAI Synchronization took 36,345ms at frame 18022 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:39:45:780NoneCan't find entity 33294 of ongoing task. Fails the task 11385.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:45:825None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:46:316None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:46:337None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:46:355None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:46:378None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:46:396None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:46:510NoneAI Synchronization took 34,0521ms at frame 18050 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:39:46:737None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:47:191None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:47:211None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:47:231None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:47:252None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:47:271None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:47:398NoneAI Synchronization took 34,1973ms at frame 18063 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:39:47:637None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:48:089None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:48:109None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:48:128None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:48:147None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:48:168None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:48:271NoneAI Synchronization took 34,8082ms at frame 18082 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:39:48:521None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:48:708None[EGS] [LogEOSPresence] [Info] Didn't update Presence for a while. Forcing Presence auto-update.
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:48:708None[EGS] [LogEOSPresence] [Info] Updating Presence to Online. LocalUserId=[40c...a81] RichText=[]
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:48:965None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:48:971None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:48:993None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:49:014None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:49:036None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:49:054None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:49:333NoneCan't find entity 33228 of ongoing task. Fails the task 3361.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:49:367None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:49:839None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:49:859None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:49:880None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:49:900None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:49:921None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:50:315None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:50:768None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:50:790None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:50:810None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:50:829None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:50:848None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:51:199None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:51:653None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:51:674None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:51:694None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:51:713None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:51:734None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:52:118None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:52:539NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:39:52:539NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:39:52:539NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:39:52:570None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:52:589None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:52:608None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:52:631None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:52:648None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:53:024None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:53:486None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:53:508None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:53:528None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:53:546None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:53:567None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:53:624UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular266
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:39:53:626UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/Item003' have resizable children but not enough space left for giving them a positive size.
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems() Amplitude.Mercury.UI.NarrativeWindow:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:39:53:627UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/Item003' have resizable children but not enough space left for giving them a positive size.
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary() Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems() Amplitude.Mercury.UI.NarrativeWindow:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:39:53:627UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/Item003' have resizable children but not enough space left for giving them a positive size.
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary() Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems() Amplitude.Mercury.UI.NarrativeWindow:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:39:53:628UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/Item003' have resizable children but not enough space left for giving them a positive size.
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Rect(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable2D:FlushWorkingChildrenRect(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable2D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:AdjustToHighestChoiceItem() Amplitude.Mercury.UI.NarrativeWindow:NarrativeChoiceItem_PreferredHeightChanged() Amplitude.Mercury.UI.NarrativeChoiceItem:EffectsScrollViewContent_PositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary() Amplitude.UI.Renderers.UILabel:OnTransformLocalRectChanged() Amplitude.UI.UIIndexedComponent:InternalOnTransformLocalRectChanged() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Width(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary() Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems() Amplitude.Mercury.UI.NarrativeWindow:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:39:53:629UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/Item003' have resizable children but not enough space left for giving them a positive size.
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Rect(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable2D:FlushWorkingChildrenRect(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable2D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:AdjustToHighestChoiceItem() Amplitude.Mercury.UI.NarrativeWindow:NarrativeChoiceItem_PreferredHeightChanged() Amplitude.Mercury.UI.NarrativeChoiceItem:EffectsScrollViewContent_PositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary() Amplitude.UI.Renderers.UILabel:OnTransformLocalRectChanged() Amplitude.UI.UIIndexedComponent:InternalOnTransformLocalRectChanged() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Width(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary() Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems() Amplitude.Mercury.UI.NarrativeWindow:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:39:53:629UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/Item003' have resizable children but not enough space left for giving them a positive size.
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary() Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems() Amplitude.Mercury.UI.NarrativeWindow:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:39:53:629UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/Item003' have resizable children but not enough space left for giving them a positive size.
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary() Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems() Amplitude.Mercury.UI.NarrativeWindow:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:39:55:020None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:55:140NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:39:55:140NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:39:55:140NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:39:55:482None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:55:502None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:55:524None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:55:545None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:55:564None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:55:643NoneAI Synchronization took 34,0935ms at frame 18153 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:39:56:252NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:39:56:252NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:39:56:252NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:39:56:263None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #33312 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:39:56:315NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:56:315NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:56:315NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:39:57:386NoneAI Synchronization took 36,6801ms at frame 18167 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:39:57:403None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:57:421None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:57:439None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:57:452NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:39:57:452NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:39:57:452NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:39:57:466None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:39:58:728None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:39:58:969NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:39:58:969NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:39:58:969NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:39:59:365NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:39:59:366NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:39:59:366NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:39:59:490None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Swahili #33319 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:39:59:544None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:59:644None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:59:706None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:59:723None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:59:746None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:39:59:881NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:39:59:881NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:39:59:881NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:00:007NoneThe AI decision process took 1,7 seconds to be executed (0,5 seconds of AI processing and 1,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:40:00:169NoneAI Synchronization took 41,0027ms at frame 18241 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:00:518None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:00:588None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #16874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:40:01:094None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:01:112None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:01:131None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:01:153None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:01:173None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:01:273NoneThe AI decision process took 1,1 seconds to be executed (0,5 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:40:01:317NonePresentation Battle 33322: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:01:317NonePresentation Battle 33322: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:01:317NonePresentation Battle 33322: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=27631. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:01:318None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27631 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:01:318NonePresentation Battle 33322: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:01:318NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:01:318NoneRestorePresentationBattlePreview created ticket #210139.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:01:318NonePresentation Battle 33322: Execute action[3]: ParticipantJoined. EmpireIndex=30, Guid=33235, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:01:318None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:01:318NonePresentation Battle 33322: Execute action[4]: ParticipantJoined. EmpireIndex=7, Guid=29632, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:01:319None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #29632 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:01:319NonePresentation Battle 33322: Execute action[5]: ParticipantJoined. EmpireIndex=7, Guid=27631, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:01:319None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27631 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:01:319NonePresentation Battle 33322: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:01:319NonePresentation Battle 33322: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:01:319NonePresentation Battle 33322: Execute action[7]: ReportDeploymentZone. EmpireIndex=30, Group=Attacker, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:01:319NonePresentation Battle 33322: Execute action[8]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:01:319NonePresentation Battle 33322: Execute action[9]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:01:357NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:40:01:377NoneRequestRestoreAsyncOperation_Completed for ticket #210139.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:40:01:377NoneRestorePresentationBattlePreview skipped due to ended battle #33322
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:40:01:377NoneRequestAsyncOperation_Dismissed for ticket #210139.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:40:01:427NoneAI Synchronization took 39,1157ms at frame 18293 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:01:452NonePresentation Battle 33322: Execute action[10]: ContenderConfirmed. EmpireIndex=30 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:01:737None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:02:231None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:02:237NonePresentation Battle 33322: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:02:278None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:02:310None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:02:323NonePresentation Battle 33322: Execute action[12]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:02:325None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:02:325None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #29632 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:02:325None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27631 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:02:325None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:02:325None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #29632 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:02:325None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27631 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:02:325NoneReleasePresentationBattlePreview attacker #33235, defender #29632
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:02:325NoneHidePresentationBattlePreview attacker #33235, defender #29632
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:40:02:325None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:02:325None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #29632 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:02:325None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:02:325None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #29632 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:02:343None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:02:360None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:02:595NoneAI Synchronization took 35,4041ms at frame 18359 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:02:850None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:03:298None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:03:317None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:03:339None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:03:358None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:03:377None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:03:611NoneAI Synchronization took 35,0621ms at frame 18410 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:03:839None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:04:316None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:04:337None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:04:358None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:04:376None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:04:395None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:04:557NoneAI Synchronization took 37,1121ms at frame 18459 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:04:753None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:40:04:808None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:05:284None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:05:304None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:05:325None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:05:347None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:05:368None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:05:502NoneAI Synchronization took 42,4529ms at frame 18492 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:05:729None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:06:172NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:06:173NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:06:173NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:06:221None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:06:242None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:06:273None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:06:294None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:06:312None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:06:425NoneAI Synchronization took 33,3778ms at frame 18516 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:06:587None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #30978 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:40:06:618NonePresentation Battle 33361: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:06:618NonePresentation Battle 33361: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:06:618NonePresentation Battle 33361: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=33241. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:06:618None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33241 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:06:619NonePresentation Battle 33361: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:06:619NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:06:619NoneRestorePresentationBattlePreview created ticket #210393.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:06:619NonePresentation Battle 33361: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=33214, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:06:619None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33214 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:06:619NonePresentation Battle 33361: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=33241, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:06:620None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33241 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:06:620NonePresentation Battle 33361: Execute action[5]: ParticipantJoined. EmpireIndex=30, Guid=33235, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:06:620None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:06:620NonePresentation Battle 33361: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:06:620NonePresentation Battle 33361: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:06:620NonePresentation Battle 33361: Execute action[7]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:06:620NonePresentation Battle 33361: Execute action[8]: ReportDeploymentZone. EmpireIndex=30, Group=Defender, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:06:620NonePresentation Battle 33361: Execute action[9]: StartConfirmation. EmpireIndex=30 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:06:620None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #29632 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:06:620None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #29632 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:06:643NoneRequestRestoreAsyncOperation_Completed for ticket #210393.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:40:06:643NoneRestorePresentationBattlePreview skipped due to ended battle #33361
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:40:06:643NoneRequestAsyncOperation_Dismissed for ticket #210393.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:40:06:667None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:06:873NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:06:873NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:06:873NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:07:130None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:07:152None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:07:169None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:07:173NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:07:174NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:07:174NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:07:191None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:07:211None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:07:611NonePresentation Battle 33361: Execute action[10]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:07:614None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:07:711NonePresentation Battle 33361: Execute action[11]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:07:711None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33214 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:07:711None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33241 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:07:711None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:07:711None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #29632 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:07:711None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #29632 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:07:711None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:07:711None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33214 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:07:712NoneReleasePresentationBattlePreview attacker #33214, defender #33235
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:07:712NoneHidePresentationBattlePreview attacker #33214, defender #33235
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:40:07:712None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33214 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:07:712None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:07:712None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33214 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:07:712None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:08:078None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:08:099None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:08:118None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:08:137None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:08:158None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:08:478None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:08:929None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:08:950None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:08:967None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:08:989None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:09:008None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:09:141None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #27118 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:40:09:298None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:09:732None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:09:753None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:09:775None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:09:796None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:09:814None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:10:486NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:10:486NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:10:486NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:11:314None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:11:756None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:11:776None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:11:780NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:11:781NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:11:781NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:11:796None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:11:818None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:11:837None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:13:333None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:13:778None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:13:797None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:13:816None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:13:837None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:13:855None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:15:157None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:40:15:309None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:15:400None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:40:15:418None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:40:15:747None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:15:767None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:15:789None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:15:808None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:15:830None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:17:310None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:17:764None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:17:786None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:17:805None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:17:825None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:17:844None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:17:933NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:17:933NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:17:933NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:18:051NoneAI Synchronization took 34,5967ms at frame 18615 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:18:100NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:18:101NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:18:101NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:19:166None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:40:19:167None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:40:19:182None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:40:19:193NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:19:193NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:19:193NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:20:439None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:20:501None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #33414 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:40:20:590NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:20:590NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:20:591NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:21:198None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:21:253None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:21:284None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:21:304None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:21:358None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:21:568NoneThe AI decision process took 1,5 seconds to be executed (0,5 seconds of AI processing and 1,0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:40:21:783NoneAI Synchronization took 34,6488ms at frame 18692 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:22:052NoneCan't find entity 33301 of ongoing task. Fails the task 10695.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:22:099None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:22:601None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:22:622None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:22:643None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:22:661None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:22:683None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:22:821NonePresentation Battle 33417: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:22:821NonePresentation Battle 33417: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:22:822NonePresentation Battle 33417: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:22:822NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:22:822NoneRestorePresentationBattlePreview created ticket #210865.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:22:822NonePresentation Battle 33417: Execute action[2]: ParticipantJoined. EmpireIndex=30, Guid=33235, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:22:822None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:22:823NonePresentation Battle 33417: Execute action[3]: ParticipantJoined. EmpireIndex=7, Guid=29632, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:22:823None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #29632 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:22:823NonePresentation Battle 33417: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:22:823NonePresentation Battle 33417: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:22:823NonePresentation Battle 33417: Execute action[5]: ReportDeploymentZone. EmpireIndex=30, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:22:823NonePresentation Battle 33417: Execute action[6]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:22:823NonePresentation Battle 33417: Execute action[7]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:22:823None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33241 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:22:823None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33241 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:22:823NonePresentation Battle 33417: Execute action[8]: ContenderConfirmed. EmpireIndex=30 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:22:852NoneAI Synchronization took 42,4659ms at frame 18747 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:22:879NoneRequestRestoreAsyncOperation_Completed for ticket #210865.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:40:22:879NoneRestorePresentationBattlePreview skipped due to ended battle #33417
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:40:22:879NoneRequestAsyncOperation_Dismissed for ticket #210865.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:40:23:127None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:23:402NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:23:403NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:23:403NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:23:619None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:23:640None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:23:642NonePresentation Battle 33417: Execute action[9]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:23:642NonePresentation Battle 33417: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:23:643None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:23:643None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:23:643None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33241 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:23:643None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33241 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:23:643NoneReleasePresentationBattlePreview attacker #33235, defender #29632
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:23:643NoneHidePresentationBattlePreview attacker #33235, defender #29632
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:40:23:643None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:23:643None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:23:658None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:23:679None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:23:701None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:23:882NoneAI Synchronization took 41,2364ms at frame 18803 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:24:167None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:24:486NoneArmy 29632 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:40:24:609None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:24:630None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:24:648None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:24:671None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:24:690None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:24:798NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:24:798NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:24:798NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:24:861NoneAI Synchronization took 42,8501ms at frame 18861 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:24:891NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:24:892NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:24:892NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:25:175None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:25:180None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:40:25:670None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:25:697None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:25:721None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:25:742None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:25:761None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:25:915NoneAI Synchronization took 48,2694ms at frame 18919 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:26:176None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:26:638None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:26:658None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:26:679None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:26:699None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:26:717None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:26:885NoneAI Synchronization took 43,8405ms at frame 18946 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:27:139None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:27:596None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:27:616None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:27:636None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:27:656None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:27:676None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:27:800NoneAI Synchronization took 41,6825ms at frame 18971 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:27:944None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #29678 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:40:28:029None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:28:487None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:28:505None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:28:527None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:28:546None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:28:568None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:28:693NoneAI Synchronization took 40,4491ms at frame 18988 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:28:923None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #30403 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:40:28:950None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:29:196NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:29:196NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:29:196NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:29:295NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:29:296NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:29:296NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:29:392None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:29:410None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:29:431None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:29:455None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:29:474None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:29:788None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:29:895NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:29:895NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:29:895NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:29:996NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:29:997NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:29:997NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:30:258None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:30:279None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:30:300None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:30:316None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:30:337None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:30:644None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:31:105None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:31:128None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:31:146None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:31:166None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:31:189None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:31:568None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:31:814None[EGS] [LogHttp] [Warning] 00000218D9C2E930: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:40:31:814None[EGS] [LogHttp] [Warning] 00000218D9C2E930: libcurl info message cache 0 (
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:40:31:814None[EGS] [LogHttp] [Warning] 00000218D9C2E930: libcurl info message cache 1 (Closing connection -1)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:40:31:814None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:40:31:814None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:40:31:814None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:40:32:022None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:32:043None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:32:063None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:32:083None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:32:104None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:33:581None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:34:027None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:34:048None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:34:068None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:34:090None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:34:108None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:34:605NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:34:605NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:34:605NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:34:608None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #33458 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:40:34:679NoneAI Synchronization took 38,6656ms at frame 19061 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:34:737NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:34:737NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:34:737NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:35:803None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:40:35:803None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:40:35:818None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:40:36:025NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:36:026NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:36:026NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:37:029None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:37:221NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:37:222NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:37:222NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:37:607NoneCan't find entity 33319 of ongoing task. Fails the task 18783.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:37:784None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:37:799NonePresentation Battle 33461: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:37:800NonePresentation Battle 33461: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:37:800NonePresentation Battle 33461: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:37:800NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:37:801NoneRestorePresentationBattlePreview created ticket #211283.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:37:801NonePresentation Battle 33461: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=32089, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:37:801None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32089 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:37:801NonePresentation Battle 33461: Execute action[3]: ParticipantJoined. EmpireIndex=7, Guid=33085, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:37:801None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33085 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:37:801NonePresentation Battle 33461: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:37:801NonePresentation Battle 33461: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:37:802NonePresentation Battle 33461: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:37:802NonePresentation Battle 33461: Execute action[6]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:37:802NonePresentation Battle 33461: Execute action[7]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:37:819NoneRequestRestoreAsyncOperation_Completed for ticket #211283.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:40:37:819NoneRestorePresentationBattlePreview skipped due to ended battle #33461
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:40:37:819NoneRequestAsyncOperation_Dismissed for ticket #211283.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:40:37:836None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:37:854None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:37:874None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:37:896None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:38:132NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:38:132NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:38:132NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:38:166NoneThe AI decision process took 1,5 seconds to be executed (0,5 seconds of AI processing and 1,0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:40:38:395NoneAI Synchronization took 41,5147ms at frame 19136 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:38:629NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:38:629NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:38:629NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:38:664NonePresentation Battle 33461: Execute action[8]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:38:747None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:39:241None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #33538 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:40:39:328None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:39:351None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:39:361NonePresentation Battle 33461: Execute action[9]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:39:361NonePresentation Battle 33461: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:39:361None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32089 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:39:361None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32089 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:39:361NoneReleasePresentationBattlePreview attacker #32089, defender #33085
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:39:361NoneHidePresentationBattlePreview attacker #32089, defender #33085
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:40:39:361None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32089 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:39:361None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32089 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:39:370None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:39:391None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:39:411None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:39:478NoneThe AI decision process took 1,1 seconds to be executed (0,5 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:40:39:665NoneAI Synchronization took 46,441ms at frame 19189 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:39:945None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:40:267NoneArmy 33085 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:40:40:368None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:40:398None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:40:419None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:40:438None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:40:459None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:40:680NoneAI Synchronization took 41,1538ms at frame 19249 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:40:971None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:41:497None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:41:518None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:41:538None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:41:557None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:41:578None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:41:776NoneAI Synchronization took 47,2465ms at frame 19310 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:42:093None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:42:546None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:42:566None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:42:588None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:42:606None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:42:628None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:42:772NoneAI Synchronization took 44,3336ms at frame 19350 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:43:049None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:43:506None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:43:525None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:43:545None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:43:564None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:43:585None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:43:737NoneAI Synchronization took 49,2803ms at frame 19389 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:43:999None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:44:458None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:44:479None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:44:500None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:44:517None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:44:537None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:44:667NoneAI Synchronization took 44,9753ms at frame 19409 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:44:961None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:45:438None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:45:456None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:45:477None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:45:498None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:45:518None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:45:880None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:46:316None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:46:338None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:46:357None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:46:376None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:46:398None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:46:519NoneAI Synchronization took 44,9162ms at frame 19434 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:46:789None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:47:241None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:47:264None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:47:281None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:47:303None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:47:322None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:47:656None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:48:077None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:48:096None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:48:119None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:48:140None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:48:157None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:48:435NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:48:436NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:48:436NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:48:453None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #33549 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:40:48:509NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:48:510NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:48:510NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:48:697None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #33544 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:40:49:586NoneAI Synchronization took 39,2743ms at frame 19469 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:49:630None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:40:49:630None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:40:49:640NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:49:640NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:49:640NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:49:652None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #33554 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:40:49:660None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:40:50:844None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:50:852None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #33559 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:40:51:049NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:40:51:049NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:40:51:049NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:40:51:612None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:51:693None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:51:710None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:51:745None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:51:769None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:51:994NoneThe AI decision process took 1,5 seconds to be executed (0,5 seconds of AI processing and 1,0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:40:52:092NonePresentation Battle 33563: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:52:092NonePresentation Battle 33563: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:52:093NonePresentation Battle 33563: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:52:093NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:52:093NoneRestorePresentationBattlePreview created ticket #211865.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:52:093NonePresentation Battle 33563: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=31260, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:52:093None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:52:093NonePresentation Battle 33563: Execute action[3]: ParticipantJoined. EmpireIndex=30, Guid=33235, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:52:094None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:52:094NonePresentation Battle 33563: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:52:094NonePresentation Battle 33563: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:52:095NonePresentation Battle 33563: Execute action[5]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:52:095NonePresentation Battle 33563: Execute action[6]: ReportDeploymentZone. EmpireIndex=30, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:52:095NonePresentation Battle 33563: Execute action[7]: StartConfirmation. EmpireIndex=30 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:52:095None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #33240 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:52:095None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #33240 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:52:095None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #33216 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:52:095None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #33216 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:52:148None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #30106 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:40:52:149NoneRequestRestoreAsyncOperation_Completed for ticket #211865.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:40:52:149NoneRestorePresentationBattlePreview skipped due to ended battle #33563
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:40:52:149NoneRequestAsyncOperation_Dismissed for ticket #211865.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:40:52:224NoneAI Synchronization took 47,8992ms at frame 19549 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:52:527None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:52:951None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #20843 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:40:53:031None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:53:050None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:53:071None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:53:080NonePresentation Battle 33563: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:53:092None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:53:121None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:53:175NonePresentation Battle 33563: Execute action[9]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:53:175None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:53:175None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:53:175None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:53:175None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:53:175None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #33216 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:53:175None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #33216 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:53:175None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #33240 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:53:175None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #33240 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:53:175NoneReleasePresentationBattlePreview attacker #31260, defender #33235
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:53:175NoneHidePresentationBattlePreview attacker #31260, defender #33235
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:40:53:175None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:53:175None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:53:175None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:53:175None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:53:313NoneAI Synchronization took 44,8161ms at frame 19608 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:53:578None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:53:739None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #6236 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:40:53:773None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #30106 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:40:53:800NonePresentation Battle 33621: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:53:800NonePresentation Battle 33621: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:53:800NonePresentation Battle 33621: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:53:800NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:53:801NoneRestorePresentationBattlePreview created ticket #211995.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:53:801NonePresentation Battle 33621: Execute action[2]: ParticipantJoined. EmpireIndex=5, Guid=33094, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:53:801None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33094 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:53:801NonePresentation Battle 33621: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=30106, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:53:801None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #30106 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:53:801NonePresentation Battle 33621: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:53:802NonePresentation Battle 33621: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:53:802NonePresentation Battle 33621: Execute action[5]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:53:802NonePresentation Battle 33621: Execute action[6]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:53:802NonePresentation Battle 33621: Execute action[7]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:53:822NoneRequestRestoreAsyncOperation_Completed for ticket #211995.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:40:53:822NoneRestorePresentationBattlePreview skipped due to ended battle #33621
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:40:53:822NoneRequestAsyncOperation_Dismissed for ticket #211995.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:40:54:047None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:54:069None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:54:087None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:54:106None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:54:130None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:54:309NoneAI Synchronization took 41,9205ms at frame 19663 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:54:564None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:54:745None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #16874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:40:54:769NonePresentation Battle 33621: Execute action[8]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:54:841None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #30106 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:40:54:865NonePresentation Battle 33621: Execute action[9]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:54:865NonePresentation Battle 33621: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:40:54:865None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33094 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:54:865None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33094 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:54:866NoneReleasePresentationBattlePreview attacker #33094, defender #30106
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:54:866NoneHidePresentationBattlePreview attacker #33094, defender #30106
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:40:54:866None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33094 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:54:866None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33094 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:55:026None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:55:045None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:55:065None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:55:084None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:55:105None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:55:246NoneAI Synchronization took 39,037ms at frame 19719 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:55:479None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:55:481NoneArmy 30106 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:40:55:642NoneCan't find entity 33094 of ongoing task. Fails the task 17840.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:40:55:898None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:40:55:958None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:55:977None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:55:999None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:56:018None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:56:038None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:56:232NoneAI Synchronization took 40,1367ms at frame 19777 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:56:474None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:56:905None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:56:927None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:56:946None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:56:967None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:56:985None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:57:119NoneAI Synchronization took 40,2222ms at frame 19810 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:57:370None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:57:415None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:40:57:816None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:57:837None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:57:858None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:57:876None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:57:895None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:58:014NoneAI Synchronization took 40,5266ms at frame 19837 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:58:252None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:58:694None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:58:718None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:58:738None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:58:765None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:58:785None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:58:904NoneAI Synchronization took 39,3969ms at frame 19866 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:40:59:148None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:40:59:588None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:59:608None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:59:627None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:59:648None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:59:670None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:40:59:797NoneAI Synchronization took 40,8599ms at frame 19882 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:41:00:009None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #33049 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:41:00:058None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:00:520None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:00:538None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:00:559None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:00:580None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:00:599None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:00:923None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:01:386None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:01:408None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:01:425None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:01:446None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:01:467None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:01:778None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:02:228None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:02:248None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:02:269None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:02:286None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:02:307None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:02:590None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:03:043None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:03:061None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:03:081None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:03:102None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:03:123None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:03:413None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:03:868None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:03:886None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:03:910None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:03:927None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:03:947None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:04:259None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:04:308NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:41:04:711None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:04:732None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:04:753None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:04:771None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:04:792None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:06:237None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:06:681None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:06:698None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:06:720None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:06:741None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:06:760None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:07:653NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:41:07:654NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:41:07:654NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:41:07:730NoneAI Synchronization took 40,6646ms at frame 19951 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:41:08:249None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:08:687None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:08:709None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:08:726None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:08:746None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:08:768None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:10:252NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:41:10:252NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:41:10:252NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:41:10:259None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:10:725None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:10:743None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:10:762None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:10:782None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:10:804None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:10:888NoneAI Synchronization took 39,9881ms at frame 19966 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:41:11:160NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:41:11:160NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:41:11:160NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:41:11:224NoneAI Synchronization took 42,9043ms at frame 19969 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:41:11:759NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:41:11:760NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:41:11:760NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:41:11:834NoneAI Synchronization took 39,6777ms at frame 19972 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:41:12:239None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:12:356NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:41:12:356NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:41:12:356NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:41:12:689None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:12:707None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:12:727None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:12:748None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:12:770None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:12:855NoneAI Synchronization took 40,3138ms at frame 19981 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:41:12:993None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:41:14:245None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:14:689None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:14:708None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:14:729None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:14:748None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:14:770None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:15:414None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:41:15:641None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:41:15:657None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:41:16:057NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:41:16:058NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:41:16:058NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:41:16:267None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:16:702None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:16:719None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:16:743None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:16:760None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:16:782None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:18:256None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:18:360NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:41:18:361NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:41:18:361NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:41:18:711None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:18:729None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:18:751None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:18:769None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:18:790None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:20:267None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:20:707None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:20:728None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:20:746None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:20:766None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:20:786None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:22:259None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:22:464NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:41:22:464NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:41:22:464NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:41:22:708None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:22:729None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:22:749None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:22:768None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:22:789None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:24:253None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:24:686None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:24:706None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:24:726None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:24:749None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:24:768None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:26:263None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:26:706None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:26:727None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:26:747None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:26:768None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:26:786None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:28:261None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:28:696None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:28:716None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:28:738None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:28:755None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:28:777None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:29:830NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:41:29:831NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:41:29:831NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:41:30:266None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:30:707None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:30:728None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:30:746None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:30:770None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:30:790None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:31:840None[EGS] [LogHttp] [Warning] 000002195690CD60: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:41:31:840None[EGS] [LogHttp] [Warning] 000002195690CD60: libcurl info message cache 0 (
