den 11 september 2023 23:46
TED

Click on buttons to toggle visibility. Click on STACK buttons to toggle visibility of stack traces.
23:46:46:346SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-249. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:346SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-249. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:472SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-250. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:472SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-250. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:472SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-250. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:472SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-250. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:472SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-250. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:472SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-250. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:472SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-250. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:472SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-250. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:472SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-250. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:485UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

23:46:46:485UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

23:46:46:655SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-251. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:655SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-251. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:655SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-251. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:655SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-251. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:655SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-251. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:655SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-251. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:655SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-251. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:655SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-251. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:655SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-251. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:758SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-252. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:758SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-252. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:758SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-252. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:758SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-252. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:758SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-252. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:758SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-252. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:758SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-252. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:758SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-252. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:758SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-252. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:873SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-253. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:873SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-253. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:873SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-253. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:873SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-253. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:873SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-253. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:873SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-253. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:873SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-253. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:873SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-253. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:873SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-253. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:886UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

23:46:46:886UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

23:46:46:903SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-254. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:903SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-254. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:903SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-254. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:903SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-254. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:903SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-254. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:903SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-254. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:903SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-254. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:903SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-254. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:903SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-254. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:998SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-255. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:998SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-255. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:998SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-255. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:998SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-255. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:998SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-255. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:998SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-255. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:998SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-255. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:998SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-255. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:46:998SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-255. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:079UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

23:46:47:079UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

23:46:47:097SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-256. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:097SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-256. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:097SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-256. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:097SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-256. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:097SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-256. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:097SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-256. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:097SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-256. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:097SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-256. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:097SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-256. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:133SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-257. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:133SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-257. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:133SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-257. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:133SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-257. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:133SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-257. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:133SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-257. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:133SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-257. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:133SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-257. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:133SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-257. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:220SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-258. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:220SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-258. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:220SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-258. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:220SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-258. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:220SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-258. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:220SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-258. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:220SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-258. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:220SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-258. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:220SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-258. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:278NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:46:47:283UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

23:46:47:283UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

23:46:47:334SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-259. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:334SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-259. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:334SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-259. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:334SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-259. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:334SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-259. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:334SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-259. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:334SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-259. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:334SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-259. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:334SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-259. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:437SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-260. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:437SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-260. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:437SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-260. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:437SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-260. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:437SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-260. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:437SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-260. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:437SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-260. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:437SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-260. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:437SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-260. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:47:533UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

23:46:47:533UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

23:46:47:739UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

23:46:47:739UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

23:46:47:829UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

23:46:47:829UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

23:46:47:934UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

23:46:47:934UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

23:46:48:026UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

23:46:48:026UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

23:46:48:225UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

23:46:48:225UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

23:46:48:273NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:46:48:278UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

23:46:48:278UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

23:46:48:333UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

23:46:48:333UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

23:46:48:342SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-261. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:48:342SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-261. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:48:342SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-261. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:48:342SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-261. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:48:342SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-261. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:48:342SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-261. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:48:342SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-261. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:48:342SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-261. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:48:342SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-261. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:48:855SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-262. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:48:855SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-262. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:48:855SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-262. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:48:855SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-262. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:48:855SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-262. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:48:855SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-262. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:48:855SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-262. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:48:855SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-262. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:48:855SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-262. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:49:283NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:46:49:312DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

23:46:49:887DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_26'.

23:46:50:273NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:46:50:278UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #2 but could not find any actions for it

23:46:50:278UISTACKMainInteractor changed for Merchant 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

23:46:51:281NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:46:52:241UISTACKMainInteractor changed for Merchant 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 1 #3) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

23:46:52:266DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

23:46:52:266SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-263. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-263. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-263. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-263. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-263. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-263. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-263. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-263. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-263. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-264. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-264. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-264. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-264. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-264. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-264. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-264. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-264. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-264. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-265. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at ChangeSelectionState in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-265. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at ChangeSelectionState in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-265. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at ChangeSelectionState in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-265. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at ChangeSelectionState in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-265. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at ChangeSelectionState in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-265. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at ChangeSelectionState in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-265. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at ChangeSelectionState in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-265. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at ChangeSelectionState in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-265. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at ChangeSelectionState in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-266. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-266. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-266. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-266. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-266. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-266. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-266. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-266. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-266. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at OnPinInteractionStartForClient in :line 0
 at OnPinPanelStartInteraction in :line 0
 at ProcessPinEvent in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:52:266NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:46:52:311DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_26'.

23:46:52:580UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

23:46:52:580UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

23:46:52:632UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

23:46:52:632UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

23:46:53:084SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-267. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:084SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-267. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:084SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-267. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:084SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-267. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:084SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-267. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:084SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-267. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:084SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-267. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:084SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-267. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:084SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-267. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:084SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-268. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:084SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-268. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:084SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-268. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:084SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-268. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:084SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-268. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:084SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-268. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:084SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-268. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:084SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-268. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:084SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-268. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:084UISTACKMainInteractor changed for Merchant 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 0 #3) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

23:46:53:182SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-269. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at RefreshItems in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:182SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-269. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at RefreshItems in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:182SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-269. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at RefreshItems in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:182SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-269. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at RefreshItems in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:182SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-269. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at RefreshItems in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:182SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-269. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at RefreshItems in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:182SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-269. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at RefreshItems in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:182SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-269. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at RefreshItems in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:182SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-269. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at RefreshItems in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:182SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-270. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at RefreshItems in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:182SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-270. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at RefreshItems in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:182SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-270. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at RefreshItems in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:182SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-270. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at RefreshItems in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:182SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-270. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at RefreshItems in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:182SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-270. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at RefreshItems in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:182SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-270. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at RefreshItems in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:182SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-270. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at RefreshItems in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:182SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-270. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at RefreshItems in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:278NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:46:53:544UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

23:46:53:544SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-271. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:544SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-271. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:544SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-271. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:544SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-271. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:544SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-271. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:544SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-271. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:544SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-271. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:544SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-271. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:544SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-271. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:706UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

23:46:53:706SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-272. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:706SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-272. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:706SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-272. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:706SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-272. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:706SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-272. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:706SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-272. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:706SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-272. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:706SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-272. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:53:706SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-272. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:115UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

23:46:54:115SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-273. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:115SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-273. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:115SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-273. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:115SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-273. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:115SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-273. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:115SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-273. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:115SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-273. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:115SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-273. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:115SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-273. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:277NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:46:54:484UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

23:46:54:484SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-274. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:484SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-274. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:484SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-274. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:484SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-274. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:484SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-274. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:484SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-274. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:484SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-274. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:484SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-274. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:484SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-274. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:856UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

23:46:54:856SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-275. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:856SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-275. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:856SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-275. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:856SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-275. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:856SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-275. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:856SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-275. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:856SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-275. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:856SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-275. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:856SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-275. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:54:942DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

23:46:55:182UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #2 but could not find any actions for it

23:46:55:182UISTACKMainInteractor changed for Merchant 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

23:46:55:274NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:46:55:443DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_26'.

23:46:55:552DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

23:46:55:583DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_26'.

23:46:55:780UISTACKMainInteractor changed for Merchant 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 0 #3) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

23:46:55:795SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-276. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at ProcessPanelInteractionDataChanged in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:55:795SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-276. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at ProcessPanelInteractionDataChanged in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:55:795SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-276. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at ProcessPanelInteractionDataChanged in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:55:795SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-276. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at ProcessPanelInteractionDataChanged in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:55:795SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-276. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at ProcessPanelInteractionDataChanged in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:55:795SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-276. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at ProcessPanelInteractionDataChanged in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:55:795SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-276. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at ProcessPanelInteractionDataChanged in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:55:795SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-276. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at ProcessPanelInteractionDataChanged in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:55:795SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-276. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at ProcessPanelInteractionDataChanged in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:55:795SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-277. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at ProcessPanelInteractionDataChanged in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:55:795SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-277. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at ProcessPanelInteractionDataChanged in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:55:795SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-277. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at ProcessPanelInteractionDataChanged in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:55:795SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-277. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at ProcessPanelInteractionDataChanged in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:55:795SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-277. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at ProcessPanelInteractionDataChanged in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:55:795SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-277. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at ProcessPanelInteractionDataChanged in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:55:795SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-277. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at ProcessPanelInteractionDataChanged in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:55:795SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-277. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at ProcessPanelInteractionDataChanged in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:55:795SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-277. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at SpecificRefresh in :line 0
 at Refresh in :line 0
 at BindChoices in :line 0
 at ProcessPanelInteractionDataChanged in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:166UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

23:46:56:166SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-278. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:166SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-278. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:166SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-278. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:166SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-278. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:166SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-278. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:166SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-278. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:166SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-278. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:166SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-278. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:166SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-278. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:286NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:46:56:554UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

23:46:56:554SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-279. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:554SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-279. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:554SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-279. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:554SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-279. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:554SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-279. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:554SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-279. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:554SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-279. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:554SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-279. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:554SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-279. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:838UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

23:46:56:838SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-280. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:838SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-280. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:838SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-280. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:838SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-280. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:838SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-280. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:838SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-280. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:838SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-280. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:838SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-280. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:56:838SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-280. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:57:273NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:46:57:428UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

23:46:57:428SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-281. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:57:428SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-281. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:57:428SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-281. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:57:428SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-281. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:57:428SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-281. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:57:428SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-281. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:57:428SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-281. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:57:428SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-281. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:57:428SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-281. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:57:872UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

23:46:57:872SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-282. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:57:872SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-282. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:57:872SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-282. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:57:872SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-282. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:57:872SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-282. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:57:872SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-282. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:57:872SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-282. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:57:872SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-282. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:57:872SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-282. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RefreshItemInformationPanel in :line 0
 at RequestItemSelection in :line 0
 at ItemButton_FocusGain in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:46:58:044DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

23:46:58:284NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:46:58:288UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #2 but could not find any actions for it

23:46:58:288UISTACKMainInteractor changed for Merchant 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

23:46:59:011DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_26'.

