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domingo, 13 de noviembre de 2022 7:57 p. m.
HUMANKIND V1.17.3494-S10, RELEASE (64-bit Standalone, build: 261377)

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19:57:35:031NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

19:57:35:598None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:57:35:677None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:35:981None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:35:981None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:36:151None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:36:172None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:36:234None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:36:254None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:36:282NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:57:36:389NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

19:57:36:389NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

19:57:36:389NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

19:57:36:393None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #37664 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:36:394None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #37657 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:36:396None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37655 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:36:396None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #37651 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:36:397None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37653 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:36:399None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #37666 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:36:501NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:36:501NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:36:501NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:37:645None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:57:37:662None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:57:37:681None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:57:37:879NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

19:57:37:879NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

19:57:37:879NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

19:57:37:898None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Germany #37670 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:37:966NoneAI Synchronization took 67,9367ms at frame 34358 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:38:581NoneCan't find entity 37493 of ongoing task. Fails the task 32246.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:38:581NoneCan't find entity 37488 of ongoing task. Fails the task 32521.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:39:016None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37675 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:39:017None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37674 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:39:333None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:39:408NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

19:57:39:408NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

19:57:39:408NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

19:57:39:599None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:39:812NoneCan't find entity 35173 of ongoing task. Fails the task 22853.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:39:982None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:39:982None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:40:845None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #34269 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:40:978None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:41:026None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:41:034None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #30978 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:41:096None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:41:127None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:41:673NoneThe AI decision process took 3,2 seconds to be executed (0,7 seconds of AI processing and 2,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:57:42:162NoneAI Synchronization took 66,4585ms at frame 34446 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:42:335NoneCan't find entity 37653 of ongoing task. Fails the task 30709.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:42:577None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #32566 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:42:947None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #29564 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:42:949None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:43:093None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:43:333None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:43:333None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:43:599None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:43:652None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:43:703None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:43:853None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:43:892None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:43:943NoneThe AI decision process took 1,8 seconds to be executed (0,7 seconds of AI processing and 1,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:57:44:111NoneAI Synchronization took 65,9458ms at frame 34517 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:44:246NoneCan't find entity 37674 of ongoing task. Fails the task 32593.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:44:515None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:44:531None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #33022 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:44:625None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:44:636None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:44:915None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:44:915None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:45:006None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:45:008None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #31194 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:45:372None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:45:413None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:45:489None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:45:515None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:45:543NoneThe AI decision process took 1,4 seconds to be executed (0,6 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:57:46:091None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #31194 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:46:212NoneAI Synchronization took 72,994ms at frame 34622 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:46:338NoneCan't find entity 37493 of ongoing task. Fails the task 32626.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:46:615None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:46:704None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:46:944None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:46:981None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:47:154None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:47:194None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:47:257None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:47:276None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:47:308NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:57:47:562NoneAI Synchronization took 65,2871ms at frame 34687 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:48:003None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:48:076None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:48:085None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #33094 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:48:294None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:48:465None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:48:489None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:48:543None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:48:566None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:48:643NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:57:48:912NoneAI Synchronization took 66,7352ms at frame 34742 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:49:236None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:49:305None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:49:528None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:49:686None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:49:710None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:49:730None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:49:781None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:49:803None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:50:343None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:50:435None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:50:677None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:51:091None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:51:111None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:51:163None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:51:181None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:51:211NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:57:51:409NoneAI Synchronization took 69,7111ms at frame 34790 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:51:768None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #25867 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:51:916None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:51:988None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:52:290None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:52:518None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #26951 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:52:693None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:52:714None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:52:764None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:52:785None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:52:813NoneThe AI decision process took 1,4 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:57:52:968NoneAI Synchronization took 65,315ms at frame 34810 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:53:463None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:53:542None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:53:855None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:54:256None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:54:277None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:54:333None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:54:356None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:54:385NoneThe AI decision process took 1,4 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:57:54:494None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #32566 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:54:698NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

19:57:54:699NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

19:57:54:699NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

19:57:54:716None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37681 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:54:717None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #37683 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:54:718None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37678 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:54:719None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #37685 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:54:795NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:54:796NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:54:796NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:55:926None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:57:55:944None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:57:55:944None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:57:55:991NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

19:57:55:991NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

19:57:55:991NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

19:57:56:094NoneAI Synchronization took 69,0479ms at frame 34830 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:56:873NoneCan't find entity 37675 of ongoing task. Fails the task 32627.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:57:543None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:57:769NoneCan't find entity 37110 of ongoing task. Fails the task 10464.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:58:181None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:57:58:281None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #37690 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:59:114None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:59:153None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:59:235None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:59:259None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:57:59:576NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

19:57:59:576NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

19:57:59:576NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

19:57:59:723NoneThe AI decision process took 3,0 seconds to be executed (0,7 seconds of AI processing and 2,3 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:00:103None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:58:00:204NoneAI Synchronization took 71,286ms at frame 34912 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:58:00:328None[Empire 1] The restoration of task 32815 needed to change the construction id from 0 to 5180 (Army 88 Slot 3: Build Caballeros).

Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.RuntimeParameterInfo)

19:58:00:328None[Empire 1] The task 32815:Army 88 Slot 3: Build Caballeros to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:00:329None[Empire 1] The restoration of task 32819 needed to change the construction id from 0 to 5177 (Army 129 Slot 3: Build Caballeros).

Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.RuntimeParameterInfo)

19:58:00:329None[Empire 1] The task 32819:Army 129 Slot 3: Build Caballeros to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:00:960None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:01:055NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

19:58:01:423None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:01:654None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:01:674None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:01:793None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:01:858None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:01:919NoneThe AI decision process took 1,7 seconds to be executed (0,7 seconds of AI processing and 1,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:01:921None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #33022 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:58:01:951None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #5278 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:58:01:952NonePresentation Battle 37695: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:58:01:952NonePresentation Battle 37695: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:58:01:952NonePresentation Battle 37695: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=21875. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:58:01:952None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21875 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:01:953NonePresentation Battle 37695: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=11172. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:58:01:953None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:01:953NonePresentation Battle 37695: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:58:01:953NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:01:953NoneRestorePresentationBattlePreview created ticket #238197.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:01:953NonePresentation Battle 37695: Execute action[4]: ParticipantJoined. EmpireIndex=23, Guid=25871, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:58:01:953None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:01:954NonePresentation Battle 37695: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=33022, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:58:01:954None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #33022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:01:954NonePresentation Battle 37695: Execute action[6]: ParticipantJoined. EmpireIndex=2, Guid=21875, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:58:01:954None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21875 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:01:954NonePresentation Battle 37695: Execute action[7]: ParticipantJoined. EmpireIndex=2, Guid=11172, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:58:01:954None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:01:954NonePresentation Battle 37695: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:58:01:954NonePresentation Battle 37695: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:58:01:954NonePresentation Battle 37695: Execute action[9]: ReportDeploymentZone. EmpireIndex=23, Group=Attacker, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:58:01:955NonePresentation Battle 37695: Execute action[10]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=23 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:58:01:955NonePresentation Battle 37695: Execute action[11]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:58:02:025NoneRequestRestoreAsyncOperation_Completed for ticket #238197.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

19:58:02:025NoneRestorePresentationBattlePreview skipped due to ended battle #37695

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:58:02:025NoneRequestAsyncOperation_Dismissed for ticket #238197.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

19:58:02:049NonePresentation Battle 37695: Execute action[12]: ContenderConfirmed. EmpireIndex=23 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:58:02:238NoneAI Synchronization took 67,552ms at frame 34993 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:58:02:659None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:02:751NonePresentation Battle 37695: Execute action[13]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:58:02:779None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:02:872NonePresentation Battle 37695: Execute action[14]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:58:02:872None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:02:872None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #33022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:02:872None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21875 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:02:873None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:02:873None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:02:873None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #33022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:02:873None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21875 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:02:873None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:02:873None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #35158 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:02:873NoneReleasePresentationBattlePreview attacker #25871, defender #33022

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:02:873NoneHidePresentationBattlePreview attacker #25871, defender #33022

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:58:02:873None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:02:873None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #33022 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:02:873None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:02:873None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #33022 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:58:03:036None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:03:411NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

19:58:03:411NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

19:58:03:411NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

19:58:03:640None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:03:658None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:03:730None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:03:759None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:03:822NoneThe AI decision process took 1,6 seconds to be executed (0,6 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:04:091NoneAI Synchronization took 72,6062ms at frame 35081 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:58:04:277None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #33022 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:58:04:554None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:04:634None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:04:910None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:05:185None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:05:203None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:05:253None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:05:272None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:05:322NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:05:458None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #35323 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:58:05:766NoneAI Synchronization took 66,0411ms at frame 35152 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:58:06:080None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:06:161None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:06:373None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:06:674None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:06:694None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:06:754None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:06:775None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:06:844NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:07:051NoneAI Synchronization took 66,1976ms at frame 35201 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:58:07:453None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:07:532None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:07:551None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #33049 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:58:07:764None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:08:074None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:08:094None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:08:144None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:08:166None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:08:194NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:08:353NoneAI Synchronization took 72,4893ms at frame 35238 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:58:08:771None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:08:841None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:09:054None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:09:445None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:09:465None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:09:520None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:09:537None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:09:567NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:09:757NoneAI Synchronization took 72,1235ms at frame 35271 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:58:10:064None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:10:133None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:10:364None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:10:694None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:10:714None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:10:747None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #27544 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:58:10:765None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:10:786None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:10:814NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:10:950NoneAI Synchronization took 68,2701ms at frame 35286 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:58:11:245None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:11:326None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:11:544None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:11:891None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:11:912None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:11:962None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:11:982None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:12:011NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:13:323None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:13:395None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:13:625None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:14:000None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:14:019None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:14:080None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:14:101None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:14:128NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:15:352None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:15:424None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:15:643None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:15:996None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:16:014None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:16:066None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:16:088None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:16:118NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:17:332None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:17:402None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:17:613None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:17:966None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:17:984None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:18:035None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:18:054None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:18:082NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:19:339None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:19:412None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:19:624None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:19:862None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:58:19:994None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:20:015None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:20:075None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:20:095None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:20:126NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:20:204None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:58:20:221None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:58:21:346None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:21:417None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:21:641None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:21:996None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:22:015None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:22:064None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:22:085None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:22:113NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:23:354None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:23:436None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:23:666None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:24:021None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:24:039None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:24:091None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:24:111None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:24:141NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:25:329None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:25:399None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:25:612None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:25:974None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:25:996None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:26:055None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:26:075None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:26:103NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:27:347None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:27:419None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:27:642None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:28:005None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:28:024None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:28:075None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:28:096None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:28:123NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:29:335None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:29:418None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:29:630None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:29:981None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:30:003None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:30:061None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:30:085None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:30:113NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:31:324None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:31:404None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:31:618None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:31:814None[EGS] [LogHttp] [Warning] 00000218D9C2EF00: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:58:31:814None[EGS] [LogHttp] [Warning] 00000218D9C2EF00: libcurl info message cache 0 ( malformed)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:58:31:814None[EGS] [LogHttp] [Warning] 00000218D9C2EF00: libcurl info message cache 1 (Closing connection -1)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:58:31:814None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:58:31:814None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[]

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:58:31:814None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:58:31:985None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:32:002None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:32:052None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:32:072None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:32:104NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:33:334None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:33:402None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:33:616None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:33:975None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:33:995None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:34:045None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:34:068None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:34:095NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:35:333None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:35:405None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:35:627None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:35:958None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:35:979None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:36:028None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:36:051None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:36:079NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:37:329None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:37:399None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:37:612None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:37:647None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:58:37:974None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:37:994None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:38:045None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:38:064None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:38:092NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:39:324None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:39:393None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:39:605None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:39:954None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:39:975None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:40:026None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:40:047None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:40:079NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:41:344None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:41:414None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:41:647None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:42:009None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:42:032None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:42:091None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:42:112None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:42:142NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:43:341None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:43:412None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:43:632None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:43:976None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:43:995None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:44:043None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:44:065None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:44:093NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:45:342None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:45:423None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:45:633None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:45:975None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:45:994None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:46:054None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:46:075None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:46:104NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:47:353None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:47:422None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:47:643None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:48:003None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:48:023None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:48:075None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:48:096None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:48:127NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:49:342None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:49:412None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:49:647None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:50:004None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:50:021None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:50:074None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:50:093None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:50:121NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:51:345None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:51:416None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:51:625None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:51:974None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:51:994None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:52:045None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:52:067None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:52:095NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:53:339None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:53:408None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:53:624None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:53:966None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:53:987None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:54:046None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:54:063None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:54:093NoneThe AI decision process took 1,1 seconds to be executed (0,5 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:55:354None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:55:422None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:55:644None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:55:989None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:56:008None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:56:059None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:56:079None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:56:106NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:57:354None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:57:425None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:57:634None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:57:989None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:58:008None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:58:059None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:58:082None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:58:58:110NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:58:59:339None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:59:421None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:59:644None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:58:59:996None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:00:016None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:00:073None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:00:092None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:00:120NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:01:359None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:01:438None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:01:662None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:02:005None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:02:026None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:02:085None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:02:105None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:02:135NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:03:356None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:03:424None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:03:644None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:03:991None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:04:010None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:04:060None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:04:081None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:04:107NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:05:360None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:05:441None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:05:655None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:06:024None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:06:043None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:06:093None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:06:115None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:06:146NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:07:355None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:07:423None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:07:633None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:07:985None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:08:004None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:08:055None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:08:072None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:08:099NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:09:353None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:09:424None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:09:633None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:09:987None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:10:008None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:10:057None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:10:077None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:10:104NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:11:359None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:11:432None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:11:642None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:12:002None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:12:022None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:12:074None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:12:092None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:12:122NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:13:412None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:13:483None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:13:693None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:14:048None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:14:068None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:14:118None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:14:138None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:14:166NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:14:998NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:15:369None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:15:441None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:15:670None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:16:013None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:16:032None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:16:084None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:16:104None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:16:132NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:16:183NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

19:59:16:183NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

19:59:16:183NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

19:59:16:338NoneAI Synchronization took 68,8208ms at frame 35399 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:59:17:362None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:17:432None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:17:642None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:18:007None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:18:027None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:18:086None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:18:107None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:18:135NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:18:834NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

19:59:18:835NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

19:59:18:835NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

19:59:18:837None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37796 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:18:839None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #37798 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:18:840None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37787 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:18:840None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37784 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:18:841None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37791 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:18:842None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37789 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:18:843None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37793 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:18:844None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #37800 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:18:947NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:18:947NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:18:947NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:20:186NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

19:59:20:186NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

19:59:20:186NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

19:59:20:196None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:20:225None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:20:313NoneAI Synchronization took 69,173ms at frame 35419 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:59:20:536None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:20:553None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:20:752None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:21:034NoneCan't find entity 37678 of ongoing task. Fails the task 32142.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:21:034NoneCan't find entity 37676 of ongoing task. Fails the task 32571.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:21:159None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:21:296None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37807 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:21:652None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:21:933None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:21:977NoneCan't find entity 37683 of ongoing task. Fails the task 10473.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:22:092NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

19:59:22:093NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

19:59:22:093NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

19:59:22:323None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:23:115None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:23:144None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:23:214None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:23:244None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:23:384None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #32566 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:23:397NoneThe AI decision process took 2,5 seconds to be executed (0,6 seconds of AI processing and 1,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:24:173None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #36226 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:24:392None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #25871 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:24:584NoneAI Synchronization took 68,1705ms at frame 35523 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:59:24:722None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:25:425None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:25:529None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:25:691NoneCan't find entity 37664 of ongoing task. Fails the task 24482.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:25:813None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:26:211None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:26:241None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:26:469None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:26:504None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:26:529NoneThe AI decision process took 1,9 seconds to be executed (0,7 seconds of AI processing and 1,2 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:26:796NoneAI Synchronization took 66,1241ms at frame 35614 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:59:27:443None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:27:543None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:27:721None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #26951 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:27:873None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:28:217None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:28:236None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:28:298None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:28:320None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:28:410NoneThe AI decision process took 1,6 seconds to be executed (0,6 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:28:703NoneAI Synchronization took 65,9074ms at frame 35695 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:59:28:745None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:29:444None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:29:538None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:29:779None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:30:034None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:30:064None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:30:113None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:30:135None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:30:175NoneThe AI decision process took 1,5 seconds to be executed (0,6 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:30:675NoneAI Synchronization took 68,6229ms at frame 35783 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:59:30:751None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #25867 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:31:121None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:31:191None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:31:412None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:31:663None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:31:685None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:31:734None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:31:755None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:31:786NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:31:827None[EGS] [LogHttp] [Warning] 0000021A34FCAA70: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:31:827None[EGS] [LogHttp] [Warning] 0000021A34FCAA70: libcurl info message cache 0 ( malformed)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:31:827None[EGS] [LogHttp] [Warning] 0000021A34FCAA70: libcurl info message cache 1 (Closing connection -1)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:31:827None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:31:827None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[]

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:31:827None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:31:936NoneAI Synchronization took 68,1264ms at frame 35817 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:59:32:459None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:32:548None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:32:781None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:33:023None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:33:044None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:33:103None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:33:122None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:33:153NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:33:292NoneAI Synchronization took 66,1397ms at frame 35845 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:59:33:936None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:34:014None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:34:238None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:34:472None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:34:491None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:34:543None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:34:564None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:34:595NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:34:734NoneAI Synchronization took 67,7111ms at frame 35872 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:59:35:369None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:35:461None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:35:651None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:35:653NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

19:59:35:683None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:35:913None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:35:933None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:35:985None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:36:006None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:36:035NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:36:765None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:36:836None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:37:057None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:37:292None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:37:307None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:37:358None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:37:380None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:37:407NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:37:521NoneAI Synchronization took 68,9839ms at frame 35901 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:59:38:226None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:38:295None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:38:524None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:38:745None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:38:765None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:38:814None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:38:835None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:38:863NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:40:235None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:40:304None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:40:486NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:40:533None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:40:586NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:40:691NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:40:757None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:40:776None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:40:785NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:40:830None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:40:849None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:40:877NoneThe AI decision process took 1,4 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:40:892NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:40:987NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:41:086NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:41:187NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:41:286NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:41:387NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:41:486NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:41:586NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:41:688NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:41:788NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:41:886NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:41:988NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:42:088NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:42:189NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:42:232None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:42:288NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:42:302None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:42:389NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:42:487NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:42:523None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:42:595NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:42:693NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:42:736None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:42:756None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:42:788NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:42:815None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:42:835None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:42:864NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:42:891NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:42:988NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:43:088NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:43:189NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:43:289NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:43:388NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:43:489NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:43:589NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:43:689NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:43:729None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:43:729None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.InvokeJavascriptCallback

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:43:767None[EGS] [LogEOSAnalytics] [Verbose] Record Event: eos.social.heartbeat

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:43:767None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:43:767None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.InvokeJavascriptCallback

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:43:788None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.EvaluateJS

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:43:791NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:43:805None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.EvaluateJavascriptResult

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:43:805None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.EvaluateJS

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:43:805None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.EvaluateJavascriptResult

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:43:889NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:43:991NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:44:091NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:44:190NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:44:243None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:44:292NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:44:314None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:44:392NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:44:492NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:44:544None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:44:592NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:44:697NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:44:764None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:44:784None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:44:791NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:44:833None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:44:853None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:44:883NoneThe AI decision process took 1,4 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:44:899NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:44:991NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:45:092NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:45:191NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:45:292NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:45:392NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:45:492NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:45:591NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:45:692NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:45:792NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:45:892NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:45:992NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:46:092NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:46:192NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:46:245None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:46:292NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:46:315None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:46:392NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:46:491NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:46:534None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:46:592NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:46:697NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:46:764None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:46:785None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:46:791NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:46:836None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:46:856None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:46:885NoneThe AI decision process took 1,4 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:46:899NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:46:992NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:47:092NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:47:192NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:47:293NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:47:393NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:47:492NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:47:592NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:47:692NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:47:791NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:47:892NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:47:992NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:48:092NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:48:192NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:48:224None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:48:291NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:48:294None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:48:392NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:48:492NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:48:528None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:48:599NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:48:697NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:48:734None[EGS] [LogEOSPresence] [Info] Didn't update Presence for a while. Forcing Presence auto-update.

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:48:734None[EGS] [LogEOSPresence] [Info] Updating Presence to Online. LocalUserId=[40c...a81] RichText=[]

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:48:749None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:48:772None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:48:792NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:48:822None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:48:841None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:48:870NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:48:897NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:48:992NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:49:005None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:49:092NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:49:191NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:49:292NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:49:392NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:49:491NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:49:592NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:49:692NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:49:792NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:49:892NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:49:992NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:50:091NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:50:192NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:50:234None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:50:292NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:50:304None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:50:391NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:50:492NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:50:533None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:50:593NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:50:698NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:50:756None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:50:778None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:50:792NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:50:830None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:50:848None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:50:874NoneThe AI decision process took 1,4 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:50:899NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:50:991NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:51:093NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:51:192NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfCulture:ComputeResourceDepositInvestmentInfos(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ResourceDepositInvestmentCursorSnapShot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

19:59:51:361NoneAI Synchronization took 71,8261ms at frame 35928 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:59:51:367NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

19:59:51:367NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

19:59:51:367NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

19:59:52:221None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:52:290None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:52:523None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:52:754None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:52:773None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:52:824None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:52:844None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:52:873NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:53:128None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:53:128None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:53:128None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:53:128None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:53:128None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:53:128None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:53:128None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:53:128None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:53:128None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:53:128None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:53:128None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:53:128None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:53:128None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:53:128None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:53:128None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:53:128None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:53:215NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

19:59:53:216NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

19:59:53:216NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

19:59:53:221None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37819 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:53:223None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #37822 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:53:229None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37815 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:53:230None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #37817 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:53:230None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #37826 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:53:232None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Swahili #37828 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:53:388NoneAI Synchronization took 69,0267ms at frame 35942 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:59:53:456NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:53:456NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:53:456NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:54:478None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:54:615None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:54:615None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

19:59:54:798NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

19:59:54:799NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

19:59:54:799NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

19:59:56:073None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:56:310None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:56:336NoneCan't find entity 37683 of ongoing task. Fails the task 10487.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:59:56:722None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:57:572None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:57:593None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:57:652None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:57:672None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

19:59:57:809None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #35158 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:59:57:953NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

19:59:57:953NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

19:59:57:953NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

19:59:57:956NoneThe AI decision process took 2,5 seconds to be executed (0,7 seconds of AI processing and 1,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

19:59:58:738NoneAI Synchronization took 66,6747ms at frame 36040 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:59:59:315None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:59:461None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

19:59:59:852None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:00:179None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:00:219None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:00:311None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:00:345None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:00:451NoneThe AI decision process took 1,7 seconds to be executed (0,7 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:00:813NoneAI Synchronization took 68,7273ms at frame 36132 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:00:889None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #35323 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:00:912None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #25871 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:01:220None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:01:349None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:01:524NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

20:00:01:623None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:01:924None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:01:953None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:02:018None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:02:033None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:02:060NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:02:618NoneAI Synchronization took 67,0039ms at frame 36216 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:02:763NoneCan't find entity 37385 of ongoing task. Fails the task 33101.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:02:763NoneCan't find entity 37793 of ongoing task. Fails the task 32898.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:03:193None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:03:283None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:03:533None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:03:813None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:03:833None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:03:884None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:03:910None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:03:940NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:04:255NoneAI Synchronization took 67,2451ms at frame 36286 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:04:633None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:04:703None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:04:943None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:05:304None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:05:334None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:05:385None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:05:415None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:05:447NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:05:617NoneAI Synchronization took 70,1008ms at frame 36329 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:05:972None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:06:062None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:06:322None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:06:554None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:06:573None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:06:633None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:06:653None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:06:682NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:06:823NoneAI Synchronization took 67,0046ms at frame 36366 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:07:193None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:07:210NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:00:07:212NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:00:07:212NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:00:07:265None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:07:546None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:07:776None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:07:797None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:07:848None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:07:868None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:07:895NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:08:032NoneAI Synchronization took 67,4682ms at frame 36397 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:08:567None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:08:634None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:08:930None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:09:161None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:09:183None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:09:243None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:09:261None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:09:290NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:09:493NoneAI Synchronization took 69,0345ms at frame 36442 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:09:892None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:09:962None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:10:253None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:10:315NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:00:10:315NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:00:10:315NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:00:10:524None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:10:550None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:10:599None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:10:618None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:10:649NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:10:806NoneAI Synchronization took 71,0297ms at frame 36469 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:11:372None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:11:454None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:11:766None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:12:002None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:12:022None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:12:073None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:12:093None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:12:121NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:12:253NoneAI Synchronization took 68,4288ms at frame 36481 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:12:757None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:12:828None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:13:112None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:13:343None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:13:364None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:13:418NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:00:13:419NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:00:13:419NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:00:13:425None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:13:443None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:13:470NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:14:086None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:14:154None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:14:450None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:14:662None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:14:682None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:14:733None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:14:755None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:14:783NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:15:392None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:15:475None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:15:521NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:00:15:522NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:00:15:522NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:00:15:765None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:15:995None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:16:012None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:16:064None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:16:086None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:16:114NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:17:324NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:00:17:324NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:00:17:324NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:00:17:513None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:17:585None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:17:869None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:18:090None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:18:113None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:18:162None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:18:184None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:18:213NoneThe AI decision process took 1,4 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:19:529NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:00:19:529NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:00:19:529NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:00:19:533None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:19:598None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:19:906None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:20:139None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:20:158None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:20:203None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:00:20:219None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:20:239None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:20:268NoneThe AI decision process took 1,4 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:20:543None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:00:20:893None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:00:20:913None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:00:21:504None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:21:585None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:21:875None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:22:098None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:22:118None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:22:169None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:22:188None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:22:215NoneThe AI decision process took 1,4 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:22:739NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:00:22:739NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:00:22:739NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:00:22:745None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37842 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:22:746None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #37849 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:22:747None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37840 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:22:825NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:22:825NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:22:825NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:23:941None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:00:24:036NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:00:24:037NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:00:24:037NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:00:24:077None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:00:24:097None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:00:24:152NoneAI Synchronization took 75,201ms at frame 36542 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:25:108None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37853 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:25:110None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37854 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:25:454None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:25:746None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:26:213None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:26:896None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #6236 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:27:153None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #27544 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:27:243None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:27:271None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:27:343None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:27:369None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:27:619NoneThe AI decision process took 2,8 seconds to be executed (0,7 seconds of AI processing and 2,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:28:087None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #26020 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:28:416NoneAI Synchronization took 68,8569ms at frame 36624 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:28:552NoneCan't find entity 37807 of ongoing task. Fails the task 33141.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:28:552NoneCan't find entity 37681 of ongoing task. Fails the task 33118.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:28:600None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #25871 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:29:054None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:29:125None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:29:543None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:29:855None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #36226 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:29:870None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:29:910None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:30:041None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:30:072None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:30:160NoneThe AI decision process took 1,7 seconds to be executed (0,7 seconds of AI processing and 1,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:30:490NoneAI Synchronization took 77,1276ms at frame 36704 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:30:614NoneCan't find entity 37483 of ongoing task. Fails the task 32462.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:800None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #34452 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:30:803None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37856 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:30:932None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:31:052None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:31:243NoneCan't find entity 37690 of ongoing task. Fails the task 24692.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:31:357None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:31:495None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:31:629None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:31:661None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:31:720None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:31:741None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:31:775NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:31:825None[EGS] [LogHttp] [Warning] 0000021BE91E0890: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:00:31:825None[EGS] [LogHttp] [Warning] 0000021BE91E0890: libcurl info message cache 0 ( malformed)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:00:31:825None[EGS] [LogHttp] [Warning] 0000021BE91E0890: libcurl info message cache 1 (Closing connection -1)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:00:31:825None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:00:31:825None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[]

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:00:31:825None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:00:31:945None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #27544 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:32:289NoneAI Synchronization took 72,5355ms at frame 36772 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:32:407NoneCan't find entity 37854 of ongoing task. Fails the task 33213.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:32:407NoneCan't find entity 32472 of ongoing task. Fails the task 33099.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:32:482None[Empire 1] Army 37483 @ [75, 45] is far form 37385 @ [76, 48]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)

20:00:32:956None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:33:054None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:33:295None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:33:615None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:33:638None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:33:698None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:33:722None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:33:755NoneThe AI decision process took 1,5 seconds to be executed (0,6 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:33:940NoneAI Synchronization took 69,5198ms at frame 36844 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:34:314None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:34:384None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:34:635None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:34:875None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:34:897None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:34:949None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:34:980None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:35:020NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:35:242NoneAI Synchronization took 70,6696ms at frame 36897 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:35:614None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:35:683None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:35:720NoneArmy 30403 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

