den 11 september 2023 23:09
TED
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/52/c9dd70424c21b49b1fce5e2c62d4c7_LB_Saloon_Stands_SkinStation_Platform_01.asset'. '536b86183f627f147afe156adfbe1e88'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/GunSmith/LB_Saloon_Stands_GunSmith_Stool_01.asset'. 'a4c1d173e7f9edc4d9cecceda7021c2d'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Locksmith/LB_Saloon_Stands_Locksmith_Base_01.asset'. '45b2f967cbe52f44e89088d3d1730b88'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Stage_Props/CHR_Keyboard_01.asset'. 'bf3094d9de77bb446ab684f94ca013f3'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/bf/3094d9de77bb446ab684f94ca013f3_CHR_Keyboard_01.asset'. '140375c71519ed84a8ee038425543745'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Shelf_06.asset'. '85f85b8ca2dd4ea4aa8e2c584f8bb77b'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Shelf_01.asset'. 'a922fcd3da51bf549af6033818407a4b'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_01.asset'. '1487ef6ab83ac3641b461215e51ce167'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_04.asset'. '52fd70590e721ba41b1ff4de1a274f13'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_04.asset'. '52fd70590e721ba41b1ff4de1a274f13'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_02.asset'. '03646a1d887c11742af4bb8ae7d151b3'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_06.asset'. 'bced94f4c2a5a3d41a28285023719cc3'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_06.asset'. 'bced94f4c2a5a3d41a28285023719cc3'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_04.asset'. '52fd70590e721ba41b1ff4de1a274f13'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_Shelf_box_01.asset'. '5388fd49bdb281844a50983f200ec2e2'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_06.asset'. '3c8ebf8f7c5ea9648ae0e7d52cad5a1d'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_02.asset'. '9cc01376fd48ee940b659df472e463b5'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Stage_Props/CHR_Microphone_01.asset'. 'fb04674bf51ca0641861c200ad4726f9'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Weapons/WPN_Boltgun_01.asset'. 'ce0db95b548d0144cbec5e2bb94c39ee'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/ce/0db95b548d0144cbec5e2bb94c39ee_WPN_Boltgun_01_WPN_Boltgun_Shadows.asset'. 'ce913eb128a5c334ca142fd17198da3c'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/3f/b4ac5ba375a0d49b33e05b5e887b7e_WPN_ElectricCrossbow_01_WPN_ElectricCrossbow_Shadows.asset'. '305e43467e4b4494a959ac21e9ce9ad4'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/000000000000000000000000000000__WPN_IonGun_01.asset'. 'c63af3475a848d44b98aa1c0de9292d5'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/363e18462cb334cbc76aa593d77ecd_WPN_WaveGun_01_WPN_WaveGun_Shadows.asset'. 'caa6b76488b1ba44ea20cc2cfc29fbab'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_centerTop_01.asset'. 'f6518fff063a0aa478fcb8a34ed9549f'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/ba/31aca4d7f9e9b469ed581a2819ad60_LB_Factoria_Saloon_Tank_Cylinder_01.asset'. 'efff3c22b388ced47afeab5a7214ce90'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_Saloon_veget_Planter_02_sub01.asset'. 'eaa215799fcbe104fba1febde5bee5ff'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_veget_Planter_02_PartA.asset'. '471aaa92af4fe474db3e973826dade6b'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/a6/8dca583e864c448ad3bd09bb99e6c4_LB_Factoria_Saloon_veget_BranchAltLeaf_06_base.asset'. '281f14f19df89ad438bec526dab2b28d'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/62/4137c9671a1884ba0a4c43223798e5_LB_Factoria_Saloon_veget_BranchAltLeaf_07_base.asset'. 'd32595425dbc9dd4ba1ca2a8dd63927f'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/29/4e2cd44ebeac24e9df6718fac694ac_LB_Factoria_Saloon_veget_BranchAltLeaf_01_base.asset'. 'cce2fc87c817f7a43931370ff4cab8c3'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/2f/af84b5f3ff0c848a6f2d10cdfcb55f_LB_Factoria_Saloon_veget_BushLeafAlt_08_base.asset'. '803f9d5afd02cb949a74f9ea2fe5b7cc'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_veget_Planter_02_PartB.asset'. 'c3967c302fde4c748ab64838bfc93d38'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/db/485337148254343b4c40927e4c7d8e_LB_Factoria_Saloon_veget_FlowerLeaf_08_base.asset'. 'ab1958016dafbcf4e803f4389de3b142'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/cf/e58f72c3dc73443b3775095fb4c319_LB_Factoria_Saloon_veget_FlowerLeaf_03_base.asset'. '57b32841b21fa234aab0a73f5f1a4912'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/GunSmith/LB_Saloon_Stands_GunSmith_Desk_01.asset'. '1694aca9e9b8f4c4689fee3f84cd1b3b'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/bf/501db2f4c729444a6a04f0a2cc7ac4_WPN_RailGun_01_WPN_RailGun_Shadows.asset'. '9f5d065c670b5684c8316c5af897754a'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_Props_LightCylinder_01.asset'. '89e1dad147f7faa4db2f84b23f5f7dd0'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_Reloader_Upgrade_01.asset'. '699f3c716fe5ee54da5fe8a890032e82'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_props_GE_Art_Tank_01.asset'. 'f1a44a605853c934ba22287fe2c52e87'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/f1/a44a605853c934ba22287fe2c52e87_LB_Factoria_Saloon_props_GE_Art_Tank_01.asset'. '09fe4c99229e78c4e8f2cbc990242b88'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/1b/2231409c555484aaa5b00cab026016_LB_Factoria_Saloon_veget_BackWallVeget_02.asset'. '6d34b0389772e80439554fe97206cb70'.
at GetValue in :line 0
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Shelf_03.asset'. '39de987aacd29d14f9306994810c87d4'.
at GetValue in :line 0
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Scroll_03.asset'. 'ba4e16b261295144ba987c6a647fd04f'.
at GetValue in :line 0
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_03.asset'. 'eb8d3724865da7d4e8af87cb16aad109'.
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/1c/4b3e82f8288d142b853ba25fec17a7_LB_Saloon_Stands_Archivist_Table_01.asset'. '04e098c07e31dcb479da9b4f1ec11214'.
at GetValue in :line 0
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/000000000000000000000000000000__LB_Saloon_Stands_Archivist_OpenBook_01.asset'. '61d26e6b15e474745933875691edbbfd'.
at GetValue in :line 0
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_GE_GroundCable_1_1x1_S_02.asset'. '2c1cc2dbf9ec5c344b393775c9f9ba7c'.
at GetValue in :line 0
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23:09:07:360DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/GunSmith/LB_Saloon_Stands_GunSmith_Bin_01.asset'. 'ee71bfcf512b8be438cd30d7408bad37'.
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23:09:07:360DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
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at Delegate in :line 0
23:09:07:360DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
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at Delegate in :line 0
23:09:07:360DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
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at Delegate in :line 0
23:09:07:360DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
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at Delegate in :line 0
23:09:07:360DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
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at Delegate in :line 0
23:09:07:360DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
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at Delegate in :line 0
23:09:07:360DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
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at Delegate in :line 0
23:09:07:360DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
23:09:07:360NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:07:556DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Vista/Meshes/LB_Factoria_Vista_Station_01.asset'. '650580ddade71334c913237764664f3f'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Build in :line 0
at InstanciateBackgroundWorldSpaceComposition in :line 0
at .ctor in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:09:07:556DefaultSTACK[Audio][Music] Changed biome to 'Saloon'.
23:09:07:556AudioSTACK[Audio] Unloading soundbanks for biome 'LaborColony'.
23:09:07:556DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = ).
23:09:07:571ApplicationSTACKRunning Flow State 'FlowState_WaitForSession'...
23:09:07:571DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
23:09:07:571DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
23:09:07:571NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...d94] RoomName=[conf+1882611700]
23:09:07:571NetworkSTACK[Voice] Set output volume to 50
23:09:07:571NetworkSTACK[VoiceService] Updating audio output status to: Disabled
23:09:07:571GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = True)
23:09:07:571GameplaySTACKSetPlayerID Hero 0 #2 -> 0:3 (initialSet = False)
23:09:07:571GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = True)
23:09:07:571GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = False)
23:09:07:600AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.cleaner.assetbundle' preload.
23:09:07:600GameplaySTACKRunning client session state 'Game.ClientSessionState_LevelLoaded'...
23:09:07:614DefaultSTACKCHR_NpcDino_01(Clone) (Red.Animation.MecanimEventInterpreter) 's animator CHR_NpcDino_ControllerOverride (UnityEngine.AnimatorOverrideController) lacks an associated MecanimEventData
at LoadSpecific in :line 0
at DoLoad in :line 0
at OnSpawn in :line 0
at Spawn in :line 0
at Load in :line 0
at DoLoad in :line 0
at Instantiate in :line 0
at Instantiate in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:09:07:614AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.bartender.assetbundle' preload.
23:09:07:614AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.artificer.assetbundle' preload.
23:09:07:614GameplaySTACKSetPlayerID Hero 0 #2 -> 0:3 (initialSet = False)
23:09:07:614GameplaySTACKSetPlayerID Hero 1 #2 -> 0:0 (initialSet = False)
23:09:07:614GameplaySTACKSetPlayerID Hero 2 #2 -> -1:4294967295 (initialSet = True)
23:09:07:614GameplaySTACKSetPlayerID Hero 2 #2 -> 0:2 (initialSet = False)
23:09:07:614DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/3c/0017e8606dbc841afda182e5c6a5b1_LB_Factoria_Saloon_center01_01.asset'. '55f3bf5cfa2b06d43884145f384b86c7'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at Delegate in :line 0
23:09:08:629NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:08:637DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:09:08:637DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:09:08:687DefaultSTACKThe blackpost Game.HeroUltimateSkillStatusBlackpost timed out before being read by all clients! Read flags: Gameplay, UI, expected: Gameplay, Rendering
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:09:08:687AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.archivist.assetbundle' preload.
23:09:08:724AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.gunsmith.assetbundle' preload.
