den 11 september 2023 22:22
TED

Click on buttons to toggle visibility. Click on STACK buttons to toggle visibility of stack traces.
22:22:55:269DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:55:269DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:55:269DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:55:269DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:55:269DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:55:269DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:55:269DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:55:269DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:55:446NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:22:56:047DefaultSTACKUnload texture 'Weapon_Small'.

22:22:56:451NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:22:57:456NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:22:58:450NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:22:59:306DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:59:306DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:59:306DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:59:306DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:59:306DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:59:306DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:59:306DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:59:306DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:59:306DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:59:306DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:59:319DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:59:319DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:59:319DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:59:319DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:59:319DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:59:319DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:59:319DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:59:319DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:59:319DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:59:319DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:22:59:453NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:00:453NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:01:385DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0,3364172% to 0,01367635%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:23:01:385DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0,3364172% to 0,01367635%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:23:01:454NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:02:450NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:03:252DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:03:252DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:03:252DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:03:252DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:03:252DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:03:252DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:03:252DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:03:252DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:03:252DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:03:252DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:03:265DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:03:265DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:03:265DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:03:265DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:03:265DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:03:265DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:03:265DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:03:265DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:03:307DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:03:307DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:03:307DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:03:307DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:03:501NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:04:452NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:05:449NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:06:453NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:07:354DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:354DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:354DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:354DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:354DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:354DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:354DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:354DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:354DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:354DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:366DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:366DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:366DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:366DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:366DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:366DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:366DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:366DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:366DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:366DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:378DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:378DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:378DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:378DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:378DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:378DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:07:451NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:08:455NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:09:499NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:10:494NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:11:494NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:12:214DefaultSTACKUnload texture 'Mask__RGB_00'.

22:23:12:496NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:13:502NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:14:499NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:15:301DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:15:301DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:15:301DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:15:301DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:15:301DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:15:301DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:15:301DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:15:301DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:15:301DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:15:301DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:15:301DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:15:301DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:15:316DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:15:316DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:15:316DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:15:316DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:15:497NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:16:497NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:17:500NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:18:493NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:18:715DefaultSTACK[Audio][Music] Crystal is 'OpeningDoor' targetting 'Door', so a substate 'OpeningCrystalDoor'

22:23:18:715DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'OpeningCrystalDoor'.

22:23:19:308DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:308DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:308DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:308DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:308DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:308DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:308DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:308DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:327DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:327DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:327DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:327DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:327DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:327DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:327DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:327DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:327DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:327DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:349DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:349DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:349DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:349DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:349DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:349DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:349DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:349DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:349DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:349DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:349DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:349DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:371DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:371DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:371DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:371DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:371DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:371DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:371DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:371DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:19:503NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:20:500NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:21:500NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:22:505NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:23:108DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:23:108DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:23:108DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:23:108DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:23:108DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:23:108DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:23:108DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:23:108DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:23:108DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:23:108DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:23:108DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:23:108DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:23:148DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:23:148DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:23:148DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:23:148DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:23:505NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:24:499NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:25:506NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:26:510NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:26:955DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:955DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:955DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:955DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:955DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:955DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:955DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:955DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:955DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:955DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:967DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:967DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:967DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:967DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:967DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:967DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:967DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:967DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:967DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:967DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:991DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:991DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:991DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:26:991DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:27:502NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:28:495NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:29:494NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:30:501NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:30:748DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:30:748DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:30:748DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:30:748DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:30:748DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:30:748DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:30:748DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:30:748DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:30:748DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:30:748DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:30:748DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:30:748DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:30:761DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:30:761DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:30:761DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:30:761DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:30:761DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:30:761DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:30:761DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:30:761DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:30:772DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:30:772DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:31:499NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:32:494NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:33:494NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:34:500NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:35:500NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:36:504NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:37:498NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:38:499NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:39:300DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:300DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:300DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:300DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:300DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:300DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:300DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:300DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:300DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:300DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:319DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:319DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:319DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:319DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:319DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:319DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:319DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:319DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:319DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:319DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:341DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:341DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:341DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:341DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:341DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:341DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:39:499NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:40:501NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:41:505NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:42:506NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:43:111DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:111DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:111DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:111DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:111DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:111DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:111DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:111DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:111DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:111DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:111DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:111DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:123DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:123DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:123DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:123DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:123DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:123DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:156DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:156DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:156DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:156DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:156DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:156DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:169DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:169DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:43:555NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:44:562NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:45:547NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:46:543NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:46:951DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:46:951DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:46:951DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:46:951DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:46:951DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:46:951DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:46:951DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:46:951DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:46:951DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:46:951DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:46:951DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:46:951DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:46:964DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:46:964DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:46:964DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:46:964DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:46:964DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:46:964DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:46:964DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:46:964DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:46:964DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:46:964DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:47:546NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:48:547NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:48:797DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/fd/821b6c73469b74e877fc4e0f131d6e_LB_Factoria_ground_12x12_02.asset'. '71656632aef8f0d42b49e264103c4ba6'.
 at GetValue in :line 0
 at GetLoadedExternalMesh in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Delegate in :line 0
22:23:49:535NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:50:533NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:50:680DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'Door', so a substate 'GoingToCrystalDoor'

22:23:50:680DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'GoingToCrystalDoor'.

22:23:50:680DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'

22:23:50:680DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'RegularOperation'.

22:23:50:777DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:50:777DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:50:777DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:50:777DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:50:777DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:50:777DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:50:777DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:50:777DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:50:777DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:50:777DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:50:792DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:50:792DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:51:076DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:51:076DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:51:435DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:51:435DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:51:435DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:51:435DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:51:530NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:52:533NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:53:522NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:54:454DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0,3314161% to 0,005353034%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:23:54:454DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0,3314161% to 0,005353034%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:23:54:530NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:54:834DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:54:834DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:54:834DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:54:834DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:54:834DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:54:834DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:55:035DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:55:035DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:55:035DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:55:035DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:55:035DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:55:035DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:55:431DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:55:431DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:55:431DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:55:431DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:55:431DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:55:431DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:23:55:527NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:56:527NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:57:531NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:58:582NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:59:579NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:23:59:818DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0,01337621% to 0,003222565%) in controller CHR_Medic_Animator_Controller (UnityEngine.AnimatorController)) CHR_Medic_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:23:59:818DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0,01337621% to 0,003222565%) in controller CHR_Medic_Animator_Controller (UnityEngine.AnimatorController)) CHR_Medic_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:23:59:818DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0,01337621% to 0,003222565%) in controller CHR_Medic_Animator_Controller (UnityEngine.AnimatorController)) CHR_Medic_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:23:59:818DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0,01337621% to 0,003222565%) in controller CHR_Medic_Animator_Controller (UnityEngine.AnimatorController)) CHR_Medic_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:24:00:582NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:01:580NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:02:580NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:03:329DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:03:329DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:03:329DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:03:329DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:03:329DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:03:329DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:03:329DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:03:329DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:03:329DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:03:329DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:03:342DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:03:342DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:03:342DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:03:342DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:03:342DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:03:342DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:03:342DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:03:342DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:03:575NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:04:584NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:05:582NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:06:578NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:07:339DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:339DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:339DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:339DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:339DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:339DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:339DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:339DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:339DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:339DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:351DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:351DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:351DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:351DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:351DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:351DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:351DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:351DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:351DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:351DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:351DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:351DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:364DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:364DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:364DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:364DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:07:582NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:08:584NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:09:581NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:10:435DefaultSTACK[Audio][Music] Crystal is 'Slotting' targetting 'CrystalSlot', so a substate 'RegularOperation'