20:00:35:914None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:36:164None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:36:183None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:36:233None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:36:254None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:36:285NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:36:329None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #36226 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:36:424NoneAI Synchronization took 70,8636ms at frame 36928 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:36:892None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:36:958None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:37:193None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:37:414None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:37:433None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:37:497None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:37:515None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:37:545NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:37:700NoneAI Synchronization took 74,1556ms at frame 36960 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:38:142None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:38:213None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:38:444None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:38:676None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:38:699None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:38:757None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:38:779None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:38:810NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:38:953NoneAI Synchronization took 76,8965ms at frame 36987 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:39:392None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:39:463None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:39:694None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:39:927None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:39:946None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:40:006None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:40:027None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:40:058NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:40:177NoneAI Synchronization took 71,0609ms at frame 36999 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:40:302NoneCan't find entity 37856 of ongoing task. Fails the task 33265.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:40:784None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:40:853None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:41:083None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:41:307None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:41:328None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:41:386None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:41:406None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:41:436NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:42:114None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:42:186None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:42:422None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:42:648None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:42:669None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:42:720None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:42:740None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:42:771NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:43:105NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:00:43:105NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:00:43:105NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:00:43:112None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37893 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:43:112None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37895 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:43:113None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #37897 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:43:115None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37899 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:43:187NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:43:188NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:43:188NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:44:343None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:00:44:410NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:00:44:410NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:00:44:410NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:00:44:477None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:00:44:477None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:00:44:534NoneAI Synchronization took 71,8289ms at frame 37022 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:45:267NoneCan't find entity 32472 of ongoing task. Fails the task 33293.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:45:584None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37906 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:45:586None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37907 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:45:587None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37908 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:45:844None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:46:064None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:46:420None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:46:540None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #37910 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:47:206None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #26020 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:47:247None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:47:267None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:47:367None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:47:388None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:47:433NonePresentation Battle 37911: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:47:434NonePresentation Battle 37911: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:47:434NonePresentation Battle 37911: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=24069. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:47:434None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #24069 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:47:434NonePresentation Battle 37911: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=27445. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:47:434None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27445 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:47:434NonePresentation Battle 37911: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=27766. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:47:434None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27766 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:47:434NonePresentation Battle 37911: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=11378. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:47:434None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #11378 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:47:434NonePresentation Battle 37911: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=35003. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:47:434None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #35003 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:47:434NonePresentation Battle 37911: Execute action[6]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:47:434NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:47:435NoneRestorePresentationBattlePreview created ticket #242643.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:47:435NonePresentation Battle 37911: Execute action[7]: ParticipantJoined. EmpireIndex=5, Guid=28886, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:47:435None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28886 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:47:436NonePresentation Battle 37911: Execute action[8]: ParticipantJoined. EmpireIndex=5, Guid=24069, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:47:436None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #24069 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:47:436NonePresentation Battle 37911: Execute action[9]: ParticipantJoined. EmpireIndex=5, Guid=27445, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:47:436None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27445 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:47:436NonePresentation Battle 37911: Execute action[10]: ParticipantJoined. EmpireIndex=5, Guid=27766, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:47:436None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27766 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:47:436NonePresentation Battle 37911: Execute action[11]: ParticipantJoined. EmpireIndex=5, Guid=11378, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:47:436None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #11378 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:47:436NonePresentation Battle 37911: Execute action[12]: ParticipantJoined. EmpireIndex=5, Guid=35003, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:47:436None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #35003 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:47:436NonePresentation Battle 37911: Execute action[13]: ParticipantJoined. EmpireIndex=15, Guid=34682, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:47:436None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #34682 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:47:436NonePresentation Battle 37911: Execute action[14]: ParticipantJoined. EmpireIndex=15, Guid=35484, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:47:436None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #35484 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:47:437NonePresentation Battle 37911: Execute action[15]: ParticipantJoined. EmpireIndex=15, Guid=37414, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:47:437None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #37414 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:47:437NonePresentation Battle 37911: Execute action[16]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:47:437NonePresentation Battle 37911: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:47:437NonePresentation Battle 37911: Execute action[17]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=23 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:47:437NonePresentation Battle 37911: Execute action[18]: ReportDeploymentZone. EmpireIndex=15, Group=Defender, deploymentTileCount=2 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:47:437NonePresentation Battle 37911: Execute action[19]: StartConfirmation. EmpireIndex=15 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:47:479NoneRequestRestoreAsyncOperation_Completed for ticket #242643.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:00:47:479NoneRestorePresentationBattlePreview skipped due to ended battle #37911

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:00:47:479NoneRequestAsyncOperation_Dismissed for ticket #242643.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:00:47:611NoneThe AI decision process took 2,5 seconds to be executed (0,7 seconds of AI processing and 1,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:48:428NoneAI Synchronization took 73,3192ms at frame 37109 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:48:569NoneCan't find entity 37899 of ongoing task. Fails the task 33309.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:48:620None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:49:242None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:49:306NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

20:00:49:389None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:49:707None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #38066 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:49:710None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:49:738NonePresentation Battle 37911: Execute action[20]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:49:803NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:00:49:803NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:00:49:803NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:00:49:803NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:00:49:859NonePresentation Battle 37911: Execute action[21]: ContenderConfirmed. EmpireIndex=15 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:49:860NonePresentation Battle 37911: Execute action[22]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:00:49:860None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28886 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:49:860None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #24069 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:49:860None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27445 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:49:860None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27766 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:49:860None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #11378 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:49:860None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #35003 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:49:860None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #35484 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:49:860None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #37414 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:49:860None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28886 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:49:860None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #24069 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:49:860None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #35484 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:49:860None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #37414 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:49:860None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27445 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:49:860None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27766 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:49:860None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #11378 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:49:860None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #35003 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:49:860NoneReleasePresentationBattlePreview attacker #28886, defender #34682

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:49:860NoneHidePresentationBattlePreview attacker #28886, defender #34682

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:00:49:860None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28886 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:49:860None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28886 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:50:288None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:50:331None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:50:350None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:50:371None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:50:465NoneThe AI decision process took 2,0 seconds to be executed (0,7 seconds of AI processing and 1,3 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:50:690NoneAI Synchronization took 72,1573ms at frame 37192 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:50:823NoneCan't find entity 37853 of ongoing task. Fails the task 33270.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:51:252None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:51:344None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:51:516NoneCan't find entity 28886 of ongoing task. Fails the task 20324.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:51:698None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:51:728None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #38067 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:52:008NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:00:52:008NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:00:52:008NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:00:52:021None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:52:079None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:52:239None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:52:287None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:52:358NoneThe AI decision process took 1,7 seconds to be executed (0,7 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:52:570NoneAI Synchronization took 80,1448ms at frame 37261 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:52:946None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:53:028None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:53:389None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:53:491None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #38068 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:53:693None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:53:716None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:53:776None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:53:796None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:53:849NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:54:390NoneAI Synchronization took 74,4332ms at frame 37324 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:54:855None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:54:937None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:55:231None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:55:584None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:55:605None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:55:672None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:55:695None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:55:740NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:55:945NoneAI Synchronization took 80,0604ms at frame 37386 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:56:302None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:56:402None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:56:574None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #26951 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:00:56:672None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:56:904None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:56:925None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:56:946None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:56:964None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:57:010NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:57:168NoneAI Synchronization took 72,8317ms at frame 37428 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:00:57:518None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:57:591None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:57:866None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:58:095None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:58:118None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:58:144None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:58:164None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:58:212NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:58:750None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:58:830None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:59:092None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:00:59:326None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:59:343None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:59:365None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:59:385None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:00:59:429NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:00:59:901NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

20:00:59:951None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:00:023None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:00:312None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:00:547None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:00:568None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:00:589None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:00:610None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:00:660NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:00:804NoneAI Synchronization took 72,9793ms at frame 37481 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:01:01:245None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:01:318None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:01:600None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:01:823None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:01:844None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:01:863None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:01:883None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:01:935NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:02:460None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:02:530None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:02:803None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:03:103None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:03:124None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:03:146None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:03:166None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:03:213NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:04:460None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:04:540None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:04:813None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:05:125None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:05:145None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:05:165None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:05:185None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:05:230NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:06:451None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:06:532None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:06:795None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:07:096None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:07:115None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:07:135None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:07:155None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:07:199NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:08:427NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:01:08:427NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:01:08:427NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:01:08:448None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:08:526None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:08:802None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:09:104None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:09:124None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:09:146None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:09:167None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:09:210NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:10:441None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:10:520None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:10:784None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:11:084None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:11:105None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:11:123None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:11:143None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:11:188NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:11:459NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

20:01:12:455None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:12:534None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:12:794None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:13:096None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:13:116None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:13:139None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:13:158None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:13:200NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:14:249NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:01:14:448None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:14:518None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:14:721NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:01:14:781None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:15:074None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:15:093None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:15:116None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:15:135None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:15:179NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:15:347NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:01:16:465None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:16:536None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:16:810None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:17:111None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:17:132None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:17:150None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:17:171None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:17:215NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:17:475NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:01:18:464None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:18:535None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:18:807None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:19:113None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:19:131None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:19:136NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:01:19:136NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:01:19:136NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:01:19:161None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:19:181None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:19:225NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:19:381NoneAI Synchronization took 79,0425ms at frame 37536 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:01:20:441None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:20:521None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:20:795None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:20:903None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:01:21:095None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:21:114None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:21:135None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:21:154None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:21:199NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:21:257None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:01:21:276None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:01:22:454None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:22:534None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:22:808None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:23:109None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:23:130None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:23:150None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:23:170None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:23:214NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:23:738NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:01:23:738NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:01:23:738NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:01:23:821NoneAI Synchronization took 72,7352ms at frame 37551 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:01:23:954None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:01:24:440None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:24:522None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:24:795None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:25:097None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:25:116None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:25:137None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:25:157None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:25:202NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:25:403NoneAI Synchronization took 75,0153ms at frame 37560 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:01:25:411NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:01:25:412NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:01:25:412NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:01:26:474None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:26:558None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:26:831None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:27:122None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:27:141None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:27:162None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:27:183None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:27:229NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:28:143NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:01:28:144NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:01:28:144NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:01:28:460None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:28:540None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:28:812None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:29:103None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:29:122None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:29:142None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:29:163None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:29:208NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:29:353NoneAI Synchronization took 74,4729ms at frame 37572 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:01:30:442None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:30:523None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:30:783None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:31:083None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:31:104None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:31:125None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:31:144None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:31:188NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:31:828None[EGS] [LogHttp] [Warning] 00000219561BC9C0: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:01:31:828None[EGS] [LogHttp] [Warning] 00000219561BC9C0: libcurl info message cache 0 ( malformed)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:01:31:828None[EGS] [LogHttp] [Warning] 00000219561BC9C0: libcurl info message cache 1 (Closing connection -1)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:01:31:828None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:01:31:828None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[]

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:01:31:828None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:01:32:454None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:32:528None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:32:823None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:33:127None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:33:146None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:33:166None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:33:185None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:33:233NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:34:452None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:34:525None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:34:794None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:35:103None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:35:124None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:35:144None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:35:165None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:35:210NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:35:705None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:01:36:476None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:36:556None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:36:850None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:37:142None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:37:162None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:37:181None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:37:202None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:37:247NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:37:367NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:01:37:368NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:01:37:368NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:01:37:369NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:01:37:370NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:01:37:370NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:01:37:371NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:01:37:371NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:01:37:372None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #38087 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:01:37:373None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #38083 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:01:37:376None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #38085 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:01:37:379None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #38093 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:01:37:514NoneAI Synchronization took 73,9182ms at frame 37599 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:01:37:591NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:01:37:591NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:01:37:592NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:01:38:598None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:01:38:695None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:01:38:737None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:01:38:906NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:01:38:906NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:01:38:907NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:01:39:661NoneCan't find entity 37906 of ongoing task. Fails the task 33357.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:01:39:858None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #38099 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:01:40:260None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:40:321None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #38101 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:01:40:481None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:40:705NoneCan't find entity 33093 of ongoing task. Fails the task 24705.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:01:40:918None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:40:940None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #38102 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:01:41:454NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:01:41:454NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:01:41:454NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:01:41:639NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

20:01:41:791None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:41:814None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:41:874None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:41:913None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:41:917None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #27544 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:01:42:070NoneThe AI decision process took 2,5 seconds to be executed (0,7 seconds of AI processing and 1,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:44:056NoneAI Synchronization took 74,114ms at frame 37751 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:01:44:211None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:01:44:584None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:44:654None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:44:782NoneCan't find entity 38093 of ongoing task. Fails the task 24763.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:01:44:925None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:45:254None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:45:274None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:45:335None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:45:353None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:45:454NoneThe AI decision process took 1,4 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:45:747None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #36226 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:01:45:813NoneAI Synchronization took 75,0576ms at frame 37829 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:01:45:933NoneCan't find entity 38083 of ongoing task. Fails the task 33410.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:01:46:272None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:46:403None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:46:755None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:47:090None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:47:125None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:47:198None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:47:214None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:47:263NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:47:508NoneAI Synchronization took 77,1368ms at frame 37913 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:01:47:651NoneCan't find entity 37906 of ongoing task. Fails the task 33149.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:01:47:964None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:48:053None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:48:324None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:48:695None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:48:712None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:48:774None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:48:795None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:48:875NoneThe AI decision process took 1,4 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:49:051NoneAI Synchronization took 73,8049ms at frame 37994 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:01:49:263None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #35323 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:01:49:421None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #16271 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:01:49:545None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:49:633None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:49:925None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:50:275None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #25867 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:01:50:290None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:50:309None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:50:329None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:50:348None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:50:416NoneThe AI decision process took 1,4 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:50:586NoneAI Synchronization took 74,1784ms at frame 38054 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:01:51:054None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:51:145None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:51:403None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:51:756None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:51:775None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:51:796None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:51:817None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:51:882NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:52:042NoneAI Synchronization took 77,7506ms at frame 38083 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:01:52:540None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:52:631None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:52:903None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:53:253None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:53:272None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:53:294None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:53:313None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:53:380NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:53:584NoneAI Synchronization took 73,6357ms at frame 38112 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:01:54:075None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:54:173None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:54:429None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:54:773None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:54:794None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:54:813None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:54:834None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:54:896NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:55:035NoneAI Synchronization took 79,1378ms at frame 38124 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:01:55:518None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:55:617None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:55:871None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:56:234None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:56:252None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:56:272None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:56:292None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:56:360NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:56:509NoneAI Synchronization took 77,9824ms at frame 38133 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:01:56:978None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:57:051None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:57:312None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:01:57:584None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:57:603None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:57:622None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:57:642None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:01:57:652NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:01:57:718NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:01:57:718NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:01:57:718NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:01:57:735NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:01:57:736None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #38113 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:01:57:737None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #38117 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:01:57:739None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #38119 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:01:57:883NoneAI Synchronization took 73,3578ms at frame 38140 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:01:57:939NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:01:57:940NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:01:57:940NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:01:58:963None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:01:59:057None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:01:59:097None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:01:59:192NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:01:59:193NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:01:59:193NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:01:59:309NoneAI Synchronization took 84,7077ms at frame 38147 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:02:00:652None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:00:862NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

20:02:00:933None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:01:143NoneCan't find entity 38102 of ongoing task. Fails the task 25202.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:01:344None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:01:344None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:01:351None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #38126 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:02:01:982NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:02:01:982NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:02:01:982NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:02:02:452None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:02:539None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:02:672None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:02:869None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:03:264NoneThe AI decision process took 3,4 seconds to be executed (0,7 seconds of AI processing and 2,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:03:665None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #11172 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:02:04:235None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:02:04:456NoneAI Synchronization took 74,7205ms at frame 38265 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:02:04:646NoneCan't find entity 38083 of ongoing task. Fails the task 33517.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:04:647NoneCan't find entity 37807 of ongoing task. Fails the task 33402.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:05:114None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:05:219None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:05:332None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:02:05:401NoneCan't find entity 38066 of ongoing task. Fails the task 24955.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:05:626None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:05:626None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:05:854None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:05:874None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:05:968None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:06:012None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:06:038NoneThe AI decision process took 1,6 seconds to be executed (0,7 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:06:320None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:02:06:512NoneAI Synchronization took 86,1766ms at frame 38350 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:02:06:635NoneCan't find entity 38099 of ongoing task. Fails the task 19070.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:06:952None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:07:025None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:07:335None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:07:335None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:07:817None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:07:891None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:07:954None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:07:973None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:08:024NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:08:276NoneAI Synchronization took 74,0962ms at frame 38435 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:02:08:666None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:08:775None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:08:915NoneCan't find entity 38067 of ongoing task. Fails the task 25237.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:09:046None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:09:046None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:09:334None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:09:363None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:09:434None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:09:455None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:09:482NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:09:634NoneAI Synchronization took 67,1216ms at frame 38497 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:02:10:025None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:10:106None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:10:339None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:10:339None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:10:634None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:10:653None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:10:674None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:10:693None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:10:722NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:10:764None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #5278 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:02:10:901NoneAI Synchronization took 73,3629ms at frame 38537 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:02:11:284None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:11:355None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:11:598None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:11:598None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:11:971None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:11:992None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:12:012None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:12:032None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:12:058NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:12:132NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

20:02:12:554None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:12:624None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:12:865None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:12:865None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:13:247None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:13:267None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:13:290None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:13:310None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:13:378NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:13:553NoneAI Synchronization took 73,3158ms at frame 38581 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:02:13:924None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:14:005None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:14:254None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:14:254None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:14:640None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:14:658None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:14:680None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:14:700None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:14:727NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:14:903NoneAI Synchronization took 82,5978ms at frame 38597 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:02:15:275None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:15:355None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:15:593None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:15:593None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:15:967None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:15:987None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:16:009None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:16:027None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:16:053NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:16:551None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:16:622None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:16:851None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:16:851None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:17:233None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:17:256None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:17:273None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:17:293None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:17:318NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:17:837None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:17:925None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:18:177None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:18:177None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:18:550None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:18:568None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:18:589None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:18:610None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:18:635NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:19:773None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:19:843None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:20:084None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:20:084None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:20:459None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:20:478None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:20:498None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:20:518None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:20:544NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:21:257None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:02:21:620None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:02:21:641None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:02:21:778None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:21:859None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:22:079None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:22:079None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:22:452None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:22:472None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:22:493None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:22:512None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:22:539NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:23:795None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:23:874None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:24:124None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:24:124None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:24:487None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:24:507None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:24:526None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:24:547None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:24:574NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:24:596NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

20:02:25:784None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:25:865None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:26:100None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:26:100None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:26:483None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:26:502None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:26:522None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:26:542None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:26:569NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:27:773None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:27:852None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:28:083None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:28:085None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:28:484None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:28:504None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:28:524None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:28:542None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:28:570NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:29:782None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:29:853None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:30:091None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:30:091None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:30:463None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:30:486None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:30:506None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:30:525None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:30:550NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:31:778None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:31:841None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:31:847None[EGS] [LogHttp] [Warning] 0000021A34FCBBE0: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:02:31:847None[EGS] [LogHttp] [Warning] 0000021A34FCBBE0: libcurl info message cache 0 ( malformed)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:02:31:847None[EGS] [LogHttp] [Warning] 0000021A34FCBBE0: libcurl info message cache 1 (Closing connection -1)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:02:31:847None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:02:31:847None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[]

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:02:31:847None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:02:32:082None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:32:082None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:32:465None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:32:484None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:32:503None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:32:522None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:32:549NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:33:432NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:02:33:433NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:02:33:433NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:02:33:786None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:33:854None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:34:079None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:34:079None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:34:461None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:34:480None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:34:501None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:34:523None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:34:550NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:35:793None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:35:873None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:36:103None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:36:103None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:36:507None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:36:527None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:36:545None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:36:566None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:36:592NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:37:792None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:37:872None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:38:113None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:38:113None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:38:493None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:38:515None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:38:535None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:38:554None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:38:580NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:38:609None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:02:38:658NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:02:38:658NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:02:38:658NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:02:38:665NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:02:38:668None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #38137 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:02:38:669None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #38135 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:02:38:670None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #38128 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:02:38:828NoneAI Synchronization took 80,9185ms at frame 38667 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:02:38:862NoneUnable to find element inside database of type Amplitude.Mercury.UI.UIFx.UIFxDefinition (name: B_RoundTechno).

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

20:02:38:894NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:38:894NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:38:894NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:39:908None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:02:40:001None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:02:40:057None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:02:40:146NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:02:40:147NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:02:40:147NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:02:40:147None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #30978 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:02:40:979NoneCan't find entity 37897 of ongoing task. Fails the task 32835.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:41:596None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:41:833None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:42:258None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:42:258None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:42:425None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #38142 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:02:43:157None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:43:201None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:43:273None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:43:304None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:43:565NoneThe AI decision process took 2,7 seconds to be executed (0,7 seconds of AI processing and 2,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:44:392NoneAI Synchronization took 64,5599ms at frame 38762 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:02:45:025None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:45:056None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #26020 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:02:45:128None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:45:462None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:46:003None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:46:030None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:46:112None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:46:132None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:46:178NoneThe AI decision process took 1,8 seconds to be executed (0,7 seconds of AI processing and 1,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:46:445NoneAI Synchronization took 59,8964ms at frame 38844 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:02:46:891None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:47:002None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:47:210None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #30808 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:02:47:301None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:47:467None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #36226 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:02:47:696NonePresentation Battle 38143: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:47:697NonePresentation Battle 38143: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:47:697NonePresentation Battle 38143: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:47:697NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:47:697NoneRestorePresentationBattlePreview created ticket #246647.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:47:698NonePresentation Battle 38143: Execute action[2]: ParticipantJoined. EmpireIndex=2, Guid=30978, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:47:698None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30978 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:47:698NonePresentation Battle 38143: Execute action[3]: ParticipantJoined. EmpireIndex=23, Guid=34383, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:47:698None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #34383 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:47:698NonePresentation Battle 38143: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:47:698NonePresentation Battle 38143: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:47:698NonePresentation Battle 38143: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:47:698NonePresentation Battle 38143: Execute action[6]: ReportDeploymentZone. EmpireIndex=23, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:47:698NonePresentation Battle 38143: Execute action[7]: StartConfirmation. EmpireIndex=23 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:47:699None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34884 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:47:699None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34884 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:47:699None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #31352 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:47:699None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #31352 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:47:702None[Localization] Unknown key '%AmbushAtName'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:47:727NoneRequestRestoreAsyncOperation_Completed for ticket #246647.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:02:47:727NoneRestorePresentationBattlePreview skipped due to ended battle #38143

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:02:47:727NoneRequestAsyncOperation_Dismissed for ticket #246647.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:02:47:769None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:47:788None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:47:818None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:47:840None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:47:866NoneThe AI decision process took 1,4 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:48:323NoneAI Synchronization took 61,4586ms at frame 38943 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:02:48:773None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:48:877None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:48:890NonePresentation Battle 38143: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:49:015NonePresentation Battle 38143: Execute action[9]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:49:015None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30978 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:49:015None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #34383 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:49:015None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30978 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:49:015None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34884 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:49:015None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34884 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:49:015None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #34383 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:49:015None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #31352 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:49:015None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #31352 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:49:015NoneReleasePresentationBattlePreview attacker #30978, defender #34383

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:49:015NoneHidePresentationBattlePreview attacker #30978, defender #34383

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:02:49:015None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30978 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:49:015None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #34383 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:49:015None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30978 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:49:015None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #34383 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:49:130None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:49:360None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:49:410None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:49:430None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:49:457None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:49:519NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:49:833NoneAI Synchronization took 64,6013ms at frame 39008 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:02:50:244None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:50:324None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:50:560None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:50:581None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37488 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:02:50:809None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:50:830None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:50:850None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:50:871None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:50:942NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:51:018NonePresentation Battle 38196: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:51:018NonePresentation Battle 38196: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:51:018NonePresentation Battle 38196: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:51:018NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:51:019NoneRestorePresentationBattlePreview created ticket #246787.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:51:019NonePresentation Battle 38196: Execute action[2]: ParticipantJoined. EmpireIndex=27, Guid=34452, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:51:019None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34452 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:51:019NonePresentation Battle 38196: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=11172, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:51:019None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:51:019NonePresentation Battle 38196: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:51:020NonePresentation Battle 38196: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:51:020NonePresentation Battle 38196: Execute action[5]: ReportDeploymentZone. EmpireIndex=27, Group=Attacker, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:51:020NonePresentation Battle 38196: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:51:020NonePresentation Battle 38196: Execute action[7]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:51:020NonePresentation Battle 38196: Execute action[8]: ContenderConfirmed. EmpireIndex=27 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:51:077NoneRequestRestoreAsyncOperation_Completed for ticket #246787.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:02:51:077NoneRestorePresentationBattlePreview skipped due to ended battle #38196

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:02:51:077NoneRequestAsyncOperation_Dismissed for ticket #246787.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:02:51:142NoneAI Synchronization took 61,1014ms at frame 39043 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:02:51:557None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:51:596NonePresentation Battle 38196: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:51:662None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:51:692None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #30978 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:02:51:693NonePresentation Battle 38196: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:02:51:693None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34452 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:51:693None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:51:693None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:51:693None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34452 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:51:693NoneReleasePresentationBattlePreview attacker #34452, defender #11172

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:51:693NoneHidePresentationBattlePreview attacker #34452, defender #11172

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:02:51:693None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34452 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:51:693None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:51:693None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34452 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:51:693None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:02:51:880None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:52:093None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:52:113None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:52:134None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:52:153None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:52:215NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:52:378NoneAI Synchronization took 62,2033ms at frame 39072 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:02:52:785None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:52:866None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:53:098None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:53:561None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:53:581None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:53:604None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:53:625None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:53:680NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:53:832NoneAI Synchronization took 59,817ms at frame 39084 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:02:54:219None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:54:290None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:54:426None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #30978 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:02:54:521None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:54:942None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:54:962None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:54:982None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:55:002None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:55:017None[EGS] [LogEOS] [Info] Updating Product SDK Config, Time: 12203.030273

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:02:55:060NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:55:187NoneAI Synchronization took 59,8892ms at frame 39090 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:02:55:401None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:02:55:420None[EGS] [LogEOS] [Info] SDK Config Product Update Request Completed - No Change

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:02:55:420None[EGS] [LogEOS] [Info] ScheduleNextSDKConfigDataUpdate - Time: 12203.416016, Update Interval: 326.252625

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:02:55:579None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:55:650None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:55:873None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:56:206NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

20:02:56:305None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:56:323None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:56:345None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:56:365None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:56:415NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:57:565None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:57:646None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:57:880None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:58:321None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:58:342None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:58:362None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:58:384None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:02:58:441NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:02:59:560None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:59:641None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:59:862None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:02:59:926None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #11172 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:03:00:314None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:00:335None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:00:352None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:00:384None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:00:435NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:01:584None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:01:663None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:01:893None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:02:073NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:02:073NoneCreatePresentationBattlePreview attacker #18460, defender #30978, ticketnumber #247006.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:02:094NoneRequestAsyncOperation_Completed for ticket #247006.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:03:02:094NonePreparePresentationBattlePreview attacker #18460, defender #30978, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:03:02:094NoneRequestAsyncOperation_Dismissed for ticket #247006.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:03:02:175NoneHidePresentationBattlePreview for ticket #247006 with current ticket #247006.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:03:02:175NoneReleasePresentationBattlePreview attacker #18460, defender #30978

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:02:175None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:02:175None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30978 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:02:175None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30978 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:02:318None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:02:337None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:02:360None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:02:378None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:02:426NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:03:309NonePresentation Battle 38326: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:03:310NonePresentation Battle 38326: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:03:310NonePresentation Battle 38326: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:03:310NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:03:310NoneRestorePresentationBattlePreview created ticket #247031.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:03:310NonePresentation Battle 38326: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=18460, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:03:310None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:03:310NonePresentation Battle 38326: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=30978, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:03:310None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30978 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:03:310NonePresentation Battle 38326: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:03:311NonePresentation Battle 38326: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:03:311NonePresentation Battle 38326: Execute action[5]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:03:314NonePresentation Battle 38326: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:03:314NonePresentation Battle 38326: Execute action[7]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:03:347NoneRequestRestoreAsyncOperation_Completed for ticket #247031.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:03:03:347NoneRestorePresentationBattlePreview skipped due to ended battle #38326

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:03:03:347NoneRequestAsyncOperation_Dismissed for ticket #247031.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:03:03:571None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:03:652None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:03:892None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:04:303None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:04:325None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:04:345None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:04:365None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:04:412NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:04:896NonePresentation Battle 38326: Execute action[8]: SetInstantResolveFor. EmpireIndex=0, Value=True. (initialActionType: SetInstantResolveFor)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:04:896NonePresentation Battle 38326: Execute action[9]: StartForcedAIControlFor. EmpireIndex=0. (initialActionType: StartForcedAIControlFor)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:04:896NonePresentation Battle 38326: Execute action[10]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:05:594None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:05:670NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:03:05:671NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:03:05:671NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:03:05:676None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:05:705NonePresentation Battle 38326: Execute action[11]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:05:706NonePresentation Battle 38326: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:05:706None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:05:706None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:05:706NoneReleasePresentationBattlePreview attacker #18460, defender #30978

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:05:706NoneHidePresentationBattlePreview attacker #18460, defender #30978

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:03:05:706None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:05:706None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:05:897None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:06:339None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:06:362None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:06:382None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:06:400None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:06:450NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:06:991None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:03:07:484NoneArmy 30978 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

20:03:07:583None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:07:663None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:07:892None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:08:307None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:08:328None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:08:347None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:08:369None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:08:420NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:09:590None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:09:670None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:09:902None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:10:319NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