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:41:31:840None[EGS] [LogHttp] [Warning] 000002195690CD60: libcurl info message cache 1 (Closing connection -1)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:41:31:840None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:41:31:840None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:41:31:840None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:41:32:258None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:32:687None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:32:706None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:32:726None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:32:746None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:32:765None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:34:135NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:41:34:135NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:41:34:135NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:41:34:274None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:34:716None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:34:739None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:34:756None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:34:777None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:34:799None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:34:899NoneAI Synchronization took 41,5578ms at frame 20059 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:41:35:530None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:41:36:262None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:36:535NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:41:36:535NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:41:36:535NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:41:36:704None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:36:724None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:36:744None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:36:765None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:36:786None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:36:888NoneAI Synchronization took 44,6949ms at frame 20066 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:41:37:939NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:41:37:939NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:41:37:939NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:41:37:982NoneAI Synchronization took 41,528ms at frame 20069 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:41:38:267None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:38:718None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:38:738None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:38:759None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:38:778None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:38:798None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:40:282None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:40:726None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:40:746None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:40:765None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:40:786None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:40:807None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:41:044NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:41:41:044NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:41:41:044NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:41:41:161NoneAI Synchronization took 45,4578ms at frame 20101 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:41:41:169NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:41:170NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:41:170NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:42:241None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:41:42:241None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:41:42:244NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:41:42:244NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:41:42:244NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:41:42:284None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:41:43:458None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:43:855None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:44:171None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Swahili #33682 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:41:44:257None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:44:316None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:44:352None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:44:395None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:44:416None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:44:616NoneThe AI decision process took 1,5 seconds to be executed (0,5 seconds of AI processing and 1,1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:41:44:832NoneAI Synchronization took 44,5207ms at frame 20175 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:41:45:149None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:45:489None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:45:639NoneCan't find entity 33458 of ongoing task. Fails the task 18765.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:45:752None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:45:772None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:45:793None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:45:814None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:45:833None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:45:843NoneThe AI decision process took 1,0 seconds to be executed (0,5 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:41:45:966NoneAI Synchronization took 46,9802ms at frame 20228 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:41:46:218None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:46:486None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:46:738None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:46:767None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:46:788None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:46:809None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:46:829None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:47:127NoneAI Synchronization took 44,2182ms at frame 20306 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:41:47:355None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:47:552None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:47:778None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:47:797None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:47:818None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:47:837None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:47:856None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:47:865None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #20814 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:41:47:969None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #20843 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:41:48:002NoneAI Synchronization took 43,8078ms at frame 20354 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:41:48:218None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:48:418None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:48:672None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:48:691None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:48:709None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:48:731None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:48:752None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:48:904NoneAI Synchronization took 43,8986ms at frame 20390 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:41:48:964None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #20843 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:41:49:145None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:49:359None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:49:597None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:49:619None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:49:637None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:49:658None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:49:679None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:49:818NoneAI Synchronization took 44,1403ms at frame 20425 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:41:50:042None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:50:224None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:50:477None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:50:497None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:50:519None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:50:537None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:50:557None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:50:726NoneAI Synchronization took 44,5238ms at frame 20448 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:41:50:976None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:51:147None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:51:279NoneArmy 33549 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:41:51:279NoneArmy 33458 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:41:51:417None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:51:438None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:51:457None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:51:478None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:51:497None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:51:641NoneAI Synchronization took 44,2013ms at frame 20472 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:41:51:863None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:52:065None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:52:329None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:52:348None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:52:366None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:52:387None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:52:407None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:52:529NoneAI Synchronization took 44,827ms at frame 20490 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:41:52:758None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:52:939None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:53:192None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:53:210None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:53:232None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:53:253None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:53:269None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:53:555None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:53:736None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:53:988None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:54:007None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:54:026None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:54:046None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:54:066None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:54:362NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:41:54:362NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:41:54:362NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:41:54:366None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #33729 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:41:54:370None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #33721 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:41:54:371None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #33732 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:41:54:456NoneAI Synchronization took 45,755ms at frame 20523 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:41:54:510NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:54:510NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:54:510NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:55:567None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:41:55:567None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:41:55:585None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:41:55:658NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:41:55:658NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:41:55:658NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:41:56:830None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:56:862None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #33736 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:41:57:129NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:41:57:210None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:57:633NonePresentation Battle 33738: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:41:57:633NonePresentation Battle 33738: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:41:57:633NonePresentation Battle 33738: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=26505. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:41:57:633None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:57:633NonePresentation Battle 33738: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=21862. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:41:57:633None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #21862 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:57:633NonePresentation Battle 33738: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=27118. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:41:57:633None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #27118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:57:633NonePresentation Battle 33738: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:41:57:633NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:57:634NoneRestorePresentationBattlePreview created ticket #213406.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:57:634NonePresentation Battle 33738: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=29177, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:41:57:634None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:57:634NonePresentation Battle 33738: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=26505, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:41:57:634None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:57:634NonePresentation Battle 33738: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=21862, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:41:57:634None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #21862 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:57:634NonePresentation Battle 33738: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=27118, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:41:57:634None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #27118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:57:634NonePresentation Battle 33738: Execute action[9]: ParticipantJoined. EmpireIndex=7, Guid=27631, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:41:57:634None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27631 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:57:634NonePresentation Battle 33738: Execute action[10]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:41:57:635NonePresentation Battle 33738: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:41:57:635NonePresentation Battle 33738: Execute action[11]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=21 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:41:57:635NonePresentation Battle 33738: Execute action[12]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:41:57:635NonePresentation Battle 33738: Execute action[13]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:41:57:635None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:57:635None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:57:666None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:57:686NoneRequestRestoreAsyncOperation_Completed for ticket #213406.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:41:57:686NoneRestorePresentationBattlePreview skipped due to ended battle #33738
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:41:57:686NoneRequestAsyncOperation_Dismissed for ticket #213406.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:41:57:737None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:57:756None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:57:777None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:57:800None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:57:999NoneThe AI decision process took 1,5 seconds to be executed (0,5 seconds of AI processing and 1,1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:41:58:237NoneAI Synchronization took 49,6565ms at frame 20602 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:41:58:306None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #6236 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:41:58:611NonePresentation Battle 33738: Execute action[14]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:41:58:683None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:58:992None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #20843 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:41:58:995None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:59:084None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:41:59:238NonePresentation Battle 33738: Execute action[15]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:41:59:238NonePresentation Battle 33738: Execute action[16]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:41:59:238None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:59:238None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:59:239None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #21862 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:59:239None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #27118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:59:239None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:59:239None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:59:239None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:59:239None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:59:239None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #21862 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:59:239None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #27118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:59:239NoneReleasePresentationBattlePreview attacker #29177, defender #27631
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:59:239NoneHidePresentationBattlePreview attacker #29177, defender #27631
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:41:59:239None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:59:239None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:41:59:249None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:59:268None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:59:292None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:59:331None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:59:348None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:41:59:357NoneThe AI decision process took 1,1 seconds to be executed (0,5 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:41:59:489NoneAI Synchronization took 44,3419ms at frame 20659 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:41:59:773None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:41:59:994None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #20843 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:41:59:996None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:00:108NoneArmy 27631 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:42:00:248None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:00:266None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:00:295None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:00:318None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:00:338None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:00:430None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:42:00:528NonePresentation Battle 33842: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:42:00:529NonePresentation Battle 33842: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:42:00:529NonePresentation Battle 33842: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=29177. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:42:00:529None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:529NonePresentation Battle 33842: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=26150. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:42:00:529None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:529NonePresentation Battle 33842: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=25895. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:42:00:529None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #25895 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:529NonePresentation Battle 33842: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=26959. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:42:00:529None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26959 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:529NonePresentation Battle 33842: Execute action[5]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:42:00:530NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:530NoneRestorePresentationBattlePreview created ticket #213640.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:530NonePresentation Battle 33842: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=26505, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:42:00:530None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:530NonePresentation Battle 33842: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=29177, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:42:00:530None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:531NonePresentation Battle 33842: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=26150, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:42:00:531None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:531NonePresentation Battle 33842: Execute action[9]: ParticipantJoined. EmpireIndex=1, Guid=25895, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:42:00:531None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #25895 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:531NonePresentation Battle 33842: Execute action[10]: ParticipantJoined. EmpireIndex=1, Guid=26959, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:42:00:531None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26959 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:531NonePresentation Battle 33842: Execute action[11]: ParticipantJoined. EmpireIndex=30, Guid=33235, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:42:00:531None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:531NonePresentation Battle 33842: Execute action[12]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:42:00:531NonePresentation Battle 33842: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:42:00:532NonePresentation Battle 33842: Execute action[13]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=33 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:42:00:532NonePresentation Battle 33842: Execute action[14]: ReportDeploymentZone. EmpireIndex=30, Group=Defender, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:42:00:532NonePresentation Battle 33842: Execute action[15]: StartConfirmation. EmpireIndex=30 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:42:00:532None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:532None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:557NoneAI Synchronization took 46,3717ms at frame 20725 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:42:00:587NoneRequestRestoreAsyncOperation_Completed for ticket #213640.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:42:00:587NoneRestorePresentationBattlePreview skipped due to ended battle #33842
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:42:00:587NoneRequestAsyncOperation_Dismissed for ticket #213640.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:42:00:841NonePresentation Battle 33842: Execute action[16]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:42:00:841NonePresentation Battle 33842: Execute action[17]: ContenderConfirmed. EmpireIndex=30 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:42:00:841NonePresentation Battle 33842: Execute action[18]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:42:00:841None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:841None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:841None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:841None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #25895 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:841None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26959 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:841None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:842None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:842None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:842None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:842None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #25895 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:842None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26959 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:842NoneReleasePresentationBattlePreview attacker #26505, defender #33235
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:842NoneHidePresentationBattlePreview attacker #26505, defender #33235
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:42:00:842None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:842None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:00:872None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:01:102None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:01:367None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:01:398None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:01:417None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:01:439None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:01:458None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:01:602NoneAI Synchronization took 47,5747ms at frame 20790 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:42:01:856None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:02:049None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:02:310None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:02:325None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #27118 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:42:02:330None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:02:349None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:02:370None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:02:396None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:02:497NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:42:02:556NoneAI Synchronization took 54,1024ms at frame 20837 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:42:02:846None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:03:026None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:03:288None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:03:307None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:03:327None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:03:347None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:03:368None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:03:530NoneAI Synchronization took 44,4919ms at frame 20882 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:42:03:784None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:03:995NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:42:03:996NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:42:03:996NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:42:04:016None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:04:239None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:04:257None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:04:279None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:04:298None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:04:318None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:04:452NoneAI Synchronization took 45,9506ms at frame 20918 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:42:04:704None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:04:908None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:05:137None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:05:156None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:05:175None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:05:195None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:05:206None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:42:05:217None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:05:352NoneAI Synchronization took 43,966ms at frame 20941 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:42:05:621None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:05:804None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:06:034None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:06:054None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:06:074None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:06:093None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:06:112None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:06:426None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:06:619None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:06:866None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:06:887None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:06:909None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:06:927None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:06:948None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:07:258None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:07:462None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:07:694None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:07:714None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:07:734None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:07:756None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:07:776None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:08:077None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:08:270None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:08:519None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:08:537None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:08:557None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:08:579None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:08:603None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:08:907None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:09:094None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:09:334None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:09:355None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:09:375None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:09:395None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:09:416None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:10:100NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:42:10:100NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:42:10:100NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:42:10:911None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:11:108None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:11:348None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:11:367None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:11:385None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:11:406None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:11:428None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:12:901None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:13:007None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:42:13:106None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:13:334None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:13:355None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:13:375None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:13:395None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:13:415None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:13:555NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:42:14:911None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:15:098None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:15:332None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:15:354None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:15:372None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:15:394None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:15:414None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:15:656None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:42:15:869None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:42:15:884None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:42:16:602NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:42:16:604NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:42:16:604NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:42:16:928None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:17:124None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:17:379None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:17:399None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:17:420None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:17:442None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:17:461None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:18:911None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:19:094None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:19:258NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:42:19:337None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:19:355None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:19:378None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:19:399None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:19:418None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:20:909None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:21:101None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:21:345None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:21:365None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:21:384None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:21:407None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:21:425None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:22:920None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:23:103None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:23:334None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:23:354None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:23:376None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:23:394None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:23:414None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:24:907None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:25:114None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:25:361None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:25:381None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:25:404None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:25:423None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:25:444None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:26:318NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:42:26:318NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:42:26:318NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:42:26:920None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:27:105None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:27:344None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:27:364None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:27:387None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:27:405None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:27:425None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:28:914None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:29:106None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:29:348None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:29:368None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:29:390None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:29:409None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:29:428None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:30:920None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:31:110None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:31:349None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:31:369None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:31:390None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:31:410None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:31:429None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:31:805None[EGS] [LogHttp] [Warning] 0000021956911EC0: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:42:31:805None[EGS] [LogHttp] [Warning] 0000021956911EC0: libcurl info message cache 0 (
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:42:31:805None[EGS] [LogHttp] [Warning] 0000021956911EC0: libcurl info message cache 1 (Closing connection -1)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:42:31:805None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:42:31:805None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:42:31:806None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:42:32:922None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:33:119None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:33:358None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:33:378None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:33:397None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:33:417None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:33:436None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:33:721NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:42:33:721NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:42:33:721NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:42:34:916None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:35:106None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:35:338None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:35:358None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:35:377None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:35:398None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:35:417None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:36:921None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:37:113None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:37:345None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:37:367None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:37:386None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:37:405None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:37:426None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:38:918None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:39:109None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:39:342None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:39:362None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:39:384None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:39:404None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:39:422None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:39:936NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:42:39:936NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:42:39:936NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:42:39:941NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:42:39:941NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:42:39:942None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #34026 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:42:39:944None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #34022 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:42:39:944NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:42:39:946None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #34028 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:42:39:948None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #34030 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:42:39:949None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #34032 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:42:39:950None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #34020 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:42:40:009NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:40:009NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:40:010NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:41:118None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:42:41:123NoneAI Synchronization took 44,757ms at frame 21129 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:42:41:155NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:42:41:155NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:42:41:155NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:42:41:156None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:42:41:208None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:42:42:316None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:42:529NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:42:42:529NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:42:42:529NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:42:42:764None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:42:916NoneCan't find entity 33547 of ongoing task. Fails the task 19691.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:43:175None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:43:227None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:43:268None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:43:305None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:43:326None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:43:557NoneThe AI decision process took 1,6 seconds to be executed (0,5 seconds of AI processing and 1,1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:42:43:791NoneAI Synchronization took 45,0497ms at frame 21202 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:42:44:073None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:44:397None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:44:402None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:42:44:689None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:44:708None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:44:728None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:44:748None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:44:767None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:44:816NoneThe AI decision process took 1,0 seconds to be executed (0,5 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:42:45:151NoneAI Synchronization took 44,3937ms at frame 21271 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:42:45:396None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:45:544None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #20843 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:42:45:626None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:45:678NoneCan't find entity 33547 of ongoing task. Fails the task 20017.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:42:45:787None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:45:807None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:45:827None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:45:849None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:45:867None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:46:089NoneAI Synchronization took 43,6124ms at frame 21311 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:42:46:187None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:42:46:352None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:46:555None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #20843 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:42:46:569None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:46:839None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:46:865None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:46:887None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:46:907None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:46:928None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:47:068NoneAI Synchronization took 44,2347ms at frame 21362 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:42:47:328None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:47:458NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:42:47:537None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:47:560None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #29504 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:42:47:659None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:47:660None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:47:745None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:47:793None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:47:815None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:47:834None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:47:839None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:47:854None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:47:877None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:47:952None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:48:030NoneAI Synchronization took 51,4884ms at frame 21409 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:42:48:049None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:48:144None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:48:241None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:48:289None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:48:356None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:48:440None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:48:508None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:48:514None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #32566 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:42:48:562None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:48:648None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:48:747None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:48:748None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:48:772None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:48:790None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:48:811None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:48:835None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:48:843None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:48:948None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:48:978NoneAI Synchronization took 44,8714ms at frame 21449 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:42:49:151None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:49:252None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:49:257None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:49:356None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:49:447None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:49:454None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:49:551None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:49:649None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:49:682None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:49:702None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:49:722None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:49:742None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:49:751None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:49:761None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:49:848None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:49:901NoneAI Synchronization took 49,1925ms at frame 21488 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:42:50:138None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:50:193None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #30808 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:42:50:254None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:50:319None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:50:358None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:50:454None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:50:548None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:50:550None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:50:570None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:50:588None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:50:610None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:50:629None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:50:639None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:50:749None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
19:42:50:805NoneAI Synchronization took 47,3893ms at frame 21514 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:42:51:068None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:51:266None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:51:490None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:51:509None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:51:528None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:51:550None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:51:569None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:51:834NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:42:51:834NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:42:51:834NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:42:51:955None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:52:159None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:52:412None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:52:432None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:52:452None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:52:470None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:52:491None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:52:816None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:53:017None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:53:134NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:42:53:135NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:42:53:135NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:42:53:237NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:42:53:237NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:42:53:237NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:42:53:267None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:53:287None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:53:309None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:53:329None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:53:349None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:53:688None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:53:900None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:54:141None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:54:161None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:54:180None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:54:201None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:54:222None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:54:546None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:54:741None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:54:987None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:55:007None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:55:028None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:55:047None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:55:066None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:56:557None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:56:754None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:56:990None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:57:010None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:57:030None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:57:049None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:57:069None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:58:546None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:58:743None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:58:991None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:59:013None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:59:034None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:59:052None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:59:071None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:42:59:440NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:42:59:440NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:42:59:440NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:42:59:542NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:42:59:542NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:42:59:542NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:42:59:667None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:42:59:744NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:42:59:745NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:42:59:745NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:42:59:842NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:42:59:842NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:42:59:842NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:42:59:878None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:00:118None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:00:139None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:00:157None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:00:177None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:00:199None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:01:685None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:01:876None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:02:127None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:02:149None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:02:166None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:02:189None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:02:208None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:03:657None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:03:850None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:03:881UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular276
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:43:03:882UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary() Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems() Amplitude.Mercury.UI.NarrativeWindow:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:43:03:882UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary() Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems() Amplitude.Mercury.UI.NarrativeWindow:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:43:03:882UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems() Amplitude.Mercury.UI.NarrativeWindow:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:43:03:884UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems() Amplitude.Mercury.UI.NarrativeWindow:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:43:03:884UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems() Amplitude.Mercury.UI.NarrativeWindow:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:43:04:071None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:04:090None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:04:112None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:04:130None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:04:152None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:05:647None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:05:838None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:05:946NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:43:05:947NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:43:05:947NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:43:06:068None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:06:089None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:06:108None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:06:128None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:06:147None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:07:351NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:43:07:351NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:43:07:351NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:43:07:462NoneAI Synchronization took 48,012ms at frame 21654 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:43:07:471NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:07:471NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:07:471NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:08:527None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:43:08:546None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:43:08:546None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:43:08:685NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:43:08:687NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:43:08:687NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:43:08:745NoneAI Synchronization took 48,57ms at frame 21659 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:43:09:800None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:09:812None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #34050 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:10:211None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #34052 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:10:254None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:10:680None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:10:777None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:10:800None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:10:817None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:10:840None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:11:059NoneThe AI decision process took 1,7 seconds to be executed (0,5 seconds of AI processing and 1,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:43:11:135None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #24211 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:11:165NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:43:11:299NoneAI Synchronization took 50,65ms at frame 21736 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:43:11:645None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:11:852None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:12:000None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:12:012None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #20843 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:12:112None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #24211 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:12:235None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:12:257None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:12:275None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:12:297None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:12:318None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:12:377NoneThe AI decision process took 1,1 seconds to be executed (0,5 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:43:12:612NoneAI Synchronization took 48,8757ms at frame 21793 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:43:12:882None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:13:176None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:13:194None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #24211 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:13:252NoneCan't find entity 33547 of ongoing task. Fails the task 20035.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:13:402None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:13:426None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:13:447None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:13:466None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:13:487None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:13:620None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:13:644None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #28457 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:13:680NoneAI Synchronization took 46,6473ms at frame 21859 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:43:13:948None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:14:168None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:14:450None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:14:471None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:14:499None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:14:522None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:14:540None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:14:710NoneAI Synchronization took 47,0209ms at frame 21931 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:43:14:944None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:15:017None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:15:246None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:15:467None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:15:488None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:15:517None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:15:538None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:15:559None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:15:577None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #30978 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:15:598None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #20843 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:15:598None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #26636 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:15:726NoneAI Synchronization took 46,7047ms at frame 21975 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:43:15:876None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:43:16:016None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:16:116None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:43:16:125None[Empire 5] Invalid Maritime spawn position for settlement 10054. This may happen once after an OrderChangeUnitSpawnPosition.
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:Process()
19:43:16:140None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:43:16:265None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:16:428None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:16:446None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:16:466None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:16:487None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:16:505None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:16:654NoneAI Synchronization took 45,8449ms at frame 22010 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:43:16:939None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:17:151None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:17:384None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:17:404None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:17:424None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:17:444None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:17:465None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:17:584NoneAI Synchronization took 46,8026ms at frame 22037 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:43:17:839None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:18:053None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:18:275None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:18:295None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:18:317None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:18:337None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:18:356None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:18:692NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:43:18:702None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:18:909None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:19:137None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:19:157None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:19:179None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:19:198None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:19:219None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:19:532None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:19:735None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:19:967None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:19:986None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:20:007None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:20:027None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:20:047None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:21:544None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:21:745None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:21:966None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:21:986None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:22:007None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:22:025None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:22:047None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:23:548None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:23:762None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:24:007None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:24:024None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:24:042None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:24:064None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:24:084None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:25:537None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:25:738None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:25:968None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:25:990None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:26:008None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:26:030None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:26:050None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:26:220NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:43:26:220NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:43:26:220NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:43:27:547None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:27:748None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:27:978None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:27:997None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:28:016None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:28:038None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:28:058None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:29:529None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:29:754None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:29:976None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:29:996None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:30:017None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:30:037None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:30:056None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:31:608None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:31:813None[EGS] [LogHttp] [Warning] 0000021BE91E0890: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:43:31:813None[EGS] [LogHttp] [Warning] 0000021BE91E0890: libcurl info message cache 0 (
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:43:31:813None[EGS] [LogHttp] [Warning] 0000021BE91E0890: libcurl info message cache 1 (Closing connection -1)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:43:31:813None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:43:31:813None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:43:31:813None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:43:31:824None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:32:050None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:32:070None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:32:093None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:32:113None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:32:132None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:33:542None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:33:758None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:33:998None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:34:017None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:34:037None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:34:056None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:34:077None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:35:214NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:43:35:214NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:43:35:214NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:43:35:534None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:43:35:568None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:35:781None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:36:004None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:36:023None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:36:045None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:36:065None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:36:085None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:37:550None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:37:645UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular277
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:43:37:752None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:37:987None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:38:006None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:38:028None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:38:048None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:38:067None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:39:537None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:39:718NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:43:39:718NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:43:39:718NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:43:39:750None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:39:982None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:40:002None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:40:022None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:40:043None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:40:063None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:40:166NoneAI Synchronization took 53,2241ms at frame 22137 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:43:41:121None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:43:41:538None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:41:749None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:41:971None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:41:992None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:42:012None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:42:031None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:42:054None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:42:142NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:43:42:144NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:43:42:144NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:43:42:146None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #34057 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:42:148None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #34055 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:42:149None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Swahili #34063 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:42:285NoneAI Synchronization took 55,6564ms at frame 22146 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:43:42:337NoneUnable to find element inside database of type Amplitude.Mercury.UI.UIFx.UIFxDefinition (name: B_RoundTechno).