23:46:59:273NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:00:278NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:01:335NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:02:280NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:03:330NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:04:283NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:04:601DefaultSTACK[TED-14649] AddActionMapController ModalMenu

23:47:04:607SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-283. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:04:607SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-283. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:04:607SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-283. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:04:607SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-283. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:04:607SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-283. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:04:607SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-283. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:04:607SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-283. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:04:607SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-283. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:04:607SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-283. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:04:607DefaultSTACK[TED-14649] AddActionMapController ModalMenu

23:47:04:607DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
 at AddActionMapController in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:04:639DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_06'.

23:47:04:639DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_08'.

23:47:05:182SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-284. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:182SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-284. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:182SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-284. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:182SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-284. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:182SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-284. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:182SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-284. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:182SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-284. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:182SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-284. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:182SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-284. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:210DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_25'.

23:47:05:281NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:05:622SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-285. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:622SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-285. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:622SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-285. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:622SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-285. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:622SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-285. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:622SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-285. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:622SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-285. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:622SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-285. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:622SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-285. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:690DefaultSTACKUnload texture 'Blurs_Blurs'.

23:47:05:813SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 8,5 (Priority: 0) from entity #-286. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:813SimulationSTACKFailed to remove modifier ##1 AttackDamageFire: forced to 5,5 (Priority: 0) from entity #-286. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:813SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 7 (Priority: 0) from entity #-286. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:813SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 0,2 (Priority: 0) from entity #-286. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:813SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 0 (Priority: 0) from entity #-286. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:813SimulationSTACKFailed to remove modifier ##5 ReloadDelay: forced to 0,65 (Priority: 0) from entity #-286. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:813SimulationSTACKFailed to remove modifier ##6 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-286. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:813SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-286. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:813SimulationSTACKFailed to remove modifier ##8 BaseCriticalChance: forced to 0,015 (Priority: 0) from entity #-286. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:813SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 1 (Priority: 0) from entity #-286. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:813SimulationSTACKFailed to remove modifier ##10 StatusApplicationChance: + 0,1 (Priority: 0) from entity #-286. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at GenericCharacterSelector_OnItemSelected in :line 0
 at RequestItemSelection in :line 0
 at UpdateNavigation in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:05:841DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.

23:47:05:841DefaultSTACKLoaded texture 'Mask_07'.

23:47:05:841DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.

23:47:06:331NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:06:471DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_25'.

23:47:06:661DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_06'.

23:47:06:661DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_08'.

23:47:07:290NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:07:761DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.

23:47:08:292NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:09:296DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

23:47:09:311DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

23:47:09:311DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:47:09:323DefaultSTACKLoaded texture 'Blurs_Blurs'.

23:47:09:323NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:09:996DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.

23:47:10:338NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:11:321NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:12:329NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:13:332NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:14:327NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:15:333NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:16:322NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:17:338NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:18:339NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:19:332NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:20:332NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:21:325NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:22:329NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:23:331NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:24:323NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:25:324NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:26:321NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:27:328NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:28:137UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 2 #3) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

23:47:28:329NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:28:836UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

23:47:28:836UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

23:47:28:934UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

23:47:28:934UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

23:47:29:032UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

23:47:29:032UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

23:47:29:378NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:29:578UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

23:47:29:578UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

23:47:29:676UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

23:47:29:676UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

23:47:30:328NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:31:379NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:32:037UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

23:47:32:037UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

23:47:32:330NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:33:384NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:34:378NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:35:382NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:36:375NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:36:981UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

23:47:36:981UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

23:47:37:374NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:38:381NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:39:380NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:40:377NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:41:379NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:41:830UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

23:47:41:830UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

23:47:42:175UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

23:47:42:175UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

23:47:42:381NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:43:137DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

23:47:43:170DefaultSTACKLoaded texture 'Portrait_Turret'.

23:47:43:375NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:44:393NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:45:371NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:46:373NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:47:374NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:47:845UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

23:47:47:845UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

23:47:48:381NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:49:386NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:50:386NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:51:389NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:52:376NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:53:389NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:54:386NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:54:679UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #3) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

23:47:55:388NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:55:390DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

23:47:55:530UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #3 but could not find any actions for it

23:47:55:530UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

23:47:55:840UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 2 #3) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

23:47:56:372NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:56:444UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

23:47:56:444UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

23:47:57:392NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:58:438NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:47:59:440NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:00:441NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:01:389NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:01:992DefaultSTACK[TED-14649] AddActionMapController ModalMenu

23:48:01:997SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 1,5 (Priority: 0) from entity #-287. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:48:01:997SimulationSTACKFailed to remove modifier ##1 AttackDamageElectric: forced to 33 (Priority: 0) from entity #-287. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:48:01:997SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 77 (Priority: 0) from entity #-287. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:48:01:997SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 7 (Priority: 0) from entity #-287. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:48:01:997SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 0 (Priority: 0) from entity #-287. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:48:01:997SimulationSTACKFailed to remove modifier ##5 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-287. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:48:01:997SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-287. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:48:01:997SimulationSTACKFailed to remove modifier ##7 BaseCriticalChance: forced to 0,2 (Priority: 0) from entity #-287. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:48:01:997SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 2 (Priority: 0) from entity #-287. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:48:01:997SimulationSTACKFailed to remove modifier ##9 StatusApplicationChance: + 0,5 (Priority: 0) from entity #-287. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:48:01:997SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0,3 (Priority: 3) from entity #-287. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:48:01:997SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0,15 (Priority: 3) from entity #-287. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:48:01:997DefaultSTACK[TED-14649] AddActionMapController ModalMenu

23:48:01:997DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
 at AddActionMapController in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:48:02:024DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_06'.

23:48:02:024DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_08'.

23:48:02:230UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #3 but could not find any actions for it

23:48:02:230UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

23:48:02:382NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:03:012DefaultSTACKUnload texture 'Blurs_Blurs'.

23:48:03:424NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:03:903DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_06'.

23:48:03:903DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_08'.

23:48:04:048DefaultSTACKUnload texture 'Mask__RGB_00'.

23:48:04:048DefaultSTACKUnload texture 'Mask_07'.

23:48:04:425NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:05:424NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:05:520DefaultSTACKLoaded texture 'Biome_Thumbnail'.

23:48:06:425NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:06:658GameplaySTACKFailed to find Distant Progression for id 2
 at GetPlayerProgression in :line 0
 at TryGetQuestStateOfHero in :line 0
 at ComputeCharacterProgress in :line 0
 at Refresh in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at OnSectionItemSelected in :line 0
 at RequestItemSelection in :line 0
 at CharacterButton_LeftClick in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at InputRecord_StateChanged in :line 0
 at OnActionCancel in :line 0
 at Invoke in :line 0
 at InvokeCallbacksSafe in :line 0
 at CallActionListeners in :line 0
 at ChangePhaseOfActionInternal in :line 0
 at ChangePhaseOfAction in :line 0
 at ProcessDefaultInteraction in :line 0
 at ProcessControlStateChange in :line 0
 at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
 at FireStateChangeNotifications in :line 0
 at UpdateState in :line 0
 at Change in :line 0
 at OnUpdate in :line 0
 at b__0 in :line 0
 at NotifyUpdate in :line 0
 at UpdateInput in :line 0
 at Delegate in :line 0
23:48:06:688DefaultSTACKLoaded texture 'HeroesThumbnail_08'.

23:48:06:688DefaultSTACKLoaded texture 'HeroesThumbnail_07'.

23:48:06:688DefaultSTACKLoaded texture 'HeroesThumbnail_06'.

23:48:07:422NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:07:832DefaultSTACKUnload texture 'Biome_Thumbnail'.

23:48:07:908DefaultSTACKLoaded texture 'AlbumStationFloor'.

23:48:08:431NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:08:553DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

23:48:08:567DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

23:48:08:567DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:48:08:592DefaultSTACKLoaded texture 'Blurs_Blurs'.

23:48:08:803DefaultSTACKUnload texture 'HeroesThumbnail_06'.

23:48:08:803DefaultSTACKUnload texture 'HeroesThumbnail_07'.

23:48:08:803DefaultSTACKUnload texture 'HeroesThumbnail_08'.

23:48:09:425NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:10:436NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:11:429NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:12:435NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:13:427NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:14:421NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:15:425NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:16:429NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:17:429NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:18:426NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:19:434NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:20:430NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:21:426NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:21:950DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

23:48:22:175UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #3) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

23:48:22:203UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

23:48:22:420NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:22:757UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

23:48:22:996UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

23:48:23:421NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:24:423NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:25:424NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:26:425NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:26:584DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent

23:48:26:910DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

23:48:27:136UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #3 but could not find any actions for it

23:48:27:136UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

23:48:27:427NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:28:472NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:29:478NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:30:474NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:31:478NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:31:679DefaultSTACKBackward blend of state -853300939 (hash = -853300939) (from 0,008815226% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:48:31:679DefaultSTACKBackward blend of state -853300939 (hash = -853300939) (from 0,008815226% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:48:32:472NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:33:477NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:34:471NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:35:474NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:36:479NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:37:473NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:38:480NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:39:474NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:40:481NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:41:481NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:41:576DefaultSTACK[Audio][Music] Battle: BattleWaveEvent

23:48:41:576AudioSTACKPost audio event crystalRebootWaveStartEvent on frame 239387

23:48:42:480NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:43:481NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:44:028DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:44:028DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:44:028DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:44:028DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:44:028DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:44:028DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:44:028DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:44:028DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:44:046DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:44:046DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:44:046DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:44:046DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:44:046DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:44:046DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:44:046DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:44:046DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:44:470NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:45:477NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:46:473NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:47:226DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:47:226DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:47:226DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:47:226DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:47:226DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:47:226DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:47:226DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:47:226DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:47:240DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:47:240DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:47:240DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:47:240DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:47:240DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:47:240DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:47:240DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:47:240DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:47:240DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:47:240DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:47:253DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:47:253DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:47:472NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:48:473NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:49:482NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:50:030DefaultSTACKUnload texture 'Weapon_Small'.

