18:33:22:548None[Sandbox] Process order. (Serial=12500, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:23:023None[Sandbox] Process order. (Serial=12501, Empire=5, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:23:133None[Sandbox] Process order. (Serial=12502, Empire=6, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:23:256None[Sandbox] Process order. (Serial=12503, Empire=7, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:23:494None[Sandbox] Process order. (Serial=12504, Empire=9, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:24:533None[Sandbox] Process order. (Serial=12505, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:25:322None[Sandbox] Process order. (Serial=12506, Empire=0, Order=Order OrderUseLeverageAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:25:398None [Avatar] Invalid transaction type ConsulatAction
Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)
18:33:25:403None[Sandbox] Process order. (Serial=12507, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:26:532None[Sandbox] Process order. (Serial=12508, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:26:585None[Sandbox] Process order. (Serial=12509, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '33257' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:26:640None[Sandbox] Process order. (Serial=12510, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:27:832None[Sandbox] Process order. (Serial=12511, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:29:806None[Sandbox] Process order. (Serial=12512, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:31:802None[Sandbox] Process order. (Serial=12513, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:33:803None[Sandbox] Process order. (Serial=12514, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:35:827None[Sandbox] Process order. (Serial=12515, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:37:783None[Sandbox] Process order. (Serial=12516, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:39:809None[Sandbox] Process order. (Serial=12517, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:41:808None[Sandbox] Process order. (Serial=12518, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:43:822None[Sandbox] Process order. (Serial=12519, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:45:800None[Sandbox] Process order. (Serial=12520, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:47:797None[Sandbox] Process order. (Serial=12521, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:49:806None[Sandbox] Process order. (Serial=12522, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:51:803None[Sandbox] Process order. (Serial=12523, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:53:884None[Sandbox] Process order. (Serial=12524, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:55:851None[Sandbox] Process order. (Serial=12525, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:57:826None[Sandbox] Process order. (Serial=12526, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:33:59:818None[Sandbox] Process order. (Serial=12527, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:01:802None[Sandbox] Process order. (Serial=12528, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:03:818None[Sandbox] Process order. (Serial=12529, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:05:818None[Sandbox] Process order. (Serial=12530, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:07:831None[Sandbox] Process order. (Serial=12531, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:09:804None[Sandbox] Process order. (Serial=12532, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:11:811None[Sandbox] Process order. (Serial=12533, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:13:812None[Sandbox] Process order. (Serial=12534, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:15:834None[Sandbox] Process order. (Serial=12535, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:17:812None[Sandbox] Process order. (Serial=12536, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:19:851None[Sandbox] Process order. (Serial=12537, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:21:813None[Sandbox] Process order. (Serial=12538, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:23:819None[Sandbox] Process order. (Serial=12539, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:25:824None[Sandbox] Process order. (Serial=12540, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:27:817None[Sandbox] Process order. (Serial=12541, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:29:812None[Sandbox] Process order. (Serial=12542, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:31:822None[Sandbox] Process order. (Serial=12543, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:33:812None[Sandbox] Process order. (Serial=12544, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:35:833None[Sandbox] Process order. (Serial=12545, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:37:816None[Sandbox] Process order. (Serial=12546, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:39:812None[Sandbox] Process order. (Serial=12547, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:41:817None[Sandbox] Process order. (Serial=12548, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:43:820None[Sandbox] Process order. (Serial=12549, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:45:835None[Sandbox] Process order. (Serial=12550, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:47:822None[Sandbox] Process order. (Serial=12551, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:49:816None[Sandbox] Process order. (Serial=12552, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:51:826None[Sandbox] Process order. (Serial=12553, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:53:873None[Sandbox] Process order. (Serial=12554, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:55:858None[Sandbox] Process order. (Serial=12555, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:57:832None[Sandbox] Process order. (Serial=12556, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:34:59:822None[Sandbox] Process order. (Serial=12557, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:01:811None[Sandbox] Process order. (Serial=12558, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:03:828None[Sandbox] Process order. (Serial=12559, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:05:853None[Sandbox] Process order. (Serial=12560, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:07:827None[Sandbox] Process order. (Serial=12561, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:09:830None[Sandbox] Process order. (Serial=12562, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:11:822None[Sandbox] Process order. (Serial=12563, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:13:849None[Sandbox] Process order. (Serial=12564, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:15:860None[Sandbox] Process order. (Serial=12565, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:17:833None[Sandbox] Process order. (Serial=12566, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:19:823None[Sandbox] Process order. (Serial=12567, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:21:862None[Sandbox] Process order. (Serial=12568, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:23:834None[Sandbox] Process order. (Serial=12569, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:25:851None[Sandbox] Process order. (Serial=12570, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:27:840None[Sandbox] Process order. (Serial=12571, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:29:832None[Sandbox] Process order. (Serial=12572, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:31:852None[Sandbox] Process order. (Serial=12573, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:33:827None[Sandbox] Process order. (Serial=12574, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:35:859None[Sandbox] Process order. (Serial=12575, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:37:842None[Sandbox] Process order. (Serial=12576, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:39:843None[Sandbox] Process order. (Serial=12577, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:41:854None[Sandbox] Process order. (Serial=12578, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:43:841None[Sandbox] Process order. (Serial=12579, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:44:537None[Sandbox] Process order. (Serial=12580, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:45:860None[Sandbox] Process order. (Serial=12581, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:47:861None[Sandbox] Process order. (Serial=12582, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:49:850None[Sandbox] Process order. (Serial=12583, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:51:842None[Sandbox] Process order. (Serial=12584, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:53:882None[Sandbox] Process order. (Serial=12585, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:55:878None[Sandbox] Process order. (Serial=12586, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:57:865None[Sandbox] Process order. (Serial=12587, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:35:59:842None[Sandbox] Process order. (Serial=12588, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:01:841None[Sandbox] Process order. (Serial=12589, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:03:870None[Sandbox] Process order. (Serial=12590, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:05:870None[Sandbox] Process order. (Serial=12591, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:07:861None[Sandbox] Process order. (Serial=12592, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:09:850None[Sandbox] Process order. (Serial=12593, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:11:881None[Sandbox] Process order. (Serial=12594, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:13:853None[Sandbox] Process order. (Serial=12595, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:15:859None[Sandbox] Process order. (Serial=12596, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:17:856None[Sandbox] Process order. (Serial=12597, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:18:804None[Sandbox] Process order. (Serial=12598, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:19:135NoneDescriptor already on the entity. DescriptorName='Effect_Infrastructure_Industry_Family01_Synergy04'
Amplitude.Framework.Simulation.BaseSimulationEntity:AddDescriptor(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Simulation.BaseSimulationEntity:AddDescriptor(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Simulation.BaseSimulationEntity:AddDescriptors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfTheInterior:AddSettlementSynergiesToDistrictIfNecessary(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpgradeDistrict(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Build(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfTheInterior:OnConstructionCompleted(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:OnConstructionCompleted(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:NotifyEndedConstruction(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:InvestProductionFor(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:EndTurnPass_InvestProduction(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationPasses:InvokePasses(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.SandboxState_TurnEnd+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.Sandbox.SandboxState:Run() Amplitude.Framework.FiniteStateMachine:Update() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo) System.Threading.ThreadHelper:ThreadStart_Context(System.Reflection.RuntimeParameterInfo) System.Threading.ExecutionContext:RunInternal(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) System.Threading.ExecutionContext:Run(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) System.Threading.ExecutionContext:Run(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) System.Threading.ThreadHelper:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:36:19:255None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Turkey #403510 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:19:255None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #403496 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:19:257None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #403482 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:19:260None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_AfsharidPersia #403494 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:19:261None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #403503 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:19:261None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Turkey #403508 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:19:262None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #403457 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:19:262None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Japan #403478 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:19:263None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #403486 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:19:263None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #403490 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:19:264None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #403462 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:19:265None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #403506 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:19:265None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #403460 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:19:400NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:19:400NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:19:400NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:20:932NoneNo Settlement found to trigger Osmosis event (EventType=CivicsShakedown, ItemName=Civics_Religion02, Empire={000000ac, 'Amplitude.Mercury.Simulation.MajorEmpire' Index:2})
Amplitude.Mercury.Simulation.CultureManager:TryTriggerOsmosisEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:20:989None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #395863 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:20:989None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #84945 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:20:989None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #395849 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:20:989None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #387266 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:20:989None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #391261 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:20:989None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Japan #348945 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:20:989None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #366580 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:20:989None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #309323 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:20:989None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #359732 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:20:989None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #370971 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:20:989None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #398195 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:20:989None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #361861 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:20:989None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #396954 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:20:989None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #376076 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:20:989None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #379158 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:20:989None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #386140 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:21:039None[Sandbox] Process order. (Serial=12599, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:21:100None[Sandbox] Process order. (Serial=12600, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:21:337NoneAI Synchronization took 66ms at frame 8524 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:36:21:383None[Sandbox] Process order. (Serial=12601, Empire=0, Order=Order='OrderGoTo', Entity=#306205, AdditionalFlags='IgnoreFogOfWar', Path='[53, 24] --> [53, 25] --> [54, 26] --> [55, 26] --> [55, 27] --> [56, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:21:433None[Sandbox] Process order. (Serial=12602, Empire=0, Order=Order='OrderGoTo', Entity=#390740, AdditionalFlags='IgnoreFogOfWar', Path='[24, 19] --> [25, 19] --> [26, 20] --> [27, 20] --> [27, 21] --> [28, 22] --> [28, 23] --> [28, 24] --> [29, 24] --> [29, 25] --> [30, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:21:468None[Sandbox] Process order. (Serial=12603, Empire=0, Order=Order='OrderGoTo', Entity=#256787, AdditionalFlags='IgnoreFogOfWar', Path='[67, 19] --> [67, 18] --> [66, 17] --> [66, 16] --> [66, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:21:503None[Sandbox] Process order. (Serial=12604, Empire=0, Order=Order='OrderGoTo', Entity=#401354, AdditionalFlags='IgnoreFogOfWar', Path='[30, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:21:541None[Sandbox] Process order. (Serial=12605, Empire=0, Order=Order='OrderGoTo', Entity=#398420, AdditionalFlags='IgnoreFogOfWar', Path='[40, 15] --> [41, 16] --> [40, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:21:575None[Sandbox] Process order. (Serial=12606, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:21:636None[Sandbox] Process order. (Serial=12607, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:21:676None[Sandbox] Process order. (Serial=12608, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:21:694NoneCan't find entity 399340 of ongoing task. Fails the task 2254095.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:21:719None[Sandbox] Process order. (Serial=12609, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:21:757None[Sandbox] Process order. (Serial=12610, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:21:818None[Sandbox] Process order. (Serial=12611, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '5379' Constructible: 'Repeatable_Science' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:21:854None[Sandbox] Process order. (Serial=12612, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=37900, Constructible=NavalUnit_Era6_Common_MissileCruisers, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:21:896None[Sandbox] Process order. (Serial=12613, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '36185', Construction: '38999'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:21:939None[Sandbox] Process order. (Serial=12614, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '33257' Constructible: 'LandUnit_Era6_Common_ManPortableATMSquad' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:21:975None[Sandbox] Process order. (Serial=12615, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '6567' Constructible: 'LandUnit_Era6_Common_ArmouredPersonnelCarriers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:010None[Sandbox] Process order. (Serial=12616, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3215' Constructible: 'Repeatable_Science' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:049None[Sandbox] Process order. (Serial=12617, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:087None[Sandbox] Process order. (Serial=12618, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:126None[Sandbox] Process order. (Serial=12619, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:162None[Sandbox] Process order. (Serial=12620, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:197None[Sandbox] Process order. (Serial=12621, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:234None[Sandbox] Process order. (Serial=12622, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:275None[Sandbox] Process order. (Serial=12623, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:313None[Sandbox] Process order. (Serial=12624, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:351None[Sandbox] Process order. (Serial=12625, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:387None[Sandbox] Process order. (Serial=12626, Empire=1, Order=Order OrderUseLeverageAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:430None[Sandbox] Process order. (Serial=12627, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:471None[Sandbox] Process order. (Serial=12628, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3215' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:512None[Sandbox] Process order. (Serial=12629, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '5369' Constructible: 'Repeatable_Science' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:551None[Sandbox] Process order. (Serial=12630, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '5369' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:594None[Sandbox] Process order. (Serial=12631, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '5379' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:634None[Sandbox] Process order. (Serial=12632, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '33257' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:671None[Sandbox] Process order. (Serial=12633, Empire=1, Order=Order='OrderGoTo', Entity=#401679, AdditionalFlags='IgnoreFogOfWar', Path='[18, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:720None[Sandbox] Process order. (Serial=12634, Empire=1, Order=Order='OrderGoTo', Entity=#271981, AdditionalFlags='IgnoreFogOfWar', Path='[33, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:787None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #403514 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:22:791None[Sandbox] Process order. (Serial=12635, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:827None[Sandbox] Process order. (Serial=12636, Empire=1, Order=Order='OrderGoTo', Entity=#379158, AdditionalFlags='IgnoreFogOfWar', Path='[65, 26] --> [65, 25] --> [66, 25] --> [67, 26] --> [68, 26] --> [68, 27] --> [69, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:869None[Sandbox] Process order. (Serial=12637, Empire=1, Order=Order='OrderGoTo', Entity=#399372, AdditionalFlags='IgnoreFogOfWar', Path='[61, 21] --> [61, 20] --> [61, 19] --> [62, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:912None[Sandbox] Process order. (Serial=12638, Empire=1, Order=Order='OrderGoTo', Entity=#380965, AdditionalFlags='IgnoreFogOfWar', Path='[82, 37] --> [82, 36] --> [81, 36] --> [80, 35] --> [80, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:953None[Sandbox] Process order. (Serial=12639, Empire=1, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:22:993None[Sandbox] Process order. (Serial=12640, Empire=1, Order=Order='OrderGoTo', Entity=#401371, AdditionalFlags='IgnoreFogOfWar', Path='[61, 32] --> [61, 31] --> [62, 30] --> [62, 29] --> [63, 28] --> [63, 27] --> [63, 26] --> [63, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:23:040None[Sandbox] Process order. (Serial=12641, Empire=1, Order=Order='OrderGoTo', Entity=#396607, AdditionalFlags='IgnoreFogOfWar', Path='[75, 32] --> [74, 32] --> [73, 31] --> [73, 30] --> [72, 29] --> [71, 29] --> [71, 28] --> [70, 28] --> [69, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:23:085None[Sandbox] Process order. (Serial=12642, Empire=1, Order=Order='OrderGoTo', Entity=#399369, AdditionalFlags='IgnoreFogOfWar', Path='[11, 35] --> [12, 35] --> [13, 35] --> [14, 34] --> [14, 33] --> [15, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:23:126None[Sandbox] Process order. (Serial=12643, Empire=1, Order=Order='OrderGoTo', Entity=#403451, AdditionalFlags='IgnoreFogOfWar', Path='[14, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:23:169None[Sandbox] Process order. (Serial=12644, Empire=1, Order=Order='OrderGoTo', Entity=#401368, AdditionalFlags='IgnoreFogOfWar', Path='[82, 45] --> [82, 44] --> [82, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:23:254None[Sandbox] Process order. (Serial=12645, Empire=1, Order=Order='OrderGoTo', Entity=#394739, AdditionalFlags='IgnoreFogOfWar', Path='[85, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:23:294None[Sandbox] Process order. (Serial=12646, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:23:334None[Sandbox] Process order. (Serial=12647, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:23:377None[Sandbox] Process order. (Serial=12648, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:23:413None[Sandbox] Process order. (Serial=12649, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:23:450None[Sandbox] Process order. (Serial=12650, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:23:487None[Sandbox] Process order. (Serial=12651, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:23:599None[Sandbox] Process order. (Serial=12652, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:23:606None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #403515 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:23:637None[Sandbox] Process order. (Serial=12653, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:23:675None[Sandbox] Process order. (Serial=12654, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:23:714None[Sandbox] Process order. (Serial=12655, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:23:755None[Sandbox] Process order. (Serial=12656, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:23:796None[Sandbox] Process order. (Serial=12657, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:23:835None[Sandbox] Process order. (Serial=12658, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:23:877None[Sandbox] Process order. (Serial=12659, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:23:923None[Sandbox] Process order. (Serial=12660, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:23:974None[Sandbox] Process order. (Serial=12661, Empire=1, Order=Order='OrderGoTo', Entity=#334763, AdditionalFlags='IgnoreFogOfWar', Path='[65, 32] --> [64, 33] --> [64, 34] --> [64, 35] --> [64, 36] --> [64, 37] --> [64, 38] --> [64, 39] --> [65, 40] --> [66, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:24:014None[Sandbox] Process order. (Serial=12662, Empire=1, Order=Order='OrderGoTo', Entity=#402839, AdditionalFlags='IgnoreFogOfWar', Path='[9, 42] --> [10, 42] --> [11, 42] --> [12, 42] --> [13, 42] --> [14, 42] --> [15, 42] --> [15, 41] --> [16, 40] --> [17, 40] --> [17, 39] --> [18, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:24:058None[Sandbox] Process order. (Serial=12663, Empire=1, Order=Order='OrderGoTo', Entity=#370640, AdditionalFlags='IgnoreFogOfWar', Path='[64, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:24:143None[Sandbox] Process order. (Serial=12664, Empire=1, Order=Order='OrderGoTo', Entity=#261117, AdditionalFlags='IgnoreFogOfWar', Path='[38, 44]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:24:182None[Sandbox] Process order. (Serial=12665, Empire=1, Order=Order='OrderGoTo', Entity=#379459, AdditionalFlags='IgnoreFogOfWar', Path='[69, 44] --> [68, 43] --> [68, 42] --> [68, 41] --> [68, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:24:229None[Sandbox] Process order. (Serial=12666, Empire=1, Order=Order='OrderGoTo', Entity=#399342, AdditionalFlags='IgnoreFogOfWar', Path='[64, 21] --> [64, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:24:277None[Sandbox] Process order. (Serial=12667, Empire=1, Order=Order='OrderGoTo', Entity=#401373, AdditionalFlags='IgnoreFogOfWar', Path='[68, 26] --> [68, 27] --> [69, 27] --> [70, 28] --> [71, 28] --> [71, 29] --> [72, 29] --> [73, 29] --> [74, 30] --> [75, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:24:324None[Sandbox] Process order. (Serial=12668, Empire=1, Order=Order='OrderGoTo', Entity=#384079, AdditionalFlags='IgnoreFogOfWar', Path='[65, 25] --> [64, 25] --> [63, 25] --> [63, 26] --> [63, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:24:372None[Sandbox] Process order. (Serial=12669, Empire=1, Order=Order='OrderGoTo', Entity=#403457, AdditionalFlags='IgnoreFogOfWar', Path='[89, 49] --> [90, 49] --> [91, 48] --> [91, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:24:417None[Sandbox] Process order. (Serial=12670, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:24:458None[Sandbox] Process order. (Serial=12671, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:24:507None[Sandbox] Process order. (Serial=12672, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:24:576None[Sandbox] Process order. (Serial=12673, Empire=1, Order=Order='OrderGoTo', Entity=#398195, AdditionalFlags='IgnoreFogOfWar', Path='[15, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:24:624None[Sandbox] Process order. (Serial=12674, Empire=1, Order=Order='OrderGoTo', Entity=#403462, AdditionalFlags='IgnoreFogOfWar', Path='[64, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:24:683NoneEmpire 1 AI run took 3,0 seconds to be executed (0,2 seconds of AI processing and 2,8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:36:24:689None[Sandbox] Process order. (Serial=12675, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:24:733None[Sandbox] Process order. (Serial=12676, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:24:737NoneCan't find entity 391261 of ongoing task. Fails the task 377715.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:24:737NoneCan't find entity 401383 of ongoing task. Fails the task 381674.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:24:777None[Sandbox] Process order. (Serial=12677, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:24:826None[Sandbox] Process order. (Serial=12678, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:24:875None[Sandbox] Process order. (Serial=12679, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:24:934None[Sandbox] Process order. (Serial=12680, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:24:984None[Sandbox] Process order. (Serial=12681, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:25:034None[Sandbox] Process order. (Serial=12682, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:25:079None[Sandbox] Process order. (Serial=12683, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:25:131None[Sandbox] Process order. (Serial=12684, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:25:180None[Sandbox] Process order. (Serial=12685, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:25:227None[Sandbox] Process order. (Serial=12686, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:25:274None[Sandbox] Process order. (Serial=12687, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:25:337None[Sandbox] Process order. (Serial=12688, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '28710' Constructible: 'Repeatable_Science' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:25:379None[Sandbox] Process order. (Serial=12689, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '28710' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:25:418None[Sandbox] Process order. (Serial=12690, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '9431' Constructible: 'Infrastructure_Science_Family04_03' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:25:461None[Sandbox] Process order. (Serial=12691, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=5780, Constructible=LandUnit_Era6_Common_AllTerrainPMV, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:25:510None[Sandbox] Process order. (Serial=12692, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '5780' Constructible: 'LandUnit_Era6_Common_MediumTanks' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:25:554None[Sandbox] Process order. (Serial=12693, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '5239' Constructible: 'LandUnit_Era6_Common_ArmouredPersonnelCarriers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:25:595None[Sandbox] Process order. (Serial=12694, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '6904' Constructible: 'LandUnit_Era6_Common_ArmouredPersonnelCarriers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:25:644None[Sandbox] Process order. (Serial=12695, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '8434' Constructible: 'NavalUnit_Era6_Common_MissileCruisers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:25:696None[Sandbox] Process order. (Serial=12696, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '30008', Construction: '39152'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:25:742None[Sandbox] Process order. (Serial=12697, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '3289' Constructible: 'NavalUnit_Era6_Common_MissileCruisers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:25:781None[Sandbox] Process order. (Serial=12698, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '305221' Constructible: 'LandUnit_Era6_Common_ArmouredPersonnelCarriers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:25:819None[Sandbox] Process order. (Serial=12699, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '305221' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:25:866None[Sandbox] Process order. (Serial=12700, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '313105' Constructible: 'Repeatable_Science' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:25:903None[Sandbox] Process order. (Serial=12701, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '313105' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:25:951None[Sandbox] Process order. (Serial=12702, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=3289, Constructible=NavalUnit_Era6_Common_AircraftCarriers, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:25:996None[Sandbox] Process order. (Serial=12703, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:033None[Sandbox] Process order. (Serial=12704, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:068None[Sandbox] Process order. (Serial=12705, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:107None[Sandbox] Process order. (Serial=12706, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:148None[Sandbox] Process order. (Serial=12707, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:189None[Sandbox] Process order. (Serial=12708, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:232None[Sandbox] Process order. (Serial=12709, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:278None[Sandbox] Process order. (Serial=12710, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:321None[Sandbox] Process order. (Serial=12711, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:366None[Sandbox] Process order. (Serial=12712, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:407None[Sandbox] Process order. (Serial=12713, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:446None[Sandbox] Process order. (Serial=12714, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:480None[Sandbox] Process order. (Serial=12715, Empire=3, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:526None[Sandbox] Process order. (Serial=12716, Empire=3, Order=Order='OrderGoTo', Entity=#391261, AdditionalFlags='IgnoreFogOfWar', Path='[27, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:567None[Sandbox] Process order. (Serial=12717, Empire=3, Order=Order='OrderGoTo', Entity=#330597, AdditionalFlags='IgnoreFogOfWar', Path='[66, 21] --> [66, 22] --> [65, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:608None[Sandbox] Process order. (Serial=12718, Empire=3, Order=Order='OrderGoTo', Entity=#394789, AdditionalFlags='IgnoreFogOfWar', Path='[11, 14] --> [12, 14] --> [12, 13] --> [13, 12] --> [12, 11] --> [13, 10] --> [13, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:650None[Sandbox] Process order. (Serial=12719, Empire=3, Order=Order='OrderGoTo', Entity=#402088, AdditionalFlags='IgnoreFogOfWar', Path='[26, 44] --> [25, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:691None[Sandbox] Process order. (Serial=12720, Empire=3, Order=Order='OrderGoTo', Entity=#387822, AdditionalFlags='IgnoreFogOfWar', Path='[24, 36] --> [24, 35] --> [24, 34] --> [24, 33] --> [25, 32] --> [25, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:733None[Sandbox] Process order. (Serial=12721, Empire=3, Order=Order='OrderGoTo', Entity=#289269, AdditionalFlags='IgnoreFogOfWar', Path='[39, 10] --> [39, 11] --> [39, 12] --> [38, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:773None[Sandbox] Process order. (Serial=12722, Empire=3, Order=Order='OrderGoTo', Entity=#398218, AdditionalFlags='IgnoreFogOfWar', Path='[22, 38] --> [22, 37] --> [22, 36] --> [21, 35] --> [20, 35] --> [20, 34] --> [19, 33] --> [19, 32] --> [18, 31] --> [19, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:814None[Sandbox] Process order. (Serial=12723, Empire=3, Order=Order='OrderGoTo', Entity=#321384, AdditionalFlags='IgnoreFogOfWar', Path='[23, 32] --> [23, 33] --> [24, 33] --> [25, 33] --> [26, 33] --> [27, 34] --> [26, 35] --> [27, 36] --> [27, 37] --> [28, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:853None[Sandbox] Process order. (Serial=12724, Empire=3, Order=Order='OrderGoTo', Entity=#398634, AdditionalFlags='IgnoreFogOfWar', Path='[33, 34] --> [32, 35] --> [33, 36] --> [33, 37] --> [34, 38] --> [34, 39] --> [35, 39] --> [36, 39] --> [37, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:891None[Sandbox] Process order. (Serial=12725, Empire=3, Order=Order='OrderGoTo', Entity=#243558, AdditionalFlags='IgnoreFogOfWar', Path='[29, 33] --> [30, 33] --> [31, 33] --> [32, 34] --> [32, 35] --> [33, 36] --> [33, 37] --> [34, 38] --> [34, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:933None[Sandbox] Process order. (Serial=12726, Empire=3, Order=Order='OrderGoTo', Entity=#403475, AdditionalFlags='IgnoreFogOfWar', Path='[93, 37] --> [94, 36] --> [93, 35] --> [94, 34] --> [94, 33] --> [0, 32] --> [0, 31] --> [1, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:26:970None[Sandbox] Process order. (Serial=12727, Empire=3, Order=Order='OrderGoTo', Entity=#398210, AdditionalFlags='IgnoreFogOfWar', Path='[6, 51] --> [7, 50] --> [7, 49] --> [8, 48] --> [9, 48] --> [9, 47] --> [10, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:012None[Sandbox] Process order. (Serial=12728, Empire=3, Order=Order='OrderGoTo', Entity=#324394, AdditionalFlags='IgnoreFogOfWar', Path='[25, 37] --> [25, 36] --> [24, 36] --> [23, 36] --> [22, 36] --> [21, 36] --> [20, 37] --> [20, 38] --> [19, 39] --> [19, 40] --> [18, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:048None[Sandbox] Process order. (Serial=12729, Empire=3, Order=Order='OrderGoTo', Entity=#329946, AdditionalFlags='IgnoreFogOfWar', Path='[35, 30] --> [34, 30] --> [33, 29] --> [32, 29] --> [31, 29] --> [31, 28] --> [30, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:086None[Sandbox] Process order. (Serial=12730, Empire=3, Order=Order='OrderGoTo', Entity=#337572, AdditionalFlags='IgnoreFogOfWar', Path='[24, 35] --> [24, 36] --> [23, 37] --> [23, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:126None[Sandbox] Process order. (Serial=12731, Empire=3, Order=Order='OrderGoTo', Entity=#376070, AdditionalFlags='IgnoreFogOfWar', Path='[20, 26] --> [19, 27] --> [19, 28] --> [18, 29] --> [19, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:166None[Sandbox] Process order. (Serial=12732, Empire=3, Order=Order='OrderGoTo', Entity=#324423, AdditionalFlags='IgnoreFogOfWar', Path='[27, 28] --> [28, 28] --> [29, 28] --> [30, 28] --> [31, 28] --> [31, 29] --> [32, 29] --> [33, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:205None[Sandbox] Process order. (Serial=12733, Empire=3, Order=Order='OrderGoTo', Entity=#376040, AdditionalFlags='IgnoreFogOfWar', Path='[82, 25] --> [83, 25] --> [84, 26] --> [85, 26] --> [86, 26] --> [87, 26] --> [87, 27] --> [88, 27] --> [89, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:248None[Sandbox] Process order. (Serial=12734, Empire=3, Order=Order='OrderGoTo', Entity=#403478, AdditionalFlags='IgnoreFogOfWar', Path='[2, 30] --> [1, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:286None[Sandbox] Process order. (Serial=12735, Empire=3, Order=Order='OrderGoTo', Entity=#398212, AdditionalFlags='IgnoreFogOfWar', Path='[20, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:327None[Sandbox] Process order. (Serial=12736, Empire=3, Order=Order='OrderGoTo', Entity=#396608, AdditionalFlags='IgnoreFogOfWar', Path='[27, 32] --> [27, 31] --> [28, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:368None[Sandbox] Process order. (Serial=12737, Empire=3, Order=Order='OrderGoTo', Entity=#397920, AdditionalFlags='IgnoreFogOfWar', Path='[28, 40] --> [27, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:409None[Sandbox] Process order. (Serial=12738, Empire=3, Order=Order='OrderGoTo', Entity=#399354, AdditionalFlags='IgnoreFogOfWar', Path='[12, 46] --> [13, 46] --> [13, 45] --> [14, 44] --> [14, 43] --> [15, 42] --> [15, 41] --> [16, 40] --> [17, 40] --> [17, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:452None[Sandbox] Process order. (Serial=12739, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:494None[Sandbox] Process order. (Serial=12740, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:534None[Sandbox] Process order. (Serial=12741, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:570None[Sandbox] Process order. (Serial=12742, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:611None[Sandbox] Process order. (Serial=12743, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:730None[Sandbox] Process order. (Serial=12744, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:744None[Empire 3] Too many actuator executions needed (2000) actuator wait for (382209/Build Ремесленный квартал on [26, 44]).
Amplitude.AI.Brain:Run()
18:36:27:744None[Empire 3] Too many actuator executions needed (2000). Set execution need to optional.
Amplitude.AI.Brain:Run()
18:36:27:744NoneEmpire 3 AI run took 3,0 seconds to be executed (0,3 seconds of AI processing and 2,8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:36:27:772None[Sandbox] Process order. (Serial=12745, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:814None[Sandbox] Process order. (Serial=12746, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:856None[Sandbox] Process order. (Serial=12747, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:896None[Sandbox] Process order. (Serial=12748, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:938None[Sandbox] Process order. (Serial=12749, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:27:985None[Sandbox] Process order. (Serial=12750, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:028None[Sandbox] Process order. (Serial=12751, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:069None[Sandbox] Process order. (Serial=12752, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:107None[Sandbox] Process order. (Serial=12753, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:146None[Sandbox] Process order. (Serial=12754, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:188None[Sandbox] Process order. (Serial=12755, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:231None[Sandbox] Process order. (Serial=12756, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:273None[Sandbox] Process order. (Serial=12757, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:317None[Sandbox] Process order. (Serial=12758, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:366None[Sandbox] Process order. (Serial=12759, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:411None[Sandbox] Process order. (Serial=12760, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:451None[Sandbox] Process order. (Serial=12761, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:489None[Sandbox] Process order. (Serial=12762, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:527None[Sandbox] Process order. (Serial=12763, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:567None[Sandbox] Process order. (Serial=12764, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:611None[Sandbox] Process order. (Serial=12765, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:649None[Sandbox] Process order. (Serial=12766, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:690None[Sandbox] Process order. (Serial=12767, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:727None[Sandbox] Process order. (Serial=12768, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:767None[Sandbox] Process order. (Serial=12769, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:803None[Sandbox] Process order. (Serial=12770, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:843None[Sandbox] Process order. (Serial=12771, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:885None[Sandbox] Process order. (Serial=12772, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:923None[Sandbox] Process order. (Serial=12773, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:28:962None[Sandbox] Process order. (Serial=12774, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:000None[Sandbox] Process order. (Serial=12775, Empire=3, Order=Order='OrderGoTo', Entity=#364602, AdditionalFlags='IgnoreFogOfWar', Path='[20, 32] --> [19, 31] --> [19, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:038None[Sandbox] Process order. (Serial=12776, Empire=3, Order=Order='OrderGoTo', Entity=#348945, AdditionalFlags='IgnoreFogOfWar', Path='[25, 29] --> [26, 30] --> [26, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:076None[Sandbox] Process order. (Serial=12777, Empire=3, Order=Order='OrderGoTo', Entity=#367778, AdditionalFlags='IgnoreFogOfWar', Path='[33, 20] --> [32, 21] --> [31, 21] --> [31, 22] --> [30, 23] --> [30, 24] --> [29, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:113None[Sandbox] Process order. (Serial=12778, Empire=3, Order=Order='OrderGoTo', Entity=#390202, AdditionalFlags='IgnoreFogOfWar', Path='[26, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:147None[Sandbox] Process order. (Serial=12779, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '14738' Constructible: 'Extension_Base_Industry' Position: '[26, 44]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:200None[Sandbox] Process order. (Serial=12780, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '4074' Constructible: 'Infrastructure_Military_Family01_04' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:237None[Sandbox] Process order. (Serial=12781, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '3042' Constructible: 'LandUnit_Era6_Common_AllTerrainPMV' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:273None[Sandbox] Process order. (Serial=12782, Empire=5, Order=Order OrderBuyoutConstructionByGuid, Settlement: '8602', Construction: '39115'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:303None[Sandbox] Process order. (Serial=12783, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '7337' Constructible: 'NavalUnit_Era6_Common_AircraftCarriers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:343None[Sandbox] Process order. (Serial=12784, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:387None[Sandbox] Process order. (Serial=12785, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:426None[Sandbox] Process order. (Serial=12786, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:464None[Sandbox] Process order. (Serial=12787, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:505None[Sandbox] Process order. (Serial=12788, Empire=5, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:543None[Sandbox] Process order. (Serial=12789, Empire=5, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:583None[Sandbox] Process order. (Serial=12790, Empire=5, Order=Order='OrderGoTo', Entity=#348808, AdditionalFlags='IgnoreFogOfWar', Path='[67, 14] --> [66, 13] --> [66, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:619None[Sandbox] Process order. (Serial=12791, Empire=5, Order=Order='OrderGoTo', Entity=#357011, AdditionalFlags='IgnoreFogOfWar', Path='[57, 39] --> [58, 38] --> [57, 37] --> [58, 36] --> [58, 35] --> [59, 34] --> [60, 34] --> [60, 33] --> [61, 32] --> [61, 31] --> [62, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:656None[Sandbox] Process order. (Serial=12792, Empire=5, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:695None[Sandbox] Process order. (Serial=12793, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:731None[Sandbox] Process order. (Serial=12794, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:767None[Sandbox] Process order. (Serial=12795, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:807None[Sandbox] Process order. (Serial=12796, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:844None[Sandbox] Process order. (Serial=12797, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:882None[Sandbox] Process order. (Serial=12798, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:918None[Sandbox] Process order. (Serial=12799, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:29:956None[Sandbox] Process order. (Serial=12800, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:023None[Sandbox] Process order. (Serial=12801, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:060None[Sandbox] Process order. (Serial=12802, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:097None[Sandbox] Process order. (Serial=12803, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:136None[Sandbox] Process order. (Serial=12804, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:173None[Sandbox] Process order. (Serial=12805, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:213None[Sandbox] Process order. (Serial=12806, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:253None[Sandbox] Process order. (Serial=12807, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:295None[Sandbox] Process order. (Serial=12808, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:332None[Sandbox] Process order. (Serial=12809, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:378None[Sandbox] Process order. (Serial=12810, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:451None[Sandbox] Process order. (Serial=12811, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:458None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #403522 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:30:483None[Sandbox] Process order. (Serial=12812, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:522None[Sandbox] Process order. (Serial=12813, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:562None[Sandbox] Process order. (Serial=12814, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:599None[Sandbox] Process order. (Serial=12815, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:639None[Sandbox] Process order. (Serial=12816, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:679None[Sandbox] Process order. (Serial=12817, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:725None[Sandbox] Process order. (Serial=12818, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:744None[Empire 5] Too many actuator executions needed (2000) actuator wait for (301153/Stealth Maritime Escort 342068 army Military Mission).
Amplitude.AI.Brain:Run()
18:36:30:744None[Empire 5] Too many actuator executions needed (2000). Set execution need to optional.
Amplitude.AI.Brain:Run()
18:36:30:745NoneEmpire 5 AI run took 2,0 seconds to be executed (0,1 seconds of AI processing and 2,9 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:36:30:764None[Sandbox] Process order. (Serial=12819, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:806None[Sandbox] Process order. (Serial=12820, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:845None[Sandbox] Process order. (Serial=12821, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:884None[Sandbox] Process order. (Serial=12822, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:929None[Sandbox] Process order. (Serial=12823, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:30:967None[Sandbox] Process order. (Serial=12824, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:010None[Sandbox] Process order. (Serial=12825, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:052None[Sandbox] Process order. (Serial=12826, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:094None[Sandbox] Process order. (Serial=12827, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:135None[Sandbox] Process order. (Serial=12828, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:180None[Sandbox] Process order. (Serial=12829, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:224None[Sandbox] Process order. (Serial=12830, Empire=5, Order=Order='OrderGoTo', Entity=#390210, AdditionalFlags='IgnoreFogOfWar', Path='[79, 49] --> [80, 49] --> [81, 50] --> [82, 50] --> [82, 49] --> [83, 48] --> [82, 47] --> [83, 46] --> [83, 45] --> [84, 45] --> [85, 44]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:282None[Sandbox] Process order. (Serial=12831, Empire=5, Order=Order='OrderGoTo', Entity=#359732, AdditionalFlags='IgnoreFogOfWar', Path='[83, 48] --> [83, 47] --> [84, 47] --> [85, 46] --> [84, 45] --> [85, 44] --> [85, 43] --> [86, 43] --> [87, 42] --> [88, 42] --> [89, 42] --> [90, 42] --> [90, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:317None[Sandbox] Process order. (Serial=12832, Empire=5, Order=Order='OrderGoTo', Entity=#366580, AdditionalFlags='IgnoreFogOfWar', Path='[84, 47] --> [85, 46] --> [86, 46] --> [86, 45] --> [87, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:356None[Sandbox] Process order. (Serial=12833, Empire=6, Order=Order OrderEnqueueConstructible, Settlement: '2959' Constructible: 'Repeatable_Money' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:394None[Sandbox] Process order. (Serial=12834, Empire=6, Order=Order OrderEnqueueConstructible, Settlement: '2959' Constructible: 'Repeatable_Science' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:426None[Sandbox] Process order. (Serial=12835, Empire=6, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:463None[Sandbox] Process order. (Serial=12836, Empire=6, Order=Order OrderToggleIndustryModeAt)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:497None[Sandbox] Process order. (Serial=12837, Empire=6, Order=Order OrderEnqueueConstructible, Settlement: '310309' Constructible: 'Repeatable_Money' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:531None[Sandbox] Process order. (Serial=12838, Empire=6, Order=Order='OrderGoTo', Entity=#339023, AdditionalFlags='IgnoreFogOfWar', Path='[64, 23] --> [65, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:573None[Sandbox] Process order. (Serial=12839, Empire=6, Order=Order='OrderGoTo', Entity=#347013, AdditionalFlags='IgnoreFogOfWar', Path='[39, 48] --> [39, 47] --> [39, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:607None[Sandbox] Process order. (Serial=12840, Empire=6, Order=Order='OrderGoTo', Entity=#364605, AdditionalFlags='IgnoreFogOfWar', Path='[76, 27] --> [77, 28] --> [78, 28] --> [78, 27] --> [79, 27] --> [80, 27] --> [81, 26] --> [81, 25] --> [82, 24] --> [81, 23] --> [81, 22] --> [81, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:646None[Sandbox] Process order. (Serial=12841, Empire=6, Order=Order='OrderGoTo', Entity=#403494, AdditionalFlags='IgnoreFogOfWar', Path='[40, 41] --> [40, 40] --> [39, 39] --> [40, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:687None[Sandbox] Process order. (Serial=12842, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:725None[Sandbox] Process order. (Serial=12843, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:765None[Sandbox] Process order. (Serial=12844, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:802None[Sandbox] Process order. (Serial=12845, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:839None[Sandbox] Process order. (Serial=12846, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:876None[Sandbox] Process order. (Serial=12847, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:914None[Sandbox] Process order. (Serial=12848, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:954None[Sandbox] Process order. (Serial=12849, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:31:995None[Sandbox] Process order. (Serial=12850, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:035None[Sandbox] Process order. (Serial=12851, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:073None[Sandbox] Process order. (Serial=12852, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:115None[Sandbox] Process order. (Serial=12853, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:198None[Sandbox] Process order. (Serial=12854, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:241None[Sandbox] Process order. (Serial=12855, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:284None[Sandbox] Process order. (Serial=12856, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:325None[Sandbox] Process order. (Serial=12857, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:368None[Sandbox] Process order. (Serial=12858, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:412None[Sandbox] Process order. (Serial=12859, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:450None[Sandbox] Process order. (Serial=12860, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:491None[Sandbox] Process order. (Serial=12861, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:534None[Sandbox] Process order. (Serial=12862, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:575None[Sandbox] Process order. (Serial=12863, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:615None[Sandbox] Process order. (Serial=12864, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:653None[Sandbox] Process order. (Serial=12865, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:696None[Sandbox] Process order. (Serial=12866, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:703None[HGQC-14299] No Osmosis Appendix. Is it normal?