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
19:43:42:338NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:42:338NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:42:338NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:355None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:43:43:355None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:43:43:388None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:43:43:526NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:43:43:527NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:43:43:527NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:43:44:564NoneCan't find entity 34022 of ongoing task. Fails the task 11483.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:44:620None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:45:010None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:45:278NoneCan't find entity 33732 of ongoing task. Fails the task 19131.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:45:452None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:45:505None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:45:530None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:45:567None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:45:587None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:45:726NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:43:45:726NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:43:45:726NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:43:45:856NoneThe AI decision process took 1,6 seconds to be executed (0,5 seconds of AI processing and 1,1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:43:46:058NoneAI Synchronization took 46,37ms at frame 22230 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:43:46:360None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:46:677None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:46:725None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:46:761None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #20843 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:46:926None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #24211 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:46:948None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:46:967None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:46:986None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:47:006None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:47:029None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:47:078NoneThe AI decision process took 1,0 seconds to be executed (0,5 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:43:47:412NoneAI Synchronization took 46,376ms at frame 22299 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:43:47:687None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:47:718None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #32566 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:47:736None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #20843 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:47:966NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:43:47:966NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:43:47:966NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:43:47:974None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:48:009NonePresentation Battle 34068: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:009NonePresentation Battle 34068: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:009NonePresentation Battle 34068: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:009NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:010NoneRestorePresentationBattlePreview created ticket #216051.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:010NonePresentation Battle 34068: Execute action[2]: ParticipantJoined. EmpireIndex=5, Guid=29504, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:010None[Preview] PresentationArmy LandUnit_Era4_Maasai_MaasaiMorans #29504 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:010NonePresentation Battle 34068: Execute action[3]: ParticipantJoined. EmpireIndex=5, Guid=34075, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:010NonePresentation Battle 34068: Execute action[4]: ParticipantJoined. EmpireIndex=9, Guid=6826, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:010None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #6826 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:011NonePresentation Battle 34068: Execute action[5]: ParticipantJoined. EmpireIndex=9, Guid=4904, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:011NonePresentation Battle 34068: Execute action[6]: ParticipantJoined. EmpireIndex=9, Guid=34070, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:011NonePresentation Battle 34068: Execute action[7]: StartSiege. EmpireIndex=5. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:011NonePresentation Battle 34068: Execute action[7]: UpdateSiegeStatus. Stock=0.00, Net=0.00. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:022NoneCan't find entity 33547 of ongoing task. Fails the task 20073.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:034NoneRequestRestoreAsyncOperation_Completed for ticket #216051.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:43:48:034NoneRestorePresentationBattlePreview skipped due to invalid battle #34068
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:43:48:034NoneRequestAsyncOperation_Dismissed for ticket #216051.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:43:48:203None[Empire 9]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:48:223None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:48:254None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:48:273None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:48:294None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:48:351None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:48:463NoneAI Synchronization took 48,5942ms at frame 22354 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:43:48:749None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:49:017None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:49:070NonePresentation Battle 34068: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:49:070NonePresentation Battle 34068: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:49:070NonePresentation Battle 34068: Execute action[9]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:49:071NonePresentation Battle 34068: Execute action[10]: ReportDeploymentZone. EmpireIndex=9, Group=Defender, deploymentTileCount=48 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:49:071NonePresentation Battle 34068: Execute action[11]: StartConfirmation. EmpireIndex=9 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:49:071None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #28457 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:49:071None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #28457 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:49:299None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:49:318None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:49:348None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:49:368None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:49:508NoneAI Synchronization took 50,6665ms at frame 22411 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:43:49:814None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:50:012None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:50:059NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:43:50:060NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:43:50:060NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:43:50:071None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #29504 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:50:106NonePresentation Battle 34068: Execute action[12]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:50:106NonePresentation Battle 34068: Execute action[13]: ContenderConfirmed. EmpireIndex=9 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:50:106NonePresentation Battle 34068: Execute action[14]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:50:106None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #29504 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:50:106None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #29504 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:50:106NoneReleasePresentationBattlePreview attacker #29504, defender #22874
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:50:106NoneHidePresentationBattlePreview attacker #29504, defender #22874
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:43:50:106None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #29504 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:50:106None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #29504 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:50:275None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:50:296None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:50:317None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:50:337None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:50:491NoneAI Synchronization took 46,7808ms at frame 22461 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:43:50:741None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:51:067None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:51:124None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #33049 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:51:308None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:51:327None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:51:346None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:51:369None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:51:506NoneAI Synchronization took 47,0758ms at frame 22511 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:43:51:758None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:52:008None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:52:206None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #30978 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:52:234None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:52:259None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:52:280None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:52:301None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:52:443NoneAI Synchronization took 47,3328ms at frame 22541 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:43:52:707None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:52:916None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:53:137None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:53:157None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:53:178None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:53:198None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:53:348NoneAI Synchronization took 52,5296ms at frame 22562 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:43:53:590None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:53:814None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:54:016None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:54:038None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:54:057None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:54:077None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:55:599None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:55:801None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:55:992None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:56:014None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:56:031None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:56:054None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:57:572None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #28457 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:57:572None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #28457 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:57:588None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:57:802None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:58:004None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:58:022None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:58:044None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:58:063None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:43:59:586None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:59:788None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:43:59:987None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:00:006None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:00:028None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:00:048None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:01:602None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:01:806None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:02:009None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:02:028None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:02:048None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:02:068None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:03:602None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:03:822None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:04:025None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:04:045None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:04:067None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:04:086None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:04:781None[EGS] [LogEOS] [Info] Updating Product SDK Config, Time: 11072.743164
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:05:025None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:05:040None[EGS] [LogEOS] [Info] SDK Config Product Update Request Completed - No Change
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:05:040None[EGS] [LogEOS] [Info] ScheduleNextSDKConfigDataUpdate - Time: 11072.985352, Update Interval: 335.149994
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:05:594None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:05:796None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:06:008None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:06:026None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:06:048None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:06:069None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:07:599None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:07:800None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:08:004None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:08:024None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:08:043None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:08:062None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:09:597None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:09:806None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:10:006None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:10:027None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:10:050None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:10:068None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:11:616None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:11:818None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:12:023None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:12:040None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:12:061None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:12:081None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:13:596None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:13:809None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:14:008None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:14:027None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:14:047None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:14:067None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:15:590None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:15:802None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:16:004None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:16:022None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:16:043None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:16:065None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:16:117None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:16:360None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:16:375None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:17:608None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:17:818None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:18:026None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:18:046None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:18:068None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:18:088None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:19:608None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:19:808None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:20:001None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:20:022None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:20:044None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:20:064None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:21:627None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:21:830None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:22:043None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:22:062None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:22:085None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:22:103None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:23:603None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:23:817None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:24:015None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:24:037None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:24:056None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:24:077None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:25:608None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:25:817None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:26:036None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:26:057None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:26:079None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:26:098None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:27:621None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:27:825None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:28:026None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:28:047None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:28:066None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:28:086None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:29:605None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:29:817None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:30:028None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:30:046None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:30:067None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:30:088None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:31:621None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:31:824None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:31:825None[EGS] [LogHttp] [Warning] 000002193BB1F780: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:31:825None[EGS] [LogHttp] [Warning] 000002193BB1F780: libcurl info message cache 0 (
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:31:825None[EGS] [LogHttp] [Warning] 000002193BB1F780: libcurl info message cache 1 (Closing connection -1)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:31:825None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:31:825None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:31:825None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:32:025None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:32:045None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:32:067None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:32:086None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:33:628None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:33:827None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:34:028None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:34:046None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:34:069None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:34:088None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:35:609None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:35:820None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:36:025None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:36:045None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:36:066None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:36:085None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:37:614None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:37:816None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:38:016None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:38:037None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:38:057None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:38:076None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:39:609None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:39:806None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:40:007None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:40:029None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:40:048None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:40:069None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:41:610None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:41:813None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:42:006None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:42:026None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:42:045None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:42:068None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:43:361None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:43:616None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:43:729None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:43:729None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.InvokeJavascriptCallback
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:43:761None[EGS] [LogEOSAnalytics] [Verbose] Record Event: eos.social.heartbeat
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:43:761None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:43:761None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.InvokeJavascriptCallback
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:43:777None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.EvaluateJS
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:43:777None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.EvaluateJavascriptResult
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:43:792None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.EvaluateJS
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:43:792None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.EvaluateJavascriptResult
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:44:43:821None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:44:020None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:44:042None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:44:062None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:44:083None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:45:634None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:45:844None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:46:044None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:46:066None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:46:085None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:46:105None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:47:615None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:47:816None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:48:017None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:48:038None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:48:058None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:48:079None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:49:615None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:49:825None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:50:024None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:50:046None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:50:066None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:50:085None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:51:627None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:51:830None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:52:033None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:52:054None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:52:071None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:52:092None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:53:619None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:53:828None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:54:028None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:54:048None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:54:070None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:54:087None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:55:628None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:55:838None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:56:037None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:56:057None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:56:078None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:56:097None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:57:623None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:57:834None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:58:036None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:58:056None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:58:077None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:58:097None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:44:59:617None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:44:59:822None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:00:023None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:00:044None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:00:064None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:00:083None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:01:628None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:01:840None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:02:042None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:02:062None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:02:080None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:02:100None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:02:498NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:45:02:498NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:45:02:498NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:45:03:627None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:03:848None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:04:051None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:04:071None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:04:091None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:04:113None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:04:191NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:45:04:191NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:45:04:191NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:45:05:032None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:45:05:621None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:05:843None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:06:045None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:06:066None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:06:086None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:06:105None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:07:195NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:45:07:196NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:45:07:196NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:45:07:620None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:07:823None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:08:033None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:08:053None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:08:075None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:08:093None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:09:648None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:09:868None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:10:079None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:10:101None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:10:120None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:10:141None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:11:629None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:11:819None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:12:021None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:12:044None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:12:063None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:12:083None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:13:633None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:13:836None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:14:047None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:14:067None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:14:091None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:14:110None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:15:627None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:15:829None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:16:031None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:16:050None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:16:071None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:16:092None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:16:375None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:45:16:592None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:45:16:610None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:45:17:623None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:17:836None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:18:016None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:18:035None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:18:055None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:18:077None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:18:395NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:45:18:396NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:45:18:396NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:45:18:402None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #34247 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:45:18:403None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #34245 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:45:18:520NoneAI Synchronization took 47,2042ms at frame 22838 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:45:18:592NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:45:18:592NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:45:18:592NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:45:19:653None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:45:19:722NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:45:19:722NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:45:19:722NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:45:20:275None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:45:20:275None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:45:20:912None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:21:351None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:21:357None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #34251 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:45:21:757None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:21:800None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:21:830None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:21:850None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:22:027NoneThe AI decision process took 1,5 seconds to be executed (0,5 seconds of AI processing and 1,0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:45:22:277NoneAI Synchronization took 48,2081ms at frame 22910 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:45:22:627None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:22:897None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:22:941None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:45:23:182None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:23:201None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:23:225None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:23:240None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:23:292NoneThe AI decision process took 1,0 seconds to be executed (0,5 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:45:23:432NoneAI Synchronization took 46,8099ms at frame 22967 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:45:23:683None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:23:839None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #16874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:45:23:848NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:45:23:954None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:24:046NoneCan't find entity 33547 of ongoing task. Fails the task 20115.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:45:24:221None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:24:241None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:24:260None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:24:282None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:24:446NoneAI Synchronization took 49,3327ms at frame 23022 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:45:24:617None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:45:24:750None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:24:986None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:25:197None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:25:221None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:25:250None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:25:269None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:25:436NoneAI Synchronization took 47,5869ms at frame 23077 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:45:25:677None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:25:906None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:26:158None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:26:178None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:26:199None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:26:216None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:26:354NoneAI Synchronization took 48,0016ms at frame 23135 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:45:26:635None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:26:865None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:27:067None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:27:087None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:27:108None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:27:135None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:27:174None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:45:27:288NoneAI Synchronization took 52,7271ms at frame 23171 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:45:27:560None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:27:783None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:27:996None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:28:016None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:28:038None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:28:054None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:28:244NoneAI Synchronization took 51,0916ms at frame 23203 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:45:28:488None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:28:700None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:28:900None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:28:922None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:28:943None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:28:963None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:29:098NoneAI Synchronization took 56,1349ms at frame 23215 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:45:29:348None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:29:569None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:29:801None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:29:822None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:29:841None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:29:859None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:29:973NoneAI Synchronization took 49,301ms at frame 23228 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:45:30:213None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:30:440None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:30:529NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:45:30:530NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:45:30:530NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:45:30:647None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:30:667None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:30:686None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:30:707None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:31:814None[EGS] [LogHttp] [Warning] 0000021C08AEA1E0: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:45:31:815None[EGS] [LogHttp] [Warning] 0000021C08AEA1E0: libcurl info message cache 0 (
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:45:31:815None[EGS] [LogHttp] [Warning] 0000021C08AEA1E0: libcurl info message cache 1 (Closing connection -1)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:45:31:815None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:45:31:815None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:45:31:815None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:45:32:218None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:32:438None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:32:641None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:32:661None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:32:681None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:32:703None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:34:224None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:34:439None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:34:637None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:34:658None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:34:676None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:34:699None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:34:933NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:45:34:934NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:45:34:934NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:45:35:538None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:45:36:224None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:36:439None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:36:646None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:36:665None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:36:687None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:36:707None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:38:227None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:38:452None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:38:651None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:38:672None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:38:692None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:38:713None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:38:944NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:45:38:944NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:45:38:944NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:45:38:958None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #34258 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:45:38:958NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:45:38:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #34256 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:45:39:023NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:45:39:023NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:45:39:023NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:45:40:158None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:45:40:158None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:45:40:165NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:45:40:165NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:45:40:165NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:45:40:205None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:45:40:285NoneAI Synchronization took 48,8983ms at frame 23286 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:45:41:292None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:41:384None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #34264 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:45:41:711None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:42:249None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:42:265None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:42:286None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:42:309None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:42:526NoneThe AI decision process took 1,5 seconds to be executed (0,5 seconds of AI processing and 1,1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:45:42:544NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:45:42:544NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:45:42:544NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:45:42:753NoneAI Synchronization took 46,2521ms at frame 23356 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:45:43:027None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:43:379None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:43:408None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:45:43:607None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:43:627None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:43:646None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:43:666None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:43:861NoneAI Synchronization took 47,4432ms at frame 23403 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:45:44:122None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:44:408None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:44:460NoneCan't find entity 33547 of ongoing task. Fails the task 20184.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:45:44:685None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:44:707None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:44:726None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:44:747None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:44:905NoneAI Synchronization took 46,8552ms at frame 23450 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:45:45:013None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:45:45:190None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:45:414None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:45:675None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:45:694None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:45:715None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:45:741None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:45:925NoneAI Synchronization took 47,8078ms at frame 23502 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:45:46:162None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:45:46:255None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:46:452None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #30808 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:45:46:453None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #30097 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:45:46:471None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:46:705None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:46:728None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:46:747None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:46:768None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:46:921NoneAI Synchronization took 48,3044ms at frame 23535 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:45:47:208None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:47:409None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:47:618None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:47:638None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:47:658None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:47:677None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:47:830NoneAI Synchronization took 53,1988ms at frame 23574 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:45:48:085None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:48:301None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:48:551None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:48:569None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:48:588None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:48:606None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:48:762NoneAI Synchronization took 47,4089ms at frame 23606 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:45:49:017None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:49:227None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:49:454None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:49:470None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:49:491None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:49:512None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:49:650NoneAI Synchronization took 49,6193ms at frame 23624 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:45:49:907None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:50:116None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:50:347None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:50:369None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:50:388None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:50:407None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:50:741None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:50:941None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:51:166None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:51:185None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:51:207None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:51:227None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:51:544None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:51:758None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:51:897None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:51:918None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:51:937None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:51:958None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:52:511None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #28457 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:45:54:955NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:45:54:956NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:45:54:956NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:45:54:958None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #34267 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:45:55:087NoneAI Synchronization took 47,1534ms at frame 23672 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:45:55:096NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:45:55:096NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:45:55:096NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:45:56:132None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:45:56:132None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:45:56:170None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:45:56:251NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:45:56:251NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:45:56:251NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:45:56:267None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #34285 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:45:56:268None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #34278 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:45:57:425None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:57:591NoneCan't find entity 34265 of ongoing task. Fails the task 18508.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:45:57:940None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:58:001NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:45:58:001NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:45:58:001NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:45:58:599None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:58:657None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:58:676None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:58:706None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:45:58:892NonePresentation Battle 34292: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:45:58:892NonePresentation Battle 34292: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:45:58:893NonePresentation Battle 34292: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:45:58:893NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:45:58:894NoneRestorePresentationBattlePreview created ticket #218369.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:45:58:894NonePresentation Battle 34292: Execute action[2]: ParticipantJoined. EmpireIndex=23, Guid=29138, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:45:58:894None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #29138 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:45:58:894NonePresentation Battle 34292: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=24211, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:45:58:894None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #24211 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:45:58:894NonePresentation Battle 34292: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:45:58:895NonePresentation Battle 34292: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:45:58:895NonePresentation Battle 34292: Execute action[5]: ReportDeploymentZone. EmpireIndex=23, Group=Attacker, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:45:58:895NonePresentation Battle 34292: Execute action[6]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:45:58:895NonePresentation Battle 34292: Execute action[7]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:45:58:895NonePresentation Battle 34292: Execute action[8]: ContenderConfirmed. EmpireIndex=23 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:45:58:915NoneRequestRestoreAsyncOperation_Completed for ticket #218369.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:45:58:915NoneRestorePresentationBattlePreview skipped due to ended battle #34292
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:45:58:915NoneRequestAsyncOperation_Dismissed for ticket #218369.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:45:58:940NoneThe AI decision process took 1,9 seconds to be executed (0,5 seconds of AI processing and 1,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:45:59:254NoneAI Synchronization took 49,6267ms at frame 23756 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:45:59:584None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:45:59:586None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #16874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:45:59:616None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #30808 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:45:59:635None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:45:59:804NonePresentation Battle 34292: Execute action[9]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:45:59:804NonePresentation Battle 34292: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:45:59:804None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #29138 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:45:59:804None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #29138 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:45:59:804NoneReleasePresentationBattlePreview attacker #29138, defender #24211
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:45:59:804NoneHidePresentationBattlePreview attacker #29138, defender #24211
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:45:59:804None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #29138 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:45:59:804None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #29138 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:45:59:878None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:46:00:096NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:00:481None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:00:519None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:00:552None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:00:582None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:00:663NoneThe AI decision process took 1,4 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:46:00:786None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #26020 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:46:00:817NoneAI Synchronization took 47,94ms at frame 23839 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:46:01:087None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:01:138NoneArmy 24211 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:46:01:191None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #29504 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:46:01:469NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:01:558NoneCan't find entity 33547 of ongoing task. Fails the task 20218.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:46:01:698None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:01:719None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:01:740None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:01:759None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:01:770None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:46:01:821NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:46:02:030NoneAI Synchronization took 47,8333ms at frame 23904 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:46:02:323None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:02:655None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:46:02:705NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:02:917None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:02:937None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:02:963None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:02:980None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:03:137NoneAI Synchronization took 47,4997ms at frame 23959 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:46:03:402None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:03:725NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:03:918None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:03:938None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:03:956None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:03:977None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:04:149NoneAI Synchronization took 47,4452ms at frame 24000 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:46:04:264None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #29678 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:46:04:427None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:04:751NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:04:962None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:04:983None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:05:004None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:05:024None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:05:167NoneAI Synchronization took 52,3817ms at frame 24031 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:46:05:439None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:05:746NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:05:933None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:05:953None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:05:973None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:05:993None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:06:129NoneAI Synchronization took 47,3712ms at frame 24047 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:46:06:396None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:06:646None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #29678 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:46:06:705NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:06:888None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:06:909None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:06:928None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:06:948None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:08:398None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:08:706NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:08:895None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:08:914None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:08:933None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:08:953None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:10:413None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:10:717NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:10:904None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:10:927None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:10:946None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:10:966None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:12:411None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:12:705NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:12:907None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:12:926None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:12:945None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:12:965None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:14:408None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:14:720NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:14:913None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:14:934None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:14:953None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:14:972None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:16:416None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:16:604None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:46:16:711NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:16:841None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:46:16:856None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:46:16:897None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:16:920None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:16:939None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:16:960None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:18:401None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:18:716NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:18:907None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:18:928None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:18:947None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:18:965None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:19:661None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:46:20:414None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:20:719NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:20:909None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:20:930None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:20:949None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:20:969None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:22:422None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:22:727NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:22:915None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:22:934None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:22:959None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:22:978None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:24:406None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:24:722NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:24:914None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:24:933None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:24:953None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:24:974None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:26:414None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:26:729NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:26:927None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:26:947None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:26:967None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:26:986None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:28:410None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:28:715NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:28:905None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:28:925None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:28:946None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:28:965None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:30:409None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:30:718NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:30:927None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:30:948None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:30:966None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:30:989None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:31:832None[EGS] [LogHttp] [Warning] 0000021C091AD390: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:46:31:832None[EGS] [LogHttp] [Warning] 0000021C091AD390: libcurl info message cache 0 (
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:46:31:832None[EGS] [LogHttp] [Warning] 0000021C091AD390: libcurl info message cache 1 (Closing connection -1)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:46:31:832None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:46:31:832None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:46:31:832None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:46:32:418None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:32:729NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:32:928None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:32:950None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:32:970None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:32:988None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:34:423None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:34:731NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:34:918None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:34:935None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:34:957None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:34:975None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:36:425None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:36:740NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:36:928None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:36:948None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:36:967None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:36:987None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:38:420None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:38:729NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:38:918None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:38:938None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:38:956None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:38:976None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:40:413None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:40:708NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:40:895None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:40:917None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:40:936None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:40:957None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:42:431None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:42:740NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:42:936None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:42:954None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:42:975None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:42:996None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:44:406None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:44:726NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:44:935None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:44:951None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:44:973None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:44:993None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:46:415None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:46:720NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:46:915None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:46:935None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:46:957None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:46:976None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:48:429None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:48:728NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:48:925None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:48:943None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:48:967None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:48:985None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:50:419None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:50:721NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:50:921None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:50:936None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:50:957None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:50:976None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:52:411None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:52:721NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:52:917None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:52:936None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:52:956None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:52:977None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:54:418None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:54:748NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:54:953None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:54:974None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:54:993None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:55:011None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:56:419None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:56:735NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:56:925None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:56:944None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:56:966None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:56:985None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:58:427None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:46:58:740NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:46:58:932None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:58:953None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:58:973None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:46:58:993None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:00:438None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:00:766NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:00:963None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:00:982None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:01:003None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:01:023None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:02:428None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:02:736NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:02:934None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:02:949None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:02:969None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:02:993None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:04:426None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:04:733NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:04:916None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:04:935None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:04:955None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:04:975None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:06:437None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:06:761NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:06:958None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:06:980None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:07:002None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:07:021None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:08:441None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:08:753NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:08:955None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:08:975None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:08:997None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:09:018None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:10:428None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:10:729NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:10:915None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:10:935None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:10:954None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:10:976None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:12:435None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:12:741NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:12:928None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:12:949None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:12:968None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:12:988None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:14:433None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:14:741NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:14:935None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:14:955None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:14:976None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:14:997None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:16:436None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:16:743NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:16:843None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:47:16:940None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:16:961None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:16:979None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:16:998None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:17:077None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:47:17:091None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:47:18:439None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:18:746NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:18:934None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:18:953None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:18:973None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:18:994None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:20:427None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:20:749NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:20:934None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:20:953None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:20:973None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:20:993None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:22:427None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:22:746NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:22:937None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:22:957None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:22:977None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:22:998None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:24:437None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:24:783NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:24:974None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:24:996None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:25:016None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:25:035None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:26:434None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:26:730NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:26:914None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:26:937None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:26:957None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:26:979None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:28:443None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:28:746NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:28:929None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:28:948None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:28:969None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:28:989None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:30:442None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:30:756NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:30:948None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:30:967None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:30:989None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:31:011None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:31:806None[EGS] [LogHttp] [Warning] 0000021C08AEA1E0: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:47:31:807None[EGS] [LogHttp] [Warning] 0000021C08AEA1E0: libcurl info message cache 0 (
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:47:31:807None[EGS] [LogHttp] [Warning] 0000021C08AEA1E0: libcurl info message cache 1 (Closing connection -1)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:47:31:807None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:47:31:807None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:47:31:807None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:47:32:456None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:32:787NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:32:980None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:33:000None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:33:020None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:33:039None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:34:440None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:34:740NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:34:916None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:34:938None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:34:958None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:34:978None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:35:508None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:47:36:443None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:36:755NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:36:938None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:36:958None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:36:978None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:36:998None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:38:441None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:38:749NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:38:931None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:38:953None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:38:974None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:38:994None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:40:438None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:40:759NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:40:954None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:40:975None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:40:994None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:41:013None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:42:455None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:42:768NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:42:951None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:42:969None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:42:989None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:43:010None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:44:443None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:44:753NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:44:936None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:44:956None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:44:978None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:44:999None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:46:435None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:46:755NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:46:947None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:46:968None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:46:989None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:47:008None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:48:441None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:48:748NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:48:926None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:48:946None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:48:967None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:48:985None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:50:460None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:50:789NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:50:977None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:50:996None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:51:019None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:51:038None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:52:443None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:52:753NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:52:937None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:52:957None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:52:977None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:52:997None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:54:447None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:54:753NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:54:950None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:54:970None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:54:994None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:55:013None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:56:466None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:56:772NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:56:967None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:56:989None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:57:009None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:57:028None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:58:468None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:47:58:782NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:47:58:978None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:58:996None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:59:017None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:47:59:038None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:00:456None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:00:785NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:48:00:973None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:00:992None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:01:013None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:01:034None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:02:444None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:02:749NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:48:02:930None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:02:949None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:02:968None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:02:989None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:04:466None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:04:775NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:48:04:967None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:04:989None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:05:008None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:05:028None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:06:455None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:06:793NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:48:06:996None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:07:014None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:07:033None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:07:057None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:08:454None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:08:769NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:48:08:956None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:08:977None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:08:997None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:09:017None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:10:456None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:10:757NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:48:10:938None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:10:958None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:10:979None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:11:002None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:12:460None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:12:780NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:48:12:967None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:12:985None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:13:008None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:13:028None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:14:451None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:14:752NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:48:14:935None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:14:957None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:14:976None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:14:995None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:16:453None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:16:757NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:48:16:954None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:16:975None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:16:996None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:17:017None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:17:085None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:48:17:295None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:48:17:309None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:48:18:457None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:18:761NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:48:18:956None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:18:978None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:18:997None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:19:018None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:20:457None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:20:771NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:48:20:956None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:20:978None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:20:996None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:21:016None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:22:465None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:22:791NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:48:22:977None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:23:001None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:23:018None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:23:040None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:23:665NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:48:23:666NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:48:23:666NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:48:23:669None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #34354 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:48:23:671None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #34348 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:48:23:673None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #34352 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:48:23:773NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:23:773NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:23:773NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:24:907None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:48:25:036NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:48:25:037NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:48:25:037NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:48:25:116NoneAI Synchronization took 50,7196ms at frame 24481 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:48:25:565None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:48:25:594None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:48:26:120None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:26:343None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #29542 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:48:26:863NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:48:26:863NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:48:26:863NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:48:27:191None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:27:254None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:27:268None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:27:296None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:27:567NoneThe AI decision process took 1,8 seconds to be executed (0,6 seconds of AI processing and 1,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:48:27:737NoneAI Synchronization took 52,725ms at frame 24543 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:48:28:100None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:28:300None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:48:28:354NoneCan't find entity 34251 of ongoing task. Fails the task 21266.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:28:476NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:48:28:758None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:28:776None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:28:776None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:48:28:797None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:28:837None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:28:905NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:48:29:061NoneAI Synchronization took 48,0347ms at frame 24607 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:48:29:297None[Empire 2] The task 12381:Build Creación de puesto de avanzada on [136, 33] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.
Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:29:373None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:29:726NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:48:29:809NoneCan't find entity 33547 of ongoing task. Fails the task 20247.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:29:976None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:29:998None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:30:015None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:30:036None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:30:068None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:48:30:110NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:48:30:540NoneAI Synchronization took 55,7321ms at frame 24689 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:48:30:804None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:31:159NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:48:31:456None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:31:475None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:31:494None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:31:515None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:31:742NoneAI Synchronization took 47,4719ms at frame 24752 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:48:31:830None[EGS] [LogHttp] [Warning] 0000021BE667A0C0: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:48:31:830None[EGS] [LogHttp] [Warning] 0000021BE667A0C0: libcurl info message cache 0 (
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:48:31:830None[EGS] [LogHttp] [Warning] 0000021BE667A0C0: libcurl info message cache 1 (Closing connection -1)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:48:31:830None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:48:31:830None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:48:31:830None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:48:32:011None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:32:356NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:48:32:379None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #29542 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:48:32:624None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:32:646None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:32:666None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:32:685None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:32:816NoneAI Synchronization took 48,7739ms at frame 24807 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:48:33:070None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:33:388NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:48:33:655None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:33:675None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:33:697None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:33:714None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:33:866NoneAI Synchronization took 47,8671ms at frame 24840 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:48:34:110None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:34:418NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:48:34:687None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:34:708None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:34:726None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:34:746None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:34:905NoneAI Synchronization took 47,7783ms at frame 24863 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:48:34:951None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #27544 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:48:35:167None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:35:480NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:48:35:743None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:35:763None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:35:782None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:35:803None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:36:140NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:48:36:141NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:48:36:141NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:48:36:150None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #34376 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:48:36:151None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #34378 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:48:36:154None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #34380 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:48:36:212NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:36:212NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:36:212NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:37:340None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:48:37:340None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:48:37:348NoneAI Synchronization took 48,4364ms at frame 24883 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:48:37:355None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:48:37:376NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:48:37:376NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:48:37:376NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:48:37:391None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #32472 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:48:38:536None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:39:029NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:48:39:446NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:48:39:446NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:48:39:446NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:48:39:666None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:39:707None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:39:728None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:39:755None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #34345 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:48:39:768None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:39:968NoneThe AI decision process took 1,8 seconds to be executed (0,6 seconds of AI processing and 1,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:48:40:129NoneAI Synchronization took 51,1036ms at frame 24956 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:48:40:493None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:40:730None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:48:40:750None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #34345 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:48:40:865None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #26020 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:48:41:182None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:41:204None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:41:239None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:41:273None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:41:334NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:48:41:518NoneAI Synchronization took 55,3859ms at frame 25035 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:48:41:787None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:41:862None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #26020 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:48:42:219NoneCan't find entity 33547 of ongoing task. Fails the task 20347.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:42:251NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:42:351NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:42:413None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:42:431None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:42:451NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:42:452None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:42:471None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:42:534NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:48:42:576NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:42:598None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:48:42:653NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:42:753NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:42:848NoneAI Synchronization took 49,8677ms at frame 25106 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:48:42:861NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:42:950NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:43:049NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:43:145NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:43:147None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:43:215None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #32566 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:48:43:250NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:43:350NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:43:449NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:43:550NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:43:657NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:43:757NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:43:851NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:43:951NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:43:982None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:43:999None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:44:021None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:44:040None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:44:050NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:44:053NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:48:44:182NoneAI Synchronization took 47,9436ms at frame 25185 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:48:44:188NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:44:251NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:44:355NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:44:449NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:44:461None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #16874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:48:44:467None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:44:551NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:44:655NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:44:752NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:44:852NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:44:953NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:45:027None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:45:047None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:45:057NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:45:077None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:45:096None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:45:159NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:45:269NoneAI Synchronization took 54,3694ms at frame 25238 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:48:45:282NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:45:353NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:45:455NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:45:555NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:45:654NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:45:668None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:45:754NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:45:855NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:45:953NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:46:054NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:46:154NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:46:214None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:46:235None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:46:254NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:46:255None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:46:274None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:46:321NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:48:46:362NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:46:401NonePresentation Battle 34411: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:48:46:401NonePresentation Battle 34411: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:48:46:401NonePresentation Battle 34411: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:48:46:401NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:46:402NoneRestorePresentationBattlePreview created ticket #220591.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:46:402NonePresentation Battle 34411: Execute action[2]: ParticipantJoined. EmpireIndex=30, Guid=34285, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:48:46:402None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #34285 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:46:402NonePresentation Battle 34411: Execute action[3]: ParticipantJoined. EmpireIndex=7, Guid=34032, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:48:46:402None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #34032 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:46:402NonePresentation Battle 34411: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:48:46:402NonePresentation Battle 34411: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:48:46:403NonePresentation Battle 34411: Execute action[5]: ReportDeploymentZone. EmpireIndex=30, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:48:46:403NonePresentation Battle 34411: Execute action[6]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:48:46:403NonePresentation Battle 34411: Execute action[7]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:48:46:403NonePresentation Battle 34411: Execute action[8]: ContenderConfirmed. EmpireIndex=30 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:48:46:467NoneAI Synchronization took 52,525ms at frame 25284 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:48:46:469NoneRequestRestoreAsyncOperation_Completed for ticket #220591.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:48:46:469NoneRestorePresentationBattlePreview skipped due to ended battle #34411
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:48:46:469NoneRequestAsyncOperation_Dismissed for ticket #220591.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:48:46:472NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:46:557NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:46:654NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:46:756NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:46:805None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:46:850NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:46:954NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:47:060NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:47:156NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:47:255NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:47:337None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:47:356NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:47:358None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:47:377None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:47:379NonePresentation Battle 34411: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:48:47:410None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:47:460NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:47:490NonePresentation Battle 34411: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:48:47:490None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #34285 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:47:490None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #34032 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:47:490None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #34285 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:47:490None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #34032 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:47:490NoneReleasePresentationBattlePreview attacker #34285, defender #34032
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:47:490NoneHidePresentationBattlePreview attacker #34285, defender #34032
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:48:47:490None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #34285 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:47:490None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #34032 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:47:490None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #34285 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:47:490None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #34032 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:48:47:553NoneAI Synchronization took 50,9887ms at frame 25323 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:48:47:556NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:47:655NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:47:765NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:47:850None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:47:856NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:47:952NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:48:051NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:48:159NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:48:257NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:48:359NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:48:446None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:48:453NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:48:467None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:48:487None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:48:507None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:48:558NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:48:658NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:48:720NoneAI Synchronization took 45,8668ms at frame 25354 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:48:48:752NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:48:857NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:48:953NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:49:012None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:49:053NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:49:153NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:49:257NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:49:357NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:49:453NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:49:554NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:49:658NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:49:685None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:49:707None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:49:727None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:49:749None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:49:758NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:49:764NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:48:49:857NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:49:953NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:50:054NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:50:111None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:50:152NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:50:254NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:50:354NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:50:457NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:50:553NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:50:663NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:50:758NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:50:785None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:50:805None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:50:825None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:50:845None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:50:853NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:50:859NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:48:50:957NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:51:053NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:51:153NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:51:217None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:51:254NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:51:355NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:51:453NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:51:559NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:51:658NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:51:754NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:51:858NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:51:905None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:51:926None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:51:946None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:51:953NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:51:966None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:51:982NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:48:52:054NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:52:154NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:52:254NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:52:319None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:52:354NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:52:454NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:52:554NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:52:657NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:52:753NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:52:857NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:52:958NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:52:976None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:52:995None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:53:015None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:53:037None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:53:054NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:48:53:054NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:53:158NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:53:255NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:53:356NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:53:455NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:53:555NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:53:654NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:53:755NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:53:854NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:53:954NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:54:055NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:54:155NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:54:255NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:54:305None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:54:354NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:54:455NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:48:54:566NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:48:54:566NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:48:54:566NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:48:55:030None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:55:050None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:55:071None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:55:092None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:55:108NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:48:55:203NoneAI Synchronization took 64,289ms at frame 25415 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:48:56:319None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:57:037None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:57:058None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:57:077None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:57:098None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:57:112NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:48:58:327None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:48:59:038None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:59:059None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:59:080None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:59:101None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:48:59:115NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:00:348None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:01:131None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:01:154None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:01:173None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:01:193None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:01:209NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:02:269NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:49:02:269NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:49:02:269NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:49:02:337None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:03:067None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:03:087None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:03:104None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:03:126None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:03:143NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:03:868NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:49:03:868NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:49:03:868NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:49:04:315None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:05:001None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:05:023None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:05:044None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:05:063None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:05:083NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:05:167NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:49:05:168NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:49:05:168NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:49:06:314None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:06:995None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:07:015None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:07:036None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:07:058None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:07:075NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:08:327None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:09:028None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:09:050None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:09:069None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:09:090None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:09:105NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:10:327None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:11:004None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:11:025None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:11:044None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:11:064None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:11:082NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:12:326None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:12:874NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:49:12:874NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:49:12:875NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:49:13:004None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:13:025None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:13:047None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:13:067None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:13:084NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:14:326None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:14:677NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:49:14:677NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:49:14:677NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:49:14:999None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:15:020None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:15:043None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:15:062None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:15:076NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:16:338None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:17:017None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:17:037None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:17:055None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:17:076None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:17:092NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:17:308None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:17:479NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:49:17:479NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:49:17:479NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:49:17:550None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:17:567None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:18:326None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:18:881NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:49:18:881NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:49:18:881NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:49:19:008None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:19:029None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:19:050None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:19:069None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:19:087NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:20:349None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:20:681NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:49:20:681NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:49:20:681NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:49:21:023None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:21:045None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:21:067None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:21:084None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:21:098NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:22:322None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:22:684NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:49:22:685NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:49:22:685NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:49:22:996None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:23:018None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:23:037None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:23:058None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:23:074NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:24:327None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:24:928None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:24:994None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:25:016None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:25:035None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:25:057None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:25:070NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:25:388NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:49:25:389NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:49:25:389NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:49:26:326None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:26:890NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:49:26:890NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:49:26:890NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:49:26:994None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:27:015None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:27:036None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:27:055None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:27:068NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:28:326None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:29:002None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:29:023None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:29:045None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:29:062None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:29:080NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:29:140NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:49:29:140NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:49:29:140NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:49:29:158None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #34449 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:29:269NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:29:269NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:29:269NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:30:399None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:30:399None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:30:399None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:30:541NoneAI Synchronization took 46,1491ms at frame 25555 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:49:30:577NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:49:30:578NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:49:30:578NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:49:31:590NonePresentation Battle 34460: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:31:591NonePresentation Battle 34460: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:31:591NonePresentation Battle 34460: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:31:591NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:31:592NoneRestorePresentationBattlePreview created ticket #221120.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:31:592NonePresentation Battle 34460: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=31260, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:31:592None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:31:592NonePresentation Battle 34460: Execute action[3]: ParticipantJoined. EmpireIndex=7, Guid=34032, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:31:592None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #34032 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:31:592NonePresentation Battle 34460: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=26959, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:31:592None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #26959 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:31:592NonePresentation Battle 34460: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=26505, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:31:592None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:31:593NonePresentation Battle 34460: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=25895, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:31:593None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #25895 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:31:593NonePresentation Battle 34460: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=26150, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:31:593None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:31:593NonePresentation Battle 34460: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=29177, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:31:593None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:31:593NonePresentation Battle 34460: Execute action[9]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:31:593NonePresentation Battle 34460: Execute action[9]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:31:593NonePresentation Battle 34460: Execute action[10]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:31:593NonePresentation Battle 34460: Execute action[11]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=29 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:31:593NonePresentation Battle 34460: Execute action[12]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:31:625None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:31:654NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:49:31:691NoneRequestRestoreAsyncOperation_Completed for ticket #221120.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:49:31:691NoneRestorePresentationBattlePreview skipped due to ended battle #34460
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:49:31:691NoneRequestAsyncOperation_Dismissed for ticket #221120.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:49:31:847None[EGS] [LogHttp] [Warning] 0000021956911EC0: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:31:847None[EGS] [LogHttp] [Warning] 0000021956911EC0: libcurl info message cache 0 (
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:31:847None[EGS] [LogHttp] [Warning] 0000021956911EC0: libcurl info message cache 1 (Closing connection -1)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:31:847None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:31:847None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:31:848None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:32:672None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:32:693None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:32:717None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:32:758None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:32:985NoneThe AI decision process took 1,8 seconds to be executed (0,6 seconds of AI processing and 1,1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:33:142NoneAI Synchronization took 52,9533ms at frame 25624 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:49:33:411NonePresentation Battle 34460: Execute action[13]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:33:513None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:33:834None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:34:183None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:34:187NonePresentation Battle 34460: Execute action[14]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:34:211None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:34:231None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:34:257None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:34:293NonePresentation Battle 34460: Execute action[15]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:34:293None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:34:293None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #34032 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:34:293None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #26959 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:34:293None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:34:293None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #25895 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:34:293None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:34:293None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:34:293None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:34:293None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:34:293None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #25895 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:34:293None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #26959 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:34:293None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:34:293None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #34032 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:34:293None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:34:294NoneReleasePresentationBattlePreview attacker #31260, defender #26959
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:34:294NoneHidePresentationBattlePreview attacker #31260, defender #26959
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:49:34:294None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:34:294None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #26959 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:34:294None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:34:294None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #26959 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:34:364NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:34:564NoneAI Synchronization took 55,9297ms at frame 25693 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:49:34:705None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #16874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:34:947None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:34:955None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #26636 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:35:020None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #27118 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:35:312None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:35:423NoneCan't find entity 33547 of ongoing task. Fails the task 20373.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:35:490None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10672 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:35:528None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:35:573None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:35:592None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:35:614None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:35:619None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:35:633None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:35:781NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:35:964None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #20843 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:36:039NoneAI Synchronization took 46,3311ms at frame 25769 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:49:36:333None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:36:693NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:49:37:034None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10672 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:37:138None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:37:160None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:37:180None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:37:201None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:37:214NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:37:361NoneAI Synchronization took 46,714ms at frame 25820 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:49:37:676None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:38:200None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:38:221None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:38:241None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:38:259None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:38:414NoneAI Synchronization took 46,3474ms at frame 25864 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:49:38:615None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:38:716None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:39:273None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:39:292None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:39:312None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:39:333None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:39:464NoneAI Synchronization took 46,8349ms at frame 25899 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:49:39:758None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:40:214None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:40:258None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:40:279None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:40:300None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:40:320None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:40:461NoneAI Synchronization took 46,3031ms at frame 25926 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:49:40:752None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:41:415None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:41:437None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:41:460None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:41:478None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:41:490NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:41:844None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:42:606None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:42:627None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:42:648None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:42:668None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:42:681NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:43:002None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:43:743None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:43:743None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.InvokeJavascriptCallback
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:43:748None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:43:768None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:43:779None[EGS] [LogEOSAnalytics] [Verbose] Record Event: eos.social.heartbeat
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:43:779None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:43:779None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.InvokeJavascriptCallback
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:43:786None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:43:798None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.EvaluateJS
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:43:798None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.EvaluateJavascriptResult
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:43:807None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:43:818None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.EvaluateJS
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:43:818None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.EvaluateJavascriptResult
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:43:821NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:44:149None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:44:908None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:44:927None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:44:949None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:44:968None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:44:980NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:46:165None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:46:923None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:46:944None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:46:967None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:46:983None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:46:997NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:48:066NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:49:48:066NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:49:48:066NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:49:48:158None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:48:717None[EGS] [LogEOSPresence] [Info] Didn't update Presence for a while. Forcing Presence auto-update.