23:48:50:479NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:50:483DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:483DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:483DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:483DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:483DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:483DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:483DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:483DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:483DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:483DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:496DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:496DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:496DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:496DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:496DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:496DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:496DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:496DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:496DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:496DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:509DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:509DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:509DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:509DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:509DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:50:509DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:51:471NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:52:478NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:53:478NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:53:682DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:53:682DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:53:682DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:53:682DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:53:682DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:53:682DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:53:682DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:53:682DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:53:682DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:53:682DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:53:696DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:53:696DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:53:696DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:53:696DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:53:696DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:53:696DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:53:696DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:53:696DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:54:475NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:54:567DefaultSTACKUnload texture 'AlbumStationFloor'.

23:48:54:825DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:54:825DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:55:484NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:56:528NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:57:478NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:58:525NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:59:532NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:48:59:776DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:59:776DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:59:776DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:59:776DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:59:776DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:59:776DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:59:776DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:59:776DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:59:776DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:59:776DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:59:790DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:59:790DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:59:790DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:59:790DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:59:790DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:48:59:790DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:00:526NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:01:532NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:02:526NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:02:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:02:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:02:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:02:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:02:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:02:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:02:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:02:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:02:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:02:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:02:995DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:02:995DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:02:995DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:02:995DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:02:995DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:02:995DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:03:530NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:04:525NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:05:526NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:06:229DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:229DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:229DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:229DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:229DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:229DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:229DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:229DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:229DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:229DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:242DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:242DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:242DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:242DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:242DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:242DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:242DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:242DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:242DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:242DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:254DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:254DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:254DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:254DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:254DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:254DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:06:521NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:07:048DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,004955971% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:49:07:048DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,004955971% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:49:07:521NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:08:530NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:09:429DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:09:429DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:09:429DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:09:429DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:09:429DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:09:429DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:09:429DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:09:429DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:09:429DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:09:429DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:09:443DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:09:443DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:09:443DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:09:443DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:09:443DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:09:443DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:09:443DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:09:443DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:09:456DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:09:456DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:09:456DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:09:456DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:09:521NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:10:036DefaultSTACKUnload texture 'Portrait_Turret'.

23:49:10:522NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:11:525NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:12:524NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:12:626DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:12:626DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:12:626DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:12:626DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:12:626DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:12:626DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:13:523NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:14:530NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:15:531NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:15:832DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:15:832DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:15:832DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:15:832DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:15:832DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:15:832DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:15:846DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:15:846DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:15:846DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:15:846DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:15:846DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:15:846DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:15:860DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:15:860DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:15:860DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:15:860DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:16:528NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:17:532NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:18:526NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:19:028DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:19:028DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:19:028DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:19:028DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:19:028DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:19:028DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:19:028DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:19:028DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:19:028DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:19:028DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:19:042DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:19:042DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:19:042DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:19:042DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:19:534NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:20:526NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:21:526NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:22:525NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:23:531NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:23:562DefaultSTACKBackward blend of state -853300939 (hash = -853300939) (from 0,01250355% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:49:23:562DefaultSTACKBackward blend of state -853300939 (hash = -853300939) (from 0,01250355% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:49:24:139DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0,01232599% to 0%) in controller CHR_Yvette_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:49:24:139DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0,01232599% to 0%) in controller CHR_Yvette_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:49:24:525NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:25:483DefaultSTACK[Audio][Music] Playing battle victory outro...

23:49:25:483DefaultSTACK[Audio][Music] Play soundscape.

23:49:25:483AudioSTACKPost audio event crystalRebootWaveEndEvent on frame 243214

23:49:25:523NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:25:528DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
 at SpawnEffect in :line 0
 at PreRender in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
23:49:25:528DefaultSTACKThe vertical UITable1D /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table has its child /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table/New anchored vertically
 at DoArrangeChildren in :line 0
 at ArrangeChildren in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at Show in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:49:25:528DefaultSTACKThe vertical UITable1D /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table has its child /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table/New anchored vertically
 at DoArrangeChildren in :line 0
 at ArrangeChildren in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at Show in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:49:25:553DefaultSTACKLoaded texture 'Portrait_Turret'.

23:49:26:526NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:27:356DefaultSTACKBackward blend of state -853300939 (hash = -853300939) (from 0,01116696% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:49:27:356DefaultSTACKBackward blend of state -853300939 (hash = -853300939) (from 0,01116696% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:49:27:356DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
23:49:27:581NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:28:458DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
23:49:28:526NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:29:522NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionLocal:2] :: Transfer 22...

23:49:29:522NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 37...

23:49:29:578NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionLocal:2]: 12473 bytes

23:49:29:578NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:29:578NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionDistant:1]: 12608 bytes

23:49:29:631DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

23:49:29:631DefaultSTACK[TED-14649] AddActionMapController RadialSelection

23:49:30:584NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:31:541NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:32:572NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:33:590NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:34:577NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:35:578NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:36:571NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:37:542NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:38:587NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:39:589NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:40:590NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:41:571NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:42:571NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:43:576NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:44:430DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
23:49:44:432DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:44:432DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:44:432DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:44:432DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:44:452DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:44:452DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:44:452DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:44:452DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:44:476DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:44:476DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:49:44:584NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:45:572NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:45:574DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

23:49:45:574DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

23:49:46:580NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:47:574NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:48:573NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:49:583NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:50:575NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:51:281DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
23:49:51:572NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:51:599DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
23:49:52:575NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:53:574NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:53:685NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionLocal:2] :: Transfer 23...

23:49:53:685NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 38...

23:49:53:729NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionLocal:2]: 12473 bytes

23:49:53:729NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionDistant:1]: 12608 bytes

23:49:54:574NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:55:475DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
23:49:55:581NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:56:579NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:56:619DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
23:49:57:578NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:58:578NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:49:59:625NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:00:627NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:01:630NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:01:734DefaultSTACKLoaded texture 'Mask__RGB_00'.

23:50:02:625NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:03:205SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 1,5 (Priority: 0) from entity #-288. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:03:205SimulationSTACKFailed to remove modifier ##1 AttackDamageElectric: forced to 33 (Priority: 0) from entity #-288. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:03:205SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 77 (Priority: 0) from entity #-288. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:03:205SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 7 (Priority: 0) from entity #-288. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:03:205SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 0 (Priority: 0) from entity #-288. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:03:205SimulationSTACKFailed to remove modifier ##5 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-288. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:03:205SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-288. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:03:205SimulationSTACKFailed to remove modifier ##7 BaseCriticalChance: forced to 0,2 (Priority: 0) from entity #-288. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:03:205SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 2 (Priority: 0) from entity #-288. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:03:205SimulationSTACKFailed to remove modifier ##9 StatusApplicationChance: + 0,5 (Priority: 0) from entity #-288. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:03:205SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0,3 (Priority: 3) from entity #-288. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:03:205SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0,15 (Priority: 3) from entity #-288. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:03:232DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_26'.

23:50:03:641NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:04:341DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_26'.

23:50:04:631NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:05:241DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

23:50:05:384DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

23:50:05:623NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:06:624NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:07:525DefaultSTACKBackward blend of state -853300939 (hash = -853300939) (from 0,009500472% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:50:07:525DefaultSTACKBackward blend of state -853300939 (hash = -853300939) (from 0,009500472% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:50:07:577DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0,003517496% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:50:07:577DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0,003517496% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:50:07:629NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:08:628NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:09:624NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:10:627NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:11:075DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0,02007782% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:50:11:075DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0,02007782% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:50:11:623NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:12:621NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:13:622NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:14:629NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:15:624NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:16:181DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0,01226535% to 0,003222565%) in controller CHR_Medic_Animator_Controller (UnityEngine.AnimatorController)) CHR_Medic_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:50:16:181DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0,01226535% to 0,003222565%) in controller CHR_Medic_Animator_Controller (UnityEngine.AnimatorController)) CHR_Medic_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:50:16:181DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0,01226535% to 0,003222565%) in controller CHR_Medic_Animator_Controller (UnityEngine.AnimatorController)) CHR_Medic_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:50:16:181DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0,01226535% to 0,003222565%) in controller CHR_Medic_Animator_Controller (UnityEngine.AnimatorController)) CHR_Medic_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:50:16:624NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:17:629NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:17:762DefaultSTACK[TED-14649] AddActionMapController ModalMenu

23:50:17:766SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 1,5 (Priority: 0) from entity #-289. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:17:766SimulationSTACKFailed to remove modifier ##1 AttackDamageElectric: forced to 33 (Priority: 0) from entity #-289. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:17:766SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 77 (Priority: 0) from entity #-289. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:17:766SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 7 (Priority: 0) from entity #-289. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:17:766SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 0 (Priority: 0) from entity #-289. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:17:766SimulationSTACKFailed to remove modifier ##5 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-289. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:17:766SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-289. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:17:766SimulationSTACKFailed to remove modifier ##7 BaseCriticalChance: forced to 0,2 (Priority: 0) from entity #-289. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:17:766SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 2 (Priority: 0) from entity #-289. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:17:766SimulationSTACKFailed to remove modifier ##9 StatusApplicationChance: + 0,5 (Priority: 0) from entity #-289. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:17:766SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0,3 (Priority: 3) from entity #-289. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:17:766SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0,15 (Priority: 3) from entity #-289. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:17:766DefaultSTACK[TED-14649] AddActionMapController ModalMenu

23:50:17:766DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
 at AddActionMapController in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:17:796DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_06'.