20:03:10:336None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:10:356None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:10:376NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:03:10:376NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:03:10:376NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:03:10:380None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:10:397None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:10:445NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:10:585NoneAI Synchronization took 63,9209ms at frame 39161 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:03:11:574None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:11:665None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:11:730None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:03:11:896None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:12:310None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:12:331None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:12:351None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:12:373None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:12:420NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:13:596None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:13:685None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:13:909None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:14:341None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:14:362None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:14:382None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:14:401None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:14:450NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:15:090NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:03:15:091NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:03:15:091NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:03:15:581None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:15:661None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:15:882None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:16:306None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:16:325None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:16:346None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:16:365None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:16:414NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:16:479NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:03:16:479NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:03:16:479NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:03:16:552NoneAI Synchronization took 62,3209ms at frame 39179 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:03:17:510UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular297

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:03:17:578None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:17:660None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:17:892None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:18:323None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:18:344None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:18:362None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:18:384None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:18:430NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:19:324NoneAI Synchronization took 64,6155ms at frame 39188 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:03:19:333NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:03:19:334NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:03:19:334NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:03:19:722None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:19:801None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:20:023None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:20:465None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:20:487None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:20:508None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:20:528None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:20:576NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:21:627None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:03:21:714None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:21:794None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:22:011None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:22:020None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:03:22:036None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:03:22:442None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:22:465None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:22:484None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:22:504None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:22:548NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:23:731None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:23:813None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:24:023None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:24:449None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:24:470None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:24:488None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:24:508None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:24:560NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:25:703None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:25:790None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:26:008None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:26:441None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:26:461None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:26:481None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:26:502None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:26:551NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:27:708None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:27:787None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:28:001None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:28:422None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:28:441None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:28:465None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:28:482None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:28:532NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:29:715None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:29:800None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:30:042None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:30:473None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:30:494None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:30:513None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:30:533None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:30:581NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:31:712None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:31:793None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:31:827None[EGS] [LogHttp] [Warning] 00000218DA2EEF60: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:03:31:827None[EGS] [LogHttp] [Warning] 00000218DA2EEF60: libcurl info message cache 0 ( malformed)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:03:31:827None[EGS] [LogHttp] [Warning] 00000218DA2EEF60: libcurl info message cache 1 (Closing connection -1)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:03:31:827None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:03:31:828None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[]

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:03:31:828None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:03:32:023None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:32:467None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:32:488None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:32:507None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:32:529None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:32:574NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:33:719None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:33:794None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:34:022None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:34:452None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:34:475None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:34:493None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:34:514None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:34:571NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:34:905NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:03:34:905NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:03:34:906NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:03:34:917None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #38393 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:03:34:995NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:34:995NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:34:995NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:35:778None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:03:36:131None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:03:36:281None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:03:36:301None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:03:36:309NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:03:36:311NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:03:36:311NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:03:36:319None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #29574 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:03:36:453NoneAI Synchronization took 59,9905ms at frame 39235 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:03:37:562None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:37:772None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:37:900None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #33049 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:03:38:164None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:38:284None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #38399 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:03:38:757NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:03:38:758NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:03:38:758NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:03:39:006None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:39:041None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:39:112None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:39:142None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:39:292NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:03:39:292NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:03:39:292NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:03:39:448NoneThe AI decision process took 2,5 seconds to be executed (0,6 seconds of AI processing and 1,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:39:924None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:03:40:170None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:03:40:294NoneAI Synchronization took 67,0817ms at frame 39332 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:03:40:394None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:03:40:905None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:40:945NonePresentation Battle 38400: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:40:945NonePresentation Battle 38400: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:40:945NonePresentation Battle 38400: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:40:946NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:40:946NoneRestorePresentationBattlePreview created ticket #247817.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:40:946NonePresentation Battle 38400: Execute action[2]: ParticipantJoined. EmpireIndex=2, Guid=33077, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:40:946None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33077 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:40:946NonePresentation Battle 38400: Execute action[3]: ParticipantJoined. EmpireIndex=7, Guid=34063, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:40:946None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #34063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:40:947NonePresentation Battle 38400: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:40:947NonePresentation Battle 38400: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:40:947NonePresentation Battle 38400: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:40:947NonePresentation Battle 38400: Execute action[6]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:40:947NonePresentation Battle 38400: Execute action[7]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:40:968NoneRequestRestoreAsyncOperation_Completed for ticket #247817.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:03:40:969NoneRestorePresentationBattlePreview skipped due to ended battle #38400

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:03:40:970NoneRequestAsyncOperation_Dismissed for ticket #247817.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:03:41:007None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:41:207NoneCan't find entity 38126 of ongoing task. Fails the task 24565.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:41:664None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:41:689None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:41:825None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:41:876None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:41:900NoneThe AI decision process took 1,6 seconds to be executed (0,7 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:42:344NoneAI Synchronization took 65,5673ms at frame 39420 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:03:42:428None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #31352 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:03:42:764None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:42:842NonePresentation Battle 38400: Execute action[8]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:42:914None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:43:644None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #34383 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:03:43:739NonePresentation Battle 38400: Execute action[9]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:43:739NonePresentation Battle 38400: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:43:739None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33077 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:43:739None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33077 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:43:739NoneReleasePresentationBattlePreview attacker #33077, defender #34063

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:43:739NoneHidePresentationBattlePreview attacker #33077, defender #34063

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:03:43:739None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33077 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:43:739None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33077 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:43:784None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:43:803None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:43:824None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:43:859None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:43:883NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:44:041NoneAI Synchronization took 65,6139ms at frame 39508 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:03:44:421None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:44:531None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:44:780NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

20:03:44:803NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:03:44:804NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:03:44:804NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:03:44:857NoneArmy 34063 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

20:03:45:017None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #36226 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:03:45:045None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:45:065None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:45:107None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:45:127None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:45:153NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:45:327NoneAI Synchronization took 60,378ms at frame 39567 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:03:45:713None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:45:800None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:46:229None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:46:250None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:46:295None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:46:310None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:46:339NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:46:639None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #34383 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:03:46:701NoneAI Synchronization took 61,1578ms at frame 39620 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:03:47:062None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:47:145None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:47:600None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:47:620None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:47:661None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:47:680None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:47:707NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:47:884NoneAI Synchronization took 60,9254ms at frame 39645 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:03:47:884None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #28457 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:03:48:242None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:48:341None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:48:589NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:03:48:589NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:03:48:589NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:03:48:976None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:48:996None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:49:040None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:49:058None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:49:112NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:49:250NoneAI Synchronization took 59,9177ms at frame 39669 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:03:49:614None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:49:693None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:49:991NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:03:49:991NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:03:49:991NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:03:50:350None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:50:370None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:50:410None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:50:430None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:50:456NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:50:603NoneAI Synchronization took 61,289ms at frame 39684 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:03:50:952None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:51:035None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:51:292NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:03:51:293NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:03:51:293NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:03:51:680None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:51:700None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:51:741None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:51:761None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:51:788NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:51:900NoneAI Synchronization took 46,0497ms at frame 39699 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:03:52:273None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:52:361None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:53:017None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:53:035None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:53:077None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:53:096None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:53:128NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:53:573None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:53:651None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:54:318None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:54:339None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:54:379None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:54:399None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:54:448NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:54:502None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #5278 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:03:54:530NonePresentation Battle 38488: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:54:530NonePresentation Battle 38488: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:54:530NonePresentation Battle 38488: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=33682. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:54:530None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33682 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:54:530NonePresentation Battle 38488: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:54:530NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:54:531NoneRestorePresentationBattlePreview created ticket #248314.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:54:531NonePresentation Battle 38488: Execute action[3]: ParticipantJoined. EmpireIndex=23, Guid=25871, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:54:531None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:54:531NonePresentation Battle 38488: Execute action[4]: ParticipantJoined. EmpireIndex=7, Guid=5278, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:54:531None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5278 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:54:531NonePresentation Battle 38488: Execute action[5]: ParticipantJoined. EmpireIndex=7, Guid=33682, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:54:531None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33682 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:54:532NonePresentation Battle 38488: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:54:532NonePresentation Battle 38488: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:54:532NonePresentation Battle 38488: Execute action[7]: ReportDeploymentZone. EmpireIndex=23, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:54:532NonePresentation Battle 38488: Execute action[8]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:54:532NonePresentation Battle 38488: Execute action[9]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:54:532NonePresentation Battle 38488: Execute action[10]: ContenderConfirmed. EmpireIndex=23 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:54:553NoneRequestRestoreAsyncOperation_Completed for ticket #248314.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:03:54:554NoneRestorePresentationBattlePreview skipped due to ended battle #38488

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:03:54:554NoneRequestAsyncOperation_Dismissed for ticket #248314.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:03:54:884None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:54:974None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:55:407None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:03:55:628NonePresentation Battle 38488: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:55:631None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:55:660None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:55:704None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:55:721None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:55:727NonePresentation Battle 38488: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:03:55:727None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:55:727None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5278 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:55:727None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33682 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:55:727None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:55:727None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5278 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:55:728None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33682 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:55:728NoneReleasePresentationBattlePreview attacker #25871, defender #5278

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:55:728NoneHidePresentationBattlePreview attacker #25871, defender #5278

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:03:55:728None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:55:728None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5278 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:55:728None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:55:728None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5278 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:03:55:748NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:55:842NoneAI Synchronization took 50,1414ms at frame 39728 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:03:56:881None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:56:972None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:57:148None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #5278 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:03:57:604None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:57:625None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:57:662None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:57:684None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:57:713NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:03:58:893None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:58:972None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:03:59:637None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:59:658None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:59:697None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:59:716None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:03:59:744NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:00:875None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:00:952None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:01:609None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:01:628None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:01:669None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:01:691None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:01:718NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:01:984NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

20:04:02:871None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:02:950None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:03:588None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:03:645None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:03:739None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:03:761None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:03:788NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:04:412NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:04:04:412NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:04:04:412NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:04:04:414None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #38599 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:04:415None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #38596 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:04:516NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:04:04:516NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:04:04:516NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:04:05:634None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:05:714NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:04:05:715NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:04:05:715NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:04:05:783None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:05:783None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:05:851NoneAI Synchronization took 46,8121ms at frame 39766 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:04:06:590NoneCan't find entity 38128 of ongoing task. Fails the task 32520.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:04:06:902None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #38602 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:07:037None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #38604 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:07:040None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:07:265None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:08:494None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:08:540None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:08:622None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:08:641None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:08:656None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #35323 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:08:681None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #32566 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:09:131NoneThe AI decision process took 2,7 seconds to be executed (0,7 seconds of AI processing and 2,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:09:668NoneAI Synchronization took 45,8992ms at frame 39848 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:04:09:894None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #25871 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:09:938None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:10:222None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:10:392None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:10:594None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #16874 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:10:900None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:10:922None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:11:001None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:11:041None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:11:148NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:11:245None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #29514 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:11:586None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #28268 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:11:586None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #16874 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:11:732NoneAI Synchronization took 45,7308ms at frame 39943 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:04:12:185None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:12:339None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:13:035None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:13:054None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:13:090None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:13:104None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:13:215NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:13:455NoneAI Synchronization took 45,9901ms at frame 40030 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:04:13:793None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:13:882None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:13:992None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:14:480None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:14:503None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:14:524None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:14:543None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:14:599NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:14:738NoneAI Synchronization took 48,0741ms at frame 40084 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:04:15:175None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:15:254None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:15:699None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:15:719None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:15:740None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:15:759None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:15:788NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:16:090NoneAI Synchronization took 50,4817ms at frame 40130 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:04:16:535None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:16:626None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:16:677None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #11172 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:17:072None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:17:092None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:17:112None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:17:132None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:17:161NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:17:296NoneAI Synchronization took 45,5431ms at frame 40148 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:04:17:765None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:17:854None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:18:508None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:18:528None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:18:548None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:18:569None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:18:596NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:19:122None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:19:201None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:19:848None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:19:866None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:19:886None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:19:906None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:19:931NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:20:118None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #34383 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:20:432None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:20:524None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:21:158None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:21:177None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:21:197None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:21:218None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:21:245NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:22:031None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:22:393None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:22:411None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:22:421None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:22:513None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:23:165None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:23:183None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:23:203None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:23:224None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:23:251NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:24:433None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:24:513None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:25:168None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:25:186None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:25:208None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:25:229None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:25:255NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:26:429None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:26:518None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:26:791NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:04:26:791NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:04:26:791NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:04:27:195None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:27:215None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:27:237None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:27:255None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:27:283NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:28:477None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:28:556None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:29:261None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:29:285None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:29:302None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:29:322None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:29:348NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:30:398NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:04:30:398NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:04:30:398NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:04:30:462None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:30:496NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:04:30:497NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:04:30:497NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:04:30:563None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:31:245None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:31:261None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:31:282None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:31:305None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:31:331NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:31:850None[EGS] [LogHttp] [Warning] 00000218D9C2EF00: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:31:850None[EGS] [LogHttp] [Warning] 00000218D9C2EF00: libcurl info message cache 0 ( malformed)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:31:850None[EGS] [LogHttp] [Warning] 00000218D9C2EF00: libcurl info message cache 1 (Closing connection -1)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:31:850None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:31:850None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[]

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:31:850None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:31:868None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:31:969None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:31:998NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:04:31:999NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:04:31:999NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:04:32:098NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:04:32:098NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:04:32:098NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:04:32:674None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:32:693None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:32:716None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:32:733None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:32:760NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:33:301None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:33:381None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:34:037None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:34:055None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:34:075None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:34:096None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:34:123NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:35:273None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:35:363None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:36:039None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:36:061None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:36:082None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:36:099None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:36:129NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:37:303None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:37:394None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:38:101None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:38:119None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:38:140None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:38:161None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:38:188NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:39:264None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:39:353None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:39:991None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:40:010None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:40:032None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:40:052None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:40:081NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:40:318NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:04:40:318NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:04:40:318NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:04:40:338None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #38612 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:40:416NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:04:40:416NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:04:40:416NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:04:41:551None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:41:650NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:04:41:650NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:04:41:650NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:04:41:700None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:41:725None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:41:796NoneAI Synchronization took 53,6826ms at frame 40238 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:04:43:084None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:43:735None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:43:735None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.InvokeJavascriptCallback

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:43:783None[EGS] [LogEOSAnalytics] [Verbose] Record Event: eos.social.heartbeat

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:43:783None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:43:783None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.InvokeJavascriptCallback

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:43:807None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.EvaluateJS

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:43:808None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.EvaluateJavascriptResult

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:43:838None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.EvaluateJS

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:43:838None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.EvaluateJavascriptResult

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:04:44:238None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #38622 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:44:399None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:44:465None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:44:576None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:44:604None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:44:830NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:04:44:830NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:04:44:830NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:04:44:837NoneThe AI decision process took 2,5 seconds to be executed (0,7 seconds of AI processing and 1,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:45:344None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #38625 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:45:814None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #34383 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:46:836None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #29514 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:46:837None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:47:014NoneAI Synchronization took 46,7577ms at frame 40399 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:04:47:344None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:47:550None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:47:868None[Empire 5] The restoration of task 25742 needed to change the construction id from 0 to 5341 (Army 161 Slot 3: Build Carraca).

Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.RuntimeParameterInfo)

20:04:47:868None[Empire 5] The task 25742:Army 161 Slot 3: Build Carraca to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:04:47:868None[Empire 5] The restoration of task 25748 needed to change the construction id from 0 to 5342 (Army 163 Slot 0: Build Carraca).

Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.RuntimeParameterInfo)

20:04:47:868None[Empire 5] The task 25748:Army 163 Slot 0: Build Carraca to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:04:48:301None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:48:323None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:48:404None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:48:430None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:48:456NoneThe AI decision process took 1,4 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:48:604NoneAI Synchronization took 44,8964ms at frame 40482 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:04:49:139None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:49:426NoneCan't find entity 27766 of ongoing task. Fails the task 24188.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:04:49:824None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:49:824None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #29504 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:49:843None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:49:865None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:49:885None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:49:945NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:50:096NoneAI Synchronization took 46,8133ms at frame 40541 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:04:50:613None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:50:862None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #35323 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:50:938None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #26951 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:51:229None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:51:248None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:51:271None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:51:290None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:51:339NoneThe AI decision process took 1,2 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:51:525NoneAI Synchronization took 47,8021ms at frame 40602 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:04:51:986None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:52:492None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:52:522None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:52:543None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:52:561None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:52:593NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:52:753NoneAI Synchronization took 44,4464ms at frame 40625 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:04:53:196None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:53:731None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:53:753None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:53:783None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:53:814None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:53:873NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:54:026NoneAI Synchronization took 45,3305ms at frame 40643 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:04:54:503None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:55:043None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:55:065None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:55:086None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:55:105None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:55:167NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:55:286NoneAI Synchronization took 44,619ms at frame 40659 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:04:55:742None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:56:137NoneArmy 5278 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

20:04:56:301None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:56:329None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:56:351None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:56:373None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:56:401NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:04:56:915None[Empire 2] No suitable tiles found to place construction Extension_Base_PublicOrder in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:04:57:388None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:57:410None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:57:429None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:57:448None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:04:59:536NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:04:59:536NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:04:59:536NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:04:59:553None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #38757 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:59:553None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #38737 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:59:554None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #38753 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:04:59:634NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:04:59:635NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:04:59:635NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:00:769None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:05:00:904None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:05:00:943NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:05:00:943NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:05:00:944NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:05:00:944None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:05:00:964None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Germany #38760 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:01:062NoneAI Synchronization took 44,2282ms at frame 40692 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:05:02:190None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:02:559NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:05:02:559NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:05:02:559NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:05:02:780NoneCan't find entity 38399 of ongoing task. Fails the task 25321.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:02:781NoneCan't find entity 38102 of ongoing task. Fails the task 25243.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:02:781NoneCan't find entity 38142 of ongoing task. Fails the task 25733.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:02:935None[Empire 5] No suitable tiles found to place construction Extension_Base_Food in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:03:508None[Empire 7] The task 21008:Army 0 Slot -1: Build Arcabuceros to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:03:796None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #38768 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:03:931None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:04:002None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:04:082None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:04:125None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:04:484NoneThe AI decision process took 2,9 seconds to be executed (0,7 seconds of AI processing and 2,2 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:04:716None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #38769 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:04:850NoneAI Synchronization took 48,8332ms at frame 40774 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:05:05:400None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:05:613None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #34452 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:05:645None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:05:06:223NoneCan't find entity 38119 of ongoing task. Fails the task 20985.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:06:383None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:06:424None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:06:564None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:06:604None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #34452 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:06:614None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:06:639NoneThe AI decision process took 1,8 seconds to be executed (0,7 seconds of AI processing and 1,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:06:870NoneAI Synchronization took 43,4625ms at frame 40856 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:05:07:260None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:07:627None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #38771 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:07:715None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #34452 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:07:872None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:07:914None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:07:956None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:07:973None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:08:001NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:08:481None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #29514 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:08:762NoneAI Synchronization took 43,723ms at frame 40960 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:05:09:156None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:09:761None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:09:790None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:09:861None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:09:881None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:09:909NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:10:064NoneAI Synchronization took 43,4617ms at frame 41026 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:05:10:541None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:11:068None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:11:086None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:11:127None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:11:149None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:11:183NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:11:358NoneAI Synchronization took 43,5121ms at frame 41064 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:05:11:815None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:12:322None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:12:342None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:12:385None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:12:414None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:12:466NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:12:609NoneAI Synchronization took 50,6473ms at frame 41095 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:05:12:894None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:13:064None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:13:343None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #31085 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:13:415None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #38772 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:13:589None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:13:607None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:13:650None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:13:671None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:13:721NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:13:848NoneAI Synchronization took 43,532ms at frame 41118 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:05:14:333None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:14:882None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:14:914None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:14:954None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:14:975None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:15:025NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:15:162NoneAI Synchronization took 47,3597ms at frame 41137 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:05:15:600None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:16:074None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:16:095None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:16:134None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:16:157None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:16:207NoneThe AI decision process took 1,0 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:16:335NoneAI Synchronization took 44,7566ms at frame 41147 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:05:16:790None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:17:293None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:17:314None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:17:352None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:17:372None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:17:426NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:17:969None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:18:452None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:18:472None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:18:513None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:18:534None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:18:594NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:18:916NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:05:18:917NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:05:18:917NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:05:18:921None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Germany #38786 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:18:923None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #38797 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:18:924None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #38794 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:18:924None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #38788 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:18:925None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #38790 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:18:925None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #38792 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:19:023NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:19:024NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:19:024NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:20:147None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:05:20:272None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:05:20:290None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:05:20:307NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:05:20:308NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:05:20:308NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:05:20:384NoneAI Synchronization took 44,6623ms at frame 41173 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:05:21:294None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:21:669None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:22:135None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #38809 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:22:368None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #38810 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:22:393None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:05:22:505None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #38811 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:22:764None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:05:22:782None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:05:22:870NoneNo Unit can be kept to improve that army (Empire '7' Army '38797' for ArmyType 'GroundExplorer')

Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:23:150None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:23:221None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:23:301None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:23:321None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:23:512NoneThe AI decision process took 2,5 seconds to be executed (0,8 seconds of AI processing and 1,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:25:059None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #29564 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:25:118None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #38812 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:25:440NoneAI Synchronization took 51,114ms at frame 41321 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:05:25:790None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:26:019None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #36226 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:26:052None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:26:070None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Swahili #33682 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:26:152NoneCan't find entity 34265 of ongoing task. Fails the task 18939.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:26:235NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:05:26:236NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:05:26:236NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:05:26:965None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:26:994None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:27:052None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:27:071None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:27:099NoneThe AI decision process took 1,7 seconds to be executed (0,8 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:27:132None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:27:269NoneAI Synchronization took 49,4227ms at frame 41418 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:05:27:534None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:27:723None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:28:179None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #38825 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:28:461None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:28:504None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:28:564None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:28:583None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:28:615NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:28:653NonePresentation Battle 38826: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:653NonePresentation Battle 38826: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:653NonePresentation Battle 38826: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=34676. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:653None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #34676 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:28:654NonePresentation Battle 38826: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=15. ParticipantGuid=37414. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:654None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #37414 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:28:654NonePresentation Battle 38826: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=24069. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:654None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #24069 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:28:654NonePresentation Battle 38826: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=15. ParticipantGuid=38760. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:654None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #38760 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:28:654NonePresentation Battle 38826: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=38788. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:654None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #38788 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:28:654NonePresentation Battle 38826: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=27445. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:654None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27445 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:28:654NonePresentation Battle 38826: Execute action[7]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=38792. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:654None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #38792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:28:654NonePresentation Battle 38826: Execute action[8]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=35003. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:654None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #35003 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:28:654NonePresentation Battle 38826: Execute action[9]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=27766. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:654None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27766 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:28:654NonePresentation Battle 38826: Execute action[10]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=38142. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:654None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #38142 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:28:654NonePresentation Battle 38826: Execute action[11]: BattleLoaded. Loaded in progress=False, AdditionalData=983040, currentRound=0, maximumRoundCount=15 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:654NonePresentation Battle 38826: Execute action[12]: ParticipantJoined. EmpireIndex=15, Guid=35484, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:654None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #35484 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:28:655NonePresentation Battle 38826: Execute action[13]: ParticipantJoined. EmpireIndex=15, Guid=38837, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:655NonePresentation Battle 38826: Execute action[14]: ParticipantJoined. EmpireIndex=15, Guid=37414, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:655None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #37414 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:28:655NonePresentation Battle 38826: Execute action[15]: ParticipantJoined. EmpireIndex=15, Guid=38760, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:655None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #38760 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:28:655NonePresentation Battle 38826: Execute action[16]: ParticipantJoined. EmpireIndex=5, Guid=23895, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:655None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #23895 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:28:655NonePresentation Battle 38826: Execute action[17]: ParticipantJoined. EmpireIndex=5, Guid=12482, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:655NonePresentation Battle 38826: Execute action[18]: ParticipantJoined. EmpireIndex=5, Guid=38828, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:655NonePresentation Battle 38826: Execute action[19]: ParticipantJoined. EmpireIndex=5, Guid=34676, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:655None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #34676 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:28:656NonePresentation Battle 38826: Execute action[20]: ParticipantJoined. EmpireIndex=5, Guid=24069, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:656None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #24069 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:28:656NonePresentation Battle 38826: Execute action[21]: ParticipantJoined. EmpireIndex=5, Guid=38788, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:656None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #38788 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:28:656NonePresentation Battle 38826: Execute action[22]: ParticipantJoined. EmpireIndex=5, Guid=27445, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:656None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27445 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:28:656NonePresentation Battle 38826: Execute action[23]: ParticipantJoined. EmpireIndex=5, Guid=38792, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:656None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #38792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:28:656NonePresentation Battle 38826: Execute action[24]: ParticipantJoined. EmpireIndex=5, Guid=35003, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:656None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #35003 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:28:656NonePresentation Battle 38826: Execute action[25]: ParticipantJoined. EmpireIndex=5, Guid=27766, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:656None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27766 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:28:657NonePresentation Battle 38826: Execute action[26]: ParticipantJoined. EmpireIndex=5, Guid=38142, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:657None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #38142 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:28:657NonePresentation Battle 38826: Execute action[27]: StartSiege. EmpireIndex=15. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:657NonePresentation Battle 38826: Execute action[27]: UpdateSiegeStatus. Stock=0.00, Net=9.00. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:28:939NoneAI Synchronization took 51,0222ms at frame 41487 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:05:29:245None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:29:328None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #35323 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:29:429None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:30:074None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:30:153None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:30:174None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:30:221None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:30:245NonePresentation Battle 38826: Execute action[28]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:30:245NonePresentation Battle 38826: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:30:246NonePresentation Battle 38826: Execute action[29]: ReportDeploymentZone. EmpireIndex=15, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:30:246NonePresentation Battle 38826: Execute action[30]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=53 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:30:246NonePresentation Battle 38826: Execute action[31]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:30:246NonePresentation Battle 38826: Execute action[32]: ContenderConfirmed. EmpireIndex=15 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:30:247None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:30:276NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:30:471NoneAI Synchronization took 53,2757ms at frame 41559 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:05:30:653None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #31085 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:05:30:760None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:30:928None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:31:241NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:05:31:241NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:05:31:241NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:05:31:241NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:05:31:241NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:05:31:241NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:05:31:273NonePresentation Battle 38826: Execute action[33]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:31:273NonePresentation Battle 38826: Execute action[34]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:05:31:273None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #23895 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:31:273None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #34676 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:31:273None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #24069 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:31:273None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #38788 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:31:273None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27445 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:31:273None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #38792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:31:273None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #35003 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:31:273None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27766 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:31:273None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #38142 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:31:273None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #34676 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:31:273None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #24069 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:31:273None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #38788 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:31:273None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27445 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:31:273None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21875 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:31:273None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #23895 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:31:273None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #38792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:31:274None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #35003 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:31:274None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27766 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:31:274None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #38142 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:31:274NoneCould not find PresentationBattlePreview with armyEntityGUID=35484, targetEntityGUID=29543.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:31:633None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:31:652None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:31:674None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:31:693None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:31:725NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:31:820None[EGS] [LogHttp] [Warning] 000002189CD9C6A0: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:05:31:820None[EGS] [LogHttp] [Warning] 000002189CD9C6A0: libcurl info message cache 0 ( malformed)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:05:31:820None[EGS] [LogHttp] [Warning] 000002189CD9C6A0: libcurl info message cache 1 (Closing connection -1)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:05:31:820None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:05:31:820None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[]

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:05:31:820None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:05:31:929NoneAI Synchronization took 54,4015ms at frame 41602 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:05:32:241None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:32:409None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:32:676NoneCan't find entity 27766 of ongoing task. Fails the task 25774.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:32:676NoneCan't find entity 27445 of ongoing task. Fails the task 25066.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:05:33:102None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:33:123None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:33:142None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:33:166None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:33:196NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:33:340NoneAI Synchronization took 52,8617ms at frame 41634 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:05:33:612None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:33:771None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:34:504None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:34:531None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:34:552None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:34:574None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:34:603NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:34:745NoneAI Synchronization took 54,6659ms at frame 41664 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:05:34:994None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:35:168None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:35:751None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:05:35:972None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:35:996None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:36:015None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:36:034None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:36:067NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:36:421None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:36:592None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:37:420None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:37:441None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:37:460None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:37:482None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:37:513NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:38:441None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:38:614None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:39:435None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:39:454None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:39:475None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:39:493None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:39:522NoneThe AI decision process took 1,4 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:40:439None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:40:613None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:41:411None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:41:434None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:41:453None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:41:475None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:41:508NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:42:442None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:42:616None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:43:421None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:43:443None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:43:463None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:43:482None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:43:509NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:44:424None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:44:598None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:45:433None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:45:455None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:45:473None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:45:491None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:45:522NoneThe AI decision process took 1,4 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:46:419None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:46:592None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:47:398None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:47:419None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:47:437None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:47:458None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:47:487NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:48:435None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:48:594None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:49:421None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:49:442None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:49:460None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:49:483None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:49:511NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:50:422None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:50:600None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:51:443None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:51:464None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:51:485None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:51:504None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:51:535NoneThe AI decision process took 1,4 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:52:432None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:52:604None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:53:421None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:53:440None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:53:460None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:53:480None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:53:509NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:54:428None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:54:600None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:55:420None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:55:441None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:55:463None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:55:483None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:55:511NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:56:422None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:56:593None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:57:398None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:57:416None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:57:439None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:57:457None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:57:486NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:05:58:433None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:58:593None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:05:59:429None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:59:449None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:59:471None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:59:490None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:05:59:521NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:00:457None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:00:642None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:01:483None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:01:502None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:01:523None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:01:545None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:01:575NoneThe AI decision process took 1,4 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:02:423None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:02:593None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:03:431None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:03:454None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:03:470None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:03:492None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:03:522NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:04:430None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:04:611None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:05:431None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:05:454None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:05:474None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:05:494None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:05:521NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:06:434None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:06:618None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:07:434None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:07:453None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:07:473None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:07:492None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:07:519NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:08:451None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:08:623None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:09:422None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:09:442None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:09:463None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:09:484None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:09:511NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:09:597NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:06:09:598NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:06:09:598NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:06:09:616None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #39122 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:09:616None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #39116 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:09:617None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #39131 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:09:617NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:06:09:618None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #39111 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:09:618NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:06:09:619None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #39113 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:09:621None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Germany #39129 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:09:622None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #39126 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:09:622None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #39118 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:09:745NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:09:745NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:09:745NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:10:864None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:06:11:003None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:06:11:003None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:06:11:152NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:06:11:152NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:06:11:153NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:06:11:160None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Germany #39134 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:11:275NoneAI Synchronization took 50,3222ms at frame 41747 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:06:12:052None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:12:312None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:12:898NoneCan't find entity 38794 of ongoing task. Fails the task 25345.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:12:899NoneCan't find entity 38788 of ongoing task. Fails the task 24762.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:13:075NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:06:13:075NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:06:13:075NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:06:13:080None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:13:985None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:14:021None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:14:042None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:14:063None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #33022 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:14:074None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:14:267NoneThe AI decision process took 2,6 seconds to be executed (0,7 seconds of AI processing and 1,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:15:052NoneAI Synchronization took 43,0135ms at frame 41830 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:06:15:194NoneCan't find entity 38113 of ongoing task. Fails the task 33645.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:15:380None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #31194 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:15:385None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:15:715None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:15:778None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #29564 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:16:146NoneAssistedArmy is not assigned to any MilitaryMission anymore. Fail task. (Task=25737, ArmyGuid=25212, AssistedArmyGuid=23881)