22:24:10:435DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').

22:24:10:572NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:11:326DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:11:326DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:11:326DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:11:326DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:11:326DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:11:326DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:11:326DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:11:326DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:11:326DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:11:326DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:11:339DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:11:339DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:11:339DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:11:339DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:11:578NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:12:579NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:13:265DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0,01055236% to 0,003222565%) in controller CHR_Medic_Animator_Controller (UnityEngine.AnimatorController)) CHR_Medic_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:24:13:265DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0,01055236% to 0,003222565%) in controller CHR_Medic_Animator_Controller (UnityEngine.AnimatorController)) CHR_Medic_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:24:13:265DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0,01055236% to 0,003222565%) in controller CHR_Medic_Animator_Controller (UnityEngine.AnimatorController)) CHR_Medic_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:24:13:265DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0,01055236% to 0,003222565%) in controller CHR_Medic_Animator_Controller (UnityEngine.AnimatorController)) CHR_Medic_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:24:13:574NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:14:123DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:24:14:567DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:24:14:578NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:15:131DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:131DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:131DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:131DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:131DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:131DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:131DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:131DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:131DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:131DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:144DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:144DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:144DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:144DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:144DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:144DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:144DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:144DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:144DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:144DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:157DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:157DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:157DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:157DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:157DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:157DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:157DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:157DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:24:15:575NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:16:584NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:17:583NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:18:573NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:18:584DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0,01037606% to 0,003222565%) in controller CHR_Medic_Animator_Controller (UnityEngine.AnimatorController)) CHR_Medic_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:24:18:584DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0,01037606% to 0,003222565%) in controller CHR_Medic_Animator_Controller (UnityEngine.AnimatorController)) CHR_Medic_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:24:18:584DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0,01037606% to 0,003222565%) in controller CHR_Medic_Animator_Controller (UnityEngine.AnimatorController)) CHR_Medic_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:24:18:584DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0,01037606% to 0,003222565%) in controller CHR_Medic_Animator_Controller (UnityEngine.AnimatorController)) CHR_Medic_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:24:18:733DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'CrystalSlot', so a substate 'RegularOperation'

22:24:18:733DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').

22:24:18:733DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'RegularOperation'

22:24:18:733DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').

22:24:18:733DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'Slotted'

22:24:18:733DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'Slotted'.

22:24:18:733DefaultSTACK[Audio][Music] Transition room is silent.

22:24:18:733AudioSTACKPost audio event crystalMovementWaveEndEvent on frame 157989

22:24:18:844DefaultSTACKLoaded texture 'Mask__RGB_00'.

22:24:19:580NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:20:582NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:21:575NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:22:577NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:23:582NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:63360]] is transfering data on channel [UdpChannelName PlayerProgressionLocal:2] :: Transfer 11...

22:24:23:582NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:63360]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 17...

22:24:23:582NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:23:629NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:63360]] on channel [UdpChannelName PlayerProgressionDistant:1]: 10624 bytes

22:24:23:629NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:63360]] on channel [UdpChannelName PlayerProgressionLocal:2]: 12293 bytes

22:24:24:578NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:25:629NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:26:631NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:27:585NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:28:627NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:29:621NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:30:590NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:31:591NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:32:593NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:33:638NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:34:507DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,08108315% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:24:34:507DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,08108315% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:24:34:639NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:35:640NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:35:686DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0,3266904% to 0,01745719%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:24:35:686DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0,3266904% to 0,01745719%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:24:36:642NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:37:625NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:38:638NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:39:630NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:40:623NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:41:630NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:42:627NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:43:625NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:44:286DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:24:44:621NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:45:568DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:24:45:634NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:46:623NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:47:630NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:48:630NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:49:625NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:50:623NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:51:631NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:52:624NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:53:624NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:54:634NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:55:632NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:55:843DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0,01065517% to 0%) in controller CHR_Yvette_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:24:55:843DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0,01065517% to 0%) in controller CHR_Yvette_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:24:56:631NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:57:047DefaultSTACK[Audio][Music] Pending orchestral Play_ED_A03_Seg_B_Light for biome AstralHarbor and variation 0.

22:24:57:625NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:58:624NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:24:59:628NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:00:048DefaultSTACK[Audio][Music] Play orchestral Play_ED_A03_Seg_B_Light.

22:25:00:630NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:01:676NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:02:676NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:02:807DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:25:03:194DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

22:25:03:634NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:04:490DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:25:04:639NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:05:684NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:06:678NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:06:878DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

22:25:07:637NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:08:681NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:09:683NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:10:673NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:11:672NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:12:671NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:13:680NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:14:673NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:15:673NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:16:671NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:17:677NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:18:680NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:19:680NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:20:680NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:21:613DefaultSTACKUnload texture 'Mask__RGB_00'.

22:25:21:678NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:22:672NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:23:673NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:24:676NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:25:680NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:26:674NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:27:187DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
 at SpawnEffect in :line 0
 at PreRender in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
22:25:27:187UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 0 #2 but could not find any actions for it

22:25:27:187UISTACKMainInteractor changed for ResourcesGenerator 0 #2. Setting the interactor (Invalid EntityBulkReference) and init values to Int = -1 Reference = Invalid EntityBulkReference

22:25:27:228DefaultSTACKLoaded texture 'Mask__RGB_00'.

