den 11 september 2023 21:50
TED
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21:50:55:551DefaultSTACK[Application] Application seed is 1782951627
21:50:55:551ApplicationSTACKFramework.Application: Initialization...
21:50:55:551ApplicationSTACKFramework.Storage.LocalDrive.LocalDriveStorageManager: Start initialization...
21:50:55:551ApplicationSTACKFramework.Storage.LocalDrive.LocalDriveStorageManager: Initialization done!
21:50:55:551ApplicationSTACKBlackboardManager: Start initialization...
21:50:55:551ApplicationSTACKBlackboardManager: Initialization done!
21:50:55:551ApplicationSTACKBlackboardManager: register method SynchronizeBlackboardsAtFrameStart
21:50:55:551ApplicationSTACKBlackboardManager: register method SynchronizeBlackboardsAtFrameMiddle
21:50:55:551ApplicationSTACKBlackboardManager: register method SynchronizeBlackboardsAtFrameEnd
21:50:55:551ApplicationSTACKFramework.Audio.AudioManager: Start initialization...
21:50:55:627ApplicationSTACKFramework.Audio.AudioManager: Initialization done!
21:50:55:627ApplicationSTACKAudioManager: register method UpdateModules
21:50:55:627ApplicationSTACKAudioManager: register method UpdateMusic
21:50:55:627ApplicationSTACKAudioManager: register method ProcessSettingsBlackposts
21:50:55:627ApplicationSTACKAudioManager: register method FlushPendingAudioEvents
21:50:55:627ApplicationSTACKFramework.Asset.AssetBundleLoaderManager: Start initialization...
21:50:55:627DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:50:55:627DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:50:55:627AssetDatabaseSTACKRequest AssetBundle Ted.Data.Condition preload.
21:50:55:627AssetDatabaseSTACKRequest AssetBundle Ted.Data.Databases preload.
21:50:55:627AssetDatabaseSTACKRequest AssetBundle Ted.Data.Entities preload.
21:50:55:627AssetDatabaseSTACKRequest AssetBundle Ted.Data.Input preload.
21:50:55:627AssetDatabaseSTACKRequest AssetBundle Ted.Data.Localization preload.
21:50:55:627AssetDatabaseSTACKRequest AssetBundle Ted.Data.MecanimEventData preload.
21:50:55:627AssetDatabaseSTACKRequest AssetBundle Ted.Data.Red preload.
21:50:55:627AssetDatabaseSTACKRequest AssetBundle Ted.Data.Simulation preload.
21:50:55:627AssetDatabaseSTACKRequest AssetBundle Ted.Data.UI preload.
21:50:55:627AssetDatabaseSTACKRequest AssetBundle Ted.Data.Social preload.
21:50:55:627AssetDatabaseSTACKRequest AssetBundle Ted.Data.Audio preload.
21:50:55:627DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:50:55:627DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:50:55:801AssetDatabaseSTACKAssetBundle Ted.Data.Condition preload took 00:00:00.0394057
21:50:55:862AssetDatabaseSTACKAssetBundle Ted.Data.Databases preload took 00:00:00.0607145
21:50:56:570AssetDatabaseSTACKAssetBundle Ted.Data.Entities preload took 00:00:00.7080931
21:50:56:574AssetDatabaseSTACKAssetBundle Ted.Data.Input preload took 00:00:00.0036355
21:50:56:738AssetDatabaseSTACKAssetBundle Ted.Data.Localization preload took 00:00:00.1641805
21:50:56:756AssetDatabaseSTACKAssetBundle Ted.Data.MecanimEventData preload took 00:00:00.0174989
21:50:57:452AssetDatabaseSTACKAssetBundle Ted.Data.UI preload took 00:00:00.6955103
21:50:57:452AssetDatabaseSTACKPrewarm shaders in ted.data.ui.assetbundle took 00:00:00.0126388
21:50:57:469AssetDatabaseSTACKAssetBundle Ted.Data.Audio preload took 00:00:00.0040694
21:50:57:469DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:50:57:469DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:50:57:469DefaultSTACKAssetProvider 'ted.data.condition.assetbundle' has been mounted.
21:50:57:469DefaultSTACKAssetProvider 'ted.data.databases.assetbundle' has been mounted.
21:50:57:469DefaultSTACKAssetProvider 'ted.data.debugui.assetbundle' has been mounted.
21:50:57:469DefaultSTACKAssetProvider 'ted.data.entities.assetbundle' has been mounted.
21:50:57:469DefaultSTACKAssetProvider 'ted.data.input.assetbundle' has been mounted.
21:50:57:469DefaultSTACKAssetProvider 'ted.data.localization.assetbundle' has been mounted.
21:50:57:469DefaultSTACKAssetProvider 'ted.data.mecanimeventdata.assetbundle' has been mounted.
21:50:57:469DefaultSTACKAssetProvider 'ted.data.simulation.assetbundle' has been mounted.
21:50:57:469DefaultSTACKAssetProvider 'ted.data.test.assetbundle' has been mounted.
21:50:57:469DefaultSTACKAssetProvider 'ted.data.ui.assetbundle' has been mounted.
21:50:57:469DefaultSTACKAssetProvider 'ted.data.uiatlas.assetbundle' has been mounted.
21:50:57:469DefaultSTACKAssetProvider 'ted.data.social.assetbundle' has been mounted.
21:50:57:469DefaultSTACKAssetProvider 'ted.data.audio.assetbundle' has been mounted.
21:50:57:469DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:50:57:469DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:50:57:469ApplicationSTACKFramework.Asset.AssetBundleLoaderManager: Initialization done!
21:50:57:469ApplicationSTACKFramework.Database.DatabaseManager: Start initialization...
21:50:57:469ApplicationSTACKFramework.Database.DatabaseManager: Initialization done!
21:50:57:469ApplicationSTACKFramework.Platforms.EOSCrossPlatformManager: Start initialization...
21:50:57:469NetworkSTACK[CrossPlatform] Start EOS
21:50:57:469NetworkSTACK[CrossPlatform] Platform initialized with: Success
21:50:57:469NetworkSTACK[CrossPlatform] Create EOS platform
21:50:57:469NetworkSTACK[CrossPlatform][Warning] Hot key event ignored because there are no known users.
21:50:57:469ApplicationSTACKFramework.Platforms.EOSCrossPlatformManager: Initialization done!
21:50:57:469ApplicationSTACKEOSCrossPlatformManager: register method UpdateCrossPlatform
21:50:57:469ApplicationSTACKEOSCrossPlatformManager: register method ProcessBlackposts
21:50:57:469ApplicationSTACKFramework.Storage.EosPlayerData.EosPlayerDataStorageManager: Start initialization...
21:50:57:469DefaultSTACKStorage thread already started.
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:50:57:469ApplicationSTACKFramework.Storage.EosPlayerData.EosPlayerDataStorageManager: Initialization done!
21:50:57:469ApplicationSTACKEosPlayerDataStorageManager: register method ProcessBlackposts
21:50:57:469ApplicationSTACKFramework.Platforms.SteamworksPlatformManager: Start initialization...
21:50:59:436NetworkSTACKCall to Steamworks.SteamUser.GetAuthTicketForWebApi succeeded.
21:50:59:436NetworkSTACK[Steamworks] Found 59 friends
21:50:59:436ApplicationSTACKFramework.Platforms.SteamworksPlatformManager: Initialization done!
21:50:59:436NetworkSTACKUsing digital distribution credentials: 'AI-generated Furry UwU', 0x0110000104b59055, Steam.
21:50:59:436NetworkSTACKUsing digital distribution current game language: ''.
21:50:59:436ApplicationSTACKSteamworksPlatformManager: register method ProcessBlackposts
21:50:59:436ApplicationSTACKSteamworksPlatformManager: register method PlatformUpdate
21:50:59:436ApplicationSTACKGame.PlayerProfileManager: Start initialization...
21:50:59:446NetworkSTACK[CrossPlatform] Login with appticket: 1400000000800E58008005765590B504010010017A68FF64180000000100000005000000F97D9A9F6F94ACAEA7451C0001000000B200000032000000040000005590B50401001001A0811F00439319516C01A8C000000000EDD8FD646D881965010092320C0000000000C04C350F10DD206004F783CF073E609BAFC5ED5B3F0A5174100A76B5FED7603A834BD0B6B8221FFDE7347212DF1A3634533FABF88DB611D4D96002E72E021DE2E7539DA53CC3B92DEB1C4709D2CDC95F9C3454AD4B0B868D10597F241CF152E7F867A7A0966B11BD0107F0949E61D4087AE27A4D441BD89F0AE35286E8DC2BB6
21:50:59:446NetworkSTACK[CrossPlatform] digitalPlatform: Steam
21:50:59:446NetworkSTACK[CrossPlatform][STEAM] Login
21:50:59:446NetworkSTACK[CrossPlatform][STEAM] Login GetConnectInterface
21:50:59:446ApplicationSTACKGame.PlayerProfileManager: Initialization done!
21:50:59:446ApplicationSTACKPlayerProfileManager: register method ProcessRequests
21:50:59:446ApplicationSTACKGame.TEDDownloadableContentManager: Start initialization...
21:50:59:446ApplicationSTACKGame.TEDDownloadableContentManager: Initialization done!
21:50:59:446ApplicationSTACKTEDDownloadableContentManager: register method ProcessBlackposts
21:50:59:446ApplicationSTACKGame.TimeManager: Start initialization...
21:50:59:446ApplicationSTACKGame.TimeManager: Initialization done!
21:50:59:446ApplicationSTACKTimeManager: register method UpdateShowFloorDemoTime
21:50:59:446ApplicationSTACKTimeManager: register method UpdateInGameTime
21:50:59:446ApplicationSTACKTimeManager: register method UpdateServerFrame
21:50:59:446ApplicationSTACKFramework.Inputs.InputManager: Start initialization...
21:50:59:446ApplicationSTACKFramework.Inputs.InputManager: Initialization done!
21:50:59:446ApplicationSTACKInputManager: register method UpdateInput
21:50:59:446ApplicationSTACKGame.SessionManager: Start initialization...
21:50:59:446ApplicationSTACKGame.SessionManager: Initialization done!
21:50:59:446ApplicationSTACKSessionManager: register method UpdateSession
21:50:59:446ApplicationSTACKGame.BoltManager: Start initialization...
21:50:59:446NetworkSTACK[Photon] StartClient
21:50:59:446DefaultSTACKUsing Photon authentication credentials for application scope: OpenDev, application id: 2064800, photon application id: c30c...
21:50:59:590NetworkSTACK[Bolt] Bolt start begin!
21:50:59:958NetworkSTACK[Photon] OnBoltStopping
21:50:59:958NetworkSTACK[Photon] BoltShutdownBegin with the reason Disconnected
21:50:59:958NetworkSTACK[Bolt] Bolt shutdown begin.
21:50:59:958DefaultSTACKStop PhotonPoller coroutines!
21:50:59:958NetworkSTACK[Bolt] Bolt shutdown done.
21:50:59:958DefaultSTACKStop PhotonPoller coroutines!
21:50:59:958ApplicationSTACKGame.BoltManager: Initialization done!
21:50:59:958ApplicationSTACKBoltManager: register method UpdateBolt
21:50:59:958ApplicationSTACKBoltManager: register method ProcessBlackposts
21:50:59:958ApplicationSTACKMatchmakingService: Start initialization...
21:50:59:958ApplicationSTACKMatchmakingService: Initialization done!
21:50:59:958ApplicationSTACKMatchmakingService: register method ProcessBlackposts
21:50:59:958ApplicationSTACKFlowManager: Start initialization...
21:50:59:958ApplicationSTACKFlowManager: Initialization done!
21:50:59:958ApplicationSTACKFlowManager: register method UpdateFlow
21:50:59:958ApplicationSTACKGameIntentManager: Start initialization...
21:50:59:958ApplicationSTACKGameIntentManager: Initialization done!
21:50:59:958ApplicationSTACKGameIntentManager: register method FrameUpdate
21:50:59:958ApplicationSTACKPlatformSessionRuntime: Start initialization...
21:50:59:958ApplicationSTACKPlatformSessionRuntime: Initialization done!
21:50:59:958ApplicationSTACKFramework.Automation.TestManager: Start initialization...
21:50:59:958ApplicationSTACKFramework.Automation.TestManager: Initialization done!
21:50:59:958ApplicationSTACKTestManager: register method UpdateTests
21:50:59:958ApplicationSTACKG2G.G2GManager: Start initialization...
21:51:01:167DefaultSTACKStop PhotonPoller coroutines!
21:51:01:171ApplicationSTACKRunning Flow State 'FlowState_Bootstrapper'...
21:51:01:171DefaultSTACK[TED-14649] AddActionMapController Default_Inactive
21:51:01:217DefaultSTACKThe blackpost Framework.Platforms.AvailableRegionListUpdatedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:51:01:350ApplicationSTACKG2G.G2GManager: Initialization done!
21:51:01:350ApplicationSTACKG2GManager: register method ProcessBlackposts
21:51:01:350ApplicationSTACKFramework.Localization.LocalizationManager: Start initialization...
21:51:01:350ApplicationSTACKFramework.Localization.LocalizationManager: Initialization done!
21:51:01:350ApplicationSTACKSettings.SettingsManager: Start initialization...
21:51:01:350NetworkSTACK[Localization] Current steam language : english
21:51:01:350ApplicationSTACKSettings.SettingsManager: Initialization done!
21:51:01:350ApplicationSTACKSettingsManager: register method ProcessBlackposts
21:51:01:350ApplicationSTACKSettingsManager: register method SpecificUpdate
21:51:01:350ApplicationSTACKUI.UIWindowsManager: Start initialization...
21:51:01:350ApplicationSTACKUI.UIWindowsManager: Initialization done!
21:51:01:350ApplicationSTACKUIInvitationManager: Start initialization...
21:51:01:350ApplicationSTACKUIInvitationManager: Initialization done!
21:51:01:350ApplicationSTACKUIInvitationManager: register method UpdateInvitation
21:51:01:350ApplicationSTACKUIManager: Start initialization...
21:51:01:350ApplicationSTACKUIRenderingManager: register method PostRender
21:51:01:350ApplicationSTACKUIRenderingManager: register method Render
21:51:01:350DefaultSTACK[TED-14649] AddActionMapController UI
21:51:02:037DefaultSTACK'???|PillHUDItem' cannot be loaded.
21:51:02:055DefaultSTACK'???|SystemNotificationShowable' cannot be loaded.
21:51:02:223DefaultSTACK'???|ScoreItem' cannot be loaded.
21:51:02:223DefaultSTACK'???|ScoreItem' cannot be loaded.
21:51:02:223DefaultSTACK'???|RecapTimerItem' cannot be loaded.
21:51:02:223DefaultSTACK'???|RecapQuestStepItem' cannot be loaded.
21:51:02:223DefaultSTACK'???|RecapCollectibleItem' cannot be loaded.
21:51:02:320DefaultSTACK'???|PillHUDItem' cannot be loaded.
21:51:02:320DefaultSTACK'???|UIMaterialModifier' cannot be loaded.
21:51:02:402DefaultSTACK'???|DLCItemShowable' cannot be loaded.
21:51:02:449DefaultSTACK'???|PingHUDItem' cannot be loaded.
21:51:02:542DefaultSTACK[Localization] Unknown key '%ContentNotInitialized
'
at InternalLocalize in :line 0
at LocalizeIfNecessary in :line 0
at CreateNewProcessedText in :line 0
at Load in :line 0
at DoLoad in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:51:02:542DefaultSTACK'???|EnvironmentalNoteHUDPageShowable' cannot be loaded.
21:51:02:542DefaultSTACK'???|PillHUDItem' cannot be loaded.
21:51:02:559DefaultSTACK'???|ObjectiveHUDPanel' cannot be loaded.
21:51:02:608NetworkSTACK[CrossPlatform] Connected! result: Success
21:51:02:608NetworkSTACK[CrossPlatform] Product User Id Retreived | productUserId: 00022734406c454f919b2bff8cd97d94
21:51:02:608NetworkSTACK[CrossPlatform][Warning] EOS_RTCAudio_GetAudioInputDevicesCount is deprecated. Use EOS_RTCAudio_QueryInputDevicesInformation with EOS_RTCAudio_GetInputDevicesCount instead.
21:51:02:608NetworkSTACK[CrossPlatform][Warning] EOS_RTCAudio_GetAudioInputDeviceByIndex is deprecated. Use EOS_RTCAudio_QueryInputDevicesInformation with EOS_RTCAudio_CopyInputDeviceInformationByIndex instead.
21:51:02:608DefaultSTACK[VoiceChat] Input device : Mikrofon (Blue Snowball ) : ({f2aba3f4-bcd2-45dd-9041-a0b3f673abcd})
21:51:02:608NetworkSTACK[CrossPlatform][Warning] EOS_RTCAudio_GetAudioOutputDevicesCount is deprecated. Use EOS_RTCAudio_QueryOutputDevicesInformation with EOS_RTCAudio_GetOutputDevicesCount instead.
21:51:02:608NetworkSTACK[CrossPlatform][Warning] EOS_RTCAudio_GetAudioOutputDeviceByIndex is deprecated. Use EOS_RTCAudio_QueryOutputDevicesInformation with EOS_RTCAudio_CopyOutputDeviceInformationByIndex instead.
21:51:02:608DefaultSTACK[VoiceChat] Output device : Högtalare (High Definition Audio Device) : ({0.0.0.00000000}.{bb868f08-6502-4f6d-b88b-57fb9a0d17a5})
21:51:02:608NetworkSTACK[Statistics] steamworks failed to set stat STAT_BLOB_BOSS_KILLED
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:02:608NetworkSTACK[Statistics] steamworks failed to set stat STAT_BLUR_BOSS_KILLED
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:02:608NetworkSTACK[Statistics] steamworks failed to set stat STAT_BOT_BOSS_KILLED
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:02:608NetworkSTACK[Statistics] steamworks failed to set stat STAT_BUG_BOSS_KILLED
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:02:608NetworkSTACK[Statistics] steamworks failed to set stat STAT_DOOR_OPENED
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:02:608NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_DISTRICTS_COMPLETED1
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:02:608NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_DISTRICTS_COMPLETED2
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:02:608NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_DISTRICTS_COMPLETED3
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:02:608NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_NUMBER
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:02:608NetworkSTACK[Statistics] steamworks failed to set stat STAT_GAME_SCORE
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:02:608NetworkSTACK[Statistics] steamworks failed to set stat STAT_GAME_TIME
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:02:608NetworkSTACK[Statistics] steamworks failed to set stat STAT_HERO_UNLOCKED
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:02:608NetworkSTACK[Statistics] steamworks failed to set stat STAT_MONSTER_KILLED_ANY
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:02:608NetworkSTACK[Statistics] steamworks failed to set stat STAT_MUSICIAN
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:02:608NetworkSTACK[Statistics] steamworks failed to set stat STAT_QUEST_COMPLETED
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:02:608NetworkSTACK[Statistics] steamworks failed to set stat STAT_STATION_STORY_UNLOCKED
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:02:608NetworkSTACK[Statistics] steamworks failed to set stat STAT_STORED_RESOURCE100
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:02:608NetworkSTACK[Statistics] steamworks failed to set stat STAT_TURRET_BUILT_ONCE
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:02:608NetworkSTACK[Statistics] steamworks failed to set stat STAT_VISITED_DISTRICT_ONCE
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:02:608NetworkSTACK[Statistics] steamworks failed to set stat TEST_STAT_1
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:02:608NetworkSTACK[Statistics] steamworks failed to set stat TEST_STAT_2
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:02:608DefaultSTACK'???|ScoreItem' cannot be loaded.