23:09:08:724DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:09:08:724DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:09:08:757AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.locksmith.assetbundle' preload.
23:09:09:532NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:10:537NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:11:537NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:11:671NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 10...
23:09:11:671NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionDistant:1]: 11413 bytes
23:09:11:740GameplaySTACKRunning client session state 'Game.ClientSessionState_InGame'...
23:09:11:740ApplicationSTACKRunning Flow State 'FlowState_InSaloon'...
23:09:11:740DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
23:09:11:740DefaultSTACK[TED-14649] AddActionMapController Default_InSaloon
23:09:11:784DefaultSTACK[Audio][TED-6933] FlowStateChangedBlackpost received; switching to MusicState_Saloon.
23:09:11:784DefaultSTACK[Audio][Music] Playing saloon event 'Play_ED_A06_Saloon_Mix_01' based on 'A06_Guitar'.
23:09:11:784DefaultSTACK[TED-11679] StartCinematic GenericReloading
23:09:11:784DefaultSTACK[TED-11679] Cinematic step Launch Generic_WaitForSaloonLoad
23:09:11:798DefaultSTACK[TED-11679] Cinematic step Launch Generic_StartWithFadeIn
23:09:11:798DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
23:09:11:798DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
23:09:11:814DefaultSTACK[TED-11679] Cinematic step Launch CS_GR_LockHeroes
23:09:11:831DefaultSTACK[TED-11679] Cinematic step Launch CS_GR_CameraAnimation
23:09:11:852DefaultSTACK[TED-11679] Cinematic step Launch CS_GR_HideHeroes
23:09:12:097DefaultSTACK[TED-11679] Cinematic step Launch Generic_FadeOut
23:09:12:097DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
23:09:12:097DefaultSTACK[TED-11679] Cinematic finished GenericReloading
23:09:12:097DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
23:09:12:541NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:12:854DefaultSTACK[TED-11679] Cinematic step Launch CS_GR_ReloaderSoundStart
23:09:13:258DefaultSTACKUnload texture 'HQ_00'.
23:09:13:258DefaultSTACKUnload texture 'CrystalHUD'.
23:09:13:521NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:13:633DefaultSTACK[TED-11679] Cinematic step Launch CS_GR_TeleportFXStart
23:09:13:844DefaultSTACK[TED-11679] Cinematic step Launch CS_GR_ReloaderSoundEnd
23:09:13:863DefaultSTACK[TED-11679] Cinematic step Launch CS_GR_TeleportHeroes
23:09:14:345DefaultSTACKUnload texture 'MinimapNotification'.
23:09:14:540NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:15:541NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:15:876DefaultSTACK[TED-11679] Cinematic step Launch Generic_End
23:09:15:876GameplaySTACKCould not find any target for the current cinematic action! This may result in broken cinematic behaviour.
at Filter in :line 0
at Do in :line 0
at Launch in :line 0
at UpdateSystem in :line 0
at Delegate in :line 0
23:09:16:523NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:17:522NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:18:335DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:09:18:526NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:18:526DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:09:19:578NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:19:851DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:09:20:571NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:21:557DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:09:21:572NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:21:919DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:09:21:948DefaultSTACKLoaded texture 'spritemap1_AnimatedTalks_05'.
23:09:21:948DefaultSTACKLoaded texture 'spritemap2_AnimatedTalks'.
23:09:22:004DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:09:22:539NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:23:117DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:09:23:584NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:24:576NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:24:891DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:09:25:571NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:25:766DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:09:26:060DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:09:26:569NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:26:651DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:09:26:746DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:09:27:567NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:28:578NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:29:374DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:09:29:583NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:29:661DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:09:30:577NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:31:070DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:09:31:125NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 11...
23:09:31:125NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionDistant:1]: 11473 bytes
23:09:31:154DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:09:31:582NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:32:584NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:33:277DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:09:33:555DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:09:33:569NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:34:275DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:09:34:275DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:09:34:501DefaultSTACKLoaded texture 'CrystalHUD'.
23:09:34:533DefaultSTACKLoaded texture 'Biome_07'.
23:09:34:576NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:35:581NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:36:455DefaultSTACKGetObjectiveProgressStrings does not handle quest steps with multiple objectives at the moment. Contact a GPP to improve this.
at TryGetObjectiveProgressStrings in :line 0
at Bind in :line 0
at RefreshQuestInfos in :line 0
at InternalBind in :line 0
at Unbind in :line 0
at ShowNextUnlockable in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:09:36:455GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at TryGetQuestStateOfHero in :line 0
at RefreshQuestInfos in :line 0
at InternalBind in :line 0
at Unbind in :line 0
at ShowNextUnlockable in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:09:36:462DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:09:36:462DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:09:36:555DefaultSTACKLoaded texture 'Stationmap'.
23:09:36:555DefaultSTACKLoaded texture 'ShadedPortrait'.
23:09:36:555NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:37:582NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:37:675DefaultSTACKUnload texture 'CrystalHUD'.
23:09:37:675DefaultSTACKUnload texture 'Biome_07'.
23:09:38:577NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:38:793DefaultSTACKUnload texture 'Mask_03'.
23:09:38:793DefaultSTACKUnload texture 'PortraitSelection_03'.
23:09:38:793DefaultSTACKUnload texture 'PortraitSelection_04'.
23:09:38:793DefaultSTACKUnload texture 'PortraitSelection_05'.
23:09:38:793DefaultSTACKUnload texture 'Weapon_Affinity'.
23:09:39:037DefaultSTACKUnload texture 'Pins'.
23:09:39:037DefaultSTACKUnload texture 'ResourcesHUD'.
23:09:39:575NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:40:579NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:41:582NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:42:167DefaultSTACKGetObjectiveProgressStrings does not handle quest steps with multiple objectives at the moment. Contact a GPP to improve this.
at TryGetObjectiveProgressStrings in :line 0
at Bind in :line 0
at SelectBook in :line 0
at SelectBook in :line 0
at GoToHeroQuestStep in :line 0
at GoToAlbum in :line 0
at QuestButton_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:09:42:170DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:09:42:170DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:09:42:576NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:43:374DefaultSTACKUnload texture 'Stationmap'.
23:09:43:570NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:44:571NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:45:578NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:46:190DefaultSTACKGetObjectiveProgressStrings does not handle quest steps with multiple objectives at the moment. Contact a GPP to improve this.
at TryGetObjectiveProgressStrings in :line 0
at Bind in :line 0
at RefreshQuestInfos in :line 0
at InternalBind in :line 0
at OnAlbumStandWindowCloseRequested in :line 0
at OnCancel in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:09:46:190GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at TryGetQuestStateOfHero in :line 0
at RefreshQuestInfos in :line 0
at InternalBind in :line 0
at OnAlbumStandWindowCloseRequested in :line 0
at OnCancel in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:09:46:194DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:09:46:194DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:09:46:229DefaultSTACKLoaded texture 'Stationmap'.
23:09:46:571NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:47:245DefaultSTACKGetObjectiveProgressStrings does not handle quest steps with multiple objectives at the moment. Contact a GPP to improve this.
at TryGetObjectiveProgressStrings in :line 0
at Bind in :line 0
at SelectBook in :line 0
at SelectBook in :line 0
at GoToHeroQuestStep in :line 0
at GoToAlbum in :line 0
at QuestButton_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:09:47:248DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:09:47:248DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:09:47:632NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:47:664DefaultSTACKGetObjectiveProgressStrings does not handle quest steps with multiple objectives at the moment. Contact a GPP to improve this.
at TryGetObjectiveProgressStrings in :line 0
at Bind in :line 0
at RefreshQuestInfos in :line 0
at InternalBind in :line 0
at OnAlbumStandWindowCloseRequested in :line 0
at OnCancel in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:09:47:664GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at TryGetQuestStateOfHero in :line 0
at RefreshQuestInfos in :line 0
at InternalBind in :line 0
at OnAlbumStandWindowCloseRequested in :line 0
at OnCancel in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:09:47:668DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:09:47:668DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:09:48:635NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:48:718DefaultSTACKGetObjectiveProgressStrings does not handle quest steps with multiple objectives at the moment. Contact a GPP to improve this.
at TryGetObjectiveProgressStrings in :line 0
at Bind in :line 0
at SelectBook in :line 0
at SelectBook in :line 0
at GoToHeroQuestStep in :line 0
at GoToAlbum in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:09:48:721DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:09:48:721DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:09:49:221DefaultSTACKGetObjectiveProgressStrings does not handle quest steps with multiple objectives at the moment. Contact a GPP to improve this.
at TryGetObjectiveProgressStrings in :line 0
at Bind in :line 0
at RefreshQuestInfos in :line 0
at InternalBind in :line 0
at OnAlbumStandWindowCloseRequested in :line 0
at OnCancel in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:09:49:221GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at TryGetQuestStateOfHero in :line 0
at RefreshQuestInfos in :line 0
at InternalBind in :line 0
at OnAlbumStandWindowCloseRequested in :line 0
at OnCancel in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:09:49:226DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:09:49:226DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:09:49:620NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:50:623NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:51:619NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:52:636NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:53:623NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:54:634NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:55:630NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:56:629NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:57:627NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:58:625NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:09:59:621NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:00:626NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:01:623NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:02:619NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:03:488DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:10:03:488DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:10:03:617NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:04:389DefaultSTACKUnload texture 'Stationmap'.
23:10:04:589DefaultSTACKUnload texture 'ShadedPortrait'.
23:10:04:627NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:05:628NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:06:630NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:07:629NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:08:626NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:08:674DefaultSTACKUnload texture 'Default'.
23:10:09:617NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:10:621NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:11:618NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:12:623NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:13:073DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:10:13:073DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:10:13:554DefaultSTACKLoaded texture 'StationStory01__Bit'.
23:10:13:630NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:14:634NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:15:147DefaultSTACKLoaded texture 'StationStory04__Bit'.
23:10:15:626NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:16:030DefaultSTACKUnload texture 'StationStory01__Bit'.
23:10:16:622NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:17:283DefaultSTACKLoaded texture 'StationStory05__Bit'.