22:25:27:674NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:28:684NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:29:676NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:30:723NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:31:675NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:32:726NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:33:730NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:34:725NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:35:732NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:36:734NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:37:731NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:38:727NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:39:730NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:40:727NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:40:731UISTACKMainInteractor changed for ResourcesGenerator 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 2 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

22:25:40:984UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

22:25:40:984UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

22:25:41:488UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

22:25:41:488UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

22:25:41:722NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:41:837UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

22:25:41:837UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

22:25:42:723NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:43:034UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

22:25:43:034UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

22:25:43:732NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:43:931UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

22:25:43:931UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

22:25:44:085UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

22:25:44:085UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

22:25:44:588UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

22:25:44:588UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

22:25:44:729NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:45:184UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

22:25:45:184UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

22:25:45:584UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

22:25:45:584UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

22:25:45:721NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:46:330UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 0 #2 but could not find any actions for it

22:25:46:330UISTACKMainInteractor changed for ResourcesGenerator 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

22:25:46:721NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:47:721NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:48:723NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:49:159DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0,3382128% to 0,01755708%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:25:49:159DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0,3382128% to 0,01755708%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:25:49:723NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:50:027DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

22:25:50:219DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

22:25:50:390DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
 at SpawnEffect in :line 0
 at PreRender in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
22:25:50:390UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 1 #2 but could not find any actions for it

22:25:50:390UISTACKMainInteractor changed for ResourcesGenerator 1 #2. Setting the interactor (Invalid EntityBulkReference) and init values to Int = -1 Reference = Invalid EntityBulkReference

22:25:50:730NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:51:750NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:52:731NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:53:730NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:54:723NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:55:725NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:56:730NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:57:735NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:57:875DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

22:25:57:973DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

22:25:58:155DefaultSTACKLoaded texture 'ShadedPortrait'.

22:25:58:721NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:25:59:724NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:00:729NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:01:724NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:02:776NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:03:125DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

22:26:03:284UISTACKMainInteractor changed for ResourcesGenerator 1 #2. PanelInteractionData already exist. Updating the interactor (Hero 0 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

22:26:03:306UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

22:26:03:732NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:04:178UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

22:26:04:218UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

22:26:04:261UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

22:26:04:734NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:05:735NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:06:487DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

22:26:06:676UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 1 #2 but could not find any actions for it

22:26:06:676UISTACKMainInteractor changed for ResourcesGenerator 1 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

22:26:06:737NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:07:773NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:08:776NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:09:123DefaultSTACKUnload texture 'ShadedPortrait'.

22:26:09:772NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:10:775NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:11:790NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:12:773NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:13:145UISTACKMainInteractor changed for ResourcesGenerator 1 #2. PanelInteractionData already exist. Updating the interactor (Hero 2 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

22:26:13:289DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

22:26:13:774NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:14:780NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:14:939UISTACKMainInteractor changed for ResourcesGenerator 1 #2. PanelInteractionData already exist. Updating the interactor (Hero 0 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

22:26:14:975DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

22:26:15:194DefaultSTACKUnload texture 'Mask__RGB_00'.

22:26:15:228UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 1 #2 but could not find any actions for it

22:26:15:228UISTACKMainInteractor changed for ResourcesGenerator 1 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

22:26:15:777NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:16:776NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:17:693DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

22:26:17:775NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:17:888UISTACKMainInteractor changed for ResourcesGenerator 1 #2. PanelInteractionData already exist. Updating the interactor (Hero 0 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

22:26:18:337UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

22:26:18:714UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

22:26:18:781NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:18:785UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

22:26:19:776NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:19:819DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

22:26:19:985UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 1 #2 but could not find any actions for it

22:26:19:985UISTACKMainInteractor changed for ResourcesGenerator 1 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

22:26:20:781NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:21:782NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:22:772NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:23:775NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:24:778NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:25:783NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:26:185DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0,3313073% to 0,008688271%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:26:26:185DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0,3313073% to 0,008688271%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:26:26:780NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:27:786NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:28:773NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:29:772NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:30:776NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:31:777NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:32:777NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:33:783NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:34:828NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:35:777NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:36:778NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:37:781NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:38:832NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:39:830NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:40:823NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:41:831NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:42:832NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:43:826NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:44:531DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:26:44:531DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:26:44:531DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_HeroUpgrader(Clone)' with a user-defined preset but no preset data component is found.
 at SpawnEffect in :line 0
 at PreRender in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
22:26:44:531UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #2 but could not find any actions for it

22:26:44:531UISTACKMainInteractor changed for HeroUpgrader 0 #2. Setting the interactor (Invalid EntityBulkReference) and init values to Int = -1 Reference = Invalid EntityBulkReference

22:26:44:546DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:26:44:546DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:26:44:826NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:45:833NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:46:823NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:47:822NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:48:830NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:49:825NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:50:832NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:51:830NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:52:823NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:53:826NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:54:824NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:54:828DefaultSTACK[Audio][Music] Biome orchestral ended (AK_EndOfEvent), playing soundscape.

22:26:54:889NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:63360]] is transfering data on channel [UdpChannelName PlayerProgressionLocal:2] :: Transfer 12...

22:26:54:889NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:63360]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 18...

22:26:54:889NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:63360]] on channel [UdpChannelName PlayerProgressionDistant:1]: 10744 bytes

22:26:54:889NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:63360]] on channel [UdpChannelName PlayerProgressionLocal:2]: 12353 bytes

22:26:55:830NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:56:830NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:57:829NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:58:826NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:59:715DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

22:26:59:831NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:26:59:835UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 0 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

22:26:59:849UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2

22:26:59:849UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2

22:27:00:828NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:01:719DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

22:27:01:829NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:01:882UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 2 #2) and resetting values to Int = 0 Reference = Hero 2 #2

22:27:01:882UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 0 TargetChoice = Hero 0 #2

22:27:01:882UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2

22:27:01:882UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 0 TargetChoice = Hero 2 #2

22:27:01:882UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #2

22:27:01:882UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 0 TargetChoice = Hero 2 #2

22:27:01:882UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #2

22:27:02:176UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 1 TargetChoice = Hero 2 #2

22:27:02:176UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #2

22:27:02:828NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:02:832UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 1 TargetChoice = Hero 2 #2

22:27:02:832UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #2

22:27:02:884UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 0 TargetChoice = Hero 2 #2

22:27:02:884UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #2

22:27:03:288UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 1 TargetChoice = Hero 2 #2

22:27:03:288UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #2

22:27:03:829NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:04:625UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 1 TargetChoice = Hero 1 #2

22:27:04:625UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2

22:27:04:625UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 1 TargetChoice = Hero 1 #2

22:27:04:625UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2

22:27:04:822NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:05:183UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 1 TargetChoice = Hero 0 #2

22:27:05:183UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2

22:27:05:183UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 1 TargetChoice = Hero 0 #2