21:51:02:608DefaultSTACK'???|ScoreItem' cannot be loaded.
21:51:02:608DefaultSTACK'???|RecapTimerItem' cannot be loaded.
21:51:02:608DefaultSTACK'???|RecapQuestStepItem' cannot be loaded.
21:51:02:608DefaultSTACK'???|RecapCollectibleItem' cannot be loaded.
21:51:03:138DefaultSTACK[VoiceChat] RefreshAudioSettings
21:51:03:138NetworkSTACKGetInputDevices Count : 4
21:51:03:138NetworkSTACKDevice #0 : name : Mikrofon (Blue Snowball ), deviceID : {f2aba3f4-bcd2-45dd-9041-a0b3f673abcd}, isDefault : True
21:51:03:138NetworkSTACKDevice #1 : name : Mikrofon (Steam Streaming Microphone), deviceID : {be7ea5a7-1d9f-499a-96f1-48c8accc2278}, isDefault : False
21:51:03:138NetworkSTACKDevice #2 : name : Headset Microphone (Oculus Virtual Audio Device), deviceID : {cd068584-27d9-4518-978e-a53a44af9021}, isDefault : False
21:51:03:138NetworkSTACKDevice #3 : name : Mikrofon (Rift Audio), deviceID : {cfcaaf2e-3a9a-4d72-bc61-635344843b0b}, isDefault : False
21:51:03:138NetworkSTACKGetOutputDevices Count : 5
21:51:03:138NetworkSTACKDevice #0 : name : Högtalare (Steam Streaming Microphone), deviceID : {0.0.0.00000000}.{944c29dc-275c-4b5a-b095-a208e7f779db}, isDefault : False
21:51:03:138NetworkSTACKDevice #1 : name : Hörlurar (Oculus Virtual Audio Device), deviceID : {0.0.0.00000000}.{99e05e93-9a31-4cd6-b5a9-a49941272857}, isDefault : False
21:51:03:138NetworkSTACKDevice #2 : name : Hörlurar (Rift Audio), deviceID : {0.0.0.00000000}.{ab8d0ef2-7cf6-42a6-9510-6d3446c76661}, isDefault : False
21:51:03:138NetworkSTACKDevice #3 : name : Högtalare (High Definition Audio Device), deviceID : {0.0.0.00000000}.{bb868f08-6502-4f6d-b88b-57fb9a0d17a5}, isDefault : True
21:51:03:138NetworkSTACKDevice #4 : name : Högtalare (Steam Streaming Speakers), deviceID : {0.0.0.00000000}.{c965e7ae-5551-4af3-8ad0-6181ee157d33}, isDefault : False
21:51:03:138DefaultSTACK[VoiceChat] SetOutput device : Högtalare (High Definition Audio Device) : ({0.0.0.00000000}.{bb868f08-6502-4f6d-b88b-57fb9a0d17a5})
21:51:03:138NetworkSTACK[StorageService] ReadFileAsync: G2GSecret-RETAIL
21:51:03:138NetworkSTACK[Overlay] OnDisplaySettingsUpdated IsVisible: False, IsExclusiveInput: False
21:51:03:138DefaultSTACK[Storage] Cache successfully deleted
21:51:03:138NetworkSTACK[CrossPlatform][Warning] FConnectClient::ResolveProductUserIdMappingPrivate - GetProductUserExternalAccountIdPrivate Failed
21:51:03:138ApplicationSTACKUIManager: Initialization done!
21:51:03:138ApplicationSTACKUIManager: register method UISpecificUpdate
21:51:03:138ApplicationSTACKUIManager: register method ProcessBlackposts
21:51:03:138ApplicationSTACKUIOverlayTabsManager: Start initialization...
21:51:03:138DefaultSTACK'???|StationMapQuestComponent' cannot be loaded.
21:51:03:138DefaultSTACK'???|StationMapCollectibleComponent' cannot be loaded.
21:51:03:138DefaultSTACK'???|DLCItemShowable' cannot be loaded.
21:51:03:694NetworkSTACKGetInputDevices Count : 4
21:51:03:694NetworkSTACKDevice #0 : name : Mikrofon (Blue Snowball ), deviceID : {f2aba3f4-bcd2-45dd-9041-a0b3f673abcd}, isDefault : True
21:51:03:694NetworkSTACKDevice #1 : name : Mikrofon (Steam Streaming Microphone), deviceID : {be7ea5a7-1d9f-499a-96f1-48c8accc2278}, isDefault : False
21:51:03:694NetworkSTACKDevice #2 : name : Headset Microphone (Oculus Virtual Audio Device), deviceID : {cd068584-27d9-4518-978e-a53a44af9021}, isDefault : False
21:51:03:694NetworkSTACKDevice #3 : name : Mikrofon (Rift Audio), deviceID : {cfcaaf2e-3a9a-4d72-bc61-635344843b0b}, isDefault : False
21:51:03:694NetworkSTACKGetOutputDevices Count : 5
21:51:03:694NetworkSTACKDevice #0 : name : Högtalare (Steam Streaming Microphone), deviceID : {0.0.0.00000000}.{944c29dc-275c-4b5a-b095-a208e7f779db}, isDefault : False
21:51:03:694NetworkSTACKDevice #1 : name : Hörlurar (Oculus Virtual Audio Device), deviceID : {0.0.0.00000000}.{99e05e93-9a31-4cd6-b5a9-a49941272857}, isDefault : False
21:51:03:694NetworkSTACKDevice #2 : name : Hörlurar (Rift Audio), deviceID : {0.0.0.00000000}.{ab8d0ef2-7cf6-42a6-9510-6d3446c76661}, isDefault : False
21:51:03:694NetworkSTACKDevice #3 : name : Högtalare (High Definition Audio Device), deviceID : {0.0.0.00000000}.{bb868f08-6502-4f6d-b88b-57fb9a0d17a5}, isDefault : True
21:51:03:694NetworkSTACKDevice #4 : name : Högtalare (Steam Streaming Speakers), deviceID : {0.0.0.00000000}.{c965e7ae-5551-4af3-8ad0-6181ee157d33}, isDefault : False
21:51:03:698NetworkSTACK[Statistics] CopyStatName returned stat STAT_BLOB_BOSS_KILLED with value : 0
21:51:03:698NetworkSTACK[Statistics] steamworks failed to set stat STAT_BLOB_BOSS_KILLED
at SetStatistic in :line 0
at OnStatsQueried in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:698NetworkSTACK[Statistics] CopyStatName returned stat STAT_BLUR_BOSS_KILLED with value : 0
21:51:03:698NetworkSTACK[Statistics] steamworks failed to set stat STAT_BLUR_BOSS_KILLED
at SetStatistic in :line 0
at OnStatsQueried in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:698NetworkSTACK[Statistics] CopyStatName returned stat STAT_BOT_BOSS_KILLED with value : 0
21:51:03:698NetworkSTACK[Statistics] steamworks failed to set stat STAT_BOT_BOSS_KILLED
at SetStatistic in :line 0
at OnStatsQueried in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:698NetworkSTACK[Statistics] CopyStatName returned stat STAT_BUG_BOSS_KILLED with value : 0
21:51:03:698NetworkSTACK[Statistics] steamworks failed to set stat STAT_BUG_BOSS_KILLED
at SetStatistic in :line 0
at OnStatsQueried in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:698NetworkSTACK[Statistics] CopyStatName returned stat STAT_DOOR_OPENED with value : 77
21:51:03:698NetworkSTACK[Statistics] steamworks failed to set stat STAT_DOOR_OPENED
at SetStatistic in :line 0
at OnStatsQueried in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:698NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED1 with value : 1
21:51:03:698NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_DISTRICTS_COMPLETED1
at SetStatistic in :line 0
at OnStatsQueried in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:698NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED2 with value : 0
21:51:03:698NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_DISTRICTS_COMPLETED2
at SetStatistic in :line 0
at OnStatsQueried in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:698NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED3 with value : 0
21:51:03:698NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_DISTRICTS_COMPLETED3
at SetStatistic in :line 0
at OnStatsQueried in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:698NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_NUMBER with value : 2
21:51:03:698NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_NUMBER
at SetStatistic in :line 0
at OnStatsQueried in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:698NetworkSTACK[Statistics] CopyStatName returned stat STAT_GAME_SCORE with value : 0
21:51:03:698NetworkSTACK[Statistics] steamworks failed to set stat STAT_GAME_SCORE
at SetStatistic in :line 0
at OnStatsQueried in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:698NetworkSTACK[Statistics] CopyStatName returned stat STAT_GAME_TIME with value : 0
21:51:03:698NetworkSTACK[Statistics] steamworks failed to set stat STAT_GAME_TIME
at SetStatistic in :line 0
at OnStatsQueried in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:698NetworkSTACK[Statistics] CopyStatName returned stat STAT_HERO_UNLOCKED with value : 1
21:51:03:698NetworkSTACK[Statistics] steamworks failed to set stat STAT_HERO_UNLOCKED
at SetStatistic in :line 0
at OnStatsQueried in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:698NetworkSTACK[Statistics] CopyStatName returned stat STAT_MONSTER_KILLED_ANY with value : 2606
21:51:03:698NetworkSTACK[Statistics] steamworks failed to set stat STAT_MONSTER_KILLED_ANY
at SetStatistic in :line 0
at OnStatsQueried in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:698NetworkSTACK[Statistics] CopyStatName returned stat STAT_MUSICIAN with value : 1
21:51:03:698NetworkSTACK[Statistics] steamworks failed to set stat STAT_MUSICIAN
at SetStatistic in :line 0
at OnStatsQueried in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:698NetworkSTACK[Statistics] CopyStatName returned stat STAT_QUEST_COMPLETED with value : 0
21:51:03:698NetworkSTACK[Statistics] steamworks failed to set stat STAT_QUEST_COMPLETED
at SetStatistic in :line 0
at OnStatsQueried in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:698NetworkSTACK[Statistics] CopyStatName returned stat STAT_STATION_STORY_UNLOCKED with value : 0
21:51:03:698NetworkSTACK[Statistics] steamworks failed to set stat STAT_STATION_STORY_UNLOCKED
at SetStatistic in :line 0
at OnStatsQueried in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:698NetworkSTACK[Statistics] CopyStatName returned stat STAT_STORED_RESOURCE100 with value : 1
21:51:03:698NetworkSTACK[Statistics] steamworks failed to set stat STAT_STORED_RESOURCE100
at SetStatistic in :line 0
at OnStatsQueried in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:698NetworkSTACK[Statistics] CopyStatName returned stat STAT_TURRET_BUILT_ONCE with value : 6
21:51:03:698NetworkSTACK[Statistics] steamworks failed to set stat STAT_TURRET_BUILT_ONCE
at SetStatistic in :line 0
at OnStatsQueried in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:698NetworkSTACK[Statistics] CopyStatName returned stat STAT_VISITED_DISTRICT_ONCE with value : 1
21:51:03:698NetworkSTACK[Statistics] steamworks failed to set stat STAT_VISITED_DISTRICT_ONCE
at SetStatistic in :line 0
at OnStatsQueried in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:698NetworkSTACK[Statistics] CopyStatName returned stat test_stat_1 with value : 0
21:51:03:698NetworkSTACK[Statistics] steamworks failed to set stat TEST_STAT_1
at SetStatistic in :line 0
at OnStatsQueried in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:698NetworkSTACK[Statistics] CopyStatName returned stat test_stat_2 with value : 0
21:51:03:698NetworkSTACK[Statistics] steamworks failed to set stat TEST_STAT_2
at SetStatistic in :line 0
at OnStatsQueried in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:828NetworkSTACK[TitleStorage] file : { "AppScope": 3, "AppScopeAsString": "OpenDev", "ForceDeviceIdLogin": false, "EnableMultiplayer": true, "EnableSolo": true, "EnableRemoteStorage": false, "NumberMaxOfPlayer": 3, "EnableSave": true, "RollingMessages": [ "Welcome to the Endless Dungeon™ Closed Beta!" ], "EnableCrossplayWithConsoles": false}
21:51:03:828DefaultSTACKCould not find ApplicationConfiguration field with name AppScopeAsString, json : { "AppScope": 3, "AppScopeAsString": "OpenDev", "ForceDeviceIdLogin": false, "EnableMultiplayer": true, "EnableSolo": true, "EnableRemoteStorage": false, "NumberMaxOfPlayer": 3, "EnableSave": true, "RollingMessages": [ "Welcome to the Endless Dungeon™ Closed Beta!" ], "EnableCrossplayWithConsoles": false}
at ApplyOverrides in :line 0
at b__0 in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:828DefaultSTACKCould not find ApplicationConfiguration field with name ForceDeviceIdLogin, json : { "AppScope": 3, "AppScopeAsString": "OpenDev", "ForceDeviceIdLogin": false, "EnableMultiplayer": true, "EnableSolo": true, "EnableRemoteStorage": false, "NumberMaxOfPlayer": 3, "EnableSave": true, "RollingMessages": [ "Welcome to the Endless Dungeon™ Closed Beta!" ], "EnableCrossplayWithConsoles": false}
at ApplyOverrides in :line 0
at b__0 in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:51:03:828DefaultSTACKReload project configuration
21:51:04:035DefaultSTACK[EOS] ReadFile Requested with option userid : 00022734406c454f919b2bff8cd97d94, filename : PlayerData/Steam-0x0110000104b59055-01.ctr
21:51:04:035DefaultSTACK[EOS] Finished ReadFile with option userid : 00022734406c454f919b2bff8cd97d94, filename : PlayerData/Steam-0x0110000104b59055-01.ctr
21:51:04:035NetworkSTACK[Storage] Registered storage container : Steam-0x0110000104b59055-01 at path PlayerData
21:51:04:303ApplicationSTACKUIOverlayTabsManager: Initialization done!
21:51:04:303ApplicationSTACKGame.PrismManager: Start initialization...
21:51:04:303DefaultSTACK[Analytics] Starting Analytics Public Session with user_id 76561198039273557 ; gamecode 2064800 ; platformID 1 ; application_version 0.20.9616+3e970f0942 ; sessionId c66aa5a244434d5f8b25aa23c2e662ce : appScope OpenDev
21:51:04:303ApplicationSTACKGame.PrismManager: Initialization done!
21:51:04:303ApplicationSTACKPrismManager: register method ProcessBlackposts
21:51:04:303ApplicationSTACKPrismManager: register method UpdateHeroAnalyticStatsComponents
21:51:04:303ApplicationSTACKPrismManager: register method UpdateEvents
21:51:04:303ApplicationSTACKRGBController.RGBControllerManager: Start initialization...
21:51:04:303ApplicationSTACKRGBController.RGBControllerManager: Initialization done!
21:51:04:303ApplicationSTACKRGBControllerManager: register method ProcessBlackposts
21:51:04:303ApplicationSTACKMouseCursorManager: Start initialization...
21:51:04:303ApplicationSTACKMouseCursorManager: Initialization done!
21:51:04:303ApplicationSTACKMouseCursorManager: register method UpdateCursor
21:51:04:303ApplicationSTACKGame.GameManager: Start initialization...
21:51:04:303ApplicationSTACKGame.GameManager: Initialization done!
21:51:04:303ApplicationSTACKGameManager: register method UpdateInternal
21:51:04:303ApplicationSTACKUINotificationManager: Start initialization...
21:51:04:303ApplicationSTACKUINotificationManager: Initialization done!
21:51:04:303ApplicationSTACKUINotificationManager: register method ProcessBlackposts
21:51:04:303ApplicationSTACKUINotificationManager: register method UpdateNotifications
21:51:04:303ApplicationSTACKGame.TimeReplicationManager: Start initialization...
21:51:04:303ApplicationSTACKGame.TimeReplicationManager: Initialization done!
21:51:04:303ApplicationSTACKChromaController.ChromaControllerManager: Start initialization...
21:51:04:303DefaultSTACKRazer Chroma: Chroma DLL is not found! RZRESULT_DLL_NOT_FOUND
21:51:04:303ApplicationSTACKChromaController.ChromaControllerManager: Initialization done!
21:51:04:303ApplicationSTACKChromaControllerManager: register method ProcessBlackposts
21:51:04:303ApplicationSTACKPlatformInviteManager: Start initialization...
21:51:04:303ApplicationSTACKPlatformInviteManager: Initialization done!
21:51:04:303ApplicationSTACKPlatformInviteManager: register method ProcessPlatformInvites
21:51:04:303ApplicationSTACKUIWindowsCursorVisibilityManager: Start initialization...
21:51:04:303ApplicationSTACKUIWindowsCursorVisibilityManager: Initialization done!
21:51:04:303ApplicationSTACKGame.DebugArtifactGeneratorSystem: Start initialization...
21:51:04:303ApplicationSTACKGame.DebugArtifactGeneratorSystem: Initialization done!
21:51:04:303ApplicationSTACKFramework.Jobs.JobManager: Start initialization...
21:51:04:303ApplicationSTACKFramework.Jobs.JobManager: Initialization done!
21:51:04:303ApplicationSTACKJobManager: register method CompleteJobsBeforeEntityActions
21:51:04:303ApplicationSTACKJobManager: register method CompletePreviousFrameJobs
21:51:04:303ApplicationSTACKGame.CameraManager: Start initialization...
21:51:04:303ApplicationSTACKGame.CameraManager: Initialization done!
21:51:04:303ApplicationSTACKCameraManager: register method UpdateCameraShaker
21:51:04:303ApplicationSTACKCameraManager: register method ProcessBlackpostForCameraShake
21:51:04:303ApplicationSTACKCameraManager: register method UpdateVirtualModes
21:51:04:303ApplicationSTACKCameraManager: register method ComputeCameraPosition
21:51:04:303ApplicationSTACKCameraManager: register method ProcessPauseBlackpost
21:51:04:303ApplicationSTACKCameraManager: register method ProcessSettingBlackposts
21:51:05:082NetworkSTACK[CrossPlatform][Warning] Payload is incomplete. Response still processing. 000002B3C8669BE0
21:51:05:082NetworkSTACK[StorageService] Read file 'G2GSecret-RETAIL' succeed
21:51:09:404PlayerProfileSTACK[PlayerProfile][#0] Using the local player profile because it were asked to (useRemote: False).
21:51:09:404DefaultSTACKPlayer already registered !
21:51:09:404DefaultSTACKCurrent user info received ! : {"id":"AI-generated Furry UwU#2908","photon_id":"","puid":"00022734406c454f919b2bff8cd97d94","rich_presence":"%RichPresenceGame","status":"Connected"}
21:51:09:404DefaultSTACKCurrent user info received ! : {"id":"AI-generated Furry UwU#2908","photon_id":"","puid":"00022734406c454f919b2bff8cd97d94","rich_presence":"","status":"Connected"}
21:51:09:404PlayerProfileSTACK[PlayerProfile] Storage container exists: 'Framework.Storage.StorageManager::Steam_0x0110000104b59055_01', reading...