Amplitude.Mercury.AI.Brain.Actuators.ArmyAssistMissionActuator`2[[Amplitude.Mercury.AI.Brain.Tasks.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.BehaviorTrees.Major.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

20:06:16:241None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:16:560None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:16:587None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:16:627None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:16:647None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:16:738NoneThe AI decision process took 1,7 seconds to be executed (0,7 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:17:115None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #26951 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:17:242NoneAI Synchronization took 44,1666ms at frame 41927 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:06:17:521None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:17:694None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:17:850None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #36226 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:17:921None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:18:123None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:18:524None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:18:547None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:18:597None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:18:597NonePresentation Battle 39143: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:18:597NonePresentation Battle 39143: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:18:598NonePresentation Battle 39143: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:18:598NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:18:598NoneRestorePresentationBattlePreview created ticket #252673.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:18:598NonePresentation Battle 39143: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=33682, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:18:598None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33682 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:18:598NonePresentation Battle 39143: Execute action[3]: ParticipantJoined. EmpireIndex=8, Guid=29514, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:18:599None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #29514 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:18:599NonePresentation Battle 39143: Execute action[4]: ParticipantJoined. EmpireIndex=8, Guid=34884, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:18:599None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34884 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:18:599NonePresentation Battle 39143: Execute action[5]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:18:600NonePresentation Battle 39143: Execute action[5]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:18:600NonePresentation Battle 39143: Execute action[6]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:18:600NonePresentation Battle 39143: Execute action[7]: ReportDeploymentZone. EmpireIndex=8, Group=Defender, deploymentTileCount=21 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:18:600NonePresentation Battle 39143: Execute action[8]: StartConfirmation. EmpireIndex=8 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:18:629None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:18:649NoneRequestRestoreAsyncOperation_Completed for ticket #252673.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:06:18:649NoneRestorePresentationBattlePreview skipped due to ended battle #39143

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:06:18:649NoneRequestAsyncOperation_Dismissed for ticket #252673.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:06:18:692NoneThe AI decision process took 1,4 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:19:232NoneAI Synchronization took 45,1875ms at frame 42014 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:06:19:566None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:19:749None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:19:782NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:06:19:782NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:06:19:783NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:06:19:797None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #30808 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:19:834NonePresentation Battle 39211: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:19:835NonePresentation Battle 39211: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:19:835NonePresentation Battle 39211: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=27. ParticipantGuid=29185. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:19:835None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #29185 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:19:835NonePresentation Battle 39211: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=27. ParticipantGuid=26030. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:19:835None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26030 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:19:835NonePresentation Battle 39211: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:19:835NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:19:835NoneRestorePresentationBattlePreview created ticket #252745.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:19:836NonePresentation Battle 39211: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=16271, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:19:836None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #16271 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:19:836NonePresentation Battle 39211: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=39218, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:19:836NonePresentation Battle 39211: Execute action[6]: ParticipantJoined. EmpireIndex=27, Guid=39213, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:19:836NonePresentation Battle 39211: Execute action[7]: ParticipantJoined. EmpireIndex=27, Guid=22141, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:19:836NonePresentation Battle 39211: Execute action[8]: ParticipantJoined. EmpireIndex=27, Guid=29185, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:19:836None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #29185 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:19:836NonePresentation Battle 39211: Execute action[9]: ParticipantJoined. EmpireIndex=27, Guid=26030, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:19:836None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26030 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:19:836NonePresentation Battle 39211: Execute action[10]: StartSiege. EmpireIndex=2. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:19:836NonePresentation Battle 39211: Execute action[10]: UpdateSiegeStatus. Stock=0.00, Net=7.00. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:19:865NoneRequestRestoreAsyncOperation_Completed for ticket #252745.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:06:19:865NoneRestorePresentationBattlePreview skipped due to invalid battle #39211

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:06:19:865NoneRequestAsyncOperation_Dismissed for ticket #252745.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:06:20:111None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:20:149None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:06:20:388NonePresentation Battle 39143: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:20:437None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:20:475None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:20:487NonePresentation Battle 39143: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:20:487None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33682 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:20:487None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #29514 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:20:487None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34884 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:20:487None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33682 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:20:487None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #29514 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:20:487None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34884 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:20:487NoneReleasePresentationBattlePreview attacker #33682, defender #29514

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:20:487NoneHidePresentationBattlePreview attacker #33682, defender #29514

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:06:20:487None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33682 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:20:487None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #29514 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:20:487None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33682 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:20:487None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #29514 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:20:504None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:20:523None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:20:568NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:20:771NoneAI Synchronization took 44,7179ms at frame 42086 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:06:21:046None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:21:219None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:21:307NonePresentation Battle 39211: Execute action[11]: ContinueSiegeFor. EmpireIndex=2. (initialActionType: ContinueSiegeFor)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:21:582None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:21:915None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:21:944None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:21:968None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:21:986None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:21:994None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #31085 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:22:049NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:22:194NoneAI Synchronization took 45,1137ms at frame 42131 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:06:22:481None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:22:641None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:22:777None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:06:22:933None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:23:136None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:06:23:154None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:06:23:163None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:23:185None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:23:204None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:23:225None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:23:295NoneThe AI decision process took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:23:376NonePresentation Battle 39211: Execute action[12]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:23:376NonePresentation Battle 39211: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:23:376NonePresentation Battle 39211: Execute action[13]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:23:377NonePresentation Battle 39211: Execute action[14]: ReportDeploymentZone. EmpireIndex=27, Group=Defender, deploymentTileCount=27 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:23:377NonePresentation Battle 39211: Execute action[15]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:23:377NonePresentation Battle 39211: Execute action[16]: ContenderConfirmed. EmpireIndex=27 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:23:657None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:23:848None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:23:855NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:06:23:855NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:06:23:855NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:06:23:888NonePresentation Battle 39211: Execute action[17]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:23:888NonePresentation Battle 39211: Execute action[18]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:06:23:888None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #29185 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:23:888None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26030 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:23:889None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #29185 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:23:889None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26030 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:23:889NoneReleasePresentationBattlePreview attacker #16271, defender #31362

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:23:889NoneHidePresentationBattlePreview attacker #16271, defender #31362

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:06:24:114None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:24:433None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:24:454None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:24:472None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:24:491None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:24:546NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:24:673NoneAI Synchronization took 56,0207ms at frame 42181 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:06:24:934None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:25:005NoneArmy 16271 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

20:06:25:059NoneCan't find entity 37402 of ongoing task. Fails the task 13887.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:25:111None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:25:407None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:25:828None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:25:846None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:25:867None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:25:888None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:25:936NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:26:067NoneAI Synchronization took 43,6832ms at frame 42210 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:06:26:336None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:26:509None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:26:568None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #39342 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:26:791None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:27:203None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:27:224None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:27:243None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:27:266None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:27:314NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:27:431NoneAI Synchronization took 47,951ms at frame 42228 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:06:27:709None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:27:880None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:28:185None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:28:584None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:28:606None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:28:626None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:28:644None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:28:687NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:29:038None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:29:210None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:29:573None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:29:981None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:30:002None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:30:023None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:30:043None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:30:088NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:30:426None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:30:598None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:30:974None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:31:394None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:31:416None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:31:437None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:31:456None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:31:499NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:31:821None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:31:846None[EGS] [LogHttp] [Warning] 00000219561BA6E0: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:06:31:846None[EGS] [LogHttp] [Warning] 00000219561BA6E0: libcurl info message cache 0 ( malformed)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:06:31:846None[EGS] [LogHttp] [Warning] 00000219561BA6E0: libcurl info message cache 1 (Closing connection -1)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:06:31:846None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:06:31:846None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[]

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:06:31:846None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:06:31:991None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:32:375None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:32:777None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:32:796None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:32:819None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:32:836None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:32:881NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:33:174NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:06:33:174NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:06:33:174NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:06:33:191None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #39350 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:33:191NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:06:33:191NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:06:33:192None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #39354 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:33:192NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:06:33:192NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:06:33:193None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #39356 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:33:194None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #39352 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:33:253NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:33:254NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:33:254NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:34:408None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:06:34:504NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:06:34:504NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:06:34:504NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:06:34:558None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:06:34:583None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:06:34:627NoneAI Synchronization took 45,9722ms at frame 42283 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:06:35:541None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:35:750None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:36:080None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:36:506None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:37:280None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #23881 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:37:332None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:37:368None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:37:385None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:37:415None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:37:618NoneThe AI decision process took 2,4 seconds to be executed (0,7 seconds of AI processing and 1,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:38:491NoneAI Synchronization took 44,7227ms at frame 42369 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:06:38:676None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:38:852None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:39:146None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:39:259None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:39:349NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

20:06:39:447None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:39:662None[Empire 7] The restoration of task 21109 needed to change the construction id from 0 to 5422 (Army 1 Slot 6: Build Mosqueteros).

Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.RuntimeParameterInfo)

20:06:39:662None[Empire 7] The task 21109:Army 1 Slot 6: Build Mosqueteros to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:39:816None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:39:835None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:39:857None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:39:876None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:39:944NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:40:442None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #38812 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:40:443NoneAI Synchronization took 48,1504ms at frame 42452 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:06:40:693None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:40:877None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:40:980None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:41:176NoneCan't find entity 39118 of ongoing task. Fails the task 26382.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:06:41:245None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:41:472None[Empire 5] Army 39356 @ [124, 52] is far form 39126 @ [123, 46]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)

20:06:41:813None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:41:843None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:41:861None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:41:883None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:41:937NoneThe AI decision process took 1,5 seconds to be executed (0,6 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:42:084NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:06:42:084NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:06:42:084NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:06:42:609NoneAI Synchronization took 50,6183ms at frame 42558 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:06:42:854None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:43:023None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:43:114None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:43:318None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:43:717None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:43:750None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:43:781None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:43:811None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:43:892NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:44:084NoneAI Synchronization took 44,4344ms at frame 42632 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'skipped').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:06:44:166NoneAI Synchronization took 44,885ms at frame 42632 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:06:44:330None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #36226 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:06:44:410None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:44:581None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:44:682None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:44:852None[Empire 5] Army 39116 @ [125, 60] is far form 38772 @ [126, 69]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)

20:06:44:854None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:45:208None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:45:229None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:45:248None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:45:268None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:45:312NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:45:594NoneAI Synchronization took 44,2765ms at frame 42672 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:06:45:841None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:46:023None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:46:123None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:46:304None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:46:584None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:46:605None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:46:628None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:46:649None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:46:699NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:46:809NoneAI Synchronization took 44,4935ms at frame 42693 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:06:47:050None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:47:220None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:47:310None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:47:501None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:47:923None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:47:943None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:47:964None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:47:982None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:48:027NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:48:159NoneAI Synchronization took 44,2314ms at frame 42713 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:06:48:414None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:48:582None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:48:597NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:06:48:598NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:06:48:598NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:06:48:675None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:48:857None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:49:268None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:49:290None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:49:309None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:49:329None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:49:374NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:49:554NoneAI Synchronization took 44,1662ms at frame 42733 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:06:49:823None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:49:985None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:50:073None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:50:262None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:50:685None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:50:704None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:50:724None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:50:747None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:50:793NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:50:916NoneAI Synchronization took 51,7277ms at frame 42742 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:06:51:170None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:51:363None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:51:441None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:51:612None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:52:024None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:52:041None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:52:063None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:52:082None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:52:129NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:52:241NoneAI Synchronization took 44,3079ms at frame 42751 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:06:52:486None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:52:680None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:52:761None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:52:942None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:53:343None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:53:364None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:53:382None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:53:402None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:53:446NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:54:406NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:06:54:407NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:06:54:407NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:06:54:485None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:54:647None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:54:738None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:54:919None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:55:400None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:55:422None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:55:443None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:55:462None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:55:506NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:56:483None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:56:644None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:56:735None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:56:913None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:57:401None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:57:419None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:57:440None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:57:461None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:57:506NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:06:58:500None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:58:662None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:58:752None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:58:934None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:06:59:448None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:59:465None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:59:486None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:59:507None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:06:59:553NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:00:512None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:00:684None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:00:775None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:00:966None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:01:009NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:07:01:010NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:07:01:010NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:07:01:462None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:01:482None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:01:501None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:01:520None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:01:565NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:02:489None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:02:662None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:02:751None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:02:932None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:03:424None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:03:443None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:03:462None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:03:483None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:03:528NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:04:412NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:07:04:412NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:07:04:412NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:07:04:488None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:04:661None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:04:751None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:04:922None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:05:410None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:05:430None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:05:452None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:05:470None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:05:519NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:06:494None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:06:664None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:06:746None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:06:932None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:07:424None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:07:442None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:07:463None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:07:483None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:07:533NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:08:502None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:08:664None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:08:752None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:08:932None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:09:417None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:09:437None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:09:456None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:09:476None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:09:521NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:10:496None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:10:669None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:10:722NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:07:10:722NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:07:10:722NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:07:10:761None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:10:950None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:11:443None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:11:464None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:11:485None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:11:502None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:11:546NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:12:492None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:12:644None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:12:724None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:12:904None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:13:369None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:13:386None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:13:408None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:13:428None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:13:479NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:13:571NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:07:13:572NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:07:13:572NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:07:13:580None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #39366 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:13:580None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #39368 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:13:581None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #39374 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:13:583None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #39370 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:13:583None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #39372 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:13:584None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #39376 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:13:708NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:07:13:708NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:07:13:708NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:07:14:786None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:07:14:892None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:07:14:933None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:07:14:937NoneUnable to find element inside database of type Amplitude.Mercury.UI.UIFx.UIFxDefinition (name: B_RoundTechno).

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

20:07:14:961NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:07:14:962NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:07:14:962NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:07:15:078NoneAI Synchronization took 49,5764ms at frame 42816 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:07:15:962None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:16:048None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:07:16:214None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:16:266None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #39381 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:16:478None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:16:721NoneCan't find entity 38771 of ongoing task. Fails the task 26057.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:07:16:834NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:07:16:834NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:07:16:834NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:07:16:840None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:17:575None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #38807 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:17:671None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:17:701None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:17:720None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:17:727None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #33022 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:17:760None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:17:911NoneThe AI decision process took 2,2 seconds to be executed (0,7 seconds of AI processing and 1,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:18:673None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #38807 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:18:827NoneAI Synchronization took 47,7074ms at frame 42907 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:07:18:963None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:19:239None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:19:485None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:19:613None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:19:642None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #38807 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:19:783None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:19:881None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #39382 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:19:945None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:20:259None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:20:279None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:20:309None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:20:331None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:20:377NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:20:521NoneAI Synchronization took 45,0673ms at frame 42988 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:07:20:793None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:20:953None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:20:983None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:21:092None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:21:259NoneCan't find entity 27445 of ongoing task. Fails the task 26392.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:07:21:313None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:21:704None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:21:736None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:21:756None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:21:776None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:21:853NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:21:995NoneAI Synchronization took 44,2918ms at frame 43068 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:07:22:172NoneCan't find entity 37681 of ongoing task. Fails the task 33263.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:07:22:280None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:22:481None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:22:612None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:22:793None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:22:837None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #39383 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:23:067None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:23:122None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:23:147None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:07:23:152None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:23:173None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:23:217NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:23:499None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:07:23:518None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:07:23:805NoneAI Synchronization took 45,4744ms at frame 43153 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:07:24:061None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:24:135None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #39384 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:24:152None[Empire 2] Invalid Maritime spawn position for settlement 22103. This may happen once after an OrderChangeUnitSpawnPosition.

Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:Process()

20:07:24:198NoneCan't find entity 38812 of ongoing task. Fails the task 12143.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:07:24:252None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:24:342None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:24:507None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:24:759None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:24:777None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:24:796None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:24:816None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:24:870NoneThe AI decision process took 1,1 seconds to be executed (0,6 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:25:028NoneAI Synchronization took 44,4686ms at frame 43182 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:07:25:144None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #31194 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:25:160NoneCan't find entity 37906 of ongoing task. Fails the task 33644.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:07:25:270None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:25:438None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:25:554None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:25:698None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #35323 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:25:755None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:26:265None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:26:285None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:26:305None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:26:324None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:26:396NoneThe AI decision process took 1,4 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:26:714NoneAI Synchronization took 44,2457ms at frame 43229 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:07:26:953None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:27:040None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #31085 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:27:107None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:27:206None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:27:389None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:27:891None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:27:911None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:27:934None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:27:952None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:28:022NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:28:163NoneAI Synchronization took 44,6686ms at frame 43247 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:07:28:273None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #38812 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:28:401None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:28:544None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:28:643None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:28:827None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:29:331None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:29:351None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:29:372None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:29:392None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:29:461NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:29:771None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:29:934None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:30:034None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:30:216None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:30:730None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:30:750None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:30:770None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:30:792None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:30:861NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:31:153None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:31:314None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:31:403None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:31:571None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:31:831None[EGS] [LogHttp] [Warning] 00000218D9C2F4D0: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:07:31:831None[EGS] [LogHttp] [Warning] 00000218D9C2F4D0: libcurl info message cache 0 ( malformed)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:07:31:831None[EGS] [LogHttp] [Warning] 00000218D9C2F4D0: libcurl info message cache 1 (Closing connection -1)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:07:31:831None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:07:31:831None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[]

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:07:31:831None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:07:32:075None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:32:094None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:32:116None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:32:136None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:32:209NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:32:501None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:32:661None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:32:754None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:32:925None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:33:440None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:33:459None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:33:479None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:33:500None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:33:572NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:33:871None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:34:022None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:34:112None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:34:292None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:34:418None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:07:34:798None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:34:816None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:34:839None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:34:858None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:34:929NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:35:222None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:35:383None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:35:464None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:35:634None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:35:760None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:07:36:159None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:36:176None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:36:197None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:36:217None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:36:289NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:36:582None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:36:751None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:36:850None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:37:025None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:37:540None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:37:560None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:37:582None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:37:601None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:37:675NoneThe AI decision process took 1,3 seconds to be executed (0,6 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:37:957NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:07:37:958NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:07:37:958NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:07:37:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #39388 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:37:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #39392 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:37:962None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #39396 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:37:962None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #39394 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:38:067NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:07:38:068NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:07:38:068NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:07:39:219None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:07:39:343None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:07:39:360None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:07:39:421NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:07:39:421NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:07:39:421NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:07:39:547NoneAI Synchronization took 45,208ms at frame 43310 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:07:40:350None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:40:446None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #39400 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:40:556None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:40:829None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:41:117None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:41:966None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:42:005None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #29564 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:42:042None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:42:061None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:42:099None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:42:289NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:07:42:290NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:07:42:290NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:07:42:333NoneThe AI decision process took 2,3 seconds to be executed (0,7 seconds of AI processing and 1,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:43:305NoneAI Synchronization took 44,249ms at frame 43408 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:07:43:700None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:43:807None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #29593 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:44:043None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:44:177None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:44:421None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:44:429None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:44:609None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #36226 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:44:966None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:44:999None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:45:020None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:45:040None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:45:083NoneThe AI decision process took 1,8 seconds to be executed (0,7 seconds of AI processing and 1,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:45:226NoneAI Synchronization took 44,7073ms at frame 43484 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:07:45:524None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:45:686None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:45:835None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:46:030None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:46:501None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:46:532None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:46:553None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:46:581None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:46:629NoneThe AI decision process took 1,4 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:47:136NoneAI Synchronization took 48,3317ms at frame 43567 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:07:47:432None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:47:643None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:47:723None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:47:925None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:48:417None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:48:438None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:48:457None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:48:480None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:48:556NoneThe AI decision process took 1,4 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:48:701NoneAI Synchronization took 44,7339ms at frame 43626 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:07:48:970None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:49:142None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:49:231None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:49:441None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:49:763None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:49:781None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:49:811None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:49:827None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #36226 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:49:834None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:49:880NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:50:023NoneAI Synchronization took 44,8387ms at frame 43660 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:07:50:318None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:50:479None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:50:569None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:50:763None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:51:043None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:51:092None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:51:113None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:51:133None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:51:185NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:51:369NoneAI Synchronization took 46,4272ms at frame 43683 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:07:51:634None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:51:794None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:51:886None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:52:075None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:52:501None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:52:522None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:52:541None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:52:561None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:52:606NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:52:726NoneAI Synchronization took 52,1067ms at frame 43696 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:07:53:001None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:53:165None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:53:255None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:53:457None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:53:850None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:53:870None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:53:891None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:53:909None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:53:952NoneThe AI decision process took 1,2 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:54:361None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:54:535None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:54:636None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:54:830None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:55:243None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:55:263None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:55:283None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:55:304None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:55:349NoneThe AI decision process took 1,3 seconds to be executed (0,7 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:07:55:605NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:07:55:605NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:07:55:605NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:07:55:609None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #39402 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:55:610None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #39406 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:55:610None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #39404 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:55:721NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:07:55:721NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:07:55:721NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:07:56:825None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:07:56:929NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:07:56:929NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:07:56:929NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:07:56:952None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:07:56:978None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:07:57:039NoneAI Synchronization took 45,0073ms at frame 43725 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:07:57:795NoneCan't find entity 39388 of ongoing task. Fails the task 32699.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:07:58:020None[Empire 1] Army 37819 @ [75, 19] is far form 39384 @ [75, 13]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)

20:07:58:049None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:58:162None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #39415 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:07:58:274None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:58:668None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:59:067None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:07:59:892None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:59:942None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:59:961None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:07:59:992None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:00:064UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular274

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:08:00:183NoneThe AI decision process took 2,5 seconds to be executed (0,7 seconds of AI processing and 1,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:01:197NoneAI Synchronization took 45,6135ms at frame 43820 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:01:279None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #33107 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:01:329NoneCan't find entity 38113 of ongoing task. Fails the task 34282.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:08:01:597None[Empire 1] Army 37819 @ [75, 19] is far form 39384 @ [75, 13]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)

20:08:01:669None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:01:961None[Empire 2] No suitable tiles found to place construction Extension_Base_Money in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:02:036NoneCan't find entity 38807 of ongoing task. Fails the task 18854.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:08:02:115None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:02:563None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:02:926None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:02:957None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:02:978None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:02:997None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:03:041NoneThe AI decision process took 1,8 seconds to be executed (0,8 seconds of AI processing and 1,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:03:249NoneAI Synchronization took 46,0349ms at frame 43910 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:03:553None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:03:609None[Empire 1] Army 37819 @ [75, 19] is far form 39384 @ [75, 13]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)

20:08:03:843None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:03:952None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:04:144NoneCan't find entity 27445 of ongoing task. Fails the task 26718.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:08:04:179None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:04:234None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #39422 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:04:582None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:04:601None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:04:629None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:04:639None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #38769 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:04:644None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:04:678None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #38812 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:04:766NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:05:049NoneAI Synchronization took 52,8762ms at frame 43986 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:05:422None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:05:458None[Empire 1] Army 37819 @ [75, 19] is far form 39384 @ [75, 13]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)

20:08:05:707None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:05:799NoneCan't find entity 39417 of ongoing task. Fails the task 20246.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:08:05:841None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:05:910None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:06:063None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:06:332NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:08:06:333NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:08:06:333NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:08:06:351None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:06:393None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:06:413None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:06:431None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:06:531NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:06:702NoneAI Synchronization took 54,8568ms at frame 44055 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:07:058None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:07:099None[Empire 1] Army 37819 @ [75, 19] is far form 39384 @ [75, 13]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)

20:08:07:322None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:07:422None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:07:625None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:07:773None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:08:024None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:08:043None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:08:062None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:08:082None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:08:164NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:08:339NoneAI Synchronization took 46,631ms at frame 44123 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:08:650None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:08:692None[Empire 1] Army 37819 @ [75, 19] is far form 39384 @ [75, 13]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)

20:08:08:923None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:09:023None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:09:214None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:09:354None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:09:647None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:09:667None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:09:687None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:09:707None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:09:792NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:09:937NoneAI Synchronization took 43,9472ms at frame 44154 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:10:244None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:10:281None[Empire 1] Army 37819 @ [75, 19] is far form 39384 @ [75, 13]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)

20:08:10:527None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:10:619None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:10:810None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:10:941None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:11:290None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:11:312None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:11:334None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:11:353None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:11:430NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:11:548NoneAI Synchronization took 44,6015ms at frame 44173 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:11:855None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:11:903None[Empire 1] Army 37819 @ [75, 19] is far form 39384 @ [75, 13]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)

20:08:12:120None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:12:222None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:12:402None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:12:531None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:12:882None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:12:903None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:12:923None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:12:944None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:13:016NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:13:134NoneAI Synchronization took 47,9558ms at frame 44191 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:13:449None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:13:491None[Empire 1] Army 37819 @ [75, 19] is far form 39384 @ [75, 13]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)

20:08:13:741None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:13:842None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:14:020None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:14:152None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:14:517None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:14:537None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:14:555None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:14:576None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:14:654NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:14:749NoneAI Synchronization took 47,6206ms at frame 44200 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:15:051None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:15:086None[Empire 1] Army 37819 @ [75, 19] is far form 39384 @ [75, 13]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)

20:08:15:433None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:15:525None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:15:706None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:15:837None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:16:201None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:16:220None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:16:242None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:16:262None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:16:333NoneThe AI decision process took 1,6 seconds to be executed (0,7 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:16:627NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:08:16:627NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:08:16:627NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:08:16:644None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #39428 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:16:646None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #39430 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:16:720NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:08:16:720NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:08:16:720NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:08:17:872None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:08:17:985None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:08:18:021None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:08:18:123NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:08:18:124NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:08:18:124NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:08:18:190NoneAI Synchronization took 44,1756ms at frame 44220 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:18:801NoneCan't find entity 39384 of ongoing task. Fails the task 34558.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:08:19:009None[Empire 1] Army 37819 @ [75, 19] is far form 39384 @ [75, 13]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)

20:08:19:030None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:19:381None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:19:734None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:19:856None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:20:073None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:20:151None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #39434 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:20:669None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #39436 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:20:801None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:20:852None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:20:871None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:20:902None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:20:950None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #38807 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:21:166NoneThe AI decision process took 2,5 seconds to be executed (0,7 seconds of AI processing and 1,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:21:233NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:08:21:234NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:08:21:234NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:08:22:164NoneAI Synchronization took 57,4717ms at frame 44321 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:22:575None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:22:623None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #38769 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:22:677None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #29564 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:22:775None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:22:825NoneCan't find entity 38807 of ongoing task. Fails the task 20256.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:08:22:894None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:22:974None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:23:190None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:23:515None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:08:23:551None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:23:572None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:23:592None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:23:610None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:23:655NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:23:906None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:08:23:930None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:08:24:061NoneAI Synchronization took 58,8717ms at frame 44397 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:24:204NoneCan't find entity 39415 of ongoing task. Fails the task 34564.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:08:24:420None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:24:619NoneCan't find entity 39342 of ongoing task. Fails the task 15296.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:08:24:661None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:24:747NoneCan't find entity 39417 of ongoing task. Fails the task 20259.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:08:24:791None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:24:872None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:25:021None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:25:271None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #8222 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:25:453None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:25:474None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:25:493None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:25:515None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:25:579NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:26:052NoneAI Synchronization took 56,8629ms at frame 44487 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:26:176NoneCan't find entity 38113 of ongoing task. Fails the task 34775.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:08:26:332None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:26:889None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:26:982None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:27:033None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:27:163None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:27:476None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:27:496None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:27:515None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:27:548None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:27:595NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:27:749NoneAI Synchronization took 50,6611ms at frame 44558 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:28:040None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:28:304None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:28:402None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:28:462None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:28:603None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:28:835None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:28:855None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:28:876None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:28:896None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:28:939NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:29:090NoneAI Synchronization took 50,9544ms at frame 44595 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:29:371None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:29:639None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:29:736None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:29:797None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:29:929None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:30:170None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:30:188None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:30:208None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:30:230None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:30:295NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:30:437NoneAI Synchronization took 50,2975ms at frame 44628 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:30:701None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:30:961None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:31:039None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #39439 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:31:070None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:31:121None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:31:253None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:31:513None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:31:530None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:31:552None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:31:571None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:31:616NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:31:766NoneAI Synchronization took 50,4955ms at frame 44651 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:31:816None[EGS] [LogHttp] [Warning] 0000021956913030: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:08:31:816None[EGS] [LogHttp] [Warning] 0000021956913030: libcurl info message cache 0 ( malformed)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:08:31:816None[EGS] [LogHttp] [Warning] 0000021956913030: libcurl info message cache 1 (Closing connection -1)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:08:31:816None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:08:31:816None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[]