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:48:718None[EGS] [LogEOSPresence] [Info] Updating Presence to Online. LocalUserId=[40c...a81] RichText=[]
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:48:915None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:48:933None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:48:954None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:48:964None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:48:974None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:48:988NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:50:145None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:50:940None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:50:958None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:50:980None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:51:000None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:51:014NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:51:571NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:49:51:573NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:49:51:573NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:49:51:574None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #34617 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:51:574NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:49:51:575NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:49:51:575None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #34621 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:51:576None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #34623 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:51:578None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #34625 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:51:580None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #34628 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:51:674NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:51:675NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:51:675NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:52:777None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:52:791None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:52:791None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:49:52:816NoneAI Synchronization took 48,617ms at frame 26023 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:49:52:880NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:49:52:880NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:49:52:880NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:49:52:892None[Preview] Set PresentationUnit #34633 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:54:153None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:54:586NoneCan't find entity 34380 of ongoing task. Fails the task 22523.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:54:586NoneCan't find entity 32993 of ongoing task. Fails the task 20752.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:55:460NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:49:55:546None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:55:568None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:55:597None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:55:615None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:55:818NoneThe AI decision process took 2,2 seconds to be executed (0,7 seconds of AI processing and 1,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:55:839None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #32566 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:55:973NoneAI Synchronization took 47,8532ms at frame 26097 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:49:56:225NonePresentation Battle 34640: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:56:225NonePresentation Battle 34640: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:56:225NonePresentation Battle 34640: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:56:225NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:56:226NoneRestorePresentationBattlePreview created ticket #222105.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:56:226NonePresentation Battle 34640: Execute action[2]: ParticipantJoined. EmpireIndex=2, Guid=30978, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:56:226None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30978 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:56:226NonePresentation Battle 34640: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=18805, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:56:226None[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #18805 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:56:226NonePresentation Battle 34640: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:56:227NonePresentation Battle 34640: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:56:227NonePresentation Battle 34640: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:56:227NonePresentation Battle 34640: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:56:227NonePresentation Battle 34640: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:56:285NoneRequestRestoreAsyncOperation_Completed for ticket #222105.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:49:56:285NoneRestorePresentationBattlePreview skipped due to ended battle #34640
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:49:56:285NoneRequestAsyncOperation_Dismissed for ticket #222105.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:49:56:404None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:56:516None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:56:791None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #20843 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:57:017None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:57:048None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:57:099None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:57:126None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:57:147None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #28296 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:57:201NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:57:700NoneAI Synchronization took 49,3376ms at frame 26186 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:49:57:781None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #20843 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:58:018NonePresentation Battle 34640: Execute action[8]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:58:066None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:58:118NonePresentation Battle 34640: Execute action[9]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:58:118NonePresentation Battle 34640: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:49:58:118None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30978 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:58:118None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30978 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:58:118NoneReleasePresentationBattlePreview attacker #30978, defender #18805
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:58:118NoneHidePresentationBattlePreview attacker #30978, defender #18805
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:49:58:118None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30978 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:58:118None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30978 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:58:406None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:58:471None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:58:493NoneCan't find entity 33547 of ongoing task. Fails the task 20436.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:58:635None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:58:653None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:58:676None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:58:694None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:58:780NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:49:58:901NoneAI Synchronization took 43,0034ms at frame 26256 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:49:58:912NoneArmy 18805 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:49:59:196None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:49:59:429NoneCan't find entity 34623 of ongoing task. Fails the task 20886.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:49:59:631None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10672 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:49:59:954None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:49:59:983None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #5278 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:00:005None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:00:024None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:00:045None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:00:150NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:50:00:461NoneAI Synchronization took 43,9397ms at frame 26334 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:50:00:833None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:01:028NoneCan't find entity 32993 of ongoing task. Fails the task 22706.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:01:306None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #33107 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:01:435None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:01:452None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:01:472None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:01:494None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:01:542NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:50:01:691NoneAI Synchronization took 54,7616ms at frame 26389 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:50:01:976None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:02:189NoneCan't find entity 34623 of ongoing task. Fails the task 22739.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:02:189NoneCan't find entity 34628 of ongoing task. Fails the task 22561.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:02:573None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:02:593None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:02:611None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:02:629None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:02:780NoneAI Synchronization took 47,3375ms at frame 26428 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:50:03:074None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:03:603None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:03:622None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:03:641None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:03:661None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:03:785NoneAI Synchronization took 47,2205ms at frame 26453 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:50:04:073None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:04:198None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #29542 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:04:595None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:04:614None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:04:635None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:04:656None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:04:802NoneAI Synchronization took 47,1017ms at frame 26475 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:50:05:068None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:05:603None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:05:627None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:05:647None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:05:668None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:06:028None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:06:553None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:06:573None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:06:593None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:06:614None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:06:729NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:50:06:730NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:50:06:730NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:50:06:965None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:07:488None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:07:504None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:07:526None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:07:547None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:08:957None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:09:458None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:09:480None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:09:500None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:09:521None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:09:630NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:50:09:631NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:50:09:631NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:50:09:643None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #34679 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:09:643NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:50:09:644None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #34676 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:09:705NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:09:706NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:09:706NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:10:829None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:10:848None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:10:848None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:10:853NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:50:10:853NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:50:10:853NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:50:10:867None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Germany #34682 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:10:960NoneAI Synchronization took 47,6293ms at frame 26537 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:50:12:081None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:12:177None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:13:305None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:13:356None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:13:406None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:13:425None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:13:530NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:50:13:530NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:50:13:530NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:50:13:665NoneThe AI decision process took 2,0 seconds to be executed (0,7 seconds of AI processing and 1,3 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:50:13:830NoneAI Synchronization took 47,0938ms at frame 26609 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:50:14:171None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:14:388None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:14:555None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10672 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:14:951None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:14:977None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:15:005None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:15:027None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:15:085NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:50:15:314NoneAI Synchronization took 52,0579ms at frame 26689 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:50:15:554None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #20843 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:15:652None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:15:941NoneCan't find entity 34621 of ongoing task. Fails the task 22786.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:16:015None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:16:140NoneCan't find entity 33547 of ongoing task. Fails the task 20481.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:16:205None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #5278 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:16:305None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:16:360None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:16:407None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:16:478None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:16:499None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:16:591NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:50:16:730NoneAI Synchronization took 49,7734ms at frame 26766 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:50:16:788UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular170
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:50:17:085None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:17:400NoneCan't find entity 34628 of ongoing task. Fails the task 22799.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:17:449None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:17:557None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:17:794None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:17:813None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:17:911None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:17:931None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:17:952None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:17:971None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:18:041NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:50:18:380NoneAI Synchronization took 53,1483ms at frame 26853 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:50:18:707None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:19:244None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:19:266None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:19:306None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:19:325None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:19:524NoneAI Synchronization took 50,0879ms at frame 26901 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:50:19:814None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:20:442None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #30808 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:20:499None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:20:519None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:20:572None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:20:590None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:20:605NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:50:20:807NoneAI Synchronization took 47,2807ms at frame 26952 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:50:20:843NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:50:20:844NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:50:20:844NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:50:21:096None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:21:621None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:21:642None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:21:679None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:21:702None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:21:846NoneAI Synchronization took 53,0026ms at frame 26982 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:50:22:096None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:22:166None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:22:783None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:22:800None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:22:844None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:22:863None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:22:878NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:50:23:010NoneAI Synchronization took 48,0839ms at frame 27009 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:50:23:296None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:23:922None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:23:942None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:23:984None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:24:001None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:24:015NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:50:24:395None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:24:913None[EGS] [LogEOS] [Info] Updating Product SDK Config, Time: 11452.876953
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:25:051None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:25:071None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:25:114None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:25:132None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:25:150NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:50:25:153None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:25:170None[EGS] [LogEOS] [Info] SDK Config Product Update Request Completed - No Change
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:25:170None[EGS] [LogEOS] [Info] ScheduleNextSDKConfigDataUpdate - Time: 11453.118164, Update Interval: 326.607880
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:25:458NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:50:25:458NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:50:25:458NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:50:25:476None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #34726 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:25:476NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:50:25:476NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:50:25:476NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:50:25:478None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #34728 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:25:535NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:25:536NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:25:536NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:26:617None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:26:634None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:26:635None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:26:749NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:50:26:749NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:50:26:749NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:50:26:804NoneAI Synchronization took 47,6265ms at frame 27059 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:50:27:323None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:27:323None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:27:323None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:27:946None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:27:948NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:50:27:949NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:50:27:949NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:50:28:406NoneCan't find entity 32993 of ongoing task. Fails the task 21267.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:28:992NoneArmy 27653 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BackToBase, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:50:29:381None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:29:407None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:29:465None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:29:487None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:29:707NoneThe AI decision process took 2,2 seconds to be executed (0,6 seconds of AI processing and 1,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:50:30:416None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:30:483None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:30:511NoneAI Synchronization took 47,5798ms at frame 27163 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:50:30:661None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:30:775NoneNo Unit can be kept to improve that army (Empire '2' Army '27529' for ArmyType 'NavalExplorer')
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:30:775NoneNo Unit can be kept to improve that army (Empire '2' Army '32959' for ArmyType 'NavalExplorer')
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:30:882None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:30:932NonePresentation Battle 34733: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:50:30:932NonePresentation Battle 34733: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:50:30:932NonePresentation Battle 34733: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:50:30:932NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:30:935NoneRestorePresentationBattlePreview created ticket #223690.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:30:935NonePresentation Battle 34733: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=31260, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:50:30:935None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:30:935NonePresentation Battle 34733: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=26505, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:50:30:935None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:30:936NonePresentation Battle 34733: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=26150, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:50:30:936None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:30:936NonePresentation Battle 34733: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=26959, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:50:30:936None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #26959 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:30:936NonePresentation Battle 34733: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:50:30:936NonePresentation Battle 34733: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:50:30:936NonePresentation Battle 34733: Execute action[7]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:50:30:936NonePresentation Battle 34733: Execute action[8]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=1 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:50:30:937NonePresentation Battle 34733: Execute action[9]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:50:31:016NoneRequestRestoreAsyncOperation_Completed for ticket #223690.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:50:31:016NoneRestorePresentationBattlePreview skipped due to ended battle #34733
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:50:31:016NoneRequestAsyncOperation_Dismissed for ticket #223690.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:50:31:665None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #26636 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:31:684None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:31:704None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:31:725None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:31:744None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:31:804NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:50:31:820None[EGS] [LogHttp] [Warning] 000002189CD9D240: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:31:820None[EGS] [LogHttp] [Warning] 000002189CD9D240: libcurl info message cache 0 (
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:31:820None[EGS] [LogHttp] [Warning] 000002189CD9D240: libcurl info message cache 1 (Closing connection -1)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:31:820None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:31:820None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:31:820None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:50:31:974NoneAI Synchronization took 52,2209ms at frame 27241 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:50:32:019None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10672 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:32:213None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:32:389NonePresentation Battle 34733: Execute action[10]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:50:32:458None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:32:834None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:32:848NoneCan't find entity 33547 of ongoing task. Fails the task 20513.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:33:028NonePresentation Battle 34733: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:50:33:070None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:33:085None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:33:115None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:33:131NonePresentation Battle 34733: Execute action[12]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:50:33:131None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:33:131None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:33:131None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:33:131None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #26959 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:33:131None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:33:131None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:33:131None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:33:132None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #26959 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:33:132NoneReleasePresentationBattlePreview attacker #31260, defender #26505
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:33:132NoneHidePresentationBattlePreview attacker #31260, defender #26505
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:50:33:132None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:33:132None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:33:132None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:33:132None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:50:33:135None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:33:235NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:50:33:600NoneAI Synchronization took 47,6011ms at frame 27315 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:50:33:862None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:34:497None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:34:517None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:34:537None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:34:557None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:34:737NoneAI Synchronization took 47,8232ms at frame 27374 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:50:34:983None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:35:546None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:35:569None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:35:589None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:35:611None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:35:651None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #32566 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:50:35:785NoneAI Synchronization took 49,6175ms at frame 27412 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:50:36:044None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:36:637None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:36:656None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:36:677None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:36:702None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:36:838NoneAI Synchronization took 48,1868ms at frame 27444 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:50:37:120None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:37:203NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:50:37:705None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:37:727None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:37:744None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:37:765None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:38:154None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:38:781None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:38:802None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:38:823None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:38:843None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:39:194None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:39:777None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:39:797None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:39:816None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:39:835None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:40:160None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:40:836None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:40:857None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:40:876None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:40:898None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:41:227None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:41:905None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:41:923None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:41:944None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:41:965None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:41:979NoneThe AI decision process took 1,0 seconds to be executed (0,5 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:50:42:285None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:42:900NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:50:42:901NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:50:42:901NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:50:42:965None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:42:988None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:43:004None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:43:028None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:43:043NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:50:43:360None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:44:045None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:44:064None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:44:085None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:44:106None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:44:117NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:50:44:410None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:45:085None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:45:106None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:45:124None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:45:146None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:45:511None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:46:183None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:46:203None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:46:224None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:46:244None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:46:257NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:50:47:512None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:48:187None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:48:207None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:48:227None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:48:247None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:48:263NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:50:49:501None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:50:011NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:50:50:011NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:50:50:011NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:50:50:177None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:50:198None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:50:218None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:50:239None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:51:508None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:52:180None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:52:201None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:52:220None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:52:241None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:52:837NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:50:53:515None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:54:197None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:54:217None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:54:236None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:54:257None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:54:270NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:50:55:517None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:56:184None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:56:204None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:56:224None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:56:244None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:56:259NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:50:57:502None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:50:58:190None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:58:207None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:58:214NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:50:58:215NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:50:58:215NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:50:58:231None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:58:250None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:50:58:264NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:50:59:500None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:00:215None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:00:238None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:00:255None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:00:278None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:00:295NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:51:01:023NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:01:023NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:01:023NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:01:514None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:02:197None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:02:216None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:02:236None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:02:255None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:02:268NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:51:02:620NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:02:620NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:02:620NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:03:508None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:04:120NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:04:120NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:04:120NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:04:182None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:04:200None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:04:220None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:04:242None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:05:500None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:06:176None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:06:198None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:06:215None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:06:235None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:06:528NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:06:528NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:06:528NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:06:541None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #34868 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:51:06:541NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:51:06:541None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Swahili #34870 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:51:06:542None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #34864 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:51:06:542None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #34866 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:51:06:604NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:51:06:604NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:51:06:604NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:51:07:745None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:51:07:745None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:51:07:745None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:51:07:752NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:07:753NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:07:753NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:07:763None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #34884 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:51:07:765None[Preview] Set PresentationUnit #34879 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:51:07:773None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:51:07:871NoneAI Synchronization took 47,876ms at frame 27658 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:51:08:675NoneCan't find entity 32472 of ongoing task. Fails the task 28474.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:51:08:760NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:08:760NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:08:760NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:08:985None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:51:09:011None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:09:550None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #34904 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:51:10:197None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:10:219None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:10:278None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:10:308None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:10:518NoneThe AI decision process took 2,0 seconds to be executed (0,6 seconds of AI processing and 1,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:51:10:533NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:10:534NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:10:534NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:10:693NoneAI Synchronization took 50,5728ms at frame 27734 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:51:11:156None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:11:243None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #16874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:51:11:294None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:51:11:880None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:11:903None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:11:922None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:11:943None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:12:077NoneThe AI decision process took 1,4 seconds to be executed (0,6 seconds of AI processing and 0,8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:51:12:461NoneAI Synchronization took 53,6582ms at frame 27823 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:51:12:757None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:12:780None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:51:13:181None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:51:13:210NoneCan't find entity 33547 of ongoing task. Fails the task 20543.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:51:13:362None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:13:380None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:13:454None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:13:472None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:13:555NoneThe AI decision process took 1,1 seconds to be executed (0,5 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:51:13:807NoneAI Synchronization took 48,6891ms at frame 27904 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:51:14:097None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:14:681None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:14:702None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:14:733None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:14:752None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:14:999NoneAI Synchronization took 49,7299ms at frame 27968 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:51:15:255None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:15:512None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:51:15:820None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:15:839None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:15:860None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:15:882None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:16:043NoneAI Synchronization took 61,9059ms at frame 28017 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:51:16:314None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:16:853None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:16:872None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:16:894None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:16:914None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:17:058NoneAI Synchronization took 48,9549ms at frame 28053 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:51:17:305None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:17:798None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:51:17:889None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:17:910None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:17:932None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:17:950None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:18:049None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:51:18:067None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:51:18:102NoneAI Synchronization took 54,9157ms at frame 28081 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:51:18:344None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:18:948None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:18:969None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:18:991None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:19:009None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:19:146NoneAI Synchronization took 49,1585ms at frame 28094 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:51:19:403None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:19:975None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:19:996None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:20:015None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:20:038None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:20:152NoneAI Synchronization took 48,905ms at frame 28104 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:51:20:411None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:20:995None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:21:015None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:21:037None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:21:055None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:22:395None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:22:982None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:23:001None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:23:025None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:23:044None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:24:407None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:25:002None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:25:020None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:25:039None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:25:060None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:25:161None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:51:26:400None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:26:976None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:26:996None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:27:016None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:27:037None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:28:396None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:28:443NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:28:444NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:28:444NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:29:033None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:29:051None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:29:073None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:29:082NoneYou may not start trading with an Empire you cannot trade with.
Amplitude.Mercury.Presentation.PresentationCursorController:ChangeToDiplomaticTradeCursor(System.Reflection.RuntimeParameterInfo)
19:51:29:092None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:30:425None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:31:042None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:31:064None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:31:082None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:31:103None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:31:548NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:31:549NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:31:549NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:31:648NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:31:648NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:31:649NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:31:816None[EGS] [LogHttp] [Warning] 00000218D9C2E930: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:51:31:816None[EGS] [LogHttp] [Warning] 00000218D9C2E930: libcurl info message cache 0 (
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:51:31:816None[EGS] [LogHttp] [Warning] 00000218D9C2E930: libcurl info message cache 1 (Closing connection -1)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:51:31:816None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:51:31:816None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:51:31:816None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:51:31:848NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:31:848NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:31:848NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:31:879None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:31:947NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:31:948NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:31:948NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:32:495None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:32:516None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:32:535None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:32:554None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:32:880None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:33:504None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:33:525None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:33:543None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:33:564None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:34:157NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:34:157NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:34:157NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:34:228NoneAI Synchronization took 66,7597ms at frame 28173 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:51:34:251NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:34:252NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:34:252NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:34:514NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:34:515NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:34:515NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:34:552NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:34:552NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:34:552NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:34:617None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:35:223None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:35:242None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:35:293None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:35:312None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:35:329NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:51:35:487NoneAI Synchronization took 71,4811ms at frame 28194 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:51:35:572None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:51:36:486None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:37:089None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:37:111None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:37:130None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:37:149None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:38:499None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:39:104None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:39:126None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:39:143None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:39:165None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:39:262NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:39:262NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:39:262NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:39:372NoneAI Synchronization took 73,2839ms at frame 28215 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:51:40:502None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:41:096None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:41:115None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:41:134None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:41:155None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:42:502None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:43:097None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:43:118None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:43:139None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:43:155None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:43:773NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:43:773NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:43:773NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:43:847NoneAI Synchronization took 67,4112ms at frame 28233 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:51:44:516None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:45:124None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:45:142None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:45:165NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:45:165NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:45:165NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:45:174None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:45:191None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:45:329NoneAI Synchronization took 67,605ms at frame 28245 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:51:46:496None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:47:092None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:47:112None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:47:133None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:47:153None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:47:486None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:47:769NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:47:769NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:47:769NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:48:086None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:48:106None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:48:126None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:48:148None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:48:286NoneAI Synchronization took 67,5788ms at frame 28264 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:51:49:494None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:50:095None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:50:117None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:50:137None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:50:157None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:50:926NoneAI Synchronization took 69,2769ms at frame 28276 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:51:50:932NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:50:932NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:50:932NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:51:502None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:52:118None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:52:138None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:52:158None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:52:179None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:52:521NoneAI Synchronization took 69,8486ms at frame 28288 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:51:52:530NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:52:530NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:52:530NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:53:482None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:54:084None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:54:107None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:54:125None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:54:146None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:55:374NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:55:374NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:55:374NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:55:500None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:56:105None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:56:124None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:56:146None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:56:166None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:56:296NoneAI Synchronization took 68,5622ms at frame 28306 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:51:57:493None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:51:57:880NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:51:57:880NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:51:57:880NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:51:58:100None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:58:120None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:58:142None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:58:162None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:51:58:302NoneAI Synchronization took 75,1191ms at frame 28315 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:51:59:496None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:00:089None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:00:112None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:00:133None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:00:151None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:00:882NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:52:00:882NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:52:00:882NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:52:00:968NoneAI Synchronization took 67,9946ms at frame 28327 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:01:499None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:02:085None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:02:106None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:02:126None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:02:146None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:03:486None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:03:685NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:52:03:685NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:52:03:685NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:52:04:102None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:04:122None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:04:142None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:04:165None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:04:300NoneAI Synchronization took 68,5967ms at frame 28345 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:05:504None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:06:102None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:06:123None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:06:143None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:06:162None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:07:496None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:07:755None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:52:08:085None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:08:105None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:08:126None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:08:147None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:08:639NoneAI Synchronization took 70,5286ms at frame 28363 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:08:644NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:52:08:644NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:52:08:644NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:52:09:509None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:10:090NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:52:10:090NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:52:10:090NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:52:10:125None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:10:147None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:10:167None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:10:186None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:10:319NoneAI Synchronization took 67,8534ms at frame 28374 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:11:497None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:11:595NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:52:11:595NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:52:11:595NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:52:12:099None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:12:120None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:12:141None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:12:163None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:12:299NoneAI Synchronization took 69,6078ms at frame 28386 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:13:404NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:52:13:404NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:52:13:404NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:52:13:505None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:14:098None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:14:118None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:14:139None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:14:159None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:14:298NoneAI Synchronization took 71,339ms at frame 28398 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:15:505None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:16:115None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:16:136None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:16:156None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:16:177None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:17:494None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:18:068None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:52:18:077None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:18:099NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:52:18:099NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:52:18:099NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:52:18:107None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:18:128None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:18:146None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:18:287NoneAI Synchronization took 66,5767ms at frame 28416 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:18:372None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:52:18:395None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:52:19:495None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:20:095None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:20:115None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:20:136None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:20:154None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:21:054NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:52:21:055NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:52:21:055NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:52:21:177NoneAI Synchronization took 68,0472ms at frame 28428 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:21:496None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:22:088None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:22:108None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:22:128None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:22:148None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:23:517None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:24:134None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:24:154None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:24:175None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:24:194None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:24:259NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:52:24:259NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:52:24:260NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:52:24:348NoneAI Synchronization took 70,6571ms at frame 28446 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:25:503None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:26:088None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:26:109None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:26:131None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:26:151None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:27:507None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:28:115None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:28:135None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:28:155None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:28:173None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:29:515None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:30:112None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:30:131None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:30:150None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:30:170None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:31:505None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:31:831None[EGS] [LogHttp] [Warning] 00000218A75D3CF0: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:52:31:831None[EGS] [LogHttp] [Warning] 00000218A75D3CF0: libcurl info message cache 0 (
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:52:31:831None[EGS] [LogHttp] [Warning] 00000218A75D3CF0: libcurl info message cache 1 (Closing connection -1)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:52:31:831None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:52:31:831None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:52:31:831None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:52:32:097None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:32:120None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:32:137None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:32:157None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:33:677NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:52:33:677NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:52:33:677NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:52:33:682None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #34999 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:33:684None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #35003 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:33:685None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #35005 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:33:687None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #34995 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:33:688None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #35001 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:33:690None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #35007 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:33:766NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:33:767NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:33:767NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:33:778NoneUnable to find element inside database of type Amplitude.Mercury.UI.UIFx.UIFxDefinition (name: B_RoundTechno).
