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27 апреля 2023 г. 20:35
HUMANKIND V1.22.3819-S10, RELEASE (64-bit Standalone, build: 309222)

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20:35:24:792NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:794None[Sandbox] Process order. (Serial=43262, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:24:794NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:794NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:795NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:796NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:796NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:797NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:797NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:798NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:798NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:799NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:799NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:800NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:800NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:801NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:801NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:802NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:802NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:803NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:803NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:804NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:804NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:805NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:805NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:806NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:806NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:807NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:807NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:807NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:808NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:808NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:809NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:809NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:810NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:810NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:811NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:811NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:812NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:812NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:812NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:813NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:813NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:814NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:814NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:815NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:815NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:816NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:816NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:817NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:817NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:818NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:819NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:819NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:820NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:820NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:821NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:821NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:821NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:822NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:822NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:822NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:824NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:824NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:824NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:825NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:825NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:826NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:826NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:827NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:827NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:828NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:828NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:828NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:828NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:829NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:829NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:829NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:830NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:830NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:831NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:831NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:831NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:831NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:832NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:832NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:832NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:834NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:835NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:24:836NoneTrying to allocate too many segments. Consider reducing SegmentCountFactor. (SegmentsCount=1724, HardLimit=1024)

Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.WidgetUtils:AllocateCurveAtoms(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.ListLinksWidget:UpdateCurveAtoms()
Amplitude.Mercury.UI.ListLinksWidget:BuildPath()
Amplitude.Mercury.UI.ListLinksWidget:ProcessBranches()
Amplitude.Mercury.UI.ListLinksWidget:OnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:InternalOnTransformPositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_WidthHeight(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.UIParentResizer:ResizeParent()
Amplitude.Mercury.UI.UIParentResizer:UITransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:ReleaseItems(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanelCategoryItem:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:RefreshProposition(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.DiplomaticRelationsPanel_GiftPanel:Refresh()
Amplitude.Mercury.UI.DiplomaticRelationsPanel:RefreshNow()
Amplitude.Mercury.UI.DiplomaticScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:35:25:294None[Sandbox] Process order. (Serial=43263, Empire=3, Order=Order='OrderDiplomaticAction', Action='RefuseGift', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:25:375None[Sandbox] Process order. (Serial=43264, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:25:456None[Sandbox] Process order. (Serial=43265, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:27:416None[Sandbox] Process order. (Serial=43266, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:29:440None[Sandbox] Process order. (Serial=43267, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:30:437None[Sandbox] Process order. (Serial=43268, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:31:452None[Sandbox] Process order. (Serial=43269, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:33:374None[Sandbox] Process order. (Serial=43270, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:35:406None[Sandbox] Process order. (Serial=43271, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:37:454None[Sandbox] Process order. (Serial=43272, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:39:396None[Sandbox] Process order. (Serial=43273, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:41:416None[Sandbox] Process order. (Serial=43274, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:43:438None[Sandbox] Process order. (Serial=43275, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:45:401None[Sandbox] Process order. (Serial=43276, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:47:412None[Sandbox] Process