23:10:17:635NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:18:149DefaultSTACKUnload texture 'StationStory04__Bit'.
23:10:18:531GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at TryGetQuestStateOfHero in :line 0
at ComputeCharacterProgress in :line 0
at Refresh in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at OnSectionItemSelected in :line 0
at RequestItemSelection in :line 0
at GoToAlbumSection in :line 0
at Unbind in :line 0
at ShowNextUnlockable in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:10:18:536DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:10:18:536DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:10:18:568DefaultSTACKLoaded texture 'HeroesThumbnail_08'.
23:10:18:568DefaultSTACKLoaded texture 'HeroesThumbnail_07'.
23:10:18:568DefaultSTACKLoaded texture 'HeroesThumbnail_06'.
23:10:18:568DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
23:10:18:568DefaultSTACKLoaded texture 'ShadedPortrait'.
23:10:18:677NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:19:619DefaultSTACKUnload texture 'StationStory05__Bit'.
23:10:19:619NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:20:631NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:21:633NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:21:801DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
23:10:22:669NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:22:686DefaultSTACKGetObjectiveProgressStrings does not handle quest steps with multiple objectives at the moment. Contact a GPP to improve this.
at TryGetObjectiveProgressStrings in :line 0
at Bind in :line 0
at SelectBook in :line 0
at Button_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:10:22:704DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
23:10:23:679NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:23:858DefaultSTACKUnload texture 'HeroesThumbnail_06'.
23:10:23:858DefaultSTACKUnload texture 'HeroesThumbnail_07'.
23:10:23:858DefaultSTACKUnload texture 'HeroesThumbnail_08'.
23:10:24:371NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 12...
23:10:24:371NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionDistant:1]: 11533 bytes
23:10:24:676NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:25:677NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:26:677NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:27:678NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:28:677NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:29:671NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:30:653DefaultSTACKLoaded texture 'Default'.
23:10:30:653DefaultSTACKLoaded texture 'AlbumStationFloor'.
23:10:30:681NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:31:681NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:31:816DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
23:10:32:120GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at TryGetQuestStateOfHero in :line 0
at ComputeCharacterProgress in :line 0
at Refresh in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at OnSectionItemSelected in :line 0
at RequestItemSelection in :line 0
at CharacterButton_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:10:32:139DefaultSTACKLoaded texture 'HeroesThumbnail_08'.
23:10:32:139DefaultSTACKLoaded texture 'HeroesThumbnail_07'.
23:10:32:139DefaultSTACKLoaded texture 'HeroesThumbnail_06'.
23:10:32:669NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:32:674DefaultSTACKLoaded texture 'Biome_Thumbnail'.
23:10:33:673NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:34:033DefaultSTACKUnload texture 'HeroesThumbnail_06'.
23:10:34:033DefaultSTACKUnload texture 'HeroesThumbnail_07'.
23:10:34:033DefaultSTACKUnload texture 'HeroesThumbnail_08'.
23:10:34:675NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:35:164DefaultSTACKLoaded texture 'Biome_05'.
23:10:35:547DefaultSTACKUnload texture 'spritemap1_AnimatedTalks_05'.
23:10:35:547DefaultSTACKUnload texture 'spritemap2_AnimatedTalks'.
23:10:35:676NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:36:677NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:37:120DefaultSTACKUnload texture 'Biome_05'.
23:10:37:677NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:37:961GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at TryGetQuestStateOfHero in :line 0
at ComputeCharacterProgress in :line 0
at Refresh in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at OnSectionItemSelected in :line 0
at RequestItemSelection in :line 0
at CharacterButton_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:10:37:982DefaultSTACKLoaded texture 'HeroesThumbnail_08'.
23:10:37:982DefaultSTACKLoaded texture 'HeroesThumbnail_07'.
23:10:37:982DefaultSTACKLoaded texture 'HeroesThumbnail_06'.
23:10:38:672NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:39:189DefaultSTACKUnload texture 'Biome_Thumbnail'.
23:10:39:607DefaultSTACKGetObjectiveProgressStrings does not handle quest steps with multiple objectives at the moment. Contact a GPP to improve this.
at TryGetObjectiveProgressStrings in :line 0
at Bind in :line 0
at SelectBook in :line 0
at Button_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:10:39:627DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
23:10:39:675NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:40:674NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:41:577DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:10:41:577DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:10:41:672NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:41:941DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
23:10:42:438DefaultSTACKUnload texture 'HeroesThumbnail_06'.
23:10:42:438DefaultSTACKUnload texture 'HeroesThumbnail_07'.
23:10:42:438DefaultSTACKUnload texture 'HeroesThumbnail_08'.
23:10:42:636DefaultSTACKUnload texture 'ShadedPortrait'.
23:10:42:671NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:43:670NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:44:671NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:45:675NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:45:726NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 13...
23:10:45:778NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionDistant:1]: 11593 bytes
23:10:46:726NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:47:680NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:48:679NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:49:719NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:50:725NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:51:721NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:52:723NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:53:721NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:54:733NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:55:723NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:56:726NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:56:907DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:10:56:937DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
23:10:56:937DefaultSTACKLoaded texture 'ShadedPortrait'.
23:10:57:729NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:58:717NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:10:59:009DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_05'.
23:10:59:025DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_21'.
23:10:59:025DefaultSTACKLoaded texture 'Weapon_Small'.
23:10:59:717NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:00:022DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
23:11:00:538DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
23:11:00:723NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:01:146DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_12'.
23:11:01:391DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_05'.
23:11:01:717NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:01:993DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
23:11:02:721NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:03:733NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:04:720NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:05:729NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:06:722NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:07:079DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_16'.
23:11:07:639DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
23:11:07:723NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:07:915DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_12'.
23:11:08:735NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:08:872DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.
23:11:08:872DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_21'.
23:11:09:736NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:10:256DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at OnMouseDown in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:11:10:256DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at OnMouseDown in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:11:10:256DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at OnMouseDown in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:11:10:286DefaultSTACKLoaded texture '_RGB_28_00'.
23:11:10:732NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:11:336DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
23:11:11:717NetworkSTACK[Bolt] Session list updated: 0 total sessions
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23:11:25:787NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:25:996DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:11:26:769NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:26:895DefaultSTACKUnload texture 'ShadedPortrait'.
23:11:27:771NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:28:044DefaultSTACKUnload texture 'AlbumStationFloor'.
23:11:28:783NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:29:776NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:30:777NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:31:100DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:11:31:114DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
23:11:31:114DefaultSTACKLoaded texture 'ShadedPortrait'.
23:11:31:775NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:32:496DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at OnMouseDown in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:11:32:496DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at OnMouseDown in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:11:32:496DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at OnMouseDown in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:11:32:769NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:33:767NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:33:856DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
23:11:34:767NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:35:776NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:36:775NetworkSTACK[Bolt] Session list updated: 0 total sessions
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23:11:51:782NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:11:52:783NetworkSTACK[Bolt] Session list updated: 0 total sessions
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23:11:54:784NetworkSTACK[Bolt] Session list updated: 0 total sessions
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23:12:00:831NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:12:01:065DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:12:01:828NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:12:02:064DefaultSTACKUnload texture 'ShadedPortrait'.
23:12:02:827NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:12:03:825NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:12:04:063DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:12:04:078DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
23:12:04:078DefaultSTACKLoaded texture 'ShadedPortrait'.
23:12:04:824NetworkSTACK[Bolt] Session list updated: 0 total sessions
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23:12:09:832NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:12:10:735DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_05'.
23:12:10:735DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_21'.
23:12:10:827NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:12:11:473DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at OnMouseDown in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:12:11:473DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at OnMouseDown in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:12:11:473DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at OnMouseDown in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:12:11:812DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
23:12:11:812NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:12:12:336DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:12:12:674DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_05'.
23:12:12:674DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_21'.
23:12:12:826NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:12:13:255DefaultSTACKUnload texture 'ShadedPortrait'.
23:12:13:824NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:12:14:830NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:12:14:972NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 14...
23:12:15:025NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionDistant:1]: 11646 bytes
23:12:15:875NetworkSTACK[Bolt] Session list updated: 0 total sessions
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23:12:20:825NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:12:21:872NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:12:22:356DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:12:22:372DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
23:12:22:372DefaultSTACKLoaded texture 'ShadedPortrait'.
23:12:22:875NetworkSTACK[Bolt] Session list updated: 0 total sessions
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23:12:25:195DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_05'.
23:12:25:871NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:12:26:136DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
23:12:26:870NetworkSTACK[Bolt] Session list updated: 0 total sessions
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23:12:29:423NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 15...
23:12:29:468NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionDistant:1]: 11699 bytes
23:12:29:868NetworkSTACK[Bolt] Session list updated: 0 total sessions
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23:12:35:827NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 16...
23:12:35:875NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionDistant:1]: 11759 bytes
23:12:35:875NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:12:36:792DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
23:12:36:882NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:12:37:735DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_05'.
23:12:37:876NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:12:38:411DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_05'.
23:12:38:874NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:12:39:359DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
23:12:39:582DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_06'.
23:12:39:877NetworkSTACK[Bolt] Session list updated: 0 total sessions
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23:12:41:050DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_06'.
23:12:41:881NetworkSTACK[Bolt] Session list updated: 0 total sessions
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23:12:49:986DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_06'.
23:12:50:922NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:12:51:007DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_05'.
23:12:51:024DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_05'.
23:12:51:924NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:12:52:027DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_06'.
23:12:52:934NetworkSTACK[Bolt] Session list updated: 0 total sessions
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23:13:03:950DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_05'.
23:13:03:950DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_21'.
23:13:04:920NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:05:117DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_05'.
23:13:05:737NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 17...
23:13:05:737NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionDistant:1]: 11819 bytes
23:13:05:937NetworkSTACK[Bolt] Session list updated: 0 total sessions
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23:13:08:280DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
23:13:08:930NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:09:370DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_05'.
23:13:09:934NetworkSTACK[Bolt] Session list updated: 0 total sessions
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23:13:13:646DefaultSTACKUnload texture '_RGB_28_00'.