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
19:52:34:951None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:52:34:955NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:52:34:955NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:52:34:955NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:52:35:027NoneAI Synchronization took 66,1033ms at frame 28490 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:35:614None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:52:35:630None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:52:36:188None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:36:707None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:36:835None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #35012 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:36:994None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #35013 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:37:341None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:37:411None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:37:463None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:37:492None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:37:685NoneThe AI decision process took 2,0 seconds to be executed (0,6 seconds of AI processing and 1,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:52:37:868NoneAI Synchronization took 64,8618ms at frame 28563 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:38:314None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:38:499None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:38:673NoneCan't find entity 34868 of ongoing task. Fails the task 22816.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:38:808None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:39:082NoneCan't find entity 34870 of ongoing task. Fails the task 19495.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:39:184None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:39:205None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:39:288None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:39:317None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:39:432NoneThe AI decision process took 1,6 seconds to be executed (0,6 seconds of AI processing and 1,0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:52:39:764NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:52:39:787NoneAI Synchronization took 63,9167ms at frame 28652 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:39:974None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #33049 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:40:124None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:40:339NoneCan't find entity 35003 of ongoing task. Fails the task 20768.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:40:355None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:40:472None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:40:792None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:40:814None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:40:833None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:40:852None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #32566 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:40:853None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:40:898NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:52:41:079NoneAI Synchronization took 61,9549ms at frame 28724 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:41:346None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:41:590NoneCan't find entity 34904 of ongoing task. Fails the task 4261.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:41:726None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:42:059None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:42:089None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:42:114None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:42:138None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:42:142None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:42:208NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:52:42:432NoneAI Synchronization took 66,254ms at frame 28788 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:42:682None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #34383 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:42:697None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:42:926NoneCan't find entity 35012 of ongoing task. Fails the task 23123.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:42:944None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:43:052None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:43:079None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #20814 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:43:403None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:43:424None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:43:444None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:43:466None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:43:482NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:52:43:574None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #26636 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:43:612NoneAI Synchronization took 62,8462ms at frame 28828 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:43:877None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:44:218None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:44:470NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:52:44:470NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:52:44:470NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:52:44:590None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:44:611None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:44:642None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:44:662None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:44:678NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:52:44:717NonePresentation Battle 35014: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:44:718NonePresentation Battle 35014: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:44:718NonePresentation Battle 35014: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:44:718NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:44:719NoneRestorePresentationBattlePreview created ticket #226240.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:44:719NonePresentation Battle 35014: Execute action[2]: ParticipantJoined. EmpireIndex=17, Guid=34633, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:44:719None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #34633 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:44:719NonePresentation Battle 35014: Execute action[3]: ParticipantJoined. EmpireIndex=7, Guid=16349, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:44:719None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #16349 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:44:719NonePresentation Battle 35014: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:44:719NonePresentation Battle 35014: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:44:720NonePresentation Battle 35014: Execute action[5]: ReportDeploymentZone. EmpireIndex=17, Group=Attacker, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:44:720NonePresentation Battle 35014: Execute action[6]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:44:720NonePresentation Battle 35014: Execute action[7]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:44:720None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:44:720None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:44:720NonePresentation Battle 35014: Execute action[8]: ContenderConfirmed. EmpireIndex=17 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:44:765NoneRequestRestoreAsyncOperation_Completed for ticket #226240.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:52:44:765NoneRestorePresentationBattlePreview skipped due to ended battle #35014
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:52:44:765NoneRequestAsyncOperation_Dismissed for ticket #226240.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:52:44:840NoneAI Synchronization took 64,8018ms at frame 28860 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:45:126None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:45:458None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:45:798NonePresentation Battle 35014: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:45:812None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:45:843None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:45:863None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:45:894None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:45:918NonePresentation Battle 35014: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:45:918None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #34633 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:45:918None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #16349 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:45:918None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #34633 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:45:918None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #16349 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:45:918None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:45:918None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:45:919NoneReleasePresentationBattlePreview attacker #34633, defender #16349
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:45:919NoneHidePresentationBattlePreview attacker #34633, defender #16349
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:52:45:919None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #34633 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:45:919None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #16349 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:45:919None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #34633 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:45:919None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #16349 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:45:948NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:52:46:104NoneAI Synchronization took 62,0521ms at frame 28891 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:46:356None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:46:708None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:47:056None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:47:074None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:47:095None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:47:116None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:47:147NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:52:47:296NoneAI Synchronization took 66,1161ms at frame 28903 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:47:559None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:47:892None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:48:255None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:48:276None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:48:296None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:48:315None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:48:345NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:52:48:674NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:52:48:674NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:52:48:674NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:52:48:684NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:52:48:684NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:52:48:690None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #35153 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:48:753NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:48:753NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:48:753NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:49:929None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:52:49:929None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:52:49:954None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:52:50:037NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:52:50:039NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:52:50:039NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:52:50:052None[Preview] Set PresentationUnit #35165 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:50:053None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #35158 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:50:105NoneAI Synchronization took 62,4557ms at frame 28926 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:51:186None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:51:533NoneCan't find entity 35003 of ongoing task. Fails the task 23145.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:51:704None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:51:806None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #35173 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:52:058NoneCan't find entity 33319 of ongoing task. Fails the task 19219.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:52:396None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:52:451None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:52:502None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:52:521None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:52:624None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #32472 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:52:763NoneThe AI decision process took 2,1 seconds to be executed (0,6 seconds of AI processing and 1,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:52:53:655NoneAI Synchronization took 62,484ms at frame 29026 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:54:051None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:54:477None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:54:753None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:54:775None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:54:840None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:54:856None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:54:956NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:52:54:979NonePresentation Battle 35174: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:54:979NonePresentation Battle 35174: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:54:979NonePresentation Battle 35174: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=26150. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:54:979None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:54:979NonePresentation Battle 35174: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=32089. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:54:979None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32089 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:54:980NonePresentation Battle 35174: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=26959. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:54:980None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #26959 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:54:980NonePresentation Battle 35174: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:54:980NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:54:980NoneRestorePresentationBattlePreview created ticket #226740.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:54:980NonePresentation Battle 35174: Execute action[5]: ParticipantJoined. EmpireIndex=30, Guid=34285, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:54:980None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #34285 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:54:981NonePresentation Battle 35174: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=26505, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:54:981None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:54:981NonePresentation Battle 35174: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=26150, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:54:981None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:54:981NonePresentation Battle 35174: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=32089, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:54:981None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32089 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:54:981NonePresentation Battle 35174: Execute action[9]: ParticipantJoined. EmpireIndex=1, Guid=26959, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:54:981None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #26959 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:54:981NonePresentation Battle 35174: Execute action[10]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:54:982NonePresentation Battle 35174: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:54:982NonePresentation Battle 35174: Execute action[11]: ReportDeploymentZone. EmpireIndex=30, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:54:982NonePresentation Battle 35174: Execute action[12]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=23 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:54:982NonePresentation Battle 35174: Execute action[13]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:54:982None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:54:982None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:54:982NonePresentation Battle 35174: Execute action[14]: ContenderConfirmed. EmpireIndex=30 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:55:030NoneRequestRestoreAsyncOperation_Completed for ticket #226740.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:52:55:030NoneRestorePresentationBattlePreview skipped due to ended battle #35174
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:52:55:030NoneRequestAsyncOperation_Dismissed for ticket #226740.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:52:55:054None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10672 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:55:337NoneAI Synchronization took 63,9116ms at frame 29116 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:55:352None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:55:450None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #35323 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:55:689NonePresentation Battle 35174: Execute action[15]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:55:689NonePresentation Battle 35174: Execute action[16]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:55:689None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:55:689None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:55:689None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32089 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:55:689None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #26959 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:55:689None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:55:689None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:55:689None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32089 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:55:689None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:55:689None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:55:689None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #26959 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:55:690NoneReleasePresentationBattlePreview attacker #34285, defender #26505
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:55:690NoneHidePresentationBattlePreview attacker #34285, defender #26505
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:52:55:690None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:55:690None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:55:721None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:55:998NoneCan't find entity 35153 of ongoing task. Fails the task 23121.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:56:142None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:56:457None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:56:477None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:56:497None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:56:515None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:56:592NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:52:56:657None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #33022 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:56:844NoneAI Synchronization took 64,795ms at frame 29178 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:57:096None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:57:482None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:57:648None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #33022 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:57:685None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:57:714None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:57:748None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:57:766None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:57:796NonePresentation Battle 35325: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:57:796NonePresentation Battle 35325: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:57:797NonePresentation Battle 35325: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:57:797NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:57:797NoneRestorePresentationBattlePreview created ticket #226876.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:57:797NonePresentation Battle 35325: Execute action[2]: ParticipantJoined. EmpireIndex=17, Guid=34633, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:57:797None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #34633 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:57:797NonePresentation Battle 35325: Execute action[3]: ParticipantJoined. EmpireIndex=7, Guid=16349, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:57:797None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #16349 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:57:798NonePresentation Battle 35325: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:57:798NonePresentation Battle 35325: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:57:798NonePresentation Battle 35325: Execute action[5]: ReportDeploymentZone. EmpireIndex=17, Group=Attacker, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:57:798NonePresentation Battle 35325: Execute action[6]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:57:798NonePresentation Battle 35325: Execute action[7]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:57:798None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:57:798None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:57:798None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #27116 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:57:798None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #27116 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:57:842NoneRequestRestoreAsyncOperation_Completed for ticket #226876.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:52:57:842NoneRestorePresentationBattlePreview skipped due to ended battle #35325
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:52:57:842NoneRequestAsyncOperation_Dismissed for ticket #226876.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:52:57:884NonePresentation Battle 35325: Execute action[8]: ContenderConfirmed. EmpireIndex=17 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:57:967NoneAI Synchronization took 63,1382ms at frame 29228 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:58:170None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #35467 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:58:243None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:58:576None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:58:777None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:58:784NonePresentation Battle 35325: Execute action[9]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:58:784NonePresentation Battle 35325: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:52:58:784None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #34633 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:58:784None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #34633 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:58:784None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:58:784None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:58:784None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #27116 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:58:784None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #27116 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:58:785NoneReleasePresentationBattlePreview attacker #34633, defender #16349
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:58:785NoneHidePresentationBattlePreview attacker #34633, defender #16349
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:52:58:785None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #34633 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:58:785None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #34633 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:52:58:794None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:58:815None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:58:841None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:59:006NoneAI Synchronization took 63,5201ms at frame 29274 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:52:59:240NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:52:59:275None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:59:336None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #33049 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:52:59:599None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:52:59:662NoneArmy 16349 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:52:59:772None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:59:793None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:59:814None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:52:59:834None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:00:027NoneAI Synchronization took 70,0904ms at frame 29304 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:00:315None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:00:656None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:00:916None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:00:936None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:00:954None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:00:974None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:01:130NoneAI Synchronization took 63,7931ms at frame 29319 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:01:389None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:01:723None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:01:833None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #29678 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:01:974None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:01:994None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:02:015None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:02:035None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:02:215NoneAI Synchronization took 63,1085ms at frame 29331 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:02:363NoneAI Synchronization took 63,9849ms at frame 29334 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:03:379NoneAI Synchronization took 67,6533ms at frame 29337 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:04:376NoneAI Synchronization took 67,1981ms at frame 29340 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:04:549NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:53:04:549NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:53:04:549NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:53:04:567None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #35473 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:04:570None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #35471 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:04:570None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #35475 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:04:637NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:04:638NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:04:638NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:05:800None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:53:05:817None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:53:05:833None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:53:05:850NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:53:05:852NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:53:05:852NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:53:05:868None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #35478 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:05:869None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Germany #35484 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:05:946NoneAI Synchronization took 63,0323ms at frame 29354 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:07:007None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:07:059None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #35489 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:07:502None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:08:168None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:08:212None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:08:292None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:08:312None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:08:468None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #26636 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:08:522NoneThe AI decision process took 1,9 seconds to be executed (0,6 seconds of AI processing and 1,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:08:706NoneAI Synchronization took 67,1239ms at frame 29425 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:09:115None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:09:313None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:09:463None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:09:604None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:09:912None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:09:932None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:10:013None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:10:044None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:10:112NoneThe AI decision process took 1,4 seconds to be executed (0,6 seconds of AI processing and 0,8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:10:550NoneAI Synchronization took 66,4066ms at frame 29510 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:10:740None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:10:838None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:10:867None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #26636 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:11:257None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:11:544None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:11:563None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:11:624None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:11:645None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:11:745NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:11:944NoneAI Synchronization took 62,3973ms at frame 29589 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:12:222None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:12:562None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:12:809None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:12:828None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:12:853None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:12:869None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:12:981None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #20843 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:12:981None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #33022 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:12:981None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #35158 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:12:981NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:53:13:084NoneAI Synchronization took 62,8353ms at frame 29642 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:13:332NoneCan't find entity 34055 of ongoing task. Fails the task 12665.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:13:364None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:13:636None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:13:808None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:14:021None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:14:040None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:14:060None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:14:082None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:14:132NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:14:286NoneAI Synchronization took 68,5815ms at frame 29689 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:14:575None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:14:911None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:15:100None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:15:120None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:15:142None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:15:160None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:15:367NoneAI Synchronization took 62,3529ms at frame 29720 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:15:643None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:15:971None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:16:124None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:16:147None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:16:165None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:16:187None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:16:390NoneAI Synchronization took 63,3288ms at frame 29738 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:16:672None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:16:799None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #32983 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:17:096None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:17:266None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:17:286None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:17:305None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:17:326None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:17:502NoneAI Synchronization took 62,4571ms at frame 29750 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:17:772None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:18:203None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:18:365None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:18:382None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:53:18:385None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:18:406None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:18:425None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:18:699None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:53:18:720None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:53:18:806None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:19:239None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:19:369None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:19:390None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:19:409None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:19:432None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:19:509NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:53:19:509NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:53:19:509NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:53:19:519None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #35557 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:19:521None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #35562 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:19:662NoneAI Synchronization took 65,2329ms at frame 29769 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:19:722NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:19:722NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:19:722NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:20:755None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:53:20:773None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:53:20:827None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:53:20:994NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:53:20:995NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:53:20:995NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:53:22:185None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:22:199None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #35571 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:22:199None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #35572 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:22:784None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:23:142None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #35574 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:23:320NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:53:23:320NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:53:23:320NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:53:23:578None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:23:642None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:23:696None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:23:712None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:23:953NoneThe AI decision process took 2,3 seconds to be executed (0,6 seconds of AI processing and 1,7 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:24:348NoneAI Synchronization took 70,4648ms at frame 29851 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:24:606None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #28268 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:24:752NoneArmy 33294 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.StealthMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:53:24:873None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:24:909None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #34383 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:25:344None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:25:722None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:25:740None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:25:763None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:25:782None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:25:856NoneThe AI decision process took 1,5 seconds to be executed (0,6 seconds of AI processing and 0,9 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:26:391NoneAI Synchronization took 64,2453ms at frame 29949 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:26:602None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:26:755None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:27:347None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:27:387NoneArmy 10672 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:53:27:569None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:27:589None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:27:621None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:27:642None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:27:743NoneThe AI decision process took 1,4 seconds to be executed (0,6 seconds of AI processing and 0,8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:27:935NoneAI Synchronization took 57,2257ms at frame 30041 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:28:245None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:28:622None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:28:790None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:28:810None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:28:841None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:28:861None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:28:937NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:29:143NoneAI Synchronization took 58,7198ms at frame 30101 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:29:436None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:29:700None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #31085 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:29:908None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:30:139None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:30:157None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:30:176None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:30:197None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:30:244NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:30:375NoneAI Synchronization took 65,3954ms at frame 30146 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:30:674None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:31:106None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:31:299None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:31:317None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:31:339None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:31:360None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:31:414NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:31:594NoneAI Synchronization took 73,2579ms at frame 30180 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:31:842None[EGS] [LogHttp] [Warning] 00000219561BA110: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:53:31:842None[EGS] [LogHttp] [Warning] 00000219561BA110: libcurl info message cache 0 (
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:53:31:842None[EGS] [LogHttp] [Warning] 00000219561BA110: libcurl info message cache 1 (Closing connection -1)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:53:31:842None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:53:31:842None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:53:31:842None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:53:31:873None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:32:446None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:32:637None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:32:661None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:32:679None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:32:700None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:32:750NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:33:127None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:33:315None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #35158 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:33:668None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:33:850None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:33:872None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:33:893None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:33:911None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:33:956NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:34:210NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:53:34:212NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:53:34:212NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:53:34:212NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:53:34:213None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #35755 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:34:310NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:34:310NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:34:310NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:34:974None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:53:35:457None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:53:35:475None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:53:35:497None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:53:35:513NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:53:35:514NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:53:35:514NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:53:35:589NoneAI Synchronization took 64,5042ms at frame 30213 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:36:438None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:53:36:783None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:37:317None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:37:328None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #35764 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:37:616NoneCan't find entity 31260 of ongoing task. Fails the task 18171.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:37:630None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #35574 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:38:044None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:38:094None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:38:155None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:38:184None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:38:422NoneThe AI decision process took 2,2 seconds to be executed (0,7 seconds of AI processing and 1,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:38:499None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #27544 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:38:500None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #33022 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:38:792NoneAI Synchronization took 63,9603ms at frame 30295 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:39:377None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:39:776None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:40:042None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:40:076None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:40:179None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:40:198None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:40:243NoneThe AI decision process took 1,5 seconds to be executed (0,6 seconds of AI processing and 0,8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:40:366None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:40:479NoneAI Synchronization took 73,1911ms at frame 30371 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:40:780None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:40:857None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:40:966None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #31085 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:41:039NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:53:41:456None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:41:626None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:41:655None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:41:668None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Swahili #35767 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:41:680None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:41:699None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:41:770NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:41:795None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:41:956NoneAI Synchronization took 64,3162ms at frame 30448 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:42:504None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:42:821None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:42:934NoneCan't find entity 34063 of ongoing task. Fails the task 19770.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:43:101None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:43:122None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:43:142None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:43:168None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:43:289NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:43:351NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:53:43:351NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:53:43:351NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:53:43:401NonePresentation Battle 35768: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:43:401NonePresentation Battle 35768: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:43:401NonePresentation Battle 35768: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=1179648, currentRound=0, maximumRoundCount=18 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:43:401NonePresentation Battle 35768: Execute action[2]: ParticipantJoined. EmpireIndex=30, Guid=33554, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:43:401None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33554 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:43:402NonePresentation Battle 35768: Execute action[3]: ParticipantJoined. EmpireIndex=30, Guid=35779, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:43:402NonePresentation Battle 35768: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=26150, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:43:402None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:43:402NonePresentation Battle 35768: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=5064, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:43:402NonePresentation Battle 35768: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=26959, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:43:402None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #26959 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:43:402NonePresentation Battle 35768: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=26505, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:43:402None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:43:402NonePresentation Battle 35768: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=35770, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:43:402NonePresentation Battle 35768: Execute action[9]: StartSiege. EmpireIndex=30. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:43:402NonePresentation Battle 35768: Execute action[9]: UpdateSiegeStatus. Stock=0.00, Net=3.00. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:43:448NoneAI Synchronization took 65,6882ms at frame 30517 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:43:777None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:44:212None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:44:335NoneCan't find entity 34870 of ongoing task. Fails the task 19493.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:44:534None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:44:557None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:44:574None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:44:595None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:44:665NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:44:805NonePresentation Battle 35768: Execute action[10]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:44:805NonePresentation Battle 35768: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:44:805NonePresentation Battle 35768: Execute action[11]: ReportDeploymentZone. EmpireIndex=30, Group=Attacker, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:44:805NonePresentation Battle 35768: Execute action[12]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=60 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:44:805NonePresentation Battle 35768: Execute action[13]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:44:806None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #35767 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:44:806None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #35767 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:44:806None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32089 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:44:806None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32089 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:44:806NonePresentation Battle 35768: Execute action[14]: ContenderConfirmed. EmpireIndex=30 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:44:833NoneAI Synchronization took 67,7601ms at frame 30568 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:45:054NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:53:45:055NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:53:45:055NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:53:45:101NonePresentation Battle 35768: Execute action[15]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:45:101NonePresentation Battle 35768: Execute action[16]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:45:101None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:45:101None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #26959 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:45:101None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:45:101None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #26959 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:45:101None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:45:101None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #35767 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:45:101None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #35767 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:45:102None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:45:102None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32089 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:45:102None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32089 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:45:102NoneCould not find PresentationBattlePreview with armyEntityGUID=33554, targetEntityGUID=12642.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:45:179None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:45:618None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:45:772None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:45:790None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:45:811None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:45:831None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:45:879NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:46:104NoneAI Synchronization took 70,1069ms at frame 30605 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:46:406None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:46:691None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:46:843None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:46:862None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:46:890None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:46:912None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:46:988NonePresentation Battle 36003: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:46:989NonePresentation Battle 36003: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:46:989NonePresentation Battle 36003: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=27118. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:46:989None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #27118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:46:989NonePresentation Battle 36003: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:46:989NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:46:990NoneRestorePresentationBattlePreview created ticket #229202.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:46:990NonePresentation Battle 36003: Execute action[3]: ParticipantJoined. EmpireIndex=17, Guid=34633, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:46:990None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #34633 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:46:990NonePresentation Battle 36003: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=26497, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:46:990None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26497 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:46:990NonePresentation Battle 36003: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=27118, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:46:990None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #27118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:46:990NonePresentation Battle 36003: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:46:990NonePresentation Battle 36003: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:46:991NonePresentation Battle 36003: Execute action[7]: ReportDeploymentZone. EmpireIndex=17, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:46:991NonePresentation Battle 36003: Execute action[8]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:46:991NonePresentation Battle 36003: Execute action[9]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:46:991None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:46:991None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:46:991None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33319 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:46:991None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33319 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:46:991NonePresentation Battle 36003: Execute action[10]: ContenderConfirmed. EmpireIndex=17 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:47:035NoneRequestRestoreAsyncOperation_Completed for ticket #229202.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:53:47:035NoneRestorePresentationBattlePreview skipped due to ended battle #36003
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:53:47:035NoneRequestAsyncOperation_Dismissed for ticket #229202.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:53:47:146NoneAI Synchronization took 65,4846ms at frame 30632 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:47:375NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:53:47:406NonePresentation Battle 36003: Execute action[11]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:47:406NonePresentation Battle 36003: Execute action[12]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:53:47:406None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26497 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:47:406None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #27118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:47:406None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26497 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:47:406None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:47:406None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:47:406None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33319 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:47:406None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33319 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:47:407NoneReleasePresentationBattlePreview attacker #34633, defender #26497
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:47:407NoneHidePresentationBattlePreview attacker #34633, defender #26497
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:53:47:407None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26497 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:47:407None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26497 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:53:47:484None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:47:760None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:47:929None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:47:951None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:47:971None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:47:992None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:48:199NoneAI Synchronization took 67,8123ms at frame 30660 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:48:505None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:48:909None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:49:081None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:49:101None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:49:120None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:49:139None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:49:596None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:50:162None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:50:454None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:50:472None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:50:494None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:50:515None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:50:562NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:50:914None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:51:448None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:51:568NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:53:51:569NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:53:51:569NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:53:51:590NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:53:51:733None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:51:752None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:51:773None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:51:794None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:51:841NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:51:955NoneAI Synchronization took 64,569ms at frame 30684 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:53:52:274None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:52:817None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:53:088None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:53:109None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:53:129None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:53:149None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:53:193NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:53:524None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:54:060None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:54:320None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:54:342None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:54:359None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:54:379None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:54:423NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:55:206None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #27116 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:55:546None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:56:086None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:56:359None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:56:379None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:56:400None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:56:422None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:56:485NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:56:855None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:57:395None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:57:496None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #27116 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:53:57:653None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:57:674None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:57:693None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:57:714None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:57:759NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:58:137None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:58:685None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:53:58:953None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:58:977None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:58:995None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:59:013None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:53:59:073NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:53:59:870NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:53:59:871NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:53:59:871NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:54:00:150None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:00:703None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:00:974None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:00:995None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:01:016None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:01:034None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:01:100NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:54:01:716NoneAI Synchronization took 67,2366ms at frame 30718 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:54:01:722NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:54:01:722NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:54:01:722NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:54:02:127None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:02:679None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:02:939None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:02:961None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:02:982None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:03:003None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:03:068NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:54:03:306NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:54:04:123None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:04:645None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:04:918None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:04:936None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:04:958None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:04:978None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:05:046NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:54:06:138None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:06:479NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:54:06:479NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:54:06:479NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:54:06:674None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:06:946None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:06:964None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:06:985None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:07:006None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:07:072NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:54:07:791NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:54:07:792NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:54:07:792NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:54:07:794None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #36222 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:07:794None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #36220 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:07:795NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:54:07:795None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #36218 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:07:798None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #36224 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:07:900NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:07:900NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:07:900NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:08:978None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:08:998None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:09:057None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:09:085NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:54:09:085NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:54:09:085NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:54:09:097None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Germany #36229 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:09:142None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:09:182NoneAI Synchronization took 73,0362ms at frame 30747 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:54:10:306NoneCan't find entity 35572 of ongoing task. Fails the task 13235.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:10:392None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:10:922None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:11:490None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Swahili #36235 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:11:796None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:11:824None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:11:885None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:11:913None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:11:999NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:54:12:000NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:54:12:000NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:54:12:295NoneThe AI decision process took 2,4 seconds to be executed (0,6 seconds of AI processing and 1,8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:54:12:322NonePresentation Battle 36236: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:12:323NonePresentation Battle 36236: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:12:323NonePresentation Battle 36236: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=29939. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:12:323None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29939 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:12:323NonePresentation Battle 36236: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:12:323NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:12:324NoneRestorePresentationBattlePreview created ticket #229701.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:12:324NonePresentation Battle 36236: Execute action[3]: ParticipantJoined. EmpireIndex=28, Guid=36229, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:12:324None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #36229 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:12:324NonePresentation Battle 36236: Execute action[4]: ParticipantJoined. EmpireIndex=4, Guid=33544, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:12:324None[Preview] PresentationArmy LandUnit_Era3_GhanaEmpire_CamelCavalry #33544 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:12:324NonePresentation Battle 36236: Execute action[5]: ParticipantJoined. EmpireIndex=4, Guid=29939, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:12:324None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29939 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:12:324NonePresentation Battle 36236: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:12:325NonePresentation Battle 36236: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:12:325NonePresentation Battle 36236: Execute action[7]: ReportDeploymentZone. EmpireIndex=28, Group=Attacker, deploymentTileCount=1 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:12:325NonePresentation Battle 36236: Execute action[8]: ReportDeploymentZone. EmpireIndex=4, Group=Defender, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:12:325NonePresentation Battle 36236: Execute action[9]: StartConfirmation. EmpireIndex=4 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:12:325None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26608 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:12:325None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26608 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:12:325None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26509 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:12:325None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26509 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:12:325None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28468 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:12:325None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28468 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:12:431NoneRequestRestoreAsyncOperation_Completed for ticket #229701.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:54:12:431NoneRestorePresentationBattlePreview skipped due to ended battle #36236
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:54:12:431NoneRequestAsyncOperation_Dismissed for ticket #229701.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:54:12:453NonePresentation Battle 36236: Execute action[10]: ContenderConfirmed. EmpireIndex=28 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:12:863None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:12:966NoneAI Synchronization took 65,6699ms at frame 30844 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:54:13:332NonePresentation Battle 36411: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:13:333NonePresentation Battle 36411: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:13:333NonePresentation Battle 36411: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=34870. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:13:333None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #34870 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:13:333NonePresentation Battle 36411: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=26505. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:13:333None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:13:333NonePresentation Battle 36411: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:13:333NonePresentation Battle 36411: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=26150, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:13:333None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:13:333NonePresentation Battle 36411: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=36421, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:13:334NonePresentation Battle 36411: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=26505, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:13:334None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26505 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:13:334NonePresentation Battle 36411: Execute action[7]: ParticipantJoined. EmpireIndex=7, Guid=36413, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:13:334NonePresentation Battle 36411: Execute action[8]: ParticipantJoined. EmpireIndex=7, Guid=6535, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:13:334NonePresentation Battle 36411: Execute action[9]: ParticipantJoined. EmpireIndex=7, Guid=34870, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:13:334None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #34870 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:13:334NonePresentation Battle 36411: Execute action[10]: StartSiege. EmpireIndex=1. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:13:334NonePresentation Battle 36411: Execute action[10]: UpdateSiegeStatus. Stock=0.00, Net=15.00. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:13:393None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:13:645NonePresentation Battle 36236: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:13:724NonePresentation Battle 36236: Execute action[12]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:13:724None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #36229 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:13:724None[Preview] PresentationArmy LandUnit_Era3_GhanaEmpire_CamelCavalry #33544 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:13:724None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29939 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:13:724None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #36229 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:13:724None[Preview] PresentationArmy LandUnit_Era3_GhanaEmpire_CamelCavalry #33544 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:13:724None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26608 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:13:724None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26608 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:13:724None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26509 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:13:724None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26509 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:13:724None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28468 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:13:724None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28468 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:13:724None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29939 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:13:724NoneReleasePresentationBattlePreview attacker #36229, defender #33544