Amplitude.Mercury.UI.CityPinsSubset:ExtendCulturalOsmosisAppendix(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.CityPinsSubset:ExtendCulturalOsmosisAppendix(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.MandatoryCivicsShakedown:Activate() Amplitude.Mercury.UI.MandatoriesController:Activate(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.MandatoryBanner_Item:Button_LeftClick(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Interactables.UIButtonResponder:OnLeftClick() Amplitude.UI.Interactables.UIButtonResponder:OnMouseUp(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Interactables.UIControlResponder:CatchMouseUpEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Interactables.UIControlResponder:TryCatchEvent(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Interactables.UIInteractivityManager:TryCatchInputEvent(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Interactables.UIInteractivityManager:HandleInteractionMessage(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessage(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessages(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Interactions.InteractionID:SendMessages(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Interactions.InteractionDevice:SendMessages(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Input.InputDevice_Unity:Update()
18:36:32:731None[Sandbox] Process order. (Serial=12867, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:770None[Sandbox] Process order. (Serial=12868, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:809None[Sandbox] Process order. (Serial=12869, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:851None[Sandbox] Process order. (Serial=12870, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:889None[Sandbox] Process order. (Serial=12871, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:928None[Sandbox] Process order. (Serial=12872, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:32:967None[Sandbox] Process order. (Serial=12873, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:002None[Sandbox] Process order. (Serial=12874, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:040None[Sandbox] Process order. (Serial=12875, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:087None[Sandbox] Process order. (Serial=12876, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:124None[Sandbox] Process order. (Serial=12877, Empire=6, Order=Order='OrderGoTo', Entity=#352363, AdditionalFlags='IgnoreFogOfWar', Path='[34, 50] --> [35, 50] --> [35, 49] --> [36, 48] --> [36, 47] --> [37, 47] --> [38, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:158None[Sandbox] Process order. (Serial=12878, Empire=6, Order=Order='OrderGoTo', Entity=#347011, AdditionalFlags='IgnoreFogOfWar', Path='[38, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:211None[Sandbox] Process order. (Serial=12879, Empire=6, Order=Order='OrderGoTo', Entity=#386132, AdditionalFlags='IgnoreFogOfWar', Path='[33, 50] --> [34, 50] --> [35, 50] --> [35, 49] --> [36, 49] --> [37, 48] --> [37, 47] --> [38, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:249None[Sandbox] Process order. (Serial=12880, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:288None[Sandbox] Process order. (Serial=12881, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:324None[Sandbox] Process order. (Serial=12882, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:365None[Sandbox] Process order. (Serial=12883, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:403None[Sandbox] Process order. (Serial=12884, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:439None[Sandbox] Process order. (Serial=12885, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:482None[Sandbox] Process order. (Serial=12886, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:518None[Sandbox] Process order. (Serial=12887, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:560None[Sandbox] Process order. (Serial=12888, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:597None[Sandbox] Process order. (Serial=12889, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:636None[Sandbox] Process order. (Serial=12890, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:674None[Empire 6] Too many actuator executions needed (2000) actuator wait for (331086/Garrison on territory 54 #1).
Amplitude.AI.Brain:Run()
18:36:33:674None[Empire 6] Too many actuator executions needed (2000). Set execution need to optional.
Amplitude.AI.Brain:Run()
18:36:33:674NoneEmpire 6 AI run took 2,0 seconds to be executed (0,0 seconds of AI processing and 2,9 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:36:33:675None[Sandbox] Process order. (Serial=12891, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:717None[Sandbox] Process order. (Serial=12892, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:772None[Sandbox] Process order. (Serial=12893, Empire=7, Order=Order OrderBuyoutConstructionByGuid, Settlement: '27490', Construction: '39086'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:808None[Sandbox] Process order. (Serial=12894, Empire=7, Order=Order OrderBuyoutConstructionByGuid, Settlement: '47699', Construction: '39087'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:843None[Sandbox] Process order. (Serial=12895, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '2880' Constructible: 'Repeatable_Money' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:881None[Sandbox] Process order. (Serial=12896, Empire=7, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2880', Construction: '39116'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:917None[Sandbox] Process order. (Serial=12897, Empire=7, Order=Order OrderBuyoutAvailableConstruction. Settlement=2922, Constructible=LandUnit_Era6_Common_ArmouredPersonnelCarriers, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:955None[Sandbox] Process order. (Serial=12898, Empire=7, Order=Order OrderBuyoutAvailableConstruction. Settlement=2922, Constructible=LandUnit_Era6_Common_ArmouredPersonnelCarriers, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:33:993None[Sandbox] Process order. (Serial=12899, Empire=7, Order=Order OrderBuyoutAvailableConstruction. Settlement=2922, Constructible=LandUnit_Era6_Australia_AllTerrainAPC, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:030None[Sandbox] Process order. (Serial=12900, Empire=7, Order=Order OrderBuyoutAvailableConstruction. Settlement=2922, Constructible=LandUnit_Era6_Australia_AllTerrainAPC, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:070None[Sandbox] Process order. (Serial=12901, Empire=7, Order=Order OrderBuyoutAvailableConstruction. Settlement=2922, Constructible=LandUnit_Era6_Australia_AllTerrainAPC, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:109None[Sandbox] Process order. (Serial=12902, Empire=7, Order=Order OrderBuyoutAvailableConstruction. Settlement=2922, Constructible=LandUnit_Era6_Common_HelicopterGunships, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:148None[Sandbox] Process order. (Serial=12903, Empire=7, Order=Order OrderBuyoutAvailableConstruction. Settlement=2922, Constructible=LandUnit_Era6_Australia_AllTerrainAPC, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:187None[Sandbox] Process order. (Serial=12904, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:226None[Sandbox] Process order. (Serial=12905, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:264None[Sandbox] Process order. (Serial=12906, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:301None[Sandbox] Process order. (Serial=12907, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:337None[Sandbox] Process order. (Serial=12908, Empire=7, Order=Order OrderUseLeverageAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:373None[Sandbox] Process order. (Serial=12909, Empire=7, Order=Order OrderUseLeverageAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:409None[Sandbox] Process order. (Serial=12910, Empire=7, Order=Order OrderUseLeverageAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:443None[Sandbox] Process order. (Serial=12911, Empire=7, Order=OrderMakeConsulatAgreementAction to Empire 8: Cancel ShareDiplomatVision)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:476None[Sandbox] Process order. (Serial=12912, Empire=7, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:514None[Sandbox] Process order. (Serial=12913, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:552None[Sandbox] Process order. (Serial=12914, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:593None[Sandbox] Process order. (Serial=12915, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:631None[Sandbox] Process order. (Serial=12916, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:668None[Sandbox] Process order. (Serial=12917, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:712None[Sandbox] Process order. (Serial=12918, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:751None[Sandbox] Process order. (Serial=12919, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:792None[Sandbox] Process order. (Serial=12920, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:836None[Sandbox] Process order. (Serial=12921, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:877None[Sandbox] Process order. (Serial=12922, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:915None[Sandbox] Process order. (Serial=12923, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:34:988None[Sandbox] Process order. (Serial=12924, Empire=7, Order=Order='OrderGoTo', Entity=#370270, AdditionalFlags='IgnoreFogOfWar', Path='[4, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:018None[Sandbox] Process order. (Serial=12925, Empire=7, Order=Order='OrderGoTo', Entity=#376079, AdditionalFlags='IgnoreFogOfWar', Path='[41, 13] --> [41, 14] --> [40, 15] --> [41, 16] --> [41, 17] --> [42, 18] --> [41, 19] --> [41, 20] --> [41, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:054None[Sandbox] Process order. (Serial=12926, Empire=7, Order=Order='OrderGoTo', Entity=#380565, AdditionalFlags='IgnoreFogOfWar', Path='[49, 11] --> [50, 12] --> [50, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:089None[Sandbox] Process order. (Serial=12927, Empire=7, Order=Order='OrderGoTo', Entity=#280918, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [57, 13] --> [57, 14] --> [57, 15] --> [57, 16] --> [56, 16] --> [55, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:121None[Sandbox] Process order. (Serial=12928, Empire=7, Order=Order='OrderGoTo', Entity=#345657, AdditionalFlags='IgnoreFogOfWar', Path='[57, 14] --> [57, 15] --> [58, 16] --> [57, 17] --> [57, 18] --> [57, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:159None[Sandbox] Process order. (Serial=12929, Empire=7, Order=Order='OrderGoTo', Entity=#324399, AdditionalFlags='IgnoreFogOfWar', Path='[60, 8] --> [59, 9] --> [58, 9] --> [57, 9] --> [56, 9] --> [55, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:200None[Sandbox] Process order. (Serial=12930, Empire=7, Order=Order='OrderGoTo', Entity=#358714, AdditionalFlags='IgnoreFogOfWar', Path='[50, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:239None[Sandbox] Process order. (Serial=12931, Empire=7, Order=Order='OrderGoTo', Entity=#369126, AdditionalFlags='IgnoreFogOfWar', Path='[80, 6] --> [81, 6] --> [81, 5] --> [82, 5] --> [83, 4] --> [83, 3]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:274None[Sandbox] Process order. (Serial=12932, Empire=7, Order=Order='OrderGoTo', Entity=#398976, AdditionalFlags='IgnoreFogOfWar', Path='[56, 12] --> [55, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:306None[Sandbox] Process order. (Serial=12933, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:342None[Sandbox] Process order. (Serial=12934, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:384None[Sandbox] Process order. (Serial=12935, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:421None[Sandbox] Process order. (Serial=12936, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:458None[Sandbox] Process order. (Serial=12937, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:493None[Sandbox] Process order. (Serial=12938, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:536None[Sandbox] Process order. (Serial=12939, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:574None[Sandbox] Process order. (Serial=12940, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:613None[Sandbox] Process order. (Serial=12941, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:656None[Sandbox] Process order. (Serial=12942, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:696None[Sandbox] Process order. (Serial=12943, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:738None[Sandbox] Process order. (Serial=12944, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:782None[Sandbox] Process order. (Serial=12945, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:821None[Sandbox] Process order. (Serial=12946, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:867None[Sandbox] Process order. (Serial=12947, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:934None[Sandbox] Process order. (Serial=12948, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:35:970None[Sandbox] Process order. (Serial=12949, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:014None[Sandbox] Process order. (Serial=12950, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:059None[Sandbox] Process order. (Serial=12951, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:102None[Sandbox] Process order. (Serial=12952, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:145None[Sandbox] Process order. (Serial=12953, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:188None[Sandbox] Process order. (Serial=12954, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:232None[Sandbox] Process order. (Serial=12955, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:279None[Sandbox] Process order. (Serial=12956, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:324None[Sandbox] Process order. (Serial=12957, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:364None[Sandbox] Process order. (Serial=12958, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:403None[Sandbox] Process order. (Serial=12959, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:444None[Sandbox] Process order. (Serial=12960, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:483None[Sandbox] Process order. (Serial=12961, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:518None[Sandbox] Process order. (Serial=12962, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:560None[Sandbox] Process order. (Serial=12963, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:600None[Sandbox] Process order. (Serial=12964, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:626None[Empire 7] Too many actuator executions needed (2000) actuator wait for (1193138/Garrison on territory 90 #0).
Amplitude.AI.Brain:Run()
18:36:36:626None[Empire 7] Too many actuator executions needed (2000). Set execution need to optional.
Amplitude.AI.Brain:Run()
18:36:36:626NoneEmpire 7 AI run took 2,0 seconds to be executed (0,1 seconds of AI processing and 2,9 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:36:36:637None[Sandbox] Process order. (Serial=12965, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:663NoneCan't find entity 401407 of ongoing task. Fails the task 1346255.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:36:673None[Sandbox] Process order. (Serial=12966, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:717None[Sandbox] Process order. (Serial=12967, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:759None[Sandbox] Process order. (Serial=12968, Empire=7, Order=Order='OrderGoTo', Entity=#388819, AdditionalFlags='IgnoreFogOfWar', Path='[58, 7] --> [57, 7] --> [56, 7] --> [55, 7] --> [54, 7] --> [53, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:814None[Sandbox] Process order. (Serial=12969, Empire=7, Order=Order='OrderGoTo', Entity=#378633, AdditionalFlags='IgnoreFogOfWar', Path='[64, 16] --> [64, 17] --> [65, 18] --> [65, 19] --> [66, 20] --> [65, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:855None[Sandbox] Process order. (Serial=12970, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '52629' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:899None[Sandbox] Process order. (Serial=12971, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '168972' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:939None[Sandbox] Process order. (Serial=12972, Empire=8, Order=Order OrderBuyoutConstructionByGuid, Settlement: '168972', Construction: '39007'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:36:978None[Sandbox] Process order. (Serial=12973, Empire=8, Order=Order OrderBuyoutConstructionByGuid, Settlement: '13381', Construction: '39092'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:019None[Sandbox] Process order. (Serial=12974, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '3411' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:053None[Sandbox] Process order. (Serial=12975, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '3411' Constructible: 'Repeatable_Science' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:089None[Sandbox] Process order. (Serial=12976, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '165305' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:130None[Sandbox] Process order. (Serial=12977, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:176None[Sandbox] Process order. (Serial=12978, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:214None[Sandbox] Process order. (Serial=12979, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:254None[Sandbox] Process order. (Serial=12980, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:295None[Sandbox] Process order. (Serial=12981, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:335None[Sandbox] Process order. (Serial=12982, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:374None[Sandbox] Process order. (Serial=12983, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:412None[Sandbox] Process order. (Serial=12984, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:454None[Sandbox] Process order. (Serial=12985, Empire=8, Order=Order OrderUseLeverageAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:501None[Sandbox] Process order. (Serial=12986, Empire=8, Order=Order OrderUseLeverageAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:548None[Sandbox] Process order. (Serial=12987, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '168977' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:586None[Sandbox] Process order. (Serial=12988, Empire=8, Order=Order OrderBuyoutAvailableConstruction. Settlement=8140, Constructible=NavalUnit_Era6_Common_FuelCellSubmarines, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:630None[Sandbox] Process order. (Serial=12989, Empire=8, Order=Order='OrderGoTo', Entity=#401986, AdditionalFlags='IgnoreFogOfWar', Path='[40, 33] --> [39, 33] --> [39, 32] --> [38, 31] --> [38, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:671None[Sandbox] Process order. (Serial=12990, Empire=8, Order=Order='OrderGoTo', Entity=#285724, AdditionalFlags='IgnoreFogOfWar', Path='[1, 16] --> [1, 15] --> [2, 14] --> [3, 14] --> [3, 15] --> [4, 16] --> [5, 16] --> [6, 16] --> [7, 16] --> [7, 17] --> [8, 18] --> [9, 18] --> [10, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:714None[Sandbox] Process order. (Serial=12991, Empire=8, Order=Order='OrderGoTo', Entity=#398418, AdditionalFlags='IgnoreFogOfWar', Path='[53, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:753None[Sandbox] Process order. (Serial=12992, Empire=8, Order=Order='OrderGoTo', Entity=#395895, AdditionalFlags='IgnoreFogOfWar', Path='[64, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:790None[Sandbox] Process order. (Serial=12993, Empire=8, Order=Order='OrderGoTo', Entity=#394831, AdditionalFlags='IgnoreFogOfWar', Path='[52, 20] --> [51, 19] --> [51, 18] --> [51, 17] --> [51, 16] --> [50, 15] --> [51, 14] --> [50, 13] --> [51, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:825None[Sandbox] Process order. (Serial=12994, Empire=8, Order=Order='OrderGoTo', Entity=#395897, AdditionalFlags='IgnoreFogOfWar', Path='[41, 30] --> [40, 31] --> [41, 32] --> [41, 33] --> [41, 34] --> [40, 35] --> [40, 36] --> [40, 37] --> [41, 38] --> [40, 39] --> [40, 40] --> [39, 40] --> [38, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:864None[Sandbox] Process order. (Serial=12995, Empire=8, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:900None[Sandbox] Process order. (Serial=12996, Empire=8, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:940None[Sandbox] Process order. (Serial=12997, Empire=8, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:37:982None[Sandbox] Process order. (Serial=12998, Empire=8, Order=Order='OrderGoTo', Entity=#339645, AdditionalFlags='IgnoreFogOfWar', Path='[63, 51] --> [64, 51] --> [65, 51] --> [66, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:017None[Sandbox] Process order. (Serial=12999, Empire=8, Order=Order='OrderGoTo', Entity=#401409, AdditionalFlags='IgnoreFogOfWar', Path='[54, 21] --> [53, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:061None[Sandbox] Process order. (Serial=13000, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:097None[Sandbox] Process order. (Serial=13001, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:134None[Sandbox] Process order. (Serial=13002, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:175None[Sandbox] Process order. (Serial=13003, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:219None[Sandbox] Process order. (Serial=13004, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:267None[Sandbox] Process order. (Serial=13005, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:306None[Sandbox] Process order. (Serial=13006, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:344None[Sandbox] Process order. (Serial=13007, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:387None[Sandbox] Process order. (Serial=13008, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:424None[Sandbox] Process order. (Serial=13009, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:500None[Sandbox] Process order. (Serial=13010, Empire=8, Order=Order='OrderGoTo', Entity=#401673, AdditionalFlags='IgnoreFogOfWar', Path='[48, 20] Rail --> [48, 21] Rail --> [49, 21] Rail --> [50, 22] Rail --> [49, 23] Rail --> [49, 24] Rail --> [48, 24] Rail --> [47, 25] Rail --> [48, 26] Rail --> [49, 26] Rail --> [49, 27] Rail --> [50, 28] Rail --> [49, 29] Rail --> [50, 30] Rail --> [50, 31] Rail --> [51, 31] Rail --> [52, 32] Rail --> [53, 32] Rail --> [53, 33] --> [54, 33] --> [55, 34] --> [55, 35] --> [56, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:511None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #399662 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:38:531None[Sandbox] Process order. (Serial=13011, Empire=8, Order=Order='OrderGoTo', Entity=#401671, AdditionalFlags='IgnoreFogOfWar', Path='[60, 49] --> [61, 50] --> [61, 51] --> [62, 51] --> [63, 51] --> [64, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:568None[Sandbox] Process order. (Serial=13012, Empire=8, Order=Order='OrderGoTo', Entity=#399665, AdditionalFlags='IgnoreFogOfWar', Path='[46, 13] --> [47, 14] --> [47, 15] --> [48, 16] --> [48, 17] --> [49, 18] --> [48, 19] --> [48, 20] Rail --> [48, 21] Rail --> [49, 21] Rail --> [50, 22] Rail --> [49, 23] Rail --> [49, 24] Rail --> [48, 24] Rail'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:605None[Sandbox] Process order. (Serial=13013, Empire=8, Order=Order='OrderGoTo', Entity=#403503, AdditionalFlags='IgnoreFogOfWar', Path='[46, 21] --> [46, 22] --> [45, 22] --> [44, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:641None[Sandbox] Process order. (Serial=13014, Empire=8, Order=Order='OrderGoTo', Entity=#403506, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14] --> [47, 15] --> [48, 16] --> [48, 17] --> [48, 18] --> [48, 19] --> [48, 20] Rail --> [48, 21] Rail --> [49, 21] Rail --> [50, 22] Rail --> [49, 23] Rail --> [49, 24] Rail --> [48, 24] Rail'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:680None[Sandbox] Process order. (Serial=13015, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:719None[Sandbox] Process order. (Serial=13016, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:758None[Sandbox] Process order. (Serial=13017, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:797None[Sandbox] Process order. (Serial=13018, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:837None[Sandbox] Process order. (Serial=13019, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:876None[Sandbox] Process order. (Serial=13020, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:911None[Sandbox] Process order. (Serial=13021, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:949None[Sandbox] Process order. (Serial=13022, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:38:988None[Sandbox] Process order. (Serial=13023, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:025None[Sandbox] Process order. (Serial=13024, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:063None[Sandbox] Process order. (Serial=13025, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:099None[Sandbox] Process order. (Serial=13026, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:139None[Sandbox] Process order. (Serial=13027, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:178None[Sandbox] Process order. (Serial=13028, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:218None[Sandbox] Process order. (Serial=13029, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:262None[Sandbox] Process order. (Serial=13030, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:299None[Sandbox] Process order. (Serial=13031, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:332None[Sandbox] Process order. (Serial=13032, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:369None[Sandbox] Process order. (Serial=13033, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:409None[Sandbox] Process order. (Serial=13034, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:450None[Sandbox] Process order. (Serial=13035, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:489None[Sandbox] Process order. (Serial=13036, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:524None[Empire 8] Too many actuator executions needed (2000) actuator wait for (1346394/Specific mission: Regroup).
Amplitude.AI.Brain:Run()
18:36:39:524None[Empire 8] Too many actuator executions needed (2000). Set execution need to optional.
Amplitude.AI.Brain:Run()
18:36:39:524NoneEmpire 8 AI run took 2,0 seconds to be executed (0,1 seconds of AI processing and 2,8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:36:39:528None[Sandbox] Process order. (Serial=13037, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:549NoneCan't find entity 399927 of ongoing task. Fails the task 1535711.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:39:549NoneCan't find entity 400219 of ongoing task. Fails the task 1468454.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:39:566None[Sandbox] Process order. (Serial=13038, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:606None[Sandbox] Process order. (Serial=13039, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:666None[Sandbox] Process order. (Serial=13040, Empire=8, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:703None[Sandbox] Process order. (Serial=13041, Empire=8, Order=Order='OrderGoTo', Entity=#378874, AdditionalFlags='IgnoreFogOfWar', Path='[39, 19] --> [38, 19] --> [38, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:756None[Sandbox] Process order. (Serial=13042, Empire=9, Order=Order OrderCreateTradeRoad)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:794None[Sandbox] Process order. (Serial=13043, Empire=9, Order=Order OrderCreateTradeRoad)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:836None[Sandbox] Process order. (Serial=13044, Empire=9, Order=Order OrderCreateTradeRoad)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:875None[Sandbox] Process order. (Serial=13045, Empire=9, Order=Order OrderEnqueueConstructible, Settlement: '7628' Constructible: 'Repeatable_Food' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:916None[Sandbox] Process order. (Serial=13046, Empire=9, Order=Order OrderEnqueueConstructible, Settlement: '51724' Constructible: 'Repeatable_Food' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:951None[Sandbox] Process order. (Serial=13047, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:39:985None[Sandbox] Process order. (Serial=13048, Empire=9, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:024None[Sandbox] Process order. (Serial=13049, Empire=9, Order=Order OrderStealPopulationWithFarmerAffinity)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:060None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Sweden #352363 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:40:063None[Sandbox] Process order. (Serial=13050, Empire=9, Order=Order='OrderGoTo', Entity=#399927, AdditionalFlags='IgnoreFogOfWar', Path='[53, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:096None[Sandbox] Process order. (Serial=13051, Empire=9, Order=Order='OrderGoTo', Entity=#400219, AdditionalFlags='IgnoreFogOfWar', Path='[60, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:143None[Sandbox] Process order. (Serial=13052, Empire=9, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:189None[Sandbox] Process order. (Serial=13053, Empire=9, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:233None[Sandbox] Process order. (Serial=13054, Empire=9, Order=Order='OrderGoTo', Entity=#399321, AdditionalFlags='IgnoreFogOfWar', Path='[62, 26] --> [61, 27] --> [60, 27] --> [59, 27] --> [59, 28] --> [58, 29] --> [57, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:272None[Sandbox] Process order. (Serial=13055, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:310None[Sandbox] Process order. (Serial=13056, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:355None[Sandbox] Process order. (Serial=13057, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:395None[Sandbox] Process order. (Serial=13058, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:433None[Sandbox] Process order. (Serial=13059, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:468None[Sandbox] Process order. (Serial=13060, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:511None[Sandbox] Process order. (Serial=13061, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:549None[Sandbox] Process order. (Serial=13062, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:586None[Sandbox] Process order. (Serial=13063, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:628None[Sandbox] Process order. (Serial=13064, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:666None[Sandbox] Process order. (Serial=13065, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:710None[Sandbox] Process order. (Serial=13066, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:752None[Sandbox] Process order. (Serial=13067, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:793None[Sandbox] Process order. (Serial=13068, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:855None[Sandbox] Process order. (Serial=13069, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:899None[Sandbox] Process order. (Serial=13070, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:40:966None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #403539 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:40:966None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #399927 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:40:972None[Sandbox] Process order. (Serial=13071, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:010None[Sandbox] Process order. (Serial=13072, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:049None[Sandbox] Process order. (Serial=13073, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:092None[Sandbox] Process order. (Serial=13074, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:130None[Sandbox] Process order. (Serial=13075, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:170None[Sandbox] Process order. (Serial=13076, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:212None[Sandbox] Process order. (Serial=13077, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:253None[Sandbox] Process order. (Serial=13078, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:293None[Sandbox] Process order. (Serial=13079, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:330None[Sandbox] Process order. (Serial=13080, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:373None[Sandbox] Process order. (Serial=13081, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:410None[Sandbox] Process order. (Serial=13082, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:447None[Sandbox] Process order. (Serial=13083, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:483None[Sandbox] Process order. (Serial=13084, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:519None[Sandbox] Process order. (Serial=13085, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:556None[Sandbox] Process order. (Serial=13086, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:596None[Sandbox] Process order. (Serial=13087, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:621None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Sweden #386132 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:41:634None[Sandbox] Process order. (Serial=13088, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:674None[Sandbox] Process order. (Serial=13089, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:712None[Sandbox] Process order. (Serial=13090, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:752None[Sandbox] Process order. (Serial=13091, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:787None[Sandbox] Process order. (Serial=13092, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:826None[Sandbox] Process order. (Serial=13093, Empire=9, Order=Order='OrderGoTo', Entity=#394775, AdditionalFlags='IgnoreFogOfWar', Path='[49, 7] --> [50, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:873None[Sandbox] Process order. (Serial=13094, Empire=9, Order=Order='OrderGoTo', Entity=#399365, AdditionalFlags='IgnoreFogOfWar', Path='[49, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:907None[Sandbox] Process order. (Serial=13095, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:945None[Sandbox] Process order. (Serial=13096, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:41:984None[Sandbox] Process order. (Serial=13097, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:024None[Sandbox] Process order. (Serial=13098, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:062None[Sandbox] Process order. (Serial=13099, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:099None[Sandbox] Process order. (Serial=13100, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:143None[Sandbox] Process order. (Serial=13101, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:196None[Sandbox] Process order. (Serial=13102, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:236None[Sandbox] Process order. (Serial=13103, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:277None[Sandbox] Process order. (Serial=13104, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:313None[Sandbox] Process order. (Serial=13105, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:352None[Sandbox] Process order. (Serial=13106, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:397None[Sandbox] Process order. (Serial=13107, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:433None[Empire 9] Too many actuator executions needed (2000) actuator wait for (1537846/Garrison on territory 84 #1).
Amplitude.AI.Brain:Run()
18:36:42:433None[Empire 9] Too many actuator executions needed (2000). Set execution need to optional.