order. (Serial=43277, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:49:417None[Sandbox] Process order. (Serial=43278, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:51:427None[Sandbox] Process order. (Serial=43279, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:53:544None[Sandbox] Process order. (Serial=43280, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:55:485None[Sandbox] Process order. (Serial=43281, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:57:445None[Sandbox] Process order. (Serial=43282, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:59:409None[Sandbox] Process order. (Serial=43283, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:01:424None[Sandbox] Process order. (Serial=43284, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:03:442None[Sandbox] Process order. (Serial=43285, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:05:427None[Sandbox] Process order. (Serial=43286, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:07:418None[Sandbox] Process order. (Serial=43287, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:09:382None[Sandbox] Process order. (Serial=43288, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:11:426None[Sandbox] Process order. (Serial=43289, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:13:423None[Sandbox] Process order. (Serial=43290, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:15:428None[Sandbox] Process order. (Serial=43291, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:17:405None[Sandbox] Process order. (Serial=43292, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:19:409None[Sandbox] Process order. (Serial=43293, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:21:437None[Sandbox] Process order. (Serial=43294, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:23:437None[Sandbox] Process order. (Serial=43295, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:25:431None[Sandbox] Process order. (Serial=43296, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:27:434None[Sandbox] Process order. (Serial=43297, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:29:416None[Sandbox] Process order. (Serial=43298, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:31:426None[Sandbox] Process order. (Serial=43299, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:33:416None[Sandbox] Process order. (Serial=43300, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:35:445None[Sandbox] Process order. (Serial=43301, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:37:430None[Sandbox] Process order. (Serial=43302, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:39:439None[Sandbox] Process order. (Serial=43303, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:41:447None[Sandbox] Process order. (Serial=43304, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:43:421None[Sandbox] Process order. (Serial=43305, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:425None[Sandbox] Process order. (Serial=43306, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:435None[Sandbox] Process order. (Serial=43307, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:49:415None[Sandbox] Process order. (Serial=43308, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:51:484None[Sandbox] Process order. (Serial=43309, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:53:532None[Sandbox] Process order. (Serial=43310, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:55:536None[Sandbox] Process order. (Serial=43311, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:57:444None[Sandbox] Process order. (Serial=43312, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:59:446None[Sandbox] Process order. (Serial=43313, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:01:444None[Sandbox] Process order. (Serial=43314, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:03:454None[Sandbox] Process order. (Serial=43315, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:05:434None[Sandbox] Process order. (Serial=43316, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:07:436None[Sandbox] Process order. (Serial=43317, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:09:420None[Sandbox] Process order. (Serial=43318, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:11:455None[Sandbox] Process order. (Serial=43319, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:13:430None[Sandbox] Process order. (Serial=43320, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:15:466None[Sandbox] Process order. (Serial=43321, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:17:441None[Sandbox] Process order. (Serial=43322, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:19:446None[Sandbox] Process order. (Serial=43323, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:21:445None[Sandbox] Process order. (Serial=43324, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:23:469None[Sandbox] Process order. (Serial=43325, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:25:461None[Sandbox] Process order. (Serial=43326, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:27:464None[Sandbox] Process order. (Serial=43327, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:29:473None[Sandbox] Process order. (Serial=43328, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:31:484None[Sandbox] Process order. (Serial=43329, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:33:424None[Sandbox] Process order. (Serial=43330, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:35:450None[Sandbox] Process order. (Serial=43331, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:37:438None[Sandbox] Process order. (Serial=43332, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:39:464None[Sandbox] Process order. (Serial=43333, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:41:478None[Sandbox] Process order. (Serial=43334, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:43:463None[Sandbox] Process order. (Serial=43335, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:45:459None[Sandbox] Process order. (Serial=43336, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:47:444None[Sandbox] Process order. (Serial=43337, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:49:465None[Sandbox] Process order. (Serial=43338, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:51:454None[Sandbox] Process order. (Serial=43339, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:53:560None[Sandbox] Process order. (Serial=43340, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:55:502None[Sandbox] Process order. (Serial=43341, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:57:475None[Sandbox] Process order. (Serial=43342, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:59:468None[Sandbox] Process order. (Serial=43343, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:01:446None[Sandbox] Process order. (Serial=43344, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:03:473None[Sandbox] Process order. (Serial=43345, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:03:696NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:03:697NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:03:697NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:05:306NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:05:307NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:05:308NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:05:456None[Sandbox] Process order. (Serial=43346, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:05:516NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:05:517NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:05:517NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:07:151NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:07:151NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:07:152NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:07:524None[Sandbox] Process order. (Serial=43347, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:09:444None[Sandbox] Process order. (Serial=43348, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:11:475None[Sandbox] Process