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:13:724NoneHidePresentationBattlePreview attacker #36229, defender #33544
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:54:13:724None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #36229 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:13:724None[Preview] PresentationArmy LandUnit_Era3_GhanaEmpire_CamelCavalry #33544 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:13:724None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #36229 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:13:724None[Preview] PresentationArmy LandUnit_Era3_GhanaEmpire_CamelCavalry #33544 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:13:853None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:14:011NoneCan't find entity 33071 of ongoing task. Fails the task 19898.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:14:115None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:14:134None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:14:225None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:14:246None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:14:318NoneThe AI decision process took 1,4 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:54:14:662NoneAI Synchronization took 68,9475ms at frame 30938 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:54:14:958NonePresentation Battle 36605: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:14:959NonePresentation Battle 36605: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:14:959NonePresentation Battle 36605: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:14:959NonePresentation Battle 36605: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=26497, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:14:959None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26497 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:14:959NonePresentation Battle 36605: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=36615, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:14:959NonePresentation Battle 36605: Execute action[4]: ParticipantJoined. EmpireIndex=7, Guid=36607, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:14:960NonePresentation Battle 36605: Execute action[5]: ParticipantJoined. EmpireIndex=7, Guid=16624, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:14:960NonePresentation Battle 36605: Execute action[6]: StartSiege. EmpireIndex=1. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:14:960NonePresentation Battle 36605: Execute action[6]: UpdateSiegeStatus. Stock=0.00, Net=7.00. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:14:960NonePresentation Battle 36411: Execute action[11]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:14:960NonePresentation Battle 36411: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:14:960NonePresentation Battle 36411: Execute action[12]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=23 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:14:960NonePresentation Battle 36411: Execute action[13]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=23 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:14:960NonePresentation Battle 36411: Execute action[14]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:14:960None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30403 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:14:960None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30403 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:15:037None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:15:393None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:15:684NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:54:15:684NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:54:15:684NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:54:15:754None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:15:774None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:15:792None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:15:822None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:15:934NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:54:16:111NoneAI Synchronization took 67,4806ms at frame 31015 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:54:16:425NonePresentation Battle 36605: Execute action[7]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:16:425NonePresentation Battle 36605: Execute action[7]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:16:426NonePresentation Battle 36605: Execute action[8]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:16:426NonePresentation Battle 36605: Execute action[9]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=1 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:16:426NonePresentation Battle 36605: Execute action[10]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:16:426None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #27118 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:16:426None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #27118 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:16:426NonePresentation Battle 36411: Execute action[15]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:16:447None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:16:782None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:16:898NoneCan't find entity 33732 of ongoing task. Fails the task 19739.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:17:042NonePresentation Battle 36411: Execute action[16]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:17:042NonePresentation Battle 36411: Execute action[17]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:17:042None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:17:042None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:17:043None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30403 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:17:043None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30403 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:17:043NoneCould not find PresentationBattlePreview with armyEntityGUID=26150, targetEntityGUID=14279.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:17:125None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:17:145None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:17:164None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:17:192None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #29138 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:17:193None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:17:258NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:54:17:483NoneAI Synchronization took 70,2388ms at frame 31081 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:54:17:526NoneArmy 26505 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.StealthMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:54:17:836NonePresentation Battle 36605: Execute action[11]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:17:875None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:18:122NonePresentation Battle 36605: Execute action[12]: StartReinforcement. EmpireIndex=7. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:18:122NonePresentation Battle 36605: Execute action[13]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=34032. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:18:122None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #34032 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:18:219None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:18:342NoneCan't find entity 27936 of ongoing task. Fails the task 17096.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:18:470NonePresentation Battle 36605: Execute action[14]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:18:470NonePresentation Battle 36605: Execute action[15]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:18:470None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #26497 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:18:470None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #26497 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:18:472None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #27118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:18:472None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #27118 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:18:472NoneCould not find PresentationBattlePreview with armyEntityGUID=26497, targetEntityGUID=8403.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:18:562None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:18:592None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:18:613None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:18:633None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:18:700NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:54:18:703None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:18:847NoneAI Synchronization took 71,1328ms at frame 31140 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:54:19:015None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:19:040None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:19:106None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #36804 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:19:176None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:19:510None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:19:581NoneArmy 34032 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:54:19:610NoneCan't find entity 16624 of ongoing task. Fails the task 20018.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:19:661None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:19:682None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:19:711None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:19:732None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:19:987NoneAI Synchronization took 61,3153ms at frame 31188 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:54:20:306None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:20:618None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:20:764None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:20:794None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:20:816None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:20:835None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:21:040NonePresentation Battle 36805: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:21:040NonePresentation Battle 36805: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:21:040NonePresentation Battle 36805: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=30787. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:21:040None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30787 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:21:040NonePresentation Battle 36805: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=24937. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:21:040None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24937 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:21:041NonePresentation Battle 36805: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:21:041NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:21:041NoneRestorePresentationBattlePreview created ticket #230175.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:21:041NonePresentation Battle 36805: Execute action[4]: ParticipantJoined. EmpireIndex=28, Guid=36229, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:21:041None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #36229 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:21:041NonePresentation Battle 36805: Execute action[5]: ParticipantJoined. EmpireIndex=4, Guid=33544, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:21:042None[Preview] PresentationArmy LandUnit_Era3_GhanaEmpire_CamelCavalry #33544 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:21:042NonePresentation Battle 36805: Execute action[6]: ParticipantJoined. EmpireIndex=4, Guid=30787, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:21:042None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30787 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:21:042NonePresentation Battle 36805: Execute action[7]: ParticipantJoined. EmpireIndex=4, Guid=24937, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:21:042None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24937 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:21:042NonePresentation Battle 36805: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:21:042NonePresentation Battle 36805: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:21:042NonePresentation Battle 36805: Execute action[9]: ReportDeploymentZone. EmpireIndex=28, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:21:042NonePresentation Battle 36805: Execute action[10]: ReportDeploymentZone. EmpireIndex=4, Group=Defender, deploymentTileCount=23 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:21:043NonePresentation Battle 36805: Execute action[11]: StartConfirmation. EmpireIndex=4 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:21:043None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26509 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:21:043None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26509 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:21:043NonePresentation Battle 36805: Execute action[12]: ContenderConfirmed. EmpireIndex=28 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:21:074NoneAI Synchronization took 62,6627ms at frame 31215 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:54:21:098NoneRequestRestoreAsyncOperation_Completed for ticket #230175.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:54:21:098NoneRestorePresentationBattlePreview skipped due to ended battle #36805
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:54:21:098NoneRequestAsyncOperation_Dismissed for ticket #230175.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:54:21:413None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:21:591NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:54:21:591NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:54:21:620NonePresentation Battle 36805: Execute action[13]: ContenderConfirmed. EmpireIndex=4 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:21:620NonePresentation Battle 36805: Execute action[14]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:21:620None[Preview] PresentationArmy LandUnit_Era3_GhanaEmpire_CamelCavalry #33544 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:21:620None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24937 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:21:620None[Preview] PresentationArmy LandUnit_Era3_GhanaEmpire_CamelCavalry #33544 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:21:620None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26509 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:21:620None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26509 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:21:620None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24937 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:21:620NoneReleasePresentationBattlePreview attacker #36229, defender #33544
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:21:620NoneHidePresentationBattlePreview attacker #36229, defender #33544
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:54:21:620None[Preview] PresentationArmy LandUnit_Era3_GhanaEmpire_CamelCavalry #33544 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:21:621None[Preview] PresentationArmy LandUnit_Era3_GhanaEmpire_CamelCavalry #33544 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:21:806None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:21:992None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:22:013None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:22:036None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:22:054None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:22:098NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:54:22:230NoneAI Synchronization took 67,7589ms at frame 31245 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:54:22:525None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:22:591NoneArmy 30787 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BackToBase, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:54:22:825None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:22:997None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:23:016None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:23:036None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:23:056None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:23:466None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:23:689NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:54:23:689NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:54:23:689NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:54:23:832None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:23:973None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:23:994None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:24:015None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:24:032None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:24:224NoneAI Synchronization took 66,3816ms at frame 31282 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:54:24:538None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:24:843None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:24:983None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:25:012None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:25:032None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:25:053None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:26:525None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:26:824None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:26:976None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:26:997None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:27:015None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:27:034None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:27:127None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #27116 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:28:519None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:28:820None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:28:963None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:28:982None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:29:001None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:29:021None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:30:531None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:30:840None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:30:979None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:30:999None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:31:018None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:31:039None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:31:283None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #27118 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:31:825None[EGS] [LogHttp] [Warning] 0000021C08AEA1E0: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:31:825None[EGS] [LogHttp] [Warning] 0000021C08AEA1E0: libcurl info message cache 0 (
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:31:825None[EGS] [LogHttp] [Warning] 0000021C08AEA1E0: libcurl info message cache 1 (Closing connection -1)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:31:825None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:31:825None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:31:825None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:32:000NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:54:32:000NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:54:32:001NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:54:32:532None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:32:843None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:32:985None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:33:006None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:33:025None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:33:044None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:34:532None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:34:841None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:34:977None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:34:996None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:35:018None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:35:041None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:35:460None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:36:405NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:54:36:405NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:54:36:405NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:54:36:533None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:36:835None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:36:976None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:36:995None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:37:016None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:37:035None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:38:535None[Empire 2] No suitable tiles found to place construction Extension_Base_Science in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:38:837None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:38:966None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:38:985None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:39:008None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:39:027None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:39:156NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:54:39:156NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:54:39:156NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:54:39:170None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #36922 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:39:171None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #36916 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:39:173None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #36918 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:39:173NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:54:39:288NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:39:288NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:39:289NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:40:404None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:40:424None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:40:440None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:40:589NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:54:40:589NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:54:40:589NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:54:40:735NoneAI Synchronization took 71,1813ms at frame 31329 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:54:41:643NoneCan't find entity 36220 of ongoing task. Fails the task 13489.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:41:726None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:42:392None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:42:392None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:43:076None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:43:105None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:43:186None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:43:213None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:43:421NoneThe AI decision process took 2,2 seconds to be executed (0,6 seconds of AI processing and 1,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:54:43:745None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:43:745None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.InvokeJavascriptCallback
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:43:812None[EGS] [LogEOSAnalytics] [Verbose] Record Event: eos.social.heartbeat
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:43:812None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:43:812None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.InvokeJavascriptCallback
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:43:836None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.EvaluateJS
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:43:836None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.EvaluateJavascriptResult
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:43:857None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.EvaluateJS
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:43:857None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.EvaluateJavascriptResult
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:44:092None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #28268 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:44:195None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #36226 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:44:487NoneAI Synchronization took 71,7931ms at frame 31436 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:54:44:964None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:45:171None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #28268 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:45:297NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:54:45:380None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:45:381None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:45:381None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:45:643None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:45:673None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:45:754None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:45:785None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:45:877None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #33022 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:45:886NoneThe AI decision process took 1,4 seconds to be executed (0,6 seconds of AI processing and 0,8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:54:45:990NonePresentation Battle 36931: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:45:990NonePresentation Battle 36931: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:45:990NonePresentation Battle 36931: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=34055. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:45:990None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #34055 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:45:990NonePresentation Battle 36931: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:45:990NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:45:992NoneRestorePresentationBattlePreview created ticket #230864.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:45:992NonePresentation Battle 36931: Execute action[3]: ParticipantJoined. EmpireIndex=23, Guid=29138, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:45:992None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #29138 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:45:992NonePresentation Battle 36931: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=33022, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:45:992None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #33022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:45:992NonePresentation Battle 36931: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=34055, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:45:992None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #34055 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:45:992NonePresentation Battle 36931: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:45:992NonePresentation Battle 36931: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:45:992NonePresentation Battle 36931: Execute action[7]: ReportDeploymentZone. EmpireIndex=23, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:45:993NonePresentation Battle 36931: Execute action[8]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=2 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:45:993NonePresentation Battle 36931: Execute action[9]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:45:993None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25559 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:45:993None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25559 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:45:993NonePresentation Battle 36931: Execute action[10]: ContenderConfirmed. EmpireIndex=23 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:46:085NoneAI Synchronization took 77,2031ms at frame 31511 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:54:46:097NoneRequestRestoreAsyncOperation_Completed for ticket #230864.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:54:46:097NoneRestorePresentationBattlePreview skipped due to ended battle #36931
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:54:46:097NoneRequestAsyncOperation_Dismissed for ticket #230864.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:54:46:183None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #28268 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:46:469NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:54:46:469NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:54:46:469NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:54:46:608None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:46:677None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #29138 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:46:678NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:54:46:717NonePresentation Battle 36931: Execute action[11]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:46:717NonePresentation Battle 36931: Execute action[12]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:46:717None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #33022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:46:717None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #34055 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:46:717None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #33022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:46:717None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25559 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:46:717None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25559 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:46:717None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #34055 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:46:717NoneReleasePresentationBattlePreview attacker #29138, defender #33022
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:46:717NoneHidePresentationBattlePreview attacker #29138, defender #33022
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:54:46:717None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #33022 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:46:717None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #33022 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:46:982None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:46:982None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:47:185None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:47:204None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:47:227None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:47:246None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:47:326NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:54:47:480None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #35158 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:47:521NoneAI Synchronization took 80,0601ms at frame 31568 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:54:48:055None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:48:386None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:48:386None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:48:629None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:48:647None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:48:667None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:48:689None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:48:738None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:48:780NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:54:48:791NonePresentation Battle 36996: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:48:791NonePresentation Battle 36996: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:48:791NonePresentation Battle 36996: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=25. ParticipantGuid=31050. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:48:791None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #31050 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:48:791NonePresentation Battle 36996: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:48:792NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:48:792NoneRestorePresentationBattlePreview created ticket #231051.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:48:792NonePresentation Battle 36996: Execute action[3]: ParticipantJoined. EmpireIndex=25, Guid=25559, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:48:792None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25559 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:48:792NonePresentation Battle 36996: Execute action[4]: ParticipantJoined. EmpireIndex=25, Guid=31050, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:48:792None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #31050 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:48:792NonePresentation Battle 36996: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=34055, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:48:793None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #34055 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:48:793NonePresentation Battle 36996: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:48:793NonePresentation Battle 36996: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:48:793NonePresentation Battle 36996: Execute action[7]: ReportDeploymentZone. EmpireIndex=25, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:48:793NonePresentation Battle 36996: Execute action[8]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=1 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:48:793NonePresentation Battle 36996: Execute action[9]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:48:793NonePresentation Battle 36996: Execute action[10]: ContenderConfirmed. EmpireIndex=25 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:48:840NoneRequestRestoreAsyncOperation_Completed for ticket #231051.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:54:48:840NoneRestorePresentationBattlePreview skipped due to ended battle #36996
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:54:48:840NoneRequestAsyncOperation_Dismissed for ticket #231051.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:54:49:105NoneAI Synchronization took 76,856ms at frame 31629 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:54:49:544None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:49:613NonePresentation Battle 36996: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:49:707NonePresentation Battle 36996: Execute action[12]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:54:49:707None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25559 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:49:707None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #31050 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:49:707None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #34055 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:49:707None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25559 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:49:707None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #34055 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:49:707None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #31050 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:49:707NoneReleasePresentationBattlePreview attacker #25559, defender #34055
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:49:707NoneHidePresentationBattlePreview attacker #25559, defender #34055
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:54:49:707None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25559 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:49:707None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #34055 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:49:707None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25559 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:49:707None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #34055 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:50:050None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:50:050None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:50:153NoneNo Unit can be kept to improve that army (Empire '7' Army '31348' for ArmyType 'NavalExplorer')
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:50:264None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:50:277None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Swahili #37060 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:50:293None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:50:313None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:50:332None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:50:366NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:54:50:512NoneAI Synchronization took 69,8841ms at frame 31692 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:54:50:866None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:51:309None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:51:309None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:51:428NoneCan't find entity 33732 of ongoing task. Fails the task 20141.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:51:513None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:51:532None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:51:552None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:51:574None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:51:637NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:54:51:799NoneAI Synchronization took 80,0848ms at frame 31737 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:54:52:159None[Empire 2] Army 36220 @ [125, 19] is far form 36918 @ [123, 22]
Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)
19:54:52:166None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:52:609None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:52:609None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:52:766NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:54:52:766NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:54:52:766NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:54:52:776None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:52:795None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:52:815None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:52:838None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:52:883NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:54:53:050NoneAI Synchronization took 80,9689ms at frame 31759 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:54:53:359None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #35158 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:53:424None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:53:876None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:53:876None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:54:069None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:54:099None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:54:118None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:54:137None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:54:184NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:54:54:325NoneAI Synchronization took 80,6079ms at frame 31789 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:54:54:634None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #33049 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:54:685None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:55:149None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:55:149None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:55:302None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:55:322None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:55:341None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:55:360None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:55:412NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:54:55:895None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:56:356None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:56:356None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:56:507None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:56:524None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:56:545None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:56:566None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:56:611NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:54:56:754NoneAI Synchronization took 82,6019ms at frame 31813 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:54:57:100None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:57:536None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:57:536None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:54:57:685None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:57:706None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:57:724None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:57:745None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:54:57:789NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:54:58:070NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:54:58:070NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:54:58:070NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:54:58:079NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:54:58:080None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37062 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:58:080NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:54:58:089None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37067 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:58:089NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:54:58:089NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:54:58:090None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #37073 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:58:091None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37071 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:54:58:149NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:58:149NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:58:149NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:54:59:293None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:59:302NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:54:59:303NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:54:59:303NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:54:59:317None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:59:362None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:54:59:452NoneAI Synchronization took 79,8973ms at frame 31833 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:55:00:720NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:55:00:721NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:55:00:722NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:55:00:747None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #32983 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:55:01:080NoneCan't find entity 36222 of ongoing task. Fails the task 13500.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:01:216None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:01:227None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #37084 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:55:01:793None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:01:793None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:02:152NoneCan't find entity 36235 of ongoing task. Fails the task 20027.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:02:294None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Swahili #37085 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:55:02:513None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:02:546None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:02:629None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:02:683None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:03:138NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:55:03:138NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:55:03:138NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:55:03:145NoneThe AI decision process took 3,0 seconds to be executed (0,8 seconds of AI processing and 2,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:03:313UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular281
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:55:03:958NoneAI Synchronization took 55,866ms at frame 31926 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:55:04:348None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37086 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:55:04:501None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:04:569None[Empire 2] Army 36222 @ [131, 38] is far form 37073 @ [129, 30]
Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)
19:55:04:970None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:04:970None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:05:248None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:05:279None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:05:321None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:55:05:359None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:05:380None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:05:470NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:05:969NoneAI Synchronization took 57,6055ms at frame 32034 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:55:06:405None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:06:722None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:06:722None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:06:869NoneNo Unit can be kept to improve that army (Empire '7' Army '25696' for ArmyType 'NavalExplorer')
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:07:135None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:07:155None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:07:175None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:07:194None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:07:244NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:07:507NoneAI Synchronization took 55,4829ms at frame 32110 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:55:07:984None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:08:306None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:08:306None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:08:516None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:08:534None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:08:556None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:08:585None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:08:656NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:08:802NoneAI Synchronization took 61,749ms at frame 32174 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:55:09:157NoneCan't find entity 37073 of ongoing task. Fails the task 13653.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:09:198None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:09:523None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:09:523None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:09:683None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:09:703None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:09:723None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:09:745None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:10:003NoneAI Synchronization took 64,2842ms at frame 32224 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:55:10:436None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:10:724None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:10:724None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:10:780None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #33107 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:55:10:904None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:10:936None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:10:954None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:10:974None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:11:019NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:11:242NoneAI Synchronization took 65,8543ms at frame 32255 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:55:11:673None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:11:964None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:11:964None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:12:117None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:12:138None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:12:156None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:12:177None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:12:367NoneAI Synchronization took 64,9875ms at frame 32277 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:55:12:803None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:13:085None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:13:085None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:13:244None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:13:265None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:13:285None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:13:306None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:13:484NoneAI Synchronization took 65,0555ms at frame 32286 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:55:13:730NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:55:13:730NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:55:13:730NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:55:13:936None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:14:202None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:14:202None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:14:355None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:14:374None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:14:394None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:14:413None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:14:957None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:15:217None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:15:217None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:15:363None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:15:386None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:15:405None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:15:427None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:15:740NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:55:15:740NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:55:15:740NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:55:15:758None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #37102 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:55:15:758NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:55:15:759None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37094 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:55:15:759None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #37100 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:55:15:761None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37092 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:55:15:816NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:15:817NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:15:817NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:16:966None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:55:16:986None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:55:17:002None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:55:17:036NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:55:17:037NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:55:17:037NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:55:17:176NoneAI Synchronization took 69,4995ms at frame 32324 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:55:18:132None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37108 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:55:18:438None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:18:855None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #37110 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:55:19:020None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:55:19:059None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:19:060None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:19:276None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:55:19:298None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:55:19:530None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Swahili #37112 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:55:19:531None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Swahili #37111 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:55:19:865None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:19:906None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:19:973None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:20:002None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:20:148NoneThe AI decision process took 2,4 seconds to be executed (0,6 seconds of AI processing and 1,8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:20:631NoneAI Synchronization took 57,4437ms at frame 32406 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:55:20:950None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #34269 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:55:21:143NoneCan't find entity 36222 of ongoing task. Fails the task 13702.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:21:197None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:21:641None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:21:641None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:21:839NoneCan't find entity 25696 of ongoing task. Fails the task 20043.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:22:020None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:22:042None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:22:171None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:22:192None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:22:217NoneThe AI decision process took 1,6 seconds to be executed (0,6 seconds of AI processing and 1,0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:22:330None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #36226 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:55:22:520None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:55:22:695NoneAI Synchronization took 59,8779ms at frame 32484 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:55:23:101NoneCan't find entity 37073 of ongoing task. Fails the task 13707.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:23:138None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:23:457None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:23:457None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:23:671None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:23:691None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:23:735None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:23:753None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:23:822NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:24:068NoneAI Synchronization took 70,168ms at frame 32559 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:55:24:598NoneCan't find entity 36222 of ongoing task. Fails the task 13757.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:24:630None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:24:945None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:24:945None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:25:143None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:25:166None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:25:203None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:25:224None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:25:285NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:25:540NoneAI Synchronization took 77,5277ms at frame 32628 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:55:25:948None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #31194 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:55:26:037None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:26:238None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #31360 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:55:26:344None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:26:344None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:26:521None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:26:541None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:26:581None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:26:601None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:26:630NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:26:856NoneAI Synchronization took 72,7864ms at frame 32668 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:55:26:865None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #36226 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:55:27:365None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:27:685None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:27:685None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:27:868None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:27:890None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:27:930None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:27:952None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:27:977NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:28:140NoneAI Synchronization took 73,8075ms at frame 32703 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:55:28:517NoneCan't find entity 37073 of ongoing task. Fails the task 13767.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:28:553None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:28:856None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:28:856None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:29:005None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:29:025None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:29:066None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:29:084None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:29:162None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #35471 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:55:29:188NonePresentation Battle 37113: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:55:29:189NonePresentation Battle 37113: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:55:29:189NonePresentation Battle 37113: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=33022. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:55:29:189None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #33022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:29:189NonePresentation Battle 37113: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:55:29:189NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:29:190NoneRestorePresentationBattlePreview created ticket #232904.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:29:190NonePresentation Battle 37113: Execute action[3]: ParticipantJoined. EmpireIndex=23, Guid=25871, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:55:29:190None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:29:190NonePresentation Battle 37113: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=35471, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:55:29:190None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #35471 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:29:190NonePresentation Battle 37113: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=33022, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:55:29:190None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #33022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:29:190NonePresentation Battle 37113: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:55:29:191NonePresentation Battle 37113: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:55:29:191NonePresentation Battle 37113: Execute action[7]: ReportDeploymentZone. EmpireIndex=23, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:55:29:191NonePresentation Battle 37113: Execute action[8]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:55:29:191NonePresentation Battle 37113: Execute action[9]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:55:29:191NonePresentation Battle 37113: Execute action[10]: ContenderConfirmed. EmpireIndex=23 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:55:29:231NoneRequestRestoreAsyncOperation_Completed for ticket #232904.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:55:29:231NoneRestorePresentationBattlePreview skipped due to ended battle #37113
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:55:29:231NoneRequestAsyncOperation_Dismissed for ticket #232904.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:55:29:292NoneAI Synchronization took 77,0125ms at frame 32725 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:55:29:771None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:29:867NonePresentation Battle 37113: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:55:29:990NonePresentation Battle 37113: Execute action[12]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:55:29:990None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:29:990None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #35471 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:29:990None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #33022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:29:990None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:29:990None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #35471 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:29:991None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #33022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:29:991NoneReleasePresentationBattlePreview attacker #25871, defender #35471
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:29:991NoneHidePresentationBattlePreview attacker #25871, defender #35471
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:55:29:991None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:29:991None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #35471 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:29:991None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:29:991None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #35471 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:55:30:076None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:30:076None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:30:226None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:30:247None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:30:287None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:30:309None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:30:339NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:30:505NoneAI Synchronization took 75,3023ms at frame 32745 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:55:30:974None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:31:044NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:55:31:044NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:55:31:044NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:55:31:258None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:31:258None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:31:408None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:31:426None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:31:469None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:31:488None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:31:516NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:31:825None[EGS] [LogHttp] [Warning] 0000021C08AED060: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:55:31:825None[EGS] [LogHttp] [Warning] 0000021C08AED060: libcurl info message cache 0 (
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:55:31:825None[EGS] [LogHttp] [Warning] 0000021C08AED060: libcurl info message cache 1 (Closing connection -1)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:55:31:825None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:55:31:825None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:55:31:825None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:55:32:063None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:32:324None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:32:324None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:32:476None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:32:494None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:32:525None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:32:546None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:33:103None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:33:385None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:33:385None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:33:548None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:33:566None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:33:605None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:33:624None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:33:656NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:34:171None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:34:448None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:34:448None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:34:604None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:34:619None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #35471 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:55:34:626None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:34:664None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:34:686None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:34:712NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:35:455NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:55:35:455NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:55:35:455NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:55:35:563None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:55:36:175None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:36:459None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:36:459None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:36:609None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:36:631None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:36:672None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:36:691None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:36:719NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:38:179None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:38:453None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:38:453None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:38:602None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:38:623None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:38:664None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:38:685None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:38:713NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:40:176None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:40:404None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:55:40:436None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:40:436None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:40:589None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:40:608None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:40:651None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:40:668None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:42:182None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:42:480None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:42:481None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:42:637None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:42:657None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:42:698None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:42:718None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:42:745NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:44:177None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:44:462None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:44:462None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:44:612None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:44:633None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:44:674None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:44:694None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:44:720NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:45:158NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:55:45:158NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:55:45:158NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:55:46:180None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:46:457None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:46:457None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:46:603None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:46:624None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:46:665None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:46:686None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:46:713NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:48:174None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:48:451None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:48:451None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:48:601None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:48:622None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:48:662NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:55:48:665None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:48:683None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:50:198None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:50:482None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:50:482None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:50:634None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:50:654None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:50:695None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:50:715None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:50:741NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:52:167None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:52:479None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:52:479None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:52:640None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:52:660None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:52:698None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:52:720None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:52:745NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:54:175None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:54:454None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:54:454None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:54:605None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:54:626None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:54:664None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:54:687None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:56:191None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:56:476None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:56:476None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:56:624None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:56:644None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:56:683None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:56:704None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:56:729NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:55:56:870NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:55:56:870NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:55:56:870NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:55:58:209None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:58:492None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:58:492None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:55:58:573NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:55:58:573NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:55:58:573NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:55:58:644None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:58:663None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:58:705None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:58:726None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:55:58:753NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:56:00:196None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:00:500None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:00:500None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:00:663None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:00:683None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:00:723None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:00:745None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:00:773NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:56:02:184None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:02:467None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:02:467None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:02:619None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:02:638None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:02:680None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:02:698None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:02:723NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:56:03:288NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:56:03:288NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:56:03:288NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:56:03:292None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37225 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:03:293None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37219 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:03:294None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37222 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:03:294NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:56:03:295None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #37228 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:03:295None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #37230 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:03:297None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #37232 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:03:365NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:03:365NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:03:365NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:04:488None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:56:04:505None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:56:04:521None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:56:04:656NoneUnable to find element inside database of type Amplitude.Mercury.UI.UIFx.UIFxDefinition (name: B_RoundTechno).