Amplitude.AI.Brain:Run()
18:36:42:433NoneEmpire 9 AI run took 2,0 seconds to be executed (0,0 seconds of AI processing and 2,9 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:36:42:461None[Sandbox] Process order. (Serial=13108, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:498None[Sandbox] Process order. (Serial=13109, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:543None[Sandbox] Process order. (Serial=13110, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:590None[Sandbox] Process order. (Serial=13111, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:630None[Sandbox] Process order. (Serial=13112, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:669None[Sandbox] Process order. (Serial=13113, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:708None[Sandbox] Process order. (Serial=13114, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:746None[Sandbox] Process order. (Serial=13115, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:784None[Sandbox] Process order. (Serial=13116, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:826None[Sandbox] Process order. (Serial=13117, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:868None[Sandbox] Process order. (Serial=13118, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:906None[Sandbox] Process order. (Serial=13119, Empire=105, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:42:941None[Sandbox] Process order. (Serial=13120, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:009None[Sandbox] Process order. (Serial=13121, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:050None[Sandbox] Process order. (Serial=13122, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:091None[Sandbox] Process order. (Serial=13123, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:128None[Sandbox] Process order. (Serial=13124, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:170None[Sandbox] Process order. (Serial=13125, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:208None[Sandbox] Process order. (Serial=13126, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:247None[Sandbox] Process order. (Serial=13127, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:288None[Sandbox] Process order. (Serial=13128, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:323None[Sandbox] Process order. (Serial=13129, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:363None[Sandbox] Process order. (Serial=13130, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:433None[Sandbox] Process order. (Serial=13131, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:472None[Sandbox] Process order. (Serial=13132, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:510None[Sandbox] Process order. (Serial=13133, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:548None[Sandbox] Process order. (Serial=13134, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:587None[Sandbox] Process order. (Serial=13135, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:627None[Sandbox] Process order. (Serial=13136, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:669None[Sandbox] Process order. (Serial=13137, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:707None[Sandbox] Process order. (Serial=13138, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:746None[Sandbox] Process order. (Serial=13139, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:818None[Sandbox] Process order. (Serial=13140, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:856None[Sandbox] Process order. (Serial=13141, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:898None[Sandbox] Process order. (Serial=13142, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:938None[Sandbox] Process order. (Serial=13143, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:43:983None[Sandbox] Process order. (Serial=13144, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:44:026None[Sandbox] Process order. (Serial=13145, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:44:066None[Sandbox] Process order. (Serial=13146, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:44:146None[Sandbox] Process order. (Serial=13147, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:44:190None[Sandbox] Process order. (Serial=13148, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:44:238None[Sandbox] Process order. (Serial=13149, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:44:282None[Sandbox] Process order. (Serial=13150, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:44:310None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #339645 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:44:322None[Sandbox] Process order. (Serial=13151, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:44:403None[Sandbox] Process order. (Serial=13152, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:44:479None[Sandbox] Process order. (Serial=13153, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:44:545None[Sandbox] Process order. (Serial=13154, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:44:626None[Sandbox] Process order. (Serial=13155, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:44:667None[Sandbox] Process order. (Serial=13156, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:44:741None[Sandbox] Process order. (Serial=13157, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:44:811None[Sandbox] Process order. (Serial=13158, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:44:895None[Sandbox] Process order. (Serial=13159, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:44:972None[Sandbox] Process order. (Serial=13160, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:45:033None[Sandbox] Process order. (Serial=13161, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:45:108None[Sandbox] Process order. (Serial=13162, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:45:147None[Sandbox] Process order. (Serial=13163, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:45:219None[Sandbox] Process order. (Serial=13164, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:45:263None[Sandbox] Process order. (Serial=13165, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:45:338None[Sandbox] Process order. (Serial=13166, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:45:377None[Sandbox] Process order. (Serial=13167, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:45:446None[Sandbox] Process order. (Serial=13168, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:45:485None[Sandbox] Process order. (Serial=13169, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:45:579None[Sandbox] Process order. (Serial=13170, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:45:665None[Sandbox] Process order. (Serial=13171, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:45:728None[Sandbox] Process order. (Serial=13172, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:45:961NoneAI Synchronization took 65ms at frame 8616 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:36:45:966None[Sandbox] Process order. (Serial=13173, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:46:018None[Sandbox] Process order. (Serial=13174, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:46:025NoneCan't find entity 396954 of ongoing task. Fails the task 2256842.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:46:150None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Sweden #352363 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:46:209None[Sandbox] Process order. (Serial=13175, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:46:250None[Sandbox] Process order. (Serial=13176, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:46:295None[Sandbox] Process order. (Serial=13177, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:46:336None[Sandbox] Process order. (Serial=13178, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:46:382None[Sandbox] Process order. (Serial=13179, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '36185' Constructible: 'LandUnit_Era6_Common_ArmouredPersonnelCarriers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:46:419None[Sandbox] Process order. (Serial=13180, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '37900' Constructible: 'NavalUnit_Era6_Common_MissileCruisers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:46:454None[Sandbox] Process order. (Serial=13181, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:46:491None[Sandbox] Process order. (Serial=13182, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:46:530None[Sandbox] Process order. (Serial=13183, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3215' Constructible: 'LandUnit_Era6_Common_ManPortableATMSquad' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:46:566None[Sandbox] Process order. (Serial=13184, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3215' Constructible: 'LandUnit_Era6_Common_ManPortableATMSquad' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:46:606None[Sandbox] Process order. (Serial=13185, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3215' Constructible: 'LandUnit_Era6_Common_ManPortableATMSquad' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:46:645None[Sandbox] Process order. (Serial=13186, Empire=1, Order=Order OrderCreateBattle Attacker #261117 Target #392741 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:46:704None[Sandbox] Process order. (Serial=13187, Empire=1, Order=Order OrderCreateBattle Attacker #334763 Target #298429 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:46:761None[Sandbox] Process order. (Serial=13188, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:46:802None[Sandbox] Process order. (Serial=13189, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:46:842None[Sandbox] Process order. (Serial=13190, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:46:879None[Sandbox] Process order. (Serial=13191, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:46:917None[Sandbox] Process order. (Serial=13192, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:46:955None[Sandbox] Process order. (Serial=13193, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:46:990None[Sandbox] Process order. (Serial=13194, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:030None[Sandbox] Process order. (Serial=13195, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:069None[Sandbox] Process order. (Serial=13196, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:122None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_AfsharidPersia #347013 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:47:138None[Sandbox] Process order. (Serial=13197, Empire=1, Order=Order='OrderGoTo', Entity=#399929, AdditionalFlags='IgnoreFogOfWar', Path='[73, 30] --> [72, 31] --> [72, 32] --> [71, 33] --> [72, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:173None[Sandbox] Process order. (Serial=13198, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:200NonePresentation Battle 403695: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:201NonePresentation Battle 403695: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:201NonePresentation Battle 403695: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=403462. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:201None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403462 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:201NonePresentation Battle 403695: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=379459. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:201None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #379459 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:201NonePresentation Battle 403695: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=403522. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:201None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403522 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:201NonePresentation Battle 403695: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=392777. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:201None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #392777 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:201NonePresentation Battle 403695: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=399381. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:201None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #399381 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:202NonePresentation Battle 403695: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=401399. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:202None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #401399 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:202NonePresentation Battle 403695: Execute action[7]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=392771. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:202None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #392771 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:202NonePresentation Battle 403695: Execute action[8]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=348934. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:202None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #348934 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:202NonePresentation Battle 403695: Execute action[9]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:202NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:202NoneRestorePresentationBattlePreview created ticket #31570.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:202NonePresentation Battle 403695: Execute action[10]: ParticipantJoined. EmpireIndex=1, Guid=334763, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:202None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #334763 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:202NonePresentation Battle 403695: Execute action[11]: ParticipantJoined. EmpireIndex=1, Guid=403462, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:202None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403462 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:202NonePresentation Battle 403695: Execute action[12]: ParticipantJoined. EmpireIndex=1, Guid=379459, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:202None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #379459 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:202NonePresentation Battle 403695: Execute action[13]: ParticipantJoined. EmpireIndex=1, Guid=392771, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:202None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #392771 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:203NonePresentation Battle 403695: Execute action[14]: ParticipantJoined. EmpireIndex=1, Guid=348934, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:203None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #348934 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:203NonePresentation Battle 403695: Execute action[15]: ParticipantJoined. EmpireIndex=5, Guid=298429, Group=Defender, Modifiers=None, Type=Army UnitCount=9 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:203None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #298429 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:203NonePresentation Battle 403695: Execute action[16]: ParticipantJoined. EmpireIndex=5, Guid=403522, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:203None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403522 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:203NonePresentation Battle 403695: Execute action[17]: ParticipantJoined. EmpireIndex=5, Guid=392777, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:203None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #392777 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:203NonePresentation Battle 403695: Execute action[18]: ParticipantJoined. EmpireIndex=5, Guid=399381, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:203None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #399381 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:203NonePresentation Battle 403695: Execute action[19]: ParticipantJoined. EmpireIndex=5, Guid=401399, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:203None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #401399 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:203NonePresentation Battle 403695: Execute action[20]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:204NonePresentation Battle 403695: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:204NonePresentation Battle 403695: Execute action[21]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=50 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:204NonePresentation Battle 403695: Execute action[22]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=26 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:204NonePresentation Battle 403695: Execute action[23]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:205NonePresentation Battle 403540: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:206NonePresentation Battle 403540: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:206NonePresentation Battle 403540: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=403471. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:206None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #403471 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:206NonePresentation Battle 403540: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=243558. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:206None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #243558 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:206NonePresentation Battle 403540: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:206NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:206NoneRestorePresentationBattlePreview created ticket #31571.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:206NonePresentation Battle 403540: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=261117, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:206None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #261117 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:206NonePresentation Battle 403540: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=392741, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:206None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #392741 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:206NonePresentation Battle 403540: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=403471, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:206None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #403471 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:206NonePresentation Battle 403540: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=243558, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:206None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #243558 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:206NonePresentation Battle 403540: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:208NonePresentation Battle 403540: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:208NonePresentation Battle 403540: Execute action[9]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:208NonePresentation Battle 403540: Execute action[10]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=1 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:208NonePresentation Battle 403540: Execute action[11]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:47:208None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #347013 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:208None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #347013 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:208None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #347011 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:208None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #347011 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:208None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #352363 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:208None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #352363 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:208None[Preview] PresentationArmy LandUnit_Era6_Australia_AllTerrainAPC #386132 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:208None[Preview] PresentationArmy LandUnit_Era6_Australia_AllTerrainAPC #386132 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:47:217None[Sandbox] Process order. (Serial=13199, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:258None[Sandbox] Process order. (Serial=13200, Empire=1, Order=Order='OrderGoTo', Entity=#401373, AdditionalFlags='IgnoreFogOfWar', Path='[75, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:302None[Sandbox] Process order. (Serial=13201, Empire=1, Order=Order='OrderGoTo', Entity=#341870, AdditionalFlags='IgnoreFogOfWar', Path='[82, 45] --> [82, 44] --> [81, 44] --> [80, 43] --> [81, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:339None[Sandbox] Process order. (Serial=13202, Empire=1, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:382None[Sandbox] Process order. (Serial=13203, Empire=1, Order=Order='OrderGoTo', Entity=#387277, AdditionalFlags='IgnoreFogOfWar', Path='[82, 36] --> [81, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:419None[Sandbox] Process order. (Serial=13204, Empire=1, Order=Order='OrderGoTo', Entity=#399340, AdditionalFlags='IgnoreFogOfWar', Path='[87, 47] --> [88, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:458None[Sandbox] Process order. (Serial=13205, Empire=1, Order=Order='OrderGoTo', Entity=#396954, AdditionalFlags='IgnoreFogOfWar', Path='[62, 19] --> [61, 19] --> [61, 20] --> [60, 20] --> [59, 20] --> [58, 20] --> [57, 20] --> [56, 21] --> [56, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:500None[Sandbox] Process order. (Serial=13206, Empire=1, Order=Order='OrderGoTo', Entity=#403515, AdditionalFlags='IgnoreFogOfWar', Path='[74, 32] --> [73, 31] --> [73, 30] --> [72, 29] --> [71, 29] --> [71, 28] --> [70, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:544None[Sandbox] Process order. (Serial=13207, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:589None[Sandbox] Process order. (Serial=13208, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:628None[Sandbox] Process order. (Serial=13209, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:668None[Sandbox] Process order. (Serial=13210, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:710None[Sandbox] Process order. (Serial=13211, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:751None[Sandbox] Process order. (Serial=13212, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:802None[Sandbox] Process order. (Serial=13213, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '5369' Constructible: 'NavalUnit_Era6_Common_MissileCruisers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:851None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #403451 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:47:853None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #403464 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:47:860None[Sandbox] Process order. (Serial=13214, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:897None[Sandbox] Process order. (Serial=13215, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:936None[Sandbox] Process order. (Serial=13216, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:47:975None[Sandbox] Process order. (Serial=13217, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:48:015None[Sandbox] Process order. (Serial=13218, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:48:066None[Sandbox] Process order. (Serial=13219, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:48:112None[Sandbox] Process order. (Serial=13220, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:48:160None[Sandbox] Process order. (Serial=13221, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:48:204None[Sandbox] Process order. (Serial=13222, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:48:249None[Sandbox] Process order. (Serial=13223, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:48:296None[Sandbox] Process order. (Serial=13224, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:48:340None[Sandbox] Process order. (Serial=13225, Empire=1, Order=Order='OrderGoTo', Entity=#367751, AdditionalFlags='IgnoreFogOfWar', Path='[64, 22] --> [63, 21] --> [64, 20] --> [64, 19] --> [64, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:48:381None[Sandbox] Process order. (Serial=13226, Empire=1, Order=Order='OrderGoTo', Entity=#401996, AdditionalFlags='IgnoreFogOfWar', Path='[66, 25] --> [67, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:48:420None[Sandbox] Process order. (Serial=13227, Empire=1, Order=Order='OrderGoTo', Entity=#399373, AdditionalFlags='IgnoreFogOfWar', Path='[66, 24] --> [66, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:48:475None[Sandbox] Process order. (Serial=13228, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:48:475NoneEmpire 1 AI run took 2,0 seconds to be executed (0,3 seconds of AI processing and 2,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:36:48:481NoneRequestRestoreAsyncOperation_Completed for ticket #31570.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:36:48:481NoneRestorePresentationBattlePreview skipped due to ended battle #403695
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:36:48:481NoneRequestAsyncOperation_Dismissed for ticket #31570.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:36:48:481NoneRequestRestoreAsyncOperation_Completed for ticket #31571.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:36:48:481NoneRestorePresentationBattlePreview skipped due to ended battle #403540
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:36:48:481NoneRequestAsyncOperation_Dismissed for ticket #31571.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:36:48:519None[Sandbox] Process order. (Serial=13229, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:48:558None[Sandbox] Process order. (Serial=13230, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:48:615None[Sandbox] Process order. (Serial=13231, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:48:674NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:36:48:675None[Sandbox] Process order. (Serial=13232, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:48:717None[Sandbox] Process order. (Serial=13233, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:48:752None[Sandbox] Process order. (Serial=13234, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:48:794None[Sandbox] Process order. (Serial=13235, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:48:832None[Sandbox] Process order. (Serial=13236, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:48:876None[Sandbox] Process order. (Serial=13237, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:48:929None[Sandbox] Process order. (Serial=13238, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '30008' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:48:966None[Sandbox] Process order. (Serial=13239, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '5780' Constructible: 'LandUnit_Era6_Common_HelicopterGunships' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:004None[Sandbox] Process order. (Serial=13240, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '313105' Constructible: 'LandUnit_Era6_Common_ArmouredPersonnelCarriers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:044None[Sandbox] Process order. (Serial=13241, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:084None[Sandbox] Process order. (Serial=13242, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:123None[Sandbox] Process order. (Serial=13243, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:162None[Sandbox] Process order. (Serial=13244, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:204None[Sandbox] Process order. (Serial=13245, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:242None[Sandbox] Process order. (Serial=13246, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:280None[Sandbox] Process order. (Serial=13247, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:319None[Sandbox] Process order. (Serial=13248, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:356None[Sandbox] Process order. (Serial=13249, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:396None[Sandbox] Process order. (Serial=13250, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:434None[Sandbox] Process order. (Serial=13251, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:472None[Sandbox] Process order. (Serial=13252, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:511None[Sandbox] Process order. (Serial=13253, Empire=3, Order=Order='OrderGoTo', Entity=#401393, AdditionalFlags='IgnoreFogOfWar', Path='[18, 49] --> [19, 48] --> [19, 47] --> [20, 46] --> [20, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:550None[Sandbox] Process order. (Serial=13254, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:598None[Sandbox] Process order. (Serial=13255, Empire=3, Order=Order='OrderGoTo', Entity=#348895, AdditionalFlags='IgnoreFogOfWar', Path='[29, 25] --> [28, 25] --> [28, 24] --> [27, 24] --> [26, 25] --> [25, 25] --> [25, 26] --> [24, 27] --> [25, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:640None[Sandbox] Process order. (Serial=13256, Empire=3, Order=Order='OrderGoTo', Entity=#401681, AdditionalFlags='IgnoreFogOfWar', Path='[21, 38] --> [20, 37] --> [21, 36] --> [21, 35] --> [22, 35] --> [23, 34] --> [24, 34] --> [24, 33] --> [25, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:694None[Sandbox] Process order. (Serial=13257, Empire=3, Order=Order='OrderGoTo', Entity=#401383, AdditionalFlags='IgnoreFogOfWar', Path='[94, 29] --> [0, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:735None[Sandbox] Process order. (Serial=13258, Empire=3, Order=Order='OrderGoTo', Entity=#391261, AdditionalFlags='IgnoreFogOfWar', Path='[26, 37] --> [25, 37] --> [25, 36] --> [24, 36] --> [23, 36] --> [22, 36] --> [21, 36] --> [20, 36] --> [19, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:772None[Sandbox] Process order. (Serial=13259, Empire=3, Order=Order='OrderGoTo', Entity=#289269, AdditionalFlags='IgnoreFogOfWar', Path='[38, 14] --> [37, 15] --> [37, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:818None[Sandbox] Process order. (Serial=13260, Empire=3, Order=Order='OrderGoTo', Entity=#403482, AdditionalFlags='IgnoreFogOfWar', Path='[92, 48] --> [93, 48] --> [94, 48] --> [94, 49] --> [0, 49] --> [1, 49] --> [2, 49] --> [3, 49] --> [4, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:858None[Sandbox] Process order. (Serial=13261, Empire=3, Order=Order='OrderGoTo', Entity=#401391, AdditionalFlags='IgnoreFogOfWar', Path='[10, 48] --> [11, 48] --> [11, 47] --> [12, 46] --> [13, 46] --> [13, 45] --> [14, 44] --> [14, 43] --> [15, 42] --> [16, 42] --> [17, 42] --> [17, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:901None[Sandbox] Process order. (Serial=13262, Empire=3, Order=Order='OrderGoTo', Entity=#396591, AdditionalFlags='IgnoreFogOfWar', Path='[30, 47] --> [30, 46] --> [29, 45] --> [29, 44] --> [28, 43] --> [28, 42] --> [27, 41] --> [28, 40] --> [27, 39] --> [27, 38] --> [26, 37] --> [25, 37] --> [25, 36] --> [24, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:940None[Sandbox] Process order. (Serial=13263, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:49:983None[Sandbox] Process order. (Serial=13264, Empire=3, Order=Order='OrderGoTo', Entity=#326412, AdditionalFlags='IgnoreFogOfWar', Path='[23, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:50:023None[Sandbox] Process order. (Serial=13265, Empire=3, Order=Order='OrderGoTo', Entity=#337572, AdditionalFlags='IgnoreFogOfWar', Path='[23, 37] --> [24, 36] --> [24, 35] --> [25, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:50:061None[Sandbox] Process order. (Serial=13266, Empire=3, Order=Order='OrderGoTo', Entity=#401377, AdditionalFlags='IgnoreFogOfWar', Path='[15, 44] --> [14, 44] --> [13, 45] --> [13, 46] --> [12, 46] --> [11, 46] --> [10, 47] --> [9, 47] --> [8, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:50:081None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #399340 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:50:105None[Sandbox] Process order. (Serial=13267, Empire=3, Order=Order='OrderGoTo', Entity=#402088, AdditionalFlags='IgnoreFogOfWar', Path='[26, 44] --> [26, 43] --> [27, 42] --> [27, 41] --> [28, 40] --> [27, 39] --> [27, 38] --> [27, 37] --> [28, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:50:145None[Sandbox] Process order. (Serial=13268, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:50:190None[Sandbox] Process order. (Serial=13269, Empire=3, Order=Order='OrderGoTo', Entity=#401379, AdditionalFlags='IgnoreFogOfWar', Path='[29, 38] --> [28, 38] --> [27, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:50:235None[Sandbox] Process order. (Serial=13270, Empire=3, Order=Order='OrderGoTo', Entity=#388499, AdditionalFlags='IgnoreFogOfWar', Path='[12, 11] --> [13, 10] --> [14, 10] --> [13, 11] Rail --> [14, 12] Rail --> [14, 13] Rail --> [15, 14] Rail --> [14, 15] Rail --> [14, 16] Rail --> [13, 17] Rail --> [14, 18] Rail --> [13, 19] Rail --> [13, 20] Rail --> [13, 21] Rail --> [14, 21] Rail --> [15, 21] Rail --> [16, 22] Rail --> [17, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:50:281None[Sandbox] Process order. (Serial=13271, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:50:346None[Sandbox] Process order. (Serial=13272, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '9431' Constructible: 'LandUnit_Era6_Common_ArmouredPersonnelCarriers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:50:388None[Sandbox] Process order. (Serial=13273, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '28710' Constructible: 'LandUnit_Era6_Common_ArmouredPersonnelCarriers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:50:431None[Sandbox] Process order. (Serial=13274, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '313105' Constructible: 'LandUnit_Era6_Common_ArmouredPersonnelCarriers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:50:500None[Sandbox] Process order. (Serial=13275, Empire=3, Order=Order='OrderGoTo', Entity=#403519, AdditionalFlags='IgnoreFogOfWar', Path='[18, 30] --> [18, 31] --> [19, 32] --> [19, 33] --> [20, 34] --> [20, 35] --> [21, 35] --> [22, 35] --> [23, 36] --> [23, 37] --> [24, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:50:543None[Sandbox] Process order. (Serial=13276, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:50:585None[Sandbox] Process order. (Serial=13277, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:50:634None[Sandbox] Process order. (Serial=13278, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:50:680None[Sandbox] Process order. (Serial=13279, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:50:732None[Sandbox] Process order. (Serial=13280, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:50:779None[Sandbox] Process order. (Serial=13281, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:50:830None[Sandbox] Process order. (Serial=13282, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:50:880None[Sandbox] Process order. (Serial=13283, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:50:933None[Sandbox] Process order. (Serial=13284, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:50:981None[Sandbox] Process order. (Serial=13285, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:025None[Sandbox] Process order. (Serial=13286, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:067None[Sandbox] Process order. (Serial=13287, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:113None[Sandbox] Process order. (Serial=13288, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:154None[Sandbox] Process order. (Serial=13289, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:198None[Sandbox] Process order. (Serial=13290, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:241None[Sandbox] Process order. (Serial=13291, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:283None[Sandbox] Process order. (Serial=13292, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:327None[Sandbox] Process order. (Serial=13293, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:373None[Sandbox] Process order. (Serial=13294, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:414None[Sandbox] Process order. (Serial=13295, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:454None[Sandbox] Process order. (Serial=13296, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:495None[Sandbox] Process order. (Serial=13297, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:532None[Empire 3] Too many actuator executions needed (2000) actuator wait for (382235/Specific mission: Regroup).
Amplitude.AI.Brain:Run()
18:36:51:532None[Empire 3] Too many actuator executions needed (2000). Set execution need to optional.
Amplitude.AI.Brain:Run()
18:36:51:532NoneEmpire 3 AI run took 3,0 seconds to be executed (0,3 seconds of AI processing and 2,8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:36:51:534None[Sandbox] Process order. (Serial=13298, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:576None[Sandbox] Process order. (Serial=13299, Empire=3, Order=Order='OrderGoTo', Entity=#325586, AdditionalFlags='IgnoreFogOfWar', Path='[35, 20] --> [34, 21] --> [34, 22] --> [33, 23] --> [32, 23] --> [31, 23] --> [31, 24] --> [30, 24] --> [29, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:612None[Sandbox] Process order. (Serial=13300, Empire=3, Order=Order='OrderGoTo', Entity=#395863, AdditionalFlags='IgnoreFogOfWar', Path='[28, 48] --> [28, 49] --> [29, 49] --> [30, 49] --> [31, 49] --> [32, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:665None[Sandbox] Process order. (Serial=13301, Empire=3, Order=Order OrderCreateBattle Attacker #401395 Target #271981 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:705None[Sandbox] Process order. (Serial=13302, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:743None[Sandbox] Process order. (Serial=13303, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:780None[Sandbox] Process order. (Serial=13304, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:819None[Sandbox] Process order. (Serial=13305, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:856None[Sandbox] Process order. (Serial=13306, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:891None[Sandbox] Process order. (Serial=13307, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:933None[Sandbox] Process order. (Serial=13308, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:51:991None[Sandbox] Process order. (Serial=13309, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:52:031None[Sandbox] Process order. (Serial=13310, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:52:081None[Sandbox] Process order. (Serial=13311, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:52:169None[Sandbox] Process order. (Serial=13312, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:52:231None[Sandbox] Process order. (Serial=13313, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:52:232NonePresentation Battle 404198: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:52:233NonePresentation Battle 404198: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:52:233NonePresentation Battle 404198: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=396591. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:52:233None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #396591 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:52:233NonePresentation Battle 404198: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=403486. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:52:233None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403486 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:52:233NonePresentation Battle 404198: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:52:233NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:52:234NoneRestorePresentationBattlePreview created ticket #31700.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:52:234NonePresentation Battle 404198: Execute action[4]: ParticipantJoined. EmpireIndex=3, Guid=401395, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:52:234None[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #401395 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:52:234NonePresentation Battle 404198: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=396591, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:52:234None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #396591 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:52:234NonePresentation Battle 404198: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=403486, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:52:234None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403486 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:52:234NonePresentation Battle 404198: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=271981, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:52:234None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #271981 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:52:235NonePresentation Battle 404198: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:52:235NonePresentation Battle 404198: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:52:235NonePresentation Battle 404198: Execute action[9]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=2 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:52:235NonePresentation Battle 404198: Execute action[10]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=1 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:52:235NonePresentation Battle 404198: Execute action[11]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:52:235None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #309312 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:52:235None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #309312 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:52:235None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #309312 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:52:235None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #346979 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:52:235None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #346979 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:52:235None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #346979 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:52:236None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #214501 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:52:236None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #214501 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:52:236None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #214501 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:52:287None[Sandbox] Process order. (Serial=13314, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:52:341None[Sandbox] Process order. (Serial=13315, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:52:401None[Sandbox] Process order. (Serial=13316, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:52:457None[Sandbox] Process order. (Serial=13317, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:52:513None[Sandbox] Process order. (Serial=13318, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:52:572None[Sandbox] Process order. (Serial=13319, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:52:627None[Sandbox] Process order. (Serial=13320, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:52:702None[Sandbox] Process order. (Serial=13321, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:52:756None[Sandbox] Process order. (Serial=13322, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:52:815None[Sandbox] Process order. (Serial=13323, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:52:868None[Sandbox] Process order. (Serial=13324, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:52:945NoneEmpire 5 AI run took 1,0 seconds to be executed (0,0 seconds of AI processing and 1,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:36:52:955None[Sandbox] Process order. (Serial=13325, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:52:955NoneRequestRestoreAsyncOperation_Completed for ticket #31700.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:36:52:955NoneRestorePresentationBattlePreview skipped due to ended battle #404198
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:36:52:955NoneRequestAsyncOperation_Dismissed for ticket #31700.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:36:53:010None[Sandbox] Process order. (Serial=13326, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:53:094None[Sandbox] Process order. (Serial=13327, Empire=6, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:53:135None[Sandbox] Process order. (Serial=13328, Empire=6, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:53:179None[Sandbox] Process order. (Serial=13329, Empire=6, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:53:222None[Sandbox] Process order. (Serial=13330, Empire=6, Order=Order='OrderGoTo', Entity=#297341, AdditionalFlags='IgnoreFogOfWar', Path='[75, 30] --> [74, 30] --> [73, 31] --> [72, 31] --> [72, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:53:266None[Sandbox] Process order. (Serial=13331, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:53:314None[Sandbox] Process order. (Serial=13332, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:53:375None[Sandbox] Process order. (Serial=13333, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:53:422None[Sandbox] Process order. (Serial=13334, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:53:482None[Sandbox] Process order. (Serial=13335, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:53:533None[Sandbox] Process order. (Serial=13336, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:53:592None[Sandbox] Process order. (Serial=13337, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:53:669None[Sandbox] Process order. (Serial=13338, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:53:724None[Sandbox] Process order. (Serial=13339, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:53:787None[Sandbox] Process order. (Serial=13340, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:53:832None[Sandbox] Process order. (Serial=13341, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:53:900None[Sandbox] Process order. (Serial=13342, Empire=7, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:53:939None[Sandbox] Process order. (Serial=13343, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '2880' Constructible: 'Infrastructure_PublicOrder_Family04_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:53:978None[Sandbox] Process order. (Serial=13344, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '2922' Constructible: 'Repeatable_Money' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:54:022None[Sandbox] Process order. (Serial=13345, Empire=7, Order=OrderMakeConsulatAgreementAction to Empire 8: Cancel ParticipateInOtherWonder)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:54:066None[Sandbox] Process order. (Serial=13346, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '27490' Constructible: 'Repeatable_Money' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:54:115None[Sandbox] Process order. (Serial=13347, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '47699' Constructible: 'Repeatable_Money' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:54:171None[Sandbox] Process order. (Serial=13348, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:54:226None[Sandbox] Process order. (Serial=13349, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:54:285None[Sandbox] Process order. (Serial=13350, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:54:339None[Sandbox] Process order. (Serial=13351, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:54:398None[Sandbox] Process order. (Serial=13352, Empire=7, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:54:454None[Sandbox] Process order. (Serial=13353, Empire=7, Order=Order='OrderGoTo', Entity=#285566, AdditionalFlags='IgnoreFogOfWar', Path='[56, 7] --> [57, 8] --> [57, 9] --> [58, 10] --> [58, 11] --> [58, 12] --> [57, 13] --> [57, 14] --> [57, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:54:505None[Sandbox] Process order. (Serial=13354, Empire=7, Order=Order='OrderGoTo', Entity=#343452, AdditionalFlags='IgnoreFogOfWar', Path='[52, 13] --> [53, 13] --> [54, 14] --> [55, 14] --> [55, 15] --> [56, 16] --> [55, 17] --> [55, 18] --> [55, 19] --> [56, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:54:561None[Sandbox] Process order. (Serial=13355, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:54:618None[Sandbox] Process order. (Serial=13356, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:54:678None[Sandbox] Process order. (Serial=13357, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:54:696None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #341870 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:54:733None[Sandbox] Process order. (Serial=13358, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:54:832None[Sandbox] Process order. (Serial=13359, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:54:889None[Sandbox] Process order. (Serial=13360, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:54:944None[Sandbox] Process order. (Serial=13361, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:54:994None[Sandbox] Process order. (Serial=13362, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:55:051None[Sandbox] Process order. (Serial=13363, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:55:094None[Sandbox] Process order. (Serial=13364, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:55:152None[Sandbox] Process order. (Serial=13365, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:55:198None[Sandbox] Process order. (Serial=13366, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:55:244None[Sandbox] Process order. (Serial=13367, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:55:291None[Sandbox] Process order. (Serial=13368, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:55:336None[Sandbox] Process order. (Serial=13369, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:55:381None[Sandbox] Process order. (Serial=13370, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:55:425None[Sandbox] Process order. (Serial=13371, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:55:475None[Sandbox] Process order. (Serial=13372, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '2880' Constructible: 'Infrastructure_Military_Family06_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:55:518None[Sandbox] Process order. (Serial=13373, Empire=7, Order=Order='OrderGoTo', Entity=#339677, AdditionalFlags='IgnoreFogOfWar', Path='[51, 11] --> [50, 11] --> [50, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:55:561None[Sandbox] Process order. (Serial=13374, Empire=7, Order=Order='OrderGoTo', Entity=#396360, AdditionalFlags='IgnoreFogOfWar', Path='[64, 17] --> [64, 18] --> [63, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:55:629None[Sandbox] Process order. (Serial=13375, Empire=7, Order=Order='OrderGoTo', Entity=#395889, AdditionalFlags='IgnoreFogOfWar', Path='[66, 15] --> [66, 16] --> [65, 17] --> [65, 18] --> [64, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:55:672None[Sandbox] Process order. (Serial=13376, Empire=7, Order=Order='OrderGoTo', Entity=#400731, AdditionalFlags='IgnoreFogOfWar', Path='[65, 18] --> [64, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:55:691NonePresentation Battle 404280: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:55:692NonePresentation Battle 404280: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:55:692NonePresentation Battle 404280: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=343400. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:55:692None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #343400 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:55:692NonePresentation Battle 404280: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=343393. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:55:692None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #343393 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:55:692NonePresentation Battle 404280: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:55:692NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:55:693NoneRestorePresentationBattlePreview created ticket #31792.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:55:693NonePresentation Battle 404280: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=40627, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:55:693None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #40627 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:55:693NonePresentation Battle 404280: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=343400, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:55:693None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #343400 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:55:693NonePresentation Battle 404280: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=343393, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:55:693None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #343393 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:55:693NonePresentation Battle 404280: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=388499, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:55:693None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #388499 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:55:693NonePresentation Battle 404280: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:55:694NonePresentation Battle 404280: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:55:694NonePresentation Battle 404280: Execute action[9]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=31 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:55:694NonePresentation Battle 404280: Execute action[10]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:55:694NonePresentation Battle 404280: Execute action[11]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:36:55:715None[Sandbox] Process order. (Serial=13377, Empire=7, Order=Order='OrderGoTo', Entity=#306265, AdditionalFlags='IgnoreFogOfWar', Path='[53, 12] --> [52, 11] --> [51, 11] --> [51, 10] --> [50, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:55:757None[Sandbox] Process order. (Serial=13378, Empire=7, Order=Order='OrderGoTo', Entity=#385086, AdditionalFlags='IgnoreFogOfWar', Path='[65, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:55:800None[Sandbox] Process order. (Serial=13379, Empire=7, Order=Order='OrderGoTo', Entity=#347212, AdditionalFlags='IgnoreFogOfWar', Path='[52, 11] --> [51, 11] --> [51, 10] --> [50, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:55:842None[Sandbox] Process order. (Serial=13380, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:55:888None[Sandbox] Process order. (Serial=13381, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:55:934None[Sandbox] Process order. (Serial=13382, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:55:996NoneEmpire 7 AI run took 2,0 seconds to be executed (0,1 seconds of AI processing and 2,3 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:36:56:001None[Sandbox] Process order. (Serial=13383, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:56:031NoneCan't find entity 394773 of ongoing task. Fails the task 1346058.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:56:031NoneCan't find entity 401672 of ongoing task. Fails the task 1345963.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:36:56:047None[Sandbox] Process order. (Serial=13384, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:56:098None[Sandbox] Process order. (Serial=13385, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:56:146None[Sandbox] Process order. (Serial=13386, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:56:199None[Sandbox] Process order. (Serial=13387, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:56:257None[Sandbox] Process order. (Serial=13388, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:56:304None[Sandbox] Process order. (Serial=13389, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:56:357None[Sandbox] Process order. (Serial=13390, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:56:401None[Sandbox] Process order. (Serial=13391, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:56:468None[Sandbox] Process order. (Serial=13392, Empire=8, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:56:468NoneRequestRestoreAsyncOperation_Completed for ticket #31792.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:36:56:468NoneRestorePresentationBattlePreview skipped due to ended battle #404280
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:36:56:468NoneRequestAsyncOperation_Dismissed for ticket #31792.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:36:56:508None[Sandbox] Process order. (Serial=13393, Empire=8, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:56:558None[Sandbox] Process order. (Serial=13394, Empire=8, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:56:601None[Sandbox] Process order. (Serial=13395, Empire=8, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:56:642None[Sandbox] Process order. (Serial=13396, Empire=8, Order=Order OrderBuyoutAvailableConstruction. Settlement=8140, Constructible=NavalUnit_Era6_Common_MissileCruisers, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:56:688None[Sandbox] Process order. (Serial=13397, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '13381' Constructible: 'NavalUnit_Era6_Common_FuelCellSubmarines' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:56:733None[Sandbox] Process order. (Serial=13398, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:56:771None[Sandbox] Process order. (Serial=13399, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:56:815None[Sandbox] Process order. (Serial=13400, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:56:854None[Sandbox] Process order. (Serial=13401, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:56:895None[Sandbox] Process order. (Serial=13402, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:56:936None[Sandbox] Process order. (Serial=13403, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:56:975None[Sandbox] Process order. (Serial=13404, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:57:021None[Sandbox] Process order. (Serial=13405, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:57:063None[Sandbox] Process order. (Serial=13406, Empire=8, Order=Order='OrderGoTo', Entity=#403534, AdditionalFlags='IgnoreFogOfWar', Path='[52, 32] --> [51, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:57:101None[Sandbox] Process order. (Serial=13407, Empire=8, Order=Order='OrderGoTo', Entity=#396598, AdditionalFlags='IgnoreFogOfWar', Path='[51, 34] --> [50, 34] --> [49, 33] --> [49, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:57:144None[Sandbox] Process order. (Serial=13408, Empire=8, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:57:188None[Sandbox] Process order. (Serial=13409, Empire=8, Order=Order='OrderGoTo', Entity=#389049, AdditionalFlags='IgnoreFogOfWar', Path='[46, 32] --> [45, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:57:235None[Sandbox] Process order. (Serial=13410, Empire=8, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:57:282None[Sandbox] Process order. (Serial=13411, Empire=8, Order=Order='OrderGoTo', Entity=#401672, AdditionalFlags='IgnoreFogOfWar', Path='[54, 30] --> [54, 31] --> [54, 32] --> [53, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:57:322None[Sandbox] Process order. (Serial=13412, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:57:369None[Sandbox] Process order. (Serial=13413, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:57:409None[Sandbox] Process order. (Serial=13414, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:57:453None[Sandbox] Process order. (Serial=13415, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:57:495None[Sandbox] Process order. (Serial=13416, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:57:542None[Sandbox] Process order. (Serial=13417, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:57:586None[Sandbox] Process order. (Serial=13418, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:57:700None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #404500 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:36:57:704None[Sandbox] Process order. (Serial=13419, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:57:751None[Sandbox] Process order. (Serial=13420, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:57:795None[Sandbox] Process order. (Serial=13421, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:57:835None[Sandbox] Process order. (Serial=13422, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:57:881None[Sandbox] Process order. (Serial=13423, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:57:923None[Sandbox] Process order. (Serial=13424, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:57:962None[Sandbox] Process order. (Serial=13425, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:002None[Sandbox] Process order. (Serial=13426, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:042None[Sandbox] Process order. (Serial=13427, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:083None[Sandbox] Process order. (Serial=13428, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:124None[Sandbox] Process order. (Serial=13429, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:165None[Sandbox] Process order. (Serial=13430, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:209None[Sandbox] Process order. (Serial=13431, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:256None[Sandbox] Process order. (Serial=13432, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:300None[Sandbox] Process order. (Serial=13433, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '168972' Constructible: 'NavalUnit_Era6_Common_AircraftCarriers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:344None[Sandbox] Process order. (Serial=13434, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '52629' Constructible: 'NavalUnit_Era6_Common_FuelCellSubmarines' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:385None[Sandbox] Process order. (Serial=13435, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '165305' Constructible: 'NavalUnit_Era6_Common_FuelCellSubmarines' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:425None[Sandbox] Process order. (Serial=13436, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '168977' Constructible: 'NavalUnit_Era6_Common_FuelCellSubmarines' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:479None[Sandbox] Process order. (Serial=13437, Empire=8, Order=Order='OrderGoTo', Entity=#401674, AdditionalFlags='IgnoreFogOfWar', Path='[37, 22] --> [36, 23] --> [36, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:516None[Sandbox] Process order. (Serial=13438, Empire=8, Order=Order='OrderGoTo', Entity=#395867, AdditionalFlags='IgnoreFogOfWar', Path='[36, 24] --> [36, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:554None[Sandbox] Process order. (Serial=13439, Empire=8, Order=Order='OrderGoTo', Entity=#395899, AdditionalFlags='IgnoreFogOfWar', Path='[38, 20] --> [37, 21] --> [37, 22] --> [36, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:594None[Sandbox] Process order. (Serial=13440, Empire=8, Order=Order='OrderGoTo', Entity=#401407, AdditionalFlags='IgnoreFogOfWar', Path='[39, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:635None[Sandbox] Process order. (Serial=13441, Empire=8, Order=Order='OrderGoTo', Entity=#399362, AdditionalFlags='IgnoreFogOfWar', Path='[34, 27] --> [35, 28] --> [34, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:675None[Sandbox] Process order. (Serial=13442, Empire=8, Order=Order='OrderGoTo', Entity=#403536, AdditionalFlags='IgnoreFogOfWar', Path='[36, 25] --> [36, 24] --> [36, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:717None[Sandbox] Process order. (Serial=13443, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:756None[Sandbox] Process order. (Serial=13444, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:805None[Sandbox] Process order. (Serial=13445, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:848None[Sandbox] Process order. (Serial=13446, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:901NoneEmpire 8 AI run took 2,0 seconds to be executed (0,1 seconds of AI processing and 2,8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:36:58:910None[Sandbox] Process order. (Serial=13447, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:956None[Sandbox] Process order. (Serial=13448, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:58:996None[Sandbox] Process order. (Serial=13449, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:038None[Sandbox] Process order. (Serial=13450, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:083None[Sandbox] Process order. (Serial=13451, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:124None[Sandbox] Process order. (Serial=13452, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:166None[Sandbox] Process order. (Serial=13453, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:207None[Sandbox] Process order. (Serial=13454, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:246None[Sandbox] Process order. (Serial=13455, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:287None[Sandbox] Process order. (Serial=13456, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:329None[Sandbox] Process order. (Serial=13457, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:374None[Sandbox] Process order. (Serial=13458, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:413None[Sandbox] Process order. (Serial=13459, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:472None[Sandbox] Process order. (Serial=13460, Empire=9, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:507None[Sandbox] Process order. (Serial=13461, Empire=9, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:545None[Sandbox] Process order. (Serial=13462, Empire=9, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:583None[Sandbox] Process order. (Serial=13463, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:624None[Sandbox] Process order. (Serial=13464, Empire=9, Order=Order='OrderGoTo', Entity=#400219, AdditionalFlags='IgnoreFogOfWar', Path='[59, 25] --> [59, 26] --> [59, 27] --> [60, 27] --> [61, 27] --> [62, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:662None[Sandbox] Process order. (Serial=13465, Empire=9, Order=Order='OrderGoTo', Entity=#399365, AdditionalFlags='IgnoreFogOfWar', Path='[50, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:704None[Sandbox] Process order. (Serial=13466, Empire=9, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:743None[Sandbox] Process order. (Serial=13467, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:783None[Sandbox] Process order. (Serial=13468, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:824None[Sandbox] Process order. (Serial=13469, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:867None[Sandbox] Process order. (Serial=13470, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:910None[Sandbox] Process order. (Serial=13471, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:36:59:950None[Sandbox] Process order. (Serial=13472, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:00:038None[Sandbox] Process order. (Serial=13473, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:00:084None[Sandbox] Process order. (Serial=13474, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:00:131None[Sandbox] Process order. (Serial=13475, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:00:173None[Sandbox] Process order. (Serial=13476, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:00:219None[Sandbox] Process order. (Serial=13477, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:00:266None[Sandbox] Process order. (Serial=13478, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:00:311None[Sandbox] Process order. (Serial=13479, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:00:358None[Sandbox] Process order. (Serial=13480, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:00:404None[Sandbox] Process order. (Serial=13481, Empire=9, Order=Order OrderEnqueueConstructible, Settlement: '7628' Constructible: 'LandUnit_Era6_Common_ManPortableATMSquad' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:00:449None[Sandbox] Process order. (Serial=13482, Empire=9, Order=Order OrderEnqueueConstructible, Settlement: '51724' Constructible: 'NavalUnit_Era6_Common_AircraftCarriers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:00:511None[Sandbox] Process order. (Serial=13483, Empire=9, Order=Order='OrderGoTo', Entity=#403508, AdditionalFlags='IgnoreFogOfWar', Path='[50, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:00:553None[Sandbox] Process order. (Serial=13484, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:00:596None[Sandbox] Process order. (Serial=13485, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:00:641None[Sandbox] Process order. (Serial=13486, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:00:689None[Sandbox] Process order. (Serial=13487, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:00:735None[Sandbox] Process order. (Serial=13488, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:00:795NoneEmpire 9 AI run took 1,0 seconds to be executed (0,0 seconds of AI processing and 1,8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:37:00:809None[Sandbox] Process order. (Serial=13489, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:00:861None[Sandbox] Process order. (Serial=13490, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:00:906None[Sandbox] Process order. (Serial=13491, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:00:988None[Sandbox] Process order. (Serial=13492, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:01:031None[Sandbox] Process order. (Serial=13493, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:01:126None[Sandbox] Process order. (Serial=13494, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:01:222None[Sandbox] Process order. (Serial=13495, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:01:298None[Sandbox] Process order. (Serial=13496, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:01:339None[Sandbox] Process order. (Serial=13497, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:01:413None[Sandbox] Process order. (Serial=13498, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:01:641NoneAI Synchronization took 70ms at frame 8686 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:37:01:651None[Sandbox] Process order. (Serial=13499, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:01:694None[Sandbox] Process order. (Serial=13500, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:01:751None[Sandbox] Process order. (Serial=13501, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:01:792None[Sandbox] Process order. (Serial=13502, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:01:843None[Sandbox] Process order. (Serial=13503, Empire=0, Order=Order='OrderGoTo', Entity=#256787, AdditionalFlags='IgnoreFogOfWar', Path='[65, 15] --> [64, 15] --> [63, 15] --> [63, 14] --> [62, 14] --> [61, 14] --> [60, 14] --> [59, 15] --> [58, 15] --> [58, 16] --> [57, 17] --> [56, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:01:880None[Sandbox] Process order. (Serial=13504, Empire=0, Order=Order='OrderGoTo', Entity=#401354, AdditionalFlags='IgnoreFogOfWar', Path='[30, 25] --> [31, 24] --> [31, 23] --> [32, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:01:920None[Sandbox] Process order. (Serial=13505, Empire=0, Order=Order='OrderGoTo', Entity=#398420, AdditionalFlags='IgnoreFogOfWar', Path='[41, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:01:960None[Sandbox] Process order. (Serial=13506, Empire=0, Order=Order='OrderGoTo', Entity=#390740, AdditionalFlags='IgnoreFogOfWar', Path='[30, 25] --> [31, 24] --> [31, 23] --> [32, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:02:013None[Sandbox] Process order. (Serial=13507, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:02:019None[Empire 1] Invalid Air spawn position for settlement 247104. This may happen once after an OrderChangeUnitSpawnPosition.