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:08:31:816None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:08:32:045None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:32:284None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #39396 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:32:308None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:32:398None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:32:450None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:32:579None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:32:849None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:32:872None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:32:891None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:32:912None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:32:959NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:33:314None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:33:554None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:33:653None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:33:703None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:33:836None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:34:078None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:34:099None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:34:121None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:34:142None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:34:191NoneThe AI decision process took 1,2 seconds to be executed (0,6 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:34:443NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:08:34:444NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:08:34:444NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:08:34:456None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #39451 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:34:457None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Swahili #39454 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:34:457None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #39443 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:34:459None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #39449 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:34:578NoneAI Synchronization took 52,9106ms at frame 44687 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:34:654NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:08:34:655NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:08:34:655NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:08:35:698None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:08:35:798None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:08:35:817None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:08:35:869NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:08:35:870NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:08:35:870NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:08:36:959None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:37:236None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:08:37:263NoneCan't find entity 39439 of ongoing task. Fails the task 15536.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:08:37:357None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:37:714None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:37:795None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:38:016None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:38:016None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:38:016None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:38:832None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:38:872None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:38:903None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:38:935None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:39:099None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #38812 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:39:136NoneThe AI decision process took 2,5 seconds to be executed (0,7 seconds of AI processing and 1,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:39:226None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:08:39:877None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #25212 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:40:144NoneAI Synchronization took 46,0098ms at frame 44794 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:40:321None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #39396 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:40:560None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:40:794None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:40:797None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #39457 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:40:799None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #39458 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:40:961NoneCan't find entity 38807 of ongoing task. Fails the task 20315.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:08:41:005None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:41:020NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

20:08:41:079None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:41:239None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:41:239None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:41:239None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:41:711None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:41:757None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:41:780None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:41:801None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:41:847NoneThe AI decision process took 1,7 seconds to be executed (0,7 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:42:171NoneAI Synchronization took 44,9664ms at frame 44884 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:42:464None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:42:662NoneCan't find entity 33027 of ongoing task. Fails the task 10928.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:08:42:713None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:42:999None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:43:054None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:43:073None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #29564 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:43:216None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:43:216None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:43:216None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:43:488None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:43:508None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:43:527None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:43:557None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:43:623NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:44:078NoneAI Synchronization took 44,4042ms at frame 44964 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:44:148None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Swahili #33682 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:44:351None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:44:674None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:44:763NoneCan't find entity 39417 of ongoing task. Fails the task 20361.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:08:44:767None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #39460 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:44:769None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #39459 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:44:811None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:44:893None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:45:056None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:45:056None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:45:056None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:45:352None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:45:375None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:45:395None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:45:414None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:45:521NoneThe AI decision process took 1,4 seconds to be executed (0,7 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:45:740NoneAI Synchronization took 44,3597ms at frame 45033 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:45:968None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #37798 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:08:46:040None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:46:230NoneCan't find entity 33414 of ongoing task. Fails the task 15319.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:08:46:311None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:46:483None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:46:664None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:46:833None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:46:833None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:46:833None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:47:126None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:47:146None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:47:166None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:47:187None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:47:260NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:47:375NoneAI Synchronization took 44,8897ms at frame 45080 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:47:672None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:47:969None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:48:049None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:48:229None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:48:391None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:48:391None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:48:391None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:48:692None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:48:713None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:48:733None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:48:758None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:48:828NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:48:948NoneAI Synchronization took 48,4713ms at frame 45116 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:49:229None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:49:601None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:49:702None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:49:893None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:50:062None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:50:062None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:50:062None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:50:335None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:50:355None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:50:375None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:50:396None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:50:466NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:50:604NoneAI Synchronization took 44,5496ms at frame 45141 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:50:921None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:51:198NoneCan't find entity 33027 of ongoing task. Fails the task 15980.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:08:51:264None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:51:456None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:51:636None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:51:800None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:51:800None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:51:800None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:52:143None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:52:160None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:52:190None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:52:214None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:52:287NoneThe AI decision process took 1,7 seconds to be executed (0,7 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:52:404NoneAI Synchronization took 48,0044ms at frame 45159 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:52:687None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:53:040None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:53:131None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:53:310None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:53:471None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:53:471None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:53:473None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:53:763None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:53:784None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:53:805None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:53:823None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:53:895NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:54:035NoneAI Synchronization took 47,9146ms at frame 45168 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:08:54:309None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:54:587NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:08:54:587NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:08:54:587NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:08:54:693None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:54:783None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:54:964None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:55:117None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:55:117None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:55:117None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:55:407None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:55:427None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:55:447None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:55:468None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:55:544NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:56:332None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:56:704None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:56:794None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:56:985None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:57:137None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:57:137None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:57:137None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:57:428None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:57:448None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:57:471None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:57:490None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:57:564NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:58:314None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:58:679None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:58:779None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:58:960None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:59:113None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:59:113None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:59:113None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:08:59:405None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:59:424None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:59:446None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:59:465None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:08:59:543NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:08:59:599NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:08:59:599NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:08:59:599NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:08:59:670NoneAI Synchronization took 47,7262ms at frame 45186 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:09:00:323None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:00:682None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:00:772None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:00:963None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:01:114None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:01:114None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:01:114None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:01:438None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:01:455None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:01:478None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:01:497None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:01:572NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:01:895NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:09:01:896NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:09:01:896NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:09:02:313None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:02:663None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:02:756None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:02:929None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:03:081None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:03:081None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:03:081None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:03:382None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:03:402None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:03:423None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:03:442None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:03:516NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:04:197NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:09:04:197NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:09:04:197NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:09:04:218None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #39475 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:09:04:292NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:04:292NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:04:293NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:05:428None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:05:487None[EGS] [LogEOS] [Info] Updating Product SDK Config, Time: 12573.546875

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:05:504NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:09:05:504NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:09:05:504NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:09:05:558None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:05:578None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:05:603NoneAI Synchronization took 45,1754ms at frame 45212 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:09:05:707None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:05:725None[EGS] [LogEOS] [Info] SDK Config Product Update Request Completed - No Change

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:05:725None[EGS] [LogEOS] [Info] ScheduleNextSDKConfigDataUpdate - Time: 12573.767578, Update Interval: 354.806976

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:06:567None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:06:867None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:07:006None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:07:155None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #39481 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:09:07:156None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #39482 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:09:07:336NoneCan't find entity 34265 of ongoing task. Fails the task 19992.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:07:411None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:07:545None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:07:819None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:07:819None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:07:819None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:08:620None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #38807 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:09:08:703None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:08:745None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:08:767None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:08:832None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:09:240NoneThe AI decision process took 3,0 seconds to be executed (0,7 seconds of AI processing and 2,3 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:09:878None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:09:09:879None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:09:10:407None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #29564 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:09:10:951NoneAI Synchronization took 44,9254ms at frame 45361 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:09:11:415None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:11:501NoneCan't find entity 39459 of ongoing task. Fails the task 15790.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:11:627None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:11:635None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #39483 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:09:11:721None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #38769 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:09:11:775NoneCan't find entity 38807 of ongoing task. Fails the task 20370.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:11:864None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:11:921None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:12:163None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:12:163None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:12:163None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:12:508None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:12:531None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:12:553None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:12:574None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:12:637NoneThe AI decision process took 1,7 seconds to be executed (0,9 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:12:641NonePresentation Battle 39484: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:642NonePresentation Battle 39484: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:642NonePresentation Battle 39484: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=37664. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:642None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #37664 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:12:642NonePresentation Battle 39484: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=34676. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:642None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #34676 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:12:642NonePresentation Battle 39484: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=20. ParticipantGuid=39134. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:642None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #39134 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:12:642NonePresentation Battle 39484: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=34348. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:642None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34348 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:12:642NonePresentation Battle 39484: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=39451. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:642None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39451 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:12:642NonePresentation Battle 39484: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=28886. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:642None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28886 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:12:642NonePresentation Battle 39484: Execute action[7]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=24099. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:642None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #24099 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:12:643NonePresentation Battle 39484: Execute action[8]: BattleLoaded. Loaded in progress=False, AdditionalData=983040, currentRound=0, maximumRoundCount=15 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:643NonePresentation Battle 39484: Execute action[9]: ParticipantJoined. EmpireIndex=20, Guid=37670, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:643None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #37670 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:12:643NonePresentation Battle 39484: Execute action[10]: ParticipantJoined. EmpireIndex=20, Guid=39495, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:643NonePresentation Battle 39484: Execute action[11]: ParticipantJoined. EmpireIndex=20, Guid=39134, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:643None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #39134 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:12:643NonePresentation Battle 39484: Execute action[12]: ParticipantJoined. EmpireIndex=5, Guid=11378, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:643None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11378 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:12:643NonePresentation Battle 39484: Execute action[13]: ParticipantJoined. EmpireIndex=5, Guid=10054, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:643NonePresentation Battle 39484: Execute action[14]: ParticipantJoined. EmpireIndex=5, Guid=30236, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:643None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #30236 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:12:643NonePresentation Battle 39484: Execute action[15]: ParticipantJoined. EmpireIndex=5, Guid=39486, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:644NonePresentation Battle 39484: Execute action[16]: ParticipantJoined. EmpireIndex=5, Guid=37664, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:644None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #37664 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:12:644NonePresentation Battle 39484: Execute action[17]: ParticipantJoined. EmpireIndex=5, Guid=34676, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:644None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #34676 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:12:644NonePresentation Battle 39484: Execute action[18]: ParticipantJoined. EmpireIndex=5, Guid=34348, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:644None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34348 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:12:644NonePresentation Battle 39484: Execute action[19]: ParticipantJoined. EmpireIndex=5, Guid=39451, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:644None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39451 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:12:644NonePresentation Battle 39484: Execute action[20]: ParticipantJoined. EmpireIndex=5, Guid=28886, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:644None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28886 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:12:644NonePresentation Battle 39484: Execute action[21]: ParticipantJoined. EmpireIndex=5, Guid=24099, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:644None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #24099 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:12:645NonePresentation Battle 39484: Execute action[22]: StartSiege. EmpireIndex=20. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:645NonePresentation Battle 39484: Execute action[22]: UpdateSiegeStatus. Stock=0.00, Net=6.00. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:12:962NoneAI Synchronization took 45,6838ms at frame 45464 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:09:13:237None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #36226 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:09:13:327None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:13:514NoneCan't find entity 33027 of ongoing task. Fails the task 16026.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:13:612None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:13:626None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #39782 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:09:13:661NoneAssistedArmy is not assigned to any MilitaryMission anymore. Fail task. (Task=20426, ArmyGuid=17662, AssistedArmyGuid=39478)

Amplitude.Mercury.AI.Brain.Actuators.ArmyAssistMissionActuator`2[[Amplitude.Mercury.AI.Brain.Tasks.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.BehaviorTrees.Major.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

20:09:13:743None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:13:831None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:13:967NoneCan't find entity 39434 of ongoing task. Fails the task 26717.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:14:009None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:14:013None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:14:401None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:14:443None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:14:463None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:14:480None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:14:530NoneThe AI decision process took 1,6 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:14:539NonePresentation Battle 39484: Execute action[23]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:14:539NonePresentation Battle 39484: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:14:539NonePresentation Battle 39484: Execute action[24]: ReportDeploymentZone. EmpireIndex=20, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:14:539NonePresentation Battle 39484: Execute action[25]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=71 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:14:539NonePresentation Battle 39484: Execute action[26]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:14:540None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28468 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:14:540None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28468 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:14:577None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #35323 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:09:14:652NonePresentation Battle 39484: Execute action[27]: ContenderConfirmed. EmpireIndex=20 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:14:677NoneAI Synchronization took 45,42ms at frame 45565 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:09:14:850NoneCan't find entity 39415 of ongoing task. Fails the task 34898.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:14:957NonePresentation Battle 39484: Execute action[28]: StartReinforcement. EmpireIndex=5. (initialActionType: StartReinforcement)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:14:957NonePresentation Battle 39484: Execute action[29]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=37822. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:14:957None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37822 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:068None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:15:136NonePresentation Battle 39484: Execute action[30]: StartReinforcement. EmpireIndex=5. (initialActionType: StartReinforcement)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:15:136NonePresentation Battle 39484: Execute action[31]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=38772. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:15:136None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #38772 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:383NoneCan't find entity 39482 of ongoing task. Fails the task 11258.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:485None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:09:15:500None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:15:568NoneCan't find entity 39417 of ongoing task. Fails the task 18577.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:600None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:15:660None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:15:819None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:15:819None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:15:825NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:09:15:825NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:09:15:825NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:09:15:856NonePresentation Battle 39484: Execute action[32]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:15:856NonePresentation Battle 39484: Execute action[33]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:09:15:856None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11378 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:856None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #30236 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:856None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #37664 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:856None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #34676 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:856None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34348 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:856None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39451 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:856None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28886 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:856None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #24099 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:856None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37822 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:856None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #38772 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:856None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #37664 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:856None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #34676 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:856None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #38772 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:856None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11378 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:857None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #30236 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:857None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34348 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:857None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28886 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:857None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #24099 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:857None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28468 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:857None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28468 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:857None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37822 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:857NoneCould not find PresentationBattlePreview with armyEntityGUID=37670, targetEntityGUID=10999.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:15:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #39796 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:09:16:100None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:16:121None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:16:143None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:16:161None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:16:194NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:16:338NoneAI Synchronization took 44,2645ms at frame 45628 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:09:16:619NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:09:16:676None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:16:928None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:17:020None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:17:069None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:17:207NoneCan't find entity 39382 of ongoing task. Fails the task 26947.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:17:272None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:17:272None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:17:662None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:17:683None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:17:701None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:17:734None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:17:765NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:17:895NoneAI Synchronization took 44,5127ms at frame 45674 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:09:18:032NoneCan't find entity 39415 of ongoing task. Fails the task 35083.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:09:18:234None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:18:533None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:18:729None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:18:780None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:18:939None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:18:939None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:19:323None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:19:343None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:19:363None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:19:384None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:19:413NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:19:553NoneAI Synchronization took 46,9117ms at frame 45715 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:09:19:882None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:20:137None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:20:318None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:20:388None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:20:553None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:20:553None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:20:924None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:20:944None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:20:966None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:20:983None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:21:008NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:21:155NoneAI Synchronization took 45,4802ms at frame 45739 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:09:21:490None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:21:763None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:21:861None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:21:931None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:22:092None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:22:092None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:22:466None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:22:487None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:22:506None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:22:526None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:22:552NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:22:671NoneAI Synchronization took 45,2836ms at frame 45755 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:09:23:010None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:23:273None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:23:363None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:23:413None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:23:562None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:23:562None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:23:911None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:24:007None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:24:026None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:24:045None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:24:066None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:24:095NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:24:282None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:24:300None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:25:014None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:25:381None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:25:483None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:25:555None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:25:716None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:25:716None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:26:121None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:26:144None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:26:162None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:26:181None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:26:210NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:26:226NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

20:09:26:427None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:09:26:427None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:09:27:020None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:27:382None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:27:483None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:27:532None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:27:693None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:27:693None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:28:033None%ArmyActionTypeRentArmyNotRentedFormat Trying to get a parameter 1 out of bound 1.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:09:28:125None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:28:146None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:28:165None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:28:183None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:28:208NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:28:991None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:29:363None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:29:453None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:29:502None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:29:664None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:29:664None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:30:097None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:30:119None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:30:139None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:30:160None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:30:185NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:31:049None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:31:401None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:31:501None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:31:550None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:31:703None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:31:703None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:31:817None[EGS] [LogHttp] [Warning] 0000021A34FC8D60: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:31:817None[EGS] [LogHttp] [Warning] 0000021A34FC8D60: libcurl info message cache 0 ( malformed)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:31:817None[EGS] [LogHttp] [Warning] 0000021A34FC8D60: libcurl info message cache 1 (Closing connection -1)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:31:817None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:31:817None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[]

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:31:817None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:32:137None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:32:156None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:32:175None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:32:195None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:32:226NoneThe AI decision process took 1,6 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:33:001None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:33:341None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:33:441None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:33:493None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:33:653None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:33:653None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:34:076None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:34:097None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:34:116None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:34:135None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:34:163NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:35:011None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:35:361None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:35:462None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:35:513None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:35:672None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:35:672None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:35:774None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:36:117None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:36:138None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:36:160None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:36:178None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:36:208NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:37:023None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:37:372None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:37:476None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:37:536None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:37:697None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:37:697None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:38:130None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:38:150None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:38:172None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:38:191None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:38:217NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:39:033None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:39:385None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:39:476None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:39:528None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:39:698None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:39:698None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:40:124None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:40:142None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:40:161None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:40:183None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:40:209NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:41:001None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:41:332None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:41:422None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:41:471None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:41:624None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:41:624None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:42:067None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:42:089None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:42:109None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:42:128None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:42:153NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:43:031None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:43:384None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:43:483None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:43:531None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:43:693None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:43:693None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:43:729None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:43:729None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.InvokeJavascriptCallback

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:43:780None[EGS] [LogEOSAnalytics] [Verbose] Record Event: eos.social.heartbeat

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:43:781None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:43:781None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.InvokeJavascriptCallback

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:43:799None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.EvaluateJS

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:43:817None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.EvaluateJS

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:43:817None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.EvaluateJavascriptResult

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:43:817None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.EvaluateJavascriptResult

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:44:113None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:44:133None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:44:155None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:44:172None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:44:200NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:45:023None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:45:371None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:45:463None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:45:513None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:45:671None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:45:671None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:46:095None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:46:116None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:46:136None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:46:157None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:46:183NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:47:022None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:47:387None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:47:487None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:47:538None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:47:700None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:47:700None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:48:133None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:48:152None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:48:171None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:48:192None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:48:218NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:48:743None[EGS] [LogEOSPresence] [Info] Didn't update Presence for a while. Forcing Presence auto-update.

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:48:743None[EGS] [LogEOSPresence] [Info] Updating Presence to Online. LocalUserId=[40c...a81] RichText=[]

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:48:834NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:09:48:835NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:09:48:835NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:09:49:005None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:49:076None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:09:49:371None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:49:461None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:49:512None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:49:670None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:49:670None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:50:101None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:50:122None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:50:143None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:50:163None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:50:190NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:50:290NoneAI Synchronization took 46,0084ms at frame 45812 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:09:50:454NoneAI Synchronization took 44,8986ms at frame 45815 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:09:50:459NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:09:50:459NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:09:50:459NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:09:51:020None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:51:371None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:51:463None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:51:511None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:51:666None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:51:666None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:52:082None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:52:102None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:52:122None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:52:141None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:52:167NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:52:347NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:09:52:347NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:09:52:347NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:09:52:449NoneAI Synchronization took 44,9892ms at frame 45821 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:09:53:013None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:53:372None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:53:472None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:53:526None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:53:686None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:53:686None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:54:105None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:54:127None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:54:147None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:54:166None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:54:194NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:54:246NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:09:54:247NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:09:54:247NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:09:54:316NoneAI Synchronization took 51,4304ms at frame 45827 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:09:55:037None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:55:400None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:55:490None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:55:542None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:55:703None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:55:703None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:55:937NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:09:55:938NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:09:55:938NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:09:56:143None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:56:162None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:56:183None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:56:206None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:56:232NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:56:333NoneAI Synchronization took 45,1058ms at frame 45833 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:09:57:032None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:57:405None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:57:495None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:57:546None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:57:718None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:57:718None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:58:130None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:58:150None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:58:230None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:58:251None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:09:58:277NoneThe AI decision process took 1,6 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:09:59:024None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:59:366None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:59:466None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:59:519None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:59:679None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:09:59:679None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:00:152None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:00:171None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:00:191None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:00:211None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:00:238NoneThe AI decision process took 1,6 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:01:017None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:01:413None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:01:503None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:01:554None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:01:746None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:01:747None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:02:340None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:02:360None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:02:381None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:02:400None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:02:430NoneThe AI decision process took 1,7 seconds to be executed (0,9 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:03:028None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:03:380None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:03:481None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:03:530None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:03:692None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:03:692None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:04:125None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:04:143None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:04:166None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:04:184None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:04:211NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:05:010None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:05:373None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:05:433None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:10:05:464None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:05:511None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:05:672None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:05:672None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:05:714None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:10:06:102None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:06:121None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:06:142None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:06:161None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:06:187NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:07:019None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:07:382None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:07:471None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:07:522None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:07:692None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:07:692None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:08:126None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:08:148None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:08:167None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:08:188None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:08:217NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:09:023None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:09:364None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:09:455None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:09:504None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:09:667None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:09:667None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:10:100None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:10:120None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:10:140None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:10:161None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:10:186NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:11:012None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:11:383None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:11:475None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:11:527None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:11:677None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:11:677None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:12:112None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:12:132None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:12:152None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:12:171None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:12:198NoneThe AI decision process took 1,5 seconds to be executed (0,7 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:13:030None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:13:400None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:13:492None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:13:551None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:13:713None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:13:713None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:14:147None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:14:168None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:14:187None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:14:209None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:14:237NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:15:024None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:15:387None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:15:478None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:15:527None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:15:679None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:15:679None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:16:113None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:16:133None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:16:154None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:16:172None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:16:199NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:16:587NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

20:10:17:022None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:17:392None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:17:481None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:17:542None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:17:702None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:17:702None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:18:201None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:18:219None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:18:241None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:18:260None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:18:291NoneThe AI decision process took 1,6 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:19:025None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:19:383None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:19:472None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:19:523None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:19:676None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:19:676None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:20:113None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:20:133None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:20:153None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:20:172None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:20:200NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:21:025None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:21:162NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:10:21:162NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:10:21:162NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:10:21:368None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:21:459None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:21:510None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:21:671None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:21:671None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:22:122None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:22:140None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:22:161None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:22:180None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:22:206NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:23:047None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:23:411None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:23:502None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:23:552None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:23:714None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:23:714None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:23:970NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:10:23:970NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:10:23:970NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:10:24:141None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:24:162None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:24:182None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:24:200None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:24:226NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:24:289None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:10:24:654None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:10:24:674None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:10:25:047None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:25:390None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:25:492None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:25:543None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:25:713None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:25:713None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:26:138None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:26:158None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:26:167NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:10:26:167NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:10:26:167NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:10:26:180None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:26:199None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:26:226NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:27:033None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:27:383None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:27:471None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:27:524None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:27:686None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:27:686None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:28:110None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:28:132None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:28:151None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:28:170None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:28:196NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:29:053None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:29:417None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:29:511None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:29:559None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:29:721None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:29:721None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:29:876NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:10:29:877NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:10:29:877NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:10:30:154None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:30:174None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:30:193None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:30:212None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:30:245NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:31:043None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:31:370NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:10:31:370NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:10:31:370NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:10:31:391None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:31:480None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:31:534None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:31:696None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:31:696None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:31:824None[EGS] [LogHttp] [Warning] 0000021C08AEC4C0: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:10:31:824None[EGS] [LogHttp] [Warning] 0000021C08AEC4C0: libcurl info message cache 0 ( malformed)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:10:31:824None[EGS] [LogHttp] [Warning] 0000021C08AEC4C0: libcurl info message cache 1 (Closing connection -1)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:10:31:824None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:10:31:824None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[]

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:10:31:824None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:10:31:972NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:10:31:972NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:10:31:972NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:10:32:159None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:32:182None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:32:201None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:32:221None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:32:246NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:32:874NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:10:32:875NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:10:32:875NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:10:33:037None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:33:390None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:33:489None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:33:542None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:33:701None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:33:701None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:34:126None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:34:146None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:34:167None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:34:184None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:34:211NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:34:679NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:10:34:679NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:10:34:679NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:10:35:041None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:35:392None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:35:490None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:35:543None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:35:702None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:35:702None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:36:136None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:36:155None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:36:177None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:36:197None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:36:223NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:37:022None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:37:411None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:37:501None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:37:553None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:37:710None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:37:710None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:38:146None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:38:166None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:38:184None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:38:207None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:38:235NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:40:498NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:10:40:498NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:10:40:498NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:10:40:514NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:10:40:515None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #39802 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:10:40:515NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:10:40:515NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:10:40:516None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #39798 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:10:40:516NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:10:40:663NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:10:40:663NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:10:40:663NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:10:41:854None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:10:42:120NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:10:42:120NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:10:42:120NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:10:42:223NoneAI Synchronization took 45,3988ms at frame 45951 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:10:43:058NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:10:43:058NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:10:43:059NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:10:43:065None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:43:461None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:43:785None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:43:895None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:43:895None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:44:155None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:44:157None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:44:338None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #39812 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:10:44:460None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:10:44:573None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:10:44:924None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #17662 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:10:45:155None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #32566 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:10:45:177None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:45:196None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:45:217None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:45:237None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:45:566NoneThe AI decision process took 2,9 seconds to be executed (0,8 seconds of AI processing and 2,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:46:707None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #35323 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:10:47:045None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #17662 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:10:47:366NoneAI Synchronization took 49,9855ms at frame 46082 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:10:47:701NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

20:10:47:808None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:48:070None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:48:087None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:10:48:126NoneCan't find entity 38807 of ongoing task. Fails the task 20434.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:10:48:183None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:48:391None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:48:391None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:48:551None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:48:551None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:48:874None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:48:904None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:48:932None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:48:965None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:48:993NoneThe AI decision process took 1,6 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:49:255NoneAI Synchronization took 50,8077ms at frame 46164 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:10:49:523None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:49:852None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:50:033None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:50:124None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:50:124None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:50:266None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

20:10:50:287None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:50:709None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

20:10:50:749None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:50:770None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:50:789None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:50:811None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:50:863NoneThe AI decision process took 1,6 seconds to be executed (0,7 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:51:081None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

20:10:51:244NoneAI Synchronization took 47,2272ms at frame 46245 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:10:51:254NoneAssistedArmy is not assigned to any MilitaryMission anymore. Fail task. (Task=35239, ArmyGuid=23579, AssistedArmyGuid=27116)

Amplitude.Mercury.AI.Brain.Actuators.ArmyAssistMissionActuator`2[[Amplitude.Mercury.AI.Brain.Tasks.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.BehaviorTrees.Major.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

20:10:51:254NoneAssistedArmy is not assigned to any MilitaryMission anymore. Fail task. (Task=35240, ArmyGuid=37653, AssistedArmyGuid=26150)

Amplitude.Mercury.AI.Brain.Actuators.ArmyAssistMissionActuator`2[[Amplitude.Mercury.AI.Brain.Tasks.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.BehaviorTrees.Major.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

20:10:51:254NoneAssistedArmy is not assigned to any MilitaryMission anymore. Fail task. (Task=35241, ArmyGuid=21862, AssistedArmyGuid=26497)

Amplitude.Mercury.AI.Brain.Actuators.ArmyAssistMissionActuator`2[[Amplitude.Mercury.AI.Brain.Tasks.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.BehaviorTrees.Major.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

20:10:51:503None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

20:10:51:658None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:51:920None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:51:972NoneCan't find entity 39417 of ongoing task. Fails the task 20461.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:10:51:984None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

20:10:52:019None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:52:080None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:52:080None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:52:240None[Empire 5] Army 39382 @ [120, 44] is far form 28886 @ [121, 66]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)

20:10:52:251None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:52:459None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

20:10:52:493None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:52:511None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:52:542None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:52:562None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:52:609NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:52:958NoneAI Synchronization took 52,8012ms at frame 46311 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:10:53:056None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

20:10:53:382None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:53:447None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