21:51:09:410PlayerProfileSTACK[PlayerProfile][#1] Using the local player profile because it were asked to (useRemote: False).
21:51:09:415PlayerProfileSTACK[PlayerProfile][#2] Using the local player profile because it were asked to (useRemote: False).
21:51:09:421PlayerProfileSTACK[PlayerProfile][#3] Using the local player profile because it were asked to (useRemote: False).
21:51:09:603DefaultSTACK[TED-14649] AddActionMapController Video
21:51:09:692DefaultSTACKLoaded texture 'Default Small'.
21:51:12:011DefaultSTACK[TED-14649] RemoveActionMapController Video
21:51:12:312DefaultSTACKLoaded texture 'HQ_01'.
21:51:12:385DefaultSTACKLoaded texture 'Title'.
21:51:13:703DefaultSTACK[TED-14649] AddActionMapController Video
21:51:14:036DefaultSTACKUnload texture 'HQ_01'.
21:51:16:939NetworkSTACKParsing the command line arguments...
21:51:16:939NetworkSTACKM:\Program\Steam\steamapps\common\ENDLESS™ Dungeon Playtest\ENDLESS Dungeon.exe
21:51:16:939ApplicationSTACKRunning Flow State 'FlowState_OutGame'...
21:51:16:939DefaultSTACK[TED-14649] RemoveActionMapController Default_Inactive
21:51:16:939DefaultSTACK[TED-14649] AddActionMapController Default_OutGame
21:51:16:939DefaultSTACK[TED-14649] RemoveActionMapController Video
21:51:17:346DefaultSTACKLoaded texture 'HQ_00'.
21:51:17:346DefaultSTACKCurrent user info received ! : {"id":"AI-generated Furry UwU#2908","photon_id":"","puid":"00022734406c454f919b2bff8cd97d94","rich_presence":"%RichPresenceMenu","status":"Connected"}
21:51:17:408DefaultSTACKLoaded texture 'Svg'.
21:51:17:436DefaultSTACKLoaded texture 'Inputs'.
21:51:27:524DefaultSTACK[TED-14649] AddActionMapController ModalMenu
21:51:29:796UISTACKOnBoxCloseRequested
21:51:29:796DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
21:51:33:196DefaultSTACK[TED-14649] AddActionMapController ModalMenu
21:51:36:852UISTACKOnBoxCloseRequested
21:51:36:852DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
21:51:58:193DefaultSTACKUnload texture 'Default Small'.
21:52:10:450NetworkSTACK[Steamworks] Found 59 friends
21:52:10:504DefaultSTACK[TED-14649] AddActionMapController ModalMenu
21:52:10:504NetworkSTACK[Steamworks] Found 59 friends
21:52:10:560NetworkSTACK[Steamworks] Found 59 friends
21:52:10:612NetworkSTACK[Steamworks] Found 59 friends
21:52:10:612DefaultSTACKLoaded texture 'Mask__RGB_00'.
21:52:10:612DefaultSTACKLoaded texture 'Default Small'.
21:52:10:661NetworkSTACK[Steamworks] Found 59 friends
21:52:10:710NetworkSTACK[Steamworks] Found 59 friends
21:52:10:759NetworkSTACK[Steamworks] Found 59 friends
21:52:10:806NetworkSTACK[Steamworks] Found 59 friends
21:52:10:851NetworkSTACK[Steamworks] Found 59 friends
21:52:10:896NetworkSTACK[Steamworks] Found 59 friends
21:52:10:943NetworkSTACK[Steamworks] Found 59 friends
21:52:10:991NetworkSTACK[Steamworks] Found 59 friends
21:52:11:038NetworkSTACK[Steamworks] Found 59 friends
21:52:11:086NetworkSTACK[Steamworks] Found 59 friends
21:52:11:133NetworkSTACK[Steamworks] Found 59 friends
21:52:11:180NetworkSTACK[Steamworks] Found 59 friends
21:52:11:224NetworkSTACK[Steamworks] Found 59 friends
21:52:11:271NetworkSTACK[Steamworks] Found 59 friends
21:52:11:317NetworkSTACK[Steamworks] Found 59 friends
21:52:11:362NetworkSTACK[Steamworks] Found 59 friends
21:52:11:408NetworkSTACK[Steamworks] Found 59 friends
21:52:11:454NetworkSTACK[Steamworks] Found 59 friends
21:52:11:500NetworkSTACK[Steamworks] Found 59 friends
21:52:11:545NetworkSTACK[Steamworks] Found 59 friends
21:52:11:591NetworkSTACK[Steamworks] Found 59 friends
21:52:11:638NetworkSTACK[Steamworks] Found 59 friends
21:52:11:684NetworkSTACK[Steamworks] Found 59 friends
21:52:11:730NetworkSTACK[Steamworks] Found 59 friends
21:52:11:774DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
21:52:24:450DefaultSTACKThe blackpost Framework.GameInvitationReceivedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:52:25:040NetworkSTACK[MultiplayerInviteContext] OnLobbyJoined with m_ulSteamIDLobby = 109775245193756994
21:52:25:040NetworkSTACK[MultiplayerInviteContext] Joined through overlay to photon lobby 'a3e7183b-8d5e-43cb-b19f-d78dc6a2e879', on region EU.
21:52:25:040NetworkSTACK[Photon] StartClient
21:52:25:040DefaultSTACKUsing Photon authentication credentials for application scope: OpenDev, application id: 2064800, photon application id: c30c...
21:52:25:040NetworkSTACKWait for the bolt client to start
21:52:25:045NetworkSTACKWait for the bolt client to start
21:52:25:075NetworkSTACK[Bolt] Bolt start begin!
21:52:25:075NetworkSTACKWait for the bolt client to start
21:52:25:079NetworkSTACKWait for the bolt client to start
21:52:25:083NetworkSTACKWait for the bolt client to start
21:52:25:089NetworkSTACKWait for the bolt client to start
21:52:25:094NetworkSTACKWait for the bolt client to start
21:52:25:100NetworkSTACKWait for the bolt client to start
21:52:25:106NetworkSTACKWait for the bolt client to start
21:52:25:112NetworkSTACKWait for the bolt client to start
21:52:25:118NetworkSTACKWait for the bolt client to start
21:52:25:124NetworkSTACKWait for the bolt client to start
21:52:25:129NetworkSTACKWait for the bolt client to start
21:52:25:135NetworkSTACKWait for the bolt client to start
21:52:25:140NetworkSTACKWait for the bolt client to start
21:52:25:146NetworkSTACKWait for the bolt client to start
21:52:25:152NetworkSTACKWait for the bolt client to start
21:52:25:157NetworkSTACKWait for the bolt client to start
21:52:25:163NetworkSTACKWait for the bolt client to start
21:52:25:169NetworkSTACKWait for the bolt client to start
21:52:25:175NetworkSTACKWait for the bolt client to start
21:52:25:180NetworkSTACKWait for the bolt client to start
21:52:25:186NetworkSTACKWait for the bolt client to start
21:52:25:191NetworkSTACKWait for the bolt client to start
21:52:25:197NetworkSTACKWait for the bolt client to start
21:52:25:203NetworkSTACKWait for the bolt client to start
21:52:25:209NetworkSTACKWait for the bolt client to start
21:52:25:215NetworkSTACKWait for the bolt client to start
21:52:25:220NetworkSTACKWait for the bolt client to start
21:52:25:226NetworkSTACKWait for the bolt client to start
21:52:25:231NetworkSTACKWait for the bolt client to start
21:52:25:237NetworkSTACKWait for the bolt client to start
21:52:25:243NetworkSTACKWait for the bolt client to start
21:52:25:249NetworkSTACKWait for the bolt client to start
21:52:25:255NetworkSTACKWait for the bolt client to start
21:52:25:260NetworkSTACKWait for the bolt client to start
21:52:25:267NetworkSTACKWait for the bolt client to start
21:52:25:272NetworkSTACKWait for the bolt client to start
21:52:25:278NetworkSTACKWait for the bolt client to start
21:52:25:283NetworkSTACKWait for the bolt client to start
21:52:25:288NetworkSTACKWait for the bolt client to start
21:52:25:294NetworkSTACKWait for the bolt client to start
21:52:25:300NetworkSTACKWait for the bolt client to start
21:52:25:306NetworkSTACKWait for the bolt client to start
21:52:25:311NetworkSTACKWait for the bolt client to start
21:52:25:317NetworkSTACKWait for the bolt client to start
21:52:25:324NetworkSTACKWait for the bolt client to start
21:52:25:328NetworkSTACKWait for the bolt client to start
21:52:25:334NetworkSTACKWait for the bolt client to start
21:52:25:340NetworkSTACKWait for the bolt client to start
21:52:25:346NetworkSTACKWait for the bolt client to start
21:52:25:351NetworkSTACKWait for the bolt client to start
21:52:25:357NetworkSTACKWait for the bolt client to start
21:52:25:363NetworkSTACKWait for the bolt client to start
21:52:25:367NetworkSTACKWait for the bolt client to start
21:52:25:374NetworkSTACKWait for the bolt client to start
21:52:25:379NetworkSTACKWait for the bolt client to start
21:52:25:384NetworkSTACKWait for the bolt client to start
21:52:25:390NetworkSTACKWait for the bolt client to start
21:52:25:396NetworkSTACKWait for the bolt client to start
21:52:25:401NetworkSTACKWait for the bolt client to start
21:52:25:407NetworkSTACKWait for the bolt client to start
21:52:25:413NetworkSTACKWait for the bolt client to start
21:52:25:418NetworkSTACKWait for the bolt client to start
21:52:25:425NetworkSTACKWait for the bolt client to start
21:52:25:430NetworkSTACKWait for the bolt client to start
21:52:25:435NetworkSTACKWait for the bolt client to start
21:52:25:441NetworkSTACKWait for the bolt client to start
21:52:25:447NetworkSTACKWait for the bolt client to start
21:52:25:452NetworkSTACKWait for the bolt client to start
21:52:25:458NetworkSTACKWait for the bolt client to start
21:52:25:464NetworkSTACKWait for the bolt client to start
21:52:25:470NetworkSTACKWait for the bolt client to start
21:52:25:476NetworkSTACKWait for the bolt client to start
21:52:25:481NetworkSTACKWait for the bolt client to start
21:52:25:486NetworkSTACKWait for the bolt client to start
21:52:25:492NetworkSTACKWait for the bolt client to start
21:52:25:498NetworkSTACKWait for the bolt client to start
21:52:25:504NetworkSTACKWait for the bolt client to start
21:52:25:510NetworkSTACKWait for the bolt client to start
21:52:25:515NetworkSTACKWait for the bolt client to start
21:52:25:520NetworkSTACKWait for the bolt client to start
21:52:25:527NetworkSTACKWait for the bolt client to start
21:52:25:532NetworkSTACKWait for the bolt client to start
21:52:25:537NetworkSTACKWait for the bolt client to start
21:52:25:543NetworkSTACKWait for the bolt client to start
21:52:25:549NetworkSTACKWait for the bolt client to start
21:52:25:554NetworkSTACKWait for the bolt client to start
21:52:25:561NetworkSTACKWait for the bolt client to start
21:52:25:566NetworkSTACKWait for the bolt client to start
21:52:25:572NetworkSTACKWait for the bolt client to start
21:52:25:578NetworkSTACKWait for the bolt client to start
21:52:25:583NetworkSTACKWait for the bolt client to start
21:52:25:589NetworkSTACKWait for the bolt client to start
21:52:25:595NetworkSTACKWait for the bolt client to start
21:52:25:600NetworkSTACKWait for the bolt client to start
21:52:25:605NetworkSTACKWait for the bolt client to start
21:52:25:611NetworkSTACKWait for the bolt client to start
21:52:25:617NetworkSTACKWait for the bolt client to start
21:52:25:622NetworkSTACKWait for the bolt client to start
21:52:25:629NetworkSTACKWait for the bolt client to start
21:52:25:633NetworkSTACKWait for the bolt client to start
21:52:25:639NetworkSTACKWait for the bolt client to start
21:52:25:645NetworkSTACKWait for the bolt client to start
21:52:25:651NetworkSTACKWait for the bolt client to start
21:52:25:656NetworkSTACKWait for the bolt client to start
21:52:25:662NetworkSTACKWait for the bolt client to start
21:52:25:667NetworkSTACKWait for the bolt client to start
21:52:25:667NetworkSTACK[Bolt] Bolt start done!
21:52:25:690ApplicationSTACKRunning Flow State 'FlowState_JoinSession'...
21:52:25:690DefaultSTACK[TED-14649] RemoveActionMapController Default_OutGame
21:52:25:690DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
21:52:25:690GameplaySTACKStarting client session.
21:52:25:695GameplaySTACKRunning client session state 'Game.ClientSessionState_Bootstrapper'...
21:52:25:695GameplaySTACKClient session started.
21:52:25:695GameplaySTACKRunning client session state 'Game.ClientSessionState_WaitToJoinSession'...
21:52:25:701GameplaySTACKRunning client session state 'Game.ClientSessionState_JoiningSession'...
21:52:25:737DefaultSTACKLoaded texture 'CrystalHUD'.
21:52:26:024NetworkSTACK[Photon] ConnectAttempt on endpoint [EndPoint IPv4 192.168.1.8:63360]
21:52:26:523NetworkSTACK[Photon] ConnectAttempt on endpoint [EndPoint IPv4 192.168.1.8:63360]
21:52:26:574NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:27:027NetworkSTACK[Photon] ConnectAttempt on endpoint [EndPoint IPv4 192.168.1.8:63360]
21:52:27:526NetworkSTACK[Photon] ConnectAttempt on endpoint [EndPoint IPv4 192.168.1.8:63360]
21:52:27:577NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:28:025NetworkSTACK[Photon] ConnectAttempt on endpoint [EndPoint IPv4 192.168.1.8:63360]
21:52:28:075NetworkSTACK[Photon] ConnectAttempt on endpoint [EndPoint IPv4 85.195.48.145:63360]
21:52:28:075NetworkSTACK[MultiplayerInviteContext] Attach crossplatform context
21:52:28:075NetworkSTACKJoining Session with custom data 5008e0fb81064512b926a576cf822f8f
21:52:28:127GameplaySTACKRunning client session state 'Game.ClientSessionState_ExchangeProgressionData'...
21:52:28:222NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:63360]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 0...
21:52:28:225DefaultSTACK[PlayerProfile] Sparing one save request because an existing one was already queued.
21:52:28:327NetworkSTACKChangeMultiplayerInviteContextVisibility to True
21:52:28:327NetworkSTACK[MultiplayerInviteContext] Set Steam connection string id: 109775245193756994
21:52:28:327NetworkSTACK[MultiplayerInviteContext] Set Steam connection string id: 109775245193756994
21:52:28:378NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails called
21:52:28:378NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails - lobbyMemberCount: 0
at InitFromLobbyDetails in :line 0
at OnJoinByLobbyIdSearchCompleted in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:52:28:378NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails succeeded
21:52:28:378NetworkSTACK[LobbyService] JoinLobbyInternal called. Lobbby id 5008e0fb81064512b926a576cf822f8f
21:52:28:378NetworkSTACK[CrossPlatform][Warning] Lobby will be joined, but user lacks permission to advertise presence.
21:52:28:576NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:28:576DefaultSTACKCurrent user info received ! : {"id":"AI-generated Furry UwU#2908","photon_id":"a3e7183b-8d5e-43cb-b19f-d78dc6a2e879/EU","puid":"00022734406c454f919b2bff8cd97d94","rich_presence":"%RichPresenceMenu","status":"Connected"}
21:52:28:627NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:63360]] on channel [UdpChannelName PlayerProgressionDistant:1]: 10128 bytes
21:52:28:723GameplaySTACKRunning client session state 'Game.ClientSessionState_CreatingGame'...
21:52:28:723ApplicationSTACKRunning Flow State 'FlowState_LoadGame'...
21:52:28:723DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
21:52:28:723DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
21:52:28:723DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:52:28:723DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:52:28:723AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Common preload.
21:52:28:723AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Gameplay preload.
21:52:28:723AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Turrets preload.
21:52:28:723AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Weapons preload.
21:52:28:723DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:52:28:723DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:52:29:487NetworkSTACK[LobbyService] Join lobby succeeded
21:52:29:487NetworkSTACK[LobbyService] GameLobby - InitFromLobbyHandle called. Lobby id 5008e0fb81064512b926a576cf822f8f
21:52:29:487NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails called
21:52:29:487NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails - lobbyMemberCount: 3
at InitFromLobbyDetails in :line 0
at InitFromLobbyHandle in :line 0
at OnLobbyJoinInternal in :line 0
at OnLobbyJoinCompleted in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:52:29:487NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails - memberId: 00022734406c454f919b2bff8cd97d94
at InitFromLobbyDetails in :line 0
at InitFromLobbyHandle in :line 0
at OnLobbyJoinInternal in :line 0
at OnLobbyJoinCompleted in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:52:29:487NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails - memberId: 0002ecd639c54e79a61ca7dbf1fa2384
at InitFromLobbyDetails in :line 0
at InitFromLobbyHandle in :line 0
at OnLobbyJoinInternal in :line 0
at OnLobbyJoinCompleted in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:52:29:487NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails - memberId: 00020c28d7b5407e86da2ed010bf4077
at InitFromLobbyDetails in :line 0
at InitFromLobbyHandle in :line 0
at OnLobbyJoinInternal in :line 0
at OnLobbyJoinCompleted in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:52:29:487NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails succeeded
21:52:29:487NetworkSTACK[CrossPlatform][Warning] EOS_RTCAudio_SetAudioInputSettings is deprecated. Use EOS_RTCAudio_SetInputDeviceSettings instead.
21:52:29:487NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...d94] RoomName=[conf+-2107225576]
21:52:29:487NetworkSTACK[Voice] Set output volume to 50
21:52:29:487NetworkSTACK[CrossPlatform][Warning] EOS_RTCAudio_SetAudioOutputSettings is deprecated. Use EOS_RTCAudio_SetOutputDeviceSettings instead.
21:52:29:487NetworkSTACK[VoiceService] Updating audio output status to: Disabled
21:52:29:487AssetDatabaseSTACKAssetBundle Ted.Data.FX.Common preload took 00:00:00.3441683
21:52:29:487AssetDatabaseSTACKPrewarm shaders in ted.data.fx.common.assetbundle took 00:00:00.2431158
21:52:29:761NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:29:827AssetDatabaseSTACKAssetBundle Ted.Data.FX.Gameplay preload took 00:00:00.0706016
21:52:29:827AssetDatabaseSTACKPrewarm shaders in ted.data.fx.gameplay.assetbundle took 00:00:00.3023697
21:52:30:174AssetDatabaseSTACKAssetBundle Ted.Data.FX.Turrets preload took 00:00:00.0447167
21:52:30:174AssetDatabaseSTACKPrewarm shaders in ted.data.fx.turrets.assetbundle took 00:00:00.1438314
21:52:30:373AssetDatabaseSTACKAssetBundle Ted.Data.FX.Weapons preload took 00:00:00.0553794
21:52:30:373AssetDatabaseSTACKPrewarm shaders in ted.data.fx.weapons.assetbundle took 00:00:00.2442829
21:52:30:373DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:52:30:373DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:52:30:373DefaultSTACKAssetProvider 'ted.data.sdf.assetbundle' has been mounted.