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:Process()
18:37:02:053None[Sandbox] Process order. (Serial=13508, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:02:055NoneCan't find entity 401996 of ongoing task. Fails the task 2256973.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:02:097None[Sandbox] Process order. (Serial=13509, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:02:146None[Sandbox] Process order. (Serial=13510, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:02:197None[Sandbox] Process order. (Serial=13511, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:02:245None[Sandbox] Process order. (Serial=13512, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:02:318None[Sandbox] Process order. (Serial=13513, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 403695 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:02:365None[Sandbox] Process order. (Serial=13514, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:02:417None[Sandbox] Process order. (Serial=13515, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:02:463None[Sandbox] Process order. (Serial=13516, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:02:508None[Sandbox] Process order. (Serial=13517, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:02:555None[Sandbox] Process order. (Serial=13518, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:02:597None[Sandbox] Process order. (Serial=13519, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:02:641None[Sandbox] Process order. (Serial=13520, Empire=1, Order=Order='OrderGoTo', Entity=#326920, AdditionalFlags='IgnoreFogOfWar', Path='[63, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:02:689None[Sandbox] Process order. (Serial=13521, Empire=1, Order=Order='OrderGoTo', Entity=#404196, AdditionalFlags='IgnoreFogOfWar', Path='[61, 16] --> [60, 15] --> [61, 14] --> [61, 13] --> [62, 12] --> [62, 11] --> [62, 10] --> [62, 9] --> [63, 8] --> [63, 7] --> [64, 6] --> [65, 6] --> [65, 7] --> [66, 8] --> [66, 9] --> [67, 9] --> [68, 8] --> [68, 7] --> [69, 6] --> [70, 6] --> [71, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:02:733None[Sandbox] Process order. (Serial=13522, Empire=1, Order=Order='OrderGoTo', Entity=#401373, AdditionalFlags='IgnoreFogOfWar', Path='[76, 30] --> [77, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:02:776None[Sandbox] Process order. (Serial=13523, Empire=1, Order=Order='OrderGoTo', Entity=#398242, AdditionalFlags='IgnoreFogOfWar', Path='[87, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:02:814None[Sandbox] Process order. (Serial=13524, Empire=1, Order=Order='OrderGoTo', Entity=#404197, AdditionalFlags='IgnoreFogOfWar', Path='[14, 30] --> [14, 31] Rail --> [15, 32] Rail --> [15, 33] Rail --> [16, 34] Rail'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:02:855None[Sandbox] Process order. (Serial=13525, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:02:900None[Sandbox] Process order. (Serial=13526, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:02:974None[Sandbox] Process order. (Serial=13527, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:03:052None[Sandbox] Process order. (Serial=13528, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:03:089NonePresentation Battle 403695: Execute action[24]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:03:100None[Sandbox] Process order. (Serial=13529, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:03:142None[Sandbox] Process order. (Serial=13530, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:03:186None[Sandbox] Process order. (Serial=13531, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:03:232None[Sandbox] Process order. (Serial=13532, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:03:278None[Sandbox] Process order. (Serial=13533, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:03:328None[Sandbox] Process order. (Serial=13534, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:03:372None[Sandbox] Process order. (Serial=13535, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:03:433None[Sandbox] Process order. (Serial=13536, Empire=1, Order=Order='OrderGoTo', Entity=#380987, AdditionalFlags='IgnoreFogOfWar', Path='[80, 43] --> [80, 42] --> [79, 41] --> [78, 41] --> [77, 41] --> [76, 41] --> [76, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:03:481None[Sandbox] Process order. (Serial=13537, Empire=1, Order=Order='OrderGoTo', Entity=#398246, AdditionalFlags='IgnoreFogOfWar', Path='[65, 25] --> [66, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:03:543None[Sandbox] Process order. (Serial=13538, Empire=0, Order=Order OrderPurchaseCulturalOsmosisEvent)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:03:598None[Sandbox] Process order. (Serial=13539, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:03:638None[Sandbox] Process order. (Serial=13540, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:03:679None[Sandbox] Process order. (Serial=13541, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:03:721None[Sandbox] Process order. (Serial=13542, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:03:766None[Sandbox] Process order. (Serial=13543, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:03:835None[Sandbox] Process order. (Serial=13544, Empire=1, Order=Order OrderDisorganizeArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:03:889NoneEmpire 1 AI run took 1,0 seconds to be executed (0,1 seconds of AI processing and 1,7 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:37:03:895None[Sandbox] Process order. (Serial=13545, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:03:947None[Sandbox] Process order. (Serial=13546, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:006None[Sandbox] Process order. (Serial=13547, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:053NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:37:04:056None[Sandbox] Process order. (Serial=13548, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:104None[Sandbox] Process order. (Serial=13549, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 404280 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:153None[Sandbox] Process order. (Serial=13550, Empire=3, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:192None[Sandbox] Process order. (Serial=13551, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:249None[Sandbox] Process order. (Serial=13552, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:294None[Sandbox] Process order. (Serial=13553, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:301NonePresentation Battle 404280: Execute action[12]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:04:335None[Sandbox] Process order. (Serial=13554, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:378None[Sandbox] Process order. (Serial=13555, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:416None[Sandbox] Process order. (Serial=13556, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:457None[Sandbox] Process order. (Serial=13557, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:497None[Sandbox] Process order. (Serial=13558, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:540None[Sandbox] Process order. (Serial=13559, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:576None[Sandbox] Process order. (Serial=13560, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:615None[Sandbox] Process order. (Serial=13561, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:654None[Sandbox] Process order. (Serial=13562, Empire=3, Order=Order='OrderGoTo', Entity=#326414, AdditionalFlags='IgnoreFogOfWar', Path='[11, 12] --> [12, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:696None[Sandbox] Process order. (Serial=13563, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:738None[Sandbox] Process order. (Serial=13564, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:780None[Sandbox] Process order. (Serial=13565, Empire=3, Order=Order='OrderGoTo', Entity=#330597, AdditionalFlags='IgnoreFogOfWar', Path='[67, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:822None[Sandbox] Process order. (Serial=13566, Empire=3, Order=Order='OrderGoTo', Entity=#398218, AdditionalFlags='IgnoreFogOfWar', Path='[18, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:858None[Sandbox] Process order. (Serial=13567, Empire=3, Order=Order='OrderGoTo', Entity=#359757, AdditionalFlags='IgnoreFogOfWar', Path='[27, 29] --> [27, 30] --> [26, 31] --> [26, 32] --> [25, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:898None[Sandbox] Process order. (Serial=13568, Empire=3, Order=Order='OrderGoTo', Entity=#376070, AdditionalFlags='IgnoreFogOfWar', Path='[18, 29] --> [18, 30] --> [18, 31] --> [19, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:936None[Sandbox] Process order. (Serial=13569, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:04:979None[Sandbox] Process order. (Serial=13570, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:05:070None[Sandbox] Process order. (Serial=13571, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:05:111None[Sandbox] Process order. (Serial=13572, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:05:158None[Sandbox] Process order. (Serial=13573, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:05:196None[Sandbox] Process order. (Serial=13574, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:05:241None[Sandbox] Process order. (Serial=13575, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:05:283None[Sandbox] Process order. (Serial=13576, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:05:326None[Sandbox] Process order. (Serial=13577, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:05:366None[Sandbox] Process order. (Serial=13578, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:05:404None[Sandbox] Process order. (Serial=13579, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:05:447None[Sandbox] Process order. (Serial=13580, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:05:486None[Sandbox] Process order. (Serial=13581, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:05:553None[Sandbox] Process order. (Serial=13582, Empire=3, Order=Order='OrderGoTo', Entity=#352353, AdditionalFlags='IgnoreFogOfWar', Path='[21, 15] --> [22, 16] --> [21, 17] --> [21, 18] --> [20, 18] --> [19, 19] --> [19, 20] --> [19, 21] --> [20, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:05:592None[Sandbox] Process order. (Serial=13583, Empire=3, Order=Order='OrderGoTo', Entity=#399378, AdditionalFlags='IgnoreFogOfWar', Path='[17, 42] --> [17, 43] --> [18, 43] --> [19, 44] --> [19, 45] --> [20, 46] --> [21, 46] --> [22, 46] --> [23, 46] --> [24, 46] --> [24, 47] --> [25, 48] --> [25, 49] --> [26, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:05:634None[Sandbox] Process order. (Serial=13584, Empire=3, Order=Order='OrderGoTo', Entity=#402840, AdditionalFlags='IgnoreFogOfWar', Path='[26, 37] --> [27, 38] --> [27, 39] --> [28, 40] --> [29, 40] --> [29, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:05:678None[Sandbox] Process order. (Serial=13585, Empire=3, Order=Order='OrderGoTo', Entity=#325614, AdditionalFlags='IgnoreFogOfWar', Path='[23, 32] --> [23, 33] --> [24, 34] --> [24, 35] --> [25, 36] --> [25, 37] --> [26, 37] --> [27, 38] --> [27, 39] --> [28, 40] --> [28, 41] --> [29, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:05:723NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:05:723NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:05:724NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:05:736NoneEmpire 3 AI run took 1,0 seconds to be executed (0,2 seconds of AI processing and 1,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:37:05:737None[Sandbox] Process order. (Serial=13586, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:05:784None[Sandbox] Process order. (Serial=13587, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:05:834None[Sandbox] Process order. (Serial=13588, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:05:875None[Sandbox] Process order. (Serial=13589, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:05:929None[Sandbox] Process order. (Serial=13590, Empire=5, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:05:970None[Sandbox] Process order. (Serial=13591, Empire=5, Order=Order OrderBattleRetreat - BattleGUID: 403695 EmpireIndex: 5)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:06:012None[Sandbox] Process order. (Serial=13592, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '4074' Constructible: 'LandUnit_Era4_Common_SpyMasters' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:06:057None[Sandbox] Process order. (Serial=13593, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:06:099None[Sandbox] Process order. (Serial=13594, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:06:140None[Sandbox] Process order. (Serial=13595, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:06:180None[Sandbox] Process order. (Serial=13596, Empire=5, Order=Order='OrderGoTo', Entity=#403521, AdditionalFlags='IgnoreFogOfWar', Path='[77, 50] --> [76, 50] --> [75, 50] --> [74, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:06:226None[Sandbox] Process order. (Serial=13597, Empire=5, Order=Order='OrderGoTo', Entity=#348808, AdditionalFlags='IgnoreFogOfWar', Path='[67, 12] --> [67, 13] --> [68, 13] --> [69, 13] --> [70, 13] --> [71, 13] --> [72, 13] --> [73, 14] --> [74, 14] --> [75, 14] --> [75, 15] --> [76, 16] --> [76, 17] --> [77, 18] --> [77, 19] --> [78, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:06:309None[Sandbox] Process order. (Serial=13598, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:06:342NonePresentation Battle 403695: Execute action[25]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:06:350None[Sandbox] Process order. (Serial=13599, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:06:394None[Sandbox] Process order. (Serial=13600, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:06:436None[Sandbox] Process order. (Serial=13601, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:06:479None[Sandbox] Process order. (Serial=13602, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:06:523None[Sandbox] Process order. (Serial=13603, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:06:567None[Sandbox] Process order. (Serial=13604, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '4074' Constructible: 'LandUnit_Era4_Common_SpyMasters' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:06:621None[Sandbox] Process order. (Serial=13605, Empire=5, Order=Order='OrderGoTo', Entity=#382304, AdditionalFlags='IgnoreFogOfWar', Path='[83, 47] --> [83, 46] --> [83, 45] --> [84, 45] --> [85, 44] --> [86, 44] --> [86, 45] --> [87, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:06:660None[Sandbox] Process order. (Serial=13606, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#403695)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:06:736None[Sandbox] Process order. (Serial=13607, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:06:781None[Sandbox] Process order. (Serial=13608, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:06:823None[Sandbox] Process order. (Serial=13609, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:06:906NoneEmpire 5 AI run took 1,0 seconds to be executed (0,1 seconds of AI processing and 1,1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:37:06:911None[Sandbox] Process order. (Serial=13610, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:06:953None[Sandbox] Process order. (Serial=13611, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:06:958NonePresentation Battle 403695: Execute action[26]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:06:958None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #334763 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:958None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403462 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:958None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #379459 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:958None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #392771 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:958None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #348934 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:958None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #298429 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:958None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403522 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:958None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #392777 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:958None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #399381 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:958None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #401399 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:958None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #334763 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:958None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403462 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:959None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #298429 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:959None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #379459 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:959None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403522 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:959None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #392777 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:959None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #399381 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:959None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #401399 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:960None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #392771 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:960None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #348934 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:960NoneReleasePresentationBattlePreview attacker #334763, defender #298429
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:960NoneHidePresentationBattlePreview attacker #334763, defender #298429
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:06:960None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #334763 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:960None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #298429 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:960None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #334763 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:960None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #298429 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:06:995None[Sandbox] Process order. (Serial=13612, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:07:038None[Sandbox] Process order. (Serial=13613, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:07:080None[Sandbox] Process order. (Serial=13614, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:07:140None[Sandbox] Process order. (Serial=13615, Empire=6, Order=Order='OrderGoTo', Entity=#339023, AdditionalFlags='IgnoreFogOfWar', Path='[65, 24] --> [64, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:07:179None[Sandbox] Process order. (Serial=13616, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:07:224None[Sandbox] Process order. (Serial=13617, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:07:269None[Sandbox] Process order. (Serial=13618, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:07:319None[Sandbox] Process order. (Serial=13619, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:07:360None[Sandbox] Process order. (Serial=13620, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:07:399None[Sandbox] Process order. (Serial=13621, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:07:460None[Sandbox] Process order. (Serial=13622, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:07:505None[Sandbox] Process order. (Serial=13623, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:07:551None[Sandbox] Process order. (Serial=13624, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:07:595None[Sandbox] Process order. (Serial=13625, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:07:651None[Sandbox] Process order. (Serial=13626, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:07:692None[Sandbox] Process order. (Serial=13627, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:07:730None[Sandbox] Process order. (Serial=13628, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:07:768None[Sandbox] Process order. (Serial=13629, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:07:808None[Sandbox] Process order. (Serial=13630, Empire=7, Order=Order='OrderGoTo', Entity=#370270, AdditionalFlags='IgnoreFogOfWar', Path='[5, 22] --> [6, 22] --> [6, 21] --> [7, 20] --> [7, 19] --> [8, 18] --> [7, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:07:848None[Sandbox] Process order. (Serial=13631, Empire=7, Order=Order='OrderGoTo', Entity=#345657, AdditionalFlags='IgnoreFogOfWar', Path='[56, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:07:886None[Sandbox] Process order. (Serial=13632, Empire=7, Order=Order='OrderGoTo', Entity=#306265, AdditionalFlags='IgnoreFogOfWar', Path='[51, 11] --> [52, 11] --> [53, 12] --> [53, 13] --> [54, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:07:928None[Sandbox] Process order. (Serial=13633, Empire=7, Order=Order='OrderGoTo', Entity=#380565, AdditionalFlags='IgnoreFogOfWar', Path='[50, 11] --> [51, 11] --> [52, 11] --> [53, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:07:966None[Sandbox] Process order. (Serial=13634, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:08:044None[Sandbox] Process order. (Serial=13635, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:08:086None[Sandbox] Process order. (Serial=13636, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:08:135None[Sandbox] Process order. (Serial=13637, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:08:176None[Sandbox] Process order. (Serial=13638, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:08:222None[Sandbox] Process order. (Serial=13639, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:08:270None[Sandbox] Process order. (Serial=13640, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:08:312None[Sandbox] Process order. (Serial=13641, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:08:366None[Sandbox] Process order. (Serial=13642, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:08:411None[Sandbox] Process order. (Serial=13643, Empire=7, Order=Order OrderCreateBattle Attacker #400731 Target #399342 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:08:454None[Sandbox] Process order. (Serial=13644, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:08:526None[Sandbox] Process order. (Serial=13645, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:08:547NonePresentation Battle 404502: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:08:548NonePresentation Battle 404502: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:08:548NonePresentation Battle 404502: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=395889. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:08:548None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #395889 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:08:548NonePresentation Battle 404502: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=326920. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:08:548None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #326920 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:08:548NonePresentation Battle 404502: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=367751. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:08:548None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #367751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:08:548NonePresentation Battle 404502: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=385086. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:08:548None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #385086 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:08:548NonePresentation Battle 404502: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=371125. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:08:548None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #371125 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:08:548NonePresentation Battle 404502: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=378633. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:08:548None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #378633 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:08:548NonePresentation Battle 404502: Execute action[7]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:08:548NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:08:548NoneRestorePresentationBattlePreview created ticket #32215.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:08:548NonePresentation Battle 404502: Execute action[8]: ParticipantJoined. EmpireIndex=7, Guid=400731, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:08:548None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #400731 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:08:549NonePresentation Battle 404502: Execute action[9]: ParticipantJoined. EmpireIndex=7, Guid=395889, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:08:549None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #395889 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:08:549NonePresentation Battle 404502: Execute action[10]: ParticipantJoined. EmpireIndex=7, Guid=385086, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:08:549None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #385086 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:08:549NonePresentation Battle 404502: Execute action[11]: ParticipantJoined. EmpireIndex=7, Guid=371125, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:08:549None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #371125 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:08:549NonePresentation Battle 404502: Execute action[12]: ParticipantJoined. EmpireIndex=7, Guid=378633, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:08:549None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #378633 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:08:549NonePresentation Battle 404502: Execute action[13]: ParticipantJoined. EmpireIndex=1, Guid=399342, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:08:549None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #399342 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:08:549NonePresentation Battle 404502: Execute action[14]: ParticipantJoined. EmpireIndex=1, Guid=326920, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:08:549None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #326920 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:08:549NonePresentation Battle 404502: Execute action[15]: ParticipantJoined. EmpireIndex=1, Guid=367751, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:08:549None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #367751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:08:549NonePresentation Battle 404502: Execute action[16]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:08:550NonePresentation Battle 404502: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:08:550NonePresentation Battle 404502: Execute action[17]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:08:550NonePresentation Battle 404502: Execute action[18]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:08:550NonePresentation Battle 404502: Execute action[19]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:08:566None[Sandbox] Process order. (Serial=13646, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:08:609None[Sandbox] Process order. (Serial=13647, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:08:652None[Sandbox] Process order. (Serial=13648, Empire=7, Order=Order OrderDisruptDistrict)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:08:706NoneEmpire 7 AI run took 1,0 seconds to be executed (0,1 seconds of AI processing and 1,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:37:08:709None[Sandbox] Process order. (Serial=13649, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:08:742NoneCan't find entity 403496 of ongoing task. Fails the task 1346092.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:08:783NoneRequestRestoreAsyncOperation_Completed for ticket #32215.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:37:08:783NoneRestorePresentationBattlePreview skipped due to ended battle #404502
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:08:783NoneRequestAsyncOperation_Dismissed for ticket #32215.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:37:08:799None[Sandbox] Process order. (Serial=13650, Empire=8, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:08:843None[Sandbox] Process order. (Serial=13651, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '8140' Constructible: 'NavalUnit_Era6_Common_MissileCruisers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:08:883None[Sandbox] Process order. (Serial=13652, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:08:922None[Sandbox] Process order. (Serial=13653, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:08:959None[Sandbox] Process order. (Serial=13654, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:08:998None[Sandbox] Process order. (Serial=13655, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:09:061None[Sandbox] Process order. (Serial=13656, Empire=8, Order=Order='OrderGoTo', Entity=#403535, AdditionalFlags='IgnoreFogOfWar', Path='[53, 33] --> [54, 32] --> [53, 31] --> [53, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:09:100None[Sandbox] Process order. (Serial=13657, Empire=8, Order=Order='OrderGoTo', Entity=#285724, AdditionalFlags='IgnoreFogOfWar', Path='[1, 16] --> [1, 15] --> [2, 14] --> [3, 14] --> [4, 14] --> [5, 14] --> [5, 13] --> [6, 14] --> [6, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:09:138None[Sandbox] Process order. (Serial=13658, Empire=8, Order=Order='OrderGoTo', Entity=#394833, AdditionalFlags='IgnoreFogOfWar', Path='[43, 13] --> [43, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:09:177None[Sandbox] Process order. (Serial=13659, Empire=8, Order=Order='OrderGoTo', Entity=#391279, AdditionalFlags='IgnoreFogOfWar', Path='[42, 16] --> [41, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:09:218None[Sandbox] Process order. (Serial=13660, Empire=8, Order=Order='OrderGoTo', Entity=#371130, AdditionalFlags='IgnoreFogOfWar', Path='[51, 9] --> [51, 10] --> [50, 10] --> [49, 10] --> [48, 10] --> [47, 11] --> [47, 12] --> [46, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:09:256None[Sandbox] Process order. (Serial=13661, Empire=8, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:09:299None[Sandbox] Process order. (Serial=13662, Empire=8, Order=Order='OrderGoTo', Entity=#403496, AdditionalFlags='IgnoreFogOfWar', Path='[41, 35] --> [41, 34] --> [40, 33] --> [39, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:09:338None[Sandbox] Process order. (Serial=13663, Empire=8, Order=Order='OrderGoTo', Entity=#404500, AdditionalFlags='IgnoreFogOfWar', Path='[40, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:09:380None[Sandbox] Process order. (Serial=13664, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:09:441None[Sandbox] Process order. (Serial=13665, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:09:481None[Sandbox] Process order. (Serial=13666, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '52629' Constructible: 'LandUnit_Era6_Common_ManPortableATMSquad' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:09:542None[Sandbox] Process order. (Serial=13667, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:09:581None[Sandbox] Process order. (Serial=13668, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:09:622None[Sandbox] Process order. (Serial=13669, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:09:663None[Sandbox] Process order. (Serial=13670, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:09:704None[Sandbox] Process order. (Serial=13671, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:09:746None[Sandbox] Process order. (Serial=13672, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:09:785None[Sandbox] Process order. (Serial=13673, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:09:833None[Sandbox] Process order. (Serial=13674, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:09:883None[Sandbox] Process order. (Serial=13675, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:09:925None[Sandbox] Process order. (Serial=13676, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:09:972None[Sandbox] Process order. (Serial=13677, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:10:018None[Sandbox] Process order. (Serial=13678, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:10:059None[Sandbox] Process order. (Serial=13679, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:10:106None[Sandbox] Process order. (Serial=13680, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:10:149None[Sandbox] Process order. (Serial=13681, Empire=8, Order=Order='OrderGoTo', Entity=#396786, AdditionalFlags='IgnoreFogOfWar', Path='[38, 20] --> [37, 21] --> [37, 22] --> [36, 22] --> [35, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:10:188None[Sandbox] Process order. (Serial=13682, Empire=8, Order=Order='OrderGoTo', Entity=#401674, AdditionalFlags='IgnoreFogOfWar', Path='[37, 22] --> [36, 23] --> [35, 23] --> [34, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:10:244None[Sandbox] Process order. (Serial=13683, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:10:245NoneEmpire 8 AI run took 1,0 seconds to be executed (0,1 seconds of AI processing and 1,4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:37:10:289None[Sandbox] Process order. (Serial=13684, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:10:335None[Sandbox] Process order. (Serial=13685, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:10:379None[Sandbox] Process order. (Serial=13686, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:10:420None[Sandbox] Process order. (Serial=13687, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:10:479None[Sandbox] Process order. (Serial=13688, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:10:519None[Sandbox] Process order. (Serial=13689, Empire=9, Order=Order='OrderGoTo', Entity=#399927, AdditionalFlags='IgnoreFogOfWar', Path='[53, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:10:559None[Sandbox] Process order. (Serial=13690, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:10:641None[Sandbox] Process order. (Serial=13691, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:10:683None[Sandbox] Process order. (Serial=13692, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:10:727None[Sandbox] Process order. (Serial=13693, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:10:791None[Sandbox] Process order. (Serial=13694, Empire=9, Order=Order OrderCreateBattle Attacker #52803 Target #337992 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:10:834None[Sandbox] Process order. (Serial=13695, Empire=9, Order=Order='OrderGoTo', Entity=#403510, AdditionalFlags='IgnoreFogOfWar', Path='[59, 28] --> [58, 29] --> [57, 29] --> [57, 28] --> [56, 27] --> [55, 27] --> [55, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:10:877None[Sandbox] Process order. (Serial=13696, Empire=0, Order=Order OrderBattleRetreat - BattleGUID: 404280 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:10:919None[Sandbox] Process order. (Serial=13697, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:10:964None[Sandbox] Process order. (Serial=13698, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:11:008None[Sandbox] Process order. (Serial=13699, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:11:081None[Sandbox] Process order. (Serial=13700, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:11:124None[Sandbox] Process order. (Serial=13701, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:11:125NonePresentation Battle 404543: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:11:125NonePresentation Battle 404543: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:11:125NonePresentation Battle 404543: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=365860. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:11:125None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #365860 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:125NonePresentation Battle 404543: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=396360. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:11:125None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #396360 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:125NonePresentation Battle 404543: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=345710. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:11:125None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #345710 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:125NonePresentation Battle 404543: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=9. ParticipantGuid=400782. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:11:125None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #400782 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:126NonePresentation Battle 404543: Execute action[5]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:11:126NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:126NoneRestorePresentationBattlePreview created ticket #32312.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:126NonePresentation Battle 404543: Execute action[6]: ParticipantJoined. EmpireIndex=9, Guid=52803, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:11:126None[Preview] PresentationArmy NavalUnit_Era5_Common_Dreadnoughts #52803 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:126NonePresentation Battle 404543: Execute action[7]: ParticipantJoined. EmpireIndex=9, Guid=400782, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:11:126None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #400782 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:126NonePresentation Battle 404543: Execute action[8]: ParticipantJoined. EmpireIndex=7, Guid=337992, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:11:126None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #337992 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:126NonePresentation Battle 404543: Execute action[9]: ParticipantJoined. EmpireIndex=7, Guid=365860, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:11:126None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #365860 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:126NonePresentation Battle 404543: Execute action[10]: ParticipantJoined. EmpireIndex=7, Guid=396360, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:11:126None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #396360 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:127NonePresentation Battle 404543: Execute action[11]: ParticipantJoined. EmpireIndex=7, Guid=345710, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:11:127None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #345710 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:127NonePresentation Battle 404543: Execute action[12]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:11:127NonePresentation Battle 404543: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:11:127NonePresentation Battle 404543: Execute action[13]: ReportDeploymentZone. EmpireIndex=9, Group=Attacker, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:11:127NonePresentation Battle 404543: Execute action[14]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=19 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:11:127NonePresentation Battle 404543: Execute action[15]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:11:127None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #249659 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:127None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #249659 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:37:11:127None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #249659 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:127None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #330597 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:127None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #330597 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:37:11:127None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #330597 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:127None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #49290 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:127None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #49290 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:37:11:127None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #49290 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:127None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #154905 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:127None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #154905 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:37:11:127None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #154905 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:127None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #24039 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:127None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #24039 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:37:11:127None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #24039 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:128None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #163054 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:128None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #163054 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:37:11:128None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #163054 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:128NonePresentation Battle 404280: Execute action[13]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:11:169None[Sandbox] Process order. (Serial=13702, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:11:217None[Sandbox] Process order. (Serial=13703, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:11:266None[Sandbox] Process order. (Serial=13704, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:11:308None[Sandbox] Process order. (Serial=13705, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:11:347None[Sandbox] Process order. (Serial=13706, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:11:428None[Sandbox] Process order. (Serial=13707, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#404280)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:11:491None[Sandbox] Process order. (Serial=13708, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:11:534None[Sandbox] Process order. (Serial=13709, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:11:577None[Sandbox] Process order. (Serial=13710, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:11:596None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #380987 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:37:11:620None[Sandbox] Process order. (Serial=13711, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:11:661NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:11:663NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:11:663NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:11:664NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:11:664NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:11:664NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:11:709NoneRequestRestoreAsyncOperation_Completed for ticket #32312.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:37:11:710NoneRestorePresentationBattlePreview skipped due to ended battle #404543
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:11:710NoneRequestAsyncOperation_Dismissed for ticket #32312.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:37:11:711None[Sandbox] Process order. (Serial=13712, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:11:746NonePresentation Battle 404280: Execute action[14]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:11:746None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #40627 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:746None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #343400 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:746None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #343393 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:746None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #388499 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:746None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #40627 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:747None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #388499 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:747None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #343400 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:747None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #343393 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:747NoneReleasePresentationBattlePreview attacker #40627, defender #388499
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:747NoneHidePresentationBattlePreview attacker #40627, defender #388499
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:11:747None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #40627 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:747None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #388499 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:747None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #40627 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:747None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #388499 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:11:751None[Sandbox] Process order. (Serial=13713, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:11:796None[Sandbox] Process order. (Serial=13714, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:11:871None[Sandbox] Process order. (Serial=13715, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:11:906None[Sandbox] Process order. (Serial=13716, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:11:948None[Sandbox] Process order. (Serial=13717, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:11:990None[Sandbox] Process order. (Serial=13718, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:12:065None[Sandbox] Process order. (Serial=13719, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:12:147None[Sandbox] Process order. (Serial=13720, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:12:194None[Sandbox] Process order. (Serial=13721, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:12:277None[Sandbox] Process order. (Serial=13722, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:12:323None[Sandbox] Process order. (Serial=13723, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:12:406None[Sandbox] Process order. (Serial=13724, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:12:451None[Sandbox] Process order. (Serial=13725, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:12:494None[Sandbox] Process order. (Serial=13726, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:12:584None[Sandbox] Process order. (Serial=13727, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:12:653None[Sandbox] Process order. (Serial=13728, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:12:698None[Sandbox] Process order. (Serial=13729, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:12:739NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:12:740NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:12:740NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:12:776None[Sandbox] Process order. (Serial=13730, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:12:816None[Sandbox] Process order. (Serial=13731, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:12:981None[Sandbox] Process order. (Serial=13732, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:13:105None[Sandbox] Process order. (Serial=13733, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:13:194None[Sandbox] Process order. (Serial=13734, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:13:324None[Sandbox] Process order. (Serial=13735, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:13:373NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:13:374NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:13:374NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:13:408None[Sandbox] Process order. (Serial=13736, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:13:485None[Sandbox] Process order. (Serial=13737, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:13:556None[Sandbox] Process order. (Serial=13738, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:13:691None[Sandbox] Process order. (Serial=13739, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:13:823None[Sandbox] Process order. (Serial=13740, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:13:910None[Sandbox] Process order. (Serial=13741, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:13:955NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:13:956NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:13:956NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:14:014None[Sandbox] Process order. (Serial=13742, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:14:141None[Sandbox] Process order. (Serial=13743, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:14:215None[Sandbox] Process order. (Serial=13744, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:14:361None[Sandbox] Process order. (Serial=13745, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:14:453None[Sandbox] Process order. (Serial=13746, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:14:527None[Sandbox] Process order. (Serial=13747, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:14:568NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:14:568NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:14:568NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:14:650None[Sandbox] Process order. (Serial=13748, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:14:736None[Sandbox] Process order. (Serial=13749, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:14:978NoneAI Synchronization took 75ms at frame 8816 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:37:14:993None[Sandbox] Process order. (Serial=13750, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:15:044None[Sandbox] Process order. (Serial=13751, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:15:109NoneCan't find entity 401373 of ongoing task. Fails the task 2257473.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:15:156None[Sandbox] Process order. (Serial=13752, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:15:226None[Sandbox] Process order. (Serial=13753, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:15:287None[Sandbox] Process order. (Serial=13754, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:15:328None[Sandbox] Process order. (Serial=13755, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '5369' Constructible: 'Repeatable_Science' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:15:375None[Sandbox] Process order. (Serial=13756, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 404502 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:15:416None[Sandbox] Process order. (Serial=13757, Empire=1, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:15:461None[Sandbox] Process order. (Serial=13758, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:15:505None[Sandbox] Process order. (Serial=13759, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '5379' Constructible: 'LandUnit_Era6_Common_ArmouredPersonnelCarriers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:15:551None[Sandbox] Process order. (Serial=13760, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:15:596None[Sandbox] Process order. (Serial=13761, Empire=1, Order=Order='OrderGoTo', Entity=#396607, AdditionalFlags='IgnoreFogOfWar', Path='[72, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:15:671None[Sandbox] Process order. (Serial=13762, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:15:718None[Sandbox] Process order. (Serial=13763, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:15:738NonePresentation Battle 404502: Execute action[20]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:15:822None[Sandbox] Process order. (Serial=13764, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:15:874None[Sandbox] Process order. (Serial=13765, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '5369' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:15:940None[Sandbox] Process order. (Serial=13766, Empire=1, Order=Order OrderCreateBattle Attacker #379459 Target #298429 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:16:012None[Sandbox] Process order. (Serial=13767, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#404502)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:16:066None[Sandbox] Process order. (Serial=13768, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:16:172None[Sandbox] Process order. (Serial=13769, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:16:174None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #392771 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:37:16:223None[Sandbox] Process order. (Serial=13770, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:16:234NonePresentation Battle 404607: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:235NonePresentation Battle 404607: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:235NonePresentation Battle 404607: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=403522. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:235None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403522 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:235NonePresentation Battle 404607: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=348934. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:235None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #348934 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:235NonePresentation Battle 404607: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=392777. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:235None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #392777 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:235NonePresentation Battle 404607: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=399381. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:235None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #399381 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:235NonePresentation Battle 404607: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=392771. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:235None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #392771 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:235NonePresentation Battle 404607: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=401399. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:235None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #401399 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:235NonePresentation Battle 404607: Execute action[7]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=334763. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:235None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #334763 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:236NonePresentation Battle 404607: Execute action[8]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=403462. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:236None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403462 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:236NonePresentation Battle 404607: Execute action[9]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:236NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:236NoneRestorePresentationBattlePreview created ticket #32459.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:236NonePresentation Battle 404607: Execute action[10]: ParticipantJoined. EmpireIndex=1, Guid=379459, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:236None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #379459 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:236NonePresentation Battle 404607: Execute action[11]: ParticipantJoined. EmpireIndex=1, Guid=348934, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:236None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #348934 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:236NonePresentation Battle 404607: Execute action[12]: ParticipantJoined. EmpireIndex=1, Guid=392771, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:236None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #392771 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:236NonePresentation Battle 404607: Execute action[13]: ParticipantJoined. EmpireIndex=1, Guid=334763, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:236None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #334763 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:238NonePresentation Battle 404607: Execute action[14]: ParticipantJoined. EmpireIndex=1, Guid=403462, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:238None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403462 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:238NonePresentation Battle 404607: Execute action[15]: ParticipantJoined. EmpireIndex=5, Guid=298429, Group=Defender, Modifiers=None, Type=Army UnitCount=9 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:238None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #298429 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:238NonePresentation Battle 404607: Execute action[16]: ParticipantJoined. EmpireIndex=5, Guid=403522, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:238None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403522 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:238NonePresentation Battle 404607: Execute action[17]: ParticipantJoined. EmpireIndex=5, Guid=392777, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:238None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #392777 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:238NonePresentation Battle 404607: Execute action[18]: ParticipantJoined. EmpireIndex=5, Guid=399381, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:238None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #399381 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:238NonePresentation Battle 404607: Execute action[19]: ParticipantJoined. EmpireIndex=5, Guid=401399, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:238None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #401399 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:239NonePresentation Battle 404607: Execute action[20]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:239NonePresentation Battle 404607: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:239NonePresentation Battle 404607: Execute action[21]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=36 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:239NonePresentation Battle 404607: Execute action[22]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:239NonePresentation Battle 404607: Execute action[23]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:242NonePresentation Battle 404502: Execute action[21]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:16:242None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #400731 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:242None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #395889 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:242None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #385086 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:242None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #371125 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:242None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #378633 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:242None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #399342 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:242None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #326920 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:242None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #367751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:242None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #400731 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:242None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #395889 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:242None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #399342 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:242None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #326920 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:242None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #367751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:242None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #385086 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:242None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #371125 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:242None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #378633 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:242NoneReleasePresentationBattlePreview attacker #400731, defender #399342
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:242NoneHidePresentationBattlePreview attacker #400731, defender #399342
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:16:242None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #400731 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:242None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #399342 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:242None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #400731 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:242None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #399342 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:271None[Sandbox] Process order. (Serial=13771, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:16:346None[Sandbox] Process order. (Serial=13772, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:16:403NoneRequestRestoreAsyncOperation_Completed for ticket #32459.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:37:16:403NoneRestorePresentationBattlePreview skipped due to ended battle #404607
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:16:403NoneRequestAsyncOperation_Dismissed for ticket #32459.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:37:16:416None[Sandbox] Process order. (Serial=13773, Empire=1, Order=Order OrderDisorganizeArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:16:479NoneEmpire 1 AI run took 1,0 seconds to be executed (0,2 seconds of AI processing and 1,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:37:16:530NoneCan't find entity 398634 of ongoing task. Fails the task 380770.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:16:645NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:37:16:646NoneAssistedArmy is not assigned to any MilitaryMission anymore. Fail task. (Task=380813, ArmyGuid=324423, AssistedArmyGuid=398634)
Amplitude.Mercury.AI.Brain.Actuators.ArmyAssistMissionActuator`2[[Amplitude.Mercury.AI.Brain.Tasks.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.BehaviorTrees.Major.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