order. (Serial=43349, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:13:452None[Sandbox] Process order. (Serial=43350, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:15:464None[Sandbox] Process order. (Serial=43351, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:17:464None[Sandbox] Process order. (Serial=43352, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:17:534None[Sandbox] Process order. (Serial=43353, Empire=0, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:17:985NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:17:986NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:17:986NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:19:498None[Sandbox] Process order. (Serial=43354, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:985None[Sandbox] Process order. (Serial=43355, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2676' Constructible: 'AirUnit_Era6_Common_CruiseMissiles' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:181None[Sandbox] Process order. (Serial=43356, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2676' Constructible: 'AirUnit_Era6_Common_CruiseMissiles' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:462None[Sandbox] Process order. (Serial=43357, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2676' Constructible: 'AirUnit_Era6_Common_CruiseMissiles' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:593None[Sandbox] Process order. (Serial=43358, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:704None[Sandbox] Process order. (Serial=43359, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2676' Constructible: 'AirUnit_Era6_Common_CruiseMissiles' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:004None[Sandbox] Process order. (Serial=43360, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2676' Constructible: 'AirUnit_Era6_Common_CruiseMissiles' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:324None[Sandbox] Process order. (Serial=43361, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2676' Constructible: 'AirUnit_Era6_Common_CruiseMissiles' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:618None[Sandbox] Process order. (Serial=43362, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:25:604None[Sandbox] Process order. (Serial=43363, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:27:648None[Sandbox] Process order. (Serial=43364, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:29:617None[Sandbox] Process order. (Serial=43365, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:29:697None[Sandbox] Process order. (Serial=43366, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4312' Constructible: 'LandUnit_Era6_Common_HelicopterGunships' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:29:830None[Sandbox] Process order. (Serial=43367, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4312' Constructible: 'LandUnit_Era6_Common_HelicopterGunships' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:29:980None[Sandbox] Process order. (Serial=43368, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4312' Constructible: 'LandUnit_Era6_Common_HelicopterGunships' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:30:225None[Sandbox] Process order. (Serial=43369, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4312' Constructible: 'LandUnit_Era6_Common_HelicopterGunships' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:30:395None[Sandbox] Process order. (Serial=43370, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4312' Constructible: 'LandUnit_Era6_Common_HelicopterGunships' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:30:556None[Sandbox] Process order. (Serial=43371, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4312' Constructible: 'LandUnit_Era6_Common_HelicopterGunships' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:30:709None[Sandbox] Process order. (Serial=43372, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4312' Constructible: 'LandUnit_Era6_Common_HelicopterGunships' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:30:878None[Sandbox] Process order. (Serial=43373, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4312' Constructible: 'LandUnit_Era6_Common_HelicopterGunships' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:31:645None[Sandbox] Process order. (Serial=43374, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:32:308NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:32:309NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:32:310NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:33:614None[Sandbox] Process order. (Serial=43375, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:35:273NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:35:273NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:35:275NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:35:275NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:35:276NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:35:276NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:35:614None[Sandbox] Process order. (Serial=43376, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:35:765None[Sandbox] Process order. (Serial=43377, Empire=0, Order=Order OrderChangeUnitSpawnPosition, Position=[11, 15], SpawnType=Missile)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:37:295None[Sandbox] Process order. (Serial=43378, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '5460' Constructible: 'AirUnit_Era6_Common_CruiseMissiles' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:37:445None[Sandbox] Process order. (Serial=43379, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '5460' Constructible: 'AirUnit_Era6_Common_CruiseMissiles' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:37:546None[Sandbox] Process order. (Serial=43380, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '5460' Constructible: 'AirUnit_Era6_Common_CruiseMissiles' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:37:666None[Sandbox] Process order. (Serial=43381, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:37:729None[Sandbox] Process order. (Serial=43382, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '5460' Constructible: 'AirUnit_Era6_Common_CruiseMissiles' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:37:807None[Sandbox] Process order. (Serial=43383, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '5460' Constructible: 'AirUnit_Era6_Common_CruiseMissiles' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:37:939None[Sandbox] Process order. (Serial=43384, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '5460' Constructible: 'AirUnit_Era6_Common_CruiseMissiles' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:38:094None[Sandbox] Process order. (Serial=43385, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '5460' Constructible: 'AirUnit_Era6_Common_CruiseMissiles' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:38:493None[Sandbox] Process order. (Serial=43386, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '5460' Constructible: 'AirUnit_Era6_Common_CruiseMissiles' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:38:744None[Sandbox] Process order. (Serial=43387, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '5460' Constructible: 'AirUnit_Era6_Common_CruiseMissiles' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:38:965None[Sandbox] Process order. (Serial=43388, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '5460' Constructible: 'AirUnit_Era6_Common_CruiseMissiles' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:39:605None[Sandbox] Process order. (Serial=43389, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:41:616None[Sandbox] Process order. (Serial=43390, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:43:643None[Sandbox] Process order. (Serial=43391, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:44:794NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:44:795NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:44:796NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:45:257UI SteamIndex was outside the bounds of the array.