21:52:30:373DefaultSTACKAssetProvider 'ted.data.bakedmeshes.assetbundle' has been mounted.
21:52:30:373DefaultSTACKAssetProvider 'ted.data.fx.common.assetbundle' has been mounted.
21:52:30:373DefaultSTACKAssetProvider 'ted.data.fx.gameplay.assetbundle' has been mounted.
21:52:30:373DefaultSTACKAssetProvider 'ted.data.fx.turrets.assetbundle' has been mounted.
21:52:30:373DefaultSTACKAssetProvider 'ted.data.fx.weapons.assetbundle' has been mounted.
21:52:30:373DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:52:30:373DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:52:30:373ApplicationSTACKGame.DungeonPlayerProgressionManager is now registered
21:52:30:373ApplicationSTACKGame.NavMeshObstacleSystem is now registered
21:52:30:373ApplicationSTACKGame.MovementSmoothingSystem is now registered
21:52:30:373ApplicationSTACKGame.MonsterSpawnManager is now registered
21:52:30:373ApplicationSTACKGame.MonsterSentinelModeSystem is now registered
21:52:30:373ApplicationSTACKGame.MonsterPathProcessingSystem is now registered
21:52:30:373ApplicationSTACKGame.MonsterMotionIntentionSystem is now registered
21:52:30:373ApplicationSTACKGame.MissileTargetSystem is now registered
21:52:30:373ApplicationSTACKGame.MetaConditionalEntitiesManager is now registered
21:52:30:373ApplicationSTACKGame.MerchantSystem is now registered
21:52:30:373ApplicationSTACKGame.LootManagementSystem is now registered
21:52:30:373ApplicationSTACKGame.LevelEventManagementSystem is now registered
21:52:30:373ApplicationSTACKGame.KeyLockSystem is now registered
21:52:30:373ApplicationSTACKGame.InvincibilitySystem is now registered
21:52:30:373ApplicationSTACKGame.InventoryManager is now registered
21:52:30:373ApplicationSTACKGame.IntangibilitySystem is now registered
21:52:30:373ApplicationSTACKGame.InactiveEntitySystem is now registered
21:52:30:373ApplicationSTACKGame.HeroWeaponSystem is now registered
21:52:30:373ApplicationSTACKGame.HeroWeaponOptimizationSystem is now registered
21:52:30:373ApplicationSTACKGame.HeroSwitchSystem is now registered
21:52:30:373ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem is now registered
21:52:30:373ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem is now registered
21:52:30:373ApplicationSTACKGame.GameEntityManager is now registered
21:52:30:373ApplicationSTACKGame.PingSystem is now registered
21:52:30:373ApplicationSTACKUikiManager is now registered
21:52:30:373ApplicationSTACKGame.SaveSystem is now registered
21:52:30:373ApplicationSTACKGame.StaticSimulationReplicationManager is now registered
21:52:30:373ApplicationSTACKGame.SimulationManager is now registered
21:52:30:373ApplicationSTACKGame.LevelManager is now registered
21:52:30:373ApplicationSTACKGame.VisionSystem is now registered
21:52:30:373ApplicationSTACKGame.UnlockableManager is now registered
21:52:30:373ApplicationSTACKGame.TutorialSystem is now registered
21:52:30:373ApplicationSTACKGame.TurretUnlockManager is now registered
21:52:30:373ApplicationSTACKGame.HeroSquadSystem is now registered
21:52:30:373ApplicationSTACKGame.TurretChargeSystem is now registered
21:52:30:373ApplicationSTACKGame.TargetingSystem is now registered
21:52:30:373ApplicationSTACKGame.TalkSystem is now registered
21:52:30:373ApplicationSTACKGame.StoryModeSystem is now registered
21:52:30:373ApplicationSTACKGame.StationSystem is now registered
21:52:30:373ApplicationSTACKGame.StartingChestManager is now registered
21:52:30:373ApplicationSTACKGame.SpawnSystem is now registered
21:52:30:373ApplicationSTACKGame.ScoreManager is now registered
21:52:30:373ApplicationSTACKGame.RoomsManagementSystem is now registered
21:52:30:373ApplicationSTACKGame.RedDepictionManager is now registered
21:52:30:373ApplicationSTACKGame.TurretAimingIntentionSystem is now registered
21:52:30:373ApplicationSTACKPinManager is now registered
21:52:30:373ApplicationSTACKGame.HeroSprintSystem is now registered
21:52:30:373ApplicationSTACKGame.HeroSelectionSystem is now registered
21:52:30:373ApplicationSTACKGame.DamageTypeStatusSystem is now registered
21:52:30:373ApplicationSTACKGame.CrystalUpgradeManager is now registered
21:52:30:373ApplicationSTACKGame.CrystalPathProcessingSystem is now registered
21:52:30:373ApplicationSTACKGame.CrystalMovementSystem is now registered
21:52:30:373ApplicationSTACKGame.CrystalAimingIntentionSystem is now registered
21:52:30:373ApplicationSTACKGame.CocktailSystem is now registered
21:52:30:373ApplicationSTACKGame.CinematicSystem is now registered
21:52:30:373ApplicationSTACKGame.CharacterMovementSystem is now registered
21:52:30:373ApplicationSTACKGame.CharacterFacingSystem is now registered
21:52:30:373ApplicationSTACKGame.CharacterAnimationSystem is now registered
21:52:30:373ApplicationSTACKGame.BugQueenManagementSystem is now registered
21:52:30:373ApplicationSTACKGame.BossBehaviourManager is now registered
21:52:30:373ApplicationSTACKGame.BoltSynchronizationSystem is now registered
21:52:30:373ApplicationSTACKGame.AvoidanceSystem is now registered
21:52:30:373ApplicationSTACKGame.AudioMotionSystem is now registered
21:52:30:373ApplicationSTACKGame.AssetManager is now registered
21:52:30:373ApplicationSTACKGame.ArtifactResearchSystem is now registered
21:52:30:373ApplicationSTACKGame.AchievementTrackingManager is now registered
21:52:30:373ApplicationSTACKPathfinding.PathfindingManager is now registered
21:52:30:373ApplicationSTACKGame.DetectionSystem is now registered
21:52:30:373ApplicationSTACKGame.HeroSkillsManagementSystem is now registered
21:52:30:373ApplicationSTACKGame.DoorOpeningSystem is now registered
21:52:30:373ApplicationSTACKGame.GameProfilerManager is now registered
21:52:30:373ApplicationSTACKGame.HeroMovementIntentionFromAISystem is now registered
21:52:30:373ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem is now registered
21:52:30:373ApplicationSTACKGame.HeroLevelUpSystem is now registered
21:52:30:373ApplicationSTACKGame.HeroEntityOwnershipManagementSystem is now registered
21:52:30:373ApplicationSTACKGame.HeroDirectionalSelectorSystem is now registered
21:52:30:373ApplicationSTACKGame.HeroDeathSystem is now registered
21:52:30:373ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem is now registered
21:52:30:373ApplicationSTACKGame.HealthSystem is now registered
21:52:30:373ApplicationSTACKGame.GameStatsManager is now registered
21:52:30:373ApplicationSTACKGame.EffectSpreadSystem is now registered
21:52:30:373ApplicationSTACKUIPanelInteractorManager is now registered
21:52:30:373ApplicationSTACKGame.ExplosivePropManagementSystem is now registered
21:52:30:373ApplicationSTACKGame.ExoticTurretsManager is now registered
21:52:30:373ApplicationSTACKGame.ExoticSimulationPropertiesManager is now registered
21:52:30:373ApplicationSTACKGame.EnvironmentalNotesManager is now registered
21:52:30:373ApplicationSTACKGame.EntityFrontSyncSystem is now registered
21:52:30:373ApplicationSTACKGame.EntityEventBufferSystem is now registered
21:52:30:373ApplicationSTACKGame.EntityActionSystem is now registered
21:52:30:373ApplicationSTACKGame.EmoteSystem is now registered
21:52:30:373ApplicationSTACKGame.EffectSystem is now registered
21:52:30:373ApplicationSTACKGame.FlowEndSystem is now registered
21:52:30:373ApplicationSTACKGame.QuestManager is now registered
21:52:30:373ApplicationSTACKGame.TEDGame: Initialization...
21:52:30:373ApplicationSTACKGame.SimulationManager: Start initialization...
21:52:30:373ApplicationSTACKGame.SimulationManager: Initialization done!
21:52:30:373ApplicationSTACKSimulationManager: register method UpdateInternal
21:52:30:373ApplicationSTACKGame.RedDepictionManager: Start initialization...
21:52:30:373ApplicationSTACKRedDepictionSystem: register method ScheduleJobs
21:52:30:373ApplicationSTACKRedDepictionSystem: register method Update
21:52:30:373ApplicationSTACKGame.RedDepictionManager: Initialization done!
21:52:30:373ApplicationSTACKRedDepictionManager: register method ProcessHeroes
21:52:30:373ApplicationSTACKRedDepictionManager: register method ProcessBlackpostsDestruction
21:52:30:373ApplicationSTACKRedDepictionManager: register method ProcessBlackposts
21:52:30:373ApplicationSTACKGame.GameEntityManager: Start initialization...
21:52:30:373ApplicationSTACKGame.GameEntityManager: Initialization done!
21:52:30:373ApplicationSTACKGameEntityManager: register method ProcessEntitiesDestruction
21:52:30:373ApplicationSTACKGameEntityManager: register method ProcessEntitiesDeactivation
21:52:30:373ApplicationSTACKPathfinding.PathfindingManager: Start initialization...
21:52:30:373ApplicationSTACKPathfinding.PathfindingManager: Initialization done!
21:52:30:373ApplicationSTACKPathfindingManager: register method StartPendingPathRequests
21:52:30:373ApplicationSTACKGame.EnvironmentalNotesManager: Start initialization...
21:52:30:373ApplicationSTACKGame.EnvironmentalNotesManager: Initialization done!
21:52:30:373ApplicationSTACKGame.DetectionSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.DetectionSystem: Initialization done!
21:52:30:373ApplicationSTACKDetectionSystem: register method BeginFrame
21:52:30:373ApplicationSTACKDetectionSystem: register method FinalizeLineOfSightRequests
21:52:30:373ApplicationSTACKDetectionSystem: register method ProcessLineOfSightRequestsPart1
21:52:30:373ApplicationSTACKDetectionSystem: register method FinalizeDetection
21:52:30:373ApplicationSTACKDetectionSystem: register method DisposeElements
21:52:30:373ApplicationSTACKDetectionSystem: register method CleanupAndUpdateTransforms
21:52:30:373ApplicationSTACKDetectionSystem: register method ComputeLinesOfSightDetectionPart1
21:52:30:373ApplicationSTACKDetectionSystem: register method QueueRequestsReceivedFromNetwork
21:52:30:373ApplicationSTACKGame.SpawnSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.SpawnSystem: Initialization done!
21:52:30:373ApplicationSTACKSpawnSystem: register method ProcessSpawnRequests
21:52:30:373ApplicationSTACKSpawnSystem: register method DisposeEntitiesUnspawnedFromNetwork
21:52:30:373ApplicationSTACKSpawnSystem: register method RegisterEntitiesSpawnedFromNetwork
21:52:30:373ApplicationSTACKSpawnSystem: register method ProcessPlayerRegisterBlackposts
21:52:30:373ApplicationSTACKSpawnSystem: register method ProcessDestroyGameObjects
21:52:30:373ApplicationSTACKGame.BossBehaviourManager: Start initialization...
21:52:30:373ApplicationSTACKGame.BossBehaviourManager: Initialization done!
21:52:30:373ApplicationSTACKBossBehaviourManager: register method ProcessBlackposts
21:52:30:373ApplicationSTACKBossBehaviourManager: register method UpdateBossBehaviours
21:52:30:373ApplicationSTACKBossBehaviourManager: register method LateUpdateCrystalJump
21:52:30:373ApplicationSTACKGame.DungeonPlayerProgressionManager: Start initialization...
21:52:30:373ApplicationSTACKGame.DungeonPlayerProgressionManager: Initialization done!
21:52:30:373ApplicationSTACKDungeonPlayerProgressionManager: register method ServerUpdate
21:52:30:373ApplicationSTACKGame.TalkSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.TalkSystem: Initialization done!
21:52:30:373ApplicationSTACKTalkSystem: register method UpdateDelayedBarks
21:52:30:373ApplicationSTACKTalkSystem: register method ProcessBlackpostsForBarks
21:52:30:373ApplicationSTACKTalkSystem: register method UpdateHealthTracking
21:52:30:373ApplicationSTACKTalkSystem: register method ProcessBlackpostsForTalks
21:52:30:373ApplicationSTACKGame.LevelManager: Start initialization...
21:52:30:373ApplicationSTACKGame.LevelManager: Initialization done!
21:52:30:373ApplicationSTACKLevelManager: register method UpdateLevelLoading
21:52:30:373ApplicationSTACKLevelManager: register method UpdateLevelRenderer
21:52:30:373ApplicationSTACKGame.NavMeshObstacleSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.NavMeshObstacleSystem: Initialization done!
21:52:30:373ApplicationSTACKNavMeshObstacleSystem: register method UpdateSystem
21:52:30:373ApplicationSTACKNavMeshObstacleSystem: register method DisposeElements
21:52:30:373ApplicationSTACKGame.CrystalMovementSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.CrystalMovementSystem: Initialization done!
21:52:30:373ApplicationSTACKCrystalMovementSystem: register method UpdateMovementProgress
21:52:30:373ApplicationSTACKCrystalMovementSystem: register method UpdateMotionIntention
21:52:30:373ApplicationSTACKCrystalMovementSystem: register method UpdateCrystalBehaviour
21:52:30:373ApplicationSTACKGame.StationSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.StationSystem: Initialization done!
21:52:30:373ApplicationSTACKStationSystem: register method ProcessTransitionToNextStep
21:52:30:373ApplicationSTACKGame.InventoryManager: Start initialization...
21:52:30:373ApplicationSTACKGame.InventoryManager: Initialization done!
21:52:30:373ApplicationSTACKInventoryManager: register method UpdateResources
21:52:30:373ApplicationSTACKInventoryManager: register method UpdateValues
21:52:30:373ApplicationSTACKGame.LootManagementSystem: Start initialization...
21:52:30:373DefaultSTACKDropListEntry 9f43cba105526bf41b153689bd6da6f4 is not own by a droplist
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:52:30:373ApplicationSTACKGame.LootManagementSystem: Initialization done!
21:52:30:373ApplicationSTACKLootManagementSystem: register method UpdateLoots
21:52:30:373ApplicationSTACKGame.MonsterSpawnManager: Start initialization...
21:52:30:373ApplicationSTACKGame.MonsterSpawnManager: Initialization done!
21:52:30:373ApplicationSTACKMonsterSpawnManager: register method UpdateMonsterWaves
21:52:30:373ApplicationSTACKMonsterSpawnManager: register method UpdateMonsterCount
21:52:30:373ApplicationSTACKGame.RoomsManagementSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.RoomsManagementSystem: Initialization done!
21:52:30:373ApplicationSTACKRoomsManagementSystem: register method RemoveContentsPendingRemoval
21:52:30:373ApplicationSTACKRoomsManagementSystem: register method StartUpdatingRoomContents
21:52:30:373ApplicationSTACKRoomsManagementSystem: register method FinishUpdatingRoomContents
21:52:30:373ApplicationSTACKGame.LevelEventManagementSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.LevelEventManagementSystem: Initialization done!
21:52:30:373ApplicationSTACKLevelEventManagementSystem: register method UpdateEventSpawn
21:52:30:373ApplicationSTACKLevelEventManagementSystem: register method ProcessBlackposts
21:52:30:373ApplicationSTACKGame.UnlockableManager: Start initialization...
21:52:30:373ApplicationSTACKGame.UnlockableManager: Initialization done!
21:52:30:373ApplicationSTACKUnlockableManager: register method UpdateAutoCraft
21:52:30:373ApplicationSTACKUnlockableManager: register method ProcessBlackposts
21:52:30:373ApplicationSTACKGame.AssetManager: Start initialization...
21:52:30:373ApplicationSTACKGame.AssetManager: Initialization done!
21:52:30:373ApplicationSTACKGame.GameStatsManager: Start initialization...
21:52:30:373ApplicationSTACKGame.GameStatsManager: Initialization done!
21:52:30:373ApplicationSTACKGameStatsManager: register method ServerProcessBlackposts
21:52:30:373ApplicationSTACKGame.QuestManager: Start initialization...
21:52:30:373ApplicationSTACKGame.QuestManager: Initialization done!
21:52:30:373ApplicationSTACKQuestManager: register method ProcessBlackposts
21:52:30:373ApplicationSTACKGame.AchievementTrackingManager: Start initialization...
21:52:30:373ApplicationSTACKGame.AchievementTrackingManager: Initialization done!
21:52:30:373ApplicationSTACKAchievementTrackingManager: register method ProcessBlackposts
21:52:30:373ApplicationSTACKGame.ArtifactResearchSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.ArtifactResearchSystem: Initialization done!
21:52:30:373ApplicationSTACKArtifactResearchSystem: register method UpdateResearchProgress
21:52:30:373ApplicationSTACKGame.AudioMotionSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.AudioMotionSystem: Initialization done!
21:52:30:373ApplicationSTACKAudioMotionSystem: register method ComputeAudioMotion
21:52:30:373ApplicationSTACKAudioMotionSystem: register method ApplyAudioMotion
21:52:30:373ApplicationSTACKGame.AvoidanceSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.AvoidanceSystem: Initialization done!
21:52:30:373ApplicationSTACKAvoidanceSystem: register method ProcessAvoidance
21:52:30:373ApplicationSTACKAvoidanceSystem: register method DisposeElements
21:52:30:373ApplicationSTACKAvoidanceSystem: register method UpdateDangerZones
21:52:30:373ApplicationSTACKGame.BoltSynchronizationSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.BoltSynchronizationSystem: Initialization done!
21:52:30:373ApplicationSTACKBoltSynchronizationSystem: register method UpdateReceive
21:52:30:373ApplicationSTACKBoltSynchronizationSystem: register method UpdateSend
21:52:30:373ApplicationSTACKGame.BugQueenManagementSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.BugQueenManagementSystem: Initialization done!
21:52:30:373ApplicationSTACKBugQueenManagementSystem: register method UpdateBugQueenBehaviour
21:52:30:373ApplicationSTACKGame.CharacterAnimationSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.CharacterAnimationSystem: Initialization done!
21:52:30:373ApplicationSTACKCharacterAnimationSystem: register method UpdateTimedAnimationChangeInfos
21:52:30:373ApplicationSTACKCharacterAnimationSystem: register method SendParametersToAnimator
21:52:30:373ApplicationSTACKCharacterAnimationSystem: register method ComputeMovementParameters
21:52:30:373ApplicationSTACKGame.CharacterFacingSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.CharacterFacingSystem: Initialization done!
21:52:30:373ApplicationSTACKCharacterFacingSystem: register method ComputeFacing
21:52:30:373ApplicationSTACKCharacterFacingSystem: register method ApplyFacing
21:52:30:373ApplicationSTACKGame.CharacterMovementSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.CharacterMovementSystem: Initialization done!