23:13:13:932NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:14:929NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:15:549DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_12'.
23:13:15:919NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:16:484DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
23:13:16:918NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:17:931NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:18:126DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_16'.
23:13:18:931NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:19:134DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_12'.
23:13:19:978NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:20:495DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_25'.
23:13:20:923NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:21:436DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.
23:13:21:932NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:22:987NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:23:919DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_02'.
23:13:23:919NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:24:968DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_25'.
23:13:24:968NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:25:981NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:26:759DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_15'.
23:13:26:838DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_28'.
23:13:26:877DefaultSTACKUnload texture 'Mask__RGB_00'.
23:13:26:935NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:27:133DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_33'.
23:13:27:452DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_05'.
23:13:27:498DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
23:13:27:560DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_16'.
23:13:27:668DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_14'.
23:13:27:704DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
23:13:27:967NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:28:141DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_29'.
23:13:28:592DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
23:13:28:639DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.
23:13:28:685DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_02'.
23:13:28:716DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_15'.
23:13:28:716DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
23:13:28:732DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_28'.
23:13:28:762DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_14'.
23:13:28:904DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_12'.
23:13:28:977NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:29:075DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
23:13:29:307DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_29'.
23:13:29:462DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_33'.
23:13:29:970NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:30:317DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_12'.
23:13:30:972NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:31:195DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_05'.
23:13:31:970NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:32:187DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at OnMouseDown in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:13:32:187DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at OnMouseDown in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:13:32:187DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at OnMouseDown in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:13:32:205DefaultSTACKLoaded texture '_RGB_28_00'.
23:13:32:975NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:33:306DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
23:13:33:306DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_21'.
23:13:33:973NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:34:972NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:35:986NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:36:654DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:13:36:687DefaultSTACKLoaded texture 'Mask__RGB_00'.
23:13:36:967NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:37:631DefaultSTACKUnload texture 'ShadedPortrait'.
23:13:37:671NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 18...
23:13:37:671NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionDistant:1]: 11879 bytes
23:13:37:971NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:38:975NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:39:968NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:40:966NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:41:976NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:42:976NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:43:679DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:13:43:973NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:44:890DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:13:44:969NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:45:968NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:46:980NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:47:971NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:48:976NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:49:973NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:50:973NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:51:981NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:53:020NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:54:021NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:54:979NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:55:976NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:57:029NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:58:022NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:13:58:349DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:13:58:349DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:13:58:366DefaultSTACKLoaded texture 'ShadedPortrait'.
23:13:59:024NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:00:026NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:01:024NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:02:021NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:02:332DefaultSTACKUnload texture 'Portrait_Zoomed'.
23:14:02:573DefaultSTACKLoaded texture 'AlbumStationFloor'.
23:14:03:032NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:03:420DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:14:03:420DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:14:04:028NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:04:424DefaultSTACKUnload texture 'ShadedPortrait'.
23:14:05:025NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:05:222NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 19...
23:14:05:279NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionDistant:1]: 11939 bytes
23:14:06:026NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:06:760DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:14:06:760DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:14:06:778DefaultSTACKLoaded texture 'ShadedPortrait'.
23:14:07:032NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:08:017NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:09:024NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:09:569GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at TryGetQuestStateOfHero in :line 0
at ComputeCharacterProgress in :line 0
at Refresh in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at OnSectionItemSelected in :line 0
at RequestItemSelection in :line 0
at CharacterButton_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:14:09:588DefaultSTACKLoaded texture 'HeroesThumbnail_08'.
23:14:09:588DefaultSTACKLoaded texture 'HeroesThumbnail_07'.
23:14:09:588DefaultSTACKLoaded texture 'HeroesThumbnail_06'.
23:14:10:032NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:11:028NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:11:108DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:14:11:108DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:14:11:955DefaultSTACKUnload texture 'HeroesThumbnail_06'.
23:14:11:955DefaultSTACKUnload texture 'HeroesThumbnail_07'.
23:14:11:955DefaultSTACKUnload texture 'HeroesThumbnail_08'.
23:14:12:019NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:12:115DefaultSTACKUnload texture 'ShadedPortrait'.
23:14:13:020NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:14:023NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:15:032NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:15:169DefaultSTACKLoaded texture 'Portrait_Zoomed'.
23:14:16:017NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:17:026NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:18:027NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:19:025NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:20:025NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:21:019NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:22:017NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:23:026NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:24:022NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:25:071NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:25:661DefaultSTACKUnload texture 'Weapon_Small'.
23:14:26:030NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:27:028NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:28:075NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:28:077DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:14:28:090DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
23:14:28:090DefaultSTACKLoaded texture 'ShadedPortrait'.
23:14:29:066DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at OnMouseDown in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:14:29:066DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at OnMouseDown in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:14:29:066DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at OnMouseDown in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
23:14:29:080NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:30:073NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:30:181DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
23:14:31:087NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:32:089NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:33:085NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:34:072NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:35:075NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:36:076NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:37:077NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:38:078NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:39:080NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:40:081NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:41:081NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:41:239DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:14:42:079NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:42:170DefaultSTACKUnload texture 'ShadedPortrait'.
23:14:43:073NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:44:067NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:45:077NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:46:067NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:46:273NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 20...
23:14:46:273NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionDistant:1]: 12232 bytes
23:14:47:078NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:48:076NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:49:069NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:50:070NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:50:225NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 21...
23:14:50:270NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionDistant:1]: 12292 bytes
23:14:51:071NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:52:073NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:53:074NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:54:073NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:55:075NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:56:079NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:57:080NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:58:081NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:14:59:082NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:00:131NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:01:131NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:02:126NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:03:120NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:04:122NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:05:124NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:06:129NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:07:118NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:08:125NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:08:396DefaultSTACKUnload texture 'AlbumStationFloor'.
23:15:09:123NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:10:119NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:11:121NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:12:117NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:13:122NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:14:118NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:15:131NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:16:132NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:17:125NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:18:132NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:19:118NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:20:118NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:21:123NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:22:128NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:23:128NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:24:127NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:25:128NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:26:118NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:27:126NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:28:125NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:29:151DefaultSTACKUnload texture 'Portrait_Zoomed'.
23:15:29:178NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:30:177NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:31:177NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:32:127NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:33:129NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:33:579NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 22...
23:15:33:619NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionDistant:1]: 12352 bytes
23:15:34:175NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:35:130NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:36:168NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:37:174NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:37:972DefaultSTACKUnload texture 'Default'.
23:15:38:157DefaultSTACKUnload texture '_RGB_28_00'.
23:15:38:157DefaultSTACKUnload texture 'Default Small'.
23:15:38:157NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:39:175NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:39:834DefaultSTACK[TED-14649] AddActionMapController HeroSelection
23:15:39:848DefaultSTACKLoaded texture 'Default Small'.
23:15:39:848DefaultSTACKLoaded texture 'Portrait_Zoomed'.
23:15:39:867DefaultSTACKLoaded texture 'PortraitSelection_03'.
23:15:39:867DefaultSTACKLoaded texture 'Weapon_Affinity'.
23:15:39:970DefaultSTACKUnload texture 'Mask__RGB_00'.
23:15:40:168NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:41:168NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:42:182NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:43:170NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:43:234DefaultSTACKLoaded texture 'PortraitSelection_05'.
23:15:43:312DefaultSTACKLoaded texture 'PortraitSelection_04'.
23:15:43:692DefaultSTACKLoaded texture 'Mask__RGB_00'.
23:15:44:005DefaultSTACKLoaded texture 'PortraitSelection_06'.
23:15:44:181NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:45:173NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:46:134DefaultSTACK[TED-14649] RemoveActionMapController HeroSelection
23:15:46:167NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:47:178NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:48:171NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:49:175NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:49:582DefaultSTACK[TED-14649] AddActionMapController HeroSelection
23:15:50:179NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:51:172NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:52:167NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:52:345GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:15:52:345GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:15:52:345GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetRemainingFreeChipSlot in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:15:52:345GameplaySTACKPlayer progression not found for id '2'.
at GetRemainingFreeChipSlot in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:15:52:345GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:15:52:345GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:15:52:345GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:15:52:345GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:15:52:345GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:15:52:345GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:15:52:345GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:15:52:345GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:15:52:345GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:15:52:345GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:15:52:345GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:15:52:345GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetRemainingFreeChipSlot in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:15:52:345GameplaySTACKPlayer progression not found for id '2'.
at GetRemainingFreeChipSlot in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:15:53:168NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:54:177NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:55:185NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:56:178NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:57:172NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:58:172NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:15:59:187NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:00:178NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:01:182NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:02:231NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:03:177NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:04:182NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:04:583DefaultSTACK[TED-14649] RemoveActionMapController HeroSelection
23:16:05:219NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:06:218NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:07:226NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:08:217NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:09:220NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:10:223NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:11:221NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:12:217NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:13:228NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:14:219NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:15:231NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:15:685DefaultSTACK[TED-14649] AddActionMapController HeroSelection
23:16:16:224NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:17:226NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:18:225NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:19:225NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:20:226NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:21:226NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:22:227NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:23:230NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:24:231NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:25:231NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:25:702GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:25:702GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:25:702GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetRemainingFreeChipSlot in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:25:702GameplaySTACKPlayer progression not found for id '2'.
at GetRemainingFreeChipSlot in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:25:702GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:25:702GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:25:702GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:25:702GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:25:702GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:25:702GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:25:702GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:25:702GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:25:702GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:25:702GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:25:702GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:25:702GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetRemainingFreeChipSlot in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:25:702GameplaySTACKPlayer progression not found for id '2'.
at GetRemainingFreeChipSlot in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:26:232NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:27:234NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:27:460GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:27:460GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:27:460GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetRemainingFreeChipSlot in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:27:460GameplaySTACKPlayer progression not found for id '2'.
at GetRemainingFreeChipSlot in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:27:460GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:27:460GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:27:460GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:27:460GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:27:460GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:27:460GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:27:460GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:27:460GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:27:460GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:27:460GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:27:460GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:27:460GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetRemainingFreeChipSlot in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:27:460GameplaySTACKPlayer progression not found for id '2'.
at GetRemainingFreeChipSlot in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:28:220NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:29:238NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:30:223NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:31:237NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:32:238NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:33:226NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:34:268NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:35:269NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:36:270NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:37:274NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:38:278NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:39:278NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:40:236NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:41:269NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:42:269NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:43:181DefaultSTACK[TED-14649] RemoveActionMapController HeroSelection
23:16:43:275NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:44:035DefaultSTACK[TED-14649] AddActionMapController HeroSelection
23:16:44:275NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:45:276NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:45:653GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:45:653GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:45:653GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetRemainingFreeChipSlot in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:45:653GameplaySTACKPlayer progression not found for id '2'.
at GetRemainingFreeChipSlot in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:45:653GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:45:653GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:45:653GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:45:653GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:45:653GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:45:653GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:45:653GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:45:653GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:45:653GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:45:653GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:45:653GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetBlueprintCraftStatus in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:45:653GameplaySTACKFailed to find Distant Progression for id 2
at GetPlayerProgression in :line 0
at GetRemainingFreeChipSlot in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:45:653GameplaySTACKPlayer progression not found for id '2'.
at GetRemainingFreeChipSlot in :line 0
at RefreshUpgrades in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:46:272NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:47:273NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:47:877DefaultSTACKUnload texture 'PortraitSelection_06'.