18:37:16:649None[Sandbox] Process order. (Serial=13774, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '14738' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:16:695None[Sandbox] Process order. (Serial=13775, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:16:759None[Sandbox] Process order. (Serial=13776, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:16:799None[Sandbox] Process order. (Serial=13777, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:16:843None[Sandbox] Process order. (Serial=13778, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:16:886None[Sandbox] Process order. (Serial=13779, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:16:929None[Sandbox] Process order. (Serial=13780, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:16:968None[Sandbox] Process order. (Serial=13781, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:17:011None[Sandbox] Process order. (Serial=13782, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:17:058None[Sandbox] Process order. (Serial=13783, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:17:101None[Sandbox] Process order. (Serial=13784, Empire=3, Order=Order='OrderGoTo', Entity=#367778, AdditionalFlags='IgnoreFogOfWar', Path='[29, 25] --> [29, 26] --> [28, 27] --> [28, 28] --> [27, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:17:140None[Sandbox] Process order. (Serial=13785, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:17:241None[Sandbox] Process order. (Serial=13786, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:17:283None[Sandbox] Process order. (Serial=13787, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:17:328None[Sandbox] Process order. (Serial=13788, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:17:375NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:17:376NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:17:376NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:17:376None[Sandbox] Process order. (Serial=13789, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:17:425None[Sandbox] Process order. (Serial=13790, Empire=3, Order=Order='OrderGoToAndJoinBattle', Entity=#402840, path='[30, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:17:468None[Sandbox] Process order. (Serial=13791, Empire=3, Order=Order='OrderGoTo', Entity=#403484, AdditionalFlags='IgnoreFogOfWar', Path='[24, 47] --> [25, 48] --> [25, 49] --> [26, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:17:531None[Sandbox] Process order. (Serial=13792, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:17:571None[Sandbox] Process order. (Serial=13793, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:17:622None[Sandbox] Process order. (Serial=13794, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:17:667None[Sandbox] Process order. (Serial=13795, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:17:716None[Sandbox] Process order. (Serial=13796, Empire=3, Order=Order OrderManipulateCity)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:17:774NoneEmpire 3 AI run took 1,0 seconds to be executed (0,2 seconds of AI processing and 1,1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:37:17:777None[Sandbox] Process order. (Serial=13797, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:17:816None[Sandbox] Process order. (Serial=13798, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:17:859None[Sandbox] Process order. (Serial=13799, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:17:979None[Sandbox] Process order. (Serial=13800, Empire=5, Order=Order='OrderGoTo', Entity=#370971, AdditionalFlags='IgnoreFogOfWar', Path='[84, 48] --> [84, 47] --> [85, 46] --> [86, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:18:022None[Sandbox] Process order. (Serial=13801, Empire=5, Order=Order='OrderGoTo', Entity=#359732, AdditionalFlags='IgnoreFogOfWar', Path='[83, 48] --> [83, 47] --> [84, 47] --> [85, 46] --> [86, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:18:065None[Sandbox] Process order. (Serial=13802, Empire=5, Order=Order='OrderGoTo', Entity=#403490, AdditionalFlags='IgnoreFogOfWar', Path='[82, 49] --> [83, 48] --> [84, 48] --> [84, 47] --> [85, 46] --> [86, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:18:105None[Sandbox] Process order. (Serial=13803, Empire=5, Order=Order='OrderGoTo', Entity=#366580, AdditionalFlags='IgnoreFogOfWar', Path='[84, 47] --> [85, 46] --> [86, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:18:148None[Sandbox] Process order. (Serial=13804, Empire=5, Order=Order='OrderGoTo', Entity=#342068, AdditionalFlags='IgnoreFogOfWar', Path='[83, 46] --> [83, 45] --> [84, 45] --> [85, 44] --> [86, 44] --> [86, 45] --> [86, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:18:188None[Sandbox] Process order. (Serial=13805, Empire=5, Order=Order='OrderGoTo', Entity=#394820, AdditionalFlags='IgnoreFogOfWar', Path='[80, 49] --> [81, 50] --> [82, 50] --> [82, 49] --> [83, 48] --> [83, 47] --> [84, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:18:242None[Sandbox] Process order. (Serial=13806, Empire=5, Order=Order='OrderGoTo', Entity=#390210, AdditionalFlags='IgnoreFogOfWar', Path='[79, 49] --> [80, 49] --> [81, 50] --> [82, 50] --> [82, 49] --> [83, 48] --> [82, 47] --> [83, 46] --> [83, 45] --> [84, 45] --> [85, 44]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:18:300None[Sandbox] Process order. (Serial=13807, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:18:341None[Sandbox] Process order. (Serial=13808, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:18:394None[Sandbox] Process order. (Serial=13809, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:18:435None[Sandbox] Process order. (Serial=13810, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:18:477None[Sandbox] Process order. (Serial=13811, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:18:521None[Sandbox] Process order. (Serial=13812, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:18:565None[Sandbox] Process order. (Serial=13813, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:18:613None[Sandbox] Process order. (Serial=13814, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:18:656None[Sandbox] Process order. (Serial=13815, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:18:721None[Sandbox] Process order. (Serial=13816, Empire=6, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:18:762None[Sandbox] Process order. (Serial=13817, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:18:806None[Sandbox] Process order. (Serial=13818, Empire=3, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:18:844None[Sandbox] Process order. (Serial=13819, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:18:885None[Sandbox] Process order. (Serial=13820, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:18:928None[Sandbox] Process order. (Serial=13821, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:19:019NoneAssistedArmy is not assigned to any MilitaryMission anymore. Fail task. (Task=1193433, ArmyGuid=306265, AssistedArmyGuid=343452)
Amplitude.Mercury.AI.Brain.Actuators.ArmyAssistMissionActuator`2[[Amplitude.Mercury.AI.Brain.Tasks.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.BehaviorTrees.Major.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
18:37:19:024None[Sandbox] Process order. (Serial=13822, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 404543 EmpireIndex: 7)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:19:052NonePresentation Battle 404198: Execute action[12]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:19:052NonePresentation Battle 404198: Execute action[13]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=402840. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:19:052None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #402840 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:19:110NonePresentation Battle 404543: Execute action[16]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:19:117None[Sandbox] Process order. (Serial=13823, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:19:158None[Sandbox] Process order. (Serial=13824, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:19:201None[Sandbox] Process order. (Serial=13825, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:19:239None[Sandbox] Process order. (Serial=13826, Empire=7, Order=Order='OrderGoTo', Entity=#280918, AdditionalFlags='IgnoreFogOfWar', Path='[55, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:19:283None[Sandbox] Process order. (Serial=13827, Empire=7, Order=Order='OrderGoTo', Entity=#347212, AdditionalFlags='IgnoreFogOfWar', Path='[51, 10] --> [51, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:19:367None[Sandbox] Process order. (Serial=13828, Empire=7, Order=Order='OrderGoTo', Entity=#339677, AdditionalFlags='IgnoreFogOfWar', Path='[51, 11] --> [52, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:19:408None[Sandbox] Process order. (Serial=13829, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:19:450None[Sandbox] Process order. (Serial=13830, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:19:495None[Sandbox] Process order. (Serial=13831, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:19:589None[Sandbox] Process order. (Serial=13832, Empire=7, Order=Order='OrderGoTo', Entity=#157219, AdditionalFlags='IgnoreFogOfWar', Path='[68, 2] --> [67, 2] --> [66, 3] --> [66, 4] --> [65, 5] --> [65, 6] --> [64, 6] --> [63, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:19:632None[Sandbox] Process order. (Serial=13833, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:19:676None[Sandbox] Process order. (Serial=13834, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:19:720None[Sandbox] Process order. (Serial=13835, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:19:762None[Sandbox] Process order. (Serial=13836, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:19:802None[Sandbox] Process order. (Serial=13837, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:19:886None[Sandbox] Process order. (Serial=13838, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:19:927None[Sandbox] Process order. (Serial=13839, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:19:976None[Sandbox] Process order. (Serial=13840, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:20:027None[Sandbox] Process order. (Serial=13841, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:20:080None[Sandbox] Process order. (Serial=13842, Empire=7, Order=Order='OrderGoTo', Entity=#376076, AdditionalFlags='IgnoreFogOfWar', Path='[67, 5] --> [67, 4] --> [66, 4] --> [65, 5] --> [65, 6] --> [64, 6] --> [63, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:20:158NoneEmpire 7 AI run took 1,0 seconds to be executed (0,0 seconds of AI processing and 1,1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:37:20:160None[Sandbox] Process order. (Serial=13843, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:20:190NoneCan't find entity 403536 of ongoing task. Fails the task 1346429.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:20:207None[Sandbox] Process order. (Serial=13844, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:20:301None[Sandbox] Process order. (Serial=13845, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:20:343None[Sandbox] Process order. (Serial=13846, Empire=8, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:20:393None[Sandbox] Process order. (Serial=13847, Empire=8, Order=Order OrderCreateBattle Attacker #401674 Target #325586 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:20:451None[Sandbox] Process order. (Serial=13848, Empire=8, Order=Order='OrderGoTo', Entity=#404500, AdditionalFlags='IgnoreFogOfWar', Path='[41, 35] --> [42, 36] --> [42, 37] --> [43, 37] --> [44, 38] --> [45, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:20:551None[Sandbox] Process order. (Serial=13849, Empire=8, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:20:559NonePresentation Battle 405085: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:20:560NonePresentation Battle 405085: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:20:560NonePresentation Battle 405085: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=8. ParticipantGuid=403536. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:20:560None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #403536 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:20:560NonePresentation Battle 405085: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=8. ParticipantGuid=396786. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:20:560None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #396786 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:20:560NonePresentation Battle 405085: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=8. ParticipantGuid=395867. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:20:560None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #395867 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:20:560NonePresentation Battle 405085: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:20:560NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:20:561NoneRestorePresentationBattlePreview created ticket #32619.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:20:561NonePresentation Battle 405085: Execute action[5]: ParticipantJoined. EmpireIndex=8, Guid=401674, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:20:561None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #401674 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:20:561NonePresentation Battle 405085: Execute action[6]: ParticipantJoined. EmpireIndex=8, Guid=403536, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:20:561None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #403536 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:20:561NonePresentation Battle 405085: Execute action[7]: ParticipantJoined. EmpireIndex=8, Guid=396786, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:20:561None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #396786 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:20:561NonePresentation Battle 405085: Execute action[8]: ParticipantJoined. EmpireIndex=8, Guid=395867, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:20:561None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #395867 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:20:561NonePresentation Battle 405085: Execute action[9]: ParticipantJoined. EmpireIndex=3, Guid=325586, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:20:561None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #325586 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:20:562NonePresentation Battle 405085: Execute action[10]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:20:562NonePresentation Battle 405085: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:20:562NonePresentation Battle 405085: Execute action[11]: ReportDeploymentZone. EmpireIndex=8, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:20:562NonePresentation Battle 405085: Execute action[12]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:20:562NonePresentation Battle 405085: Execute action[13]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:20:562None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #401354 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:20:562None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #401354 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:37:20:562None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #401354 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:20:590None[Sandbox] Process order. (Serial=13850, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:20:634None[Sandbox] Process order. (Serial=13851, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:20:676None[Sandbox] Process order. (Serial=13852, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:20:762None[Sandbox] Process order. (Serial=13853, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:20:805None[Sandbox] Process order. (Serial=13854, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:20:899NoneRequestRestoreAsyncOperation_Completed for ticket #32619.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:37:20:899NoneRestorePresentationBattlePreview skipped due to ended battle #405085
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:20:899NoneRequestAsyncOperation_Dismissed for ticket #32619.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:37:20:919None[Sandbox] Process order. (Serial=13855, Empire=8, Order=Order='OrderGoTo', Entity=#398234, AdditionalFlags='IgnoreFogOfWar', Path='[41, 17] --> [41, 16] --> [40, 15] --> [41, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:21:004None[Sandbox] Process order. (Serial=13856, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:21:091None[Sandbox] Process order. (Serial=13857, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:21:135None[Sandbox] Process order. (Serial=13858, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:21:181None[Sandbox] Process order. (Serial=13859, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:21:234None[Sandbox] Process order. (Serial=13860, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:21:319None[Sandbox] Process order. (Serial=13861, Empire=9, Order=Order OrderEnqueueConstructible, Settlement: '7628' Constructible: 'LandUnit_Era6_Common_ManPortableATMSquad' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:21:357None[Sandbox] Process order. (Serial=13862, Empire=9, Order=Order OrderBattleConfirmation - BattleGUID: 404543 EmpireIndex: 9)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:21:435None[Sandbox] Process order. (Serial=13863, Empire=9, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:21:477None[Sandbox] Process order. (Serial=13864, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:21:517None[Sandbox] Process order. (Serial=13865, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:21:558None[Sandbox] Process order. (Serial=13866, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:21:640None[Sandbox] Process order. (Serial=13867, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:21:655NonePresentation Battle 404543: Execute action[17]: ContenderConfirmed. EmpireIndex=9 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:21:655NonePresentation Battle 404543: Execute action[18]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:21:655None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #400782 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:21:655None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #249659 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:21:655None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #249659 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:21:655None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #330597 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:21:655None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #330597 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:21:655None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #49290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:21:655None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #49290 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:21:655None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #154905 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:21:655None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #154905 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:21:655None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #24039 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:21:655None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #24039 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:21:655None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #163054 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:21:655None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #163054 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:21:655None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #400782 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:21:655NoneReleasePresentationBattlePreview attacker #52803, defender #337992
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:21:655NoneHidePresentationBattlePreview attacker #52803, defender #337992
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:21:731None[Sandbox] Process order. (Serial=13868, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:21:810None[Sandbox] Process order. (Serial=13869, Empire=9, Order=Order OrderCreateArmyDecoy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:21:861None[Sandbox] Process order. (Serial=13870, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:21:947None[Sandbox] Process order. (Serial=13871, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:22:046None[Sandbox] Process order. (Serial=13872, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:22:155None[Sandbox] Process order. (Serial=13873, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:22:254None[Sandbox] Process order. (Serial=13874, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:22:296None[Sandbox] Process order. (Serial=13875, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:22:522None[Sandbox] Process order. (Serial=13876, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#303462, path='[6, 22] --> [7, 22] --> [7, 23] --> [8, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:22:629None[Sandbox] Process order. (Serial=13877, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:22:676None[Sandbox] Process order. (Serial=13878, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:22:723None[Sandbox] Process order. (Serial=13879, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:22:829None[Sandbox] Process order. (Serial=13880, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:22:864None[Sandbox] Process order. (Serial=13881, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:22:908None[Sandbox] Process order. (Serial=13882, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:23:011None[Sandbox] Process order. (Serial=13883, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:23:079None[Sandbox] Process order. (Serial=13884, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:23:231NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:23:232NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:23:232NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:23:361NoneAI Synchronization took 72ms at frame 8909 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:37:23:420None[Sandbox] Process order. (Serial=13885, Empire=0, Order=Order='OrderGoTo', Entity=#390740, AdditionalFlags='IgnoreFogOfWar', Path='[31, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:23:463None[Sandbox] Process order. (Serial=13886, Empire=0, Order=Order='OrderGoTo', Entity=#256787, AdditionalFlags='IgnoreFogOfWar', Path='[61, 14] --> [60, 15] --> [59, 15] --> [58, 15] --> [58, 16] --> [57, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:23:540None[Sandbox] Process order. (Serial=13887, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:23:585None[Sandbox] Process order. (Serial=13888, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:23:660None[Sandbox] Process order. (Serial=13889, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:23:741None[Sandbox] Process order. (Serial=13890, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:23:778None[Sandbox] Process order. (Serial=13891, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:23:819None[Sandbox] Process order. (Serial=13892, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 403540 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:23:859None[Sandbox] Process order. (Serial=13893, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 404198 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:23:898None[Sandbox] Process order. (Serial=13894, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 404607 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:23:938None[Sandbox] Process order. (Serial=13895, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:23:978None[Sandbox] Process order. (Serial=13896, Empire=1, Order=Order='OrderGoTo', Entity=#399929, AdditionalFlags='IgnoreFogOfWar', Path='[71, 33] --> [72, 32] --> [72, 31] --> [73, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:24:025None[Sandbox] Process order. (Serial=13897, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:24:066None[Sandbox] Process order. (Serial=13898, Empire=1, Order=Order='OrderGoTo', Entity=#395877, AdditionalFlags='IgnoreFogOfWar', Path='[85, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:24:116None[Sandbox] Process order. (Serial=13899, Empire=1, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:24:164None[Sandbox] Process order. (Serial=13900, Empire=1, Order=Order='OrderGoTo', Entity=#404197, AdditionalFlags='IgnoreFogOfWar', Path='[15, 34] --> [14, 33] --> [14, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:24:256None[Sandbox] Process order. (Serial=13901, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:24:337None[Sandbox] Process order. (Serial=13902, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:24:378NonePresentation Battle 404607: Execute action[24]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:24:379NonePresentation Battle 404198: Execute action[14]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:24:379NonePresentation Battle 403540: Execute action[12]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:24:380None[Sandbox] Process order. (Serial=13903, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:24:423None[Sandbox] Process order. (Serial=13904, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:24:466None[Sandbox] Process order. (Serial=13905, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:24:511None[Sandbox] Process order. (Serial=13906, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:24:599None[Sandbox] Process order. (Serial=13907, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:24:644None[Sandbox] Process order. (Serial=13908, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:24:684None[Sandbox] Process order. (Serial=13909, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '5369' Constructible: 'NavalUnit_Era6_Common_MissileCruisers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:24:784None[Sandbox] Process order. (Serial=13910, Empire=1, Order=Order='OrderGoTo', Entity=#370640, AdditionalFlags='IgnoreFogOfWar', Path='[64, 25] --> [65, 24] --> [64, 23] --> [65, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:24:825None[Sandbox] Process order. (Serial=13911, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#404198)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:24:879None[Sandbox] Process order. (Serial=13912, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:24:918None[Sandbox] Process order. (Serial=13913, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:24:963NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:24:964NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:24:964NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:25:014None[Sandbox] Process order. (Serial=13914, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:25:033NonePresentation Battle 404198: Execute action[15]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:25:033None[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #401395 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:033None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #396591 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:033None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403486 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:034None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #402840 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:034None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #271981 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:034None[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #401395 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:034None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #271981 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:034None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #396591 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:034None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #309312 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:034None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #309312 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:034None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #346979 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:034None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #346979 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:034None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #214501 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:034None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #214501 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:034None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403486 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:034None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #402840 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:034NoneReleasePresentationBattlePreview attacker #401395, defender #271981
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:034NoneHidePresentationBattlePreview attacker #401395, defender #271981
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:25:034None[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #401395 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:034None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #271981 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:034None[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #401395 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:034None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #271981 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:052None[Sandbox] Process order. (Serial=13915, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:25:090None[Sandbox] Process order. (Serial=13916, Empire=1, Order=Order OrderTrackArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:25:166NoneEmpire 1 AI run took 1,0 seconds to be executed (0,2 seconds of AI processing and 1,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:37:25:166NoneAssistedArmy is not assigned to any MilitaryMission anymore. Fail task. (Task=382392, ArmyGuid=394789, AssistedArmyGuid=391266)
Amplitude.Mercury.AI.Brain.Actuators.ArmyAssistMissionActuator`2[[Amplitude.Mercury.AI.Brain.Tasks.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.BehaviorTrees.Major.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
18:37:25:169None[Sandbox] Process order. (Serial=13917, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:25:174None[Empire 3] Invalid Land spawn position for settlement 313105. This may happen once after an OrderChangeUnitSpawnPosition.
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:Process()
18:37:25:208None[Sandbox] Process order. (Serial=13918, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:25:250None[Sandbox] Process order. (Serial=13919, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:25:330None[Sandbox] Process order. (Serial=13920, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:25:382NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:37:25:408None[Sandbox] Process order. (Serial=13921, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:25:450None[Sandbox] Process order. (Serial=13922, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '3289' Constructible: 'NavalUnit_Era6_Common_AircraftCarriers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:25:493None[Sandbox] Process order. (Serial=13923, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 403540 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:25:568None[Sandbox] Process order. (Serial=13924, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:25:611None[Sandbox] Process order. (Serial=13925, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:25:651None[Sandbox] Process order. (Serial=13926, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:25:735None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #392741 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:37:25:743None[Sandbox] Process order. (Serial=13927, Empire=3, Order=Order='OrderGoTo', Entity=#398218, AdditionalFlags='IgnoreFogOfWar', Path='[18, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:25:786None[Sandbox] Process order. (Serial=13928, Empire=3, Order=Order='OrderGoTo', Entity=#391266, AdditionalFlags='IgnoreFogOfWar', Path='[26, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:25:788NonePresentation Battle 403540: Execute action[13]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:25:788NonePresentation Battle 403540: Execute action[14]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:25:788None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #261117 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:788None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #403471 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:788None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #243558 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:788None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #261117 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:788None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #347013 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:788None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #347013 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:788None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #347011 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:788None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #347011 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:788None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #352363 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:788None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #352363 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:788None[Preview] PresentationArmy LandUnit_Era6_Australia_AllTerrainAPC #386132 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:788None[Preview] PresentationArmy LandUnit_Era6_Australia_AllTerrainAPC #386132 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:788None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #403471 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:788None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #243558 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:789NoneReleasePresentationBattlePreview attacker #261117, defender #392741
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:789NoneHidePresentationBattlePreview attacker #261117, defender #392741
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:25:789None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #261117 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:789None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #261117 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:25:825None[Sandbox] Process order. (Serial=13929, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:25:871None[Sandbox] Process order. (Serial=13930, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:25:916None[Sandbox] Process order. (Serial=13931, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:26:009None[Sandbox] Process order. (Serial=13932, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:26:054None[Sandbox] Process order. (Serial=13933, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:26:097None[Sandbox] Process order. (Serial=13934, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:26:180None[Sandbox] Process order. (Serial=13935, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 404607 EmpireIndex: 5)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:26:281None[Sandbox] Process order. (Serial=13936, Empire=5, Order=Order OrderCreateBattle Attacker #370971 Target #398242 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:26:331None[Sandbox] Process order. (Serial=13937, Empire=5, Order=Order='OrderGoTo', Entity=#403521, AdditionalFlags='IgnoreFogOfWar', Path='[75, 50] --> [76, 50] --> [77, 50] --> [78, 50] --> [78, 49] --> [79, 49] --> [80, 49] --> [81, 50] --> [82, 50] --> [83, 50] --> [84, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:26:373None[Sandbox] Process order. (Serial=13938, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:26:422NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:26:423NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:26:423NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:26:470None[Sandbox] Process order. (Serial=13939, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:26:512None[Sandbox] Process order. (Serial=13940, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:26:517NonePresentation Battle 405136: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:26:517NonePresentation Battle 405136: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:26:517NonePresentation Battle 405136: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=366580. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:26:517None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #366580 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:517NonePresentation Battle 405136: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=394820. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:26:517None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #394820 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:517NonePresentation Battle 405136: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=403490. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:26:517None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #403490 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:517NonePresentation Battle 405136: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=382304. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:26:517None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #382304 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:517NonePresentation Battle 405136: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=342068. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:26:518None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #342068 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:518NonePresentation Battle 405136: Execute action[6]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:26:518NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:518NoneRestorePresentationBattlePreview created ticket #32806.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:518NonePresentation Battle 405136: Execute action[7]: ParticipantJoined. EmpireIndex=5, Guid=370971, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:26:518None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #370971 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:518NonePresentation Battle 405136: Execute action[8]: ParticipantJoined. EmpireIndex=5, Guid=366580, Group=Attacker, Modifiers=None, Type=Army UnitCount=9 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:26:518None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #366580 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:518NonePresentation Battle 405136: Execute action[9]: ParticipantJoined. EmpireIndex=5, Guid=394820, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:26:518None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #394820 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:518NonePresentation Battle 405136: Execute action[10]: ParticipantJoined. EmpireIndex=5, Guid=403490, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:26:518None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #403490 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:518NonePresentation Battle 405136: Execute action[11]: ParticipantJoined. EmpireIndex=5, Guid=382304, Group=Attacker, Modifiers=None, Type=Army UnitCount=9 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:26:518None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #382304 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:518NonePresentation Battle 405136: Execute action[12]: ParticipantJoined. EmpireIndex=5, Guid=342068, Group=Attacker, Modifiers=None, Type=Army UnitCount=9 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:26:518None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #342068 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:518NonePresentation Battle 405136: Execute action[13]: ParticipantJoined. EmpireIndex=1, Guid=398242, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:26:518None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #398242 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:518NonePresentation Battle 405136: Execute action[14]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:26:519NonePresentation Battle 405136: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:26:519NonePresentation Battle 405136: Execute action[15]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:26:519NonePresentation Battle 405136: Execute action[16]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:26:519NonePresentation Battle 405136: Execute action[17]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:26:519NonePresentation Battle 404607: Execute action[25]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:26:519NonePresentation Battle 404607: Execute action[26]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:26:519None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #379459 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:519None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #348934 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:519None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #392771 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:519None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #334763 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:519None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403462 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:519None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403522 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:519None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #392777 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:519None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #399381 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:519None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #401399 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:519None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #379459 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:519None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403522 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:519None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #348934 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:519None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #392777 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:519None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #399381 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:519None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #392771 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:519None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #401399 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:519None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #334763 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:520None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403462 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:520NoneReleasePresentationBattlePreview attacker #379459, defender #298429
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:520NoneHidePresentationBattlePreview attacker #379459, defender #298429
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:26:520None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #379459 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:520None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #379459 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:26:591None[Sandbox] Process order. (Serial=13941, Empire=5, Order=Order='OrderGoTo', Entity=#403488, AdditionalFlags='IgnoreFogOfWar', Path='[72, 51] --> [73, 51] --> [74, 51] --> [75, 50] --> [76, 50] --> [77, 50] --> [78, 50] --> [78, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:26:640None[Sandbox] Process order. (Serial=13942, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:26:662NoneRequestRestoreAsyncOperation_Completed for ticket #32806.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:37:26:662NoneRestorePresentationBattlePreview skipped due to ended battle #405136
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:26:662NoneRequestAsyncOperation_Dismissed for ticket #32806.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:37:26:748NoneArmy 337992 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
18:37:26:795None[Sandbox] Process order. (Serial=13943, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:26:863None[Sandbox] Process order. (Serial=13944, Empire=7, Order=Order='OrderGoTo', Entity=#347212, AdditionalFlags='IgnoreFogOfWar', Path='[50, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:26:924None[Sandbox] Process order. (Serial=13945, Empire=7, Order=Order='OrderGoTo', Entity=#342686, AdditionalFlags='IgnoreFogOfWar', Path='[72, 7] --> [72, 6] --> [71, 6] --> [70, 6] --> [69, 7] --> [68, 7] --> [68, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:26:960None[Sandbox] Process order. (Serial=13946, Empire=7, Order=Order='OrderGoTo', Entity=#385086, AdditionalFlags='IgnoreFogOfWar', Path='[64, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:27:002None[Sandbox] Process order. (Serial=13947, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:27:041None[Sandbox] Process order. (Serial=13948, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:27:097None[Sandbox] Process order. (Serial=13949, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:27:148None[Sandbox] Process order. (Serial=13950, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:27:218None[Sandbox] Process order. (Serial=13951, Empire=8, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:27:279None[Sandbox] Process order. (Serial=13952, Empire=8, Order=Order='OrderGoTo', Entity=#395895, AdditionalFlags='IgnoreFogOfWar', Path='[63, 51] --> [62, 51] --> [61, 51] --> [61, 50] --> [60, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:27:321None[Sandbox] Process order. (Serial=13953, Empire=8, Order=Order='OrderGoTo', Entity=#401672, AdditionalFlags='IgnoreFogOfWar', Path='[54, 32] --> [53, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:27:366None[Sandbox] Process order. (Serial=13954, Empire=8, Order=Order='OrderGoTo', Entity=#344908, AdditionalFlags='IgnoreFogOfWar', Path='[42, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:27:414None[Sandbox] Process order. (Serial=13955, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '168977' Constructible: 'NavalUnit_Era6_Common_StealthCorvettes' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:27:478NoneArmy 52803 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BackToBase, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
18:37:27:479None[Sandbox] Process order. (Serial=13956, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:27:526None[Sandbox] Process order. (Serial=13957, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:27:583None[Sandbox] Process order. (Serial=13958, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:27:633None[Sandbox] Process order. (Serial=13959, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:27:682None[Sandbox] Process order. (Serial=13960, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:27:749None[Sandbox] Process order. (Serial=13961, Empire=9, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:27:788None[Sandbox] Process order. (Serial=13962, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:27:827None[Sandbox] Process order. (Serial=13963, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:27:910None[Sandbox] Process order. (Serial=13964, Empire=9, Order=Order='OrderGoTo', Entity=#399927, AdditionalFlags='IgnoreFogOfWar', Path='[54, 4] --> [55, 4] --> [55, 5] --> [56, 6] --> [56, 7] --> [57, 8] --> [57, 9] --> [58, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:27:961None[Sandbox] Process order. (Serial=13965, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:28:111NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:28:112NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:28:112NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:28:215NoneAI Synchronization took 73ms at frame 8962 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:37:28:220None[Sandbox] Process order. (Serial=13966, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:28:531None[Sandbox] Process order. (Serial=13967, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:28:600None[Sandbox] Process order. (Serial=13968, Empire=1, Order=Order='OrderGoTo', Entity=#306861, AdditionalFlags='IgnoreFogOfWar', Path='[64, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:28:640None[Sandbox] Process order. (Serial=13969, Empire=1, Order=Order OrderCreateBattle Attacker #370640 Target #378633 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:28:683None[Sandbox] Process order. (Serial=13970, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:28:725None[Sandbox] Process order. (Serial=13971, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:28:840None[Sandbox] Process order. (Serial=13972, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:28:884None[Sandbox] Process order. (Serial=13973, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:28:897NonePresentation Battle 405197: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:898NonePresentation Battle 405197: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:898NonePresentation Battle 405197: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=401371. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:898None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401371 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:898NonePresentation Battle 405197: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=371125. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:898None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #371125 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:898NonePresentation Battle 405197: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=398246. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:898None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #398246 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:898NonePresentation Battle 405197: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=385086. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:898None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #385086 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:898NonePresentation Battle 405197: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=400731. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:898None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #400731 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:898NonePresentation Battle 405197: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=395889. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:898None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #395889 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:898NonePresentation Battle 405197: Execute action[7]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=326920. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:898None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #326920 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:898NonePresentation Battle 405197: Execute action[8]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=367751. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:898None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #367751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:898NonePresentation Battle 405197: Execute action[9]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:898NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:898NoneRestorePresentationBattlePreview created ticket #32899.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:898NonePresentation Battle 405197: Execute action[10]: ParticipantJoined. EmpireIndex=1, Guid=370640, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:898None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #370640 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:899NonePresentation Battle 405197: Execute action[11]: ParticipantJoined. EmpireIndex=1, Guid=399342, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:899None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #399342 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:899NonePresentation Battle 405197: Execute action[12]: ParticipantJoined. EmpireIndex=1, Guid=401371, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:899None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401371 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:899NonePresentation Battle 405197: Execute action[13]: ParticipantJoined. EmpireIndex=1, Guid=398246, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:899None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #398246 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:899NonePresentation Battle 405197: Execute action[14]: ParticipantJoined. EmpireIndex=1, Guid=326920, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:899None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #326920 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:899NonePresentation Battle 405197: Execute action[15]: ParticipantJoined. EmpireIndex=1, Guid=367751, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:899None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #367751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:899NonePresentation Battle 405197: Execute action[16]: ParticipantJoined. EmpireIndex=7, Guid=378633, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:899None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #378633 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:899NonePresentation Battle 405197: Execute action[17]: ParticipantJoined. EmpireIndex=7, Guid=371125, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:899None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #371125 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:900NonePresentation Battle 405197: Execute action[18]: ParticipantJoined. EmpireIndex=7, Guid=385086, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:900None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #385086 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:900NonePresentation Battle 405197: Execute action[19]: ParticipantJoined. EmpireIndex=7, Guid=400731, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:900None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #400731 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:900NonePresentation Battle 405197: Execute action[20]: ParticipantJoined. EmpireIndex=7, Guid=395889, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:900None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #395889 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:900NonePresentation Battle 405197: Execute action[21]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:900NonePresentation Battle 405197: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:900NonePresentation Battle 405197: Execute action[22]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=16 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:900NonePresentation Battle 405197: Execute action[23]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=19 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:901NonePresentation Battle 405197: Execute action[24]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:28:901None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #339023 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:901None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #339023 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:37:28:901None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #339023 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:901None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #330597 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:901None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #330597 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:37:28:901None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #330597 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:28:924None[Sandbox] Process order. (Serial=13974, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:29:000None[Sandbox] Process order. (Serial=13975, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:29:061None[Sandbox] Process order. (Serial=13976, Empire=1, Order=Order OrderTrackArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:29:074NoneRequestRestoreAsyncOperation_Completed for ticket #32899.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:37:29:074NoneRestorePresentationBattlePreview skipped due to ended battle #405197
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:29:074NoneRequestAsyncOperation_Dismissed for ticket #32899.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:37:29:109NoneArmy 392741 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
18:37:29:234None[Sandbox] Process order. (Serial=13977, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:29:285NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:37:29:295None[Sandbox] Process order. (Serial=13978, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '313105' Constructible: 'Repeatable_Science' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:29:334None[Sandbox] Process order. (Serial=13979, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '313105' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:29:390None[Sandbox] Process order. (Serial=13980, Empire=3, Order=Order='OrderGoTo', Entity=#396591, AdditionalFlags='IgnoreFogOfWar', Path='[30, 46] --> [29, 45] --> [29, 44] --> [28, 43] --> [28, 42] --> [27, 41] --> [27, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:29:430None[Sandbox] Process order. (Serial=13981, Empire=3, Order=Order='OrderGoTo', Entity=#399378, AdditionalFlags='IgnoreFogOfWar', Path='[25, 49] --> [25, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:29:486None[Sandbox] Process order. (Serial=13982, Empire=3, Order=Order='OrderGoTo', Entity=#325614, AdditionalFlags='IgnoreFogOfWar', Path='[28, 40] --> [27, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:29:536None[Sandbox] Process order. (Serial=13983, Empire=3, Order=Order='OrderGoTo', Entity=#403484, AdditionalFlags='IgnoreFogOfWar', Path='[25, 48] --> [24, 47] --> [24, 46] --> [24, 45] --> [25, 45] --> [26, 44] --> [25, 43] --> [24, 43] --> [24, 42] --> [23, 42] --> [22, 41] --> [23, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:29:575None[Sandbox] Process order. (Serial=13984, Empire=3, Order=Order='OrderGoTo', Entity=#402840, AdditionalFlags='IgnoreFogOfWar', Path='[29, 41] --> [29, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:29:620None[Sandbox] Process order. (Serial=13985, Empire=3, Order=Order='OrderGoTo', Entity=#401395, AdditionalFlags='IgnoreFogOfWar', Path='[31, 47] --> [30, 47] --> [30, 46] --> [29, 45] --> [29, 44] --> [28, 43] --> [28, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:29:661None[Sandbox] Process order. (Serial=13986, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:29:704None[Sandbox] Process order. (Serial=13987, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:29:746None[Sandbox] Process order. (Serial=13988, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:29:802NoneArmy 298429 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
18:37:29:808None[Sandbox] Process order. (Serial=13989, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:29:851None[Sandbox] Process order. (Serial=13990, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:29:892None[Sandbox] Process order. (Serial=13991, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:29:933None[Sandbox] Process order. (Serial=13992, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:30:000None[Sandbox] Process order. (Serial=13993, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '8602' Constructible: 'LandUnit_Era6_Common_ManPortableATMSquad' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:30:038None[Sandbox] Process order. (Serial=13994, Empire=5, Order=Order='OrderGoTo', Entity=#84945, AdditionalFlags='IgnoreFogOfWar', Path='[24, 47] --> [25, 48] --> [25, 49] --> [26, 49] --> [27, 48] --> [28, 48] --> [28, 49] --> [29, 49] --> [30, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:30:076None[Sandbox] Process order. (Serial=13995, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:30:121None[Sandbox] Process order. (Serial=13996, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:30:191None[Sandbox] Process order. (Serial=13997, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:30:234None[Sandbox] Process order. (Serial=13998, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:30:273None[Sandbox] Process order. (Serial=13999, Empire=5, Order=Order='OrderGoTo', Entity=#367810, AdditionalFlags='IgnoreFogOfWar', Path='[82, 50] --> [82, 49] --> [83, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:30:313None[Sandbox] Process order. (Serial=14000, Empire=5, Order=Order='OrderGoTo', Entity=#391296, AdditionalFlags='IgnoreFogOfWar', Path='[82, 50] --> [82, 49] --> [83, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:30:352None[Sandbox] Process order. (Serial=14001, Empire=5, Order=Order='OrderGoTo', Entity=#387263, AdditionalFlags='IgnoreFogOfWar', Path='[78, 49] --> [79, 49] --> [80, 49] --> [81, 50] --> [82, 50] --> [82, 49] --> [83, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:30:430None[Sandbox] Process order. (Serial=14002, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:30:471None[Sandbox] Process order. (Serial=14003, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:30:516None[Sandbox] Process order. (Serial=14004, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:30:601None[Sandbox] Process order. (Serial=14005, Empire=6, Order=Order OrderEnqueueConstructible, Settlement: '2959' Constructible: 'NavalUnit_Era6_Common_AircraftCarriers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:30:643None[Sandbox] Process order. (Serial=14006, Empire=6, Order=Order='OrderGoTo', Entity=#352363, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48] --> [36, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:30:688None[Sandbox] Process order. (Serial=14007, Empire=6, Order=Order='OrderGoTo', Entity=#386132, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47] --> [37, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:30:734None[Sandbox] Process order. (Serial=14008, Empire=6, Order=Order='OrderGoTo', Entity=#347011, AdditionalFlags='IgnoreFogOfWar', Path='[37, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:30:818None[Sandbox] Process order. (Serial=14009, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:30:861None[Sandbox] Process order. (Serial=14010, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:30:906None[Sandbox] Process order. (Serial=14011, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:30:951None[Sandbox] Process order. (Serial=14012, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:30:992None[Sandbox] Process order. (Serial=14013, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:31:040NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:31:040NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:31:041NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:31:041NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:31:041NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:31:041NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:31:080None[Sandbox] Process order. (Serial=14014, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '2922' Constructible: 'Repeatable_Science' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:31:120None[Sandbox] Process order. (Serial=14015, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:31:165None[Sandbox] Process order. (Serial=14016, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:31:214None[Sandbox] Process order. (Serial=14017, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:31:261None[Sandbox] Process order. (Serial=14018, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:31:308None[Sandbox] Process order. (Serial=14019, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:31:391None[Sandbox] Process order. (Serial=14020, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:31:430None[Sandbox] Process order. (Serial=14021, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:31:472None[Sandbox] Process order. (Serial=14022, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:31:550None[Sandbox] Process order. (Serial=14023, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:31:591None[Sandbox] Process order. (Serial=14024, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:31:634None[Sandbox] Process order. (Serial=14025, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:31:711None[Sandbox] Process order. (Serial=14026, Empire=7, Order=Order='OrderGoTo', Entity=#157219, AdditionalFlags='IgnoreFogOfWar', Path='[64, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:31:771None[Sandbox] Process order. (Serial=14027, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:31:854None[Sandbox] Process order. (Serial=14028, Empire=8, Order=Order='OrderGoTo', Entity=#395897, AdditionalFlags='IgnoreFogOfWar', Path='[40, 37] --> [41, 38] --> [40, 39] --> [40, 40] --> [39, 40] --> [38, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:31:934None[Sandbox] Process order. (Serial=14029, Empire=8, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:31:972None[Sandbox] Process order. (Serial=14030, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:32:014None[Sandbox] Process order. (Serial=14031, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:32:060None[Sandbox] Process order. (Serial=14032, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:32:123None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #405270 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:37:32:135None[Sandbox] Process order. (Serial=14033, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:32:179None[Sandbox] Process order. (Serial=14034, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:32:268None[Sandbox] Process order. (Serial=14035, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:32:311NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:32:311NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:32:312NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:32:316None[Sandbox] Process order. (Serial=14036, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:32:404None[Sandbox] Process order. (Serial=14037, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:32:451None[Sandbox] Process order. (Serial=14038, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:32:496None[Sandbox] Process order. (Serial=14039, Empire=9, Order=Order='OrderGoTo', Entity=#403510, AdditionalFlags='IgnoreFogOfWar', Path='[55, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:32:569None[Sandbox] Process order. (Serial=14040, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:32:609None[Sandbox] Process order. (Serial=14041, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:32:651None[Sandbox] Process order. (Serial=14042, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:32:698None[Sandbox] Process order. (Serial=14043, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:33:010None[Sandbox] Process order. (Serial=14044, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:33:178None[Sandbox] Process order. (Serial=14045, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:33:273None[Sandbox] Process order. (Serial=14046, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:33:315NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:33:315NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:33:316NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:33:369None[Sandbox] Process order. (Serial=14047, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:33:469None[Sandbox] Process order. (Serial=14048, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:33:508None[Sandbox] Process order. (Serial=14049, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:33:552NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:33:552NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:33:552NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:33:644None[Sandbox] Process order. (Serial=14050, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:33:751None[Sandbox] Process order. (Serial=14051, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:34:084None[Sandbox] Process order. (Serial=14052, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:34:243None[Sandbox] Process order. (Serial=14053, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:34:344None[Sandbox] Process order. (Serial=14054, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:34:443None[Sandbox] Process order. (Serial=14055, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:34:537None[Sandbox] Process order. (Serial=14056, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:34:576None[Sandbox] Process order. (Serial=14057, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:34:679None[Sandbox] Process order. (Serial=14058, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:34:765NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:34:765NoneCreatePresentationBattlePreview attacker #303462, defender #378874, ticketnumber #33098.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:34:783None[Sandbox] Process order. (Serial=14059, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:34:822NoneHidePresentationBattlePreview for ticket #33098 with current ticket #33098.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:34:822NoneHidePresentationBattlePreview nothing to hide yet.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:34:833NoneCannot go from [5, 21] to [38, 20] - defaulting
Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.RuntimeParameterInfo)
18:37:34:892NoneRequestAsyncOperation_Dismissed for ticket #33098.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:37:34:989NoneReleasePresentationBattlePreview attacker #303462, defender #378874
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:34:989None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #303462 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:34:989None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #378874 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:35:109NoneAI Synchronization took 63ms at frame 9049 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:37:35:122None[Sandbox] Process order. (Serial=14060, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:35:254None[Sandbox] Process order. (Serial=14061, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:35:354None[Sandbox] Process order. (Serial=14062, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:35:414None[Sandbox] Process order. (Serial=14063, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:35:451None[Sandbox] Process order. (Serial=14064, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '5369' Constructible: 'Repeatable_Science' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:35:493None[Sandbox] Process order. (Serial=14065, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 405197 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:35:533None[Sandbox] Process order. (Serial=14066, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:35:616None[Sandbox] Process order. (Serial=14067, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:35:642NonePresentation Battle 405197: Execute action[25]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:35:665None[Sandbox] Process order. (Serial=14068, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:35:724None[Sandbox] Process order. (Serial=14069, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '5369' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:35:792None[Sandbox] Process order. (Serial=14070, Empire=1, Order=Order='OrderGoTo', Entity=#395877, AdditionalFlags='IgnoreFogOfWar', Path='[84, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:35:848None[Sandbox] Process order. (Serial=14071, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:35:949None[Sandbox] Process order. (Serial=14072, Empire=1, Order=Order OrderCreateArmyDecoy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:36:129None[Sandbox] Process order. (Serial=14073, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:36:192NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:37:36:381None[Sandbox] Process order. (Serial=14074, Empire=5, Order=Order='OrderGoTo', Entity=#403488, AdditionalFlags='IgnoreFogOfWar', Path='[79, 49] --> [80, 49] --> [81, 48] --> [81, 47] --> [82, 47] --> [83, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:36:439None[Sandbox] Process order. (Serial=14075, Empire=5, Order=Order='OrderGoToAndJoinBattle', Entity=#390210, path='[84, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:36:482None[Sandbox] Process order. (Serial=14076, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:36:541None[Sandbox] Process order. (Serial=14077, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:36:594None[Sandbox] Process order. (Serial=14078, Empire=6, Order=Order='OrderGoTo', Entity=#386132, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:36:641None[Sandbox] Process order. (Serial=14079, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:36:686None[Sandbox] Process order. (Serial=14080, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:36:753None[Sandbox] Process order. (Serial=14081, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 405197 EmpireIndex: 7)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:36:825None[Sandbox] Process order. (Serial=14082, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:36:904None[Sandbox] Process order. (Serial=14083, Empire=7, Order=Order='OrderGoTo', Entity=#342686, AdditionalFlags='IgnoreFogOfWar', Path='[72, 7] --> [72, 6] --> [71, 6] --> [70, 6] --> [69, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:36:927NonePresentation Battle 405197: Execute action[26]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:36:927NonePresentation Battle 405197: Execute action[27]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:36:927None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #399342 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:36:927None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #378633 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:36:927None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #399342 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:36:927None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #339023 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:36:927None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #339023 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:36:927None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #378633 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:36:927None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #330597 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:36:927None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #330597 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:36:927NoneReleasePresentationBattlePreview attacker #370640, defender #378633
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:36:928NoneHidePresentationBattlePreview attacker #370640, defender #378633
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:36:928None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #378633 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:36:928None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #378633 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:36:945None[Sandbox] Process order. (Serial=14084, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:37:076None[Sandbox] Process order. (Serial=14085, Empire=8, Order=Order='OrderGoTo', Entity=#405270, AdditionalFlags='IgnoreFogOfWar', Path='[45, 38] --> [45, 39] --> [46, 40] --> [45, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:37:127None[Sandbox] Process order. (Serial=14086, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:37:177None[Sandbox] Process order. (Serial=14087, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:37:266None[Sandbox] Process order. (Serial=14088, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:37:499NoneAI Synchronization took 68ms at frame 9092 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:37:37:510None[Sandbox] Process order. (Serial=14089, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:37:570None[Sandbox] Process order. (Serial=14090, Empire=5, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:37:583NoneArmy 367751 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
18:37:37:583NoneArmy 398246 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
18:37:37:583NoneArmy 326920 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
18:37:37:635NoneCan't find entity 394780 of ongoing task. Fails the task 2255594.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:37:668NonePresentation Battle 405136: Execute action[18]: StartReinforcement. EmpireIndex=5. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:37:668NonePresentation Battle 405136: Execute action[19]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=390210. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:37:668None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #390210 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:37:792NoneAssistedArmy is not assigned to any MilitaryMission anymore. Fail task. (Task=2255646, ArmyGuid=401679, AssistedArmyGuid=394780)
Amplitude.Mercury.AI.Brain.Actuators.ArmyAssistMissionActuator`2[[Amplitude.Mercury.AI.Brain.Tasks.StealthEscortMilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.BehaviorTrees.Major.EscortArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
18:37:37:801None[Sandbox] Process order. (Serial=14091, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:37:842None[Sandbox] Process order. (Serial=14092, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:37:883None[Sandbox] Process order. (Serial=14093, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:37:934None[Sandbox] Process order. (Serial=14094, Empire=1, Order=Order='OrderGoTo', Entity=#386122, AdditionalFlags='IgnoreFogOfWar', Path='[62, 19] --> [63, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:37:973None[Sandbox] Process order. (Serial=14095, Empire=1, Order=Order='OrderGoTo', Entity=#403460, AdditionalFlags='IgnoreFogOfWar', Path='[72, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:38:011None[Sandbox] Process order. (Serial=14096, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:38:093None[Sandbox] Process order. (Serial=14097, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '5369' Constructible: 'NavalUnit_Era6_Common_MissileCruisers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:38:146None[Sandbox] Process order. (Serial=14098, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:38:185None[Sandbox] Process order. (Serial=14099, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:38:233None[Sandbox] Process order. (Serial=14100, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:38:275None[Sandbox] Process order. (Serial=14101, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:38:359None[Sandbox] Process order. (Serial=14102, Empire=1, Order=Order='OrderGoTo', Entity=#403464, AdditionalFlags='IgnoreFogOfWar', Path='[61, 19] --> [61, 20] --> [60, 20] --> [59, 20] --> [58, 21] --> [58, 22] --> [57, 23] --> [56, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:38:360None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Sweden #386132 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:37:38:396None[Sandbox] Process order. (Serial=14103, Empire=1, Order=Order='OrderGoTo', Entity=#401359, AdditionalFlags='IgnoreFogOfWar', Path='[21, 29] --> [21, 28] --> [20, 27] --> [20, 26] --> [19, 25] --> [20, 24] --> [19, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:38:437None[Sandbox] Process order. (Serial=14104, Empire=0, Order=Order='OrderGoToAndJoinBattle', Entity=#320986, path='[35, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:38:488None[Sandbox] Process order. (Serial=14105, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:38:529None[Sandbox] Process order. (Serial=14106, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:38:571None[Sandbox] Process order. (Serial=14107, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:38:630None[Sandbox] Process order. (Serial=14108, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:38:653NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:37:38:834None[Sandbox] Process order. (Serial=14109, Empire=5, Order=Order='OrderGoTo', Entity=#367810, AdditionalFlags='IgnoreFogOfWar', Path='[83, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:38:880None[Sandbox] Process order. (Serial=14110, Empire=5, Order=Order='OrderGoTo', Entity=#387263, AdditionalFlags='IgnoreFogOfWar', Path='[82, 50] --> [82, 49] --> [83, 48] --> [83, 47] --> [83, 46] --> [83, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:38:919None[Sandbox] Process order. (Serial=14111, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:38:970None[Sandbox] Process order. (Serial=14112, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:39:026NoneCan't find entity 358302 of ongoing task. Fails the task 1193453.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:39:026NoneCan't find entity 380565 of ongoing task. Fails the task 1193333.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:39:039None[Sandbox] Process order. (Serial=14113, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:39:100None[Sandbox] Process order. (Serial=14114, Empire=7, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:39:146None[Sandbox] Process order. (Serial=14115, Empire=7, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:39:210None[Sandbox] Process order. (Serial=14116, Empire=7, Order=Order='OrderGoTo', Entity=#380565, AdditionalFlags='IgnoreFogOfWar', Path='[52, 13] --> [52, 14] --> [51, 14] --> [50, 15] --> [51, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:39:255None[Sandbox] Process order. (Serial=14117, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '2922' Constructible: 'LandUnit_Era6_Common_ManPortableATMSquad' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:39:309None[Sandbox] Process order. (Serial=14118, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:39:355None[Sandbox] Process order. (Serial=14119, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:39:396None[Sandbox] Process order. (Serial=14120, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:39:501None[Sandbox] Process order. (Serial=14121, Empire=0, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:39:549None[Sandbox] Process order. (Serial=14122, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:39:630None[Sandbox] Process order. (Serial=14123, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:39:655NonePresentation Battle 405085: Execute action[14]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:39:655NonePresentation Battle 405085: Execute action[15]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=320986. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:39:655None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #320986 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:39:711None[Sandbox] Process order. (Serial=14124, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:39:938NoneAI Synchronization took 69ms at frame 9130 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:37:39:983None[Sandbox] Process order. (Serial=14125, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:40:052None[Sandbox] Process order. (Serial=14126, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:40:207None[Sandbox] Process order. (Serial=14127, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:40:268None[Sandbox] Process order. (Serial=14128, Empire=1, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:40:314None[Sandbox] Process order. (Serial=14129, Empire=1, Order=Order='OrderGoTo', Entity=#401679, AdditionalFlags='IgnoreFogOfWar', Path='[17, 23] --> [18, 24] --> [18, 25] --> [19, 26] --> [19, 27] --> [20, 27] --> [21, 28] --> [21, 29] --> [21, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:40:420None[Sandbox] Process order. (Serial=14130, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:40:471None[Sandbox] Process order. (Serial=14131, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:40:517None[Sandbox] Process order. (Serial=14132, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:40:582None[Sandbox] Process order. (Serial=14133, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:40:663None[Sandbox] Process order. (Serial=14134, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:40:734None[Sandbox] Process order. (Serial=14135, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:40:876None[Sandbox] Process order. (Serial=14136, Empire=0, Order=Order='OrderGoToAndJoinBattle', Entity=#170788, path='[36, 26] --> [35, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:40:937None[Sandbox] Process order. (Serial=14137, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:40:997None[Sandbox] Process order. (Serial=14138, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:41:046NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:37:41:069None[Sandbox] Process order. (Serial=14139, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:41:194None[Sandbox] Process order. (Serial=14140, Empire=3, Order=Order='OrderGoTo', Entity=#387823, AdditionalFlags='IgnoreFogOfWar', Path='[24, 28] --> [24, 27] --> [25, 26] --> [25, 25] --> [25, 24] --> [25, 23] Rail --> [26, 22] Rail --> [27, 22] Rail --> [28, 22] Rail --> [29, 22] Rail --> [29, 21] Rail --> [29, 20] Rail --> [28, 19] Rail --> [29, 18] Rail --> [29, 17] Rail --> [30, 16] Rail --> [29, 17] --> [30, 18] --> [30, 19] --> [31, 19] --> [32, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:41:249None[Sandbox] Process order. (Serial=14141, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:41:406NoneAssistedArmy is not assigned to any MilitaryMission anymore. Fail task. (Task=1193454, ArmyGuid=306265, AssistedArmyGuid=157219)
Amplitude.Mercury.AI.Brain.Actuators.ArmyAssistMissionActuator`2[[Amplitude.Mercury.AI.Brain.Tasks.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.BehaviorTrees.Major.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
18:37:41:409None[Sandbox] Process order. (Serial=14142, Empire=7, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:41:452None[Sandbox] Process order. (Serial=14143, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '52534' Constructible: 'Repeatable_Science' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:41:511None[Sandbox] Process order. (Serial=14144, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:41:551None[Sandbox] Process order. (Serial=14145, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:41:592None[Sandbox] Process order. (Serial=14146, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '52534' Constructible: 'NavalUnit_Era6_Common_AircraftCarriers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:41:651None[Sandbox] Process order. (Serial=14147, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:41:696None[Sandbox] Process order. (Serial=14148, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:41:751None[Sandbox] Process order. (Serial=14149, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:41:791None[Sandbox] Process order. (Serial=14150, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:41:948None[Sandbox] Process order. (Serial=14151, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:42:016None[Sandbox] Process order. (Serial=14152, Empire=0, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:42:086None[Sandbox] Process order. (Serial=14153, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:42:200NonePresentation Battle 405085: Execute action[16]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:42:200NonePresentation Battle 405085: Execute action[17]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=170788. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:42:200None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #170788 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:42:315NoneAI Synchronization took 64ms at frame 9176 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:37:42:330None[Sandbox] Process order. (Serial=14154, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:42:520None[Sandbox] Process order. (Serial=14155, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:42:572None[Sandbox] Process order. (Serial=14156, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:42:643None[Sandbox] Process order. (Serial=14157, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:42:723None[Sandbox] Process order. (Serial=14158, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:42:822None[Sandbox] Process order. (Serial=14159, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:43:339None[Sandbox] Process order. (Serial=14160, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:43:402NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:37:43:529None[Sandbox] Process order. (Serial=14161, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:43:585None[Sandbox] Process order. (Serial=14162, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:43:696NoneCan't find entity 336529 of ongoing task. Fails the task 1189454.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:43:696NoneCan't find entity 358714 of ongoing task. Fails the task 1192417.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:43:722None[Sandbox] Process order. (Serial=14163, Empire=7, Order=Order OrderCreateBattle Attacker #342686 Target #404196 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:43:780None[Sandbox] Process order. (Serial=14164, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:43:823None[Sandbox] Process order. (Serial=14165, Empire=7, Order=Order='OrderGoTo', Entity=#293781, AdditionalFlags='IgnoreFogOfWar', Path='[54, 26] --> [55, 26] --> [55, 27] --> [56, 27] --> [57, 28] --> [57, 29] --> [58, 29] --> [59, 28] --> [59, 27] --> [60, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:43:880None[Sandbox] Process order. (Serial=14166, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:43:923NonePresentation Battle 405305: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:43:923NonePresentation Battle 405305: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:43:923NonePresentation Battle 405305: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:43:923NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:43:923NoneRestorePresentationBattlePreview created ticket #33374.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:43:923NonePresentation Battle 405305: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=342686, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:43:923None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #342686 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:43:924NonePresentation Battle 405305: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=404196, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:43:924None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #404196 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:43:924NonePresentation Battle 405305: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:43:924NonePresentation Battle 405305: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:43:924NonePresentation Battle 405305: Execute action[5]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:43:924NonePresentation Battle 405305: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:43:924NonePresentation Battle 405305: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:43:924None[Sandbox] Process order. (Serial=14167, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:43:925None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #198066 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:43:925None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #198066 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:37:43:925None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #198066 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:44:020NoneRequestRestoreAsyncOperation_Completed for ticket #33374.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:37:44:020NoneRestorePresentationBattlePreview skipped due to ended battle #405305
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:44:020NoneRequestAsyncOperation_Dismissed for ticket #33374.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:37:44:114None[Sandbox] Process order. (Serial=14168, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:44:351NoneAI Synchronization took 66ms at frame 9206 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:37:44:363None[Sandbox] Process order. (Serial=14169, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:44:425None[Sandbox] Process order. (Serial=14170, Empire=0, Order=Order='OrderGoToAndJoinBattle', Entity=#163042, path='[35, 26] --> [34, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:44:474None[Sandbox] Process order. (Serial=14171, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:44:536None[Sandbox] Process order. (Serial=14172, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:44:618None[Sandbox] Process order. (Serial=14173, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 405305 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:44:659None[Sandbox] Process order. (Serial=14174, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:44:748NonePresentation Battle 405305: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:44:758None[Sandbox] Process order. (Serial=14175, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#405305)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:44:848None[Sandbox] Process order. (Serial=14176, Empire=1, Order=Order='OrderGoTo', Entity=#401359, AdditionalFlags='IgnoreFogOfWar', Path='[19, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:44:886NonePresentation Battle 405305: Execute action[9]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:44:886None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #342686 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:44:886None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #404196 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:44:886None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #342686 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:44:887None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #404196 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:44:887None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #198066 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:44:887None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #198066 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:44:887NoneReleasePresentationBattlePreview attacker #342686, defender #404196
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:44:887NoneHidePresentationBattlePreview attacker #342686, defender #404196
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:44:887None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #342686 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:44:887None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #404196 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:44:887None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #342686 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:44:887None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #404196 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:44:931None[Sandbox] Process order. (Serial=14177, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:44:970None[Sandbox] Process order. (Serial=14178, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:45:016None[Sandbox] Process order. (Serial=14179, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:45:114NonePresentation Battle 405451: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:45:114NonePresentation Battle 405451: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:45:114NonePresentation Battle 405451: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:45:114NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:45:114NoneRestorePresentationBattlePreview created ticket #33415.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:45:114NonePresentation Battle 405451: Execute action[2]: ParticipantJoined. EmpireIndex=9, Guid=403510, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:45:115None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #403510 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:45:115NonePresentation Battle 405451: Execute action[3]: ParticipantJoined. EmpireIndex=7, Guid=293781, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:45:115None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #293781 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:45:115NonePresentation Battle 405451: Execute action[4]: ParticipantJoined. EmpireIndex=7, Guid=359941, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:45:115None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #359941 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:45:115NonePresentation Battle 405451: Execute action[5]: ParticipantJoined. EmpireIndex=7, Guid=336529, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:45:115None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #336529 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:45:115NonePresentation Battle 405451: Execute action[6]: ParticipantJoined. EmpireIndex=7, Guid=383704, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:45:115None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #383704 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:45:115NonePresentation Battle 405451: Execute action[7]: ParticipantJoined. EmpireIndex=7, Guid=391303, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:45:115None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #391303 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:45:115NonePresentation Battle 405451: Execute action[8]: ParticipantJoined. EmpireIndex=7, Guid=384072, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:45:115None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #384072 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:45:115NonePresentation Battle 405451: Execute action[9]: ParticipantJoined. EmpireIndex=7, Guid=335696, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:45:115None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #335696 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:45:115NonePresentation Battle 405451: Execute action[10]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:45:116NonePresentation Battle 405451: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:45:116NonePresentation Battle 405451: Execute action[11]: ReportDeploymentZone. EmpireIndex=9, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:45:116NonePresentation Battle 405451: Execute action[12]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=18 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:45:116NonePresentation Battle 405451: Execute action[13]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:45:116None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #306205 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:45:116None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #306205 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:37:45:116None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #306205 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:45:116None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #397918 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:45:116None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #397918 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:37:45:116None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #397918 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:45:116None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #396954 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:45:116None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #396954 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:45:116None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #394835 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:45:116None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #394835 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:37:45:116None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #394835 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:45:116None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #395896 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:45:116None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #395896 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:37:45:116None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #395896 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:45:151NoneRequestRestoreAsyncOperation_Completed for ticket #33415.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:37:45:151NoneRestorePresentationBattlePreview skipped due to ended battle #405451
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:45:151NoneRequestAsyncOperation_Dismissed for ticket #33415.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:37:45:370None[Sandbox] Process order. (Serial=14180, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:45:476NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:37:45:479None[Sandbox] Process order. (Serial=14181, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:45:552None[Sandbox] Process order. (Serial=14182, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:45:711None[Sandbox] Process order. (Serial=14183, Empire=5, Order=Order='OrderGoTo', Entity=#403488, AdditionalFlags='IgnoreFogOfWar', Path='[83, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:45:761None[Sandbox] Process order. (Serial=14184, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:45:832None[Sandbox] Process order. (Serial=14185, Empire=7, Order=Order OrderChangeUnitSpawnPosition, Position=[70, 2], SpawnType=Land)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:45:873None[Sandbox] Process order. (Serial=14186, Empire=7, Order=Order OrderChangeUnitSpawnPosition, Position=[65, 10], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:46:025None[Sandbox] Process order. (Serial=14187, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:46:208None[Sandbox] Process order. (Serial=14188, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:46:428NoneAI Synchronization took 64ms at frame 9245 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:37:46:441None[Sandbox] Process order. (Serial=14189, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:46:490None[Sandbox] Process order. (Serial=14190, Empire=0, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:46:560None[Sandbox] Process order. (Serial=14191, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:46:576NonePresentation Battle 405085: Execute action[18]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:46:576NonePresentation Battle 405085: Execute action[19]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=163042. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:46:576None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #163042 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:46:690None[Sandbox] Process order. (Serial=14192, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:46:731None[Sandbox] Process order. (Serial=14193, Empire=1, Order=Order OrderCreateBattle Attacker #401359 Target #352353 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:46:838NonePresentation Battle 405510: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:46:838NonePresentation Battle 405510: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:46:838NonePresentation Battle 405510: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=391247. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:46:838None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #391247 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:46:838NonePresentation Battle 405510: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:46:838NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:46:838NoneRestorePresentationBattlePreview created ticket #33470.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:46:838NonePresentation Battle 405510: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=401359, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:46:838None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #401359 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:46:839NonePresentation Battle 405510: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=391247, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:46:839None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #391247 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:46:839NonePresentation Battle 405510: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=352353, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:46:839None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #352353 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:46:839NonePresentation Battle 405510: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:46:839NonePresentation Battle 405510: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:46:839NonePresentation Battle 405510: Execute action[7]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:46:839NonePresentation Battle 405510: Execute action[8]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:46:839NonePresentation Battle 405510: Execute action[9]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:46:839None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #157431 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:46:839None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #157431 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:37:46:839None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #157431 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:46:871NoneRequestRestoreAsyncOperation_Completed for ticket #33470.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:37:46:871NoneRestorePresentationBattlePreview skipped due to ended battle #405510
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:46:871NoneRequestAsyncOperation_Dismissed for ticket #33470.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:37:47:234None[Sandbox] Process order. (Serial=14194, Empire=0, Order=Order='OrderGoToAndJoinBattle', Entity=#115761, path='[32, 25] --> [33, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:47:284None[Sandbox] Process order. (Serial=14195, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:47:434NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:37:47:457None[Sandbox] Process order. (Serial=14196, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:47:570None[Sandbox] Process order. (Serial=14197, Empire=3, Order=Order='OrderGoTo', Entity=#326412, AdditionalFlags='IgnoreFogOfWar', Path='[23, 31] --> [23, 30] --> [22, 29] --> [22, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:47:613None[Sandbox] Process order. (Serial=14198, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:47:680None[Sandbox] Process order. (Serial=14199, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:47:740None[Sandbox] Process order. (Serial=14200, Empire=5, Order=Order='OrderGoToAndJoinBattle', Entity=#403488, path='[84, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:47:791None[Sandbox] Process order. (Serial=14201, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:47:884None[Sandbox] Process order. (Serial=14202, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 405451 EmpireIndex: 7)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:47:923None[Sandbox] Process order. (Serial=14203, Empire=7, Order=Order OrderChangeUnitSpawnPosition, Position=[59, 5], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:47:984None[Sandbox] Process order. (Serial=14204, Empire=7, Order=Order='OrderGoTo', Entity=#387266, AdditionalFlags='IgnoreFogOfWar', Path='[53, 17] --> [53, 18] --> [53, 19] --> [53, 20] --> [52, 21] --> [52, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:48:022NonePresentation Battle 405451: Execute action[14]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:48:044None[Sandbox] Process order. (Serial=14205, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:48:094None[Sandbox] Process order. (Serial=14206, Empire=7, Order=Order='OrderGoTo', Entity=#376076, AdditionalFlags='IgnoreFogOfWar', Path='[65, 6] --> [65, 7] --> [66, 8] --> [66, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:48:138None[Sandbox] Process order. (Serial=14207, Empire=7, Order=Order='OrderGoTo', Entity=#339633, AdditionalFlags='IgnoreFogOfWar', Path='[52, 13] --> [52, 14] --> [51, 14] --> [50, 15] --> [51, 16] --> [51, 17] --> [51, 18] --> [51, 19] --> [52, 20] --> [52, 21] --> [52, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:48:205None[Sandbox] Process order. (Serial=14208, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:48:252None[Sandbox] Process order. (Serial=14209, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:48:325None[Sandbox] Process order. (Serial=14210, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:48:428None[Sandbox] Process order. (Serial=14211, Empire=9, Order=Order OrderBattleRetreat - BattleGUID: 405451 EmpireIndex: 9)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:48:479None[Sandbox] Process order. (Serial=14212, Empire=9, Order=Order='OrderGoTo', Entity=#403539, AdditionalFlags='IgnoreFogOfWar', Path='[61, 24] --> [60, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:48:521None[Sandbox] Process order. (Serial=14213, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:48:581None[Sandbox] Process order. (Serial=14214, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:48:627NonePresentation Battle 405451: Execute action[15]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:48:651None[Sandbox] Process order. (Serial=14215, Empire=9, Order=Order='OrderGoTo', Entity=#401677, AdditionalFlags='IgnoreFogOfWar', Path='[60, 24] --> [59, 25] --> [59, 26] --> [59, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:48:691None[Sandbox] Process order. (Serial=14216, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#405451)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:48:771None[Sandbox] Process order. (Serial=14217, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:48:811None[Sandbox] Process order. (Serial=14218, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:48:815NonePresentation Battle 405451: Execute action[16]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:48:815None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #403510 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:815None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #293781 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:815None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #359941 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:815None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #336529 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:815None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #383704 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:815None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #391303 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:815None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #384072 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:815None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #335696 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:815None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #403510 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:815None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #306205 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:815None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #306205 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:815None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #293781 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:815None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #397918 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:815None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #397918 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:815None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #396954 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:815None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #396954 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:816None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #359941 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:816None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #336529 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:816None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #383704 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:816None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #394835 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:816None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #394835 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:816None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #391303 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:816None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #384072 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:816None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #335696 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:816None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #395896 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:816None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #395896 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:816NoneReleasePresentationBattlePreview attacker #403510, defender #293781
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:816NoneHidePresentationBattlePreview attacker #403510, defender #293781
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:48:816None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #403510 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:816None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #293781 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:816None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #403510 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:816None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #293781 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:48:875None[Sandbox] Process order. (Serial=14219, Empire=5, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:48:953NonePresentation Battle 405136: Execute action[20]: StartReinforcement. EmpireIndex=5. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:48:953NonePresentation Battle 405136: Execute action[21]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=403488. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:48:953None[Preview] PresentationArmy LandUnit_Era6_Common_AntiAirDefence #403488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:49:095NoneAI Synchronization took 67ms at frame 9294 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:37:49:101None[Sandbox] Process order. (Serial=14220, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:49:213None[Sandbox] Process order. (Serial=14221, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:49:265None[Sandbox] Process order. (Serial=14222, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:49:335None[Sandbox] Process order. (Serial=14223, Empire=0, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:49:385None[Sandbox] Process order. (Serial=14224, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[2, 24], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:49:424None[Sandbox] Process order. (Serial=14225, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:49:486None[Sandbox] Process order. (Serial=14226, Empire=1, Order=Order='OrderGoTo', Entity=#403464, AdditionalFlags='IgnoreFogOfWar', Path='[58, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:49:521NonePresentation Battle 405085: Execute action[20]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:49:521NonePresentation Battle 405085: Execute action[21]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=115761. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:49:521None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #115761 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:49:547None[Sandbox] Process order. (Serial=14227, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:49:599None[Sandbox] Process order. (Serial=14228, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:49:678None[Sandbox] Process order. (Serial=14229, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:49:786None[Sandbox] Process order. (Serial=14230, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:49:851None[Sandbox] Process order. (Serial=14231, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:50:111None[Sandbox] Process order. (Serial=14232, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:50:222None[Sandbox] Process order. (Serial=14233, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:50:273None[Sandbox] Process order. (Serial=14234, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:50:336NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:37:50:404None[Sandbox] Process order. (Serial=14235, Empire=3, Order=Order='OrderGoTo', Entity=#398218, AdditionalFlags='IgnoreFogOfWar', Path='[18, 29] --> [18, 28] --> [18, 27] --> [19, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:50:455None[Sandbox] Process order. (Serial=14236, Empire=3, Order=Order='OrderGoTo', Entity=#367778, AdditionalFlags='IgnoreFogOfWar', Path='[26, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:50:496None[Sandbox] Process order. (Serial=14237, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:50:576None[Sandbox] Process order. (Serial=14238, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:50:624None[Sandbox] Process order. (Serial=14239, Empire=3, Order=Order='OrderGoTo', Entity=#390202, AdditionalFlags='IgnoreFogOfWar', Path='[25, 28] --> [24, 28] --> [23, 27] --> [22, 27] --> [21, 27] --> [21, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:50:682NoneEmpire 3 AI run took 1,0 seconds to be executed (0,8 seconds of AI processing and 0,3 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:37:50:689None[Sandbox] Process order. (Serial=14240, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:50:737None[Sandbox] Process order. (Serial=14241, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:50:808None[Sandbox] Process order. (Serial=14242, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:50:861None[Sandbox] Process order. (Serial=14243, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:50:931None[Sandbox] Process order. (Serial=14244, Empire=7, Order=Order OrderChangeUnitSpawnPosition, Position=[53, 24], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:51:004None[Sandbox] Process order. (Serial=14245, Empire=7, Order=Order='OrderGoTo', Entity=#335696, AdditionalFlags='IgnoreFogOfWar', Path='[53, 25] --> [54, 26] --> [55, 26] --> [55, 27] --> [56, 27] --> [57, 28] --> [57, 29] --> [58, 29] --> [59, 28] --> [59, 27] --> [60, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:51:051None[Sandbox] Process order. (Serial=14246, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:51:130None[Sandbox] Process order. (Serial=14247, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:51:229None[Sandbox] Process order. (Serial=14248, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:51:280None[Sandbox] Process order. (Serial=14249, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:51:538NoneAI Synchronization took 67ms at frame 9343 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:37:51:551None[Sandbox] Process order. (Serial=14250, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:51:704None[Sandbox] Process order. (Serial=14251, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:51:809None[Sandbox] Process order. (Serial=14252, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:51:861None[Sandbox] Process order. (Serial=14253, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:52:070None[Sandbox] Process order. (Serial=14254, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:52:160None[Sandbox] Process order. (Serial=14255, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:52:250None[Sandbox] Process order. (Serial=14256, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:52:562None[Sandbox] Process order. (Serial=14257, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:52:713None[Sandbox] Process order. (Serial=14258, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:53:086None[Sandbox] Process order. (Serial=14259, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:53:155NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:53:155NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:53:156NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:53:176None[Sandbox] Process order. (Serial=14260, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:53:268None[Sandbox] Process order. (Serial=14261, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:53:344NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:37:53:488None[Sandbox] Process order. (Serial=14262, Empire=3, Order=Order='OrderGoTo', Entity=#370915, AdditionalFlags='IgnoreFogOfWar', Path='[23, 33] --> [23, 32] --> [23, 31] --> [23, 30] --> [22, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:53:567NoneEmpire 3 AI run took 1,0 seconds to be executed (1,4 seconds of AI processing and 0,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:37:53:568None[Sandbox] Process order. (Serial=14263, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:53:729None[Sandbox] Process order. (Serial=14264, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:53:761NoneCan't find entity 347212 of ongoing task. Fails the task 1193512.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:53:819None[Sandbox] Process order. (Serial=14265, Empire=7, Order=Order OrderCreateBattle Attacker #376076 Target #404196 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:53:920NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:53:921NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:53:922NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:37:53:959NonePresentation Battle 405553: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:53:959NonePresentation Battle 405553: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:53:960NonePresentation Battle 405553: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:53:960NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:53:960NoneRestorePresentationBattlePreview created ticket #33668.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:53:960NonePresentation Battle 405553: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=376076, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:53:960None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #376076 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:53:961NonePresentation Battle 405553: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=404196, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:53:961None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #404196 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:53:961NonePresentation Battle 405553: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:53:962NonePresentation Battle 405553: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:53:962NonePresentation Battle 405553: Execute action[5]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:53:962NonePresentation Battle 405553: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=1 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:53:962NonePresentation Battle 405553: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:54:011NoneRequestRestoreAsyncOperation_Completed for ticket #33668.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:37:54:011NoneRestorePresentationBattlePreview skipped due to ended battle #405553
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:54:011NoneRequestAsyncOperation_Dismissed for ticket #33668.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:37:54:101None[Sandbox] Process order. (Serial=14266, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:54:204None[Sandbox] Process order. (Serial=14267, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:54:315None[Sandbox] Process order. (Serial=14268, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:54:666NoneAI Synchronization took 87ms at frame 9395 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:37:54:668None[Sandbox] Process order. (Serial=14269, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:54:755None[Sandbox] Process order. (Serial=14270, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:55:108None[Sandbox] Process order. (Serial=14271, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:55:189None[Sandbox] Process order. (Serial=14272, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 405553 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:55:252None[Sandbox] Process order. (Serial=14273, Empire=1, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:55:307None[Sandbox] Process order. (Serial=14274, Empire=1, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:55:366None[Sandbox] Process order. (Serial=14275, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:55:429None[Sandbox] Process order. (Serial=14276, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:55:485NoneCan't find entity 390202 of ongoing task. Fails the task 382094.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:55:506NonePresentation Battle 405553: Execute action[8]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:55:681None[Sandbox] Process order. (Serial=14277, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:56:120None[Sandbox] Process order. (Serial=14278, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:56:556NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:37:56:623None[Sandbox] Process order. (Serial=14279, Empire=3, Order=Order OrderCreateBattle Attacker #326412 Target #401679 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:56:756NoneEmpire 3 AI run took 1,0 seconds to be executed (1,1 seconds of AI processing and 0,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:37:56:790NonePresentation Battle 405593: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:790NonePresentation Battle 405593: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:791NonePresentation Battle 405593: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=367778. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:791None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #367778 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:56:791NonePresentation Battle 405593: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=348895. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:791None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #348895 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:56:791NonePresentation Battle 405593: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=390202. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:791None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #390202 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:56:791NonePresentation Battle 405593: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=398218. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:791None[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #398218 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:56:791NonePresentation Battle 405593: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=370915. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:791None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #370915 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:56:791NonePresentation Battle 405593: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=387822. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:791None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #387822 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:56:791NonePresentation Battle 405593: Execute action[7]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=401681. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:791None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401681 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:56:791NonePresentation Battle 405593: Execute action[8]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=361608. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:791None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #361608 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:56:791NonePresentation Battle 405593: Execute action[9]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:791NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:56:792NoneRestorePresentationBattlePreview created ticket #33714.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:56:792NonePresentation Battle 405593: Execute action[10]: ParticipantJoined. EmpireIndex=3, Guid=326412, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:792None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #326412 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:56:792NonePresentation Battle 405593: Execute action[11]: ParticipantJoined. EmpireIndex=3, Guid=367778, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:792None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #367778 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:56:792NonePresentation Battle 405593: Execute action[12]: ParticipantJoined. EmpireIndex=3, Guid=348895, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:792None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #348895 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:56:792NonePresentation Battle 405593: Execute action[13]: ParticipantJoined. EmpireIndex=3, Guid=390202, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:793None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #390202 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:56:793NonePresentation Battle 405593: Execute action[14]: ParticipantJoined. EmpireIndex=3, Guid=398218, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:793None[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #398218 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:56:793NonePresentation Battle 405593: Execute action[15]: ParticipantJoined. EmpireIndex=3, Guid=370915, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:793None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #370915 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:56:793NonePresentation Battle 405593: Execute action[16]: ParticipantJoined. EmpireIndex=3, Guid=387822, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:793None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #387822 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:56:793NonePresentation Battle 405593: Execute action[17]: ParticipantJoined. EmpireIndex=3, Guid=401681, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:793None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401681 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:56:793NonePresentation Battle 405593: Execute action[18]: ParticipantJoined. EmpireIndex=3, Guid=361608, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:793None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #361608 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:56:793NonePresentation Battle 405593: Execute action[19]: ParticipantJoined. EmpireIndex=1, Guid=401679, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:793None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #401679 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:56:794NonePresentation Battle 405593: Execute action[20]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:794NonePresentation Battle 405593: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:794NonePresentation Battle 405593: Execute action[21]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=43 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:794NonePresentation Battle 405593: Execute action[22]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:794NonePresentation Battle 405593: Execute action[23]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:56:794None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #369020 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:56:795None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #369020 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:37:56:795None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #369020 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:56:835NoneRequestRestoreAsyncOperation_Completed for ticket #33714.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:37:56:835NoneRestorePresentationBattlePreview skipped due to ended battle #405593
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:56:835NoneRequestAsyncOperation_Dismissed for ticket #33714.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:37:56:905None[Sandbox] Process order. (Serial=14280, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 405553 EmpireIndex: 7)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:56:971None[Sandbox] Process order. (Serial=14281, Empire=7, Order=Order OrderChangeUnitSpawnPosition, Position=[70, 6], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:57:046None[Sandbox] Process order. (Serial=14282, Empire=7, Order=Order='OrderGoTo', Entity=#387266, AdditionalFlags='IgnoreFogOfWar', Path='[52, 21] --> [53, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:57:096None[Sandbox] Process order. (Serial=14283, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:57:096NonePresentation Battle 405553: Execute action[9]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:57:096NonePresentation Battle 405553: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:57:096None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #376076 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:57:097None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #376076 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:57:097NoneReleasePresentationBattlePreview attacker #376076, defender #404196
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:57:097NoneHidePresentationBattlePreview attacker #376076, defender #404196