21:52:30:373ApplicationSTACKCharacterMovementSystem: register method ProcessFlowStateBlackposts
21:52:30:373ApplicationSTACKCharacterMovementSystem: register method UpdateNPCPositionFromHipBone
21:52:30:373ApplicationSTACKCharacterMovementSystem: register method RemoveOutdatedMovementAlterations
21:52:30:373ApplicationSTACKCharacterMovementSystem: register method ComputeMovement
21:52:30:373ApplicationSTACKCharacterMovementSystem: register method ApplyMovement
21:52:30:373ApplicationSTACKCharacterMovementSystem: register method ProcessMovementAffectingRequests
21:52:30:373ApplicationSTACKGame.EffectSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.EffectSystem: Initialization done!
21:52:30:373ApplicationSTACKEffectSystem: register method ProcessEffectRequests
21:52:30:373ApplicationSTACKEffectSystem: register method UpdateActiveEffects
21:52:30:373ApplicationSTACKGame.TutorialSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.TutorialSystem: Initialization done!
21:52:30:373ApplicationSTACKTutorialSystem: register method UpdateSystem
21:52:30:373ApplicationSTACKGame.CinematicSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.CinematicSystem: Initialization done!
21:52:30:373ApplicationSTACKCinematicSystem: register method UpdateSystem
21:52:30:373ApplicationSTACKGame.CocktailSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.CocktailSystem: Initialization done!
21:52:30:373ApplicationSTACKCocktailSystem: register method ServerProcessBlackposts
21:52:30:373ApplicationSTACKGame.CrystalAimingIntentionSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.CrystalAimingIntentionSystem: Initialization done!
21:52:30:373ApplicationSTACKCrystalAimingIntentionSystem: register method UpdateAiming
21:52:30:373ApplicationSTACKGame.CrystalPathProcessingSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.CrystalPathProcessingSystem: Initialization done!
21:52:30:373ApplicationSTACKCrystalPathProcessingSystem: register method ProcessPaths
21:52:30:373ApplicationSTACKGame.CrystalUpgradeManager: Start initialization...
21:52:30:373ApplicationSTACKGame.CrystalUpgradeManager: Initialization done!
21:52:30:373ApplicationSTACKCrystalUpgradeManager: register method UpdateCrystalUpgrade
21:52:30:373ApplicationSTACKGame.EffectSpreadSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.EffectSpreadSystem: Initialization done!
21:52:30:373ApplicationSTACKEffectSpreadSystem: register method ServerUpdateEffectSpreading
21:52:30:373ApplicationSTACKGame.DamageTypeStatusSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.DamageTypeStatusSystem: Initialization done!
21:52:30:373ApplicationSTACKDamageTypeStatusSystem: register method UpdateStatuses
21:52:30:373ApplicationSTACKGame.DoorOpeningSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.DoorOpeningSystem: Initialization done!
21:52:30:373ApplicationSTACKDoorOpeningSystem: register method UpdateDoorOpening
21:52:30:373ApplicationSTACKGame.EmoteSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.EmoteSystem: Initialization done!
21:52:30:373ApplicationSTACKEmoteSystem: register method SpecificUpdate
21:52:30:373ApplicationSTACKGame.EntityActionSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.EntityActionSystem: Initialization done!
21:52:30:373ApplicationSTACKEntityActionSystem: register method UpdateHeroInteractionsFromBlackposts
21:52:30:373ApplicationSTACKEntityActionSystem: register method UpdateHeroActionsAndInteractions
21:52:30:373ApplicationSTACKEntityActionSystem: register method UpdateHeroInteractionTargets
21:52:30:373ApplicationSTACKEntityActionSystem: register method UpdateOtherActions
21:52:30:373ApplicationSTACKEntityActionSystem: register method UpdateEndEffectBlackpostData
21:52:30:373ApplicationSTACKEntityActionSystem: register method CancelActionsOnEntitiesPendingRemoval
21:52:30:373ApplicationSTACKEntityActionSystem: register method ProcessBlackposts
21:52:30:373ApplicationSTACKEntityActionSystem: register method ProcessFlowStateBlackposts
21:52:30:373ApplicationSTACKGame.EntityEventBufferSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.EntityEventBufferSystem: Initialization done!
21:52:30:373ApplicationSTACKEntityEventBufferSystem: register method ClientProcessPendingEntityEvents
21:52:30:373ApplicationSTACKGame.EntityFrontSyncSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.EntityFrontSyncSystem: Initialization done!
21:52:30:373ApplicationSTACKEntityFrontSyncSystem: register method SendEntitiesDataToFront
21:52:30:373ApplicationSTACKEntityFrontSyncSystem: register method ComputeFrontEntitiesData
21:52:30:373ApplicationSTACKGame.ExoticSimulationPropertiesManager: Start initialization...
21:52:30:373ApplicationSTACKGame.ExoticSimulationPropertiesManager: Initialization done!
21:52:30:373ApplicationSTACKExoticSimulationPropertiesManager: register method ServerUpdate
21:52:30:373ApplicationSTACKExoticSimulationPropertiesManager: register method ServerLateUpdate
21:52:30:373ApplicationSTACKGame.ExoticTurretsManager: Start initialization...
21:52:30:373ApplicationSTACKGame.ExoticTurretsManager: Initialization done!
21:52:30:373ApplicationSTACKExoticTurretsManager: register method ServerProcessBlackposts
21:52:30:373ApplicationSTACKExoticTurretsManager: register method ServerComputeContinuousTargetDamage
21:52:30:373ApplicationSTACKGame.ExplosivePropManagementSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.ExplosivePropManagementSystem: Initialization done!
21:52:30:373ApplicationSTACKExplosivePropManagementSystem: register method UpdateExplosiveProps
21:52:30:373ApplicationSTACKGame.FlowEndSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.FlowEndSystem: Initialization done!
21:52:30:373ApplicationSTACKFlowEndSystem: register method ProcessBlackposts
21:52:30:373ApplicationSTACKGame.GameProfilerManager: Start initialization...
21:52:30:373ApplicationSTACKGame.GameProfilerManager: Initialization done!
21:52:30:373ApplicationSTACKGameProfilerManager: register method UpdateCounters
21:52:30:373ApplicationSTACKGame.HealthSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.HealthSystem: Initialization done!
21:52:30:373ApplicationSTACKHealthSystem: register method UpdateHealth
21:52:30:373ApplicationSTACKHealthSystem: register method MarkDeadEntitiesForDeactivation
21:52:30:373ApplicationSTACKHealthSystem: register method UpdateKillParticipation
21:52:30:373ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Initialization done!
21:52:30:373ApplicationSTACKHeroAimingIntentionFromTargetingSystem: register method ComputeIntentions
21:52:30:373ApplicationSTACKGame.HeroDeathSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.HeroDeathSystem: Initialization done!
21:52:30:373ApplicationSTACKHeroDeathSystem: register method UpdateWaitForWaveEnd
21:52:30:373ApplicationSTACKHeroDeathSystem: register method UpdateHeroDyingProcess
21:52:30:373ApplicationSTACKGame.HeroDirectionalSelectorSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.HeroDirectionalSelectorSystem: Initialization done!
21:52:30:373ApplicationSTACKHeroDirectionalSelectorSystem: register method UpdateDirectionalSelector
21:52:30:373ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Initialization done!
21:52:30:373ApplicationSTACKHeroEntityOwnershipManagementSystem: register method UpdateHeroEntityOwnership
21:52:30:373ApplicationSTACKGame.HeroLevelUpSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.HeroLevelUpSystem: Initialization done!
21:52:30:373ApplicationSTACKHeroLevelUpSystem: register method UpdateLevelUp
21:52:30:373ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Initialization done!
21:52:30:373ApplicationSTACKHeroMovementIntentionFromInputsSystem: register method ComputeIntentions
21:52:30:373ApplicationSTACKHeroMovementIntentionFromInputsSystem: register method ProcessBlackposts
21:52:30:373ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Start initialization...
21:52:30:373ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Initialization done!
21:52:30:373ApplicationSTACKHeroMovementIntentionFromAISystem: register method ComputeIntentions
21:52:30:373ApplicationSTACKGame.HeroSelectionSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.HeroSelectionSystem: Initialization done!
21:52:30:373ApplicationSTACKHeroSelectionSystem: register method ProcessBlackposts
21:52:30:373ApplicationSTACKGame.HeroSkillsManagementSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.HeroSkillsManagementSystem: Initialization done!
21:52:30:373ApplicationSTACKHeroSkillsManagementSystem: register method UpdateActiveSkillReady
21:52:30:373ApplicationSTACKHeroSkillsManagementSystem: register method UpdateHeroSkillValues
21:52:30:373ApplicationSTACKHeroSkillsManagementSystem: register method ProcessBlackposts
21:52:30:373ApplicationSTACKGame.HeroSprintSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.HeroSprintSystem: Initialization done!
21:52:30:373ApplicationSTACKHeroSprintSystem: register method UpdateSprint
21:52:30:373ApplicationSTACKGame.HeroSquadSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.HeroSquadSystem: Initialization done!
21:52:30:373ApplicationSTACKHeroSquadSystem: register method UpdateSquads
21:52:30:373ApplicationSTACKGame.HeroSwitchSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.HeroSwitchSystem: Initialization done!
21:52:30:373ApplicationSTACKHeroSwitchSystem: register method UpdateHeroSwitch
21:52:30:373ApplicationSTACKGame.HeroWeaponOptimizationSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.HeroWeaponOptimizationSystem: Initialization done!
21:52:30:373ApplicationSTACKHeroWeaponOptimizationSystem: register method ServerComputeHeroOptimalWeapon
21:52:30:373ApplicationSTACKGame.HeroWeaponSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.HeroWeaponSystem: Initialization done!
21:52:30:373ApplicationSTACKHeroWeaponSystem: register method UpdateHeroWeapon
21:52:30:373ApplicationSTACKGame.InactiveEntitySystem: Start initialization...
21:52:30:373ApplicationSTACKGame.InactiveEntitySystem: Initialization done!
21:52:30:373ApplicationSTACKInactiveEntitySystem: register method UpdateInactiveEntities
21:52:30:373ApplicationSTACKGame.IntangibilitySystem: Start initialization...
21:52:30:373ApplicationSTACKGame.IntangibilitySystem: Initialization done!
21:52:30:373ApplicationSTACKIntangibilitySystem: register method ComputeIntangibility
21:52:30:373ApplicationSTACKGame.InvincibilitySystem: Start initialization...
21:52:30:373ApplicationSTACKGame.InvincibilitySystem: Initialization done!
21:52:30:373ApplicationSTACKInvincibilitySystem: register method ComputeInvincibility
21:52:30:373ApplicationSTACKGame.KeyLockSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.KeyLockSystem: Initialization done!
21:52:30:373ApplicationSTACKKeyLockSystem: register method UpdateSystem
21:52:30:373ApplicationSTACKGame.MerchantSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.MerchantSystem: Initialization done!
21:52:30:373ApplicationSTACKGame.MetaConditionalEntitiesManager: Start initialization...
21:52:30:373ApplicationSTACKGame.MetaConditionalEntitiesManager: Initialization done!
21:52:30:373ApplicationSTACKMetaConditionalEntitiesManager: register method ServerUpdate
21:52:30:373ApplicationSTACKMetaConditionalEntitiesManager: register method ProcessDelayedTeleportRequest
21:52:30:373ApplicationSTACKGame.MovementSmoothingSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.MovementSmoothingSystem: Initialization done!
21:52:30:373ApplicationSTACKMovementSmoothingSystem: register method UpdateMovementSmoothing
21:52:30:373ApplicationSTACKGame.MissileTargetSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.MissileTargetSystem: Initialization done!
21:52:30:373ApplicationSTACKMissileTargetSystem: register method ProcessBlackposts
21:52:30:373ApplicationSTACKMissileTargetSystem: register method ProcessMissilesFromSkillToLaunch
21:52:30:373ApplicationSTACKMissileTargetSystem: register method UpdateMissiles
21:52:30:373ApplicationSTACKGame.MonsterMotionIntentionSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.MonsterMotionIntentionSystem: Initialization done!
21:52:30:373ApplicationSTACKMonsterMotionIntentionSystem: register method UpdateMotionIntention
21:52:30:373ApplicationSTACKGame.MonsterPathProcessingSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.MonsterPathProcessingSystem: Initialization done!
21:52:30:373ApplicationSTACKMonsterPathProcessingSystem: register method CalculatePathfindDistanceFromHeroes
21:52:30:373ApplicationSTACKMonsterPathProcessingSystem: register method ProcessPaths
21:52:30:373ApplicationSTACKGame.TargetingSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.TargetingSystem: Initialization done!
21:52:30:373ApplicationSTACKTargetingSystem: register method FinalizeTargeting
21:52:30:373ApplicationSTACKTargetingSystem: register method ComputeTargetingPart2
21:52:30:373ApplicationSTACKTargetingSystem: register method ComputeTargetingPart1
21:52:30:373ApplicationSTACKTargetingSystem: register method ProcessTargetingDataRequests
21:52:30:373ApplicationSTACKGame.MonsterSentinelModeSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.MonsterSentinelModeSystem: Initialization done!
21:52:30:373ApplicationSTACKMonsterSentinelModeSystem: register method UpdateSentinelMode
21:52:30:373ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Initialization done!
21:52:30:373ApplicationSTACKNonPlayableCharacterMotionIntentionSystem: register method UpdateMotionIntention
21:52:30:373ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Initialization done!
21:52:30:373ApplicationSTACKNonPlayableCharacterPathProcessingSystem: register method ProcessPaths
21:52:30:373ApplicationSTACKGame.PingSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.PingSystem: Initialization done!
21:52:30:373ApplicationSTACKPingSystem: register method SpecificUpdate
21:52:30:373ApplicationSTACKGame.ScoreManager: Start initialization...
21:52:30:373ApplicationSTACKGame.ScoreManager: Initialization done!
21:52:30:373ApplicationSTACKScoreManager: register method ProcessBlackposts
21:52:30:373ApplicationSTACKGame.StartingChestManager: Start initialization...
21:52:30:373ApplicationSTACKGame.StartingChestManager: Initialization done!
21:52:30:373ApplicationSTACKGame.StoryModeSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.StoryModeSystem: Initialization done!
21:52:30:373ApplicationSTACKStoryModeSystem: register method UpdateStoryMode
21:52:30:373ApplicationSTACKGame.TurretAimingIntentionSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.TurretAimingIntentionSystem: Initialization done!
21:52:30:373ApplicationSTACKTurretAimingIntentionSystem: register method ApplyAiming
21:52:30:373ApplicationSTACKTurretAimingIntentionSystem: register method UpdateAimingIntention
21:52:30:373ApplicationSTACKGame.TurretChargeSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.TurretChargeSystem: Initialization done!
21:52:30:373ApplicationSTACKTurretChargeSystem: register method UpdateTurrets
21:52:30:373ApplicationSTACKGame.TurretUnlockManager: Start initialization...
21:52:30:373ApplicationSTACKGame.TurretUnlockManager: Initialization done!
21:52:30:373ApplicationSTACKTurretUnlockManager: register method RestoreUpgradedTurretsHealth
21:52:30:373ApplicationSTACKGame.VisionSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.VisionSystem: Initialization done!
21:52:30:373ApplicationSTACKVisionSystem: register method ServerUpdateVision
21:52:30:373ApplicationSTACKGame.StaticSimulationReplicationManager: Start initialization...
21:52:30:373ApplicationSTACKGame.StaticSimulationReplicationManager: Initialization done!
21:52:30:373ApplicationSTACKGame.SaveSystem: Start initialization...
21:52:30:373ApplicationSTACKGame.SaveSystem: Initialization done!
21:52:30:373ApplicationSTACKSaveSystem: register method UpdateSave
21:52:30:373ApplicationSTACKSaveSystem: register method UpdateLoad
21:52:30:373ApplicationSTACKSaveSystem: register method UpdateWaitForSerializeCoroutine
21:52:30:373ApplicationSTACKUikiManager: Start initialization...
21:52:30:769DefaultSTACK[Audio][TED-6933] SaloonMusicBlackpost received with MusicName set to 'A01_Guitar'.
21:52:30:769NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:31:293ApplicationSTACKUikiManager: Initialization done!
21:52:31:293ApplicationSTACKUikiManager: register method UpdateUiki
21:52:31:293ApplicationSTACKPinManager: Start initialization...
21:52:31:293ApplicationSTACKPinManager: Initialization done!
21:52:31:293ApplicationSTACKPinManager: register method RunLoadRoutine
21:52:31:293ApplicationSTACKPinManager: register method ProcessPinBlackposts
21:52:31:293ApplicationSTACKUIPanelInteractorManager: Start initialization...
21:52:31:293ApplicationSTACKUIPanelInteractorManager: Initialization done!
21:52:31:293ApplicationSTACKUIPanelInteractorManager: register method UpdateInteractors
21:52:31:309GameSTACKGame: Initialization done!
21:52:31:309GameplaySTACKGame.TalkSystem initialization with PlayerProgression LocalIndependent.
21:52:31:309GameplaySTACKGame.UnlockableManager initialization with PlayerProgression LocalIndependent.
21:52:31:309GameplaySTACKGame.QuestManager initialization with PlayerProgression LocalIndependent.
21:52:31:309GameplaySTACKGame.AchievementTrackingManager initialization with PlayerProgression LocalIndependent.
21:52:31:335GameplaySTACKRunning client session state 'Game.ClientSessionState_LoadingLevel'...
21:52:31:335ApplicationSTACKRunning Flow State 'FlowState_LoadLevel'...
21:52:31:335DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
21:52:31:335DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
21:52:31:335NetworkSTACK[Statistics] steamworks failed to set stat STAT_BOT_BOSS_KILLED
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:31:335NetworkSTACK[Statistics] steamworks failed to set stat STAT_BLOB_BOSS_KILLED
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:31:335NetworkSTACK[Statistics] steamworks failed to set stat STAT_QUEST_COMPLETED
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:31:335NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_DISTRICTS_COMPLETED1
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:31:335NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_NUMBER
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:31:335NetworkSTACK[Statistics] steamworks failed to set stat STAT_MONSTER_KILLED_ANY
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:31:335NetworkSTACK[Statistics] steamworks failed to set stat STAT_STORED_RESOURCE100
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:31:335NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_NUMBER
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:31:335NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_NUMBER
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:31:335NetworkSTACK[Achievements] steamworks achievement ACHIEVEMENT_FINISH_FIRST_FLOOR does not exist on backend
at UnlockAchievement in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:31:335NetworkSTACK[Statistics] steamworks failed to set stat STAT_MUSICIAN
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:31:335NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_DISTRICTS_COMPLETED3
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:31:335NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_DISTRICTS_COMPLETED2
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:31:335NetworkSTACK[Statistics] steamworks failed to set stat STAT_BUG_BOSS_KILLED
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:31:335NetworkSTACK[Statistics] steamworks failed to set stat STAT_HERO_UNLOCKED
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:31:335NetworkSTACK[Statistics] steamworks failed to set stat STAT_TURRET_BUILT_ONCE
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:31:335NetworkSTACK[Statistics] steamworks failed to set stat STAT_BLUR_BOSS_KILLED
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:31:335NetworkSTACK[Statistics] steamworks failed to set stat STAT_DOOR_OPENED
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:31:335NetworkSTACK[Statistics] steamworks failed to set stat STAT_VISITED_DISTRICT_ONCE
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:31:449NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:63360]] is transfering data on channel [UdpChannelName LevelData:3] :: Transfer 0...