Amplitude.UI.UIAtomContainer`1[[Amplitude.UI.UIPrimitiveGlyphData, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetData(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAtomContainer`1[[Amplitude.UI.UIPrimitiveGlyphData, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetData(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Text.ProcessedText:AddGlyphToCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Text.ProcessedText:RebuildGlyphsCache(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIView:Render()
Amplitude.UI.Renderers.UIRenderingManager:Render()
Amplitude.UI.UIUpdatingManager:Render()

20:38:45:376None[Sandbox] Process order. (Serial=43392, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#343396, path='[8, 23] --> [9, 22] --> [9, 21] --> [10, 20] --> [10, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:45:427None[Sandbox] Process order. (Serial=43393, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:45:609None[Sandbox] Process order. (Serial=43394, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:46:436None[Sandbox] Process order. (Serial=43395, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:46:503NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:46:504NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:46:504NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:47:445None[Sandbox] Process order. (Serial=43396, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:47:658None[Sandbox] Process order. (Serial=43397, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:48:453None[Sandbox] Process order. (Serial=43398, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:49:275NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:49:276NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:49:276NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:49:617None[Sandbox] Process order. (Serial=43399, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:51:646NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:51:646NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:51:647NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:38:51:654None[Sandbox] Process order. (Serial=43400, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:53:696None[Sandbox] Process order. (Serial=43401, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:55:689None[Sandbox] Process order. (Serial=43402, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:57:717None[Sandbox] Process order. (Serial=43403, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:59:633None[Sandbox] Process order. (Serial=43404, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:00:896NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:00:897NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:00:897NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:01:643None[Sandbox] Process order. (Serial=43405, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:03:313NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:03:314NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:03:315NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:03:464NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:03:465NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:03:465NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:03:646None[Sandbox] Process order. (Serial=43406, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:05:623None[Sandbox] Process order. (Serial=43407, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:05:825NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:05:826NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:05:827NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:05:960NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:05:961NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:05:961NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:07:633None[Sandbox] Process order. (Serial=43408, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:09:615None[Sandbox] Process order. (Serial=43409, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:10:775NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:10:776NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:10:778NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:11:623None[Sandbox] Process order. (Serial=43410, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:13:625None[Sandbox] Process order. (Serial=43411, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:14:037NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:14:037NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:14:038NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:14:190NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:14:192NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:14:192NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:15:624None[Sandbox] Process order. (Serial=43412, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:16:744NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:16:745NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:16:745NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)

20:39:17:628None[Sandbox] Process order. (Serial=43413, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:19:651None[Sandbox] Process order. (Serial=43414, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:21:634None[Sandbox] Process order. (Serial=43415, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:23:640None[Sandbox] Process order. (Serial=43416, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:25:622None[Sandbox] Process order. (Serial=43417, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:27:661None[Sandbox] Process order. (Serial=43418, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:28:298NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:298NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:299NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:299NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:299NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:301NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:301NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:302NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:302NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:302NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:303NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:303NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:304NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:304NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:305NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:306NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:306NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:307NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:307NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:307NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:308NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:308NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:309NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:309NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:309NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:310NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:310NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:310NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:310NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:310NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:312NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:312NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:313NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:313NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:313NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:314NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:314NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:315NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:315NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:315NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:316NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:316NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:316NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:316NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:316NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:317NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:317NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:318NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:318NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:318NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:336NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:336NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:337NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:337NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:337NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:338NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:338NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:339NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:339NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:339NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:340NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:340NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:341NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:341NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:341NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:342NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:342NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:343NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:343NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:343NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:344NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:344NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:345NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:345NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:345NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:346NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:346NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:347NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:347NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:28:347NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:29:625None[Sandbox] Process order. (Serial=43419, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:31:643None[Sandbox] Process order. (Serial=43420, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:33:647None[Sandbox] Process order. (Serial=43421, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:33:957NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:33:957NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:33:957NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:36:184None[Sandbox] Process order. (Serial=43422, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:38:174None[Sandbox] Process order. (Serial=43423, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:40:156None[Sandbox] Process order. (Serial=43424, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:40:576NonePresentation has been shutdown.

Amplitude.Mercury.Presentation.Presentation+d__25:MoveNext()

20:39:40:713NoneShutting down...

Amplitude.Framework.Application+d__105:MoveNext()

20:39:40:777NoneThe audio manager is being released...

Amplitude.Wwise.Audio.AudioManager+d__44:MoveNext()