23:50:17:796DefaultSTACKLoaded texture 'Weapon_Small'.

23:50:17:796DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_08'.

23:50:18:284SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 1,5 (Priority: 0) from entity #-290. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:18:284SimulationSTACKFailed to remove modifier ##1 AttackDamageElectric: forced to 33 (Priority: 0) from entity #-290. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:18:284SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 77 (Priority: 0) from entity #-290. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:18:284SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 7 (Priority: 0) from entity #-290. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:18:284SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 0 (Priority: 0) from entity #-290. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:18:284SimulationSTACKFailed to remove modifier ##5 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-290. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:18:284SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-290. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:18:284SimulationSTACKFailed to remove modifier ##7 BaseCriticalChance: forced to 0,2 (Priority: 0) from entity #-290. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:18:284SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 2 (Priority: 0) from entity #-290. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:18:284SimulationSTACKFailed to remove modifier ##9 StatusApplicationChance: + 0,5 (Priority: 0) from entity #-290. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:18:284SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0,3 (Priority: 3) from entity #-290. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:18:284SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0,15 (Priority: 3) from entity #-290. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:18:309DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_25'.

23:50:18:623NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:18:628DefaultSTACKUnload texture 'Blurs_Blurs'.

23:50:19:030DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_08'.

23:50:19:072SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 1,5 (Priority: 0) from entity #-291. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:19:072SimulationSTACKFailed to remove modifier ##1 AttackDamageElectric: forced to 33 (Priority: 0) from entity #-291. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:19:072SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 77 (Priority: 0) from entity #-291. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:19:072SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 7 (Priority: 0) from entity #-291. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:19:072SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 0 (Priority: 0) from entity #-291. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:19:072SimulationSTACKFailed to remove modifier ##5 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-291. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:19:072SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-291. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:19:072SimulationSTACKFailed to remove modifier ##7 BaseCriticalChance: forced to 0,2 (Priority: 0) from entity #-291. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:19:072SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 2 (Priority: 0) from entity #-291. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:19:072SimulationSTACKFailed to remove modifier ##9 StatusApplicationChance: + 0,5 (Priority: 0) from entity #-291. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:19:072SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0,3 (Priority: 3) from entity #-291. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:19:072SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0,15 (Priority: 3) from entity #-291. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:19:097DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_08'.

23:50:19:630NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:20:302DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_25'.

23:50:20:632NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:21:632NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:22:634NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:23:635NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:24:461SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 1,5 (Priority: 0) from entity #-292. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:461SimulationSTACKFailed to remove modifier ##1 AttackDamageElectric: forced to 33 (Priority: 0) from entity #-292. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:461SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 77 (Priority: 0) from entity #-292. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:461SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 7 (Priority: 0) from entity #-292. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:461SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 0 (Priority: 0) from entity #-292. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:461SimulationSTACKFailed to remove modifier ##5 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-292. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:461SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-292. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:461SimulationSTACKFailed to remove modifier ##7 BaseCriticalChance: forced to 0,2 (Priority: 0) from entity #-292. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:461SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 2 (Priority: 0) from entity #-292. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:461SimulationSTACKFailed to remove modifier ##9 StatusApplicationChance: + 0,5 (Priority: 0) from entity #-292. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:461SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0,3 (Priority: 3) from entity #-292. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:461SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0,15 (Priority: 3) from entity #-292. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:478DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_25'.

23:50:24:635NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:24:926SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 1,5 (Priority: 0) from entity #-293. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:926SimulationSTACKFailed to remove modifier ##1 AttackDamageElectric: forced to 33 (Priority: 0) from entity #-293. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:926SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 77 (Priority: 0) from entity #-293. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:926SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 7 (Priority: 0) from entity #-293. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:926SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 0 (Priority: 0) from entity #-293. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:926SimulationSTACKFailed to remove modifier ##5 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-293. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:926SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-293. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:926SimulationSTACKFailed to remove modifier ##7 BaseCriticalChance: forced to 0,2 (Priority: 0) from entity #-293. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:926SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 2 (Priority: 0) from entity #-293. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:926SimulationSTACKFailed to remove modifier ##9 StatusApplicationChance: + 0,5 (Priority: 0) from entity #-293. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:926SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0,3 (Priority: 3) from entity #-293. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:24:926SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0,15 (Priority: 3) from entity #-293. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:25:634NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:25:987DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_25'.

23:50:26:003SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 1,5 (Priority: 0) from entity #-294. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:003SimulationSTACKFailed to remove modifier ##1 AttackDamageElectric: forced to 33 (Priority: 0) from entity #-294. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:003SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 77 (Priority: 0) from entity #-294. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:003SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 7 (Priority: 0) from entity #-294. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:003SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 0 (Priority: 0) from entity #-294. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:003SimulationSTACKFailed to remove modifier ##5 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-294. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:003SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-294. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:003SimulationSTACKFailed to remove modifier ##7 BaseCriticalChance: forced to 0,2 (Priority: 0) from entity #-294. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:003SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 2 (Priority: 0) from entity #-294. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:003SimulationSTACKFailed to remove modifier ##9 StatusApplicationChance: + 0,5 (Priority: 0) from entity #-294. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:003SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0,3 (Priority: 3) from entity #-294. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:003SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0,15 (Priority: 3) from entity #-294. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:024DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_25'.

23:50:26:564SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 1,5 (Priority: 0) from entity #-295. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:564SimulationSTACKFailed to remove modifier ##1 AttackDamageElectric: forced to 33 (Priority: 0) from entity #-295. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:564SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 77 (Priority: 0) from entity #-295. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:564SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 7 (Priority: 0) from entity #-295. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:564SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 0 (Priority: 0) from entity #-295. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:564SimulationSTACKFailed to remove modifier ##5 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-295. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:564SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-295. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:564SimulationSTACKFailed to remove modifier ##7 BaseCriticalChance: forced to 0,2 (Priority: 0) from entity #-295. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:564SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 2 (Priority: 0) from entity #-295. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:564SimulationSTACKFailed to remove modifier ##9 StatusApplicationChance: + 0,5 (Priority: 0) from entity #-295. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:564SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0,3 (Priority: 3) from entity #-295. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:564SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0,15 (Priority: 3) from entity #-295. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:26:625NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:27:630NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:27:835DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_25'.

23:50:27:880DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

23:50:27:890DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

23:50:27:890DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
23:50:27:912DefaultSTACKLoaded texture 'Blurs_Blurs'.

23:50:28:562DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_06'.

23:50:28:562DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_08'.

23:50:28:624NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:29:627NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:30:679NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:31:681NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:32:678NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:32:719DefaultSTACKUnload texture 'Portrait_Turret'.

23:50:33:635NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:34:677NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:35:678NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:36:679NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:37:680NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:38:682NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:39:681NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:40:672NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:41:679NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:42:674NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:43:682NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:44:680NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:45:684NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:46:677NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:47:675NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:48:691NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:49:671NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:50:672NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:51:673NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:52:677NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:53:672NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:54:682NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:55:682NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:56:675NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:56:902DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
23:50:57:672NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:58:675NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:50:59:679NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:00:679NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:01:680NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:01:973DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

23:51:01:973DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

23:51:02:724NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:03:691NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:04:730NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:04:858DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

23:51:04:972DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

23:51:05:731NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:06:723NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:07:726NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:08:726NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:09:284DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,000302807% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:51:09:284DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,000302807% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:51:09:351DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0,01604354% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:51:09:351DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0,01604354% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:51:09:724NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:10:730NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:11:723NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:12:723NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:13:726NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:14:189DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
23:51:14:724NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:15:726NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:16:724NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:17:135DefaultSTACKUnload texture 'Weapon_Small'.

23:51:17:720NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:18:725NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:19:725NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:20:729NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:21:486DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Endlust/Meshes/Walls/LB_Endlust_tallwall_HugeDoorInterior_01.asset'. 'd0bb45d3eccaabb4eafd1aa8d7e7c272'.
 at GetValue in :line 0
 at get_Target in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Build in :line 0
 at InstantiateDoor in :line 0
 at SpawnRedDoor in :line 0
 at Delegate in :line 0
23:51:21:537DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:21:537DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:21:537DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:21:537DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:21:584DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
23:51:21:628DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:21:628DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:21:723NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:22:730NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:23:723NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:24:730NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:25:721NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:26:728NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:27:722NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:28:725NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:29:733NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:30:731NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:31:731NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:32:734NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:33:780NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:34:778NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:35:771NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:36:482DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent

23:51:36:780NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:37:778NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:37:930NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 39...

23:51:37:930NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionLocal:2] :: Transfer 24...