23:16:47:943DefaultSTACKUnload texture 'Mask__RGB_00'.
23:16:48:274NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:49:282NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:50:273NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:51:273NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:52:279NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:53:272NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:54:288NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:55:267NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:55:425DefaultSTACK[TED-11679] StartCinematic SaloonDeparture
23:16:55:425DefaultSTACK[TED-11679] Cinematic step Launch Generic_Start
23:16:55:446DefaultSTACK[TED-11679] Cinematic step Launch 01_StopMovingHeroes
23:16:55:446GameplaySTACKSetPlayerID Hero 0 #3 -> -1:4294967295 (initialSet = True)
23:16:55:446GameplaySTACKSetPlayerID Hero 0 #3 -> 0:3 (initialSet = False)
23:16:55:446GameplaySTACKSetPlayerID Hero 1 #3 -> -1:4294967295 (initialSet = True)
23:16:55:446GameplaySTACKSetPlayerID Hero 1 #3 -> 0:0 (initialSet = False)
23:16:55:446GameplaySTACKSetPlayerID Hero 2 #3 -> -1:4294967295 (initialSet = True)
23:16:55:446GameplaySTACKSetPlayerID Hero 2 #3 -> 0:2 (initialSet = False)
23:16:55:477DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:16:55:477DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:16:55:477DefaultSTACK[TED-11679] Cinematic step Launch 02bis_Bark
23:16:55:477UISTACKThe PinPool of type HeroPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
23:16:55:477UISTACKThe PinPool of type InteractionPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
23:16:55:477UISTACKThe PinPool of type MapPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
23:16:55:477UISTACKThe PinPool of type HeroPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
23:16:55:477UISTACKThe PinPool of type InteractionPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
23:16:55:477UISTACKThe PinPool of type MapPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
23:16:55:477UISTACKThe PinPool of type HeroPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
23:16:55:477UISTACKThe PinPool of type InteractionPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
23:16:55:477DefaultSTACK[TED-14649] RemoveActionMapController HeroSelection
23:16:55:477UISTACKThe PinComponentPool of HeroPin_DirectionalArrow had to instantiate a new PinComponent. Consider increasing its base capacity.
at BindPin in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:55:477UISTACKThe PinComponentPool of HeroPin_ReloadingIcon had to instantiate a new PinComponent. Consider increasing its base capacity.
at BindPin in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:55:477UISTACKThe PinComponentPool of HeroPin_UltimateReadyIcon had to instantiate a new PinComponent. Consider increasing its base capacity.
at BindPin in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:55:477UISTACKThe PinComponentPool of HeroPinPlayerName had to instantiate a new PinComponent. Consider increasing its base capacity.
at BindPin in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:16:55:534GameplaySTACKSetPlayerID Hero 1 #3 -> 0:0 (initialSet = False)
23:16:55:534GameplaySTACKSetPlayerID Hero 2 #3 -> 0:2 (initialSet = False)
23:16:55:534GameplaySTACKSetPlayerID Hero 0 #3 -> 0:3 (initialSet = False)
23:16:55:650DefaultSTACKLoaded texture 'Mask__RGB_00'.
23:16:56:268NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:56:470DefaultSTACK[TED-11679] Cinematic step Launch 02_HideHeroSelection&TeleportHeroes
23:16:57:269NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:57:471DefaultSTACK[TED-11679] Cinematic step Launch Generic_Wait_1s
23:16:57:738DefaultSTACK[TED-11679] Cinematic step Launch Generic_FadeIn
23:16:57:738DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
23:16:57:738DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
23:16:58:270NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:16:58:739DefaultSTACK[TED-11679] Cinematic step Launch Generic_Wait_1s
23:16:58:760DefaultSTACK[TED-11679] Cinematic step Launch Generic_End
23:16:58:760GameplaySTACKCould not find any target for the current cinematic action! This may result in broken cinematic behaviour.
at Filter in :line 0
at Do in :line 0
at Launch in :line 0
at UpdateSystem in :line 0
at Delegate in :line 0
23:16:58:783DefaultSTACK[TED-11679] Cinematic step Launch 03_Finish
23:16:58:783DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
23:16:58:783DefaultSTACK[TED-11679] Cinematic finished SaloonDeparture
23:16:58:783DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
23:16:58:872GameplaySTACKRunning client session state 'Game.ClientSessionState_LoadingLevel'...
23:16:58:872ApplicationSTACKRunning Flow State 'FlowState_LoadLevel'...
23:16:58:872DefaultSTACK[TED-14649] RemoveActionMapController Default_InSaloon
23:16:58:872DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
23:16:58:896DefaultSTACKLoaded texture 'HQ_00'.
23:16:58:896DefaultSTACKLoaded texture 'CrystalHUD'.
23:16:59:270NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:00:271NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:00:673ApplicationSTACKLevel seed info : 'Template:25e65be59d40a6b4a94d47084d21ecff - Biome:DevotionGarden - Seed:1634146608 - Rotation:_270 - GameplaySettings:5d64bd855ef4a7c4d8256f60e5d97a3f - ZoneDefinition:00000000000000000000000000000000'
23:17:00:673DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at LoadLevel in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
23:17:00:673DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at LoadLevel in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
23:17:00:673AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Endlust preload.
23:17:00:673AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Dungeon preload.
23:17:00:673AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters preload.
23:17:00:673AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Turrets preload.
23:17:00:673AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Endlust preload.
23:17:00:673AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Endlust.DevotionGarden preload.
23:17:00:673AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Bosses preload.
23:17:00:673DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at LoadLevel in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
23:17:00:673DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at LoadLevel in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
23:17:01:292NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:01:825NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName LevelData:3] :: Transfer 2...
23:17:02:092AudioSTACKGeneric stop event of biome audio set is not set; Executing StopPlayingID action instead...
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:17:02:140DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been unmounted.
23:17:02:140DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been unmounted.
23:17:02:140DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been unmounted.
23:17:02:140DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been unmounted.
23:17:02:140DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been unmounted.
23:17:02:140DefaultSTACKAssetProvider 'ted.data.depiction.saloon.assetbundle' has been unmounted.
23:17:02:140DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been unmounted.
23:17:02:140DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been unmounted.
23:17:02:140DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been unmounted.
23:17:02:140DefaultSTACKAssetProvider 'ted.data.fx.saloon.assetbundle' has been unmounted.
23:17:02:140DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been unmounted.
23:17:02:140DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.saloon.assetbundle' has been unmounted.
23:17:02:140DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been unmounted.
23:17:02:140DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been unmounted.
23:17:02:140DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been unmounted.
23:17:02:140DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been unmounted.
23:17:02:140DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been unmounted.
23:17:02:140DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been unmounted.
23:17:02:140DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been unmounted.
23:17:02:140DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been unmounted.
23:17:02:140DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at get_Mount in :line 0
at UnmountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:17:02:140DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at get_Mount in :line 0
at UnmountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:17:02:140DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been unmounted.
23:17:02:140DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been unmounted.
23:17:02:203AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria unload took 00:00:00.0621340
23:17:02:270NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:02:271AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Saloon unload took 00:00:00.0680493
23:17:02:338AssetDatabaseSTACKAssetBundle Ted.Data.FX.Factoria unload took 00:00:00.0662204
23:17:02:403AssetDatabaseSTACKAssetBundle Ted.Data.FX.Saloon unload took 00:00:00.0655604
23:17:02:421AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria.Saloon unload took 00:00:00.0175710
23:17:02:421DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:17:02:421DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:17:02:421REDSTACKGC & Unload unused assets
23:17:02:778DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:17:02:778DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:17:02:778DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:17:02:778DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:17:02:778DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:17:02:778DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:17:02:778DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been mounted.
23:17:02:778DefaultSTACKAssetProvider 'ted.data.levelbuild.endlust.assetbundle' has been mounted.
23:17:02:778DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been mounted.
23:17:02:778DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been mounted.
23:17:02:778DefaultSTACKAssetProvider 'ted.data.depiction.dungeon.assetbundle' has been mounted.
23:17:02:778DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been mounted.
23:17:02:778DefaultSTACKAssetProvider 'ted.data.depiction.monsters.assetbundle' has been mounted.
23:17:02:778DefaultSTACKAssetProvider 'ted.data.depiction.turrets.assetbundle' has been mounted.
23:17:02:778DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been mounted.
23:17:02:778DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been mounted.
23:17:02:778DefaultSTACKAssetProvider 'ted.data.fx.endlust.assetbundle' has been mounted.
23:17:02:778DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been mounted.
23:17:02:778DefaultSTACKAssetProvider 'ted.data.levelbuild.endlust.devotiongarden.assetbundle' has been mounted.