20:39:40:778NoneReleasing audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:39:40:796NoneAudio bank Music has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:797NoneAudio bank MainBank has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:797NoneAudio bank Dialog has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:805NoneAudio bank UnitVoices has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:809NoneAudio bank Biomes has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:811NoneAudio bank Cities has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:812NoneAudio bank POIs has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:820NoneAudio bank TerrainTypes has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:820NoneAudio bank Animals has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:826NoneAudio bank Infantry has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:829NoneAudio bank Vehicles has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:831NoneAudio bank GUI has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:831NoneAudio bank Cruel_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:832NoneAudio bank Cruel_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:832NoneAudio bank Explosive_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:833NoneAudio bank Inspirational_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:833NoneAudio bank Passionate_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:834NoneAudio bank Passionate_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:834NoneAudio bank Thoughtful_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:834NoneAudio bank Thoughtful_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:836NoneAudio bank Narrator has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:836NoneAudio bank Explosive_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:836NoneAudio bank Inspirational_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:837NoneAudio bank BurkeBlack_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:837NoneAudio bank Lewis_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:838NoneAudio bank Lomadiah_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:838NoneAudio bank Quill_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:838NoneAudio bank SpiffingBrit_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:839NoneAudio bank Zerator_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:839NoneAudio bank Vengeful_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:839NoneAudio bank Vengeful_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:839NoneAudio bank BRKsEDU_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:841NoneAudio bank JdG_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:841NoneAudio bank Marbozir_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:841NoneAudio bank Shurjoka_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:841NoneAudio bank Ancestor_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:842NoneAudio bank Boudicca_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:842NoneAudio bank EdgarAllanPoe_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:842NoneAudio bank Lucy_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:843NoneAudio bank VictorHugo_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:843NoneAudio bank Frankie_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:843NoneAudio bank HandOfBlood_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:844NoneAudio bank CohhCarnage_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:844NoneAudio bank TianChi_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:844NoneAudio bank AlexeyKhaletski_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:845NoneAudio bank TwoDKiri_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:845NoneAudio bank SadDummy_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:846NoneAudio bank AndrewChannel_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:846NoneAudio bank LaCatrina_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:846NoneAudio bank GamerZakh_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:847NoneAudio bank MetalBear_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:847NoneAudio bank CharlesBabbage_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:847NoneAudio bank Horatio_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:848NoneAudio bank LiviaDrusilla_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:848NoneAudio bank NayakuraluNagamma_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:848NoneAudio bank WangZhenyi_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:848NoneAudio bank Music_DLC_01 has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:848NoneAudio bank MwanaMKisi_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:849NoneAudio bank LeonardoDaVinci_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:849NoneAudio bank PotatoMcWhiskey_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:849NoneAudio bank Music_DLC_America has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:849NoneAudio bank Music_DLC_TogetherWeRule has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:39:40:849NoneReleasing audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:39:40:850NoneReleasing audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:39:40:851NoneReleasing audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:39:40:851NoneReleasing audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:39:40:851NoneReleasing audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:39:40:851NoneReleasing audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:39:40:851NoneReleasing audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:39:40:852NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:39:40:852NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:39:40:852NoneReleasing audio module 'Amplitude.Mercury.Audio.PingAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:39:40:935NoneThe Wwise sound engine has been released.

Amplitude.Wwise.Audio.AudioManager:ReleaseWwise(System.Reflection.RuntimeParameterInfo)

20:39:40:936NoneThe audio manager has been released.

Amplitude.Wwise.Audio.AudioManager+d__44:MoveNext()

20:39:40:939NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

20:39:40:944None[Sandbox] Gracefully exited the sandbox loop; shutting down...

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

20:39:41:796NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

20:39:41:987NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

20:39:42:369NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

20:39:42:462NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

20:39:42:483NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

20:39:42:548NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

20:39:42:705NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

20:39:42:765NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

20:39:43:334NoneAIController shutdown...

Amplitude.Mercury.AI.AIController+d__15:MoveNext()

20:39:43:339NoneAIController shutdown terminated.

Amplitude.Mercury.AI.AIController+d__15:MoveNext()

20:39:43:400NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

20:39:43:438NoneStorage thread stopped.

Amplitude.Framework.Storage.StorageThread:StopThread()

20:39:43:698UI Steam[UI] Start unloading windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager:UnloadUI()
Amplitude.Mercury.UI.UIManager+d__48:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:44:737UI Steam[UI] UIDebugManager: pre unload

Amplitude.Mercury.UI.UIDebug.UIDebugUIManagerWindow:PreUnload()
Amplitude.Mercury.UI.UIDebug.UIDebugUIManagerWindow:PreUnload()
Amplitude.UI.Windows.UIWindow:Amplitude.UI.Windows.IUIManagedWindow.PreUnload()
Amplitude.UI.Windows.UIWindowsGroup:HideAndPreUnloadWindows()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager:UnloadUI()
Amplitude.Mercury.UI.UIManager+d__48:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:44:760UI Steam[UI] Finished unloading windows in 1,1 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager:UnloadUI()
Amplitude.Mercury.UI.UIManager+d__48:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:45:271None2 missing loc keys were encountered during this session. For more details, see file "C:\Users\Kenya-West\Documents\Humankind\Temporary Files\MissingLocKeys.csv"

Amplitude.Mercury.Interop.LocalizationManager:DoShutdown()

20:39:45:943NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

20:39:45:945NoneDisconnecting...

Amplitude.Mercury.Game.GameClient:Disconnect()

20:39:45:945NoneDisconnected.

Amplitude.Mercury.Game.GameClient:Disconnect()

20:39:45:946NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer:Disconnect()

20:39:45:950NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:45:950NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer:Disconnect()

20:39:46:222NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()