20:10:53:551None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:53:652None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:53:721None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:53:721None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:53:892None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:54:153None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:54:171None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:54:192None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:54:211None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:54:239NoneThe AI decision process took 1,3 seconds to be executed (0,8 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:54:372NoneAI Synchronization took 46,8974ms at frame 46350 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:10:54:778None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:55:040None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:55:234None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:55:284None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:55:284None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:55:457None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:55:699None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:55:730None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:55:749None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:55:769None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:55:799NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:56:001NoneAI Synchronization took 46,4535ms at frame 46390 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:10:56:143NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:10:56:143NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:10:56:143NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:10:56:431None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:56:683None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:56:892None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:56:952None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:56:952None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:57:121None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:57:168None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #32566 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:10:57:414None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:57:437None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:57:455None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:57:477None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:57:506NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:57:637NoneAI Synchronization took 51,2254ms at frame 46415 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:10:58:051None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:58:321None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:58:520None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:58:570None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:58:570None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:58:741None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:59:042None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:59:063None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:59:083None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:59:101None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:10:59:132NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:10:59:325None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #27116 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:10:59:435NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:10:59:435NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:10:59:435NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:10:59:613None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:10:59:858None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:00:040None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:00:089None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:00:089None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:00:250None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:00:540None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:00:561None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:00:584None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:00:601None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:00:630NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:01:615None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:01:867None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:02:071None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:02:119None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:02:119None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:02:291None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:02:570None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:02:589None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:02:612None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:02:632None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:02:660NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:03:598None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:03:860None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:04:030None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:04:079None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:04:079None[Empire 4] No suitable tiles found to place construction Extension_Base_Science in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:04:240None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:04:543None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:04:561None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:04:581None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:04:600None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:04:628NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:06:559None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:06:559None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:06:559None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:06:559None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:06:559None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:06:559None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:06:559None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:06:559None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:06:559None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:06:559None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:06:559None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:06:559None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:06:559None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:06:559None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:06:559None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:06:559None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:06:646NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:11:06:646NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:11:06:646NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:11:06:657None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #39825 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:06:657None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #39821 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:06:658None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #39823 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:06:729NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:06:729NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:06:729NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:07:796None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:11:07:905None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:11:07:924None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:11:08:051NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:11:08:052NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:11:08:052NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:11:08:138NoneAI Synchronization took 49,5452ms at frame 46467 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:11:08:215None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:11:08:258None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:11:08:587None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:11:09:142None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:09:230None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:11:09:569None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:09:828None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:09:947None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:10:162None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:10:162None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:10:162None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:10:636NoneCan't find entity 35013 of ongoing task. Fails the task 20588.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:10:946None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #27116 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:10:946None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #38807 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:11:026None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:11:052None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:11:066None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:11:099None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:11:268NoneThe AI decision process took 2,6 seconds to be executed (0,8 seconds of AI processing and 1,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:12:076None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #38807 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:12:251NoneAI Synchronization took 44,6867ms at frame 46552 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:11:12:346None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:12:392NoneCan't find entity 39404 of ongoing task. Fails the task 34828.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:12:774None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:12:989None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:13:110None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:13:181None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:13:383None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:13:383None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:13:383None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:13:734None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:13:751None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:13:772None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:13:794None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:13:821NoneThe AI decision process took 1,6 seconds to be executed (0,9 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:14:226None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #37798 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:252NoneAI Synchronization took 45,3827ms at frame 46637 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:11:14:404None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #37664 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:404None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #37664 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:404None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #37664 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #28612 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28612 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28612 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Germany #23895 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #23895 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #23895 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Swahili #31260 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #23881 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #23881 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #23881 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #39122 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39122 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39122 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #23579 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #23579 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #23579 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #34348 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34348 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34348 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #19222 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #19222 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #19222 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #29127 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29127 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29127 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #8222 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era4_PolishKingdom_WingedHussars #8222 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era4_PolishKingdom_WingedHussars #8222 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Argentina #15269 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15269 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15269 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Argentina #6982 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #6982 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #6982 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Argentina #18460 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Hot #9624 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #9624 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #9624 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Swahili #37112 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37112 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37112 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #27544 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #27544 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #27544 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #34884 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34884 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:405None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34884 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #26812 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #26812 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #26812 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #25895 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #25895 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #25895 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Germany #24057 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #24057 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #24057 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #32946 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32946 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32946 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #39366 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39366 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39366 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #34726 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #34726 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #34726 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #27118 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #27118 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #27118 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #36922 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #36922 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #36922 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_TokugawaShogunate #14818 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #14818 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #14818 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Germany #11378 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11378 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11378 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #29175 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29175 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29175 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #26030 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26030 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26030 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Argentina #32562 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #32562 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #32562 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #25212 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #25212 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #25212 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #29629 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29629 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29629 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Mexico #15991 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #15991 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #15991 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #33547 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #33547 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #33547 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #29695 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29695 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29695 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #29574 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29574 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29574 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #30808 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #30808 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #30808 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:406None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #6236 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6236 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6236 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Hot #4582 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #4582 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #4582 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Hot #19865 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #19865 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #19865 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #20245 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #20245 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #20245 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #28268 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #28268 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #28268 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_European #20837 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #20837 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #20837 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #10275 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #10275 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #10275 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #7730 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #7730 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #7730 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #39388 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39388 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39388 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] Force PresentationUnit #34879 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #34879 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #34879 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #26509 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26509 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26509 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #29593 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #29593 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #29593 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #27445 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27445 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27445 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Argentina #15163 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15163 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15163 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #18451 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18451 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18451 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Mississippi #21875 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21875 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21875 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #39805 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #39805 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #39805 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Holland #31309 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:407None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #31309 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #31309 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_European #20814 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #20814 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #20814 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #32089 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32089 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32089 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Inca #11172 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #29185 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #29185 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #29185 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Germany #38786 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #38786 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #38786 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Swahili #37372 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #37372 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #37372 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Inca #37798 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #37798 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #37798 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #27116 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #27116 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #27116 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #27766 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27766 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27766 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37907 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37907 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37907 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12575 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #12575 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #12575 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #25871 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #30097 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #30097 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #30097 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #36804 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #36804 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #36804 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #29177 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #28296 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #28296 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #28296 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #30799 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30799 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30799 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Hot #24231 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #24231 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #24231 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #38768 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #38768 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #38768 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Inca #33022 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #33022 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #33022 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Argentina #15095 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15095 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15095 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Holland #4585 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #4585 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #4585 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #29564 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #29564 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #29564 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #34269 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #34269 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #34269 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #35003 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #35003 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #35003 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #31089 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #31089 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37385 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #37385 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #37385 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #30236 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #30236 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #30236 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:408None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Mexico #17662 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy NavalUnit_Era5_Common_TorpedoBoats #17662 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy NavalUnit_Era5_Common_TorpedoBoats #17662 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #31330 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31330 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31330 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #28468 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28468 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28468 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Mexico #34265 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #34265 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #34265 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Mississippi #29256 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29256 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29256 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #31085 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #31085 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #31085 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #29514 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #29514 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #29514 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #31772 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31772 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31772 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #33055 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33055 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33055 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37488 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #37488 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #37488 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #27948 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27948 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27948 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #39428 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39428 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39428 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #15038 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #15038 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #15038 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #39812 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39812 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39812 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Argentina #16215 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #16215 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #16215 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Mississippi #29542 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29542 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29542 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #29678 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #29678 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #29678 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37225 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37225 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37225 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #27770 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27770 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27770 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Swahili #37085 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #37085 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #37085 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:409None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #24225 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24225 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24225 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #39825 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39825 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39825 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Swahili #37111 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #37111 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #37111 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #34679 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34679 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34679 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Inca #38812 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #38812 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #38812 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #39830 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #39830 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #39830 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #19981 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19981 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19981 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #23914 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23914 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23914 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #16874 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #16874 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #16874 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #24069 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #24069 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #24069 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #26150 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26150 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26150 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Germany #24099 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #24099 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #24099 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #17041 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #17041 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #17041 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #29133 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #29133 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #28457 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #28457 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #28457 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #21008 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #21008 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #21008 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #17834 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #17834 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #17834 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Mississippi #26608 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26608 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26608 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #37060 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #37060 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #37060 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #26951 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #26951 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #26951 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #24937 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24937 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:410None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24937 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Mexico #39478 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #39478 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #39478 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #23445 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #23445 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #28886 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28886 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28886 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Hot #25867 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #25867 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #25867 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #38142 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #38142 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #38142 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #29939 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29939 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29939 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #26959 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #26959 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #26959 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #29504 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #29504 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #29504 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #32481 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #32481 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #32481 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #26497 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26497 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26497 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #21862 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #21862 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #21862 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Mexico #30001 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #30001 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #30001 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Inca #30277 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #30277 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #30277 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] Force PresentationUnit #31795 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #31795 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #31795 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #31194 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #31194 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #31194 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:411None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #34256 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era3_GhanaEmpire_CamelCavalry #34256 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era3_GhanaEmpire_CamelCavalry #34256 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Argentina #30997 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #30997 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #30997 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Swahili #30363 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30363 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30363 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Inca #38625 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #38625 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #38625 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Inca #34264 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #34264 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #34264 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Mexico #39417 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #39417 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #39417 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37222 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37222 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37222 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #31352 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #31352 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #31352 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #31360 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #31360 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #31360 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31810 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #31810 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #31810 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #32983 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #32983 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #32983 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #32566 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #32566 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #32566 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #33544 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era3_GhanaEmpire_CamelCavalry #33544 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era3_GhanaEmpire_CamelCavalry #33544 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Mississippi #39481 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #39481 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #39481 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #39434 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39434 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39434 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #39821 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39821 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39821 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Swahili #33319 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33319 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33319 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Swahili #33682 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33682 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:412None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33682 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #33107 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #33107 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #33107 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #33049 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #33049 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #33049 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Mississippi #33077 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33077 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33077 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #38596 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #38596 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #38596 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Inca #39459 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #39459 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #39459 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Swahili #33071 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33071 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33071 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Inca #35323 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #35323 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #35323 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #34383 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #34383 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #34383 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #34676 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #34676 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #34676 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #34452 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34452 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34452 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] Force PresentationUnit #35165 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #35165 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #35165 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #35478 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #35478 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #35478 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37784 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37784 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37784 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #39798 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39798 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39798 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37674 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37674 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37674 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #39796 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #39796 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #39796 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Swahili #39454 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39454 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39454 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #36226 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #36226 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #36226 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #39384 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #39384 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #39384 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #39443 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39443 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39443 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Inca #37466 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #37466 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #37466 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #37822 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37822 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37822 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Inca #38769 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #38769 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #38769 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Inca #37232 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #37232 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #37232 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #38087 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #38087 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #38087 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Germany #39129 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #39129 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #39129 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #37653 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #37653 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #37653 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #39382 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39382 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39382 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #39404 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39404 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39404 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #39126 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39126 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39126 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #39394 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39394 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39394 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Mexico #38807 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #38807 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #38807 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Swahili #37499 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37499 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37499 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #38113 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era5_Common_MachineGuns #38113 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy LandUnit_Era5_Common_MachineGuns #38113 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #38772 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #38772 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:414None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #38772 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:415None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Inca #39458 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:415None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #39458 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:415None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #39458 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:415None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Swahili #37828 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:415None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37828 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:415None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37828 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:415None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #38099 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:415None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #38099 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:415None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #38099 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:415None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #39352 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:415None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39352 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:415None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39352 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:415None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Inca #39449 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:14:415None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #39449 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:415None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #39449 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:14:706None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:14:924None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:15:186None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:15:253None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:15:457None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:15:457None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:15:457None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:15:902None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:15:932None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:15:954None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:15:974None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:16:031NoneThe AI decision process took 1,8 seconds to be executed (0,8 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:16:343NoneAI Synchronization took 44,051ms at frame 46735 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:11:16:790None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:17:162None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:17:276None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:17:354None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:17:529None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:17:529None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:17:529None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:17:841None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:17:860None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:17:883None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:17:900None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:17:958NoneThe AI decision process took 1,6 seconds to be executed (0,9 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:18:165NoneAI Synchronization took 44,3537ms at frame 46828 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:11:18:583None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:19:219None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:19:312None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:19:373None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:19:531None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:19:531None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:19:531None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:19:792None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:19:814None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:19:833None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:19:861None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:19:888NoneThe AI decision process took 1,7 seconds to be executed (0,8 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:20:036NoneAI Synchronization took 47,1448ms at frame 46885 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:11:20:460None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:21:113None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:21:200None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:21:256None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:21:411None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:21:411None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:21:411None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:21:666None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:21:686None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:21:706None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:21:727None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:21:760NoneThe AI decision process took 1,7 seconds to be executed (0,8 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:21:904NoneAI Synchronization took 52,7425ms at frame 46919 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:11:22:319None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:22:930None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:23:046None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:23:094None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:23:318None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:23:318None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:23:318None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:23:602None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:23:621None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:23:641None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:23:659None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:23:692NoneThe AI decision process took 1,8 seconds to be executed (0,9 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:23:830NoneAI Synchronization took 45,0815ms at frame 46941 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:11:24:237None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:24:670None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:11:24:843None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:24:886None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:11:24:903None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:11:24:941None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:24:992None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:25:151None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:25:151None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:25:152None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:25:433None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:25:452None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:25:471None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:25:491None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:25:526NoneThe AI decision process took 1,7 seconds to be executed (0,8 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:26:024None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:26:710None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:26:943None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:26:996None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:27:157None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:27:157None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:27:157None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:27:439None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:27:459None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:27:481None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:27:501None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:27:533NoneThe AI decision process took 1,9 seconds to be executed (0,9 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:28:021None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:28:721None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:28:893None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:28:941None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:29:103None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:29:103None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:29:103None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:29:403None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:29:421None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:29:440None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:29:463None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:29:498NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:30:035None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:30:721None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:30:900None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:30:951None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:31:109None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:31:109None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:31:109None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:31:413None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:31:433None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:31:452None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:31:473None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:31:508NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:31:805None[EGS] [LogHttp] [Warning] 0000021BEFC2B460: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:11:31:805None[EGS] [LogHttp] [Warning] 0000021BEFC2B460: libcurl info message cache 0 ( malformed)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:11:31:805None[EGS] [LogHttp] [Warning] 0000021BEFC2B460: libcurl info message cache 1 (Closing connection -1)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:11:31:805None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:11:31:805None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[]

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:11:31:806None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:11:32:028None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:32:411None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #37664 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #37664 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28612 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28612 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #23895 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #23895 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31260 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #23881 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #23881 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39122 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39122 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #23579 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #23579 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34348 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34348 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #19222 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #19222 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29127 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29127 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era4_PolishKingdom_WingedHussars #8222 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era4_PolishKingdom_WingedHussars #8222 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15269 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15269 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #6982 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #6982 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:411None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #9624 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #9624 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37112 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37112 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #27544 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #27544 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34884 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34884 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #26812 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #26812 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #25895 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #25895 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #24057 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #24057 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32946 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32946 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39366 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39366 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #34726 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #34726 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #27118 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #27118 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #36922 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #36922 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #14818 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #14818 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11378 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #11378 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29175 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29175 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26030 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #26030 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #32562 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy NavalUnit_Era5_Common_Ironclads #32562 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #25212 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #25212 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29629 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:412None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29629 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #15991 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #15991 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #33547 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #33547 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29695 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29695 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29574 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29574 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #30808 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #30808 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6236 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6236 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #4582 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #4582 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #19865 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #19865 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #20245 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #20245 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #28268 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #28268 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #20837 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #20837 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #10275 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #10275 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #7730 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #7730 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39388 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39388 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #34879 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #34879 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26509 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26509 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #29593 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #29593 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27445 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27445 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15163 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15163 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18451 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18451 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21875 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21875 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #39805 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #39805 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #31309 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #31309 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #20814 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #20814 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32089 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32089 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #29185 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #29185 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #38786 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #38786 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #37372 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #37372 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #37798 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #37798 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #27116 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #27116 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27766 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27766 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37907 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37907 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #12575 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #12575 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25871 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #30097 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #30097 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #36804 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #36804 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29177 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #28296 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #28296 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30799 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30799 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #24231 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #24231 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #38768 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:414None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #38768 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #33022 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #33022 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15095 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15095 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #4585 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #4585 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #29564 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #29564 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #34269 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #34269 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #35003 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #35003 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #31089 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #31089 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #37385 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #37385 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #30236 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #30236 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy NavalUnit_Era5_Common_TorpedoBoats #17662 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy NavalUnit_Era5_Common_TorpedoBoats #17662 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31330 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31330 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28468 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28468 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #34265 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #34265 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29256 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29256 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #31085 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #31085 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #29514 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #29514 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31772 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31772 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33055 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33055 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #37488 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #37488 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:415None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27948 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27948 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39428 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39428 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #15038 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #15038 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39812 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39812 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #16215 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #16215 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29542 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29542 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #29678 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #29678 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37225 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37225 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27770 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #27770 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #37085 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #37085 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24225 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24225 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39825 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39825 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #37111 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #37111 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34679 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34679 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #38812 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #38812 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #39830 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #39830 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19981 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19981 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23914 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23914 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #16874 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #16874 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #24069 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #24069 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26150 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26150 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #24099 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #24099 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #17041 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:416None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #17041 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #29133 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #29133 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #28457 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #28457 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #21008 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #21008 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #17834 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #17834 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26608 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26608 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #37060 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #37060 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #26951 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #26951 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24937 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24937 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #39478 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #39478 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #23445 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #23445 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28886 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28886 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #25867 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #25867 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #38142 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #38142 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29939 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29939 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #26959 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era5_ZuluKingdom_Impis #26959 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #29504 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #29504 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #32481 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #32481 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26497 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #26497 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #21862 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #21862 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #30001 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #30001 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #30277 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #30277 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #31795 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #31795 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #31194 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #31194 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era3_GhanaEmpire_CamelCavalry #34256 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era3_GhanaEmpire_CamelCavalry #34256 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #30997 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #30997 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30363 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #30363 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #38625 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #38625 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #34264 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #34264 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37222 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37222 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #31352 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #31352 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #31360 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:417None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #31360 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #31810 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #31810 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #32983 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #32983 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #32566 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #32566 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era3_GhanaEmpire_CamelCavalry #33544 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era3_GhanaEmpire_CamelCavalry #33544 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #39481 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #39481 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39434 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39434 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39821 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39821 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33319 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33319 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33682 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33682 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #33107 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #33107 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #33049 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #33049 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33077 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33077 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #38596 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #38596 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #39459 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #39459 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33071 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #33071 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #35323 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #35323 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #34383 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #34383 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #34676 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #34676 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34452 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:418None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #34452 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #35165 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #35165 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #35478 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #35478 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37784 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37784 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39798 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39798 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37674 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37674 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #39796 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #39796 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39454 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39454 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #36226 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #36226 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #39384 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #39384 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39443 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39443 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #37466 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #37466 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37822 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37822 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #38769 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #38769 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #37232 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #37232 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #38087 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #38087 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #39129 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #39129 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #37653 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #37653 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39382 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39382 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39404 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39404 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39126 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39126 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39394 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #39394 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #38807 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:419None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #38807 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:420None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37499 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:420None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37499 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:420None[Preview] PresentationArmy LandUnit_Era5_Common_MachineGuns #38113 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:420None[Preview] PresentationArmy LandUnit_Era5_Common_MachineGuns #38113 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:420None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #38772 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:420None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #38772 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:420None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #39458 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:420None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #39458 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:420None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37828 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:420None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37828 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:420None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #38099 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:420None[Preview] PresentationArmy LandUnit_Era5_Common_SiegeHowitzers #38099 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:420None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39352 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:420None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39352 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:420None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #39449 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:420None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #39449 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:32:475NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:11:32:475NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:11:32:475NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:11:32:720None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:32:900None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:32:962None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:33:121None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:33:121None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:33:121None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:33:394None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:33:412None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:33:432None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:33:451None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:33:479NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:34:037None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:34:721None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:34:903None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:34:962None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:35:126None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:35:126None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:35:126None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:35:419None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:35:440None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:35:461None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:35:482None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:35:510NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:35:614None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:11:36:025None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:36:721None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:36:893None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:36:941None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:37:101None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:37:101None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:37:103None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:37:392None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:37:411None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:37:433None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:37:451None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:37:480NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:38:028None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:38:743None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:38:906None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:38:967None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:39:140None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:39:140None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:39:140None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:39:413None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:39:433None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:39:450None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:39:471None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:39:501NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:40:046None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:40:763None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:40:938None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:40:998None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:41:168None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:41:168None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:41:168None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:41:470None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:41:492None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:41:511None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:41:529None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:41:559NoneThe AI decision process took 1,9 seconds to be executed (0,9 seconds of AI processing and 1,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:41:866None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:11:42:038None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:42:724None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:42:894None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:42:943None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:43:117None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:43:117None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:43:117None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:43:411None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:43:431None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:43:452None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:43:471None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:43:499NoneThe AI decision process took 1,9 seconds to be executed (0,9 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:44:042None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:44:689NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:11:44:689NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:11:44:689NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:11:44:735None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:44:908None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:44:968None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:45:129None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:45:129None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:45:129None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:45:411None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:45:432None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:45:452None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:45:470None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:45:500NoneThe AI decision process took 1,9 seconds to be executed (0,9 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:45:598NoneAI Synchronization took 45,3267ms at frame 47001 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:11:46:043None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:46:393NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:11:46:393NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:11:46:393NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:11:46:749None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:46:922None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:46:981None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:47:142None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:47:142None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:47:142None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:47:423None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:47:441None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:47:462None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:47:481None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:47:511NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:47:618NoneAI Synchronization took 49,6773ms at frame 47007 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:11:48:038None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:48:226NonePresentation Battle 39840: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:11:48:226NonePresentation Battle 39840: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:11:48:226NonePresentation Battle 39840: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=18460. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:11:48:226None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:48:226NonePresentation Battle 39840: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:11:48:226NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:48:228NoneRestorePresentationBattlePreview created ticket #262612.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:48:228NonePresentation Battle 39840: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=15163, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:11:48:228None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15163 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:48:228NonePresentation Battle 39840: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=18460, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:11:48:228None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:48:228NonePresentation Battle 39840: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=11172, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:11:48:228None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:48:228NonePresentation Battle 39840: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:11:48:228NonePresentation Battle 39840: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:11:48:229NonePresentation Battle 39840: Execute action[7]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=19 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:11:48:229NonePresentation Battle 39840: Execute action[8]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:11:48:229NonePresentation Battle 39840: Execute action[9]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:11:48:265NoneRequestRestoreAsyncOperation_Completed for ticket #262612.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:11:48:266NoneRestorePresentationBattlePreview skipped due to ended battle #39840

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:11:48:266NoneRequestAsyncOperation_Dismissed for ticket #262612.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:11:48:712None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:48:881None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:48:933None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:49:104None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:49:104None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:49:104None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:49:373None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:49:396None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:49:413None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:49:434None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:49:465NoneThe AI decision process took 1,8 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:50:052None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:50:626NonePresentation Battle 39840: Execute action[10]: SetInstantResolveFor. EmpireIndex=0, Value=True. (initialActionType: SetInstantResolveFor)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:11:50:626NonePresentation Battle 39840: Execute action[11]: StartForcedAIControlFor. EmpireIndex=0. (initialActionType: StartForcedAIControlFor)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:11:50:626NonePresentation Battle 39840: Execute action[12]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:11:50:763None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:50:796NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:11:50:796NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:11:50:796NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:11:50:825NonePresentation Battle 39840: Execute action[13]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:11:50:923None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:50:935NonePresentation Battle 39840: Execute action[14]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:11:50:935None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15163 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:50:935None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:50:935None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:50:935None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15163 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:50:935None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:50:935None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:50:935NoneReleasePresentationBattlePreview attacker #15163, defender #11172

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:50:935NoneHidePresentationBattlePreview attacker #15163, defender #11172

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:11:50:935None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15163 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:50:935None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:50:935None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15163 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:50:935None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:50:981None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:51:144None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:51:151None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:51:151None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:51:435None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:51:455None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:51:473None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:51:494None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:51:523NoneThe AI decision process took 1,9 seconds to be executed (0,9 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:51:641NoneAI Synchronization took 46,1053ms at frame 47030 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:11:52:052None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:52:763None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:52:931None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:52:984None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:53:168None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:53:168None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:53:168None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:53:459None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:53:479None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:53:499None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:53:521None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:53:552NoneThe AI decision process took 1,9 seconds to be executed (0,9 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:54:044None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:54:741None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:54:923None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:54:981None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:55:148None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:55:157None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:55:157None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:55:429None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:55:451None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:55:469None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:55:489None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:55:520NoneThe AI decision process took 1,9 seconds to be executed (0,9 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:55:816NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:55:817NoneCreatePresentationBattlePreview attacker #18460, defender #11172, ticketnumber #262746.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:55:824NoneCannot go from [15, 23] to [19, 22] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.RuntimeParameterInfo)

20:11:55:837NoneRequestAsyncOperation_Completed for ticket #262746.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:11:55:837NonePreparePresentationBattlePreview attacker #18460, defender #11172, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:11:55:837NoneRequestAsyncOperation_Dismissed for ticket #262746.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:11:55:856NoneHidePresentationBattlePreview for ticket #262746 with current ticket #262746.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:11:55:856NoneReleasePresentationBattlePreview attacker #18460, defender #11172

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:55:856None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:55:856None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:55:856None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:55:856NoneCould not find PresentationBattlePreview with armyEntityGUID=0, targetEntityGUID=0.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:56:042None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:56:389NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:56:390NoneCreatePresentationBattlePreview attacker #18460, defender #11172, ticketnumber #262752.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:56:406NoneCannot go from [15, 23] to [19, 22] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.RuntimeParameterInfo)

20:11:56:412NoneRequestAsyncOperation_Completed for ticket #262752.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:11:56:412NonePreparePresentationBattlePreview attacker #18460, defender #11172, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:11:56:412NoneRequestAsyncOperation_Dismissed for ticket #262752.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:11:56:750None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:56:922NoneDisplayPresentationBattlePreview attacker 18460, defender 11172

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

20:11:56:922None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:56:922None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Argentina #18460 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:56:922None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:56:922None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:56:922None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #11172 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:56:922None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:56:922None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:56:931None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:56:982None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:57:044NoneKeepPresentationBattlePreviewDefenders for ticket #262752 with current ticket #262752.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:11:57:044NoneLockPresentationBattlePreview attacker #18460, defender #11172, battlePreviewId 262752

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:11:57:044NoneHidePresentationBattlePreview attacker #18460, defender #11172

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:11:57:044None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:57:044None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:57:044None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:57:044None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:57:044None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:11:57:044None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Argentina #18462 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:57:044None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #28451 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:57:044None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #27526 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:57:044None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #19217 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:57:044None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #11724 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:57:044None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #34994 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:57:044None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #28609 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:57:044None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #28502 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:11:57:136None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:57:142None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:57:142None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:57:424None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:57:447None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:57:465None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:57:486None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:57:513NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:11:58:041None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:58:747None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:58:918None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:58:970None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:59:130None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:59:130None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:59:140None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:11:59:414None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:59:435None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:59:453None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:59:474None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:11:59:503NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:00:040None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:00:657NoneEmpire 1 AI run took 1,0 seconds to be executed (0,4 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:00:781None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:00:948None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:00:995None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:01:170None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:01:170None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:01:170None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:01:453None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:01:472None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:01:491None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:01:513None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:01:542NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:01:551NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

20:12:01:613NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:12:01:614NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:12:01:614NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:12:01:671NoneAI Synchronization took 43,6219ms at frame 47068 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:12:02:072None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:02:785None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:02:945None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:02:997None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:03:166None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:03:166None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:03:166None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:03:440None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:03:460None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:03:479None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:03:502None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:03:533NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:04:077None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:04:763None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:04:944None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:04:994None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:05:167None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:05:167None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:05:167None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:05:452None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:05:471None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:05:490None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:05:510None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:05:538NoneThe AI decision process took 1,9 seconds to be executed (0,9 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:06:074None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:06:772None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:06:952None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:07:002None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:07:171None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:07:171None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:07:171None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:07:451None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:07:471None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:07:492None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:07:510None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:07:540NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:08:070None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:08:797None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:08:958None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:09:009None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:09:174None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:09:179None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:09:179None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:09:463None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:09:480None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:09:502None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:09:522None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:09:553NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:10:073None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:10:779None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:10:949None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:11:002None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:11:161None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:11:161None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:11:161None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:11:437None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:11:455None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:11:477None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:11:497None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:11:526NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:12:073None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:12:774None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:12:943None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:13:003None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:13:169None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:13:177None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:13:177None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:13:439None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:13:461None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:13:479None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:13:502None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:13:529NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:14:074None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:14:751None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:14:921None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:14:973None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:15:134None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:15:143None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:15:143None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:15:423None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:15:441None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:15:462None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:15:482None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:15:510NoneThe AI decision process took 1,8 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:16:069None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:16:751None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:16:923None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:16:982None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:17:145None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:17:145None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:17:145None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:17:417None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:17:437None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:17:461None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:17:479None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:17:508NoneThe AI decision process took 1,8 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:18:092None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:18:325NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:12:18:325NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:12:18:325NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:12:18:790None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:18:962None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:19:019None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:19:183None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:19:183None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:19:192None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:19:471None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:19:491None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:19:512None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:19:531None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:19:564NoneThe AI decision process took 1,9 seconds to be executed (0,9 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:19:660NoneAI Synchronization took 45,2406ms at frame 47118 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:12:20:074None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:20:766None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:20:938None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:20:989None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:21:153None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:21:153None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:21:153None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:21:443None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:21:461None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:21:483None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:21:503None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:21:533NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:22:094None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:22:574NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:22:575NoneCreatePresentationBattlePreview attacker #15163, defender #11172, ticketnumber #263132.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:22:584NoneCannot go from [16, 23] to [19, 22] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.RuntimeParameterInfo)

20:12:22:596NoneRequestAsyncOperation_Completed for ticket #263132.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:12:22:596NonePreparePresentationBattlePreview attacker #15163, defender #11172, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:12:22:596NoneRequestAsyncOperation_Dismissed for ticket #263132.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:12:22:779None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:22:952None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:23:002None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:23:096NoneDisplayPresentationBattlePreview attacker 15163, defender 11172