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
19:56:04:692NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:56:04:692NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:56:04:692NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:56:04:835NoneAI Synchronization took 74,8045ms at frame 32847 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:56:05:993NoneCan't find entity 36222 of ongoing task. Fails the task 13773.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:06:055None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:07:014None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:07:479NoneCan't find entity 33319 of ongoing task. Fails the task 20471.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:07:529NonePresentation Battle 37239: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:07:529NonePresentation Battle 37239: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:07:529NonePresentation Battle 37239: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:07:529NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:07:530NoneRestorePresentationBattlePreview created ticket #233529.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:07:530NonePresentation Battle 37239: Execute action[2]: ParticipantJoined. EmpireIndex=2, Guid=29542, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:07:530None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29542 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:07:530NonePresentation Battle 37239: Execute action[3]: ParticipantJoined. EmpireIndex=6, Guid=31360, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:07:530None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #31360 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:07:530NonePresentation Battle 37239: Execute action[4]: ParticipantJoined. EmpireIndex=6, Guid=23445, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:07:530None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #23445 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:07:530NonePresentation Battle 37239: Execute action[5]: ParticipantJoined. EmpireIndex=6, Guid=36226, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:07:530None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #36226 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:07:531NonePresentation Battle 37239: Execute action[6]: ParticipantJoined. EmpireIndex=6, Guid=19981, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:07:531None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19981 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:07:531NonePresentation Battle 37239: Execute action[7]: ParticipantJoined. EmpireIndex=6, Guid=33547, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:07:531None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #33547 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:07:531NonePresentation Battle 37239: Execute action[8]: ParticipantJoined. EmpireIndex=6, Guid=19222, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:07:531None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #19222 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:07:531NonePresentation Battle 37239: Execute action[9]: ParticipantJoined. EmpireIndex=6, Guid=27770, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:07:531None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27770 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:07:531NonePresentation Battle 37239: Execute action[10]: ParticipantJoined. EmpireIndex=6, Guid=18451, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:07:531None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18451 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:07:531NonePresentation Battle 37239: Execute action[11]: ParticipantJoined. EmpireIndex=6, Guid=29175, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:07:531None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29175 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:07:531NonePresentation Battle 37239: Execute action[12]: ParticipantJoined. EmpireIndex=6, Guid=32946, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:07:531None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32946 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:07:531NonePresentation Battle 37239: Execute action[13]: ParticipantJoined. EmpireIndex=6, Guid=29629, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:07:531None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29629 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:07:531NonePresentation Battle 37239: Execute action[14]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:07:532NonePresentation Battle 37239: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:07:532NonePresentation Battle 37239: Execute action[15]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:07:532NonePresentation Battle 37239: Execute action[16]: ReportDeploymentZone. EmpireIndex=6, Group=Defender, deploymentTileCount=40 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:07:532NonePresentation Battle 37239: Execute action[17]: StartConfirmation. EmpireIndex=6 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:07:622None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Swahili #37372 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:07:710NoneRequestRestoreAsyncOperation_Completed for ticket #233529.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:56:07:710NoneRestorePresentationBattlePreview skipped due to ended battle #37239
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:56:07:710NoneRequestAsyncOperation_Dismissed for ticket #233529.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:56:07:763None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #26951 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:07:876None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:07:913None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:08:000None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:08:013None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:08:262NoneThe AI decision process took 2,9 seconds to be executed (0,9 seconds of AI processing and 2,1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:56:08:733NoneAI Synchronization took 60,7856ms at frame 32937 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:56:08:888None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #28268 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:09:500None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:09:530NonePresentation Battle 37239: Execute action[18]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:09:625NonePresentation Battle 37239: Execute action[19]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:09:625None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29542 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:625None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #31360 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:625None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #23445 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:625None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #36226 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:625None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19981 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:625None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #33547 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:625None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #19222 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:625None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27770 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:625None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18451 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:625None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29175 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:625None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32946 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:625None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29629 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:625None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29542 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:625None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #31360 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:626None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #23445 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:626None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #36226 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:626None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19981 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:626None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #33547 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:626None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #19222 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:626None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27770 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:626None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18451 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:626None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29175 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:626None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32946 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:626None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29629 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:626NoneReleasePresentationBattlePreview attacker #29542, defender #31360
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:626NoneHidePresentationBattlePreview attacker #29542, defender #31360
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:56:09:626None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29542 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:626None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #31360 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:626None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29542 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:09:626None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #31360 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:10:002NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:56:10:083None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:10:305None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:10:343None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:10:389None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #25871 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:10:441None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:10:462None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:10:489NoneThe AI decision process took 1,8 seconds to be executed (0,9 seconds of AI processing and 0,9 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:56:10:756NoneAI Synchronization took 60,5708ms at frame 33021 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:56:11:271None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:11:512NoneAssistedArmy is not assigned to any MilitaryMission anymore. Fail task. (Task=23892, ArmyGuid=28457, AssistedArmyGuid=23881)
Amplitude.Mercury.AI.Brain.Actuators.ArmyAssistMissionActuator`2[[Amplitude.Mercury.AI.Brain.Tasks.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.BehaviorTrees.Major.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:56:11:842NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:56:11:874None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:11:991None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #29542 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:12:136None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:12:168None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:12:225None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:12:247None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:12:302NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:56:12:691NoneAI Synchronization took 65,294ms at frame 33097 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:56:12:827NoneCan't find entity 37071 of ongoing task. Fails the task 31303.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:12:827NoneCan't find entity 37222 of ongoing task. Fails the task 29838.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:13:186None[Empire 2] The task 14040:Build Creación de puesto de avanzada on [15, 33] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.
Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:13:266None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:13:579NoneCan't find entity 33094 of ongoing task. Fails the task 21388.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:13:579NoneCan't find entity 36224 of ongoing task. Fails the task 23888.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:13:655None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:13:841NoneCan't find entity 35767 of ongoing task. Fails the task 15497.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:13:981None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:13:999None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:14:050None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:14:071None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:14:129NoneThe AI decision process took 1,4 seconds to be executed (0,6 seconds of AI processing and 0,8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:56:14:347NoneAI Synchronization took 58,0303ms at frame 33166 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:56:14:475NoneCan't find entity 37094 of ongoing task. Fails the task 32174.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:14:692None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37385 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:14:855None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:15:153None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:15:326None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:15:347None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:15:405None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:15:425None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:15:458NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:56:15:668NoneAI Synchronization took 62,6648ms at frame 33233 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:56:16:084None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:16:373None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:16:534None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:16:556None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:16:606None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:16:625None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:16:817NoneAI Synchronization took 60,6664ms at frame 33264 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:56:17:290None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:17:583None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:17:725None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:17:745None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:17:803None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:17:825None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:17:854NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:56:18:009NoneAI Synchronization took 65,4583ms at frame 33289 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:56:18:501None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:18:805None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:18:965None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:18:986None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:19:033None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:19:055None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:19:081NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:56:19:205NoneAI Synchronization took 60,0589ms at frame 33308 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:56:19:285None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:56:19:410NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:56:19:541None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:56:19:560None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:56:19:677None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:19:949None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:20:110None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:20:130None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:20:181None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:20:200None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:20:230NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:56:20:775None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:21:057None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:21:199None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:21:219None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:21:279None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:21:299None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:21:331NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:56:22:776None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:23:068None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:23:210None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:23:228None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:23:278None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:23:302None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:23:330NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:56:24:773None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:25:045None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:25:196None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:25:218None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:25:278None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:25:296None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:25:323NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:56:26:131None[EGS] [LogEOS] [Info] Updating Product SDK Config, Time: 11814.125977
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:56:26:381None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:56:26:399None[EGS] [LogEOS] [Info] SDK Config Product Update Request Completed - No Change
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:56:26:399None[EGS] [LogEOS] [Info] ScheduleNextSDKConfigDataUpdate - Time: 11814.376953, Update Interval: 341.181671
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:56:26:769None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:27:050None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:27:204None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:27:224None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:27:273None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:27:293None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:27:320NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:56:28:865None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:29:139None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:29:281None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:29:300None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:29:351None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:29:372None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:29:398NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:56:30:504NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:56:30:504NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:56:30:505NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:56:30:517None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37392 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:30:517None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37389 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:30:518None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37387 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:30:520None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37394 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:30:521None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37397 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:30:523None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37399 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:30:525None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #37402 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:30:526None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #37404 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:30:527None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Swahili #37411 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:30:573NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:30:573NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:30:573NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:31:753None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:56:31:753None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:56:31:772None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:56:31:805NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:56:31:806NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:56:31:806NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:56:31:816None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #29542 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:31:818None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Germany #37414 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:31:829None[EGS] [LogHttp] [Warning] 0000021A34FC8790: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:56:31:829None[EGS] [LogHttp] [Warning] 0000021A34FC8790: libcurl info message cache 0 (
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:56:31:829None[EGS] [LogHttp] [Warning] 0000021A34FC8790: libcurl info message cache 1 (Closing connection -1)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:56:31:829None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:56:31:829None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:56:31:829None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:56:31:892NoneAI Synchronization took 60,1588ms at frame 33366 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:56:32:898None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #37420 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:33:345NoneCan't find entity 37232 of ongoing task. Fails the task 13787.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:33:434None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:34:193None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:35:684None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:35:781None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:36:026None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:36:084None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:36:308NoneInvalid Target (0, -1, )
Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:36:466NoneThe AI decision process took 3,9 seconds to be executed (0,7 seconds of AI processing and 3,3 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:56:36:991NoneInvalid Target (0, -1, )
Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:37:311None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #25871 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:37:311None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:37:369NoneAI Synchronization took 61,4589ms at frame 33469 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:56:37:588NoneCan't find entity 37225 of ongoing task. Fails the task 32248.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:38:260None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #37466 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:38:267None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:38:291NonePresentation Battle 37425: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:38:292NonePresentation Battle 37425: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:38:292NonePresentation Battle 37425: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:38:292NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:38:297NoneRestorePresentationBattlePreview created ticket #234971.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:38:297NonePresentation Battle 37425: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=37086, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:38:297None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37086 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:38:297NonePresentation Battle 37425: Execute action[3]: ParticipantJoined. EmpireIndex=19, Guid=7730, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:38:297None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #7730 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:38:297NonePresentation Battle 37425: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:38:298NonePresentation Battle 37425: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:38:298NonePresentation Battle 37425: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:38:298NonePresentation Battle 37425: Execute action[6]: ReportDeploymentZone. EmpireIndex=19, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:38:298NonePresentation Battle 37425: Execute action[7]: StartConfirmation. EmpireIndex=19 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:38:327None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #25871 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:38:360NoneRequestRestoreAsyncOperation_Completed for ticket #234971.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:56:38:360NoneRestorePresentationBattlePreview skipped due to ended battle #37425
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:56:38:360NoneRequestAsyncOperation_Dismissed for ticket #234971.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:56:38:849None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:39:174None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:39:194None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:39:284None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:39:311None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:39:321None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #36226 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:39:337NoneThe AI decision process took 2,0 seconds to be executed (0,8 seconds of AI processing and 1,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:56:39:418None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #25871 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:39:502NoneAI Synchronization took 66,4659ms at frame 33553 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:56:39:860NonePresentation Battle 37425: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:40:022NonePresentation Battle 37425: Execute action[9]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:56:40:022None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37086 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:40:022None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #7730 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:40:022None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37086 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:40:022None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #7730 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:40:022NoneReleasePresentationBattlePreview attacker #37086, defender #7730
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:40:022NoneHidePresentationBattlePreview attacker #37086, defender #7730
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:56:40:022None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37086 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:40:022None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #7730 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:40:022None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37086 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:40:022None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #7730 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:40:048NoneCan't find entity 36918 of ongoing task. Fails the task 13768.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:40:048NoneCan't find entity 37404 of ongoing task. Fails the task 13698.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:40:082None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:40:755None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:40:810NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:56:40:811NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:56:40:811NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:56:41:304None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:41:325None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:41:383None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:41:406None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:41:443NoneThe AI decision process took 1,9 seconds to be executed (0,7 seconds of AI processing and 1,3 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:56:41:495None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #33022 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:56:41:731NoneAI Synchronization took 61,4783ms at frame 33631 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:56:42:250None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:42:490NoneCan't find entity 27766 of ongoing task. Fails the task 21707.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:56:42:588None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:42:825None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:42:848None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:42:897None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:42:918None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:43:011NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:56:43:021NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:56:43:297NoneAI Synchronization took 62,7332ms at frame 33692 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:56:43:654None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:44:033NoneMaximum allocation passes count reached (100) for empire 5.
Amplitude.AI.Brain:Run()
19:56:44:076None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:44:266None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:44:286None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:44:364None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:44:388None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:44:417NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:56:44:616NoneAI Synchronization took 67,5898ms at frame 33740 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:56:44:954None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:45:306None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:45:467None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:45:501None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:45:548None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:45:571None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:45:754NoneAI Synchronization took 62,9179ms at frame 33770 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:56:46:126None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:46:489None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:46:666None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:46:686None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:46:738None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:46:758None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:46:785NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:56:46:906NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:56:46:936NoneAI Synchronization took 64,3794ms at frame 33795 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:56:47:303None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:47:643None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:47:806None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:47:824None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:47:886None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:47:906None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:48:087NoneAI Synchronization took 68,4227ms at frame 33809 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:56:48:472None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:48:795None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:48:955None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:48:974None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:49:026None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:49:049None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:49:513None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:49:844None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:50:016None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:50:034None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:50:085None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:50:106None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:51:519None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:51:841None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:52:013None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:52:033None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:52:083None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:52:103None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:53:505None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:53:856None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:54:026None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:54:045None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:54:096None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:54:116None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:55:503None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:55:835None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:56:004None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:56:028None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:56:089None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:56:107None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:57:501None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:57:843None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:57:994None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:58:013None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:58:063None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:58:086None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:56:58:094NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:56:58:094NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:56:58:094NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:56:59:496None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:56:59:838None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:00:002None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:00:022None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:00:073None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:00:096None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:00:205NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:57:00:206NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:57:00:206NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:57:00:226None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37488 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:57:00:227None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37483 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:57:00:229None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37495 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:57:00:229None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37493 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:57:00:231None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37491 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:57:00:233None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #37497 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:57:00:233None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Swahili #37499 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:57:00:358NoneAI Synchronization took 63,7027ms at frame 33848 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:57:00:428NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:00:428NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:00:429NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:01:452None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:57:01:452None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:57:01:475None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:57:01:601NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:57:01:601NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:57:01:601NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:57:02:494NoneCan't find entity 37389 of ongoing task. Fails the task 32464.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:02:494NoneCan't find entity 37399 of ongoing task. Fails the task 32247.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:02:494NoneCan't find entity 37228 of ongoing task. Fails the task 31561.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:02:769None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37505 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:57:03:265None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:04:029None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:04:032None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:04:513None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:57:05:013None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:05:036None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:05:103None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:05:118None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:05:680NoneThe AI decision process took 3,3 seconds to be executed (0,7 seconds of AI processing and 2,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:57:05:995None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #34352 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:57:06:240NoneAI Synchronization took 63,1981ms at frame 33944 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:57:06:437NoneCan't find entity 37094 of ongoing task. Fails the task 32416.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:06:444None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:57:06:520None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #25871 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:57:07:026None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:07:136None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #28268 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:57:07:417None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:57:07:566None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:07:566None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:07:918None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:07:989None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:08:048None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #32566 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:57:08:090None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:08:128None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:08:155NoneThe AI decision process took 1,9 seconds to be executed (0,7 seconds of AI processing and 1,3 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:57:08:313NoneAI Synchronization took 65,9435ms at frame 34011 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:57:08:785None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:09:237None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:09:237None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:09:489None[Empire 7] Army 37499 @ [56, 14] is far form 37112 @ [89, 23]
Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)
19:57:09:548None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #25867 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:57:09:564None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:09:584None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:09:656None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:09:675None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:09:726None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #25871 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:57:09:726None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #33022 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:57:09:755NonePresentation Battle 37523: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:09:756NonePresentation Battle 37523: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:09:756NonePresentation Battle 37523: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:09:756NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:09:756NoneRestorePresentationBattlePreview created ticket #236335.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:09:756NonePresentation Battle 37523: Execute action[2]: ParticipantJoined. EmpireIndex=23, Guid=25871, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:09:757None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:09:757NonePresentation Battle 37523: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=33022, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:09:757None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #33022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:09:757NonePresentation Battle 37523: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:09:757NonePresentation Battle 37523: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:09:757NonePresentation Battle 37523: Execute action[5]: ReportDeploymentZone. EmpireIndex=23, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:09:757NonePresentation Battle 37523: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:09:757NonePresentation Battle 37523: Execute action[7]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:09:770NoneThe AI decision process took 1,5 seconds to be executed (0,6 seconds of AI processing and 0,8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:57:09:859NonePresentation Battle 37523: Execute action[8]: ContenderConfirmed. EmpireIndex=23 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:09:859NoneRequestRestoreAsyncOperation_Completed for ticket #236335.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:57:09:859NoneRestorePresentationBattlePreview skipped due to ended battle #37523
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:57:09:859NoneRequestAsyncOperation_Dismissed for ticket #236335.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:57:10:233None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #5278 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:57:10:289NonePresentation Battle 37584: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:10:289NonePresentation Battle 37584: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:10:289NonePresentation Battle 37584: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:10:289NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:10:289NoneRestorePresentationBattlePreview created ticket #236362.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:10:289NonePresentation Battle 37584: Execute action[2]: ParticipantJoined. EmpireIndex=2, Guid=21875, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:10:291None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21875 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:10:291NonePresentation Battle 37584: Execute action[3]: ParticipantJoined. EmpireIndex=10, Guid=35158, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:10:291None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #35158 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:10:291NonePresentation Battle 37584: Execute action[4]: ParticipantJoined. EmpireIndex=10, Guid=26636, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:10:291None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26636 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:10:291NonePresentation Battle 37584: Execute action[5]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:10:291NonePresentation Battle 37584: Execute action[5]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:10:291NonePresentation Battle 37584: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:10:291NonePresentation Battle 37584: Execute action[7]: ReportDeploymentZone. EmpireIndex=10, Group=Defender, deploymentTileCount=19 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:10:292NonePresentation Battle 37584: Execute action[8]: StartConfirmation. EmpireIndex=10 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:10:365NoneAI Synchronization took 66,4579ms at frame 34106 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:57:10:377NoneRequestRestoreAsyncOperation_Completed for ticket #236362.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:57:10:377NoneRestorePresentationBattlePreview skipped due to ended battle #37584
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:57:10:377NoneRequestAsyncOperation_Dismissed for ticket #236362.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:57:10:800None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #33094 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:57:11:028None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:11:100NonePresentation Battle 37584: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:11:100NonePresentation Battle 37523: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:11:256NonePresentation Battle 37584: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:11:257None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21875 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:11:257None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #35158 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:11:257None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26636 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:11:257None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21875 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:11:257None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #35158 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:11:257None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26636 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:11:257NoneReleasePresentationBattlePreview attacker #21875, defender #35158
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:11:257NoneHidePresentationBattlePreview attacker #21875, defender #35158
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:57:11:257None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21875 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:11:257None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #35158 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:11:257None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21875 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:11:257None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #35158 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:11:257NonePresentation Battle 37523: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:57:11:257None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:11:257None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #33022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:11:257None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:11:257None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #33022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:11:258NoneReleasePresentationBattlePreview attacker #25871, defender #33022
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:11:258NoneHidePresentationBattlePreview attacker #25871, defender #33022
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:57:11:258None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:11:258None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #33022 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:11:258None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:11:258None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #33022 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:57:11:386None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:11:386None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:11:572None[Empire 7] Army 37499 @ [56, 14] is far form 37112 @ [89, 23]
Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)
19:57:11:612None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:11:636None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:11:686None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:11:712None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:11:742NoneThe AI decision process took 1,4 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:57:11:912NoneAI Synchronization took 64,185ms at frame 34170 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:57:12:302None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:12:606None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:12:606None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:12:847None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:12:866None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:12:915None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:12:934None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:13:004NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:57:13:218NoneAI Synchronization took 69,0482ms at frame 34213 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:57:13:684None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:14:030None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:14:030None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:14:198None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:14:219None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:14:270None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:14:289None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:14:318NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:57:14:480NoneAI Synchronization took 68,2343ms at frame 34239 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:57:14:935None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:15:246None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:15:246None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:15:379None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #33022 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:57:15:427None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:15:446None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:15:497None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:15:516None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:15:546NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:57:15:697NoneAI Synchronization took 65,1857ms at frame 34263 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:57:15:813NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:57:15:813NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:57:15:813NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:57:16:145None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:16:436None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:16:436None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:16:607None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:16:629None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:16:689None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:16:710None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:16:734NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:57:16:871NoneAI Synchronization took 67,0013ms at frame 34282 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:57:17:314None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:17:614None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:17:614None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:17:786None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:17:807None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:17:856None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:17:876None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:17:904NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:57:18:418NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:57:18:418NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:57:18:418NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:57:18:442None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:18:744None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:18:744None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:18:921None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:18:948None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:19:007None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:19:028None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:19:055NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:57:19:559None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:57:19:636None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:19:855None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:57:19:875None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:57:19:938None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:19:938None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:20:110None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:20:127None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:20:180None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:20:202None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:20:230NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:57:21:633None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:21:934None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:21:934None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:22:116None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:22:135None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:22:187None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:22:209None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:22:236NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:57:23:655None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:23:954None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:23:954None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:24:021NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:57:24:022NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:57:24:022NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:57:24:116None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:24:135None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:24:195None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:24:216None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:24:243NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:57:25:427NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:57:25:428NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
19:57:25:428NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
19:57:25:637None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:25:951None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:25:951None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:26:127None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:26:153None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:26:204None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:26:221None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:26:248NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:57:26:390None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:57:27:637None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:27:941None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:27:941None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:28:113None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:28:134None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:28:193None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:28:213None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:28:240NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:57:29:645None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:29:946None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:29:946None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:30:132None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:30:149None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:30:211None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:30:229None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:30:258NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:57:31:635None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:31:825None[EGS] [LogHttp] [Warning] 000002195690C1C0: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:57:31:825None[EGS] [LogHttp] [Warning] 000002195690C1C0: libcurl info message cache 0 (
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:57:31:825None[EGS] [LogHttp] [Warning] 000002195690C1C0: libcurl info message cache 1 (Closing connection -1)
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:57:31:825None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:57:31:825None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:57:31:825None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete
Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)
19:57:31:938None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:31:938None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:32:096UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular282
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:57:32:097UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/Item003' have resizable children but not enough space left for giving them a positive size.
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems() Amplitude.Mercury.UI.NarrativeWindow:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:57:32:098UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/Item003' have resizable children but not enough space left for giving them a positive size.
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary() Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems() Amplitude.Mercury.UI.NarrativeWindow:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:57:32:098None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:32:098UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/Item003' have resizable children but not enough space left for giving them a positive size.
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary() Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems() Amplitude.Mercury.UI.NarrativeWindow:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:57:32:098UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/Item003' have resizable children but not enough space left for giving them a positive size.
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems() Amplitude.Mercury.UI.NarrativeWindow:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:57:32:098UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/Item003' have resizable children but not enough space left for giving them a positive size.
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems() Amplitude.Mercury.UI.NarrativeWindow:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:57:32:098UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/Item003' have resizable children but not enough space left for giving them a positive size.
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems() Amplitude.Mercury.UI.NarrativeWindow:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:57:32:121None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:32:181None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:32:199None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:32:226NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:57:33:654None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:33:958None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:33:958None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
19:57:34:139None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:34:162None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:34:220None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:34:241None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.
Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()
19:57:34:268NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:57:35:029NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
19:57:35:029NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
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