22:27:05:183UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2

22:27:05:478UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 1 TargetChoice = Hero 2 #2

22:27:05:478UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #2

22:27:05:478UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 1 TargetChoice = Hero 2 #2

22:27:05:478UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #2

22:27:05:827NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:06:282UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #2 but could not find any actions for it

22:27:06:282UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

22:27:06:832NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:07:880NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:08:082UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

22:27:08:283UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 0 TargetChoice = Hero 1 #2

22:27:08:283UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2

22:27:08:283UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 0 TargetChoice = Hero 1 #2

22:27:08:283UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2

22:27:08:683UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 0 TargetChoice = Hero 1 #2

22:27:08:683UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2

22:27:08:825UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 1 TargetChoice = Hero 1 #2

22:27:08:825UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2

22:27:08:883NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:09:442UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 2 TargetChoice = Hero 1 #2

22:27:09:442UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2

22:27:09:877NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:10:888NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:11:883NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:12:880NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:13:256DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

22:27:13:890NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:14:085DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

22:27:14:881NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:15:487UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 1 TargetChoice = Hero 1 #2

22:27:15:487UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2

22:27:15:881NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:16:887NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:17:128UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 0 TargetChoice = Hero 1 #2

22:27:17:128UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2

22:27:17:882NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:18:884NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:19:307DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

22:27:19:875NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:20:875NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:21:877NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:22:382DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

22:27:22:878NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:23:874NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:24:883NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:25:872NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:26:880NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:27:425UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 1 TargetChoice = Hero 1 #2

22:27:27:425UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2

22:27:27:836UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 2 TargetChoice = Hero 1 #2

22:27:27:836UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2

22:27:27:884NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:28:874NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:29:872NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:30:874NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:31:872NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:32:880NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:33:873NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:34:880NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:35:593DefaultSTACK[TED-14649] AddActionMapController ModalMenu

22:27:35:597SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-119. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:27:35:597SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-119. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:27:35:597SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-119. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:27:35:597SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-119. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:27:35:597SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-119. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:27:35:597SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-119. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:27:35:597SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-119. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:27:35:597SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-119. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:27:35:597SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-119. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:27:35:597SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-119. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:27:35:597DefaultSTACK[TED-14649] AddActionMapController ModalMenu

22:27:35:597DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
 at AddActionMapController in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:27:35:623DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.

22:27:35:623DefaultSTACKLoaded texture 'Weapon_Small'.

22:27:35:623DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.

22:27:35:878NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:36:674DefaultSTACKUnload texture 'Blurs_Blurs'.

22:27:36:880NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:37:932NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:38:888NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:39:928NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:40:922NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:41:930NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:42:930NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:43:922NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:44:375DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.

22:27:44:375DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.

22:27:44:929NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:45:224DefaultSTACKLoaded texture 'Biome_Thumbnail'.

22:27:45:931NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:46:603DefaultSTACKUnload texture 'Biome_Thumbnail'.

22:27:46:923NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:47:930NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:48:931NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:49:931NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:50:932NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:51:934NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:52:935NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:53:937NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:54:937NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:55:939NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:56:940NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:57:941NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:58:943NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:27:59:921NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:00:923NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:01:924NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:02:925NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:03:926NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:04:927NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:05:928NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:06:930NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:07:930NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:08:931NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:09:933NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:10:934NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:11:936NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:12:228UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #2 but could not find any actions for it

22:28:12:228UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

22:28:12:937NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:13:937NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:14:938NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:15:455DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:28:15:864DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

22:28:15:874DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

22:28:15:874DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:28:15:894DefaultSTACKLoaded texture 'Blurs_Blurs'.

22:28:15:978NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:16:141DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:28:16:935NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:17:984NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:18:979NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:19:974NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:20:973NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:21:983NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:22:975NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:23:971NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:24:179UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

22:28:24:326UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 0 TargetChoice = Hero 1 #2

22:28:24:326UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2

22:28:24:326UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 0 TargetChoice = Hero 1 #2

22:28:24:326UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2

22:28:24:485UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 1 TargetChoice = Hero 1 #2

22:28:24:485UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2

22:28:24:784UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 2 TargetChoice = Hero 1 #2

22:28:24:784UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2

22:28:24:974NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:25:976NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:26:979NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:27:981NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:28:982NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:29:983NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:30:188UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #2 but could not find any actions for it

22:28:30:188UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

22:28:30:971NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:31:975NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:32:984NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:33:985NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:34:972NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:35:992NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:36:994NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:37:972NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:38:976NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:39:783DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent

22:28:39:974NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:40:977NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:41:558DefaultSTACKUnload texture 'Weapon_Small'.

22:28:41:980NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:42:985NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:44:034NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:44:980NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:45:983NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:46:985NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:48:025NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:49:033NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:49:985NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:50:987NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:51:988NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:52:989NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:54:027NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:54:785DefaultSTACK[Audio][Music] Battle: BattleWaveEvent

22:28:54:785AudioSTACKPost audio event crystalRebootWaveStartEvent on frame 178349

22:28:55:026NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:56:027NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:57:026NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:57:229DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:28:57:229DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:28:57:229DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:28:57:229DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:28:57:229DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:28:57:229DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:28:57:244DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:28:57:244DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:28:57:255DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:28:57:255DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:28:58:022NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:28:59:029NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:00:030NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:00:477DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:00:477DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:00:477DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:00:477DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:00:489DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:00:489DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:00:489DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:00:489DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:01:029NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:02:025NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:03:030NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:03:633DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:03:633DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:03:633DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:03:633DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:03:648DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:03:648DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:03:648DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:03:648DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:04:025NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:05:023NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:06:028NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:07:031NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:08:022NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:09:030NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:10:029NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:11:025NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:11:488DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:11:488DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:11:488DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:11:488DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:11:488DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:11:488DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:11:488DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:29:11:755DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:29:12:034NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:12:056DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:29:12:116DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:29:12:416DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:29:12:501DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:29:12:652DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:29:12:772DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:29:13:023NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:14:023NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:14:730DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:14:730DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:14:730DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:14:730DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:14:730DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:14:730DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:14:730DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:14:730DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:14:744DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:14:744DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:14:744DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:14:744DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:14:744DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:14:744DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:14:744DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:14:744DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:15:072NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:16:025NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:17:031NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:17:885DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:17:885DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:17:885DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:17:885DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:17:885DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:17:885DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:17:885DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:17:885DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:17:885DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:17:885DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:29:18:080NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:19:078NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:20:072NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:20:381DefaultSTACK[Audio][Music] Playing battle victory outro...

22:29:20:381DefaultSTACK[Audio][Music] Play soundscape.