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

20:12:23:098None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15163 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:23:098None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Argentina #15163 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:12:23:098None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15163 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:23:098None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:23:098None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #11172 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:12:23:098None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:23:098None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:23:165None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:23:171None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:23:171None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:23:239NonePreview Loading completed attacker 15163, defender 11172

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

20:12:23:345NoneKeepPresentationBattlePreviewDefenders for ticket #263132 with current ticket #263132.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:12:23:345NoneLockPresentationBattlePreview attacker #15163, defender #11172, battlePreviewId 263132

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:12:23:345NoneHidePresentationBattlePreview attacker #15163, defender #11172

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:12:23:345None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15163 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:23:345None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15163 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:23:345None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:23:345None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:23:345None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:23:345None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Argentina #15165 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:12:23:345None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Argentina #15164 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:12:23:345None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Argentina #15168 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:12:23:345None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Argentina #15167 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:12:23:345None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Argentina #15166 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:12:23:345None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #19217 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:12:23:345None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #11724 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:12:23:345None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #34994 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:12:23:345None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #28609 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:12:23:345None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #28502 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:12:23:454None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:23:473None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:23:492None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:23:510None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:23:538NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:24:070None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:24:782None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:24:904None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:12:24:965None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:25:023None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:25:158None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:12:25:176None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:12:25:203None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:25:203None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:25:203None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:25:440NoneCancelPresentationBattlePreview attacker #18460, defender #11172

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CancelPresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:25:440NoneHidePresentationBattlePreview attacker #18460, defender #11172

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:12:25:440None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:25:440None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:25:440None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:25:472NonePresentation Battle 39941: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:12:25:472NonePresentation Battle 39941: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:12:25:472NonePresentation Battle 39941: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=18460. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:12:25:472None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:25:472NonePresentation Battle 39941: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:12:25:472NoneReleasePresentationBattlePreview attacker #18460, defender #11172

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:25:472None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:25:472None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:25:473None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:25:476NonePresentation Battle 39941: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=15163, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:12:25:476None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15163 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:25:476NonePresentation Battle 39941: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=18460, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:12:25:476None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:25:476NonePresentation Battle 39941: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=11172, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:12:25:476None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #11172 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:25:476NonePresentation Battle 39941: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:12:25:476NonePresentation Battle 39941: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:12:25:476NonePresentation Battle 39941: Execute action[7]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=20 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:12:25:481NonePresentation Battle 39941: Execute action[8]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:12:25:481NonePresentation Battle 39941: Execute action[9]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:12:25:486None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:25:506None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:25:526None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:25:548None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:25:575NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:26:081None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:26:781None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:26:852NonePresentation Battle 39941: Execute action[10]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:12:26:963None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:27:013None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:27:128NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:12:27:128NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:12:27:128NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:12:27:158NonePresentation Battle 39941: Execute action[11]: SetInstantResolveFor. EmpireIndex=0, Value=True. (initialActionType: SetInstantResolveFor)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:12:27:158NonePresentation Battle 39941: Execute action[12]: StartForcedAIControlFor. EmpireIndex=0. (initialActionType: StartForcedAIControlFor)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:12:27:158NonePresentation Battle 39941: Execute action[13]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:12:27:158NonePresentation Battle 39941: Execute action[14]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:12:27:158None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15163 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:27:158None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:27:158None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15163 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:27:158None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #18460 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:27:158NoneReleasePresentationBattlePreview attacker #15163, defender #11172

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:27:158NoneHidePresentationBattlePreview attacker #15163, defender #11172

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:12:27:158None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15163 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:27:158None[Preview] PresentationArmy LandUnit_Era5_Argentina_ArgentinaGauchos #15163 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:12:27:195None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:27:195None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:27:196None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:27:469None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:27:492None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:27:513None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:27:531None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:27:561NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:28:094None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:28:277None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:12:28:648NoneArmy 11172 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.SentinelTerritory, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

20:12:28:784None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:28:945None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:28:994None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:29:147None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:29:147None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:29:156None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:29:430None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:29:449None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:29:470None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:29:489None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:29:518NoneThe AI decision process took 1,8 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:30:075None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:30:751None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:30:921None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:30:973None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:31:132None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:31:132None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:31:132None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:31:413None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:31:431None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:31:452None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:31:472None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:31:501NoneThe AI decision process took 1,8 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:31:816None[EGS] [LogHttp] [Warning] 0000021A35DA0DD0: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:12:31:816None[EGS] [LogHttp] [Warning] 0000021A35DA0DD0: libcurl info message cache 0 ( malformed)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:12:31:818None[EGS] [LogHttp] [Warning] 0000021A35DA0DD0: libcurl info message cache 1 (Closing connection -1)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:12:31:818None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:12:31:818None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[]

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:12:31:818None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:12:32:087None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:32:634NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:12:32:635NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:12:32:635NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:12:32:696NoneEmpire 1 AI run took 1,0 seconds to be executed (0,4 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:32:861None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:33:102None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:33:181None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:33:402None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:33:402None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:33:403None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:33:766None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:33:785None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:33:805None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:33:824None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:33:853NoneThe AI decision process took 2,2 seconds to be executed (1,0 seconds of AI processing and 1,2 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:34:369None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:34:996NoneEmpire 1 AI run took 1,1 seconds to be executed (0,4 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:35:123None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:35:302None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:35:352None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:35:549None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:35:549None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:35:549None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:35:638NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:12:35:638NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:12:35:638NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:12:35:741NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:12:35:741NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:12:35:741NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:12:35:850None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:35:869None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:35:889None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:35:910None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:35:942NoneThe AI decision process took 2,0 seconds to be executed (0,9 seconds of AI processing and 1,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:36:431None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:37:037NoneEmpire 1 AI run took 1,0 seconds to be executed (0,4 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:37:158None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:37:342None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:37:401None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:37:573None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:37:573None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:37:584None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:37:640NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:12:37:640NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:12:37:640NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:12:37:742NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:12:37:742NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:12:37:742NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:12:37:865None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:37:884None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:37:903None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:37:926None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:37:957NoneThe AI decision process took 2,0 seconds to be executed (0,9 seconds of AI processing and 1,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:38:462None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:39:081NoneEmpire 1 AI run took 1,1 seconds to be executed (0,4 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:39:206None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:39:399None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:39:449None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:39:614None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:39:623None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:39:623None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:39:922None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:39:944None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:39:963None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:39:984None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:40:014NoneThe AI decision process took 2,0 seconds to be executed (0,9 seconds of AI processing and 1,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:40:499None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:41:119NoneEmpire 1 AI run took 1,0 seconds to be executed (0,4 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:41:239None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:41:419None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:41:470None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:41:642None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:41:642None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:41:642None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:41:932None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:41:952None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:41:971None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:41:991None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:42:022NoneThe AI decision process took 1,9 seconds to be executed (0,9 seconds of AI processing and 1,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:42:505None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:43:123NoneEmpire 1 AI run took 1,0 seconds to be executed (0,4 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:43:253None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:43:436None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:43:487None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:43:668None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:43:668None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:43:668None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:43:960None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:43:981None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:44:002None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:44:020None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:44:052NoneThe AI decision process took 2,0 seconds to be executed (0,9 seconds of AI processing and 1,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:44:552None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:44:749NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:12:44:749NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:12:44:749NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:12:44:849NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:12:44:849NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:12:44:849NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:12:45:139NoneEmpire 1 AI run took 1,0 seconds to be executed (0,4 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:45:260None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:45:443None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:45:502None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:45:673None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:45:673None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:45:673None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:45:974None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:45:995None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:46:017None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:46:037None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:46:068NoneThe AI decision process took 2,0 seconds to be executed (0,9 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:46:573None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:47:175NoneEmpire 1 AI run took 1,0 seconds to be executed (0,4 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:47:301None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:47:489None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:47:540None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:47:741None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:47:741None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:47:741None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:47:751NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:12:47:751NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:12:47:751NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:12:47:853NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:12:47:853NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:12:47:853NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:12:48:022None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:48:044None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:48:062None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:48:082None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:48:114NoneThe AI decision process took 2,0 seconds to be executed (0,9 seconds of AI processing and 1,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:48:609None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:49:222NoneEmpire 1 AI run took 1,0 seconds to be executed (0,4 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:49:354None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:49:529None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:49:587None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:49:774NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:12:49:774NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:12:49:774NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:12:49:779None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:49:779None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:49:779None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:49:855NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:12:49:856NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:12:49:856NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:12:50:063None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:50:083None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:50:100None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:50:120None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:50:149NoneThe AI decision process took 2,0 seconds to be executed (0,9 seconds of AI processing and 1,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:50:644None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:51:239NoneEmpire 1 AI run took 1,0 seconds to be executed (0,4 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:51:363None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:51:554None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:51:605None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:51:756NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:12:51:756NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:12:51:756NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:12:51:777None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:51:777None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:51:777None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:51:856NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:12:51:856NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:12:51:856NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:12:52:061None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:52:080None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:52:100None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:52:121None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:52:151NoneThe AI decision process took 1,9 seconds to be executed (0,9 seconds of AI processing and 1,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:52:272NoneAI Synchronization took 64,0172ms at frame 47258 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:12:52:706None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:53:326NoneEmpire 1 AI run took 1,0 seconds to be executed (0,4 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:53:450None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:53:622None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:53:681None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:53:853None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:53:853None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:53:853None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:54:164None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:54:182None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:54:204None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:54:225None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:54:254NoneThe AI decision process took 2,0 seconds to be executed (0,9 seconds of AI processing and 1,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:54:749None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:55:355NoneEmpire 1 AI run took 1,0 seconds to be executed (0,4 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:55:481None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:55:672None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:55:735None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:55:916None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:55:916None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:55:916None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:56:229None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:56:249None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:56:269None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:56:289None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:56:318NoneThe AI decision process took 2,0 seconds to be executed (0,9 seconds of AI processing and 1,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:56:774None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:57:469None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:57:631None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:57:682None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:57:866None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:57:866None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:57:866None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:58:142None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:58:162None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:58:183None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:58:202None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:12:58:232NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:12:58:769None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:59:444None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:59:626None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:59:676None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:59:841None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:59:849None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:12:59:849None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:00:152None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:00:173None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:00:190None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:00:212None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:00:239NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:00:781None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:01:394NoneEmpire 1 AI run took 1,0 seconds to be executed (0,4 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:01:508None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:01:681None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:01:731None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:01:903None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:01:903None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:01:903None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:02:163None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:02:182None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:02:206None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:02:225None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:02:256NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:02:782None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:03:469None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:03:641None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:03:691None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:03:855None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:03:863None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:03:863None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:04:151None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:04:173None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:04:192None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:04:210None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:04:242NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:04:376NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:13:04:378NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:13:04:378NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:13:04:785None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:05:426UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular213

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:13:05:428UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/Item001' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:13:05:429UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/Item001' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:13:05:429UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/Item001' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:13:05:429UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/Item001' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:13:05:471None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:05:641None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:05:692None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:05:856None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:05:872None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:05:872None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:06:156None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:06:176None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:06:198None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:06:217None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:06:245NoneThe AI decision process took 1,8 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:06:802None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:07:488None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:07:660None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:07:711None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:07:885None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:07:885None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:07:894None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:07:975NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:13:07:975NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:13:07:975NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:13:08:178None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:08:198None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:08:218None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:08:238None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:08:268NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:08:823None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:09:503None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:09:682None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:09:731None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:09:893None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:09:893None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:09:893None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:10:179None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:10:198None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:10:219None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:10:241None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:10:271NoneThe AI decision process took 1,9 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:10:386NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:13:10:388NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:13:10:388NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:13:10:398None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #40041 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:10:399None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #40044 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:10:547NoneAI Synchronization took 68,8359ms at frame 47319 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:13:10:616NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:13:10:616NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:13:10:616NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:13:11:690None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:13:11:979NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:13:11:979NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:13:11:979NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:13:12:008None[Preview] Set PresentationUnit #40052 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:12:946None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:13:12:966None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:13:13:062None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:13:223NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

20:13:13:441None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:13:688None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:13:847None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:14:060None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:14:060None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:14:060None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:14:601None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #40062 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:14:814None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:14:842None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:14:869None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:14:902None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:15:025NoneThe AI decision process took 2,5 seconds to be executed (0,9 seconds of AI processing and 1,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:15:224NoneAI Synchronization took 61,2587ms at frame 47392 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:13:15:471NoneCan't find entity 39388 of ongoing task. Fails the task 33692.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:13:15:856None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:16:035None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:16:146None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:16:214None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:16:455None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:16:455None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:16:455None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:16:669None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #29593 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:16:737None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:16:766None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:16:795None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:16:816None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:16:843NoneThe AI decision process took 1,6 seconds to be executed (0,9 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:17:124NoneAI Synchronization took 60,4686ms at frame 47478 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:13:17:542None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:17:686None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:17:895None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:17:945None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:18:126None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:18:126None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:18:126None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:18:419None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:18:441None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:18:460None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:18:484None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:18:542NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:18:990NoneAI Synchronization took 62,7958ms at frame 47565 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:13:19:388None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:19:791None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:19:914None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:19:964None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:20:137None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:20:137None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:20:137None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:20:460None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:20:488None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:20:509None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:20:531None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:20:563NoneThe AI decision process took 1,6 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:20:718None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #29564 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:20:756NoneAI Synchronization took 62,6574ms at frame 47641 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:13:21:132None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:21:200None[Empire 1] Army 39388 @ [99, 18] is far form 39404 @ [85, 35]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)

20:13:21:473None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:21:589None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:21:644None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:21:814None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:21:814None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:21:816None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:22:066None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:22:088None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:22:109None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:22:128None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:22:162NoneThe AI decision process took 1,4 seconds to be executed (0,8 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:22:471NoneAI Synchronization took 64,8213ms at frame 47706 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:13:22:858None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:22:877None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #35323 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:23:241None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:23:341None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:23:392None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:23:564None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:23:571None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:23:571None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:23:881None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:23:902None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:23:920None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:23:942None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:23:975NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:24:126NoneAI Synchronization took 59,9593ms at frame 47746 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:13:24:513None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:24:958None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:24:993NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:13:24:994NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:13:24:994NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:13:25:093None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:25:152None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:25:169None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:13:25:310None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:25:310None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:25:319None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:25:408None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:13:25:435None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:13:25:655None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:25:673None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:25:695None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:25:716None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:25:751NoneThe AI decision process took 1,6 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:26:241None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:26:596None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:26:791None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:26:845None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:27:009None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:27:009None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:27:009None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:27:294NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

20:13:27:351None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:27:371None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:27:401None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:27:420None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:27:451NoneThe AI decision process took 1,6 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:27:909None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:28:262None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:28:287None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:13:28:432None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:28:482None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:28:642None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:28:642None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:28:642None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:28:992None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:29:011None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:29:032None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:29:053None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:29:085NoneThe AI decision process took 1,5 seconds to be executed (0,8 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:29:545None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:30:150None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:30:322None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:30:381None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:30:541None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:30:541None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:30:541None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:30:880None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:30:912None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:30:932None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:30:951None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:30:980NoneThe AI decision process took 1,8 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:31:426None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:31:814None[EGS] [LogHttp] [Warning] 0000021793A76610: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:13:31:814None[EGS] [LogHttp] [Warning] 0000021793A76610: libcurl info message cache 0 ( malformed)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:13:31:814None[EGS] [LogHttp] [Warning] 0000021793A76610: libcurl info message cache 1 (Closing connection -1)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:13:31:814None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:13:31:814None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[]

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:13:31:814None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:13:31:980None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:32:162None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:32:212None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:32:375None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:32:375None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:32:383None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:32:704None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:32:725None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:32:748None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:32:766None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:32:795NoneThe AI decision process took 1,7 seconds to be executed (0,8 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:33:419None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:34:090None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:34:263None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:34:312None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:34:475None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:34:475None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:34:475None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:34:807None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:34:825None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:34:846None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:34:869None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:34:897NoneThe AI decision process took 1,8 seconds to be executed (0,8 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:35:185NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:13:35:185NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:13:35:185NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:13:35:194None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #40070 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:35:194None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #40077 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:35:195None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #40072 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:35:197None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #40074 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:35:345NoneAI Synchronization took 62,204ms at frame 47876 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:13:35:437NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:13:35:437NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:13:35:437NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:13:35:628None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:13:36:433None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:13:36:572None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:13:36:594None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:13:36:803NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:13:36:803NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:13:36:803NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:13:36:807None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #29574 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:37:512NoneCan't find entity 39404 of ongoing task. Fails the task 35619.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:13:37:855None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:38:304None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:38:541None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:38:646NoneCan't find entity 36922 of ongoing task. Fails the task 10984.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:13:38:693None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:38:715None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #40088 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:38:715None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #40087 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:38:912None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:38:912None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:38:912None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:39:651None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:39:680None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:39:699None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #39478 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:39:701None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:39:736None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:39:908NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:13:39:909NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:13:39:909NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:13:39:916NoneThe AI decision process took 2,5 seconds to be executed (0,9 seconds of AI processing and 1,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:40:872None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:40:983NoneAI Synchronization took 67,5389ms at frame 47988 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:13:41:013None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #39830 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:41:146None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #29514 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:41:478None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #29593 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:41:516None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:41:739None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:41:889None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:41:969None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:42:022None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #39830 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:42:025None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #40294 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:42:176None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:42:176None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:42:176None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:42:471None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:42:491None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:42:496None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #36226 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:42:514None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:42:542None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:42:571NoneThe AI decision process took 1,6 seconds to be executed (0,9 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:42:981NoneAI Synchronization took 67,911ms at frame 48080 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:13:43:429None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:43:653NonePresentation Battle 40295: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:13:43:653NonePresentation Battle 40295: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:13:43:654NonePresentation Battle 40295: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:13:43:654NonePresentation Battle 40295: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=27118, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:13:43:654None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #27118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:13:43:654NonePresentation Battle 40295: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=40298, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:13:43:654NonePresentation Battle 40295: Execute action[4]: ParticipantJoined. EmpireIndex=4, Guid=39419, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:13:43:654NonePresentation Battle 40295: Execute action[5]: ParticipantJoined. EmpireIndex=4, Guid=40297, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:13:43:654NonePresentation Battle 40295: Execute action[6]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:13:43:741None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:43:751NonePresentation Battle 40295: Execute action[7]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:13:43:751None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #27118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:13:43:752None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #27118 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:13:43:752None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #39122 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:13:43:752None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #24057 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:13:43:752None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #26608 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:13:43:752NoneCould not find PresentationBattlePreview with armyEntityGUID=27118, targetEntityGUID=11660.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:13:43:821None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #40420 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:43:842None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:43:842NoneArmy 33544 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

20:13:43:842NoneArmy 40087 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.SentinelTerritory, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

20:13:43:894None[Empire 4] No suitable tiles found to place construction Extension_Era4_OttomanEmpire in settlement 39419.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:44:078None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:44:078None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:44:078None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:44:423None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:44:441None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:44:462None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:44:482None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:44:535NoneThe AI decision process took 1,6 seconds to be executed (0,8 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:44:991NoneAI Synchronization took 67,5486ms at frame 48195 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:13:45:370None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:45:602None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:45:751None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:46:036NoneCan't find entity 39458 of ongoing task. Fails the task 15921.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:13:46:036NoneCan't find entity 34264 of ongoing task. Fails the task 10918.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:13:46:092None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:46:382None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:46:609None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:46:609None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:46:615None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:46:961None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:46:981None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:47:001None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:47:031None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:47:062NoneThe AI decision process took 2,1 seconds to be executed (1,1 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:47:225NoneAI Synchronization took 74,6349ms at frame 48297 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:13:47:794None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:47:977None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:48:189None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:48:378None[Empire 5] The restoration of task 28416 needed to change the construction id from 0 to 5553 (Army 163 Slot 2: Build Carraca).

Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.RuntimeParameterInfo)

20:13:48:378None[Empire 5] The task 28416:Army 163 Slot 2: Build Carraca to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:13:48:455None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:48:460None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:48:460None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:48:811None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:48:832None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:48:851None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:48:883None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:48:913NoneThe AI decision process took 1,7 seconds to be executed (1,0 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:49:211NoneAI Synchronization took 66,7954ms at frame 48365 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:13:49:768None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:49:940None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:50:142None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:50:222None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #39384 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:13:50:393None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:50:393None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:50:400None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:50:791None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:50:812None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:50:833None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:50:852None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:50:882NoneThe AI decision process took 1,7 seconds to be executed (1,0 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:51:108NoneAI Synchronization took 68,0499ms at frame 48431 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:13:51:621None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:52:184None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:52:396None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:52:639None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:52:639None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:52:639None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:53:062None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:53:082None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:53:104None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:53:125None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:53:154NoneThe AI decision process took 2,0 seconds to be executed (1,0 seconds of AI processing and 1,1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:53:342NoneAI Synchronization took 70,1808ms at frame 48499 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:13:53:872None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:54:415NoneEmpire 1 AI run took 1,1 seconds to be executed (0,5 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:54:531None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:54:733None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:54:968None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:54:968None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:54:968None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:55:391None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:55:411None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:55:431None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:55:452None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:55:481NoneThe AI decision process took 2,1 seconds to be executed (1,0 seconds of AI processing and 1,2 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:55:647NoneAI Synchronization took 68,287ms at frame 48522 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:13:56:188None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:56:877NoneEmpire 1 AI run took 1,2 seconds to be executed (0,5 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:57:000None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:57:182None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:57:413None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:57:413None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:57:413None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:57:843None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:57:861None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:57:882None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:57:901None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:13:57:930NoneThe AI decision process took 2,3 seconds to be executed (1,0 seconds of AI processing and 1,3 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:58:500None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:59:210NoneEmpire 1 AI run took 1,2 seconds to be executed (0,5 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:13:59:331None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:59:501None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:59:744None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:59:744None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:13:59:752None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:00:165None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:00:187None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:00:205None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:00:227None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:00:256NoneThe AI decision process took 2,3 seconds to be executed (1,0 seconds of AI processing and 1,3 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:00:525NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:14:00:525NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:14:00:525NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:14:00:529None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #40423 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:00:530None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #40427 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:00:641NoneUnable to find element inside database of type Amplitude.Mercury.UI.UIFx.UIFxDefinition (name: B_RoundTechno).

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

20:14:00:647NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:00:647NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:00:647NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:01:762None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:01:858None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:01:874None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:02:025NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:14:02:026NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:14:02:026NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:14:02:163NoneAI Synchronization took 75,6766ms at frame 48553 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:14:03:186None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:03:629None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:03:635None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #40434 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:03:729None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #40435 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:03:849None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:04:190None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:04:190None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:04:190None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:05:001None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #34269 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:05:035NonePresentation Battle 40436: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:05:035NonePresentation Battle 40436: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:05:036NonePresentation Battle 40436: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:05:036NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:05:036NoneRestorePresentationBattlePreview created ticket #265865.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:05:036NonePresentation Battle 40436: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=31772, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:05:036None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31772 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:05:037NonePresentation Battle 40436: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=34269, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:05:037None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #34269 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:05:037NonePresentation Battle 40436: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:05:037NonePresentation Battle 40436: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:05:038NonePresentation Battle 40436: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:05:038NonePresentation Battle 40436: Execute action[6]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:05:038NonePresentation Battle 40436: Execute action[7]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:05:112NoneRequestRestoreAsyncOperation_Completed for ticket #265865.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:14:05:112NoneRestorePresentationBattlePreview skipped due to ended battle #40436

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:14:05:112NoneRequestAsyncOperation_Dismissed for ticket #265865.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:14:05:190None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:05:210None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:05:229None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:05:264None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:05:387None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #37798 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:05:390NoneThe AI decision process took 2,8 seconds to be executed (1,0 seconds of AI processing and 1,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:05:772UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular308

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:14:05:775UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:14:05:775UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:14:05:775UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:14:05:775UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:14:06:362NoneAI Synchronization took 62,6904ms at frame 48638 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:14:06:996NoneMaximum allocation passes count reached (100) for empire 1.

Amplitude.AI.Brain:Run()

20:14:07:107None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:07:144NonePresentation Battle 40436: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:07:369NonePresentation Battle 40436: Execute action[9]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:07:369None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31772 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:07:369None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #34269 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:07:369None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31772 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:07:369None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #34269 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:07:369None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #27544 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:07:369NoneReleasePresentationBattlePreview attacker #31772, defender #34269

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:07:369NoneHidePresentationBattlePreview attacker #31772, defender #34269

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:14:07:369None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31772 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:07:369None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #34269 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:07:369None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31772 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:07:369None[Preview] PresentationArmy LandUnit_Era3_FrankishKingdom_CapetianKnights #34269 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:07:484None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:07:664None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:08:006None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:08:006None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:08:006None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:08:247None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:08:282None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:08:320None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:08:379None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:08:407NoneThe AI decision process took 2,0 seconds to be executed (1,1 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:08:590NoneAI Synchronization took 60,525ms at frame 48751 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:14:09:142None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:09:189None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #36226 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:09:380None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:09:497None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:09:748None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #35323 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:09:756None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:09:756None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:09:756None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:10:099None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:10:119None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:10:139None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:10:161None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:10:195NoneThe AI decision process took 1,6 seconds to be executed (1,0 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:10:421None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #31772 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:10:602NoneAI Synchronization took 63,5348ms at frame 48836 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:14:11:184None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:11:391None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:11:541None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:11:740None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:11:740None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:11:751None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:12:115None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:12:135None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:12:154None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:12:177None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:12:208NoneThe AI decision process took 1,6 seconds to be executed (1,0 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:12:371NoneAI Synchronization took 64,3664ms at frame 48889 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:14:12:894None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:13:098None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:13:188None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:13:391None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:13:391None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:13:391None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:13:745None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:13:766None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:13:780None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #23579 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:13:787None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:13:808None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:13:837NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:13:998NoneAI Synchronization took 60,4365ms at frame 48926 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:14:14:560None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:14:675None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #38769 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:14:840None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:14:931None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:15:132None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:15:132None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:15:132None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:15:534None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:15:558None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:15:583None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:15:599None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:15:628NoneThe AI decision process took 1,6 seconds to be executed (1,0 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:15:780NoneAI Synchronization took 61,3571ms at frame 48950 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:14:16:282None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:16:684None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:16:781None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:16:820None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #29678 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:16:989None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:16:993None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:16:993None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:17:387None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:17:406None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:17:426None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:17:446None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:17:476NoneThe AI decision process took 1,7 seconds to be executed (0,9 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:18:170None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:18:554None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:18:646None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:18:848None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:18:848None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:18:856None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:19:238None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:19:261None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:19:281None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:19:301None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:19:333NoneThe AI decision process took 1,7 seconds to be executed (0,9 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:19:924None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:20:297None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:20:389None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:20:597None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:20:600None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:20:600None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:20:982None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:21:002None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:21:022None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:21:042None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:21:072NoneThe AI decision process took 1,7 seconds to be executed (0,9 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:21:397NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:14:21:397NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:14:21:397NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:14:21:401None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #40473 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:21:402None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #40475 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:21:402None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #40483 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:21:404None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #40481 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:21:522NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:21:522NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:21:522NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:22:670None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:22:749None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:22:806None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:22:893NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:14:22:893NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:14:22:893NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:14:22:906None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #40486 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:22:990NoneAI Synchronization took 61,0372ms at frame 49006 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:14:23:605NoneCan't find entity 40070 of ongoing task. Fails the task 35855.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:24:016None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:24:502None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:24:783None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:24:893None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #27544 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:25:119None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:25:119None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:25:119None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:25:418None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:25:723None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:25:736NoneCan't find entity 38768 of ongoing task. Fails the task 21031.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:25:750None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:25:808NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:14:25:809NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:14:25:809NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:14:25:978None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:25:999None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:26:016None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:26:067None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:26:146NonePresentation Battle 40492: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:26:148NonePresentation Battle 40492: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:26:148NonePresentation Battle 40492: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=40062. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:26:148None[Preview] PresentationArmy LandUnit_Era4_PolishKingdom_WingedHussars #40062 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:26:149NonePresentation Battle 40492: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:26:149NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:26:149NoneRestorePresentationBattlePreview created ticket #266714.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:26:149NonePresentation Battle 40492: Execute action[3]: ParticipantJoined. EmpireIndex=17, Guid=40052, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:26:149None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #40052 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:26:150NonePresentation Battle 40492: Execute action[4]: ParticipantJoined. EmpireIndex=7, Guid=38768, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:26:150None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #38768 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:26:150NonePresentation Battle 40492: Execute action[5]: ParticipantJoined. EmpireIndex=7, Guid=40062, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:26:150None[Preview] PresentationArmy LandUnit_Era4_PolishKingdom_WingedHussars #40062 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:26:150NonePresentation Battle 40492: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:26:151NonePresentation Battle 40492: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:26:151NonePresentation Battle 40492: Execute action[7]: ReportDeploymentZone. EmpireIndex=17, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:26:151NonePresentation Battle 40492: Execute action[8]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:26:151NonePresentation Battle 40492: Execute action[9]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:26:152None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #39384 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:26:152None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #39384 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:26:152None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37222 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:26:152None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37222 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:26:152NonePresentation Battle 40492: Execute action[10]: ContenderConfirmed. EmpireIndex=17 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:26:183NoneRequestRestoreAsyncOperation_Completed for ticket #266714.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:14:26:183NoneRestorePresentationBattlePreview skipped due to ended battle #40492