23:17:02:778DefaultSTACKAssetProvider 'ted.data.depiction.bosses.assetbundle' has been mounted.
23:17:02:778DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been mounted.
23:17:02:778DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been mounted.
23:17:02:778DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been mounted.
23:17:02:778DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been mounted.
23:17:02:778DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been mounted.
23:17:02:778DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been mounted.
23:17:02:778DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been mounted.
23:17:02:778DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been mounted.
23:17:02:778DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:17:02:778DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:17:02:778DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been mounted.
23:17:02:778DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been mounted.
23:17:02:778AudioSTACK[Audio] Loading soundbanks for biome 'DevotionGarden'.
23:17:02:995AudioSTACK[Audio] Finished loading soundbanks for biome 'DevotionGarden'.
23:17:03:318NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:04:322NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:05:320NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:05:818NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName LevelData:3]: 2246599 bytes
23:17:05:820DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
23:17:05:820DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
23:17:05:820DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
23:17:05:820DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
23:17:05:820DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
23:17:05:820DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
23:17:05:820DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
23:17:05:820DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
23:17:05:917DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:17:05:917DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:17:05:917DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:17:05:917DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:17:05:917AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters.Bugs preload.
23:17:05:917AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters.Bots preload.
23:17:06:013AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bugs preload took 00:00:00.0879471
23:17:06:013AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.monsters.bugs.assetbundle took 00:00:00.0068634
23:17:06:025AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bots preload took 00:00:00.0041810
23:17:06:025AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.monsters.bots.assetbundle took 00:00:00.0069469
23:17:06:025DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:17:06:025DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:17:06:025DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:17:06:025DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:17:06:025DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bugs.assetbundle' has been mounted.
23:17:06:025DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bots.assetbundle' has been mounted.
23:17:06:025DefaultSTACK[Audio][Music] Changed biome to 'DevotionGarden'.
23:17:06:025DefaultSTACK[Audio][Music] Starting crystal music (muted)...
23:17:06:025DefaultSTACK[Audio][Music] Starting battle music (muted)...
23:17:06:025DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:17:06:025DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:17:06:025DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = ).
23:17:06:054AudioSTACK[Audio] Unloading soundbanks for biome 'Saloon'.
23:17:06:060ApplicationSTACKRunning Flow State 'FlowState_WaitForSession'...
23:17:06:060DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
23:17:06:060DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
23:17:06:060NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...d94] RoomName=[conf+1882611700]
23:17:06:060NetworkSTACK[Voice] Set output volume to 50
23:17:06:060NetworkSTACK[VoiceService] Updating audio output status to: Disabled
23:17:06:066GameplaySTACKRunning client session state 'Game.ClientSessionState_LevelLoaded'...
23:17:06:066DefaultSTACKDOOR_Templar_EntryShuttle(Clone) (Red.Animation.MecanimEventInterpreter) 's animator Templar_LargeDoor_OverrideController (UnityEngine.AnimatorOverrideController) lacks an associated MecanimEventData
at LoadSpecific in :line 0
at DoLoad in :line 0
at OnSpawn in :line 0
at Spawn in :line 0
at Load in :line 0
at DoLoad in :line 0
at Instantiate in :line 0
at Instantiate in :line 0
at MoveNext in :line 0
at Run in :line 0
at Build in :line 0
at InstantiateDoor in :line 0
at SpawnRedDoor in :line 0
at Delegate in :line 0
23:17:06:066DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/28/c85f8b2cd98364d9c14b957dab73c6_LB_Endlust_DG_ground_12x12_10_LB_Endlust_ground_12x12_10.asset'. '06caa6b6d3c419243b83da2bb57d5353'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at Delegate in :line 0
23:17:06:066DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Endlust_DevotionGarden/Backgrounds/Meshes/LB_Endlust_Backgrounds_DG_01.asset'. 'bc33f7cb4bb903a49a4eb385ac40125f'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Build in :line 0
at UpdateBackgroundTile in :line 0
at InstantiateBackgroundPortal in :line 0
at MoveNext in :line 0
at Run in :line 0
at Delegate in :line 0
23:17:06:066DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Endlust_DevotionGarden/Backgrounds/Meshes/LB_Endlust_Backgrounds_DG_02.asset'. '1887325046d008c4d9a653b1006032d5'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Build in :line 0
at UpdateBackgroundTile in :line 0
at InstantiateBackgroundPortal in :line 0
at MoveNext in :line 0
at Run in :line 0
at Delegate in :line 0
23:17:08:839UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Crystal 0 #2 but could not find any actions for it
23:17:08:839UISTACKMainInteractor changed for Crystal 0 #2. Setting the interactor (Invalid EntityBulkReference) and init values to Int = -1 Reference = Invalid EntityBulkReference
23:17:08:839NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:08:839NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:08:839NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:08:870GameplaySTACKRunning client session state 'Game.ClientSessionState_InGame'...
23:17:08:870ApplicationSTACKRunning Flow State 'FlowState_InDungeon'...
23:17:08:870DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
23:17:08:870DefaultSTACK[TED-14649] AddActionMapController Default_InDungeon
23:17:08:943DefaultSTACK[Audio][Music] Stopped saloon event 'Play_ED_A06_Saloon_Mix_01'.
23:17:08:943DefaultSTACK[Audio][Music] First room is silent.
23:17:08:943DefaultSTACK[TED-11679] StartCinematic StationArrivalFromSaloon
23:17:08:943DefaultSTACK[TED-11679] Cinematic step Launch Generic_StartWithFadeIn
23:17:08:943DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
23:17:08:943DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
23:17:09:122DefaultSTACK[TED-11679] Cinematic step Launch CS_SAFS_LaunchSound
23:17:09:292NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:10:326NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:10:554DefaultSTACKUnload texture 'HQ_00'.
23:17:10:554DefaultSTACKUnload texture 'CrystalHUD'.
23:17:11:019DefaultSTACK[TED-11679] Cinematic step Launch CS_SAFS_TeleportHeroes
23:17:11:327NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:12:327NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:13:018DefaultSTACK[TED-11679] Cinematic step Launch CS_SAFS_Wait
23:17:13:286DefaultSTACK[TED-11679] Cinematic step Launch Generic_FadeOut
23:17:13:286DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
23:17:13:286DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
23:17:13:329NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:13:552DefaultSTACK[TED-11679] Cinematic step Launch CS_SAFS_OpenShuttle
23:17:14:331NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:15:332NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:15:332NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionLocal:2] :: Transfer 8...
23:17:15:332NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 23...
23:17:15:376NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionLocal:2]: 12353 bytes
23:17:15:376NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionDistant:1]: 12352 bytes
23:17:15:555DefaultSTACK[TED-11679] Cinematic step Launch CS_SAFS_MoveHeroes
23:17:16:330NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:16:571DefaultSTACK[TED-11679] Cinematic step Launch CS_SAFS_CloseShuttle
23:17:17:083DefaultSTACK[TED-11679] Cinematic step Launch CS_SAFS_Bark
23:17:17:326NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:18:084DefaultSTACK[TED-11679] Cinematic step Launch Generic_Wait_1s
23:17:18:105DefaultSTACK[TED-11679] Cinematic step Launch Generic_End
23:17:18:105DefaultSTACKLoaded texture 'Blurs_Blurs'.
23:17:18:105DefaultSTACKLoaded texture 'ResourcesHUD'.
23:17:18:105DefaultSTACKLoaded texture 'Pins'.
23:17:18:105DefaultSTACKLoaded texture 'Default'.
23:17:18:105DefaultSTACKLoaded texture 'Mask_03'.
23:17:18:129DefaultSTACK[TED-11679] Cinematic step Launch CS_SAFS_Finish
23:17:18:150DefaultSTACK[TED-11679] Cinematic step Launch Generic_Save
23:17:18:150DefaultSTACK[TED-11679] Cinematic finished StationArrivalFromSaloon
23:17:18:327NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:19:331NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:20:324NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:21:321NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:22:325NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:23:325NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:24:331NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:25:327NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:26:326NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:27:331NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:28:325NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:29:331NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:30:322NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:31:331NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:32:324NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:33:333NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:34:326NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:35:328NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:36:324NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:37:375NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:38:327NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:39:375NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:40:376NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:41:373NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:42:382NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:43:378NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:44:381NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:45:384NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:45:656DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:17:45:731DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:17:45:850DefaultSTACKLoaded texture 'ShadedPortrait'.
23:17:46:381NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:47:381NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:48:382NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:49:374NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:50:370NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:51:374NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:52:374NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:53:377NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:54:382NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:55:372NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:56:377NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:56:723DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:17:56:723DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:17:56:723DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:17:56:989DefaultSTACKUnload texture 'ShadedPortrait'.
23:17:57:372NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:58:378NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:59:384NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:17:59:680DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:17:59:684SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-133.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:17:59:684SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-133.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:17:59:684SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-133.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:17:59:684SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-133.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:17:59:684SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-133.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:17:59:684SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-133.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:17:59:684SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-133.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:17:59:684SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-133.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:17:59:684SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-133.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:17:59:684DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:17:59:684DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:17:59:684DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_25'.
23:17:59:709DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_06'.
23:17:59:709DefaultSTACKLoaded texture 'Weapon_Small'.
23:18:00:231DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:18:00:231DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:18:00:231DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:18:00:373NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:00:877DefaultSTACKUnload texture 'Blurs_Blurs'.
23:18:01:385NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:02:386NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:03:387NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:03:433DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0,01850447% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
23:18:03:433DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0,01850447% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
23:18:04:388NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:05:376NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:05:616DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:18:05:632DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:18:05:632DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:18:05:644DefaultSTACKLoaded texture 'Blurs_Blurs'.
23:18:06:309DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_06'.
23:18:06:309DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_25'.
23:18:06:424NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:07:382NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:08:378NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:09:291DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
23:18:09:291UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 0 #2 but could not find any actions for it
23:18:09:291UISTACKMainInteractor changed for ResourcesGenerator 0 #2. Setting the interactor (Invalid EntityBulkReference) and init values to Int = -1 Reference = Invalid EntityBulkReference
23:18:09:302DefaultSTACK[Audio][Music] New Level!