22:29:20:381AudioSTACKPost audio event crystalRebootWaveEndEvent on frame 180573

22:29:20:398DefaultSTACKLoaded texture 'Mask__RGB_00'.

22:29:21:071NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:22:038NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:23:081NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:24:080NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:24:376NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:63360]] is transfering data on channel [UdpChannelName PlayerProgressionLocal:2] :: Transfer 13...

22:29:24:376NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:63360]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 19...

22:29:24:376NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:63360]] on channel [UdpChannelName PlayerProgressionDistant:1]: 10744 bytes

22:29:24:376NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:63360]] on channel [UdpChannelName PlayerProgressionLocal:2]: 12353 bytes

22:29:25:081NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:26:075NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:27:084NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:28:078NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:29:085NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:30:083NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:30:990DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

22:29:30:990DefaultSTACK[TED-14649] AddActionMapController RadialSelection

22:29:31:023DefaultSTACKLoaded texture 'Portrait_Turret'.

22:29:31:079NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:31:791DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

22:29:31:791DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

22:29:32:083NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:32:512DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

22:29:32:757DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

22:29:33:017DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:29:33:084NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:34:080NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:35:076NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:36:083NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:37:072NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:38:076NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:38:399DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

22:29:38:399DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

22:29:39:081NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:40:077NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:41:007SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-120. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:007SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-120. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:007SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-120. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:007SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-120. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:007SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-120. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:007SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-120. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:007SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-120. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:007SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-120. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:007SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-120. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:007SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-120. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:054DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_16'.

22:29:41:073NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:41:322SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-121. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:322SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-121. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:322SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-121. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:322SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-121. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:322SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-121. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:322SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-121. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:322SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-121. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:322SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-121. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:322SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-121. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:322SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-121. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:373DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_15'.

22:29:41:577SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-122. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:577SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-122. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:577SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-122. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:577SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-122. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:577SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-122. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:577SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-122. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:577SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-122. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:577SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-122. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:577SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-122. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:577SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-122. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:813SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-123. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:813SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-123. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:813SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-123. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:813SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-123. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:813SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-123. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:813SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-123. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:813SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-123. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:813SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-123. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:813SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-123. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:41:813SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-123. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:42:071NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:42:507DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.

22:29:43:082NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:43:439DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:29:43:599DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_15'.

22:29:44:074NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:45:073NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:45:975DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:29:45:975DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:29:46:083NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:46:460DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:29:47:083NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:48:081NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:49:077NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:50:129NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:50:712SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-124. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:50:712SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-124. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:50:712SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-124. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:50:712SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-124. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:50:712SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-124. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:50:712SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-124. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:50:712SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-124. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:50:712SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-124. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:50:712SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-124. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:50:712SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-124. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:50:747DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_15'.

22:29:51:127NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:52:130NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:53:126NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:54:139NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:55:130NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:55:660DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_15'.

22:29:55:718SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-125. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:55:718SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-125. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:55:718SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-125. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:55:718SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-125. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:55:718SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-125. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:55:718SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-125. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:55:718SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-125. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:55:718SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-125. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:55:718SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-125. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:55:718SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-125. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:29:55:751DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_15'.

22:29:56:125NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:57:134NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:58:126NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:29:59:124NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:00:124NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:01:125NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:01:214DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_15'.

22:30:02:121NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:03:122NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:04:130NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:04:868DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:30:05:125NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:06:024DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:30:06:137NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:07:134NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:08:136NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:09:137NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:10:131NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:10:885DefaultSTACK[TED-14649] AddActionMapController ModalMenu

22:30:10:889SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-126. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:10:889SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-126. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:10:889SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-126. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:10:889SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-126. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:10:889SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-126. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:10:889SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-126. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:10:889SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-126. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:10:889SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-126. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:10:889SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-126. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:10:889SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-126. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:10:889DefaultSTACK[TED-14649] AddActionMapController ModalMenu

22:30:10:889DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
 at AddActionMapController in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:10:917DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.

22:30:10:917DefaultSTACKLoaded texture 'Weapon_Small'.

22:30:10:917DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.

22:30:11:125NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:11:646DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

22:30:11:661DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

22:30:11:661DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:12:125NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:12:369DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.

22:30:12:369DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.

22:30:13:138NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:13:876DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

22:30:13:940DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

22:30:14:127NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:15:130NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:15:291DefaultSTACK[TED-14649] AddActionMapController ModalMenu

22:30:15:296SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-127. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:15:296SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-127. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:15:296SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-127. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:15:296SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-127. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:15:296SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-127. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:15:296SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-127. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:15:296SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-127. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:15:296SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-127. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:15:296SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-127. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:15:296SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-127. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:15:296DefaultSTACK[TED-14649] AddActionMapController ModalMenu

22:30:15:296DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
 at AddActionMapController in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:15:323DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.

22:30:15:535DefaultSTACKLoaded texture 'Mask_07'.

22:30:15:535DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.

22:30:16:134NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:16:536DefaultSTACKUnload texture 'Blurs_Blurs'.

22:30:16:859DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

22:30:16:874DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

22:30:16:874DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:16:887DefaultSTACKLoaded texture 'Blurs_Blurs'.

22:30:17:107DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.

22:30:17:126NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:17:631DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.

22:30:18:113DefaultSTACK[TED-14649] AddActionMapController ModalMenu

22:30:18:117SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-128. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:18:117SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-128. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:18:117SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-128. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:18:117SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-128. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:18:117SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-128. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:18:117SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-128. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:18:117SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-128. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:18:117SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-128. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:18:117SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-128. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:18:117SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-128. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:18:117DefaultSTACK[TED-14649] AddActionMapController ModalMenu

22:30:18:117DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
 at AddActionMapController in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:18:117NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:18:145DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.

22:30:18:145DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.

22:30:19:129NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:19:231DefaultSTACKUnload texture 'Blurs_Blurs'.

22:30:19:761DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.

22:30:19:789SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-129. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:19:789SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-129. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:19:789SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-129. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:19:789SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-129. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:19:789SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-129. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:19:789SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-129. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:19:789SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-129. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:19:789SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-129. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:19:789SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-129. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:19:789SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-129. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:19:809DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.

22:30:20:133NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:20:360SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-130. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:20:360SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-130. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:20:360SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-130. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:20:360SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-130. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:20:360SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-130. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:20:360SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-130. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:20:360SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-130. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:20:360SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-130. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:20:360SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-130. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:20:360SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-130. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:21:128NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:21:143DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

22:30:21:158DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

22:30:21:158DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:21:171DefaultSTACKLoaded texture 'Blurs_Blurs'.