23:51:37:930NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionLocal:2]: 12473 bytes

23:51:37:930NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionDistant:1]: 12608 bytes

23:51:38:789NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:39:779NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:40:774NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:41:775NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:42:774NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:43:775NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:44:771NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:44:774GameplaySTACKCrystal unslotting gameplay duration is longer that the animation. If this is what you want contact a GPP programmer.
 at ProcessCrystalChanges in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:45:776NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:46:775NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:47:777NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:48:775NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:49:782NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:50:775NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:51:527DefaultSTACK[Audio][Music] Battle: BattleWaveEvent

23:51:51:527AudioSTACKPost audio event crystalRebootWaveStartEvent on frame 253959

23:51:51:776NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:52:772NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:53:772NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:53:987DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:53:987DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:53:987DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:53:987DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:53:987DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:53:987DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:53:987DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:53:987DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:53:987DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:53:987DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:000DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:000DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:000DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:000DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:000DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:000DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:000DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:000DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:000DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:000DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:012DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:012DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:012DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:012DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:012DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:012DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:012DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:012DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:012DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:012DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:027DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:027DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:027DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:027DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:027DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:027DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:027DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:027DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:040DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:040DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:040DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:040DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:040DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:040DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:040DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:040DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:082DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:082DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:530DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:530DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:530DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:530DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:530DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:530DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:545DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:545DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:545DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:545DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:54:779NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:55:777NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:56:771NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:57:178DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:57:178DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:57:178DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:57:178DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:57:178DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:57:178DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:57:178DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:57:178DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:51:57:775NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:58:620DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0,01187013% to 0%) in controller CHR_Yvette_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:51:58:620DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0,01187013% to 0%) in controller CHR_Yvette_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:51:58:774NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:51:59:779NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:00:779NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:01:775NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:02:783NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:03:775DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:03:775DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:03:775DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:03:775DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:03:824NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:04:073DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:04:073DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:04:184DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:04:184DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:04:184DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:04:184DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:04:526DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:04:526DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:04:782NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:05:826NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:06:826NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:07:827NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:08:824NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:09:831NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:09:976DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:09:976DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:09:976DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:09:976DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:09:976DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:09:976DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:09:976DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:09:976DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:09:992DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:09:992DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:09:992DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:09:992DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:09:992DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:09:992DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:09:992DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:09:992DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:09:992DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:09:992DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:10:006DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:10:006DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:10:006DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:10:006DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:10:074DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0,01064274% to 0%) in controller CHR_Yvette_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:52:10:074DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0,01064274% to 0%) in controller CHR_Yvette_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:52:10:825NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:10:985DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:10:985DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:10:985DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:10:985DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:10:985DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:10:985DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:11:002DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:11:002DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:11:002DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:11:002DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:11:002DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:11:002DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:11:015DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:11:015DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:11:732DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:11:732DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:11:732DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:11:732DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:11:732DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:11:732DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:11:830NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:12:831NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:13:183DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:13:183DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:13:183DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:13:183DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:13:183DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:13:183DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:13:183DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:13:183DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:13:828NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:13:831DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:13:831DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:13:979DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:13:979DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:14:824NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:14:975DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:14:975DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:15:824NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:16:826NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:17:825NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:18:577DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:18:577DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:18:830NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:18:833DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:18:833DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:19:229DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:19:229DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:19:832NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:20:278DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:20:278DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:20:278DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:20:278DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:20:278DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:20:278DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:20:278DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:20:278DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:20:278DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:20:278DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:20:827NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:21:778DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:21:778DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:21:778DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:21:778DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:21:778DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:21:778DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:21:829NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:22:081DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:22:081DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:22:081DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:22:081DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:22:081DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:22:081DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:22:081DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:22:081DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:22:081DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:22:081DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:22:822NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:23:234DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:23:234DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:23:234DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:23:234DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:23:234DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:23:234DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:23:234DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:23:234DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:23:234DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:23:234DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:23:234DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:23:234DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:23:820NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:24:823NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:25:827NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:25:926DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:25:926DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:26:823NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:27:830NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:28:826NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:29:484DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:29:484DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:29:827NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:29:882DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:29:882DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:30:878NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:31:876NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:32:878NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:33:877NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:33:934DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:33:934DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:33:934DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:33:934DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:33:934DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:33:934DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:33:934DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:33:934DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:33:934DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:33:934DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:33:948DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:33:948DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:33:948DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:33:948DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:33:948DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:33:948DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:34:879NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:34:984DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:34:984DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:34:984DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:34:984DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:34:984DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:34:984DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:34:984DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:34:984DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:34:984DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:34:984DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:34:984DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:34:984DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:34:999DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:34:999DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:35:713DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0,01746777% to 0%) in controller CHR_Yvette_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:52:35:713DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0,01746777% to 0%) in controller CHR_Yvette_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
23:52:35:881NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:36:876NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:37:175DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:37:175DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:37:175DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:37:175DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:37:871NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:38:731DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:38:731DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:38:875NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:38:926DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:38:926DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:39:875NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:39:982DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:39:982DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:40:178DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:40:178DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:40:281DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:40:281DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:40:876NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:41:835DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:41:835DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:41:880NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:42:781DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:42:781DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:42:781DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:42:781DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:42:781DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:42:781DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:42:795DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:42:795DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:42:870NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:43:133DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:43:133DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:43:531DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:43:531DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:43:882NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:44:449DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

23:52:44:449DefaultSTACK[TED-14649] AddActionMapController RadialSelection

23:52:44:495DefaultSTACKLoaded texture 'Portrait_Turret'.

23:52:44:684DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:44:684DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:44:684DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:44:684DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:44:883NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:45:762DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

23:52:45:762DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

23:52:45:880NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:46:176DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:46:176DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:46:176DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:46:176DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:46:176DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:46:176DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:46:871NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:47:183DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:47:183DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:47:879NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:47:931DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:47:931DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:47:931DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:47:931DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:48:879NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:49:279DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:49:279DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:49:279DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:49:279DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:49:877NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:50:178DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:50:178DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:50:881NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:51:875NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:52:280DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:52:280DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:52:280DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:52:280DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:52:280DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:52:280DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:52:873NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:53:233DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:53:233DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:53:233DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:53:233DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:53:233DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:53:233DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:53:876NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:54:879NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:55:872NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:56:874NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:57:879NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:57:982DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:57:982DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:57:982DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:57:982DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:57:982DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:57:982DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:57:982DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:57:982DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:57:996DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:57:996DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:57:996DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:57:996DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:57:996DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:57:996DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:57:996DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:57:996DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:58:012DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:58:012DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:58:871NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:52:58:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:58:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:58:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:58:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:58:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:58:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:58:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:58:980DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:52:59:876NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:00:881NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:01:032DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:01:032DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:01:032DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:01:032DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:01:134DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:01:134DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:01:134DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:01:134DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:01:580DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:01:580DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:01:881NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:01:915DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
23:53:02:119DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
23:53:02:776DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:02:776DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:02:776DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:02:776DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:02:877NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:03:928NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:04:034DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:04:034DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:04:034DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:04:034DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:04:034DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:04:034DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:04:047DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:04:047DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:04:183DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:04:183DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:04:537DefaultSTACK[TED-11679] StartCinematic StationExitToElevator

23:53:04:537DefaultSTACK[TED-11679] Cinematic step Launch Generic_Start

23:53:04:925NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:05:046DefaultSTACK[TED-11679] Cinematic step Launch CS_SETE_EndBattleMusic

23:53:05:059DefaultSTACK[Audio][Music] Interrupting battle...

23:53:05:059DefaultSTACK[Audio][Music] Transition room is silent.

23:53:05:157DefaultSTACK[TED-11679] Cinematic step Launch CS_SETE_TargetCrystal

23:53:05:535DefaultSTACKUnload texture 'Blurs_Blurs'.

23:53:05:880NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:06:176DefaultSTACK[TED-11679] Cinematic step Launch CS_SETE_KillMonsters

23:53:06:686DefaultSTACK[TED-11679] Cinematic step Launch CS_SETE_TeleportHeroes

23:53:06:796DefaultSTACK[TED-11679] Cinematic step Launch CS_SETE_EndTeleportHeroes

23:53:06:884NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:07:884NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:08:798DefaultSTACK[TED-11679] Cinematic step Launch Generic_Wait_2s

23:53:08:886NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:09:310DefaultSTACK[TED-11679] Cinematic step Launch CS_SETE_MovingCrystalHeroes

23:53:09:310GameplaySTACKCould not find any target for the current cinematic action! This may result in broken cinematic behaviour.
 at Filter in :line 0
 at Do in :line 0
 at Launch in :line 0
 at UpdateSystem in :line 0
 at Delegate in :line 0
23:53:09:310GameplaySTACKCould not find any target for the current cinematic action! This may result in broken cinematic behaviour.
 at Filter in :line 0
 at Do in :line 0
 at Launch in :line 0
 at UpdateSystem in :line 0
 at Delegate in :line 0
23:53:09:578DefaultSTACK[TED-11679] Cinematic step Launch Generic_FadeIn

23:53:09:578DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).

23:53:09:578DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).

23:53:09:931NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:10:578DefaultSTACK[TED-11679] Cinematic step Launch Generic_Wait_1s

23:53:10:599DefaultSTACK[TED-11679] Cinematic step Launch Generic_End

23:53:10:625DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:10:625DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:10:625DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:10:625DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:10:625DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:10:625DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:10:625DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:10:625DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:10:625DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:10:625DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:10:625DefaultSTACK[TED-11679] Cinematic step Launch CS_SETE_Finish

23:53:10:625DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).

23:53:10:625DefaultSTACK[TED-11679] Cinematic finished StationExitToElevator

23:53:10:625DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).

23:53:10:648DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:10:648DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:10:648DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:10:648DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:10:648DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:10:648DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:10:648DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:10:648DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:10:673DefaultSTACKLoaded texture 'Blurs_Blurs'.

23:53:10:691DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:10:691DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:10:691DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:10:691DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:10:691GameplaySTACKRunning client session state 'Game.ClientSessionState_LoadingLevel'...