23:18:09:302DefaultSTACK[Audio][Music] Pending orchestral Play_ED_A11_Seg_A_Alt_Light for biome DevotionGarden and variation 1.
23:18:09:302NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:10:422NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:11:431NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:12:304DefaultSTACK[Audio][Music] Play orchestral Play_ED_A11_Seg_A_Alt_Light.
23:18:12:429NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:13:441NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:14:428NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:15:431NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:16:431NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:17:420NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:18:433NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:19:423NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:20:431NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:21:426NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:22:430NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:23:431NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:24:430NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:25:433NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:25:527UISTACKMainInteractor changed for ResourcesGenerator 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 2 #3) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
23:18:25:837UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference
23:18:25:837UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
23:18:26:229UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference
23:18:26:229UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
23:18:26:334UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference
23:18:26:334UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
23:18:26:424NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:27:421NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:28:225UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference
23:18:28:225UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
23:18:28:425NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:28:477UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference
23:18:28:477UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
23:18:28:884UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference
23:18:28:884UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
23:18:29:422NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:30:184UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference
23:18:30:184UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
23:18:30:436NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:30:480DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:18:30:484SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-134.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:18:30:484SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-134.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:18:30:484SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-134.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:18:30:484SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-134.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:18:30:484SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-134.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:18:30:484SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-134.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:18:30:484SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-134.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:18:30:484SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-134.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:18:30:484SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-134.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:18:30:484DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:18:30:484DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:18:30:507DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_06'.
23:18:30:507DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_25'.
23:18:30:683UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference
23:18:30:683UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
23:18:31:410DefaultSTACKUnload texture 'Blurs_Blurs'.
23:18:31:410NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:32:431NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:33:432NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:33:655DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:18:33:666DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:18:33:666DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:18:33:686DefaultSTACKLoaded texture 'Blurs_Blurs'.
23:18:33:826UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference
23:18:33:826UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
23:18:34:030UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference
23:18:34:030UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
23:18:34:422NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:34:532UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference
23:18:34:532UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
23:18:34:566DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_06'.
23:18:34:566DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_25'.
23:18:34:976UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference
23:18:34:976UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
23:18:35:284UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference
23:18:35:284UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
23:18:35:421NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:35:634UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference
23:18:35:634UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
23:18:36:076UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference
23:18:36:076UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
23:18:36:132UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference
23:18:36:132UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
23:18:36:427NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:36:431UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference
23:18:36:431UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
23:18:36:583UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference
23:18:36:583UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
23:18:36:737UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference
23:18:36:737UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
23:18:37:385UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference
23:18:37:385UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
23:18:37:424NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:37:778UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference
23:18:37:778UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
23:18:38:433NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:39:478NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:39:539UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 0 #2 but could not find any actions for it
23:18:39:539UISTACKMainInteractor changed for ResourcesGenerator 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
23:18:40:429NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:41:476NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:42:066DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:18:42:066DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:18:42:066DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:18:42:066DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:18:42:066UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #2 but could not find any actions for it
23:18:42:066UISTACKMainInteractor changed for HeroUpgrader 0 #2. Setting the interactor (Invalid EntityBulkReference) and init values to Int = -1 Reference = Invalid EntityBulkReference
23:18:42:082DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:18:42:082DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:18:42:082DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_HeroUpgrader(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
23:18:42:430NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:43:480NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:44:471NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:45:478NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:46:471NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:47:480NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:48:482NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:49:475NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:50:477NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:50:477NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 24...
23:18:50:477NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionLocal:2] :: Transfer 9...
23:18:50:523NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionLocal:2]: 12413 bytes
23:18:50:523NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionDistant:1]: 12412 bytes
23:18:50:979UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 2 #3) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
23:18:51:139UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 0 TargetChoice = Hero 2 #3
23:18:51:139UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #3
23:18:51:139UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 0 TargetChoice = Hero 2 #3
23:18:51:139UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #3
23:18:51:489NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:52:490NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:52:694UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #2 but could not find any actions for it
23:18:52:694UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
23:18:53:491NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:54:471NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:55:477NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:56:489NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:57:476NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:58:480NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:18:59:473NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:00:481NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:01:474NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:02:472NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:03:012DefaultSTACKUnload texture 'Mask__RGB_00'.
23:19:03:474NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:04:089DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:19:04:284UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 0 #3) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
23:19:04:300UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #3
23:19:04:300UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #3
23:19:04:471NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:04:785UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #3
23:19:04:872UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #3
23:19:05:482NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:05:989UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #3
23:19:06:106UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #3
23:19:06:487NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:06:710UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #3
23:19:06:710UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #3
23:19:07:102DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:19:07:107UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #3
23:19:07:148UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #3
23:19:07:473NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:07:635UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #3
23:19:07:635UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #3
23:19:08:204UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #3
23:19:08:251UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #3
23:19:08:476NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:09:465UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #3
23:19:09:465NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:10:173UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #3
23:19:10:473NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:11:257UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #3
23:19:11:348UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #3
23:19:11:348UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #3
23:19:11:473NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:11:817UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #3
23:19:12:490NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:12:973UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #3
23:19:13:475NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:14:008UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #3
23:19:14:280DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:19:14:480NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:14:484UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #2 but could not find any actions for it
23:19:14:484UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
23:19:15:439DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:19:15:530NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:15:580UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 0 #3) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
23:19:15:591UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #3
23:19:15:591UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #3
23:19:16:112UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #3
23:19:16:482NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:16:497UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #3
23:19:16:702UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #3
23:19:17:540NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:18:541NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:19:198DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
23:19:19:198UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #2 but could not find any actions for it
23:19:19:198UISTACKMainInteractor changed for Artifact 0 #2. Setting the interactor (Invalid EntityBulkReference) and init values to Int = -1 Reference = Invalid EntityBulkReference
23:19:19:279DefaultSTACKLoaded texture 'Mask__RGB_00'.
23:19:19:299DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:19:19:538NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:20:539NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:21:540NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:22:059UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #3
23:19:22:490NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:22:870UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #3
23:19:23:540NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:23:627DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:19:23:785UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #2 but could not find any actions for it
23:19:23:785UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
23:19:23:881UISTACKMainInteractor changed for Artifact 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 1 #3) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
23:19:24:430UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference
23:19:24:430UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
23:19:24:526NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:24:531UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference
23:19:24:531UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
23:19:24:780UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference
23:19:24:780UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
23:19:24:834UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference
23:19:24:834UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
23:19:24:874UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference
23:19:24:874UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
23:19:25:523NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:26:530NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:27:228DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:19:27:228DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:19:27:228DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:19:27:228DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:19:27:228DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:19:27:228DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:19:27:242DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:19:27:242DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:19:27:280DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:19:27:530NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:27:786DefaultSTACKUnload texture 'Weapon_Small'.
23:19:28:522NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:28:526UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference
23:19:28:526UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
23:19:29:030DefaultSTACK[Audio][Music] Biome orchestral ended (AK_EndOfEvent), playing soundscape.
23:19:29:525NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:30:529NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:30:590UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference
23:19:30:590UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
23:19:31:025UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference
23:19:31:025UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
23:19:31:521NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:32:375UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference
23:19:32:375UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
23:19:32:524NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:33:078UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference
23:19:33:078UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
23:19:33:522NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:33:780UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #2 but could not find any actions for it
23:19:33:780UISTACKMainInteractor changed for Artifact 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
23:19:34:521NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:34:787DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0,01721916% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
23:19:34:787DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0,01721916% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
23:19:35:530NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:36:122NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionLocal:2] :: Transfer 10...
23:19:36:122NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 25...
23:19:36:179NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionLocal:2]: 12413 bytes
23:19:36:179NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionDistant:1]: 12412 bytes
23:19:36:525NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:37:532NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:37:576UISTACKMainInteractor changed for Artifact 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 2 #3) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
23:19:38:526NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:38:674UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference
23:19:38:674UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
23:19:39:376UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference
23:19:39:376UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
23:19:39:524NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:39:680UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #2 but could not find any actions for it
23:19:39:680UISTACKMainInteractor changed for Artifact 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
23:19:40:528NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:41:531NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:42:522NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:43:527NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:44:579NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:45:529NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:46:530NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:47:579NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:48:014DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:19:48:075DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:19:48:540NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:49:579NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:50:578NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:51:570NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:52:570NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:53:583NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:54:575NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:55:576NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:56:583NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:57:574NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:58:572NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:19:59:582NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:00:575NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:01:325DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent
23:20:01:574NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:02:380UISTACKMainInteractor changed for Artifact 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 1 #3) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
23:20:02:481UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference
23:20:02:481UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
23:20:02:578NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:02:583UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference
23:20:02:583UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
23:20:02:981UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference
23:20:02:981UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
23:20:03:574NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:03:985UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #2 but could not find any actions for it
23:20:03:985UISTACKMainInteractor changed for Artifact 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
23:20:04:580NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:05:582NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:06:572NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:07:573NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:08:570NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:09:578NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:10:580NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:11:573NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:12:578NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:13:578NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:14:576NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:15:579NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:16:326DefaultSTACK[Audio][Music] Battle: BattleWaveEvent
23:20:16:326AudioSTACKPost audio event crystalRebootWaveStartEvent on frame 112959
23:20:16:583NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:17:580NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:18:626NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:18:731DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:18:731DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:18:743DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:18:743DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:18:743DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:18:743DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:18:743DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:18:743DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:18:755DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:18:755DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:18:755DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:18:755DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:19:630NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:20:583NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:21:623NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:21:936DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:21:936DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:21:948DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:21:948DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:21:948DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:21:948DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:21:948DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:21:948DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:21:974DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:21:974DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:21:974DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:21:974DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:21:985DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:21:985DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:21:985DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:21:985DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:22:000DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:22:000DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:22:632NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:23:130DefaultSTACKBackward blend of state -853300939 (hash = -853300939) (from 0,08079798% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
23:20:23:130DefaultSTACKBackward blend of state -853300939 (hash = -853300939) (from 0,08079798% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
23:20:23:624NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:24:633NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:25:179DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:179DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:179DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:179DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:179DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:179DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:192DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:192DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:192DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:192DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:192DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:192DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:204DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:204DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:204DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:204DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:204DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:204DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:217DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:217DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:217DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:217DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:217DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:217DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:217DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:217DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:25:629NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:26:628NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:27:628NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:28:627NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:29:623NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:30:476DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:30:476DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:30:476DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:30:476DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:30:476DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:30:476DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:30:476DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:30:476DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:30:476DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:30:476DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:30:489DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:30:489DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:30:489DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:30:489DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:30:489DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:30:489DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:30:503DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:30:503DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:30:503DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:30:503DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:30:631NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:31:627NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:32:622NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:33:622NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:33:681DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:33:681DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:33:681DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:33:681DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:33:681DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:33:681DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:33:693DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:33:693DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:33:693DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:33:693DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:33:706DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:33:706DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:33:706DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:33:706DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:33:717DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:33:717DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:33:717DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:33:717DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:33:717DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:33:717DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:34:630NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:35:630NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:36:622NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:36:926DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:36:926DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:36:926DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:36:926DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:36:926DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:36:926DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:36:926DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:36:926DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:36:938DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:36:938DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:36:938DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:36:938DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:36:938DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:36:938DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:36:938DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:36:938DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:37:621NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:38:621NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:39:629NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:40:130DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:40:130DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:40:130DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:40:130DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:40:130DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:40:130DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:40:130DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:40:130DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:40:130DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:40:130DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:40:143DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:40:143DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:40:143DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:40:143DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:40:143DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:40:143DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:40:143DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:40:143DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:40:143DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:40:143DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:40:626NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:41:151DefaultSTACKLoaded texture 'MinimapNotification'.