22:30:21:855DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.

22:30:21:855DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.

22:30:22:126NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:23:178NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:23:423DefaultSTACKUnload texture 'Portrait_Turret'.

22:30:23:623DefaultSTACK[TED-14649] AddActionMapController ModalMenu

22:30:23:629SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-131. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:23:629SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-131. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:23:629SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-131. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:23:629SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-131. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:23:629SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-131. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:23:629SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-131. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:23:629SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-131. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:23:629SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-131. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:23:629SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-131. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:23:629SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-131. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:23:629DefaultSTACK[TED-14649] AddActionMapController ModalMenu

22:30:23:629DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
 at AddActionMapController in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:23:659DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.

22:30:23:659DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.

22:30:24:175NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:24:923DefaultSTACKUnload texture 'Blurs_Blurs'.

22:30:24:986DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

22:30:24:999DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

22:30:24:999DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:25:012DefaultSTACKLoaded texture 'Blurs_Blurs'.

22:30:25:184NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:25:322DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.

22:30:25:591DefaultSTACK[TED-14649] AddActionMapController ModalMenu

22:30:25:596SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-132. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:25:596SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-132. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:25:596SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-132. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:25:596SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-132. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:25:596SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-132. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:25:596SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-132. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:25:596SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-132. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:25:596SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-132. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:25:596SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-132. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:25:596SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-132. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:25:596DefaultSTACK[TED-14649] AddActionMapController ModalMenu

22:30:25:596DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
 at AddActionMapController in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:25:624DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.

22:30:26:134NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:26:181SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-133. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:26:181SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-133. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:26:181SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-133. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:26:181SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-133. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:26:181SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-133. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:26:181SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-133. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:26:181SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-133. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:26:181SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-133. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:26:181SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-133. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:26:181SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-133. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:26:654DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

22:30:26:670DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

22:30:26:670DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:26:670DefaultSTACKUnload texture 'Blurs_Blurs'.

22:30:26:684DefaultSTACKLoaded texture 'Blurs_Blurs'.

22:30:27:171NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:27:373DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.

22:30:27:373DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.

22:30:28:172NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:29:182NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:29:957DefaultSTACK[TED-14649] AddActionMapController ModalMenu

22:30:29:962SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-134. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:29:962SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-134. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:29:962SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-134. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:29:962SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-134. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:29:962SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-134. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:29:962SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-134. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:29:962SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-134. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:29:962SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-134. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:29:962SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-134. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:29:962SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-134. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:29:962DefaultSTACK[TED-14649] AddActionMapController ModalMenu

22:30:29:962DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
 at AddActionMapController in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:29:988DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.

22:30:29:988DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.

22:30:30:181NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:31:188NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:31:282DefaultSTACKUnload texture 'Blurs_Blurs'.

22:30:31:320DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

22:30:31:334DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

22:30:31:334DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:30:31:356DefaultSTACKLoaded texture 'Blurs_Blurs'.

22:30:32:190NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:32:305DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.

22:30:32:305DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.

22:30:33:192NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:34:193NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:35:172NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:36:180NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:37:177NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:38:173NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:39:182NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:40:190NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:41:172NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:42:176NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:43:182NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:44:177NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:45:181NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:46:183NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:46:249DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

22:30:46:379DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

22:30:47:171NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:48:181NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:49:171NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:50:183NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:51:175NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:52:181NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:53:227NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:54:179NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:55:182NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:56:180NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:57:232NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:58:225NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:30:59:227NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:00:041DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

22:31:00:223NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:01:189NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:02:190NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:03:230NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:04:224NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:04:881DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

22:31:05:233NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:06:231NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:07:225NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:08:233NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:09:240NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:10:242NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:11:242NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:12:221NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:13:222NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:14:227NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:15:229NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:16:230NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:17:230NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:18:227NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:18:610DefaultSTACKUnload texture 'Mask_07'.

22:31:19:234NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:20:222NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:21:238NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:22:227NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:22:756DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

22:31:22:989DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

22:31:23:203UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #2 but could not find any actions for it

22:31:23:203UISTACKMainInteractor changed for Merchant 0 #2. Setting the interactor (Invalid EntityBulkReference) and init values to Int = -1 Reference = Invalid EntityBulkReference

22:31:23:238NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:23:265DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:31:23:594DefaultSTACKUnload texture 'Weapon_Small'.

22:31:24:224NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:25:222NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:26:274NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:27:275NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:28:280NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:28:284UISTACKMainInteractor changed for Merchant 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

22:31:28:520DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0,3239196% to 0,0003481507%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:31:28:520DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0,3239196% to 0,0003481507%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:31:28:609DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

22:31:28:609SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-135. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-135. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-135. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-135. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-135. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-135. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-135. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-135. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-135. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-135. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-136. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-136. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-136. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-136. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-136. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-136. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-136. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-136. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-136. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-136. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-137. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at ChangeSelectionState in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-137. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at ChangeSelectionState in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-137. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at ChangeSelectionState in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-137. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at ChangeSelectionState in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-137. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at ChangeSelectionState in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-137. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at ChangeSelectionState in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-137. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at ChangeSelectionState in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-137. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at ChangeSelectionState in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-137. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at ChangeSelectionState in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-137. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at ChangeSelectionState in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-138. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-138. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-138. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-138. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-138. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-138. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-138. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-138. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-138. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:609SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-138. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:28:656DefaultSTACKLoaded texture 'Weapon_Small'.

22:31:28:674DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_08'.

22:31:29:283NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:29:944SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-139. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:29:944SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-139. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:29:944SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-139. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:29:944SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-139. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:29:944SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-139. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:29:944SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-139. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:29:944SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-139. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:29:944SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-139. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:29:944SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-139. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:29:944SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-139. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:29:987DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_12'.

22:31:30:006SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-140. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:006SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-140. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:006SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-140. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:006SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-140. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:006SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-140. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:006SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-140. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:006SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-140. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:006SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-140. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:006SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-140. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:006SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-140. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:077UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

22:31:30:077UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

22:31:30:127UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

22:31:30:127UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

22:31:30:283NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:30:427SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-141. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:427SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-141. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:427SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-141. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:427SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-141. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:427SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-141. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:427SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-141. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:427SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-141. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:427SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-141. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:427SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-141. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:427SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-141. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:449SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-142. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:449SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-142. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:449SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-142. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:449SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-142. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:449SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-142. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:449SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-142. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:449SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-142. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:449SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-142. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:449SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-142. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:30:449SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-142. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:31:279NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:31:301DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_08'.