21:52:31:449NetworkSTACK[CrossPlatform][Error] LibRTCMediaService: Connection error: The connection was interrupted due to rtcp reloading
21:52:31:552ApplicationSTACKLevel seed info : 'Template:27c7cccf92db79a4d8689420bbd7539c - Biome:Saloon - Seed:1933610558 - Rotation:_0 - GameplaySettings:5d64bd855ef4a7c4d8256f60e5d97a3f - ZoneDefinition:307629e8ff3a60b4982f504d76748cf4'
21:52:31:552DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at LoadLevel in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:52:31:552DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at LoadLevel in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:52:31:552AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Common preload.
21:52:31:552AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria preload.
21:52:31:552AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Templar preload.
21:52:31:552AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Devices preload.
21:52:31:552AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Heroes preload.
21:52:31:552AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Saloon preload.
21:52:31:552AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Weapons preload.
21:52:31:552AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Characters preload.
21:52:31:552AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Factoria preload.
21:52:31:552AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Saloon preload.
21:52:31:552AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Templar preload.
21:52:31:552AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria.Saloon preload.
21:52:31:552DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at LoadLevel in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:52:31:552DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at LoadLevel in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:52:31:552AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Common preload.
21:52:31:552NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:31:552NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:63360]] on channel [UdpChannelName LevelData:3]: 107447 bytes
21:52:31:809DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:52:31:809DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:52:31:809DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:52:31:809DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:52:32:150AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Common preload took 00:00:00.3407125
21:52:32:150AssetDatabaseSTACKPrewarm shaders in ted.data.levelbuild.common.assetbundle took 00:00:00.2865088
21:52:32:592AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria preload took 00:00:00.1552041
21:52:32:602NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:32:613DefaultSTACK'???|UIImage' cannot be loaded.
21:52:32:613DefaultSTACK'???|UIImage' cannot be loaded.
21:52:32:613DefaultSTACK'???|UIImage' cannot be loaded.
21:52:32:623AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Templar preload took 00:00:00.0303386
21:52:32:636AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Devices preload took 00:00:00.0128075
21:52:32:636AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.devices.assetbundle took 00:00:00.0036260
21:52:32:649AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes preload took 00:00:00.0092734
21:52:32:649AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.heroes.assetbundle took 00:00:00.0301127
21:52:32:720AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Saloon preload took 00:00:00.0409106
21:52:32:720AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.saloon.assetbundle took 00:00:00.0735896
21:52:32:808AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Weapons preload took 00:00:00.0136444
21:52:32:808AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.weapons.assetbundle took 00:00:00.0071337
21:52:32:838AssetDatabaseSTACKAssetBundle Ted.Data.FX.Characters preload took 00:00:00.0227927
21:52:32:838AssetDatabaseSTACKPrewarm shaders in ted.data.fx.characters.assetbundle took 00:00:00.1695818
21:52:33:022AssetDatabaseSTACKAssetBundle Ted.Data.FX.Factoria preload took 00:00:00.0143569
21:52:33:022AssetDatabaseSTACKPrewarm shaders in ted.data.fx.factoria.assetbundle took 00:00:00.0501897
21:52:33:088AssetDatabaseSTACKAssetBundle Ted.Data.FX.Saloon preload took 00:00:00.0153441
21:52:33:088AssetDatabaseSTACKPrewarm shaders in ted.data.fx.saloon.assetbundle took 00:00:00.0412102
21:52:33:136AssetDatabaseSTACKAssetBundle Ted.Data.FX.Templar preload took 00:00:00.0065724
21:52:33:136AssetDatabaseSTACKPrewarm shaders in ted.data.fx.templar.assetbundle took 00:00:00.0025973
21:52:33:142AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Common preload took 00:00:00.0027830
21:52:33:142DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:52:33:142DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:52:33:142DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been mounted.
21:52:33:142DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been mounted.
21:52:33:142DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been mounted.
21:52:33:142DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been mounted.
21:52:33:142DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been mounted.
21:52:33:142DefaultSTACKAssetProvider 'ted.data.depiction.saloon.assetbundle' has been mounted.
21:52:33:142DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been mounted.
21:52:33:142DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been mounted.
21:52:33:142DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been mounted.
21:52:33:142DefaultSTACKAssetProvider 'ted.data.fx.saloon.assetbundle' has been mounted.
21:52:33:142DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been mounted.
21:52:33:142DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.saloon.assetbundle' has been mounted.
21:52:33:142DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been mounted.
21:52:33:142DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been mounted.
21:52:33:142DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been mounted.
21:52:33:142DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been mounted.
21:52:33:142DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been mounted.
21:52:33:142DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been mounted.
21:52:33:142DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been mounted.
21:52:33:142DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been mounted.
21:52:33:142DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:52:33:142DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:52:33:142DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been mounted.
21:52:33:142DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been mounted.
21:52:33:142AudioSTACK[Audio] Loading soundbanks for biome 'Saloon'.
21:52:33:504AudioSTACK[Audio] Finished loading soundbanks for biome 'Saloon'.
21:52:33:597NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:34:133DefaultSTACK'???|MerchantInteractionPinDeviceItem' cannot be loaded.
21:52:34:133DefaultSTACK'???|MerchantInteractionPinMedkitItem' cannot be loaded.
21:52:34:133DefaultSTACK'???|MerchantInteractionPinWeaponItem' cannot be loaded.
21:52:34:133DefaultSTACK'???|MerchantInteractionPinCollectibleItem' cannot be loaded.
21:52:34:133DefaultSTACK'???|MerchantInteractionPinEnvironmentalNoteItem' cannot be loaded.
21:52:34:601NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:35:597DefaultSTACKUnload texture 'Mask__RGB_00'.
21:52:35:597NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:36:218DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:52:36:218DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:52:36:218DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:52:36:218DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:52:36:218DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:52:36:218DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:52:36:218DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:52:36:218DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_Saloon_veget_GE_SurfacePlantsMedium_01_sub02.asset'. 'af08373a28906b24eadf300eb1fc69ed'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_veget_GroundLeaves_04_base.asset'. 'd4e737ec928fb4a4c8524ceee6676633'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/d4/e737ec928fb4a4c8524ceee6676633_LB_Factoria_Saloon_veget_GroundLeaves_04_base.asset'. '3aeb0b2b9f072b14ba054ba7d8955291'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/5c/e3927d4337ba347933334b44bea264_LB_Factoria_Saloon_veget_FlowerLeaf_02_base.asset'. '370290be5bb33474999999180d316ee0'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/75/11d211c587d7f4a95c7ea88d980a33_LB_Factoria_Saloon_veget_FlowerLeaf_05_base.asset'. '7be4056dbc570e745a7d7f06b2b51dd3'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/a9/2c2841e6015f14dac11465ebb39290_LB_Factoria_Saloon_veget_FlowerLeaf_06_base.asset'. 'd0e0ec4b45d64af46a71f57e8d880c87'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_veget_GroundLeaves_08_base.asset'. '62b4397446551cc4c9cdf13b554c9581'.
at GetValue in :line 0
at get_Target in :line 0
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/62/b4397446551cc4c9cdf13b554c9581_LB_Factoria_Saloon_veget_GroundLeaves_08_base.asset'. '3a26dc22bdbb5ea48a112ae61f229b1b'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_veget_GroundLeaves_04_base.asset'. 'd4e737ec928fb4a4c8524ceee6676633'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/15/5647d6259c32f4280fc520eb32d042_LB_Factoria_Saloon_veget_MushroomsA_01_base.asset'. '19910f45633cd5e41abc1bc8ab917165'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/f5/97e0ac5340be549a2d1c256d76f546_LB_Factoria_Saloon_veget_MushroomsA_05_base.asset'. 'ab44c7b46813b5f47b561591d85aa3dc'.
at GetValue in :line 0
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/16/0a2895b0e23b74e8ba539de90b578e_LB_Factoria_Saloon_veget_BushLeafAlt_01_base.asset'. '01167c79ca7aecc4d9fe3b1c7cc22ad5'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/98/6e4e3d0334cf34da59d9251cdc6fbe_LB_Factoria_Saloon_veget_BranchBLeaf_02_base.asset'. 'f4fb692eb699b634fb338528aa5783c4'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/cd/86cb243cd7a4a4088919f444075400_LB_Factoria_Saloon_veget_PlantsStand_01_base.asset'. '5459456e86ae92b42a505449ca919444'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_RoofPillar_01_PartB02.asset'. '79e2909579d2b254d8413e5641052701'.
at GetValue in :line 0
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/b5/faf6160fd0f5e4f9a9c6b6241960f3_LB_Factoria_Saloon_RoofPillar_01_PartB02p2.asset'. 'f198621197aa42b4babadb8351614b16'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/SkinStation/LB_Saloon_Stands_SkinStation_Lamp_01.asset'. '74d1010a672d8e04b926d4196d8273f6'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/74/d1010a672d8e04b926d4196d8273f6_LB_Saloon_Stands_SkinStation_Lamp_01.asset'. 'f60fd6ea57f726842a7d39ec9cc5d9d1'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/f3/75b79f2afe7d547960aa26309279e5_LB_Saloon_Stands_SkinStation_Locker_01.asset'. '1ecc1e150edd32e49988f6ca7f83333d'.
at GetValue in :line 0
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/c5/5a8bef17d9b544f9765759d8882982_LB_Saloon_Stands_SkinStation_Mirror_01.asset'. '63fc6c3e370a71d47a8bf876ce1f7e6a'.
at GetValue in :line 0
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/52/c9dd70424c21b49b1fce5e2c62d4c7_LB_Saloon_Stands_SkinStation_Platform_01.asset'. '536b86183f627f147afe156adfbe1e88'.
at GetValue in :line 0
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/GunSmith/LB_Saloon_Stands_GunSmith_Stool_01.asset'. 'a4c1d173e7f9edc4d9cecceda7021c2d'.
at GetValue in :line 0
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Locksmith/LB_Saloon_Stands_Locksmith_Base_01.asset'. '45b2f967cbe52f44e89088d3d1730b88'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Stage_Props/CHR_Keyboard_01.asset'. 'bf3094d9de77bb446ab684f94ca013f3'.
at GetValue in :line 0
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/bf/3094d9de77bb446ab684f94ca013f3_CHR_Keyboard_01.asset'. '140375c71519ed84a8ee038425543745'.
at GetValue in :line 0
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Shelf_06.asset'. '85f85b8ca2dd4ea4aa8e2c584f8bb77b'.
at GetValue in :line 0
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Shelf_01.asset'. 'a922fcd3da51bf549af6033818407a4b'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_01.asset'. '1487ef6ab83ac3641b461215e51ce167'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_04.asset'. '52fd70590e721ba41b1ff4de1a274f13'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_04.asset'. '52fd70590e721ba41b1ff4de1a274f13'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_02.asset'. '03646a1d887c11742af4bb8ae7d151b3'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_06.asset'. 'bced94f4c2a5a3d41a28285023719cc3'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_06.asset'. 'bced94f4c2a5a3d41a28285023719cc3'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_04.asset'. '52fd70590e721ba41b1ff4de1a274f13'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_Shelf_box_01.asset'. '5388fd49bdb281844a50983f200ec2e2'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_06.asset'. '3c8ebf8f7c5ea9648ae0e7d52cad5a1d'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_02.asset'. '9cc01376fd48ee940b659df472e463b5'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Stage_Props/CHR_Microphone_01.asset'. 'fb04674bf51ca0641861c200ad4726f9'.
at GetValue in :line 0
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Weapons/WPN_Boltgun_01.asset'. 'ce0db95b548d0144cbec5e2bb94c39ee'.
at GetValue in :line 0
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/ce/0db95b548d0144cbec5e2bb94c39ee_WPN_Boltgun_01_WPN_Boltgun_Shadows.asset'. 'ce913eb128a5c334ca142fd17198da3c'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/3f/b4ac5ba375a0d49b33e05b5e887b7e_WPN_ElectricCrossbow_01_WPN_ElectricCrossbow_Shadows.asset'. '305e43467e4b4494a959ac21e9ce9ad4'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/000000000000000000000000000000__WPN_IonGun_01.asset'. 'c63af3475a848d44b98aa1c0de9292d5'.
at GetValue in :line 0
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/363e18462cb334cbc76aa593d77ecd_WPN_WaveGun_01_WPN_WaveGun_Shadows.asset'. 'caa6b76488b1ba44ea20cc2cfc29fbab'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_centerTop_01.asset'. 'f6518fff063a0aa478fcb8a34ed9549f'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/ba/31aca4d7f9e9b469ed581a2819ad60_LB_Factoria_Saloon_Tank_Cylinder_01.asset'. 'efff3c22b388ced47afeab5a7214ce90'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_Saloon_veget_Planter_02_sub01.asset'. 'eaa215799fcbe104fba1febde5bee5ff'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_veget_Planter_02_PartA.asset'. '471aaa92af4fe474db3e973826dade6b'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/a6/8dca583e864c448ad3bd09bb99e6c4_LB_Factoria_Saloon_veget_BranchAltLeaf_06_base.asset'. '281f14f19df89ad438bec526dab2b28d'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/62/4137c9671a1884ba0a4c43223798e5_LB_Factoria_Saloon_veget_BranchAltLeaf_07_base.asset'. 'd32595425dbc9dd4ba1ca2a8dd63927f'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/29/4e2cd44ebeac24e9df6718fac694ac_LB_Factoria_Saloon_veget_BranchAltLeaf_01_base.asset'. 'cce2fc87c817f7a43931370ff4cab8c3'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/2f/af84b5f3ff0c848a6f2d10cdfcb55f_LB_Factoria_Saloon_veget_BushLeafAlt_08_base.asset'. '803f9d5afd02cb949a74f9ea2fe5b7cc'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_veget_Planter_02_PartB.asset'. 'c3967c302fde4c748ab64838bfc93d38'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/db/485337148254343b4c40927e4c7d8e_LB_Factoria_Saloon_veget_FlowerLeaf_08_base.asset'. 'ab1958016dafbcf4e803f4389de3b142'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/cf/e58f72c3dc73443b3775095fb4c319_LB_Factoria_Saloon_veget_FlowerLeaf_03_base.asset'. '57b32841b21fa234aab0a73f5f1a4912'.
at GetValue in :line 0
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/GunSmith/LB_Saloon_Stands_GunSmith_Desk_01.asset'. '1694aca9e9b8f4c4689fee3f84cd1b3b'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/bf/501db2f4c729444a6a04f0a2cc7ac4_WPN_RailGun_01_WPN_RailGun_Shadows.asset'. '9f5d065c670b5684c8316c5af897754a'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_Props_LightCylinder_01.asset'. '89e1dad147f7faa4db2f84b23f5f7dd0'.
at GetValue in :line 0
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_Reloader_Upgrade_01.asset'. '699f3c716fe5ee54da5fe8a890032e82'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_props_GE_Art_Tank_01.asset'. 'f1a44a605853c934ba22287fe2c52e87'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/f1/a44a605853c934ba22287fe2c52e87_LB_Factoria_Saloon_props_GE_Art_Tank_01.asset'. '09fe4c99229e78c4e8f2cbc990242b88'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/1b/2231409c555484aaa5b00cab026016_LB_Factoria_Saloon_veget_BackWallVeget_02.asset'. '6d34b0389772e80439554fe97206cb70'.
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21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Shelf_03.asset'. '39de987aacd29d14f9306994810c87d4'.
at GetValue in :line 0
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at Run in :line 0
at Update in :line 0
21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Scroll_03.asset'. 'ba4e16b261295144ba987c6a647fd04f'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_03.asset'. 'eb8d3724865da7d4e8af87cb16aad109'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/1c/4b3e82f8288d142b853ba25fec17a7_LB_Saloon_Stands_Archivist_Table_01.asset'. '04e098c07e31dcb479da9b4f1ec11214'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/000000000000000000000000000000__LB_Saloon_Stands_Archivist_OpenBook_01.asset'. '61d26e6b15e474745933875691edbbfd'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_GE_GroundCable_1_1x1_S_02.asset'. '2c1cc2dbf9ec5c344b393775c9f9ba7c'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/GunSmith/LB_Saloon_Stands_GunSmith_Bin_01.asset'. 'ee71bfcf512b8be438cd30d7408bad37'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:52:36:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Vista/Meshes/LB_Factoria_Vista_Station_01.asset'. '650580ddade71334c913237764664f3f'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Build in :line 0
at InstanciateBackgroundWorldSpaceComposition in :line 0
at .ctor in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:52:36:257DefaultSTACK[Audio][Music] Changed biome to 'Saloon'.
21:52:36:257NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:36:257NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:36:257GameplaySTACKSetPlayerID Hero 0 #1 -> -1:4294967295 (initialSet = True)
21:52:36:257GameplaySTACKSetPlayerID Hero 0 #1 -> 0:0 (initialSet = False)
21:52:38:051DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_BarBack_StoreContent_partA_02.asset'. '8064e7728da14184988785cdc37f029a'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:52:38:051DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/bb/5a30cda340fc84a8d65a71d72099ec_LB_Factoria_SaloonStage_Props_Bottle_02_LB_Factoria_SaloonStage_Props_Bottle_01.asset'. '380fc404af940d94e91a6fdc58966bd8'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:52:38:051DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_BarBack_StoreContent_partD_01.asset'. 'aa775a9d9a0e7b84789c4b3f5d2610cd'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:52:38:051DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/2b/27b2f49d8c9814fa4a27398299bab2_LB_Factoria_SaloonStage_Props_Bottle_01.asset'. 'ad94f36db4725e44bad2e77c485c940f'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:52:38:051DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/0d/54a9dbb70ba164a9d8f07d5c240b6f_LB_Factoria_SaloonStage_Props_Bottle_03_LB_Factoria_SaloonStage_Props_Bottle_01.asset'. 'ce7fe87ce85a6f94da3f798582bff3a1'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:52:38:051DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:38:051DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:38:051AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.yvette.assetbundle' preload.
21:52:38:051NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:38:051DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/3c/0017e8606dbc841afda182e5c6a5b1_LB_Factoria_Saloon_center01_01.asset'. '55f3bf5cfa2b06d43884145f384b86c7'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at Delegate in :line 0
21:52:38:051GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = True)
21:52:38:051GameplaySTACKSetPlayerID Hero 1 #1 -> 0:2 (initialSet = False)
21:52:38:051NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:38:051NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:38:051NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:38:051NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:38:051NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:38:051GameplaySTACKSetPlayerID Hero 1 #1 -> 0:2 (initialSet = False)
21:52:43:673DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:43:673DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:43:735DefaultSTACKCHR_NpcDino_01(Clone) (Red.Animation.MecanimEventInterpreter) 's animator CHR_NpcDino_ControllerOverride (UnityEngine.AnimatorOverrideController) lacks an associated MecanimEventData
at LoadSpecific in :line 0
at DoLoad in :line 0
at OnSpawn in :line 0
at Spawn in :line 0
at Load in :line 0
at DoLoad in :line 0
at Instantiate in :line 0
at Instantiate in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:43:735AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.bartender.assetbundle' preload.