23:20:41:626NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:41:629DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:41:629DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:42:626NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:43:331DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:43:331DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:43:331DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:43:331DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:43:331DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:43:331DefaultSTACKFailed to load AssetBundle from path: 'M:/Program/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:20:43:625NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:44:637NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:45:637NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:46:638NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:47:628NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:48:626NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:49:677NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:50:689NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:51:690NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:52:691NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:53:671NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:54:671NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:55:672NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:56:675NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:57:671NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:58:682NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:20:59:677NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:00:682NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:01:033DefaultSTACK[Audio][Music] Playing battle victory outro...
23:21:01:033DefaultSTACK[Audio][Music] Play soundscape.
23:21:01:033AudioSTACKPost audio event crystalRebootWaveEndEvent on frame 116341
23:21:01:085DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
23:21:01:085DefaultSTACKThe vertical UITable1D /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table has its child /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table/New anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:21:01:085DefaultSTACKThe vertical UITable1D /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table has its child /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table/New anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:21:01:110DefaultSTACKLoaded texture 'Portrait_Turret'.
23:21:01:673NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:02:677NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:03:670NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:04:678NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:05:079NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionLocal:2] :: Transfer 11...
23:21:05:079NetworkSTACKConnection [Connection [EndPoint IPv4 85.195.48.145:53971]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 26...
23:21:05:127NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionLocal:2]: 12413 bytes
23:21:05:127NetworkSTACKReceived data from [Connection [EndPoint IPv4 85.195.48.145:53971]] on channel [UdpChannelName PlayerProgressionDistant:1]: 12488 bytes
23:21:05:681NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:06:672NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:07:676NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:08:675NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:09:673NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:10:137DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:21:10:681NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:11:366DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:21:11:672NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:12:684NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:13:671NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:14:676NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:15:683NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:16:681NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:17:673NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:18:673NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:18:687DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:21:19:051DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:21:19:672NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:20:672NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:21:672NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:22:682NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:23:732NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:24:070DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:21:24:683NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:25:724NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:26:726NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:27:730NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:28:037DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:21:28:225UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 0 #3) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
23:21:28:240UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #3
23:21:28:240UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #3
23:21:28:724NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:29:225UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #3
23:21:29:338DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:21:29:526UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #2 but could not find any actions for it
23:21:29:526UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
23:21:29:727NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:30:732NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:31:731NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:32:722NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:33:723NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:34:729NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:34:879DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:21:35:513DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:21:35:731NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:36:725NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:37:729NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:38:173DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:21:38:726NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:39:725NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:40:726NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:41:051DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:21:41:336DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:21:41:698DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:21:41:727NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:42:347DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:21:42:726NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:43:032DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:21:43:724NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:43:948DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:21:44:725NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:45:606DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:21:45:724NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:45:953DefaultSTACKUnload texture 'MinimapNotification'.
23:21:46:591DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:21:46:595SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-135.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:21:46:595SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-135.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:21:46:595SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-135.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:21:46:595SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-135.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:21:46:595SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-135.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:21:46:595SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-135.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:21:46:595SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-135.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:21:46:595SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-135.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:21:46:595SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-135.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:21:46:595DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:21:46:595DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:21:46:622DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_06'.
23:21:46:622DefaultSTACKLoaded texture 'Weapon_Small'.
23:21:46:622DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_25'.
23:21:46:728NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:47:683DefaultSTACKUnload texture 'Blurs_Blurs'.
23:21:47:722NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:48:731NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:49:738NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:50:740NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:51:740NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:52:741NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:53:625DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:21:53:636DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:21:53:636DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:21:53:658DefaultSTACKLoaded texture 'Blurs_Blurs'.
23:21:53:725NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:54:235DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_06'.
23:21:54:235DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_25'.
23:21:54:771NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:55:729NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:55:794DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:21:56:394DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:21:56:774NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:57:771NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:58:731NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:59:782NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:21:59:982DefaultSTACKUnload texture 'Portrait_Turret'.
23:22:00:770NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:01:777NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:02:776NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:03:779NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:04:222DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:22:04:341UISTACKMainInteractor changed for Artifact 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 0 #3) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
23:22:04:355DefaultSTACKLoaded texture 'Portrait_Turret'.
23:22:04:450UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
23:22:04:780NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:05:397UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
23:22:05:704UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
23:22:05:778NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:05:782UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
23:22:06:772UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
23:22:06:772NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:07:031UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
23:22:07:322UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
23:22:07:779NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:07:817UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
23:22:08:642DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:22:08:774NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:08:826UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #2 but could not find any actions for it
23:22:08:826UISTACKMainInteractor changed for Artifact 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
23:22:09:775NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:10:781NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:11:773NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:12:776NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:13:774NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:14:338UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #1 but could not find any actions for it
23:22:14:338UISTACKMainInteractor changed for Merchant 0 #1. Setting the interactor (Invalid EntityBulkReference) and init values to Int = -1 Reference = Invalid EntityBulkReference
23:22:14:338DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:22:14:777NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:15:771NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:16:776NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:17:770NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:18:773NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:19:777NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:20:784NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:21:773NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:22:782NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:23:782NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:24:776NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:25:776NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:26:782NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:27:038UISTACKMainInteractor changed for Merchant 0 #1. PanelInteractionData already exist. Updating the interactor (Hero 2 #3) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
23:22:27:832NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:28:236UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference
23:22:28:236UISTACKReceived new interaction choice for panel Merchant 0 #1 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
23:22:28:633UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference
23:22:28:633UISTACKReceived new interaction choice for panel Merchant 0 #1 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
23:22:28:683UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #3 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference
23:22:28:683UISTACKReceived new interaction choice for panel Merchant 0 #1 from interactor Hero 2 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
23:22:28:825NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:29:130UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #1 but could not find any actions for it
23:22:29:130UISTACKMainInteractor changed for Merchant 0 #1. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
23:22:29:828NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:30:669DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:22:30:824NetworkSTACK[Bolt] Session list updated: 0 total sessions
23:22:30:828UISTACKMainInteractor changed for Merchant 0 #1. PanelInteractionData already exist. Updating the interactor (Hero 0 #3) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
23:22:30:838SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-136.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at ProcessPanelInteractionDataChanged in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:30:838SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-136.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at ProcessPanelInteractionDataChanged in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:30:838SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-136.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at ProcessPanelInteractionDataChanged in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:30:838SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-136.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at ProcessPanelInteractionDataChanged in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:30:838SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-136.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at ProcessPanelInteractionDataChanged in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:30:838SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-136.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at ProcessPanelInteractionDataChanged in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:30:838SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-136.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at ProcessPanelInteractionDataChanged in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:30:838SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-136.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at ProcessPanelInteractionDataChanged in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:30:838SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-136.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at ProcessPanelInteractionDataChanged in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:30:838SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-137.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at ProcessPanelInteractionDataChanged in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:30:838SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-137.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at ProcessPanelInteractionDataChanged in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:30:838SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-137.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at ProcessPanelInteractionDataChanged in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:30:838SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-137.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at ProcessPanelInteractionDataChanged in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:30:838SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-137.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at ProcessPanelInteractionDataChanged in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:30:838SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-137.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at ProcessPanelInteractionDataChanged in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:30:838SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-137.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at ProcessPanelInteractionDataChanged in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:30:838SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-137.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at ProcessPanelInteractionDataChanged in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:30:838SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-137.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at ProcessPanelInteractionDataChanged in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:31:548UISTACKReceived new interaction choice for panel Merchant 0 #1 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
23:22:31:548SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-138.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:31:548SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-138.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:31:548SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-138.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:31:548SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-138.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:31:548SimulationSTACKFailed to remove modifier ##4 ReloadDelay: forced to 1,8 (Priority: 0) from entity #-138.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:31:548SimulationSTACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-138.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:31:548SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-138.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:31:548SimulationSTACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-138.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:31:548SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-138.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:31:568DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_21'.
23:22:31:670UISTACKReceived new interaction choice for panel Merchant 0 #1 from interactor Hero 0 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
23:22:31:670SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2,5 (Priority: 0) from entity #-139.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:31:670SimulationSTACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-139.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:31:670SimulationSTACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-139.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:22:31:670SimulationSTACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-139.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0