22:31:31:574SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-143. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:31:574SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-143. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:31:574SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-143. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:31:574SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-143. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:31:574SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-143. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:31:574SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-143. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:31:574SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-143. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:31:574SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-143. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:31:574SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-143. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:31:574SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-143. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:31:680UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

22:31:31:680UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

22:31:32:285NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:32:792UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

22:31:32:792UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

22:31:33:233NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:34:288NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:35:239NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:36:287NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:36:496SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-144. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:36:496SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-144. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:36:496SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-144. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:36:496SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-144. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:36:496SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-144. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:36:496SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-144. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:36:496SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-144. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:36:496SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-144. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:36:496SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-144. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:36:496SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-144. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:36:732UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

22:31:36:732UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

22:31:36:803SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-145. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:36:803SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-145. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:36:803SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-145. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:36:803SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-145. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:36:803SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-145. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:36:803SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-145. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:36:803SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-145. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:36:803SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-145. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:36:803SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-145. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:36:803SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-145. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:36:817DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_08'.

22:31:37:144UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

22:31:37:144UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

22:31:37:230UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

22:31:37:230UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

22:31:37:271NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:37:480SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:37:480SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:37:480SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:37:480SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:37:480SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:37:480SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:37:480SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:37:480SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:37:480SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:37:480SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:38:278NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:38:538DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_08'.

22:31:38:793UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

22:31:38:793UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

22:31:39:277NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:40:278NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:41:275NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:41:680UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

22:31:41:680UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

22:31:41:925DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_12'.

22:31:42:278NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:43:279NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:44:280NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:44:892SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-147. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:44:892SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-147. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:44:892SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-147. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:44:892SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-147. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:44:892SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-147. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:44:892SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-147. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:44:892SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-147. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:44:892SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-147. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:44:892SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-147. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:44:892SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-147. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:31:44:905DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_12'.

22:31:45:078UISTACKMainInteractor changed for Merchant 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 0 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

22:31:45:279NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:45:566UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

22:31:46:272NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:47:033DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_12'.

22:31:47:273NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:48:274NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:49:275NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:49:277DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

22:31:49:483UISTACKMainInteractor changed for Merchant 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 2 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

22:31:50:275NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:50:685DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent

22:31:51:273NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:51:437UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

22:31:51:437UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

22:31:52:279NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:53:272NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:53:936UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #2 but could not find any actions for it

22:31:53:936UISTACKMainInteractor changed for Merchant 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

22:31:54:284NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:55:278NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:56:291NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:57:280NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:58:283NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:31:59:277NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:00:284NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:01:284NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:02:282NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:02:936DefaultSTACKUnload texture 'Mask__RGB_00'.

22:32:03:322NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:04:327NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:05:332NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:05:680DefaultSTACK[Audio][Music] Battle: BattleWaveEvent

22:32:05:680AudioSTACKPost audio event crystalRebootWaveStartEvent on frame 192025

22:32:06:332NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:07:326NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:08:077DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:08:077DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:08:077DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:08:077DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:08:077DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:08:077DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:08:077DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:08:077DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:08:327NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:09:325NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:10:329NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:11:286DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:11:286DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:11:286DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:11:286DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:11:286DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:11:286DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:11:286DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:11:286DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:11:299DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:11:299DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:11:299DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:11:299DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:11:329NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:12:330NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:13:327NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:14:333NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:14:481DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:14:481DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:14:481DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:14:481DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:14:481DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:14:481DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:14:492DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:14:492DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:14:492DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:14:492DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:15:323NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:16:322NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:17:330NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:18:329NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:19:322NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:20:331NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:21:330NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:22:329NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:23:322NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:24:232DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:24:232DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:24:232DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:24:232DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:24:326NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:25:326NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:26:332NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:27:326NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:27:383DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:27:383DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:27:383DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:27:383DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:28:331NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:29:325NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:30:374NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:30:582DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:30:582DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:30:582DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:30:582DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:30:582DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:30:582DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:30:582DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:30:582DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:30:596DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:30:596DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:30:596DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:30:596DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:31:330NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:32:380NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:33:131DefaultSTACKUnload texture 'Weapon_Small'.

22:32:33:380NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:33:834DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:33:834DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:33:834DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:33:834DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
22:32:34:373NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:35:380NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:36:372NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:37:373NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:37:481DefaultSTACK[Audio][Music] Playing battle victory outro...

22:32:37:481DefaultSTACK[Audio][Music] Play soundscape.

22:32:37:481AudioSTACKPost audio event crystalRebootWaveEndEvent on frame 194773

22:32:38:380NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:39:378NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:39:945DefaultSTACK[TED-14649] AddActionMapController ModalMenu

22:32:39:950SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-148. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:39:950SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-148. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:39:950SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-148. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:39:950SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-148. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:39:950SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-148. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:39:950SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-148. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:39:950SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-148. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:39:950SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-148. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:39:950SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-148. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:39:950SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-148. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:39:950DefaultSTACK[TED-14649] AddActionMapController ModalMenu

22:32:39:950DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
 at AddActionMapController in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:39:979DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.

22:32:39:979DefaultSTACKLoaded texture 'Weapon_Small'.

22:32:39:979DefaultSTACKLoaded texture 'Mask_07'.

22:32:39:979DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.

22:32:40:374NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:40:960DefaultSTACKUnload texture 'Blurs_Blurs'.

22:32:41:379NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:41:501GameplaySTACKFailed to find Distant Progression for id 2
 at GetPlayerProgression in :line 0
 at BindHeroOptions in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:501SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 7 (Priority: 0) from entity #-149. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:501SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 7 (Priority: 0) from entity #-149. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:501SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 8 (Priority: 0) from entity #-149. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:501SimulationSTACKFailed to remove modifier ##3 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-149. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:501SimulationSTACKFailed to remove modifier ##4 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-149. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:501SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-149. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:501SimulationSTACKFailed to remove modifier ##6 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-149. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:501SimulationSTACKFailed to remove modifier ##7 ElementalAffinity: forced to 0 (Priority: 100) from entity #-149. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:501SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-149. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:528NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:63360]] is transfering data on channel [UdpChannelName PlayerProgressionLocal:2] :: Transfer 14...

22:32:41:528NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:63360]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 20...

22:32:41:528NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:63360]] on channel [UdpChannelName PlayerProgressionDistant:1]: 10917 bytes

22:32:41:528NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:63360]] on channel [UdpChannelName PlayerProgressionLocal:2]: 12353 bytes

22:32:41:535DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_06'.

22:32:41:535DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_16'.