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:14:26:183NoneRequestAsyncOperation_Dismissed for ticket #266714.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:14:26:219NoneThe AI decision process took 2,7 seconds to be executed (0,9 seconds of AI processing and 1,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:26:292NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:14:26:292NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:14:26:292NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:14:27:127None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Germany #38786 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:27:162NoneAI Synchronization took 63,168ms at frame 49104 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:14:27:217None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #31089 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:27:282None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:27:304None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #39830 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:27:472None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:27:735None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #29593 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:27:860None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:28:074None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:28:245None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:28:529None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:28:529None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:28:529None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:28:830None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:28:846NonePresentation Battle 40492: Execute action[11]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:28:846NonePresentation Battle 40492: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:14:28:846None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #38768 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:28:846None[Preview] PresentationArmy LandUnit_Era4_PolishKingdom_WingedHussars #40062 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:28:846None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #38768 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:28:848None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37222 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:28:848None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #37222 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:28:848NoneReleasePresentationBattlePreview attacker #40052, defender #38768

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:28:848NoneHidePresentationBattlePreview attacker #40052, defender #38768

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:14:28:848None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #38768 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:28:848None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #38768 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:28:849None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:28:869None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:28:896None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:28:925NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:29:183NoneAI Synchronization took 66,1594ms at frame 49200 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:14:29:772None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:30:137None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:30:278None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:30:478None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:30:478None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:30:479None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:30:718NoneCan't find entity 38768 of ongoing task. Fails the task 21266.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:30:718NoneCan't find entity 39454 of ongoing task. Fails the task 21029.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:30:855None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:30:874None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:30:899None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:30:916None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:30:949NoneThe AI decision process took 1,8 seconds to be executed (1,0 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:31:126NoneAI Synchronization took 68,3223ms at frame 49292 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:14:31:702None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:31:861None[EGS] [LogHttp] [Warning] 0000021A35D355A0: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:31:861None[EGS] [LogHttp] [Warning] 0000021A35D355A0: libcurl info message cache 0 ( malformed)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:31:861None[EGS] [LogHttp] [Warning] 0000021A35D355A0: libcurl info message cache 1 (Closing connection -1)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:31:861None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:31:861None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[]

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:31:862None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:32:242None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:32:334None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:32:516None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:32:516None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:32:516None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:32:900None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:32:918None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:32:940None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:32:960None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:33:018NoneThe AI decision process took 1,9 seconds to be executed (1,0 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:33:186NoneAI Synchronization took 63,1374ms at frame 49364 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:14:33:766None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:34:271None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:34:364None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:34:564None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:34:564None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:34:564None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:34:915None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:34:937None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:34:957None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:34:978None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:35:010NoneThe AI decision process took 1,8 seconds to be executed (1,0 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:35:167NoneAI Synchronization took 60,8702ms at frame 49401 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:14:35:665None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #38596 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:35:716None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:36:230None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:36:351None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:36:436None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:36:535None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:36:541None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:36:541None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:36:968None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:36:989None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:37:009None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:37:029None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:37:058NoneThe AI decision process took 1,9 seconds to be executed (1,0 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:37:229NoneAI Synchronization took 71,0256ms at frame 49424 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:14:37:776None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:38:289None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:38:419None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:38:612None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:38:612None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:38:612None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:39:031None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:39:051None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:39:071None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:39:092None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:39:123NoneThe AI decision process took 1,9 seconds to be executed (1,0 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:39:740None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:40:242None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:40:354None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:40:535None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:40:535None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:40:544None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:40:948None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:40:968None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:40:988None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:41:008None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:41:038NoneThe AI decision process took 1,8 seconds to be executed (1,0 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:41:432None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #39384 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:41:432None[Preview] PresentationArmy LandUnit_Era5_Common_LineInfantry #39384 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:41:675None[Empire 1] No suitable tiles found to place construction Extension_Base_Industry in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:42:200None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:42:301None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:42:483None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:42:489None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:42:489None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:42:903None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:42:921None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:42:941None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:42:963None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:42:994NoneThe AI decision process took 1,9 seconds to be executed (1,0 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:43:310NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:14:43:310NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:14:43:310NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:14:43:325None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #40705 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:43:326None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #40708 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:43:328None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #40703 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:43:330None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #40700 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:43:331None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #40710 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:43:392NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:43:392NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:43:392NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:43:741None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:43:741None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.InvokeJavascriptCallback

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:43:782None[EGS] [LogEOSAnalytics] [Verbose] Record Event: eos.social.heartbeat

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:43:782None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.ExecuteJavascriptFunction

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:43:783None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.InvokeJavascriptCallback

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:43:804None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.EvaluateJS

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:43:804None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.EvaluateJavascriptResult

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:43:825None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.ClientApi.EvaluateJS

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:43:825None[EGS] [LogEOSAnalytics] [Verbose] Record Event: Overlay.MessageHandler.EvaluateJavascriptResult

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:44:535None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:44:667None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:44:686None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:14:44:915NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:14:44:915NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:14:44:915NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:14:44:985NoneAI Synchronization took 61,4283ms at frame 49476 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:14:45:490NoneCan't find entity 37674 of ongoing task. Fails the task 35973.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:14:45:957None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:46:465None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:46:696None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:47:060None[Empire 5] No suitable tiles found to place construction Extension_Base_Food in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:47:062None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:47:062None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:47:823None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #39478 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:47:912None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:47:930None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:47:949None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:47:979None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:48:080NoneThe AI decision process took 2,7 seconds to be executed (1,0 seconds of AI processing and 1,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:48:295NoneAI Synchronization took 69,0392ms at frame 49544 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:14:48:826None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #31772 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:48:931NoneAssistedArmy is not assigned to any MilitaryMission anymore. Fail task. (Task=35832, ArmyGuid=37653, AssistedArmyGuid=26150)

Amplitude.Mercury.AI.Brain.Actuators.ArmyAssistMissionActuator`2[[Amplitude.Mercury.AI.Brain.Tasks.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.BehaviorTrees.Major.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

20:14:48:963None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:49:199None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:49:383None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #38596 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:49:389None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:49:723None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #29564 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:49:852None[Empire 5] No suitable tiles found to place construction Extension_Base_Food in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:49:852None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:49:852None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:50:146None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:50:164None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:50:187None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:50:206None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:50:237NoneThe AI decision process took 1,9 seconds to be executed (1,0 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:51:001None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #29514 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:51:115NoneAI Synchronization took 67,0746ms at frame 49643 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:14:51:126NoneAssistedArmy is not assigned to any MilitaryMission anymore. Fail task. (Task=35974, ArmyGuid=21862, AssistedArmyGuid=26497)

Amplitude.Mercury.AI.Brain.Actuators.ArmyAssistMissionActuator`2[[Amplitude.Mercury.AI.Brain.Tasks.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.BehaviorTrees.Major.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

20:14:51:779None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:51:948NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:14:52:039None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:52:151None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:52:392None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:52:392None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:52:401None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:52:741None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:52:761None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:52:781None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:52:800None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:52:834NoneThe AI decision process took 1,7 seconds to be executed (1,1 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:53:115NoneAI Synchronization took 62,656ms at frame 49728 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:14:53:216None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #39478 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:53:440None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #29593 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:53:739None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:53:961None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:54:093None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:54:427None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:54:427None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:54:427None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:54:799None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:54:821None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:54:839None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:54:859None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:54:888NoneThe AI decision process took 1,8 seconds to be executed (1,2 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:55:183NoneAI Synchronization took 62,1635ms at frame 49801 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:14:55:780None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:56:081None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:56:182None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:56:445None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:56:453None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:56:453None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:56:768None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:56:787None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:56:810None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:56:829None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:56:859NoneThe AI decision process took 1,7 seconds to be executed (1,1 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:57:011NoneAI Synchronization took 61,1351ms at frame 49847 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:14:57:120None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #38769 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:14:57:613None[Empire 1] Army 40070 @ [85, 3] is far form 40475 @ [79, 3]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)

20:14:57:621None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:57:923None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:58:049None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:58:288None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:58:288None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:58:296None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:58:591None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:58:611None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:58:633None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:58:652None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:14:58:681NoneThe AI decision process took 1,7 seconds to be executed (1,1 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:14:58:811NoneAI Synchronization took 61,3165ms at frame 49874 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:14:59:455None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:59:750None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:14:59:872None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:00:129None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:00:129None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:00:133None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:00:432None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:00:449None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:00:471None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:00:490None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:00:520NoneThe AI decision process took 1,7 seconds to be executed (1,1 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:00:706NoneAI Synchronization took 64,0422ms at frame 49908 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:15:01:312None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:01:749None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:01:862None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:02:113None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:02:120None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:02:120None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:02:398None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:02:421None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:02:440None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:02:461None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:02:491NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:03:224None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:03:639None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:03:739None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:03:992None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:03:999None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:03:999None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:04:281None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:04:301None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:04:320None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:04:342None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:04:371NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:05:231None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:05:652None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:05:773None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:06:035None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:06:035None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:06:035None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:06:319None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:06:338None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:06:359None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:06:379None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:06:406NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:07:218None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:07:641None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:07:749None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:08:014None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:08:021None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:08:021None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:08:300None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:08:321None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:08:343None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:08:361None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:08:388NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:09:216None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:09:631None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:09:730None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:09:979None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:09:979None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:09:989None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:10:261None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:10:281None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:10:300None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:10:321None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:10:351NoneThe AI decision process took 1,7 seconds to be executed (1,1 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:11:232None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:11:686None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:11:799None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:12:061None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:12:061None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:12:061None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:12:330None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:12:351None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:12:373None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:12:391None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:12:420NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:13:221None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:13:643None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:13:755None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:14:015None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:14:015None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:14:016None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:14:309None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:14:331None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:14:351None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:14:370None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:14:400NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:15:219None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:15:651None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:15:760None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:16:014None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:16:021None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:16:021None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:16:291None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:16:313None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:16:331None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:16:353None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:16:383NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:17:220None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:17:682None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:17:792None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:18:047None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:18:054None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:18:054None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:18:327None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:18:349None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:18:369None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:18:386None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:18:415NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:19:224None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:19:645None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:19:768None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:20:021None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:20:021None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:20:021None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:20:300None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:20:319None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:20:343None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:20:361None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:20:389NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:21:212None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:21:673None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:21:784None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:22:045None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:22:045None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:22:051None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:22:343None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:22:361None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:22:383None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:22:401None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:22:432NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:23:218None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:23:651None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:23:759None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:24:011None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:24:011None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:24:020None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:24:290None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:24:311None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:24:333None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:24:351None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:24:384NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:25:251None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:25:674None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:25:730None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:15:25:796None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:25:953None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:15:25:971None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:15:26:054None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:26:054None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:26:057None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:26:331None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:26:350None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:26:368None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:26:390None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:26:419NoneThe AI decision process took 1,8 seconds to be executed (1,2 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:27:224None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:27:651None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:27:772None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:28:032None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:28:032None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:28:032None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:28:311None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:28:330None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:28:351None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:28:371None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:28:399NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:29:220None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:29:660None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:29:770None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:30:014None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:30:021None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:30:021None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:30:303None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:30:319None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:30:340None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:30:361None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:30:389NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:31:229None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:31:659None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:31:782None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:31:810None[EGS] [LogHttp] [Warning] 00000218D9C2EF00: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:15:31:810None[EGS] [LogHttp] [Warning] 00000218D9C2EF00: libcurl info message cache 0 ( malformed)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:15:31:810None[EGS] [LogHttp] [Warning] 00000218D9C2EF00: libcurl info message cache 1 (Closing connection -1)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:15:31:810None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:15:31:810None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[]

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:15:31:810None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:15:32:043None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:32:043None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:32:043None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:32:337None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:32:357None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:32:377None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:32:399None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:32:429NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:33:223None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:33:667None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:33:778None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:34:030None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:34:030None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:34:039None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:34:330None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:34:352None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:34:374None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:34:394None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:34:424NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:35:240None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:35:633None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:15:35:651None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:35:754None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:36:018None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:36:018None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:36:027None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:36:298None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:36:320None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:36:339None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:36:363None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:36:391NoneThe AI decision process took 1,8 seconds to be executed (1,2 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:37:260None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:37:699None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:37:810None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:38:095None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:38:103None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:38:103None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:38:373None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:38:395None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:38:414None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:38:435None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:38:465NoneThe AI decision process took 1,9 seconds to be executed (1,2 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:39:228None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:39:670None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:39:779None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:40:042None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:40:042None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:40:042None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:40:322None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:40:344None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:40:363None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:40:383None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:40:412NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:41:236None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:41:668None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:41:771None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:42:030None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:42:030None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:42:030None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:42:332None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:42:354None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:42:372None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:42:392None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:42:422NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:42:695None[EGS] [LogEOS] [Info] Updating Product SDK Config, Time: 12970.734375

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:15:42:939None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:15:42:956None[EGS] [LogEOS] [Info] SDK Config Product Update Request Completed - No Change

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:15:42:956None[EGS] [LogEOS] [Info] ScheduleNextSDKConfigDataUpdate - Time: 12970.977539, Update Interval: 317.554871

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:15:43:231None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:43:647None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:43:760None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:44:020None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:44:020None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:44:020None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:44:321None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:44:340None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:44:362None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:44:382None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:44:419NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:44:547None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:15:45:236None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:45:667None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:45:783None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:46:054None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:46:060None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:46:060None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:46:353None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:46:373None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:46:394None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:46:413None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:46:443NoneThe AI decision process took 1,8 seconds to be executed (1,2 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:47:242None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:47:672None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:47:783None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:48:040None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:48:040None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:48:040None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:48:336None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:48:356None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:48:374None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:48:398None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:48:426NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:49:269None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:49:689None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:49:813None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:50:070None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:50:070None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:50:070None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:50:365None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:50:387None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:50:407None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:50:426None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:50:454NoneThe AI decision process took 1,8 seconds to be executed (1,2 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:51:244None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:51:671None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:51:781None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:52:035None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:52:043None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:52:043None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:52:323None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:52:340None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:52:361None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:52:380None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:52:410NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:53:242None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:53:666None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:53:767None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:54:029None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:54:037None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:54:037None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:54:310None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:54:329None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:54:349None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:54:368None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:54:397NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:55:232None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:55:674None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:55:783None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:56:071None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:56:071None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:56:071None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:56:359None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:56:381None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:56:399None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:56:418None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:56:445NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:57:290None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:57:723None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:57:841None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:58:087None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:58:094None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:58:094None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:58:378None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:58:398None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:58:417None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:58:435None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:15:58:464NoneThe AI decision process took 1,8 seconds to be executed (1,2 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:15:59:241None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:59:675None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:15:59:784None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:00:047None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:00:047None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:00:047None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:00:330None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:00:351None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:00:371None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:00:391None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:00:420NoneThe AI decision process took 1,8 seconds to be executed (1,1 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:00:821NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:16:00:821NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:16:00:821NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:16:00:842None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #40718 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:00:842None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #40722 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:00:844None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #40716 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:00:954NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:00:955NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:00:955NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:02:121None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:16:02:379NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:16:02:380NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:16:02:380NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:16:02:390None[Preview] Set PresentationUnit #40726 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:02:470NoneAI Synchronization took 62,8424ms at frame 50089 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:02:887None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:16:02:905None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:16:03:681None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:04:010NoneEmpire 1 AI run took 1,1 seconds to be executed (0,7 seconds of AI processing and 0,4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:04:194NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:16:04:195NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:16:04:195NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:16:04:199None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:04:397None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:04:618NoneCan't find entity 40708 of ongoing task. Fails the task 24169.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:04:761None[Empire 5] No suitable tiles found to place construction Extension_Base_Science in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:04:761None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:04:761None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:04:895NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

20:16:05:511None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:05:542None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:05:564None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:05:604None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:05:746NoneThe AI decision process took 2,8 seconds to be executed (1,2 seconds of AI processing and 1,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:06:618None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:06:917NoneAI Synchronization took 71,396ms at frame 50188 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:07:041None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #29678 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:07:734None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:07:966None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:08:062NoneCan't find entity 38807 of ongoing task. Fails the task 20580.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:08:148None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:08:369None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #36226 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:08:563None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:08:563None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4809.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:08:563None[Empire 5] No suitable tiles found to place construction Extension_Era5_Germany in settlement 4904.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:08:746None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #38769 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:08:863None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:08:881NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:16:08:882NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:16:08:882NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:16:08:887None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:08:900None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:08:921None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:08:952NoneThe AI decision process took 2,0 seconds to be executed (1,2 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:09:227NoneAI Synchronization took 61,6901ms at frame 50295 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:09:842None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:10:055None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:10:177None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:10:248None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:10:399NoneCan't find entity 40722 of ongoing task. Fails the task 28896.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:10:529None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:10:924None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:10:945None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:10:968None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:10:986None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:11:036NoneThe AI decision process took 1,8 seconds to be executed (1,0 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:11:269NoneAI Synchronization took 61,6612ms at frame 50379 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:11:809None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:12:070None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:12:257None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:12:379None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:12:521NoneCan't find entity 40708 of ongoing task. Fails the task 28895.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:12:644None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:12:694None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #40735 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:12:941None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:12:960None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:12:980None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:13:000None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:13:038NoneThe AI decision process took 1,8 seconds to be executed (1,0 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:13:202NoneAI Synchronization took 62,2563ms at frame 50435 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:13:725None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:14:121None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:14:231None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:14:375NoneCan't find entity 39796 of ongoing task. Fails the task 29191.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:14:375NoneCan't find entity 40722 of ongoing task. Fails the task 29235.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:14:482None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:14:743None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:14:762None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:14:789None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:14:805None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:14:835NoneThe AI decision process took 1,6 seconds to be executed (1,0 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:15:016NoneAI Synchronization took 62,0392ms at frame 50475 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:15:532None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:16:054None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:16:161None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:16:401None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:16:689None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:16:709None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:16:732None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:16:750None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:16:781NoneThe AI decision process took 1,8 seconds to be executed (1,0 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:16:950NoneAI Synchronization took 71,3892ms at frame 50507 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:17:463None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:17:990None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:18:122None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:18:272NoneCan't find entity 40708 of ongoing task. Fails the task 29254.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:18:370None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:18:645None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:18:662None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:18:683None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:18:702None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:18:738NoneThe AI decision process took 1,8 seconds to be executed (1,0 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:18:881NoneAI Synchronization took 73,3595ms at frame 50531 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:19:423None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:19:940None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:20:051None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:20:188NoneCan't find entity 40722 of ongoing task. Fails the task 29268.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:20:251None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:20:511None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:20:541None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:20:559None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:20:582None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:20:613NoneThe AI decision process took 1,7 seconds to be executed (1,0 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:21:277None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:21:810None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:21:920None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:22:122None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:22:371None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:22:401None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:22:419None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:22:440None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:22:471NoneThe AI decision process took 1,8 seconds to be executed (1,0 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:22:767NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:16:22:768NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:16:22:768NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:16:22:772None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Swahili #40743 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:22:774None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #40738 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:22:776None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #40740 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:22:880NoneAI Synchronization took 64,7792ms at frame 50558 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:22:943NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:22:944NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:22:944NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:23:985None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:16:24:008None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:16:24:008None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:16:24:187NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:16:24:187NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:16:24:187NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:16:24:202None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #29593 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:24:202None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #37907 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:24:204None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #31772 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:24:336NoneAI Synchronization took 68,7756ms at frame 50565 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:25:412None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:25:918None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:25:970None[EGS] [LogEOSAuth] [Verbose] Sending Verify Auth request. url=

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:16:26:121None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:26:248None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:16:26:270None[EGS] [LogEOSAuth] [Verbose] Verify Auth Success

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:16:26:456None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:26:944NoneCan't find entity 34879 of ongoing task. Fails the task 20026.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:27:125None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #40765 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:27:273None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:27:310None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:27:340None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:27:374None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:27:415NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

20:16:27:474NoneThe AI decision process took 2,6 seconds to be executed (0,9 seconds of AI processing and 1,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:27:657None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #38769 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:28:136NoneAI Synchronization took 61,6103ms at frame 50641 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:28:773None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:28:820None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:29:172None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #35323 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:29:318None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:29:438None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:29:742None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:30:030None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:30:078None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:30:112None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:30:132None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:30:182NoneThe AI decision process took 2,0 seconds to be executed (1,1 seconds of AI processing and 1,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:30:507NoneAI Synchronization took 61,4463ms at frame 50746 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:31:049None[Empire 1] No suitable tiles found to place construction Extension_Base_Science in settlement 8502.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:31:189None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #36226 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:31:274NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:16:31:274NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:16:31:274NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:16:31:449None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:31:614None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:31:676NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:16:31:676NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:16:31:676NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:16:31:833None[EGS] [LogHttp] [Warning] 0000021A34FCA4A0: request failed, libcurl error: 3 (URL using bad/illegal format or missing URL)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:16:31:833None[EGS] [LogHttp] [Warning] 0000021A34FCA4A0: libcurl info message cache 0 ( malformed)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:16:31:833None[EGS] [LogHttp] [Warning] 0000021A34FCA4A0: libcurl info message cache 1 (Closing connection -1)

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:16:31:833None[EGS] [LogHttp] [Warning] Retry exhausted on /data?AppID=17941f406ec14df1abbec8a6bed848ea&AppVersion=1.14.1-18153445&AppEnvironment=02c14a01b7044db98de3f3a10813a42e&UserID=000259906cb948ef95a79d9b224d97a1&UploadType=defaultevents&SessionID=CFFCBE9941CB0E5AA0C51088B536BF5F

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:16:31:834None[EGS] [LogEOS] [Warning] Failed to connect to the backend. ServiceName=[Telemetry], OperationName=[SendEvents], Url=[]

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:16:31:834None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:16:31:902None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:32:201None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:32:232None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:32:252None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:32:280None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:32:324NoneThe AI decision process took 1,8 seconds to be executed (1,0 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:32:514NoneAI Synchronization took 61,8795ms at frame 50827 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:32:548UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular313

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:16:32:642NoneCan't find entity 40475 of ongoing task. Fails the task 36011.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:33:279None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:33:403None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:33:625None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:33:868None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:33:901None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:33:920None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:33:942None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:33:985NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:34:356NoneAI Synchronization took 62,9168ms at frame 50898 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:34:418NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:16:34:418NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:16:34:418NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:16:35:245None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:35:369None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:35:585None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:35:819None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:35:848None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:35:868None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:35:889None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:35:932NoneThe AI decision process took 1,6 seconds to be executed (0,9 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:36:099NoneAI Synchronization took 66,0153ms at frame 50935 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:36:989None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:37:093None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:37:312None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:37:570None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:37:589None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:37:611None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:37:630None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:37:675NoneThe AI decision process took 1,6 seconds to be executed (1,0 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:37:822NoneAI Synchronization took 60,6193ms at frame 50976 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:38:703None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:38:795None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:39:018None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:39:252None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:39:272None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:39:292None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:39:310None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:39:354NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:40:332None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:40:431None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:40:645None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:40:867None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:40:894None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:40:913None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:40:935None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:40:978NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:41:951None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:42:049None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:42:263None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:42:510None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:42:531None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:42:551None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:42:571None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:42:616NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:42:900NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:16:42:901NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:16:42:901NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:16:42:921None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #40782 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:42:961None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:16:43:005NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:43:005NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:43:005NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:44:151None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:16:44:169None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:16:44:169None[EGS] [LogEOSAnalytics] [Verbose] Record Event: EOSSDK.HTTP.Complete

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:16:44:304NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

20:16:44:304NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

20:16:44:304NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

20:16:44:461NoneAI Synchronization took 62,5835ms at frame 51034 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:46:107None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:46:359None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:46:890None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:47:692None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:47:778None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:47:801None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:47:831None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:47:971NoneThe AI decision process took 3,0 seconds to be executed (1,0 seconds of AI processing and 2,0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:48:628NoneAI Synchronization took 68,7683ms at frame 51121 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:48:909None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #23445 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:49:362None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #35323 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:49:700None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:49:827None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:50:109None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:50:320None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #29678 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:50:424None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:50:443None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:50:493None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:50:558None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:50:601NoneThe AI decision process took 2,0 seconds to be executed (1,1 seconds of AI processing and 0,9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:50:692None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #40486 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:50:731None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #17662 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:51:007NoneAI Synchronization took 75,8392ms at frame 51238 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:51:777None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:51:908None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:52:180None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:52:496None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:52:537None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:52:556None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:52:577None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:52:619NoneThe AI decision process took 1,6 seconds to be executed (1,0 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:52:973NonePresentation Battle 40787: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:16:52:974NonePresentation Battle 40787: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:16:52:974NonePresentation Battle 40787: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:16:52:974NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:52:974NoneRestorePresentationBattlePreview created ticket #270879.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:52:975NonePresentation Battle 40787: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=31772, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:16:52:975None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31772 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:52:975NonePresentation Battle 40787: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=27544, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:16:52:975None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #27544 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:52:975NonePresentation Battle 40787: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=26951, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:16:52:975None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #26951 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:52:975NonePresentation Battle 40787: Execute action[5]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:16:52:975NonePresentation Battle 40787: Execute action[5]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:16:52:975NonePresentation Battle 40787: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:16:52:976NonePresentation Battle 40787: Execute action[7]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:16:52:976NonePresentation Battle 40787: Execute action[8]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:16:53:024NoneRequestRestoreAsyncOperation_Completed for ticket #270879.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:16:53:024NoneRestorePresentationBattlePreview skipped due to ended battle #40787

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:16:53:024NoneRequestAsyncOperation_Dismissed for ticket #270879.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:16:53:193NoneAI Synchronization took 71,7178ms at frame 51348 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:53:761NonePresentation Battle 40787: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:16:53:859NonePresentation Battle 40787: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:16:53:859None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31772 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:53:859None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #27544 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:53:859None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #26951 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:53:859None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31772 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:53:859None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #27544 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:53:859None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #26951 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:53:859NoneReleasePresentationBattlePreview attacker #31772, defender #27544

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:53:859NoneHidePresentationBattlePreview attacker #31772, defender #27544

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:16:53:859None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31772 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:53:859None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #27544 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:53:859None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #31772 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:53:860None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #27544 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:53:982None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:54:080None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:54:311None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:54:596None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:54:616None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:54:635None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:54:655None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:54:738NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:55:055NoneAI Synchronization took 68,4159ms at frame 51430 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:55:200NoneCan't find entity 40070 of ongoing task. Fails the task 36499.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:55:710None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #29133 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:55:801None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:55:906None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:56:135None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:56:416None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:56:447None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:56:467None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:56:487None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:56:538NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:56:544NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:56:544NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:56:544NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:56:927None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #31772 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:57:960NoneAI Synchronization took 67,6906ms at frame 51467 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:57:970NoneAssistedArmy is not assigned to any MilitaryMission anymore. Fail task. (Task=36647, ArmyGuid=21862, AssistedArmyGuid=26497)

Amplitude.Mercury.AI.Brain.Actuators.ArmyAssistMissionActuator`2[[Amplitude.Mercury.AI.Brain.Tasks.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.BehaviorTrees.Major.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

20:16:58:030None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #35323 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:58:740None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:58:853None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:59:079None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:16:59:371None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:59:400None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:59:420None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:59:438None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:16:59:481NoneThe AI decision process took 1,5 seconds to be executed (0,9 seconds of AI processing and 0,6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:16:59:673NoneAI Synchronization took 71,3208ms at frame 51496 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:17:00:570None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:17:00:671None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:17:00:894None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:17:01:187None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:17:01:216None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:17:01:235None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:17:01:256None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:17:01:301NoneThe AI decision process took 1,6 seconds to be executed (0,9 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:17:01:465NoneAI Synchronization took 68,4216ms at frame 51522 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:17:02:121None[EGS] [LogEOSAnalytics] [Verbose] Record Event: UsageMetric

Amplitude.EGS.DigitalDistribution.EGSDigitalDistributionClient+<>c:b__47_0(System.Reflection.RuntimeParameterInfo)

20:17:02:318None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:17:02:418None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:17:02:621None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:17:02:920None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:17:02:941None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:17:02:959None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:17:02:980None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:17:03:023NoneThe AI decision process took 1,6 seconds to be executed (0,9 seconds of AI processing and 0,7 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:17:04:111None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:17:04:212None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:17:04:421None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:17:04:721None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:17:04:751None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:17:04:770None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:17:04:791None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:17:04:835NoneThe AI decision process took 1,7 seconds to be executed (0,9 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:17:05:911None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:17:06:011None[Empire 3] No suitable tiles found to place construction Extension_Base_Harbour in settlement 4338.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:17:06:222None[Empire 5] No suitable tiles found to place construction Extension_Base_Money in settlement 3114.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

20:17:06:525None[Empire 11]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:17:06:547None[Empire 14]No suitable tiles found to place construction Extension_Base_Food.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:17:06:567None[Empire 17]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:17:06:587None[Empire 19]No suitable tiles found to place construction Extension_Base_Industry.

Amplitude.Mercury.AI.Brain.Actuators.Minor.BuildConstruction:UpdateBeforeOrder()

20:17:06:630NoneThe AI decision process took 1,7 seconds to be executed (0,9 seconds of AI processing and 0,8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

20:17:07:919None[Empire 2] No suitable tiles found to place construction Extension_Base_Food in settlement 28120.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

This file is continued in "Diagnostics (2022'11'13 @1639'34''337''')p7.html"...