23:53:10:691ApplicationSTACKRunning Flow State 'FlowState_LoadLevel'...

23:53:10:691DefaultSTACK[TED-14649] RemoveActionMapController Default_InDungeon

23:53:10:691DefaultSTACK[TED-14649] AddActionMapController Default_InLoading

23:53:10:715DefaultSTACKLoaded texture 'HQ_00'.

23:53:10:715DefaultSTACKLoaded texture 'CrystalHUD'.

23:53:10:931NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:11:932NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:12:092DefaultSTACKUnload texture 'Blurs_Blurs'.

23:53:12:223AudioSTACKPost audio event crystalMovementWaveEndEvent on frame 260587

23:53:12:534ApplicationSTACKLevel seed info : 'Template:997c31bdeb36b3d4f948b123c5b41579 - Biome:Elevator - Seed:-576165495 - Rotation:_90 - GameplaySettings:5d64bd855ef4a7c4d8256f60e5d97a3f - ZoneDefinition:307629e8ff3a60b4982f504d76748cf4'

23:53:12:534DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at LoadAssetBundles in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at LoadLevel in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at UpdateFlow in :line 0
 at Delegate in :line 0
23:53:12:534DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at LoadAssetBundles in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at LoadLevel in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at UpdateFlow in :line 0
 at Delegate in :line 0
23:53:12:534AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria preload.

23:53:12:534AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Elevator preload.

23:53:12:534AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Factoria preload.

23:53:12:534AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria.Elevator preload.

23:53:12:534DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at LoadLevel in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at UpdateFlow in :line 0
 at Delegate in :line 0
23:53:12:534DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at LoadLevel in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at UpdateFlow in :line 0
 at Delegate in :line 0
23:53:12:577NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName LevelData:3] :: Transfer 3...

23:53:12:577NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName LevelData:3]: 6663 bytes

23:53:12:934NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:13:934NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:14:425DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at get_Mount in :line 0
 at UnmountAssetBundles in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLevelLoading in :line 0
 at Delegate in :line 0
23:53:14:425DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at get_Mount in :line 0
 at UnmountAssetBundles in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLevelLoading in :line 0
 at Delegate in :line 0
23:53:14:425DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bugs.assetbundle' has been unmounted.

23:53:14:425DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bots.assetbundle' has been unmounted.

23:53:14:425DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLevelLoading in :line 0
 at Delegate in :line 0
23:53:14:425DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLevelLoading in :line 0
 at Delegate in :line 0
23:53:14:491AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bugs unload took 00:00:00.0659071

23:53:14:558AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bots unload took 00:00:00.0655277

23:53:14:581AudioSTACKGeneric stop event of biome audio set is not set; Executing StopPlayingID action instead...
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLevelLoading in :line 0
 at Delegate in :line 0
23:53:14:581DefaultSTACK[Audio][Music] Stopping crystal music...

23:53:14:581DefaultSTACK[Audio][Music] Stopping battle music...

23:53:14:631DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKAssetProvider 'ted.data.levelbuild.endlust.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKAssetProvider 'ted.data.depiction.dungeon.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKAssetProvider 'ted.data.depiction.monsters.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKAssetProvider 'ted.data.depiction.turrets.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKAssetProvider 'ted.data.fx.endlust.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKAssetProvider 'ted.data.levelbuild.endlust.devotiongarden.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKAssetProvider 'ted.data.depiction.bosses.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at get_Mount in :line 0
 at UnmountAssetBundles in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLevelLoading in :line 0
 at Delegate in :line 0
23:53:14:631DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at get_Mount in :line 0
 at UnmountAssetBundles in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLevelLoading in :line 0
 at Delegate in :line 0
23:53:14:631DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been unmounted.

23:53:14:631DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been unmounted.

23:53:14:692AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Endlust unload took 00:00:00.0597316

23:53:14:758AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters unload took 00:00:00.0656331

23:53:14:826AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Turrets unload took 00:00:00.0676981

23:53:14:892AssetDatabaseSTACKAssetBundle Ted.Data.FX.Endlust unload took 00:00:00.0663879

23:53:14:924NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:14:925AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Endlust.DevotionGarden unload took 00:00:00.0331570

23:53:14:941AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Bosses unload took 00:00:00.0158702

23:53:14:941DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLevelLoading in :line 0
 at Delegate in :line 0
23:53:14:941DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLevelLoading in :line 0
 at Delegate in :line 0
23:53:14:941REDSTACKGC & Unload unused assets

23:53:15:296DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at LoadAssetBundles in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLevelLoading in :line 0
 at Delegate in :line 0
23:53:15:296DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at LoadAssetBundles in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLevelLoading in :line 0
 at Delegate in :line 0
23:53:15:296DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLevelLoading in :line 0
 at Delegate in :line 0
23:53:15:296DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLevelLoading in :line 0
 at Delegate in :line 0
23:53:15:296DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at LoadAssetBundles in :line 0
 at MountAssetBundles in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLevelLoading in :line 0
 at Delegate in :line 0
23:53:15:296DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at LoadAssetBundles in :line 0
 at MountAssetBundles in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLevelLoading in :line 0
 at Delegate in :line 0
23:53:15:296DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been mounted.

23:53:15:296DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been mounted.

23:53:15:296DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been mounted.

23:53:15:296DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been mounted.

23:53:15:296DefaultSTACKAssetProvider 'ted.data.depiction.dungeon.assetbundle' has been mounted.

23:53:15:296DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been mounted.

23:53:15:296DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been mounted.

23:53:15:296DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been mounted.

23:53:15:296DefaultSTACKAssetProvider 'ted.data.fx.elevator.assetbundle' has been mounted.

23:53:15:296DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been mounted.

23:53:15:296DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been mounted.

23:53:15:296DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.elevator.assetbundle' has been mounted.

23:53:15:296DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been mounted.

23:53:15:296DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been mounted.

23:53:15:296DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been mounted.

23:53:15:296DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been mounted.

23:53:15:296DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been mounted.

23:53:15:296DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been mounted.

23:53:15:296DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been mounted.

23:53:15:296DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been mounted.

23:53:15:296DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at MountAssetBundles in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLevelLoading in :line 0
 at Delegate in :line 0
23:53:15:296DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at MountAssetBundles in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLevelLoading in :line 0
 at Delegate in :line 0
23:53:15:296DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been mounted.

23:53:15:296DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been mounted.

23:53:15:296AudioSTACK[Audio] Loading soundbanks for biome 'Elevator'.

23:53:15:391AudioSTACK[Audio] Finished loading soundbanks for biome 'Elevator'.

23:53:15:415DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Elevator/Meshes/LB_Factoria_Tube_Elevator_01.asset'. '1d7868cbe64b16744bff5f676f261018'.
 at GetValue in :line 0
 at get_Target in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Update in :line 0
23:53:15:415DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/1d/7868cbe64b16744bff5f676f261018_LB_Factoria_Tube_Elevator_01.asset'. 'cf2f8baf04b9a3a4b80d986e72f23341'.
 at GetValue in :line 0
 at GetLoadedExternalMesh in :line 0
 at GetOrCreateUnityColliderMesh in :line 0
 at GetOrCreateNavigationColliderMesh in :line 0
 at DoVisit in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Update in :line 0
23:53:15:415DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at LoadAssetBundles in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at UpdateFlow in :line 0
 at Delegate in :line 0
23:53:15:415DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at LoadAssetBundles in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at UpdateFlow in :line 0
 at Delegate in :line 0
23:53:15:415DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at UpdateFlow in :line 0
 at Delegate in :line 0
23:53:15:415DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at UpdateFlow in :line 0
 at Delegate in :line 0
23:53:15:415DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at LoadAssetBundles in :line 0
 at MountAssetBundles in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at UpdateFlow in :line 0
 at Delegate in :line 0
23:53:15:415DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at LoadAssetBundles in :line 0
 at MountAssetBundles in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at UpdateFlow in :line 0
 at Delegate in :line 0
23:53:15:415DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at MountAssetBundles in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at UpdateFlow in :line 0
 at Delegate in :line 0
23:53:15:415DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at MountAssetBundles in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at UpdateFlow in :line 0
 at Delegate in :line 0
23:53:15:415DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Elevator/Meshes/LB_Factoria_Tube_MainSection_01_PartB.asset'. '26c5f6250c49bb249b721151d5482ec4'.
 at GetValue in :line 0
 at get_Target in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
23:53:15:594DefaultSTACK[Audio][Music] Changed biome to 'Elevator'.

23:53:15:594DefaultSTACK[Audio][Music] Starting crystal music (muted)...

23:53:15:594DefaultSTACK[Audio][Music] Starting battle music (muted)...

23:53:15:594DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:15:594DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
 at GetOrCreateAssetBundle in :line 0
 at RequestLoadAssetBundlesContent in :line 0
 at ProcessDepictionCreations in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
23:53:15:594DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = ).

23:53:15:726AudioSTACK[Audio] Unloading soundbanks for biome 'DevotionGarden'.

23:53:15:925NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:16:195ApplicationSTACKRunning Flow State 'FlowState_WaitForSession'...

23:53:16:195DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading

23:53:16:195DefaultSTACK[TED-14649] AddActionMapController Default_InLoading

23:53:16:195NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...d94] RoomName=[conf+1882611700]

23:53:16:195NetworkSTACK[Voice] Set output volume to 50

23:53:16:195NetworkSTACK[VoiceService] Updating audio output status to: Disabled

23:53:16:200GameplaySTACKRunning client session state 'Game.ClientSessionState_LevelLoaded'...

23:53:16:376GameplaySTACKRunning client session state 'Game.ClientSessionState_InGame'...