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:57:097None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #376076 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:57:097None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #376076 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:57:156None[Sandbox] Process order. (Serial=14284, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:57:283NonePresentation Battle 405692: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:57:284NonePresentation Battle 405692: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:57:284NonePresentation Battle 405692: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=9. ParticipantGuid=403539. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:57:284None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403539 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:57:284NonePresentation Battle 405692: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=9. ParticipantGuid=399321. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:57:284None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #399321 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:57:284NonePresentation Battle 405692: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=9. ParticipantGuid=400219. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:57:284None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #400219 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:57:284NonePresentation Battle 405692: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:57:284NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:57:284NoneRestorePresentationBattlePreview created ticket #33740.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:57:284NonePresentation Battle 405692: Execute action[5]: ParticipantJoined. EmpireIndex=9, Guid=401677, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:57:284None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #401677 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:57:284NonePresentation Battle 405692: Execute action[6]: ParticipantJoined. EmpireIndex=9, Guid=403539, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:57:284None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403539 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:57:286NonePresentation Battle 405692: Execute action[7]: ParticipantJoined. EmpireIndex=9, Guid=399321, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:57:286None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #399321 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:57:286NonePresentation Battle 405692: Execute action[8]: ParticipantJoined. EmpireIndex=9, Guid=403510, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:57:286None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #403510 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:57:286NonePresentation Battle 405692: Execute action[9]: ParticipantJoined. EmpireIndex=9, Guid=400219, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:57:286None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #400219 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:57:286NonePresentation Battle 405692: Execute action[10]: ParticipantJoined. EmpireIndex=7, Guid=335696, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:57:286None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #335696 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:57:286NonePresentation Battle 405692: Execute action[11]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:57:286NonePresentation Battle 405692: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:57:286NonePresentation Battle 405692: Execute action[12]: ReportDeploymentZone. EmpireIndex=9, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:57:286NonePresentation Battle 405692: Execute action[13]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:57:286NonePresentation Battle 405692: Execute action[14]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:57:286None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #306205 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:57:286None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #306205 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:37:57:286None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #306205 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:57:286None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #403464 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:57:286None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #403464 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:57:298None[Sandbox] Process order. (Serial=14285, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:57:319NoneRequestRestoreAsyncOperation_Completed for ticket #33740.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:37:57:319NoneRestorePresentationBattlePreview skipped due to ended battle #405692
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:57:319NoneRequestAsyncOperation_Dismissed for ticket #33740.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:37:57:566NoneAI Synchronization took 77ms at frame 9426 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:37:57:606NoneArmy 404196 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
18:37:57:770None[Sandbox] Process order. (Serial=14286, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 405136 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:57:816None[Sandbox] Process order. (Serial=14287, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:57:893NonePresentation Battle 405136: Execute action[22]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:58:875NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:37:58:879None[Sandbox] Process order. (Serial=14288, Empire=3, Order=Order OrderChangeUnitSpawnPosition, Position=[24, 38], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:58:961None[Sandbox] Process order. (Serial=14289, Empire=3, Order=Order='OrderGoTo', Entity=#401000, AdditionalFlags='IgnoreFogOfWar', Path='[21, 35] --> [22, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:59:005None[Sandbox] Process order. (Serial=14290, Empire=3, Order=Order='OrderGoTo', Entity=#396608, AdditionalFlags='IgnoreFogOfWar', Path='[27, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:59:054NoneEmpire 3 AI run took 1,0 seconds to be executed (1,0 seconds of AI processing and 0,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:37:59:061None[Sandbox] Process order. (Serial=14291, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:59:105None[Sandbox] Process order. (Serial=14292, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:59:161None[Sandbox] Process order. (Serial=14293, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 405136 EmpireIndex: 5)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:59:280None[Sandbox] Process order. (Serial=14294, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:59:332NonePresentation Battle 405136: Execute action[23]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:59:332NonePresentation Battle 405136: Execute action[24]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:59:333None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #370971 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:59:333None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #366580 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:59:333None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #394820 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:59:333None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #403490 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:59:333None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #382304 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:59:333None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #342068 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:59:333None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #390210 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:59:333None[Preview] PresentationArmy LandUnit_Era6_Common_AntiAirDefence #403488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:59:333None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #370971 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:59:333None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #366580 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:59:333None[Preview] PresentationArmy LandUnit_Era6_Common_AntiAirDefence #403488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:59:333None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #394820 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:59:333None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #403490 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:59:333None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #382304 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:59:333None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #390210 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:59:333None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #342068 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:59:333NoneReleasePresentationBattlePreview attacker #370971, defender #398242
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:59:333NoneHidePresentationBattlePreview attacker #370971, defender #398242
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:37:59:333None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #370971 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:59:333None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #370971 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:37:59:340None[Sandbox] Process order. (Serial=14295, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:59:420None[Sandbox] Process order. (Serial=14296, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:59:500None[Sandbox] Process order. (Serial=14297, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 405692 EmpireIndex: 7)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:59:544None[Sandbox] Process order. (Serial=14298, Empire=7, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:59:586None[Sandbox] Process order. (Serial=14299, Empire=7, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:59:644None[Sandbox] Process order. (Serial=14300, Empire=7, Order=Order='OrderGoTo', Entity=#353057, AdditionalFlags='IgnoreFogOfWar', Path='[66, 3] --> [66, 4] --> [65, 5] --> [65, 6] --> [65, 7] --> [65, 8] --> [64, 8] --> [63, 9] --> [64, 10] --> [63, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:59:667NonePresentation Battle 405692: Execute action[15]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:37:59:703None[Sandbox] Process order. (Serial=14301, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:37:59:876None[Sandbox] Process order. (Serial=14302, Empire=9, Order=Order OrderBattleConfirmation - BattleGUID: 405692 EmpireIndex: 9)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:00:034NonePresentation Battle 405692: Execute action[16]: ContenderConfirmed. EmpireIndex=9 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:00:034NonePresentation Battle 405692: Execute action[17]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:00:034None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #399321 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:00:034None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #403510 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:00:034None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #306205 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:00:034None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #306205 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:00:034None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #403510 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:00:035None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #403464 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:00:035None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #403464 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:00:035NoneReleasePresentationBattlePreview attacker #401677, defender #335696
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:00:035NoneHidePresentationBattlePreview attacker #401677, defender #335696
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:38:00:223NoneAI Synchronization took 79ms at frame 9455 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:38:00:323NoneCan't find entity 401418 of ongoing task. Fails the task 2257834.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:00:480None[Sandbox] Process order. (Serial=14303, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:00:710None[Sandbox] Process order. (Serial=14304, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:01:695NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:01:709None[Sandbox] Process order. (Serial=14305, Empire=3, Order=Order='OrderGoToAndJoinBattle', Entity=#401000, path='[21, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:01:759None[Sandbox] Process order. (Serial=14306, Empire=3, Order=Order='OrderGoToAndJoinBattle', Entity=#396608, path='[26, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:01:804None[Sandbox] Process order. (Serial=14307, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:01:852None[Sandbox] Process order. (Serial=14308, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:01:913NoneEmpire 3 AI run took 1,0 seconds to be executed (1,1 seconds of AI processing and 0,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:38:01:920None[Sandbox] Process order. (Serial=14309, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:02:078NoneArmy 335696 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
18:38:02:192None[Sandbox] Process order. (Serial=14310, Empire=7, Order=Order='OrderGoTo', Entity=#339633, AdditionalFlags='IgnoreFogOfWar', Path='[52, 20] --> [51, 19] --> [52, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:02:254None[Sandbox] Process order. (Serial=14311, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:02:405NoneArmy 401677 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
18:38:02:405NoneArmy 400219 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
18:38:02:405NoneArmy 403539 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.SentinelTerritory, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
18:38:02:682NoneAI Synchronization took 77ms at frame 9471 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:38:02:817None[Sandbox] Process order. (Serial=14312, Empire=3, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:02:869None[Sandbox] Process order. (Serial=14313, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:02:938None[Sandbox] Process order. (Serial=14314, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:02:983None[Sandbox] Process order. (Serial=14315, Empire=3, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:02:995NonePresentation Battle 405593: Execute action[24]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:02:995NonePresentation Battle 405593: Execute action[25]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=401000. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:02:995None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:03:086NonePresentation Battle 405593: Execute action[26]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:03:086NonePresentation Battle 405593: Execute action[27]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=396608. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:03:086None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #396608 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:03:879None[Sandbox] Process order. (Serial=14316, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:04:195NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:04:366NoneEmpire 3 AI run took 1,0 seconds to be executed (1,1 seconds of AI processing and 0,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:38:04:821None[Sandbox] Process order. (Serial=14317, Empire=9, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:04:884None[Sandbox] Process order. (Serial=14318, Empire=9, Order=Order OrderEnqueueConstructible, Settlement: '51724' Constructible: 'LandUnit_Era6_Common_ManPortableATMSquad' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:04:953None[Sandbox] Process order. (Serial=14319, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:05:196NoneAI Synchronization took 70ms at frame 9487 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:38:05:440None[Sandbox] Process order. (Serial=14320, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:05:962None[Sandbox] Process order. (Serial=14321, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:06:679NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:06:843NoneEmpire 3 AI run took 1,0 seconds to be executed (1,1 seconds of AI processing and 0,1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:38:06:972None[Sandbox] Process order. (Serial=14322, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:07:331None[Sandbox] Process order. (Serial=14323, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:07:547NoneAI Synchronization took 70ms at frame 9499 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:38:07:779None[Sandbox] Process order. (Serial=14324, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:07:980None[Sandbox] Process order. (Serial=14325, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:08:897NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:08:991None[Sandbox] Process order. (Serial=14326, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:09:062NoneEmpire 3 AI run took 1,0 seconds to be executed (1,0 seconds of AI processing and 0,1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:38:09:721NoneAI Synchronization took 64ms at frame 9508 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:38:09:949None[Sandbox] Process order. (Serial=14327, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:11:049NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:11:052None[Sandbox] Process order. (Serial=14328, Empire=0, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:11:163NonePresentation Battle 405593: Execute action[28]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:11:163NonePresentation Battle 405593: Execute action[29]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=369020. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:11:163None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #369020 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:11:163None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #369020 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:11:217NoneEmpire 3 AI run took 1,0 seconds to be executed (1,0 seconds of AI processing and 0,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:38:11:998None[Sandbox] Process order. (Serial=14329, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:13:328NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:13:337None[Sandbox] Process order. (Serial=14330, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:13:409None[Sandbox] Process order. (Serial=14331, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '343361' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:13:481NoneEmpire 3 AI run took 1,0 seconds to be executed (1,2 seconds of AI processing and 0,1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:38:13:647NoneCan't find entity 187328 of ongoing task. Fails the task 1193577.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:13:700None[Sandbox] Process order. (Serial=14332, Empire=7, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:14:293None[Sandbox] Process order. (Serial=14333, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:15:595NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:15:599None[Sandbox] Process order. (Serial=14334, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:15:690None[Sandbox] Process order. (Serial=14335, Empire=3, Order=Order='OrderGoTo', Entity=#400318, AdditionalFlags='IgnoreFogOfWar', Path='[21, 36] --> [21, 35] --> [22, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:15:751None[Sandbox] Process order. (Serial=14336, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:15:768NoneEmpire 3 AI run took 1,0 seconds to be executed (1,2 seconds of AI processing and 0,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:38:15:967None[Sandbox] Process order. (Serial=14337, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:16:599None[Sandbox] Process order. (Serial=14338, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:16:760None[Sandbox] Process order. (Serial=14339, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:17:941NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:17:956None[Sandbox] Process order. (Serial=14340, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:18:098NoneEmpire 3 AI run took 1,0 seconds to be executed (1,2 seconds of AI processing and 0,1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:38:18:299None[Sandbox] Process order. (Serial=14341, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:18:937None[Sandbox] Process order. (Serial=14342, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:20:273NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:20:287None[Sandbox] Process order. (Serial=14343, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:20:350None[Sandbox] Process order. (Serial=14344, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:20:435NoneEmpire 3 AI run took 1,0 seconds to be executed (1,2 seconds of AI processing and 0,1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:38:21:139NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:38:21:140NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:38:21:140NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:38:21:250None[Sandbox] Process order. (Serial=14345, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:22:564NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:22:572None[Sandbox] Process order. (Serial=14346, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 405085 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:22:615None[Sandbox] Process order. (Serial=14347, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:22:717NonePresentation Battle 405085: Execute action[22]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:22:722None[Sandbox] Process order. (Serial=14348, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#405085)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:22:722NoneEmpire 3 AI run took 1,0 seconds to be executed (1,2 seconds of AI processing and 0,1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:38:22:837NonePresentation Battle 405085: Execute action[23]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #401674 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #403536 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #396786 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #395867 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #325586 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #320986 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #170788 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #163042 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #115761 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #401674 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #170788 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #325586 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #403536 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #396786 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #395867 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #320986 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #163042 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #115761 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #401354 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #401354 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838NoneReleasePresentationBattlePreview attacker #401674, defender #325586
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838NoneHidePresentationBattlePreview attacker #401674, defender #325586
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #401674 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #325586 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #401674 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:22:838None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #325586 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:23:169None[Sandbox] Process order. (Serial=14349, Empire=8, Order=Order='OrderGoTo', Entity=#395899, AdditionalFlags='IgnoreFogOfWar', Path='[37, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:23:218None[Sandbox] Process order. (Serial=14350, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:23:469NoneAI Synchronization took 63ms at frame 9573 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:38:23:519None[Sandbox] Process order. (Serial=14351, Empire=0, Order=Order='OrderGoTo', Entity=#401354, AdditionalFlags='IgnoreFogOfWar', Path='[33, 23] --> [34, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:23:578None[Sandbox] Process order. (Serial=14352, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:23:740None[Sandbox] Process order. (Serial=14353, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:23:830None[Sandbox] Process order. (Serial=14354, Empire=0, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:23:921NoneCan't find entity 320986 of ongoing task. Fails the task 382159.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:23:921NoneCan't find entity 115761 of ongoing task. Fails the task 382561.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:23:921NoneCan't find entity 170788 of ongoing task. Fails the task 382516.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:23:921NoneCan't find entity 163042 of ongoing task. Fails the task 382161.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:23:967NonePresentation Battle 405510: Execute action[10]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:23:967NonePresentation Battle 405510: Execute action[11]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=157431. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:23:967None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #157431 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:23:967None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #157431 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:24:269NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:24:589None[Sandbox] Process order. (Serial=14355, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:24:692None[Sandbox] Process order. (Serial=14356, Empire=7, Order=Order='OrderGoTo', Entity=#383704, AdditionalFlags='IgnoreFogOfWar', Path='[52, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:24:760None[Sandbox] Process order. (Serial=14357, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:24:862None[Sandbox] Process order. (Serial=14358, Empire=8, Order=Order='OrderGoTo', Entity=#401407, AdditionalFlags='IgnoreFogOfWar', Path='[38, 31] --> [38, 30] --> [38, 29] --> [38, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:24:911None[Sandbox] Process order. (Serial=14359, Empire=8, Order=Order='OrderGoTo', Entity=#404500, AdditionalFlags='IgnoreFogOfWar', Path='[44, 38] --> [43, 37] --> [42, 37] --> [42, 36] --> [41, 35] --> [41, 34] --> [40, 34] --> [39, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:24:964None[Sandbox] Process order. (Serial=14360, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:25:012None[Sandbox] Process order. (Serial=14361, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:25:322NoneAI Synchronization took 66ms at frame 9596 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:38:25:539None[Sandbox] Process order. (Serial=14362, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:25:971None[Sandbox] Process order. (Serial=14363, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:26:022None[Sandbox] Process order. (Serial=14364, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:26:275NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:26:287None[Sandbox] Process order. (Serial=14365, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '343361' Constructible: 'NavalUnit_Era6_Common_FuelCellSubmarines' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:26:560None[Sandbox] Process order. (Serial=14366, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:26:602None[Sandbox] Process order. (Serial=14367, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:26:858None[Sandbox] Process order. (Serial=14368, Empire=8, Order=Order='OrderGoTo', Entity=#405270, AdditionalFlags='IgnoreFogOfWar', Path='[45, 40] --> [45, 39] --> [45, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:26:914None[Sandbox] Process order. (Serial=14369, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:26:986None[Sandbox] Process order. (Serial=14370, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:27:043None[Sandbox] Process order. (Serial=14371, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:27:266NoneAI Synchronization took 68ms at frame 9617 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:38:27:268None[Sandbox] Process order. (Serial=14372, Empire=0, Order=Order='OrderGoToAndJoinBattle', Entity=#257458, path='[21, 17] --> [21, 18] --> [20, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:27:338None[Sandbox] Process order. (Serial=14373, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:27:418None[Sandbox] Process order. (Serial=14374, Empire=0, Order=Order='OrderGoTo', Entity=#401354, AdditionalFlags='IgnoreFogOfWar', Path='[33, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:27:478None[Sandbox] Process order. (Serial=14375, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:27:660None[Sandbox] Process order. (Serial=14376, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:27:920None[Sandbox] Process order. (Serial=14377, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:28:001None[Sandbox] Process order. (Serial=14378, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:28:321NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:28:355None[Sandbox] Process order. (Serial=14379, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:28:930None[Sandbox] Process order. (Serial=14380, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:29:052None[Sandbox] Process order. (Serial=14381, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:29:282NoneAI Synchronization took 73ms at frame 9645 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:38:29:365None[Sandbox] Process order. (Serial=14382, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:29:497None[Sandbox] Process order. (Serial=14383, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:30:059None[Sandbox] Process order. (Serial=14384, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:30:143NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:30:384None[Sandbox] Process order. (Serial=14385, Empire=0, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:30:476NonePresentation Battle 405510: Execute action[12]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:30:476NonePresentation Battle 405510: Execute action[13]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=257458. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:30:476None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #257458 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:31:064NoneAI Synchronization took 76ms at frame 9656 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:38:31:069None[Sandbox] Process order. (Serial=14386, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:31:371None[Sandbox] Process order. (Serial=14387, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:32:343NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:32:448NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:38:32:448NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:38:32:449NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:38:32:449NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:38:32:450NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:38:32:450NoneMissing BreakdownSourceMapper 'Unknown'
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.RuntimeParameterInfo)
18:38:32:540NoneEmpire 3 AI run took 1,0 seconds to be executed (0,8 seconds of AI processing and 0,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:38:32:736NoneCan't find entity 383704 of ongoing task. Fails the task 1193625.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:33:221NoneAI Synchronization took 67ms at frame 9662 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:38:33:432None[Sandbox] Process order. (Serial=14388, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:34:295NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:35:434None[Sandbox] Process order. (Serial=14389, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:36:360NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:37:460None[Sandbox] Process order. (Serial=14390, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:38:328NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:39:448None[Sandbox] Process order. (Serial=14391, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:40:325NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:41:428None[Sandbox] Process order. (Serial=14392, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:42:059None[Sandbox] Process order. (Serial=14393, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:42:303NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:43:313None[Sandbox] Process order. (Serial=14394, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 405593 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:43:358None[Sandbox] Process order. (Serial=14395, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:43:465NonePresentation Battle 405593: Execute action[30]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:43:476None[Sandbox] Process order. (Serial=14396, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#405593)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:43:606NonePresentation Battle 405593: Execute action[31]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:43:606None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #326412 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:606None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #367778 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:606None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #348895 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:606None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #390202 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:606None[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #398218 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:606None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #370915 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:606None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #387822 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:606None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401681 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:606None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #361608 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:606None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:606None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #396608 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:606None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #369020 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:606None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #401679 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:606None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #326412 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:606None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #367778 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:606None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #401679 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:606None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #348895 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:607None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #390202 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:607None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #369020 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:607None[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #398218 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:607None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #370915 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:607None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #387822 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:607None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #396608 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:607None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401681 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:607None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #361608 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:607None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:607NoneReleasePresentationBattlePreview attacker #326412, defender #401679
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:607NoneHidePresentationBattlePreview attacker #326412, defender #401679
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:38:43:607None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #326412 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:607None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #401679 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:607None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #326412 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:43:607None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #401679 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:44:254NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:45:093NoneAI Synchronization took 61ms at frame 9686 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:38:45:315None[Sandbox] Process order. (Serial=14397, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:45:480NoneCan't find entity 369020 of ongoing task. Fails the task 382666.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:45:963NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:45:990None[Sandbox] Process order. (Serial=14398, Empire=3, Order=Order='OrderGoTo', Entity=#364602, AdditionalFlags='IgnoreFogOfWar', Path='[19, 29] --> [20, 28] --> [19, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:46:047None[Sandbox] Process order. (Serial=14399, Empire=3, Order=Order='OrderGoTo', Entity=#394788, AdditionalFlags='IgnoreFogOfWar', Path='[18, 30] --> [18, 29] --> [19, 29] --> [20, 28] --> [19, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:46:092None[Sandbox] Process order. (Serial=14400, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:46:163None[Sandbox] Process order. (Serial=14401, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:46:213None[Sandbox] Process order. (Serial=14402, Empire=3, Order=Order='OrderGoTo', Entity=#370915, AdditionalFlags='IgnoreFogOfWar', Path='[23, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:46:273None[Sandbox] Process order. (Serial=14403, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:46:325None[Sandbox] Process order. (Serial=14404, Empire=5, Order=Order='OrderGoTo', Entity=#359732, AdditionalFlags='IgnoreFogOfWar', Path='[83, 46] --> [83, 45] --> [84, 45] --> [85, 44] --> [85, 43] --> [85, 42] --> [84, 41] --> [84, 40] --> [83, 39] --> [83, 38] --> [82, 37] --> [82, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:46:405None[Sandbox] Process order. (Serial=14405, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:47:100None[Sandbox] Process order. (Serial=14406, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:47:159None[Sandbox] Process order. (Serial=14407, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:47:209None[Sandbox] Process order. (Serial=14408, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:47:420None[Sandbox] Process order. (Serial=14409, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:47:817NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:47:831None[Sandbox] Process order. (Serial=14410, Empire=3, Order=Order='OrderGoTo', Entity=#402857, AdditionalFlags='IgnoreFogOfWar', Path='[17, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:47:903None[Sandbox] Process order. (Serial=14411, Empire=3, Order=Order OrderCreateBattle Attacker #370915 Target #401679 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:47:975None[Sandbox] Process order. (Serial=14412, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:48:042None[Sandbox] Process order. (Serial=14413, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:48:093NonePresentation Battle 405835: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:094NonePresentation Battle 405835: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:094NonePresentation Battle 405835: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=401681. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:094None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401681 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:094NonePresentation Battle 405835: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=361608. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:094None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #361608 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:094NonePresentation Battle 405835: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=387822. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:094None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #387822 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:094NonePresentation Battle 405835: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=326412. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:094None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #326412 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:094NonePresentation Battle 405835: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=401000. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:094None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:094NonePresentation Battle 405835: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=304906. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:094None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #304906 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:094NonePresentation Battle 405835: Execute action[7]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=337572. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:094None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #337572 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:094NonePresentation Battle 405835: Execute action[8]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=400318. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:094None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #400318 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:094NonePresentation Battle 405835: Execute action[9]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=351353. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:094None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #351353 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:095NonePresentation Battle 405835: Execute action[10]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=352357. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:095None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #352357 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:095NonePresentation Battle 405835: Execute action[11]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:095NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:096NoneRestorePresentationBattlePreview created ticket #34774.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:096NonePresentation Battle 405835: Execute action[12]: ParticipantJoined. EmpireIndex=3, Guid=370915, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:096None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #370915 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:096NonePresentation Battle 405835: Execute action[13]: ParticipantJoined. EmpireIndex=3, Guid=401681, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:096None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401681 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:096NonePresentation Battle 405835: Execute action[14]: ParticipantJoined. EmpireIndex=3, Guid=361608, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:096None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #361608 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:096NonePresentation Battle 405835: Execute action[15]: ParticipantJoined. EmpireIndex=3, Guid=387822, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:096None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #387822 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:096NonePresentation Battle 405835: Execute action[16]: ParticipantJoined. EmpireIndex=3, Guid=326412, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:096None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #326412 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:096NonePresentation Battle 405835: Execute action[17]: ParticipantJoined. EmpireIndex=3, Guid=401000, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:097None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:097NonePresentation Battle 405835: Execute action[18]: ParticipantJoined. EmpireIndex=3, Guid=304906, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:097None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #304906 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:097NonePresentation Battle 405835: Execute action[19]: ParticipantJoined. EmpireIndex=3, Guid=337572, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:097None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #337572 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:097NonePresentation Battle 405835: Execute action[20]: ParticipantJoined. EmpireIndex=3, Guid=400318, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:097None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #400318 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:097NonePresentation Battle 405835: Execute action[21]: ParticipantJoined. EmpireIndex=3, Guid=351353, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:097None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #351353 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:097NonePresentation Battle 405835: Execute action[22]: ParticipantJoined. EmpireIndex=3, Guid=352357, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:097None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #352357 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:097NonePresentation Battle 405835: Execute action[23]: ParticipantJoined. EmpireIndex=1, Guid=401679, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:097None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #401679 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:48:097NonePresentation Battle 405835: Execute action[24]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:098NonePresentation Battle 405835: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:098NonePresentation Battle 405835: Execute action[25]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=27 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:098NonePresentation Battle 405835: Execute action[26]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:098NonePresentation Battle 405835: Execute action[27]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:48:125None[Sandbox] Process order. (Serial=14414, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:48:193NoneRequestRestoreAsyncOperation_Completed for ticket #34774.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:38:48:193NoneRestorePresentationBattlePreview skipped due to ended battle #405835
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:38:48:193NoneRequestAsyncOperation_Dismissed for ticket #34774.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:38:48:225None[Sandbox] Process order. (Serial=14415, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:48:436None[Sandbox] Process order. (Serial=14416, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:48:950None[Sandbox] Process order. (Serial=14417, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:49:073None[Sandbox] Process order. (Serial=14418, Empire=1, Order=Order='OrderGoTo', Entity=#404197, AdditionalFlags='IgnoreFogOfWar', Path='[15, 32] --> [15, 33] --> [16, 33] --> [17, 34] --> [17, 35] --> [18, 36] --> [19, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:49:132None[Sandbox] Process order. (Serial=14419, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:49:234None[Sandbox] Process order. (Serial=14420, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:49:445None[Sandbox] Process order. (Serial=14421, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:49:641NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:49:667None[Sandbox] Process order. (Serial=14422, Empire=3, Order=Order='OrderGoTo', Entity=#364602, AdditionalFlags='IgnoreFogOfWar', Path='[19, 28] --> [19, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:49:728None[Sandbox] Process order. (Serial=14423, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:50:140None[Sandbox] Process order. (Serial=14424, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:50:528NoneAI Synchronization took 64ms at frame 9748 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:38:50:529None[Sandbox] Process order. (Serial=14425, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:50:738None[Sandbox] Process order. (Serial=14426, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:50:809None[Sandbox] Process order. (Serial=14427, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:51:150None[Sandbox] Process order. (Serial=14428, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:51:461NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:51:540None[Sandbox] Process order. (Serial=14429, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:52:181None[Sandbox] Process order. (Serial=14430, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:52:507NoneAI Synchronization took 92ms at frame 9766 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:38:52:548None[Sandbox] Process order. (Serial=14431, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:52:830None[Sandbox] Process order. (Serial=14432, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:53:193None[Sandbox] Process order. (Serial=14433, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:53:565None[Sandbox] Process order. (Serial=14434, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:53:649NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:53:705None[Sandbox] Process order. (Serial=14435, Empire=3, Order=Order='OrderGoTo', Entity=#394788, AdditionalFlags='IgnoreFogOfWar', Path='[21, 28] --> [22, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:53:757None[Sandbox] Process order. (Serial=14436, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:54:199None[Sandbox] Process order. (Serial=14437, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:54:421NonePresentation Battle 405927: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:422NonePresentation Battle 405927: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:423NonePresentation Battle 405927: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=364591. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:423None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #364591 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:423NonePresentation Battle 405927: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=399354. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:423None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #399354 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:423NonePresentation Battle 405927: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=324394. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:423None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #324394 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:423NonePresentation Battle 405927: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=376070. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:423None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #376070 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:423NonePresentation Battle 405927: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=364602. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:423None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #364602 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:423NonePresentation Battle 405927: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=402857. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:423None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #402857 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:423NonePresentation Battle 405927: Execute action[7]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:423NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:424NoneRestorePresentationBattlePreview created ticket #34910.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:424NonePresentation Battle 405927: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=391261, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:424None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #391261 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:424NonePresentation Battle 405927: Execute action[9]: ParticipantJoined. EmpireIndex=3, Guid=364591, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:424None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #364591 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:424NonePresentation Battle 405927: Execute action[10]: ParticipantJoined. EmpireIndex=3, Guid=399354, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:424None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #399354 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:424NonePresentation Battle 405927: Execute action[11]: ParticipantJoined. EmpireIndex=3, Guid=324394, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:424None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #324394 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:425NonePresentation Battle 405927: Execute action[12]: ParticipantJoined. EmpireIndex=3, Guid=376070, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:425None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #376070 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:425NonePresentation Battle 405927: Execute action[13]: ParticipantJoined. EmpireIndex=3, Guid=364602, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:425None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #364602 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:425NonePresentation Battle 405927: Execute action[14]: ParticipantJoined. EmpireIndex=3, Guid=402857, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:425None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #402857 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:425NonePresentation Battle 405927: Execute action[15]: ParticipantJoined. EmpireIndex=1, Guid=404197, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:425None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #404197 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:425NonePresentation Battle 405927: Execute action[16]: ParticipantJoined. EmpireIndex=1, Guid=399369, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:425None[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #399369 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:425NonePresentation Battle 405927: Execute action[17]: ParticipantJoined. EmpireIndex=1, Guid=398195, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:425None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #398195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:425NonePresentation Battle 405927: Execute action[18]: ParticipantJoined. EmpireIndex=1, Guid=403451, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:425None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403451 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:425NonePresentation Battle 405927: Execute action[19]: ParticipantJoined. EmpireIndex=1, Guid=380989, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:425None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #380989 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:425NonePresentation Battle 405927: Execute action[20]: ParticipantJoined. EmpireIndex=1, Guid=370899, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:425None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #370899 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:427NonePresentation Battle 405927: Execute action[21]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:427NonePresentation Battle 405927: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:427NonePresentation Battle 405927: Execute action[22]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=16 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:427NonePresentation Battle 405927: Execute action[23]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=33 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:428NonePresentation Battle 405927: Execute action[24]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:54:428None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #351275 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:428None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #351275 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:38:54:428None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #351275 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:428None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #287883 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:428None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #287883 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:38:54:428None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #287883 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:428None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #185742 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:428None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #185742 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:38:54:428None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #185742 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:430None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #323075 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:430None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #323075 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:38:54:430None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #323075 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:430None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #394788 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:430None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #394788 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:38:54:430None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #394788 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:54:479NoneRequestRestoreAsyncOperation_Completed for ticket #34910.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:38:54:480NoneRestorePresentationBattlePreview skipped due to ended battle #405927
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:38:54:480NoneRequestAsyncOperation_Dismissed for ticket #34910.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:38:54:605None[Sandbox] Process order. (Serial=14438, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:54:880NoneAI Synchronization took 80ms at frame 9788 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:38:55:103None[Sandbox] Process order. (Serial=14439, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:55:885NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:55:899None[Sandbox] Process order. (Serial=14440, Empire=3, Order=Order='OrderGoToAndJoinBattle', Entity=#394788, path='[21, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:55:979None[Sandbox] Process order. (Serial=14441, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:56:059None[Sandbox] Process order. (Serial=14442, Empire=3, Order=Order='OrderGoTo', Entity=#395863, AdditionalFlags='IgnoreFogOfWar', Path='[27, 46] --> [26, 45] --> [26, 44] --> [25, 43] --> [24, 43] --> [24, 42] --> [23, 42] --> [22, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:56:129None[Sandbox] Process order. (Serial=14443, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:56:987None[Sandbox] Process order. (Serial=14444, Empire=3, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:57:113NonePresentation Battle 405835: Execute action[28]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:57:113NonePresentation Battle 405835: Execute action[29]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=394788. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:57:113None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #394788 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:57:114None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #394788 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:57:139None[Sandbox] Process order. (Serial=14445, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:57:181None[Sandbox] Process order. (Serial=14446, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:57:904NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:38:58:193None[Sandbox] Process order. (Serial=14447, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:58:959None[Sandbox] Process order. (Serial=14448, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:59:191None[Sandbox] Process order. (Serial=14449, Empire=0, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:59:259None[Sandbox] Process order. (Serial=14450, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:38:59:356NonePresentation Battle 405927: Execute action[25]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:59:356NonePresentation Battle 405927: Execute action[26]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=287883. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:38:59:356None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #287883 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:59:356None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #287883 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:38:59:646NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:00:270None[Sandbox] Process order. (Serial=14451, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:00:639None[Sandbox] Process order. (Serial=14452, Empire=0, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:00:740NonePresentation Battle 405927: Execute action[27]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:00:740NonePresentation Battle 405927: Execute action[28]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=185742. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:00:740None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #185742 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:00:740None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #185742 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:00:790None[Sandbox] Process order. (Serial=14453, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:01:275None[Sandbox] Process order. (Serial=14454, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:01:397None[Sandbox] Process order. (Serial=14455, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:01:730NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:01:977NoneEmpire 3 AI run took 1,0 seconds to be executed (0,8 seconds of AI processing and 0,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:39:02:282None[Sandbox] Process order. (Serial=14456, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:02:798None[Sandbox] Process order. (Serial=14457, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 405510 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:02:839None[Sandbox] Process order. (Serial=14458, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:02:927NonePresentation Battle 405510: Execute action[14]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:03:289None[Sandbox] Process order. (Serial=14459, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:03:922NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:03:930None[Sandbox] Process order. (Serial=14460, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 405510 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:04:020NonePresentation Battle 405510: Execute action[15]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:04:030None[Sandbox] Process order. (Serial=14461, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#405510)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:04:153NoneEmpire 3 AI run took 1,0 seconds to be executed (1,0 seconds of AI processing and 0,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
18:39:04:173NonePresentation Battle 405510: Execute action[16]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:04:173None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #401359 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:04:173None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #391247 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:04:173None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #352353 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:04:173None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #157431 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:04:173None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #257458 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:04:173None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #401359 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:04:173None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #352353 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:04:173None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #157431 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:04:173None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #257458 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:04:173None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #391247 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:04:173NoneReleasePresentationBattlePreview attacker #401359, defender #352353
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:04:173NoneHidePresentationBattlePreview attacker #401359, defender #352353
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:39:04:173None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #401359 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:04:173None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #352353 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:04:173None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #401359 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:04:173None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #352353 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:04:323NoneCan't find entity 383704 of ongoing task. Fails the task 1193630.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:04:831None[Empire 1] Invalid Land spawn position for settlement 3215. This may happen once after an OrderChangeUnitSpawnPosition.
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:Process()
18:39:04:989None[Sandbox] Process order. (Serial=14462, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:05:084None[Empire 3] Invalid Land spawn position for settlement 305221. This may happen once after an OrderChangeUnitSpawnPosition.