22:32:41:944SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2 (Priority: 0) from entity #-150. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:944SimulationSTACKFailed to remove modifier ##1 AttackDamageElectric: forced to 20 (Priority: 0) from entity #-150. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:944SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 0,1 (Priority: 0) from entity #-150. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:944SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 0,1 (Priority: 0) from entity #-150. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:944SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 0 (Priority: 0) from entity #-150. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:944SimulationSTACKFailed to remove modifier ##5 ReloadDelay: forced to 0,65 (Priority: 0) from entity #-150. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:944SimulationSTACKFailed to remove modifier ##6 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-150. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:944SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-150. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:944SimulationSTACKFailed to remove modifier ##8 BaseCriticalChance: forced to 0,1 (Priority: 0) from entity #-150. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:944SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 2 (Priority: 0) from entity #-150. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:944SimulationSTACKFailed to remove modifier ##10 StatusApplicationChance: + 0,25 (Priority: 0) from entity #-150. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:944SimulationSTACKFailed to remove modifier ##0 BaseCriticalChance: + 0,1 (Priority: 3) from entity #-150. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:944SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-150. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:41:970DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_05'.

22:32:41:970DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_15'.

22:32:42:378NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:42:459DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

22:32:42:473DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

22:32:42:473DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:32:42:498DefaultSTACKLoaded texture 'Blurs_Blurs'.

22:32:42:587DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.

22:32:42:587DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.

22:32:42:820DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_06'.

22:32:42:820DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.

22:32:43:204DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_05'.

22:32:43:204DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_15'.

22:32:43:379NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:43:869DefaultSTACKBackward blend of state -894454444 (hash = -894454444) (from 0,01219077% to 0%) in controller CHR_Yvette_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:32:43:869DefaultSTACKBackward blend of state -894454444 (hash = -894454444) (from 0,01219077% to 0%) in controller CHR_Yvette_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:32:44:379NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:45:376NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:46:384NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:47:385NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:48:386NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:48:631DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:32:49:387NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:50:383NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:51:378NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:51:992DefaultSTACKLoaded texture 'Mask__RGB_00'.

22:32:52:378NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:52:750DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0,3271809% to 0,006812037%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:32:52:750DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0,3271809% to 0,006812037%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
22:32:53:373NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:54:372NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:55:380NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:56:373NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:57:375NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:58:388NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:59:377NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:32:59:846DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

22:32:59:938DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

22:33:00:377NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:00:889SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-151. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:00:889SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-151. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:00:889SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-151. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:00:889SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-151. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:00:889SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-151. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:00:889SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-151. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:00:889SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-151. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:00:889SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-151. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:00:889SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-151. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:00:889SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-151. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:00:931DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.

22:33:01:059DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:33:01:380NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:01:395SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-152. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:01:395SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-152. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:01:395SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-152. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:01:395SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-152. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:01:395SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-152. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:01:395SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-152. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:01:395SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-152. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:01:395SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-152. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:01:395SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-152. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:01:395SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-152. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:02:306DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
22:33:02:389NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:03:382NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:04:383NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:05:385NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:06:386NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:07:386NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:08:388NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:08:415SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-153. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:08:415SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-153. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:08:415SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-153. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:08:415SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-153. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:08:415SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-153. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:08:415SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-153. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:08:415SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-153. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:08:415SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-153. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:08:415SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-153. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:08:415SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-153. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:08:943SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-154. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:08:943SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-154. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:08:943SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-154. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:08:943SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-154. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:08:943SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-154. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:08:943SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-154. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:08:943SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-154. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:08:943SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-154. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:08:943SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-154. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:08:943SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-154. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:09:423NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:09:497DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

22:33:09:586DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

22:33:09:603SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-155. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:09:603SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-155. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:09:603SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-155. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:09:603SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-155. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:09:603SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-155. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:09:603SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-155. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:09:603SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-155. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:09:603SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-155. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:09:603SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-155. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:09:603SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-155. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:10:414DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.

22:33:10:427NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:11:434NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:12:427NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:13:427NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:14:426NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:15:424NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:16:440NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:17:421NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:18:421NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:18:839DefaultSTACK[TED-14649] AddActionMapController ModalMenu

22:33:18:844SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 8,5 (Priority: 0) from entity #-156. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:18:844SimulationSTACKFailed to remove modifier ##1 AttackDamageFire: forced to 5,5 (Priority: 0) from entity #-156. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:18:844SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 7 (Priority: 0) from entity #-156. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:18:844SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 0,2 (Priority: 0) from entity #-156. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:18:844SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 0 (Priority: 0) from entity #-156. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:18:844SimulationSTACKFailed to remove modifier ##5 ReloadDelay: forced to 0,65 (Priority: 0) from entity #-156. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:18:844SimulationSTACKFailed to remove modifier ##6 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-156. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:18:844SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-156. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:18:844SimulationSTACKFailed to remove modifier ##8 BaseCriticalChance: forced to 0,015 (Priority: 0) from entity #-156. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:18:844SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 1 (Priority: 0) from entity #-156. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:18:844SimulationSTACKFailed to remove modifier ##10 StatusApplicationChance: + 0,1 (Priority: 0) from entity #-156. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:18:844DefaultSTACK[TED-14649] AddActionMapController ModalMenu

22:33:18:844DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
 at AddActionMapController in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:18:870DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.

22:33:18:870DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.

22:33:19:428NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:19:812DefaultSTACKUnload texture 'Blurs_Blurs'.

22:33:20:429NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:21:430NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:22:431NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:23:432NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:24:434NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:24:984DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

22:33:24:995DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

22:33:24:995DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
22:33:25:016DefaultSTACKLoaded texture 'Blurs_Blurs'.

22:33:25:422NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:25:670DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.

22:33:25:670DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.

22:33:26:427NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:27:427NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:28:435NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:29:426NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:30:433NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:31:424NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:32:431NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:32:857DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

22:33:33:035UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 0 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

22:33:33:044UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2

22:33:33:044UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2

22:33:33:439NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:33:717UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2

22:33:33:717UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2

22:33:34:415UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #2

22:33:34:415UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #2

22:33:34:424NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:34:967UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2

22:33:34:967UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2

22:33:35:440NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:36:434NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:37:437NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:38:437NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:38:945UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2

22:33:38:945UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2

22:33:39:432NetworkSTACK[Bolt] Session list updated: 0 total sessions

22:33:39:990DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

22:33:40:131UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 2 #2) and resetting values to Int = 0 Reference = Hero 2 #2

22:33:40:131UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 0 TargetChoice = Hero 2 #2

22:33:40:131UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #2

22:33:40:131UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #2 . IntChoice = 0 TargetChoice = Hero 2 #2