23:53:16:376ApplicationSTACKRunning Flow State 'FlowState_InElevator'...

23:53:16:376DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading

23:53:16:376DefaultSTACK[TED-14649] AddActionMapController Default_InDungeon

23:53:16:393DefaultSTACK[Audio][Music] Elevator to 1th floor.

23:53:16:393DefaultSTACK[TED-11679] StartCinematic ElevatorEntry

23:53:16:393DefaultSTACK[TED-11679] Cinematic step Launch CS_TA_CrystalHUDHide

23:53:16:403DefaultSTACK[TED-11679] Cinematic step Launch Generic_StartWithFadeIn

23:53:16:403DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).

23:53:16:403DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).

23:53:16:419DefaultSTACK[TED-11679] Cinematic step Launch CS_EEn_TeleportCrystalHeroes

23:53:16:576DefaultSTACKThe blackpost Game.MonsterWaveRequestBlackpost timed out before being read by all clients! Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
23:53:16:687DefaultSTACK[TED-11679] Cinematic step Launch Generic_FadeOut

23:53:16:687DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).

23:53:16:687DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).

23:53:16:708DefaultSTACK[TED-11679] Cinematic step Launch CS_EEn_MovingCrystal

23:53:16:931NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:17:487NetworkSTACK[CrossPlatform] Authentication is about to expire. Login again with AppTicket: 14000000BDFD645C6BF32E115590B504010010017A68FF641800000001000000050000006F169FC472F30B3AA236560002000000B200000032000000040000005590B50401001001A0811F00439319516C01A8C000000000EDD8FD646D881965010092320C0000000000C04C350F10DD206004F783CF073E609BAFC5ED5B3F0A5174100A76B5FED7603A834BD0B6B8221FFDE7347212DF1A3634533FABF88DB611D4D96002E72E021DE2E7539DA53CC3B92DEB1C4709D2CDC95F9C3454AD4B0B868D10597F241CF152E7F867A7A0966B11BD0107F0949E61D4087AE27A4D441BD89F0AE35286E8DC2BB6
 at OnAuthExpired in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:17:487NetworkSTACK[CrossPlatform] Login with appticket: 14000000BDFD645C6BF32E115590B504010010017A68FF641800000001000000050000006F169FC472F30B3AA236560002000000B200000032000000040000005590B50401001001A0811F00439319516C01A8C000000000EDD8FD646D881965010092320C0000000000C04C350F10DD206004F783CF073E609BAFC5ED5B3F0A5174100A76B5FED7603A834BD0B6B8221FFDE7347212DF1A3634533FABF88DB611D4D96002E72E021DE2E7539DA53CC3B92DEB1C4709D2CDC95F9C3454AD4B0B868D10597F241CF152E7F867A7A0966B11BD0107F0949E61D4087AE27A4D441BD89F0AE35286E8DC2BB6

23:53:17:487NetworkSTACK[CrossPlatform] digitalPlatform: Steam

23:53:17:487NetworkSTACK[CrossPlatform][STEAM] Login

23:53:17:487NetworkSTACK[CrossPlatform][STEAM] Login GetConnectInterface

23:53:17:911DefaultSTACKUnload texture 'HQ_00'.

23:53:17:911DefaultSTACKUnload texture 'CrystalHUD'.

23:53:17:911NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:18:287NetworkSTACK[CrossPlatform] Connected! result: Success

23:53:18:287NetworkSTACK[CrossPlatform] Product User Id Retreived | productUserId: 00022734406c454f919b2bff8cd97d94

23:53:18:287DefaultSTACK[VoiceChat] Input device : Mikrofon (Blue Snowball ) : ({f2aba3f4-bcd2-45dd-9041-a0b3f673abcd})

23:53:18:287DefaultSTACK[VoiceChat] Output device : Högtalare (High Definition Audio Device) : ({0.0.0.00000000}.{bb868f08-6502-4f6d-b88b-57fb9a0d17a5})

23:53:18:287NetworkSTACK[Statistics] steamworks failed to set stat STAT_BLOB_BOSS_KILLED
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:287NetworkSTACK[Statistics] steamworks failed to set stat STAT_BLUR_BOSS_KILLED
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:287NetworkSTACK[Statistics] steamworks failed to set stat STAT_BOT_BOSS_KILLED
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:287NetworkSTACK[Statistics] steamworks failed to set stat STAT_BUG_BOSS_KILLED
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:287NetworkSTACK[Statistics] steamworks failed to set stat STAT_DOOR_OPENED
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:287NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_DISTRICTS_COMPLETED1
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:287NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_DISTRICTS_COMPLETED2
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:287NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_DISTRICTS_COMPLETED3
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:287NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_NUMBER
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:287NetworkSTACK[Statistics] steamworks failed to set stat STAT_GAME_SCORE
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:287NetworkSTACK[Statistics] steamworks failed to set stat STAT_GAME_TIME
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:287NetworkSTACK[Statistics] steamworks failed to set stat STAT_HERO_UNLOCKED
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:287NetworkSTACK[Statistics] steamworks failed to set stat STAT_MONSTER_KILLED_ANY
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:287NetworkSTACK[Statistics] steamworks failed to set stat STAT_MUSICIAN
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:287NetworkSTACK[Statistics] steamworks failed to set stat STAT_QUEST_COMPLETED
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:287NetworkSTACK[Statistics] steamworks failed to set stat STAT_STATION_STORY_UNLOCKED
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:287NetworkSTACK[Statistics] steamworks failed to set stat STAT_STORED_RESOURCE100
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:287NetworkSTACK[Statistics] steamworks failed to set stat STAT_TURRET_BUILT_ONCE
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:287NetworkSTACK[Statistics] steamworks failed to set stat STAT_VISITED_DISTRICT_ONCE
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:287NetworkSTACK[Statistics] steamworks failed to set stat TEST_STAT_1
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:287NetworkSTACK[Statistics] steamworks failed to set stat TEST_STAT_2
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:287NetworkSTACK[EOSTitleStorageService] Already initialized!
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:423DefaultSTACK[VoiceChat] RefreshAudioSettings

23:53:18:423NetworkSTACKGetInputDevices Count : 4

23:53:18:423NetworkSTACKDevice #0 : name : Mikrofon (Blue Snowball ), deviceID : {f2aba3f4-bcd2-45dd-9041-a0b3f673abcd}, isDefault : True

23:53:18:423NetworkSTACKDevice #1 : name : Mikrofon (Steam Streaming Microphone), deviceID : {be7ea5a7-1d9f-499a-96f1-48c8accc2278}, isDefault : False

23:53:18:423NetworkSTACKDevice #2 : name : Headset Microphone (Oculus Virtual Audio Device), deviceID : {cd068584-27d9-4518-978e-a53a44af9021}, isDefault : False

23:53:18:423NetworkSTACKDevice #3 : name : Mikrofon (Rift Audio), deviceID : {cfcaaf2e-3a9a-4d72-bc61-635344843b0b}, isDefault : False

23:53:18:423NetworkSTACKGetOutputDevices Count : 5

23:53:18:423NetworkSTACKDevice #0 : name : Högtalare (Steam Streaming Microphone), deviceID : {0.0.0.00000000}.{944c29dc-275c-4b5a-b095-a208e7f779db}, isDefault : False

23:53:18:423NetworkSTACKDevice #1 : name : Hörlurar (Oculus Virtual Audio Device), deviceID : {0.0.0.00000000}.{99e05e93-9a31-4cd6-b5a9-a49941272857}, isDefault : False

23:53:18:423NetworkSTACKDevice #2 : name : Hörlurar (Rift Audio), deviceID : {0.0.0.00000000}.{ab8d0ef2-7cf6-42a6-9510-6d3446c76661}, isDefault : False

23:53:18:423NetworkSTACKDevice #3 : name : Högtalare (High Definition Audio Device), deviceID : {0.0.0.00000000}.{bb868f08-6502-4f6d-b88b-57fb9a0d17a5}, isDefault : True

23:53:18:423NetworkSTACKDevice #4 : name : Högtalare (Steam Streaming Speakers), deviceID : {0.0.0.00000000}.{c965e7ae-5551-4af3-8ad0-6181ee157d33}, isDefault : False

23:53:18:423DefaultSTACK[VoiceChat] SetOutput device : Högtalare (High Definition Audio Device) : ({0.0.0.00000000}.{bb868f08-6502-4f6d-b88b-57fb9a0d17a5})

23:53:18:423NetworkSTACK[StorageService] ReadFileAsync: G2GSecret-RETAIL

23:53:18:423NetworkSTACK[EosPlayerDataSaveHandler] Already initialized!
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine in :line 0
 at Initialize in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at Delegate in :line 0
23:53:18:423NetworkSTACK[Overlay] OnDisplaySettingsUpdated IsVisible: False, IsExclusiveInput: False

23:53:18:423DefaultSTACK[Storage] Cache successfully deleted

23:53:18:722DefaultSTACK[TED-11679] Cinematic step Launch CS_EEn_MovingHeroes

23:53:18:876NetworkSTACK[Statistics] CopyStatName returned stat STAT_BLOB_BOSS_KILLED with value : 0

23:53:18:876NetworkSTACK[Statistics] steamworks failed to set stat STAT_BLOB_BOSS_KILLED
 at SetStatistic in :line 0
 at OnStatsQueried in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:876NetworkSTACK[Statistics] CopyStatName returned stat STAT_BLUR_BOSS_KILLED with value : 0

23:53:18:876NetworkSTACK[Statistics] steamworks failed to set stat STAT_BLUR_BOSS_KILLED
 at SetStatistic in :line 0
 at OnStatsQueried in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:876NetworkSTACK[Statistics] CopyStatName returned stat STAT_BOT_BOSS_KILLED with value : 0