21:52:43:735AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.artificer.assetbundle' preload.
21:52:43:735DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:43:735DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:52:43:796AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.archivist.assetbundle' preload.
21:52:43:796AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.locksmith.assetbundle' preload.
21:52:43:796AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.gunsmith.assetbundle' preload.
21:52:43:843AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.roby.assetbundle' preload.
21:52:44:635NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:45:646NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:46:597NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:46:807DefaultSTACK[PinManager] Pins loaded.
21:52:47:638NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:48:622NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:49:621NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:50:636NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:51:623NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:52:633NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:53:622NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:54:273ApplicationSTACKRunning Flow State 'FlowState_WaitForSession'...
21:52:54:273DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
21:52:54:273DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
21:52:54:273NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...d94] RoomName=[conf+-2107225576]
21:52:54:273NetworkSTACK[Voice] Set output volume to 50
21:52:54:273NetworkSTACK[VoiceService] Updating audio output status to: Disabled
21:52:54:295GameplaySTACKRunning client session state 'Game.ClientSessionState_LevelLoaded'...
21:52:54:489GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = True)
21:52:54:489GameplaySTACKSetPlayerID Hero 2 #1 -> 0:3 (initialSet = False)
21:52:54:490AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.cleaner.assetbundle' preload.
21:52:54:490DefaultSTACK[PlayerProfile] Sparing one save request because an existing one was already queued.
21:52:54:490GameplaySTACKRunning client session state 'Game.ClientSessionState_InGame'...
21:52:54:490ApplicationSTACKRunning Flow State 'FlowState_InSaloon'...
21:52:54:490DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
21:52:54:490DefaultSTACK[TED-14649] AddActionMapController Default_InSaloon
21:52:54:530DefaultSTACK[Audio][TED-6933] FlowStateChangedBlackpost received; switching to MusicState_Saloon.
21:52:54:530DefaultSTACK[Audio][Music] Playing saloon event 'Play_ED_A01_Saloon_Mix_01' based on 'A01_Guitar'.
21:52:54:530DefaultSTACK[TED-11679] StartCinematic GenericReloading
21:52:54:530DefaultSTACK[TED-11679] Cinematic step Launch Generic_WaitForSaloonLoad
21:52:54:762DefaultSTACK[TED-11679] Cinematic step Launch Generic_StartWithFadeIn
21:52:54:762DefaultSTACKCurrent user info received ! : {"id":"AI-generated Furry UwU#2908","photon_id":"a3e7183b-8d5e-43cb-b19f-d78dc6a2e879/EU","puid":"00022734406c454f919b2bff8cd97d94","rich_presence":"%RichPresenceSaloon","status":"Connected"}
21:52:54:762DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
21:52:54:762DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
21:52:54:762NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:54:780DefaultSTACK[TED-11679] Cinematic step Launch CS_GR_LockHeroes
21:52:54:790DefaultSTACK[TED-11679] Cinematic step Launch CS_GR_CameraAnimation
21:52:54:907DefaultSTACK[TED-11679] Cinematic step Launch CS_GR_HideHeroes
21:52:54:931DefaultSTACKNo Path found ! (Request=0, Start=(-7.00, 0.07, -12.00), destination=(-298.00, 0.00, -302.00), Tolerance : 3)
at HandlePathCalculationStatus in :line 0
at Delegate in :line 0
21:52:54:983NetworkSTACKChangeMultiplayerInviteContextVisibility to False
21:52:54:983NetworkSTACK[MultiplayerInviteContext] LeaveLobby (109775245193756994).
21:52:54:983NetworkSTACK[MultiplayerInviteContext] Set Steam connection string id:
21:52:55:049DefaultSTACK[TED-11679] Cinematic step Launch Generic_FadeOut
21:52:55:049DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
21:52:55:049DefaultSTACK[TED-11679] Cinematic finished GenericReloading
21:52:55:049DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
21:52:55:625NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:55:625DefaultSTACKCurrent user info received ! : {"id":"AI-generated Furry UwU#2908","photon_id":"/EU","puid":"00022734406c454f919b2bff8cd97d94","rich_presence":"%RichPresenceSaloon","status":"Connected"}
21:52:55:800DefaultSTACKUnload texture 'HQ_00'.
21:52:55:800DefaultSTACKUnload texture 'CrystalHUD'.
21:52:55:811DefaultSTACK[TED-11679] Cinematic step Launch CS_GR_ReloaderSoundStart
21:52:56:573DefaultSTACK[TED-11679] Cinematic step Launch CS_GR_TeleportFXStart
21:52:56:632NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:56:797DefaultSTACK[TED-11679] Cinematic step Launch CS_GR_ReloaderSoundEnd
21:52:56:817DefaultSTACK[TED-11679] Cinematic step Launch CS_GR_TeleportHeroes
21:52:57:632NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:58:623NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:58:844DefaultSTACK[TED-11679] Cinematic step Launch Generic_End
21:52:58:844GameplaySTACKCould not find any target for the current cinematic action! This may result in broken cinematic behaviour.
at Filter in :line 0
at Do in :line 0
at Launch in :line 0
at UpdateSystem in :line 0
at Delegate in :line 0
21:52:59:632NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:52:59:729NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:63360]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 1...
21:52:59:729NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:63360]] on channel [UdpChannelName PlayerProgressionDistant:1]: 10188 bytes
21:53:00:626NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:01:222NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:63360]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 2...
21:53:01:222NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:63360]] on channel [UdpChannelName PlayerProgressionDistant:1]: 10248 bytes
21:53:01:623NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:02:632NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:03:685NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:04:687NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:05:630NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:06:634NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:07:673NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:08:675NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:09:434NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:63360]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 3...
21:53:09:472NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:63360]] on channel [UdpChannelName PlayerProgressionDistant:1]: 10308 bytes
21:53:09:680NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:10:495DefaultSTACKLoaded texture 'Mask__RGB_00'.
21:53:10:550DefaultSTACKLoaded texture 'Portrait_Zoomed'.
21:53:10:674NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:11:680NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:12:680NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:13:675NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:14:677NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:15:673NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:16:676NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:17:675NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:18:292DefaultSTACKUnload texture 'Title'.
21:53:18:292DefaultSTACKUnload texture 'Inputs'.
21:53:18:675NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:19:686NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:20:676NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:21:676NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:22:676NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:23:673NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:24:673NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:25:672NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:26:675NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:27:673NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:28:156DefaultSTACKLoaded texture 'Inputs'.
21:53:28:475DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:53:28:561DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:53:28:683NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:28:767DefaultSTACKLoaded texture 'spritemap1_AnimatedTalks_05'.
21:53:29:028DefaultSTACKLoaded texture 'spritemap2_AnimatedTalks'.
21:53:29:683NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:30:674NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:31:677NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:31:734DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:53:32:020DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:53:32:685NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:33:684NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:34:687NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:35:729NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:36:732NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:37:729NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:38:229NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:63360]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 4...
21:53:38:229NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:63360]] on channel [UdpChannelName PlayerProgressionDistant:1]: 10428 bytes
21:53:38:728NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:39:725NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:40:734NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:41:723NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:42:724NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:43:722NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:44:308DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:53:44:308DefaultSTACK[TED-14649] AddActionMapController ModalMenu
21:53:44:729NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:44:773DefaultSTACKLoaded texture 'StationStory04__Bit'.
21:53:45:729NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:46:727NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:47:724NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:47:997DefaultSTACKLoaded texture 'StationStory05__Bit'.
21:53:48:729NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:48:762DefaultSTACKUnload texture 'StationStory04__Bit'.
21:53:49:487GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at TryGetQuestStateOfHero in :line 0
at ComputeCharacterProgress in :line 0
at Refresh in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at OnSectionItemSelected in :line 0
at RequestItemSelection in :line 0
at GoToAlbumSection in :line 0
at Unbind in :line 0
at ShowNextUnlockable in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:53:49:492DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
21:53:49:492DefaultSTACK[TED-14649] AddActionMapController ModalMenu
21:53:49:548DefaultSTACKLoaded texture 'HeroesThumbnail_08'.
21:53:49:636DefaultSTACKLoaded texture 'HeroesThumbnail_07'.
21:53:49:712NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:49:717DefaultSTACKLoaded texture 'HeroesThumbnail_06'.
21:53:49:717GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at TryGetQuestStateOfHero in :line 0
at SelectBook in :line 0
at Button_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:53:49:717GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at TryGetQuestStateOfHero in :line 0
at SelectBook in :line 0
at Button_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:53:49:717GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at TryGetQuestStateOfHero in :line 0
at SelectBook in :line 0
at Button_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:53:49:717GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at TryGetQuestStateOfHero in :line 0
at SelectBook in :line 0
at Button_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:53:49:766DefaultSTACKLoaded texture 'ShadedPortrait'.
21:53:49:833DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_05'.
21:53:50:029DefaultSTACKUnload texture 'Default Small'.
21:53:50:445DefaultSTACKUnload texture 'StationStory05__Bit'.
21:53:50:713NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:51:714NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:51:878DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_05'.
21:53:52:714NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:53:760NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:54:414DefaultSTACKGetObjectiveProgressStrings does not handle quest steps with multiple objectives at the moment. Contact a GPP to improve this.
at TryGetObjectiveProgressStrings in :line 0
at Bind in :line 0
at SelectBook in :line 0
at Button_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:53:54:485DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_06'.
21:53:54:761NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:55:653DefaultSTACKUnload texture 'HeroesThumbnail_06'.
21:53:55:653DefaultSTACKUnload texture 'HeroesThumbnail_07'.
21:53:55:653DefaultSTACKUnload texture 'HeroesThumbnail_08'.
21:53:55:762NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:56:769NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:57:763NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:58:754NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:59:029DefaultSTACKLoaded texture 'Biome_Thumbnail'.
21:53:59:761NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:53:59:943DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_06'.
21:54:00:760NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:01:759NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:02:094DefaultSTACKUnload texture 'Biome_Thumbnail'.
21:54:02:762NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:03:304NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:63360]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 5...
21:54:03:304NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:63360]] on channel [UdpChannelName PlayerProgressionDistant:1]: 10488 bytes
21:54:03:769NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:04:770NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:05:771NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:06:773NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:07:751NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:08:752NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:09:764NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:10:047DefaultSTACKLoaded texture 'Default'.
21:54:10:290DefaultSTACKLoaded texture 'AlbumStationFloor'.
21:54:10:766NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:11:752NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:12:479GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at TryGetQuestStateOfHero in :line 0
at ComputeCharacterProgress in :line 0
at Refresh in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at OnSectionItemSelected in :line 0
at RequestItemSelection in :line 0
at CharacterButton_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:54:12:498DefaultSTACKLoaded texture 'HeroesThumbnail_08'.
21:54:12:498DefaultSTACKLoaded texture 'HeroesThumbnail_07'.
21:54:12:498DefaultSTACKLoaded texture 'HeroesThumbnail_06'.
21:54:12:765NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:12:944DefaultSTACKUnload texture 'Portrait_Zoomed'.
21:54:13:590GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at TryGetQuestStateOfHero in :line 0
at SelectBook in :line 0
at Button_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:54:13:590GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at TryGetQuestStateOfHero in :line 0
at SelectBook in :line 0
at Button_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:54:13:590GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at TryGetQuestStateOfHero in :line 0
at SelectBook in :line 0
at Button_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:54:13:590GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at TryGetQuestStateOfHero in :line 0
at SelectBook in :line 0
at Button_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:54:13:611DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_05'.
21:54:13:757NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:14:759NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:15:030DefaultSTACKUnload texture 'HeroesThumbnail_06'.
21:54:15:030DefaultSTACKUnload texture 'HeroesThumbnail_07'.
21:54:15:030DefaultSTACKUnload texture 'HeroesThumbnail_08'.
21:54:15:759NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:16:758NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:17:763NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:18:448DefaultSTACKLoaded texture 'HeroesThumbnail_08'.
21:54:18:448DefaultSTACKLoaded texture 'HeroesThumbnail_07'.
21:54:18:448DefaultSTACKLoaded texture 'HeroesThumbnail_06'.
21:54:18:763NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:19:421DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
21:54:19:600DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_05'.
21:54:19:765NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:19:818DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:54:19:818DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
21:54:20:665DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
21:54:20:665DefaultSTACKUnload texture 'HeroesThumbnail_06'.
21:54:20:665DefaultSTACKUnload texture 'HeroesThumbnail_07'.
21:54:20:665DefaultSTACKUnload texture 'HeroesThumbnail_08'.
21:54:20:804NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:20:820DefaultSTACKUnload texture 'ShadedPortrait'.
21:54:21:813NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:22:763NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:23:812NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:24:810NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:25:808NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:26:817NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:27:809NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:28:811NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:29:813NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:30:543DefaultSTACKUnload texture 'spritemap1_AnimatedTalks_05'.
21:54:30:543DefaultSTACKUnload texture 'spritemap2_AnimatedTalks'.
21:54:30:808NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:31:804NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:32:803NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:33:809NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:34:803NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:35:809NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:36:815NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:37:811NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:38:801NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:39:225DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:54:39:225DefaultSTACK[TED-14649] AddActionMapController ModalMenu
21:54:39:801NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:40:822NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:41:805NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:42:814NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:43:815NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:44:813NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:45:817NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:46:802NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:47:815NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:48:811NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:49:811NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:50:810NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:51:810NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:52:210DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:54:52:210DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
21:54:52:814NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:53:851NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:54:813NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:55:865NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:56:851NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:57:779DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:54:57:779DefaultSTACK[TED-14649] AddActionMapController ModalMenu
21:54:57:864NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:58:867NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:54:59:856NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:00:859NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:01:863NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:02:859NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:03:861NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:04:866NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:05:867NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:06:861NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:07:300DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:55:07:300DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
21:55:07:857NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:08:468DefaultSTACKUnload texture 'AlbumStationFloor'.
21:55:08:468DefaultSTACKUnload texture 'Default'.
21:55:08:851NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:09:810DefaultSTACK[TED-14649] AddActionMapController HeroSelection
21:55:09:824DefaultSTACKLoaded texture 'Default Small'.
21:55:09:824DefaultSTACKLoaded texture 'Portrait_Zoomed'.
21:55:09:858NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:09:979DefaultSTACKLoaded texture 'PortraitSelection_03'.
21:55:10:453DefaultSTACKLoaded texture 'Weapon_Affinity'.
21:55:10:864NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:11:419DefaultSTACKLoaded texture 'PortraitSelection_04'.
21:55:11:868NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:11:873DefaultSTACKLoaded texture 'PortraitSelection_05'.
21:55:12:854NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:13:528GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:13:528GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:13:528GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetRemainingFreeChipSlot in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:13:528GameplaySTACKPlayer progression not found for id '2'.
at GetRemainingFreeChipSlot in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:13:528GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:13:528GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:13:528GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:13:528GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:13:528GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:13:528GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:13:528GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:13:528GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:13:528GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:13:528GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:13:528GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:13:528GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetRemainingFreeChipSlot in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:13:528GameplaySTACKPlayer progression not found for id '2'.
at GetRemainingFreeChipSlot in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:13:852NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:14:856NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:15:858NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:16:862NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:17:863NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:18:865NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:19:869NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:20:913NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:21:609DefaultSTACK[TED-11679] StartCinematic SaloonDeparture
21:55:21:609DefaultSTACK[TED-11679] Cinematic step Launch Generic_Start
21:55:21:628DefaultSTACK[TED-11679] Cinematic step Launch 01_StopMovingHeroes
21:55:21:648DefaultSTACK[TED-11679] Cinematic step Launch 02bis_Bark
21:55:21:648GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = True)
21:55:21:648GameplaySTACKSetPlayerID Hero 0 #2 -> 0:3 (initialSet = False)
21:55:21:648GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = True)
21:55:21:648GameplaySTACKSetPlayerID Hero 1 #2 -> 0:2 (initialSet = False)
21:55:21:648GameplaySTACKSetPlayerID Hero 2 #2 -> -1:4294967295 (initialSet = True)
21:55:21:648GameplaySTACKSetPlayerID Hero 2 #2 -> 0:0 (initialSet = False)
21:55:21:678AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.medic.assetbundle' preload.
21:55:21:678DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:55:21:678DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:55:21:678UISTACKThe PinPool of type HeroPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
21:55:21:678UISTACKThe PinPool of type InteractionPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
21:55:21:678UISTACKThe PinPool of type MapPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
21:55:21:678UISTACKThe PinPool of type HeroPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
21:55:21:678UISTACKThe PinPool of type InteractionPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
21:55:21:678UISTACKThe PinPool of type MapPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
21:55:21:678UISTACKThe PinPool of type HeroPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
21:55:21:678UISTACKThe PinPool of type InteractionPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
21:55:21:678DefaultSTACK[TED-14649] RemoveActionMapController HeroSelection
21:55:21:678UISTACKThe PinComponentPool of HeroPin_DirectionalArrow had to instantiate a new PinComponent. Consider increasing its base capacity.
at BindPin in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:21:678UISTACKThe PinComponentPool of HeroPin_ReloadingIcon had to instantiate a new PinComponent. Consider increasing its base capacity.
at BindPin in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:21:678UISTACKThe PinComponentPool of HeroPin_UltimateReadyIcon had to instantiate a new PinComponent. Consider increasing its base capacity.
at BindPin in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:21:678UISTACKThe PinComponentPool of HeroPinPlayerName had to instantiate a new PinComponent. Consider increasing its base capacity.
at BindPin in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:21:678UISTACKThe PinComponentPool of HeroPin_DirectionalArrow had to instantiate a new PinComponent. Consider increasing its base capacity.
at BindPin in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:21:678UISTACKThe PinComponentPool of HeroPin_ReloadingIcon had to instantiate a new PinComponent. Consider increasing its base capacity.
at BindPin in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:21:678UISTACKThe PinComponentPool of HeroPin_UltimateReadyIcon had to instantiate a new PinComponent. Consider increasing its base capacity.
at BindPin in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:21:678UISTACKThe PinComponentPool of HeroPinPlayerName had to instantiate a new PinComponent. Consider increasing its base capacity.
at BindPin in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:21:678UISTACKThe PinComponentPool of InteractionPin_Prompt had to instantiate a new PinComponent. Consider increasing its base capacity.
at BindPin in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:21:678DefaultSTACK'???|UIBlur' cannot be loaded.
21:55:21:678DefaultSTACK'???|UIBlur' cannot be loaded.
21:55:21:678DefaultSTACK'???|UIBlur' cannot be loaded.