23:53:18:876NetworkSTACK[Statistics] steamworks failed to set stat STAT_BOT_BOSS_KILLED
 at SetStatistic in :line 0
 at OnStatsQueried in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:876NetworkSTACK[Statistics] CopyStatName returned stat STAT_BUG_BOSS_KILLED with value : 0

23:53:18:876NetworkSTACK[Statistics] steamworks failed to set stat STAT_BUG_BOSS_KILLED
 at SetStatistic in :line 0
 at OnStatsQueried in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:876NetworkSTACK[Statistics] CopyStatName returned stat STAT_DOOR_OPENED with value : 77

23:53:18:876NetworkSTACK[Statistics] steamworks failed to set stat STAT_DOOR_OPENED
 at SetStatistic in :line 0
 at OnStatsQueried in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:876NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED1 with value : 1

23:53:18:876NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_DISTRICTS_COMPLETED1
 at SetStatistic in :line 0
 at OnStatsQueried in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:876NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED2 with value : 0

23:53:18:876NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_DISTRICTS_COMPLETED2
 at SetStatistic in :line 0
 at OnStatsQueried in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:876NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED3 with value : 0

23:53:18:876NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_DISTRICTS_COMPLETED3
 at SetStatistic in :line 0
 at OnStatsQueried in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:876NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_NUMBER with value : 2

23:53:18:876NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_NUMBER
 at SetStatistic in :line 0
 at OnStatsQueried in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:876NetworkSTACK[Statistics] CopyStatName returned stat STAT_GAME_SCORE with value : 0

23:53:18:876NetworkSTACK[Statistics] steamworks failed to set stat STAT_GAME_SCORE
 at SetStatistic in :line 0
 at OnStatsQueried in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:876NetworkSTACK[Statistics] CopyStatName returned stat STAT_GAME_TIME with value : 0

23:53:18:876NetworkSTACK[Statistics] steamworks failed to set stat STAT_GAME_TIME
 at SetStatistic in :line 0
 at OnStatsQueried in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:876NetworkSTACK[Statistics] CopyStatName returned stat STAT_HERO_UNLOCKED with value : 1

23:53:18:876NetworkSTACK[Statistics] steamworks failed to set stat STAT_HERO_UNLOCKED
 at SetStatistic in :line 0
 at OnStatsQueried in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:876NetworkSTACK[Statistics] CopyStatName returned stat STAT_MONSTER_KILLED_ANY with value : 2606

23:53:18:876NetworkSTACK[Statistics] steamworks failed to set stat STAT_MONSTER_KILLED_ANY
 at SetStatistic in :line 0
 at OnStatsQueried in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:876NetworkSTACK[Statistics] CopyStatName returned stat STAT_MUSICIAN with value : 1

23:53:18:876NetworkSTACK[Statistics] steamworks failed to set stat STAT_MUSICIAN
 at SetStatistic in :line 0
 at OnStatsQueried in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:876NetworkSTACK[Statistics] CopyStatName returned stat STAT_QUEST_COMPLETED with value : 0

23:53:18:876NetworkSTACK[Statistics] steamworks failed to set stat STAT_QUEST_COMPLETED
 at SetStatistic in :line 0
 at OnStatsQueried in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:876NetworkSTACK[Statistics] CopyStatName returned stat STAT_STATION_STORY_UNLOCKED with value : 0

23:53:18:876NetworkSTACK[Statistics] steamworks failed to set stat STAT_STATION_STORY_UNLOCKED
 at SetStatistic in :line 0
 at OnStatsQueried in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:876NetworkSTACK[Statistics] CopyStatName returned stat STAT_STORED_RESOURCE100 with value : 1

23:53:18:876NetworkSTACK[Statistics] steamworks failed to set stat STAT_STORED_RESOURCE100
 at SetStatistic in :line 0
 at OnStatsQueried in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:876NetworkSTACK[Statistics] CopyStatName returned stat STAT_TURRET_BUILT_ONCE with value : 6

23:53:18:876NetworkSTACK[Statistics] steamworks failed to set stat STAT_TURRET_BUILT_ONCE
 at SetStatistic in :line 0
 at OnStatsQueried in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:876NetworkSTACK[Statistics] CopyStatName returned stat STAT_VISITED_DISTRICT_ONCE with value : 1

23:53:18:876NetworkSTACK[Statistics] steamworks failed to set stat STAT_VISITED_DISTRICT_ONCE
 at SetStatistic in :line 0
 at OnStatsQueried in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:876NetworkSTACK[Statistics] CopyStatName returned stat test_stat_1 with value : 0

23:53:18:876NetworkSTACK[Statistics] steamworks failed to set stat TEST_STAT_1
 at SetStatistic in :line 0
 at OnStatsQueried in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:876NetworkSTACK[Statistics] CopyStatName returned stat test_stat_2 with value : 0

23:53:18:876NetworkSTACK[Statistics] steamworks failed to set stat TEST_STAT_2
 at SetStatistic in :line 0
 at OnStatsQueried in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
23:53:18:920NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:19:921NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:19:988NetworkSTACK[CrossPlatform][Warning] Payload is incomplete. Response still processing. 000001F97E6B32D0

23:53:20:190NetworkSTACK[StorageService] Read file 'G2GSecret-RETAIL' succeed

23:53:20:924NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:20:924DefaultSTACKPlayer already registered !

23:53:20:924DefaultSTACKCurrent user info received ! : {"id":"AI-generated Furry UwU#2908","photon_id":"","puid":"00022734406c454f919b2bff8cd97d94","rich_presence":"%RichPresenceGame","status":"Connected"}

23:53:20:924DefaultSTACKCurrent user info received ! : {"id":"AI-generated Furry UwU#2908","photon_id":"","puid":"00022734406c454f919b2bff8cd97d94","rich_presence":"%RichPresenceElevator","status":"Connected"}

23:53:21:726DefaultSTACK[TED-11679] Cinematic step Launch Generic_Wait_3s

23:53:21:925NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:22:727DefaultSTACK[TED-11679] Cinematic step Launch CS_TA_CrystalHUDShow

23:53:22:925NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:23:729DefaultSTACK[TED-11679] Cinematic step Launch CS_EEn_Bark

23:53:23:927NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:24:928NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:25:730DefaultSTACK[TED-11679] Cinematic step Launch CS_EEn_ResetCam

23:53:25:929NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:26:242DefaultSTACK[TED-11679] Cinematic step Launch CS_EEn_ShowScore

23:53:26:930NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:27:931NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:28:933NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:29:935NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:30:936NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:31:937NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:32:938NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:33:561DefaultSTACK[TED-11679] Cinematic step Launch CS_TA_CrystalHUDHide

23:53:33:561DefaultSTACKLoaded texture 'spritemap1_AnimatedTalks_16'.

23:53:33:561DefaultSTACKLoaded texture 'spritemap2_AnimatedTalks'.

23:53:33:938NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:34:074DefaultSTACK[TED-11679] Cinematic step Launch CS_EEn_ElevatorTalks

23:53:34:585DefaultSTACK[TED-11679] Cinematic step Launch CS_EEn_ShowDistrictChoice

23:53:34:607DefaultSTACK[TED-11679] Cinematic step Launch Generic_Save

23:53:34:607DefaultSTACK[TED-11679] Cinematic finished ElevatorEntry

23:53:34:607DefaultSTACKLoaded texture 'spritemap1_AnimatedTalks_30'.

23:53:34:940NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:35:942NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:36:987NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:37:989NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:38:989NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:39:973NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:39:973NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 40...

23:53:39:973NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionDistant:1]: 12668 bytes

23:53:39:978DefaultSTACK[TED-14649] AddActionMapController ModalMenu

23:53:40:234DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
23:53:40:982NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:41:971NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:42:973NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:43:973NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:44:975NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:45:975NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:46:977NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:46:980DefaultSTACKUnload texture 'Portrait_Turret'.

23:53:47:978NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:48:979NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:49:980NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:50:981NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:51:204DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
23:53:51:916DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
23:53:51:983NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:52:984NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:53:985NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:54:986NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:55:987NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:56:988NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:57:990NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:58:991NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:53:59:992NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:54:00:971NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:54:01:971NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:54:02:443DefaultSTACK[TED-11679] StartCinematic ElevatorDescent

23:54:02:974NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:54:03:419DefaultSTACK[TED-11679] Cinematic step Launch Generic_Wait_1s

23:54:03:932DefaultSTACK[TED-11679] Cinematic step Launch CS_ED_BarkDescent

23:54:03:932DefaultSTACK[TED-11679] Cinematic finished ElevatorDescent

23:54:03:975NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:54:04:976NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:54:05:977NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:54:06:979NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:54:07:246DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
23:54:07:979NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:54:08:981NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:54:09:982NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:54:10:983NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:54:11:984NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:54:12:318DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
23:54:12:985NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:54:13:987NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:54:14:987NetworkSTACK[Bolt] Session list updated: 0 total sessions

23:54:15:323DefaultSTACK[TED-11679] StartCinematic ElevatorExit

23:54:15:323DefaultSTACK[TED-11679] Cinematic step Launch CS_EEx_HideDistrictChoice

23:54:15:323DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

23:54:15:345DefaultSTACK[TED-11679] Cinematic step Launch Generic_Start

23:54:15:367DefaultSTACK[TED-11679] Cinematic step Launch CS_EEx_MovingCrystal

23:54:15:522DefaultSTACKThe blackpost Game.MonsterWaveRequestBlackpost timed out before being read by all clients! Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0