21:55:21:678GameplaySTACKSetPlayerID Hero 0 #2 -> 0:3 (initialSet = False)
21:55:21:678GameplaySTACKSetPlayerID Hero 2 #2 -> 0:0 (initialSet = False)
21:55:21:678GameplaySTACKSetPlayerID Hero 1 #2 -> 0:2 (initialSet = False)
21:55:21:864NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:22:662DefaultSTACK[TED-11679] Cinematic step Launch 02_HideHeroSelection&TeleportHeroes
21:55:22:905NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:23:663DefaultSTACK[TED-11679] Cinematic step Launch Generic_Wait_1s
21:55:23:861NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:23:929DefaultSTACK[TED-11679] Cinematic step Launch Generic_FadeIn
21:55:23:929DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
21:55:23:929DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
21:55:24:906NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:24:930DefaultSTACK[TED-11679] Cinematic step Launch Generic_Wait_1s
21:55:24:953DefaultSTACK[TED-11679] Cinematic step Launch Generic_End
21:55:24:953GameplaySTACKCould not find any target for the current cinematic action! This may result in broken cinematic behaviour.
at Filter in :line 0
at Do in :line 0
at Launch in :line 0
at UpdateSystem in :line 0
at Delegate in :line 0
21:55:24:974DefaultSTACK[TED-11679] Cinematic step Launch 03_Finish
21:55:24:974DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
21:55:24:974DefaultSTACK[TED-11679] Cinematic finished SaloonDeparture
21:55:24:974DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
21:55:25:109GameplaySTACKRunning client session state 'Game.ClientSessionState_LoadingLevel'...
21:55:25:109ApplicationSTACKRunning Flow State 'FlowState_LoadLevel'...
21:55:25:109DefaultSTACK[TED-14649] RemoveActionMapController Default_InSaloon
21:55:25:109DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
21:55:25:133DefaultSTACKLoaded texture 'HQ_00'.
21:55:25:133DefaultSTACKLoaded texture 'CrystalHUD'.
21:55:25:907NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:26:554ApplicationSTACKLevel seed info : 'Template:cc963d247a8abd94d830d0ddbb61955b - Biome:AstralHarbor - Seed:-1809023631 - Rotation:_0 - GameplaySettings:5d64bd855ef4a7c4d8256f60e5d97a3f - ZoneDefinition:00000000000000000000000000000000'
21:55:26:554DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at LoadLevel in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:55:26:554DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at LoadLevel in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:55:26:554AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Dungeon preload.
21:55:26:554AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters preload.
21:55:26:554AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Turrets preload.
21:55:26:554AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria.AstralHarbor preload.
21:55:26:554AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Bosses preload.
21:55:26:554DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at LoadLevel in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:55:26:554DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at LoadLevel in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:55:26:911NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:27:264NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:63360]] is transfering data on channel [UdpChannelName LevelData:3] :: Transfer 1...
21:55:27:776AudioSTACKGeneric stop event of biome audio set is not set; Executing StopPlayingID action instead...
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:55:27:823DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been unmounted.
21:55:27:823DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been unmounted.
21:55:27:823DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been unmounted.
21:55:27:823DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been unmounted.
21:55:27:823DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been unmounted.
21:55:27:823DefaultSTACKAssetProvider 'ted.data.depiction.saloon.assetbundle' has been unmounted.
21:55:27:823DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been unmounted.
21:55:27:823DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been unmounted.
21:55:27:823DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been unmounted.
21:55:27:823DefaultSTACKAssetProvider 'ted.data.fx.saloon.assetbundle' has been unmounted.
21:55:27:823DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been unmounted.
21:55:27:823DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.saloon.assetbundle' has been unmounted.
21:55:27:823DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been unmounted.
21:55:27:823DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been unmounted.
21:55:27:823DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been unmounted.
21:55:27:823DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been unmounted.
21:55:27:823DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been unmounted.
21:55:27:823DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been unmounted.
21:55:27:823DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been unmounted.
21:55:27:823DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been unmounted.
21:55:27:823DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at get_Mount in :line 0
at UnmountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:55:27:823DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at get_Mount in :line 0
at UnmountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:55:27:823DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been unmounted.
21:55:27:823DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been unmounted.
21:55:27:872NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:27:887AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Saloon unload took 00:00:00.0625017
21:55:27:954AssetDatabaseSTACKAssetBundle Ted.Data.FX.Saloon unload took 00:00:00.0672777
21:55:27:971AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria.Saloon unload took 00:00:00.0164588
21:55:27:971DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:55:27:971DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:55:27:971REDSTACKGC & Unload unused assets
21:55:28:316DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:55:28:316DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:55:28:316DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:55:28:316DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:55:28:316DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:55:28:316DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:55:28:316DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been mounted.
21:55:28:316DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been mounted.
21:55:28:316DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been mounted.
21:55:28:316DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been mounted.
21:55:28:316DefaultSTACKAssetProvider 'ted.data.depiction.dungeon.assetbundle' has been mounted.
21:55:28:316DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been mounted.
21:55:28:316DefaultSTACKAssetProvider 'ted.data.depiction.monsters.assetbundle' has been mounted.
21:55:28:316DefaultSTACKAssetProvider 'ted.data.depiction.turrets.assetbundle' has been mounted.
21:55:28:316DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been mounted.
21:55:28:316DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been mounted.
21:55:28:316DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been mounted.
21:55:28:316DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been mounted.
21:55:28:316DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.astralharbor.assetbundle' has been mounted.
21:55:28:316DefaultSTACKAssetProvider 'ted.data.depiction.bosses.assetbundle' has been mounted.
21:55:28:316DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been mounted.
21:55:28:316DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been mounted.
21:55:28:316DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been mounted.
21:55:28:316DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been mounted.
21:55:28:316DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been mounted.
21:55:28:316DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been mounted.
21:55:28:316DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been mounted.
21:55:28:316DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been mounted.
21:55:28:316DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:55:28:316DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:55:28:316DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been mounted.
21:55:28:316DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been mounted.
21:55:28:316AudioSTACK[Audio] Loading soundbanks for biome 'AstralHarbor'.
21:55:28:900NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:29:053NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:63360]] on channel [UdpChannelName LevelData:3]: 1002037 bytes
21:55:29:896AudioSTACK[Audio] Finished loading soundbanks for biome 'AstralHarbor'.
21:55:29:896NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:30:083DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:55:30:083DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:55:30:083DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:55:30:083DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:55:30:083DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:55:30:083DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:55:30:083DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:55:30:083DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
21:55:30:131DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:55:30:131DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:55:30:131DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:55:30:131DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:55:30:131AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters.Bugs preload.
21:55:30:131AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters.Bots preload.
21:55:30:232AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bugs preload took 00:00:00.0749734
21:55:30:232AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.monsters.bugs.assetbundle took 00:00:00.0069711
21:55:30:242AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bots preload took 00:00:00.0027020
21:55:30:242AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.monsters.bots.assetbundle took 00:00:00.0066832
21:55:30:242DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:55:30:242DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:55:30:242DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:55:30:242DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:55:30:242DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bugs.assetbundle' has been mounted.
21:55:30:242DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bots.assetbundle' has been mounted.
21:55:30:242DefaultSTACK[Audio][Music] Changed biome to 'AstralHarbor'.
21:55:30:242DefaultSTACK[Audio][Music] Starting crystal music (muted)...
21:55:30:242DefaultSTACK[Audio][Music] Starting battle music (muted)...
21:55:30:242DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:55:30:242DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:55:30:242DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = ).
21:55:30:242DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/6b/fb638847d2bdf499cae8d1054d8a04_LB_Factoria_ground_6x6_02.asset'. '88ecfe116b91f2846afe7dfd030bb101'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at Delegate in :line 0
21:55:30:242DefaultSTACKDOOR_Templar_EntryShuttle(Clone) (Red.Animation.MecanimEventInterpreter) 's animator Templar_LargeDoor_OverrideController (UnityEngine.AnimatorOverrideController) lacks an associated MecanimEventData
at LoadSpecific in :line 0
at DoLoad in :line 0
at OnSpawn in :line 0
at Spawn in :line 0
at Load in :line 0
at DoLoad in :line 0
at Instantiate in :line 0
at Instantiate in :line 0
at MoveNext in :line 0
at Run in :line 0
at Build in :line 0
at InstantiateDoor in :line 0
at SpawnRedDoor in :line 0
at Delegate in :line 0
21:55:31:405UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Crystal 0 #1 but could not find any actions for it
21:55:31:405UISTACKMainInteractor changed for Crystal 0 #1. Setting the interactor (Invalid EntityBulkReference) and init values to Int = -1 Reference = Invalid EntityBulkReference
21:55:31:405NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:31:570AudioSTACK[Audio] Unloading soundbanks for biome 'Saloon'.
21:55:31:928NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:35:416NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:35:416NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:35:416NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:35:469ApplicationSTACKRunning Flow State 'FlowState_WaitForSession'...
21:55:35:469DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
21:55:35:469DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
21:55:35:469NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...d94] RoomName=[conf+-2107225576]
21:55:35:469NetworkSTACK[Voice] Set output volume to 50
21:55:35:469NetworkSTACK[VoiceService] Updating audio output status to: Disabled
21:55:35:476GameplaySTACKRunning client session state 'Game.ClientSessionState_LevelLoaded'...
21:55:35:947NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:35:952GameplaySTACKRunning client session state 'Game.ClientSessionState_InGame'...
21:55:35:952ApplicationSTACKRunning Flow State 'FlowState_InDungeon'...
21:55:35:952DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
21:55:35:952DefaultSTACK[TED-14649] AddActionMapController Default_InDungeon
21:55:35:988DefaultSTACK[Audio][Music] Stopped saloon event 'Play_ED_A01_Saloon_Mix_01'.
21:55:35:988DefaultSTACK[Audio][Music] First room is silent.
21:55:35:988DefaultSTACK[TED-11679] StartCinematic StationArrivalFromSaloon
21:55:35:988DefaultSTACK[TED-11679] Cinematic step Launch Generic_StartWithFadeIn
21:55:35:988DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
21:55:35:988DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
21:55:36:148DefaultSTACK[TED-11679] Cinematic step Launch CS_SAFS_LaunchSound
21:55:36:148DefaultSTACKCurrent user info received ! : {"id":"AI-generated Furry UwU#2908","photon_id":"/EU","puid":"00022734406c454f919b2bff8cd97d94","rich_presence":"%RichPresenceGame","status":"Connected"}
21:55:36:214DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_AstralHarbor/Background/Meshes/LB_Factoria_Background_AH_01.asset'. '22c8d4767c8b0534882dc60bf4290756'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Build in :line 0
at UpdateBackgroundTile in :line 0
at InstantiateBackgroundPortal in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
at Delegate in :line 0
21:55:36:926NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:37:462DefaultSTACKUnload texture 'HQ_00'.
21:55:37:462DefaultSTACKUnload texture 'CrystalHUD'.
21:55:37:927NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:38:040DefaultSTACK[TED-11679] Cinematic step Launch CS_SAFS_TeleportHeroes
21:55:38:929NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:39:930NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:40:043DefaultSTACK[TED-11679] Cinematic step Launch CS_SAFS_Wait
21:55:40:309DefaultSTACK[TED-11679] Cinematic step Launch Generic_FadeOut
21:55:40:309DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
21:55:40:309DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
21:55:40:577DefaultSTACK[TED-11679] Cinematic step Launch CS_SAFS_OpenShuttle
21:55:40:931NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:41:932NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:42:579DefaultSTACK[TED-11679] Cinematic step Launch CS_SAFS_MoveHeroes
21:55:42:933NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:43:584DefaultSTACK[TED-11679] Cinematic step Launch CS_SAFS_CloseShuttle
21:55:43:937NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:44:092DefaultSTACK[TED-11679] Cinematic step Launch CS_SAFS_Bark
21:55:44:824NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:63360]] is transfering data on channel [UdpChannelName PlayerProgressionLocal:2] :: Transfer 0...
21:55:44:824NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:63360]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 6...
21:55:44:824NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:63360]] on channel [UdpChannelName PlayerProgressionDistant:1]: 10488 bytes
21:55:44:824NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:63360]] on channel [UdpChannelName PlayerProgressionLocal:2]: 12293 bytes
21:55:44:928NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:45:096DefaultSTACK[TED-11679] Cinematic step Launch Generic_Wait_1s
21:55:45:107DefaultSTACK[TED-11679] Cinematic step Launch Generic_End
21:55:45:107DefaultSTACKLoaded texture 'Blurs_Blurs'.
21:55:45:107DefaultSTACKLoaded texture 'ResourcesHUD'.
21:55:45:107DefaultSTACKLoaded texture 'Pins'.
21:55:45:107DefaultSTACKLoaded texture 'Default'.
21:55:45:107DefaultSTACKLoaded texture 'Mask_03'.
21:55:45:118DefaultSTACK[TED-11679] Cinematic step Launch CS_SAFS_Finish
21:55:45:130DefaultSTACK[TED-11679] Cinematic step Launch Generic_Save
21:55:45:130DefaultSTACK[TED-11679] Cinematic finished StationArrivalFromSaloon
21:55:45:735DefaultSTACKThe blackpost Game.AudioHeroSpeedChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:55:45:747DefaultSTACKThe blackpost Game.AudioHeroSpeedChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:55:45:758DefaultSTACKThe blackpost Game.AudioHeroSpeedChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:55:45:769DefaultSTACKThe blackpost Game.AudioHeroSpeedChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:55:45:781DefaultSTACKThe blackpost Game.AudioHeroSpeedChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:55:45:803DefaultSTACKThe blackpost Game.AudioHeroSpeedChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:55:45:837DefaultSTACKThe blackpost Game.AudioHeroSpeedChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:55:45:859DefaultSTACKThe blackpost Game.AudioCharacterMovementStateChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:55:45:925NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:45:928DefaultSTACKThe blackpost Game.AudioHeroSpeedChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:55:46:928NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:47:931NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:48:925NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:49:927NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:50:930NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:51:926NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:52:334DefaultSTACK[TED-14649] AddActionMapController ModalMenu
21:55:52:340SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-52.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:52:340SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-52.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:52:340SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-52.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:52:340SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-52.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:52:340SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-52.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:52:340SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-52.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:52:340SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-52.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:52:340SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-52.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:52:340SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-52.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:52:340SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-52.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:52:340DefaultSTACK[TED-14649] AddActionMapController ModalMenu
21:55:52:340DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:55:52:366DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
21:55:52:505DefaultSTACKLoaded texture 'Weapon_Small'.
21:55:52:518DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
21:55:52:930NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:53:390DefaultSTACKUnload texture 'Blurs_Blurs'.
21:55:53:925NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:54:943NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:55:921NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:56:921NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:57:932NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:58:930NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:55:59:939NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:00:931NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:01:939NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:02:938NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:03:939NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:04:097DefaultSTACKThe blackpost Game.AudioHeroSpeedChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:56:04:119DefaultSTACKThe blackpost Game.AudioHeroSpeedChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:56:04:142DefaultSTACKThe blackpost Game.AudioHeroSpeedChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:56:04:164DefaultSTACKThe blackpost Game.AudioHeroSpeedChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:56:04:187DefaultSTACKThe blackpost Game.AudioHeroSpeedChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:56:04:208DefaultSTACKThe blackpost Game.AudioHeroSpeedChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:56:04:231DefaultSTACKThe blackpost Game.AudioHeroSpeedChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:56:04:252DefaultSTACKThe blackpost Game.AudioHeroSpeedChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:56:04:275DefaultSTACKThe blackpost Game.AudioHeroSpeedChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:56:04:319DefaultSTACKThe blackpost Game.AudioCharacterMovementStateChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:56:04:319DefaultSTACKThe blackpost Game.AudioHeroSpeedChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:56:04:364DefaultSTACKThe blackpost Game.AudioHeroSpeedChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:56:04:431DefaultSTACKThe blackpost Game.AudioHeroSpeedChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:56:04:543DefaultSTACKThe blackpost Game.AudioCharacterMovementStateChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:56:04:543DefaultSTACKThe blackpost Game.AudioHeroSpeedChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:56:04:940NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:05:941NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:06:942NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:07:991NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:08:984NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:09:992NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:10:971NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:11:982NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:12:163GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at BindHeroOptions in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at CharacterButton_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:56:12:163SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-53.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at CharacterButton_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:56:12:163SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-53.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at CharacterButton_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:56:12:163SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-53.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at CharacterButton_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:56:12:163SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-53.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at CharacterButton_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:56:12:163SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-53.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at CharacterButton_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:56:12:163SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-53.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at CharacterButton_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:56:12:163SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-53.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at CharacterButton_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:56:12:163SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-53.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at CharacterButton_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:56:12:163SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-53.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at CharacterButton_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:56:12:184DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_06'.
21:56:12:196DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_25'.
21:56:12:993NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:13:219DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
21:56:13:219DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
21:56:13:972NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:14:987NetworkSTACK[Bolt] Session list updated: 0 total sessions
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21:56:34:984NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:35:981NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:36:825SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-54.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:56:36:825SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-54.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:56:36:825SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-54.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:56:36:825SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-54.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:56:36:825SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-54.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:56:36:825SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-54.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:56:36:825SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-54.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:56:36:825SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-54.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:56:36:825SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-54.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:56:36:825SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-54.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:56:36:838DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
21:56:36:838DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
21:56:36:974NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:37:337DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_00'.
21:56:37:655DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_06'.
21:56:37:655DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_25'.
21:56:37:780SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-55.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:56:37:780SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-55.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:56:37:780SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-55.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:56:37:780SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-55.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:56:37:780SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-55.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:56:37:780SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-55.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:56:37:780SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-55.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:56:37:780SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-55.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:56:37:780SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-55.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:56:37:780SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-55.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:56:37:977NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:39:040NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:39:309DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_00'.
21:56:40:042NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:41:021NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:41:822DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:56:41:822DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:56:41:822DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:56:42:021NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:43:023NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:44:024NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:45:025NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:46:026NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:47:027NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:48:029NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:49:032NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:49:116DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:56:49:116DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:56:49:116DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:56:50:022NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:51:020NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:52:030NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:52:438DefaultSTACKUnload texture 'Mask__RGB_00'.
21:56:53:029NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:54:025NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:55:026NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:56:027NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:57:022NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:58:032NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:58:651DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
21:56:58:666DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
21:56:58:666DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:56:58:680DefaultSTACKLoaded texture 'Blurs_Blurs'.
21:56:58:693DefaultSTACKLoaded texture 'Mask__RGB_00'.
21:56:59:029NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:56:59:459DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
21:56:59:459DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
21:57:00:024NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:57:01:025NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:57:02:031NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:57:02:108DefaultSTACK[TED-14649] AddActionMapController ModalMenu
21:57:02:111SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-56.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:57:02:111SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-56.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:57:02:111SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-56.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:57:02:111SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 5 (Priority: 0) from entity #-56.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:57:02:111SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-56.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:57:02:111SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-56.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:57:02:111SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1 (Priority: 0) from entity #-56.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:57:02:111SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0,1 (Priority: 0) from entity #-56.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:57:02:111SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-56.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:57:02:111SimulationSTACKFailed to remove modifier ##9 ElementalAffinity: forced to 0 (Priority: 100) from entity #-56.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:57:02:111DefaultSTACK[TED-14649] AddActionMapController ModalMenu
21:57:02:111DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:57:02:136DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
21:57:02:136DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
21:57:03:024NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:57:03:142DefaultSTACKUnload texture 'Blurs_Blurs'.
21:57:04:027NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:57:05:027NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:57:06:025NetworkSTACK[Bolt] Session list updated: 0 total sessions
21:57:06:371SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 6 (Priority: 0) from entity #-57.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at CharacterButton_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:57:06:371SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 9 (Priority: 0) from entity #-57.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at CharacterButton_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
21:57:06:371SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 4 (Priority: 0) from entity #-57.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at CharacterButton_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0