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:Process()
18:39:05:124NoneCan't find entity 157431 of ongoing task. Fails the task 382665.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:05:124NoneCan't find entity 257458 of ongoing task. Fails the task 382668.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:05:675NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:05:689None[Sandbox] Process order. (Serial=14463, Empire=3, Order=Order='OrderGoToAndJoinBattle', Entity=#395863, path='[22, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:05:739None[Sandbox] Process order. (Serial=14464, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:06:757None[Sandbox] Process order. (Serial=14465, Empire=3, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:06:797None[Sandbox] Process order. (Serial=14466, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:06:881NonePresentation Battle 405927: Execute action[29]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:06:881NonePresentation Battle 405927: Execute action[30]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=395863. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:06:881None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #395863 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:07:381NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:08:439None[Sandbox] Process order. (Serial=14467, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:09:054NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:10:443None[Sandbox] Process order. (Serial=14468, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:11:078NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:12:452None[Sandbox] Process order. (Serial=14469, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:13:052NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:14:443None[Sandbox] Process order. (Serial=14470, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:15:062NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:16:466None[Sandbox] Process order. (Serial=14471, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:17:077NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:18:433None[Sandbox] Process order. (Serial=14472, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:19:034NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:20:469None[Sandbox] Process order. (Serial=14473, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:21:101NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:22:460None[Sandbox] Process order. (Serial=14474, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:23:061NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:24:460None[Sandbox] Process order. (Serial=14475, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:25:091NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:26:446None[Sandbox] Process order. (Serial=14476, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:27:029NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:28:459None[Sandbox] Process order. (Serial=14477, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:29:094NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:30:439None[Sandbox] Process order. (Serial=14478, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:31:075NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:31:649None[Sandbox] Process order. (Serial=14479, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:31:691None[Sandbox] Process order. (Serial=14480, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:32:183None[Sandbox] Process order. (Serial=14481, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 405835 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:32:228None[Sandbox] Process order. (Serial=14482, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 405927 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:32:273None[Sandbox] Process order. (Serial=14483, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:32:356NonePresentation Battle 405927: Execute action[31]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:32:356NonePresentation Battle 405835: Execute action[30]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:32:852NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:32:860None[Sandbox] Process order. (Serial=14484, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 405835 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:32:937None[Sandbox] Process order. (Serial=14485, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 405927 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:33:113NonePresentation Battle 405927: Execute action[32]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:33:113NonePresentation Battle 405927: Execute action[33]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #391261 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #364591 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #399354 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #324394 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #376070 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #364602 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #402857 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #287883 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #185742 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #395863 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #399369 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #398195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403451 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #380989 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #370899 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #391261 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #399369 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #351275 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #351275 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #398195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #364591 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #287883 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #399354 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #185742 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #395863 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #324394 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:113None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403451 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:114None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #380989 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:114None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #370899 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:114None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #376070 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:114None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #323075 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:114None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #323075 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:114None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #364602 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:114None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #402857 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:114NoneReleasePresentationBattlePreview attacker #391261, defender #404197
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115NoneHidePresentationBattlePreview attacker #391261, defender #404197
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #391261 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #391261 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115NonePresentation Battle 405835: Execute action[31]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:33:115NonePresentation Battle 405835: Execute action[32]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #370915 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401681 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #361608 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #387822 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #326412 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #304906 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #337572 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #400318 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #351353 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #352357 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #394788 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #370915 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401681 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #361608 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #387822 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #326412 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #394788 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #304906 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #337572 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #400318 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #351353 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #352357 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115NoneReleasePresentationBattlePreview attacker #370915, defender #401679
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115NoneHidePresentationBattlePreview attacker #370915, defender #401679
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #370915 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:115None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #370915 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:33:988NoneArmy 404197 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
18:39:33:988NoneArmy 401679 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
18:39:34:156None[Sandbox] Process order. (Serial=14486, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:34:197None[Sandbox] Process order. (Serial=14487, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:34:295None[Sandbox] Process order. (Serial=14488, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3215' Constructible: 'NavalUnit_Era6_Common_FuelCellSubmarines' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:34:357None[Sandbox] Process order. (Serial=14489, Empire=1, Order=Order='OrderGoTo', Entity=#398195, AdditionalFlags='IgnoreFogOfWar', Path='[15, 33] --> [16, 33] --> [17, 34] --> [17, 35] --> [18, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:34:417None[Sandbox] Process order. (Serial=14490, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:34:457NoneCan't find entity 287883 of ongoing task. Fails the task 382786.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:34:457NoneCan't find entity 185742 of ongoing task. Fails the task 382751.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:34:572NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:34:578None[Sandbox] Process order. (Serial=14491, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:34:649None[Sandbox] Process order. (Serial=14492, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '305221' Constructible: 'Infrastructure_Military_Family03_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:35:437NoneAI Synchronization took 62ms at frame 9913 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:39:35:447None[Sandbox] Process order. (Serial=14493, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:35:638None[Sandbox] Process order. (Serial=14494, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:35:687None[Sandbox] Process order. (Serial=14495, Empire=1, Order=Order='OrderGoTo', Entity=#399369, AdditionalFlags='IgnoreFogOfWar', Path='[15, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:35:758None[Sandbox] Process order. (Serial=14496, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:35:918NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:35:928None[Sandbox] Process order. (Serial=14497, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:35:988None[Sandbox] Process order. (Serial=14498, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '305221' Constructible: 'NavalUnit_Era6_Common_FuelCellSubmarines' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:36:458None[Sandbox] Process order. (Serial=14499, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:36:790NoneAI Synchronization took 58ms at frame 9929 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:39:36:981None[Sandbox] Process order. (Serial=14500, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:37:034None[Sandbox] Process order. (Serial=14501, Empire=1, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:37:244NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:37:468None[Sandbox] Process order. (Serial=14502, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:38:110NoneAI Synchronization took 61ms at frame 9936 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:39:38:314None[Sandbox] Process order. (Serial=14503, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:38:396None[Sandbox] Process order. (Serial=14504, Empire=1, Order=Order='OrderGoTo', Entity=#380989, AdditionalFlags='IgnoreFogOfWar', Path='[15, 32] --> [15, 33] --> [16, 34] --> [17, 34] --> [17, 35] --> [18, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:38:457None[Sandbox] Process order. (Serial=14505, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:38:528None[Sandbox] Process order. (Serial=14506, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:38:599NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:39:397NoneAI Synchronization took 59ms at frame 9945 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:39:39:466None[Sandbox] Process order. (Serial=14507, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:39:596None[Sandbox] Process order. (Serial=14508, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:39:636None[Sandbox] Process order. (Serial=14509, Empire=1, Order=Order OrderCreateBattle Attacker #398195 Target #391261 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:39:805NonePresentation Battle 406415: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:806NonePresentation Battle 406415: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:806NonePresentation Battle 406415: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=364591. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:806None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #364591 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:806NonePresentation Battle 406415: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=399354. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:806None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #399354 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:806NonePresentation Battle 406415: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=324394. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:806None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #324394 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:806NonePresentation Battle 406415: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=395863. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:806None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #395863 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:806NonePresentation Battle 406415: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=403484. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:806None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #403484 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:806NonePresentation Battle 406415: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=352357. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:806None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #352357 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:806NonePresentation Battle 406415: Execute action[7]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=400318. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:806None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #400318 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:806NonePresentation Battle 406415: Execute action[8]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=304906. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:806None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #304906 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:806NonePresentation Battle 406415: Execute action[9]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=380989. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:806None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #380989 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:806NonePresentation Battle 406415: Execute action[10]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=401000. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:806None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:806NonePresentation Battle 406415: Execute action[11]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=370915. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:806None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #370915 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:806NonePresentation Battle 406415: Execute action[12]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=403451. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:806None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403451 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:806NonePresentation Battle 406415: Execute action[13]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=370899. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:806None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #370899 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:806NonePresentation Battle 406415: Execute action[14]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=376070. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:806None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #376070 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:806NonePresentation Battle 406415: Execute action[15]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=364602. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:806None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #364602 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:807NonePresentation Battle 406415: Execute action[16]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=402857. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:807None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #402857 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:807NonePresentation Battle 406415: Execute action[17]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:807NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:807NoneRestorePresentationBattlePreview created ticket #35707.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:807NonePresentation Battle 406415: Execute action[18]: ParticipantJoined. EmpireIndex=1, Guid=398195, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:807None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #398195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:807NonePresentation Battle 406415: Execute action[19]: ParticipantJoined. EmpireIndex=1, Guid=380989, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:807None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #380989 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:807NonePresentation Battle 406415: Execute action[20]: ParticipantJoined. EmpireIndex=1, Guid=403451, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:807None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403451 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:807NonePresentation Battle 406415: Execute action[21]: ParticipantJoined. EmpireIndex=1, Guid=370899, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:807None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #370899 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:807NonePresentation Battle 406415: Execute action[22]: ParticipantJoined. EmpireIndex=3, Guid=391261, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:807None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #391261 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:808NonePresentation Battle 406415: Execute action[23]: ParticipantJoined. EmpireIndex=3, Guid=364591, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:808None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #364591 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:808NonePresentation Battle 406415: Execute action[24]: ParticipantJoined. EmpireIndex=3, Guid=399354, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:808None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #399354 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:808NonePresentation Battle 406415: Execute action[25]: ParticipantJoined. EmpireIndex=3, Guid=324394, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:808None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #324394 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:808NonePresentation Battle 406415: Execute action[26]: ParticipantJoined. EmpireIndex=3, Guid=395863, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:808None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #395863 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:808NonePresentation Battle 406415: Execute action[27]: ParticipantJoined. EmpireIndex=3, Guid=403484, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:808None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #403484 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:808NonePresentation Battle 406415: Execute action[28]: ParticipantJoined. EmpireIndex=3, Guid=352357, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:808None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #352357 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:808NonePresentation Battle 406415: Execute action[29]: ParticipantJoined. EmpireIndex=3, Guid=400318, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:808None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #400318 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:808NonePresentation Battle 406415: Execute action[30]: ParticipantJoined. EmpireIndex=3, Guid=304906, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:808None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #304906 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:808NonePresentation Battle 406415: Execute action[31]: ParticipantJoined. EmpireIndex=3, Guid=401000, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:808None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:808NonePresentation Battle 406415: Execute action[32]: ParticipantJoined. EmpireIndex=3, Guid=370915, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:808None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #370915 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:809NonePresentation Battle 406415: Execute action[33]: ParticipantJoined. EmpireIndex=3, Guid=376070, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:809None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #376070 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:809NonePresentation Battle 406415: Execute action[34]: ParticipantJoined. EmpireIndex=3, Guid=364602, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:809None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #364602 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:809NonePresentation Battle 406415: Execute action[35]: ParticipantJoined. EmpireIndex=3, Guid=402857, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:809None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #402857 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:809NonePresentation Battle 406415: Execute action[36]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:809NonePresentation Battle 406415: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:809NonePresentation Battle 406415: Execute action[37]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=32 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:809NonePresentation Battle 406415: Execute action[38]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:809NonePresentation Battle 406415: Execute action[39]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:39:39:810None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #287883 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:810None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #287883 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:39:39:810None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #287883 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:810None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #185742 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:810None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #185742 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:39:39:810None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #185742 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:810None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #351275 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:810None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #351275 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:39:39:810None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #351275 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:811None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #323075 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:811None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #323075 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:39:39:811None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #323075 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:39:39:846NoneRequestRestoreAsyncOperation_Completed for ticket #35707.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:39:39:846NoneRestorePresentationBattlePreview skipped due to ended battle #406415
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:39:39:846NoneRequestAsyncOperation_Dismissed for ticket #35707.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:39:39:929NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:40:787NoneAI Synchronization took 65ms at frame 9951 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:39:41:001None[Sandbox] Process order. (Serial=14510, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:41:247NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:42:998None[Sandbox] Process order. (Serial=14511, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:43:233NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:44:999None[Sandbox] Process order. (Serial=14512, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:45:235NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:47:000None[Sandbox] Process order. (Serial=14513, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:47:245NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:48:999None[Sandbox] Process order. (Serial=14514, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:49:234NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:51:008None[Sandbox] Process order. (Serial=14515, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:51:252NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:53:059None[Sandbox] Process order. (Serial=14516, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:53:342NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:55:047None[Sandbox] Process order. (Serial=14517, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:55:293NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:57:005None[Sandbox] Process order. (Serial=14518, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:57:241NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:39:59:012None[Sandbox] Process order. (Serial=14519, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:39:59:258NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:01:022None[Sandbox] Process order. (Serial=14520, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:01:261NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:03:009None[Sandbox] Process order. (Serial=14521, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:03:246NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:04:995None[Sandbox] Process order. (Serial=14522, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:05:226NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:06:998None[Sandbox] Process order. (Serial=14523, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:07:227NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:09:009None[Sandbox] Process order. (Serial=14524, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:09:237NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:10:699None[Sandbox] Process order. (Serial=14525, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:11:114None[Sandbox] Process order. (Serial=14526, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 406415 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:11:163None[Sandbox] Process order. (Serial=14527, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:11:263NonePresentation Battle 406415: Execute action[40]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:40:11:387NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:11:398None[Sandbox] Process order. (Serial=14528, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 406415 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:11:484NonePresentation Battle 406415: Execute action[41]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:40:11:488None[Sandbox] Process order. (Serial=14529, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#406415)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:11:647NonePresentation Battle 406415: Execute action[42]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #398195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #380989 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403451 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #370899 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #391261 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #364591 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #399354 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #324394 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #395863 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #403484 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #352357 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #400318 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #304906 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #370915 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #376070 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #364602 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #402857 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #398195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #391261 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #364591 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #399354 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #287883 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:647None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #287883 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:648None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #324394 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:648None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #185742 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:648None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #185742 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:648None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #395863 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:648None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #403484 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:648None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #352357 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:648None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #400318 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:648None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #304906 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:648None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #380989 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:648None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:648None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #351275 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:648None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #351275 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:648None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #370915 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:648None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403451 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:648None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #370899 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:649None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #376070 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:649None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #323075 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:649None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #323075 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:649None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #364602 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:649None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #402857 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:649NoneReleasePresentationBattlePreview attacker #398195, defender #391261
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:649NoneHidePresentationBattlePreview attacker #398195, defender #391261
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:40:11:649None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #398195 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:649None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #391261 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:649None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #398195 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:11:649None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #391261 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:40:13:069None[Sandbox] Process order. (Serial=14530, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:13:314NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:15:071None[Sandbox] Process order. (Serial=14531, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:15:313NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:17:089None[Sandbox] Process order. (Serial=14532, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:17:334NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:19:074None[Sandbox] Process order. (Serial=14533, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:19:310NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:21:079None[Sandbox] Process order. (Serial=14534, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:21:332NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:23:069None[Sandbox] Process order. (Serial=14535, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:23:326NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:25:082None[Sandbox] Process order. (Serial=14536, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:25:323NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:27:076None[Sandbox] Process order. (Serial=14537, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:27:322NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:29:078None[Sandbox] Process order. (Serial=14538, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:29:313NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:31:079None[Sandbox] Process order. (Serial=14539, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:31:323NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:33:086None[Sandbox] Process order. (Serial=14540, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:33:313NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:35:080None[Sandbox] Process order. (Serial=14541, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:35:322NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:37:094None[Sandbox] Process order. (Serial=14542, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:37:329NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:39:077None[Sandbox] Process order. (Serial=14543, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:39:330NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:41:118None[Sandbox] Process order. (Serial=14544, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:41:388NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:43:098None[Sandbox] Process order. (Serial=14545, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:43:345NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:45:104None[Sandbox] Process order. (Serial=14546, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:45:343NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:47:094None[Sandbox] Process order. (Serial=14547, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:47:333NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:49:096None[Sandbox] Process order. (Serial=14548, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:49:346NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:51:098None[Sandbox] Process order. (Serial=14549, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:51:332NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:53:120None[Sandbox] Process order. (Serial=14550, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:53:397NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:55:109None[Sandbox] Process order. (Serial=14551, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:55:356NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:57:101None[Sandbox] Process order. (Serial=14552, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:57:346NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:40:59:091None[Sandbox] Process order. (Serial=14553, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:40:59:326NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:01:105None[Sandbox] Process order. (Serial=14554, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:01:384NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:03:107None[Sandbox] Process order. (Serial=14555, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:03:361NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:05:092None[Sandbox] Process order. (Serial=14556, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:05:318NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:07:089None[Sandbox] Process order. (Serial=14557, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:07:330NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:09:099None[Sandbox] Process order. (Serial=14558, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:09:341NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:11:104None[Sandbox] Process order. (Serial=14559, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:11:354NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:13:099None[Sandbox] Process order. (Serial=14560, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:13:344NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:15:099None[Sandbox] Process order. (Serial=14561, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:15:332NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:17:098None[Sandbox] Process order. (Serial=14562, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:17:356NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:19:087None[Sandbox] Process order. (Serial=14563, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:19:352NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:21:097None[Sandbox] Process order. (Serial=14564, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:21:343NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:23:092None[Sandbox] Process order. (Serial=14565, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:23:323NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:25:103None[Sandbox] Process order. (Serial=14566, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:25:339NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:27:108None[Sandbox] Process order. (Serial=14567, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:27:370NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:29:098None[Sandbox] Process order. (Serial=14568, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:29:344NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:31:105None[Sandbox] Process order. (Serial=14569, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:31:344NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:33:095None[Sandbox] Process order. (Serial=14570, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:33:333NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:35:108None[Sandbox] Process order. (Serial=14571, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:35:347NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:37:110None[Sandbox] Process order. (Serial=14572, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:37:361NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:39:106None[Sandbox] Process order. (Serial=14573, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:39:372NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:41:109None[Sandbox] Process order. (Serial=14574, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:41:343NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:43:098None[Sandbox] Process order. (Serial=14575, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:43:337NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:45:114None[Sandbox] Process order. (Serial=14576, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:45:348NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:47:108None[Sandbox] Process order. (Serial=14577, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:47:341NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:49:124None[Sandbox] Process order. (Serial=14578, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:49:368NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:51:137None[Sandbox] Process order. (Serial=14579, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:51:408NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:53:148None[Sandbox] Process order. (Serial=14580, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:53:469NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:55:117None[Sandbox] Process order. (Serial=14581, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:55:349NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:57:138None[Sandbox] Process order. (Serial=14582, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:57:383NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:41:59:122None[Sandbox] Process order. (Serial=14583, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:41:59:357NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:01:127None[Sandbox] Process order. (Serial=14584, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:01:376NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:03:122None[Sandbox] Process order. (Serial=14585, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:03:374NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:05:121None[Sandbox] Process order. (Serial=14586, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:05:355NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:07:111None[Sandbox] Process order. (Serial=14587, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:07:366NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:09:127None[Sandbox] Process order. (Serial=14588, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:09:370NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:11:121None[Sandbox] Process order. (Serial=14589, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:11:357NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:13:108None[Sandbox] Process order. (Serial=14590, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:13:353NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:15:117None[Sandbox] Process order. (Serial=14591, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:15:369NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:17:131None[Sandbox] Process order. (Serial=14592, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:17:368NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:19:111None[Sandbox] Process order. (Serial=14593, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:19:358NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:21:137None[Sandbox] Process order. (Serial=14594, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:21:396NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:23:125None[Sandbox] Process order. (Serial=14595, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:23:360NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:25:143None[Sandbox] Process order. (Serial=14596, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:25:390NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:27:122None[Sandbox] Process order. (Serial=14597, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:27:370NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:29:149None[Sandbox] Process order. (Serial=14598, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:29:393NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:31:138None[Sandbox] Process order. (Serial=14599, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:31:379NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:33:126None[Sandbox] Process order. (Serial=14600, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:33:373NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:35:117None[Sandbox] Process order. (Serial=14601, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:35:355NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:37:127None[Sandbox] Process order. (Serial=14602, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:37:366NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:39:126None[Sandbox] Process order. (Serial=14603, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:39:349NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:41:190None[Sandbox] Process order. (Serial=14604, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:41:449NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:43:128None[Sandbox] Process order. (Serial=14605, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:43:363NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:45:136None[Sandbox] Process order. (Serial=14606, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:45:367NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:47:137None[Sandbox] Process order. (Serial=14607, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:47:382NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:49:139None[Sandbox] Process order. (Serial=14608, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:49:370NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:51:139None[Sandbox] Process order. (Serial=14609, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:51:379NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:53:215None[Sandbox] Process order. (Serial=14610, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:53:529NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:55:176None[Sandbox] Process order. (Serial=14611, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:55:428NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:57:169None[Sandbox] Process order. (Serial=14612, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:57:408NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:42:59:138None[Sandbox] Process order. (Serial=14613, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:42:59:382NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:01:153None[Sandbox] Process order. (Serial=14614, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:01:387NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:03:132None[Sandbox] Process order. (Serial=14615, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:03:384NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:05:157None[Sandbox] Process order. (Serial=14616, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:05:424NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:07:138None[Sandbox] Process order. (Serial=14617, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:07:377NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:09:158None[Sandbox] Process order. (Serial=14618, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:09:402NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:11:150None[Sandbox] Process order. (Serial=14619, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:11:387NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:13:157None[Sandbox] Process order. (Serial=14620, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:13:389NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:15:143None[Sandbox] Process order. (Serial=14621, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:15:398NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:17:147None[Sandbox] Process order. (Serial=14622, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:17:411NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:19:172None[Sandbox] Process order. (Serial=14623, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:19:423NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:21:179None[Sandbox] Process order. (Serial=14624, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:21:420NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:23:155None[Sandbox] Process order. (Serial=14625, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:23:393NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:25:158None[Sandbox] Process order. (Serial=14626, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:25:405NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:27:148None[Sandbox] Process order. (Serial=14627, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:27:390NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:29:168None[Sandbox] Process order. (Serial=14628, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:29:406NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:31:189None[Sandbox] Process order. (Serial=14629, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:31:429NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:33:152None[Sandbox] Process order. (Serial=14630, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:33:395NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:35:155None[Sandbox] Process order. (Serial=14631, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:35:379NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:37:157None[Sandbox] Process order. (Serial=14632, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:37:405NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:39:152None[Sandbox] Process order. (Serial=14633, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:39:382NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:41:177None[Sandbox] Process order. (Serial=14634, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:41:418NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:43:146None[Sandbox] Process order. (Serial=14635, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:43:396NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:45:169None[Sandbox] Process order. (Serial=14636, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:45:403NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:47:153None[Sandbox] Process order. (Serial=14637, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:47:413NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:49:169None[Sandbox] Process order. (Serial=14638, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:49:406NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:51:164None[Sandbox] Process order. (Serial=14639, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:51:412NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:53:196None[Sandbox] Process order. (Serial=14640, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:53:499NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:55:176None[Sandbox] Process order. (Serial=14641, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:55:437NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:57:191None[Sandbox] Process order. (Serial=14642, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:57:468NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:43:59:152None[Sandbox] Process order. (Serial=14643, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:43:59:392NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:01:167None[Sandbox] Process order. (Serial=14644, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:01:413NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:03:158None[Sandbox] Process order. (Serial=14645, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:03:394NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:05:168None[Sandbox] Process order. (Serial=14646, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:05:406NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:07:167None[Sandbox] Process order. (Serial=14647, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:07:404NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:09:192None[Sandbox] Process order. (Serial=14648, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:09:432NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:11:174None[Sandbox] Process order. (Serial=14649, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:11:412NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:13:165None[Sandbox] Process order. (Serial=14650, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:13:399NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:15:177None[Sandbox] Process order. (Serial=14651, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:15:417NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:17:189None[Sandbox] Process order. (Serial=14652, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:17:453NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:19:183None[Sandbox] Process order. (Serial=14653, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:19:422NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:21:214None[Sandbox] Process order. (Serial=14654, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:21:462NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:23:188None[Sandbox] Process order. (Serial=14655, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:23:425NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:25:176None[Sandbox] Process order. (Serial=14656, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:25:443NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:27:177None[Sandbox] Process order. (Serial=14657, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:27:421NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:29:181None[Sandbox] Process order. (Serial=14658, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:29:438NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:31:186None[Sandbox] Process order. (Serial=14659, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:31:432NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:33:186None[Sandbox] Process order. (Serial=14660, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:33:457NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:35:182None[Sandbox] Process order. (Serial=14661, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:35:433NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:37:176None[Sandbox] Process order. (Serial=14662, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:37:424NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:39:188None[Sandbox] Process order. (Serial=14663, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:39:420NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:41:197None[Sandbox] Process order. (Serial=14664, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:41:440NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:43:176None[Sandbox] Process order. (Serial=14665, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:43:419NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:45:178None[Sandbox] Process order. (Serial=14666, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:45:432NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:47:196None[Sandbox] Process order. (Serial=14667, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:47:446NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:49:185None[Sandbox] Process order. (Serial=14668, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:49:424NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:51:198None[Sandbox] Process order. (Serial=14669, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:51:436NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:53:226None[Sandbox] Process order. (Serial=14670, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:53:517NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:55:195None[Sandbox] Process order. (Serial=14671, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:55:446NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:57:187None[Sandbox] Process order. (Serial=14672, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:57:431NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:44:59:206None[Sandbox] Process order. (Serial=14673, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:44:59:468NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:01:220None[Sandbox] Process order. (Serial=14674, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:01:455NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:03:196None[Sandbox] Process order. (Serial=14675, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:03:427NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:05:197None[Sandbox] Process order. (Serial=14676, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:05:448NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:07:192None[Sandbox] Process order. (Serial=14677, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:07:444NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:09:186None[Sandbox] Process order. (Serial=14678, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:09:428NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:11:213None[Sandbox] Process order. (Serial=14679, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:11:462NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:13:198None[Sandbox] Process order. (Serial=14680, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:13:435NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:15:196None[Sandbox] Process order. (Serial=14681, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:15:425NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:17:245None[Sandbox] Process order. (Serial=14682, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:17:499NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:19:206None[Sandbox] Process order. (Serial=14683, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:19:450NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:21:216None[Sandbox] Process order. (Serial=14684, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:21:454NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:23:217None[Sandbox] Process order. (Serial=14685, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:23:466NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:25:203None[Sandbox] Process order. (Serial=14686, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:25:445NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:27:195None[Sandbox] Process order. (Serial=14687, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:27:438NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:29:207None[Sandbox] Process order. (Serial=14688, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:29:457NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:31:217None[Sandbox] Process order. (Serial=14689, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:31:453NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:33:216None[Sandbox] Process order. (Serial=14690, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:33:455NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:35:215None[Sandbox] Process order. (Serial=14691, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:35:463NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:37:206None[Sandbox] Process order. (Serial=14692, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:37:454NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:39:207None[Sandbox] Process order. (Serial=14693, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:39:453NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:41:234None[Sandbox] Process order. (Serial=14694, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:41:489NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:43:214None[Sandbox] Process order. (Serial=14695, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:43:470NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:45:213None[Sandbox] Process order. (Serial=14696, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:45:468NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:47:195None[Sandbox] Process order. (Serial=14697, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:47:451NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:49:216None[Sandbox] Process order. (Serial=14698, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:49:468NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:51:207None[Sandbox] Process order. (Serial=14699, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:51:443NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:53:246None[Sandbox] Process order. (Serial=14700, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:53:565NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:55:246None[Sandbox] Process order. (Serial=14701, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:55:485NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:57:226None[Sandbox] Process order. (Serial=14702, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:57:494NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:45:59:206None[Sandbox] Process order. (Serial=14703, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:45:59:447NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:01:244None[Sandbox] Process order. (Serial=14704, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:01:504NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:03:207None[Sandbox] Process order. (Serial=14705, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:03:447NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:05:216None[Sandbox] Process order. (Serial=14706, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:05:464NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:07:204None[Sandbox] Process order. (Serial=14707, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:07:461NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:09:219None[Sandbox] Process order. (Serial=14708, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:09:452NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:11:226None[Sandbox] Process order. (Serial=14709, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:11:449NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:13:224None[Sandbox] Process order. (Serial=14710, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:13:476NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:15:218None[Sandbox] Process order. (Serial=14711, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:15:461NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:17:235None[Sandbox] Process order. (Serial=14712, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:17:491NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:19:213None[Sandbox] Process order. (Serial=14713, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:19:458NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:21:227None[Sandbox] Process order. (Serial=14714, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:21:482NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:23:223None[Sandbox] Process order. (Serial=14715, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:23:464NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:25:225None[Sandbox] Process order. (Serial=14716, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:25:480NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:27:233None[Sandbox] Process order. (Serial=14717, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:27:467NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:29:214None[Sandbox] Process order. (Serial=14718, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:29:459NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:31:226None[Sandbox] Process order. (Serial=14719, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:31:479NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:33:221None[Sandbox] Process order. (Serial=14720, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:33:471NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:35:226None[Sandbox] Process order. (Serial=14721, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:35:465NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:37:222None[Sandbox] Process order. (Serial=14722, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:37:472NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:39:243None[Sandbox] Process order. (Serial=14723, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:39:484NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:41:225None[Sandbox] Process order. (Serial=14724, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:41:469NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:43:226None[Sandbox] Process order. (Serial=14725, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:43:463NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:45:229None[Sandbox] Process order. (Serial=14726, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:45:486NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:47:221None[Sandbox] Process order. (Serial=14727, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:47:461NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:49:244None[Sandbox] Process order. (Serial=14728, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:49:489NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:51:259None[Sandbox] Process order. (Serial=14729, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:51:487NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:53:263None[Sandbox] Process order. (Serial=14730, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:53:550NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:55:294None[Sandbox] Process order. (Serial=14731, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:55:550NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:57:257None[Sandbox] Process order. (Serial=14732, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:57:527NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:46:59:248None[Sandbox] Process order. (Serial=14733, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:46:59:477NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:01:265None[Sandbox] Process order. (Serial=14734, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:01:515NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:03:253None[Sandbox] Process order. (Serial=14735, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:03:499NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:05:248None[Sandbox] Process order. (Serial=14736, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:05:486NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:07:236None[Sandbox] Process order. (Serial=14737, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:07:489NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:09:235None[Sandbox] Process order. (Serial=14738, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:09:486NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:11:247None[Sandbox] Process order. (Serial=14739, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:11:483NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:13:243None[Sandbox] Process order. (Serial=14740, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:13:475NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:15:244None[Sandbox] Process order. (Serial=14741, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:15:499NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:17:244None[Sandbox] Process order. (Serial=14742, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:17:491NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:19:243None[Sandbox] Process order. (Serial=14743, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:19:496NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:21:246None[Sandbox] Process order. (Serial=14744, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:21:498NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:23:234None[Sandbox] Process order. (Serial=14745, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:23:468NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:25:250None[Sandbox] Process order. (Serial=14746, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:25:488NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:27:245None[Sandbox] Process order. (Serial=14747, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:27:499NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:29:256None[Sandbox] Process order. (Serial=14748, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:29:508NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:31:260None[Sandbox] Process order. (Serial=14749, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:31:514NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:33:243None[Sandbox] Process order. (Serial=14750, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:33:483NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:35:256None[Sandbox] Process order. (Serial=14751, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:35:498NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:37:255None[Sandbox] Process order. (Serial=14752, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:37:508NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:39:259None[Sandbox] Process order. (Serial=14753, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:39:494NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:41:276None[Sandbox] Process order. (Serial=14754, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:41:530NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:43:253None[Sandbox] Process order. (Serial=14755, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:43:499NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:45:254None[Sandbox] Process order. (Serial=14756, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:45:497NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:47:249None[Sandbox] Process order. (Serial=14757, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:47:494NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:49:245None[Sandbox] Process order. (Serial=14758, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:49:493NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:51:275None[Sandbox] Process order. (Serial=14759, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:51:522NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:53:336None[Sandbox] Process order. (Serial=14760, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:53:649NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:55:320None[Sandbox] Process order. (Serial=14761, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:55:583NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:57:263None[Sandbox] Process order. (Serial=14762, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:57:532NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:47:59:262None[Sandbox] Process order. (Serial=14763, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:47:59:499NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:01:274None[Sandbox] Process order. (Serial=14764, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:01:516NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:03:263None[Sandbox] Process order. (Serial=14765, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:03:497NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:05:266None[Sandbox] Process order. (Serial=14766, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:05:491NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:07:275None[Sandbox] Process order. (Serial=14767, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:07:513NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:09:264None[Sandbox] Process order. (Serial=14768, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:09:515NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:11:274None[Sandbox] Process order. (Serial=14769, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:11:506NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:13:274None[Sandbox] Process order. (Serial=14770, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:13:508NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:15:258None[Sandbox] Process order. (Serial=14771, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:15:500NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:17:272None[Sandbox] Process order. (Serial=14772, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:17:530NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:19:274None[Sandbox] Process order. (Serial=14773, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:19:516NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:21:274None[Sandbox] Process order. (Serial=14774, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:21:520NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:23:284None[Sandbox] Process order. (Serial=14775, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:23:521NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:25:275None[Sandbox] Process order. (Serial=14776, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:25:503NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:27:287None[Sandbox] Process order. (Serial=14777, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:27:517NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:29:281None[Sandbox] Process order. (Serial=14778, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:29:518NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:31:304None[Sandbox] Process order. (Serial=14779, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:31:543NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:33:278None[Sandbox] Process order. (Serial=14780, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:33:522NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:35:274None[Sandbox] Process order. (Serial=14781, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:35:499NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:37:274None[Sandbox] Process order. (Serial=14782, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:37:525NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:39:274None[Sandbox] Process order. (Serial=14783, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:39:510NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:41:283None[Sandbox] Process order. (Serial=14784, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:41:526NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:43:294None[Sandbox] Process order. (Serial=14785, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:43:539NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:45:274None[Sandbox] Process order. (Serial=14786, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:45:516NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:47:277None[Sandbox] Process order. (Serial=14787, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:47:529NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:49:284None[Sandbox] Process order. (Serial=14788, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:49:523NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:51:296None[Sandbox] Process order. (Serial=14789, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:51:542NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:53:327None[Sandbox] Process order. (Serial=14790, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:53:634NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:55:335None[Sandbox] Process order. (Serial=14791, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:55:623NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:57:289None[Sandbox] Process order. (Serial=14792, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:57:551NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:48:59:291None[Sandbox] Process order. (Serial=14793, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:48:59:533NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:01:299None[Sandbox] Process order. (Serial=14794, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:01:539NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:03:294None[Sandbox] Process order. (Serial=14795, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:03:533NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:05:294None[Sandbox] Process order. (Serial=14796, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:05:531NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:07:293None[Sandbox] Process order. (Serial=14797, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:07:536NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:09:303None[Sandbox] Process order. (Serial=14798, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:09:547NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:11:299None[Sandbox] Process order. (Serial=14799, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:11:540NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:13:305None[Sandbox] Process order. (Serial=14800, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:13:539NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:15:295None[Sandbox] Process order. (Serial=14801, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:15:530NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:17:294None[Sandbox] Process order. (Serial=14802, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:17:553NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:19:305None[Sandbox] Process order. (Serial=14803, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:19:526NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:21:306None[Sandbox] Process order. (Serial=14804, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:21:556NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:23:293None[Sandbox] Process order. (Serial=14805, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:23:526NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:25:299None[Sandbox] Process order. (Serial=14806, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:25:520NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:27:295None[Sandbox] Process order. (Serial=14807, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:27:532NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:29:293None[Sandbox] Process order. (Serial=14808, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:29:537NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:31:313None[Sandbox] Process order. (Serial=14809, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:31:581NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:33:325None[Sandbox] Process order. (Serial=14810, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:33:572NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:35:303None[Sandbox] Process order. (Serial=14811, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:35:542NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:37:326None[Sandbox] Process order. (Serial=14812, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:37:567NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:39:300None[Sandbox] Process order. (Serial=14813, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:39:552NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:41:309None[Sandbox] Process order. (Serial=14814, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:41:547NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:43:315None[Sandbox] Process order. (Serial=14815, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:43:542NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:45:314None[Sandbox] Process order. (Serial=14816, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:45:539NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:47:312None[Sandbox] Process order. (Serial=14817, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:47:560NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:49:311None[Sandbox] Process order. (Serial=14818, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:49:559NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:51:315None[Sandbox] Process order. (Serial=14819, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:51:587NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:53:384None[Sandbox] Process order. (Serial=14820, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:53:684NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:55:336None[Sandbox] Process order. (Serial=14821, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:55:582NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:57:343None[Sandbox] Process order. (Serial=14822, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:57:596NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:49:59:337None[Sandbox] Process order. (Serial=14823, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:49:59:584NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:01:320None[Sandbox] Process order. (Serial=14824, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:01:551NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:03:315None[Sandbox] Process order. (Serial=14825, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:03:556NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:05:308None[Sandbox] Process order. (Serial=14826, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:05:574NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:07:310None[Sandbox] Process order. (Serial=14827, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:07:552NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:09:334None[Sandbox] Process order. (Serial=14828, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:09:570NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:11:351None[Sandbox] Process order. (Serial=14829, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:11:605NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:13:321None[Sandbox] Process order. (Serial=14830, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:13:565NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:15:322None[Sandbox] Process order. (Serial=14831, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:15:561NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:17:326None[Sandbox] Process order. (Serial=14832, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:17:576NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:19:322None[Sandbox] Process order. (Serial=14833, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:19:559NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:21:328None[Sandbox] Process order. (Serial=14834, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:21:573NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:23:330None[Sandbox] Process order. (Serial=14835, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:23:571NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:25:348None[Sandbox] Process order. (Serial=14836, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:25:600NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:27:344None[Sandbox] Process order. (Serial=14837, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:27:598NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:29:331None[Sandbox] Process order. (Serial=14838, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:29:558NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:31:338None[Sandbox] Process order. (Serial=14839, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:31:575NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:33:333None[Sandbox] Process order. (Serial=14840, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:33:565NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:35:344None[Sandbox] Process order. (Serial=14841, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:35:591NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:37:339None[Sandbox] Process order. (Serial=14842, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:37:594NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:39:342None[Sandbox] Process order. (Serial=14843, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:39:578NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:41:333None[Sandbox] Process order. (Serial=14844, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:41:563NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:43:364None[Sandbox] Process order. (Serial=14845, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:43:610NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:45:333None[Sandbox] Process order. (Serial=14846, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:45:563NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:47:341None[Sandbox] Process order. (Serial=14847, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:47:593NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:49:346None[Sandbox] Process order. (Serial=14848, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:49:580NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:51:347None[Sandbox] Process order. (Serial=14849, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:51:578NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:53:385None[Sandbox] Process order. (Serial=14850, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:53:667NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:55:373None[Sandbox] Process order. (Serial=14851, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:55:649NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:57:353None[Sandbox] Process order. (Serial=14852, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:57:625NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:50:59:363None[Sandbox] Process order. (Serial=14853, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:50:59:598NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:01:361None[Sandbox] Process order. (Serial=14854, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:01:592NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:03:351None[Sandbox] Process order. (Serial=14855, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:03:580NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:05:354None[Sandbox] Process order. (Serial=14856, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:05:587NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:07:373None[Sandbox] Process order. (Serial=14857, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:07:632NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:09:354None[Sandbox] Process order. (Serial=14858, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:09:606NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:11:343None[Sandbox] Process order. (Serial=14859, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:11:577NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:13:470None[Sandbox] Process order. (Serial=14860, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:13:764NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:15:363None[Sandbox] Process order. (Serial=14861, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:15:601NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:17:370None[Sandbox] Process order. (Serial=14862, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:17:604NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:19:342None[Sandbox] Process order. (Serial=14863, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:19:589NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:21:341None[Sandbox] Process order. (Serial=14864, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:21:580NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:23:341None[Sandbox] Process order. (Serial=14865, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:23:575NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:25:350None[Sandbox] Process order. (Serial=14866, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:25:582NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:27:347None[Sandbox] Process order. (Serial=14867, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:27:581NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:29:353None[Sandbox] Process order. (Serial=14868, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:29:592NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:31:362None[Sandbox] Process order. (Serial=14869, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:31:586NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:33:380None[Sandbox] Process order. (Serial=14870, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:33:603NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:35:363None[Sandbox] Process order. (Serial=14871, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:35:599NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:37:370None[Sandbox] Process order. (Serial=14872, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:37:621NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:39:371None[Sandbox] Process order. (Serial=14873, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:39:605NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:41:350None[Sandbox] Process order. (Serial=14874, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:41:585NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:43:371None[Sandbox] Process order. (Serial=14875, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:43:594NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:45:352None[Sandbox] Process order. (Serial=14876, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:45:574NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:47:363None[Sandbox] Process order. (Serial=14877, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:47:604NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:49:357None[Sandbox] Process order. (Serial=14878, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:49:582NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:51:362None[Sandbox] Process order. (Serial=14879, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:51:600NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:53:401None[Sandbox] Process order. (Serial=14880, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:53:665NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:55:366None[Sandbox] Process order. (Serial=14881, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:55:601NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:57:370None[Sandbox] Process order. (Serial=14882, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:57:610NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:51:59:362None[Sandbox] Process order. (Serial=14883, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:51:59:599NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:01:362None[Sandbox] Process order. (Serial=14884, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:01:589NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:03:378None[Sandbox] Process order. (Serial=14885, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:03:616NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:05:362None[Sandbox] Process order. (Serial=14886, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:05:596NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:07:372None[Sandbox] Process order. (Serial=14887, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:07:615NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:09:375None[Sandbox] Process order. (Serial=14888, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:09:600NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:11:364None[Sandbox] Process order. (Serial=14889, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:11:593NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:13:362None[Sandbox] Process order. (Serial=14890, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:13:594NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:15:373None[Sandbox] Process order. (Serial=14891, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:15:613NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:17:372None[Sandbox] Process order. (Serial=14892, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:17:606NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:19:373None[Sandbox] Process order. (Serial=14893, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:19:603NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:21:374None[Sandbox] Process order. (Serial=14894, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:21:611NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:23:372None[Sandbox] Process order. (Serial=14895, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:23:606NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:25:372None[Sandbox] Process order. (Serial=14896, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:25:610NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:27:372None[Sandbox] Process order. (Serial=14897, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:27:628NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:29:380None[Sandbox] Process order. (Serial=14898, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:29:606NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:31:372None[Sandbox] Process order. (Serial=14899, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:31:599NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:33:382None[Sandbox] Process order. (Serial=14900, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:33:607NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:35:382None[Sandbox] Process order. (Serial=14901, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:35:630NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:37:385None[Sandbox] Process order. (Serial=14902, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:37:623NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:39:384None[Sandbox] Process order. (Serial=14903, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:39:620NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:41:391None[Sandbox] Process order. (Serial=14904, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:41:647NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:43:427None[Sandbox] Process order. (Serial=14905, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:43:692NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:45:391None[Sandbox] Process order. (Serial=14906, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:45:646NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:47:393None[Sandbox] Process order. (Serial=14907, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:47:652NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:49:390None[Sandbox] Process order. (Serial=14908, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:49:623NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:51:379None[Sandbox] Process order. (Serial=14909, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:51:611NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:53:473None[Sandbox] Process order. (Serial=14910, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:53:749NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:55:419None[Sandbox] Process order. (Serial=14911, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:55:723NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:57:401None[Sandbox] Process order. (Serial=14912, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:57:649NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:52:59:385None[Sandbox] Process order. (Serial=14913, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:52:59:624NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:01:384None[Sandbox] Process order. (Serial=14914, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:01:612NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:03:380None[Sandbox] Process order. (Serial=14915, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:03:624NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:05:402None[Sandbox] Process order. (Serial=14916, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:05:641NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:07:392None[Sandbox] Process order. (Serial=14917, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:07:627NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:09:387None[Sandbox] Process order. (Serial=14918, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:09:619NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:11:386None[Sandbox] Process order. (Serial=14919, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:11:615NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:13:411None[Sandbox] Process order. (Serial=14920, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:13:643NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:15:394None[Sandbox] Process order. (Serial=14921, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:15:622NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:17:402None[Sandbox] Process order. (Serial=14922, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:17:645NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:19:395None[Sandbox] Process order. (Serial=14923, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:19:635NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:21:399None[Sandbox] Process order. (Serial=14924, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:21:629NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:23:396None[Sandbox] Process order. (Serial=14925, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:23:626NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:25:401None[Sandbox] Process order. (Serial=14926, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:25:623NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:27:400None[Sandbox] Process order. (Serial=14927, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:27:643NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:29:403None[Sandbox] Process order. (Serial=14928, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:29:637NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:31:400None[Sandbox] Process order. (Serial=14929, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:31:639NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:33:401None[Sandbox] Process order. (Serial=14930, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:33:634NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:35:403None[Sandbox] Process order. (Serial=14931, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:35:641NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:37:444None[Sandbox] Process order. (Serial=14932, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:37:687NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:39:422None[Sandbox] Process order. (Serial=14933, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:39:665NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:41:421None[Sandbox] Process order. (Serial=14934, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:41:669NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:43:407None[Sandbox] Process order. (Serial=14935, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:43:639NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:45:402None[Sandbox] Process order. (Serial=14936, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:45:637NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:47:412None[Sandbox] Process order. (Serial=14937, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:47:653NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:49:419None[Sandbox] Process order. (Serial=14938, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:49:648NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:51:420None[Sandbox] Process order. (Serial=14939, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:51:653NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:53:480None[Sandbox] Process order. (Serial=14940, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:53:747NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:55:410None[Sandbox] Process order. (Serial=14941, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:55:675NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:57:417None[Sandbox] Process order. (Serial=14942, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:57:647NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:53:59:411None[Sandbox] Process order. (Serial=14943, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:53:59:639NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:01:424None[Sandbox] Process order. (Serial=14944, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:01:641NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:03:416None[Sandbox] Process order. (Serial=14945, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:03:646NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:05:420None[Sandbox] Process order. (Serial=14946, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:05:656NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:07:415None[Sandbox] Process order. (Serial=14947, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:07:658NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:09:416None[Sandbox] Process order. (Serial=14948, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:09:645NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:11:420None[Sandbox] Process order. (Serial=14949, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:11:653NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:13:426None[Sandbox] Process order. (Serial=14950, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:13:653NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:15:420None[Sandbox] Process order. (Serial=14951, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:15:659NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:17:430None[Sandbox] Process order. (Serial=14952, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:17:658NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:19:416None[Sandbox] Process order. (Serial=14953, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:19:649NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:21:426None[Sandbox] Process order. (Serial=14954, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:21:665NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:23:417None[Sandbox] Process order. (Serial=14955, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:23:659NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:25:422None[Sandbox] Process order. (Serial=14956, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:25:655NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:27:433None[Sandbox] Process order. (Serial=14957, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:27:665NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:29:423None[Sandbox] Process order. (Serial=14958, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:29:646NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:31:419None[Sandbox] Process order. (Serial=14959, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:31:648NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:33:434None[Sandbox] Process order. (Serial=14960, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:33:673NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:35:426None[Sandbox] Process order. (Serial=14961, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:35:647NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:37:431None[Sandbox] Process order. (Serial=14962, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:37:669NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:39:443None[Sandbox] Process order. (Serial=14963, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:39:663NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:41:422None[Sandbox] Process order. (Serial=14964, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:41:666NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:43:427None[Sandbox] Process order. (Serial=14965, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:43:654NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:45:435None[Sandbox] Process order. (Serial=14966, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:45:685NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:47:441None[Sandbox] Process order. (Serial=14967, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:47:684NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:49:431None[Sandbox] Process order. (Serial=14968, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:49:656NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:51:430None[Sandbox] Process order. (Serial=14969, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:51:655NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:53:485None[Sandbox] Process order. (Serial=14970, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:53:735NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:55:460None[Sandbox] Process order. (Serial=14971, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:55:705NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:57:448None[Sandbox] Process order. (Serial=14972, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:57:686NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:54:59:456None[Sandbox] Process order. (Serial=14973, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:54:59:700NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:01:439None[Sandbox] Process order. (Serial=14974, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:01:663NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:03:442None[Sandbox] Process order. (Serial=14975, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:03:670NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:05:439None[Sandbox] Process order. (Serial=14976, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:05:681NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:07:439None[Sandbox] Process order. (Serial=14977, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:07:674NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:09:433None[Sandbox] Process order. (Serial=14978, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:09:666NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:11:440None[Sandbox] Process order. (Serial=14979, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:11:668NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:13:441None[Sandbox] Process order. (Serial=14980, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:13:681NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:15:441None[Sandbox] Process order. (Serial=14981, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:15:694NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:17:458None[Sandbox] Process order. (Serial=14982, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:17:687NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:19:448None[Sandbox] Process order. (Serial=14983, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:19:681NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:21:450None[Sandbox] Process order. (Serial=14984, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:21:682NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:23:470None[Sandbox] Process order. (Serial=14985, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:23:709NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:25:451None[Sandbox] Process order. (Serial=14986, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:25:693NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:27:460None[Sandbox] Process order. (Serial=14987, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:27:706NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:29:450None[Sandbox] Process order. (Serial=14988, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:29:682NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:31:444None[Sandbox] Process order. (Serial=14989, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:31:673NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:33:449None[Sandbox] Process order. (Serial=14990, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:33:676NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:35:450None[Sandbox] Process order. (Serial=14991, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:35:696NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:37:460None[Sandbox] Process order. (Serial=14992, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:37:702NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:39:461None[Sandbox] Process order. (Serial=14993, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:39:691NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:41:451None[Sandbox] Process order. (Serial=14994, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:41:691NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:43:470None[Sandbox] Process order. (Serial=14995, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:43:698NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:45:453None[Sandbox] Process order. (Serial=14996, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:45:685NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:47:482None[Sandbox] Process order. (Serial=14997, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:47:722NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:49:456None[Sandbox] Process order. (Serial=14998, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:49:693NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:51:458None[Sandbox] Process order. (Serial=14999, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:51:685NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:53:510None[Sandbox] Process order. (Serial=15000, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:53:778NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:55:469None[Sandbox] Process order. (Serial=15001, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:55:726NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:57:482None[Sandbox] Process order. (Serial=15002, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:57:719NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:55:59:468None[Sandbox] Process order. (Serial=15003, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:55:59:714NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:01:473None[Sandbox] Process order. (Serial=15004, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:01:698NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:03:470None[Sandbox] Process order. (Serial=15005, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:03:711NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:05:470None[Sandbox] Process order. (Serial=15006, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:05:710NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:07:466None[Sandbox] Process order. (Serial=15007, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:07:713NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:09:472None[Sandbox] Process order. (Serial=15008, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:09:703NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:11:471None[Sandbox] Process order. (Serial=15009, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:11:700NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:13:481None[Sandbox] Process order. (Serial=15010, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:13:711NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:15:465None[Sandbox] Process order. (Serial=15011, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:15:708NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:17:488None[Sandbox] Process order. (Serial=15012, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:17:713NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:19:471None[Sandbox] Process order. (Serial=15013, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:19:702NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:21:465None[Sandbox] Process order. (Serial=15014, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:21:690NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:23:466None[Sandbox] Process order. (Serial=15015, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:23:706NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:25:485None[Sandbox] Process order. (Serial=15016, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:25:720NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:27:478None[Sandbox] Process order. (Serial=15017, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:27:716NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:29:479None[Sandbox] Process order. (Serial=15018, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:29:709NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:31:469None[Sandbox] Process order. (Serial=15019, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:31:698NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:33:477None[Sandbox] Process order. (Serial=15020, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:33:704NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:35:489None[Sandbox] Process order. (Serial=15021, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:35:725NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:37:511None[Sandbox] Process order. (Serial=15022, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:37:749NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:39:486None[Sandbox] Process order. (Serial=15023, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:39:714NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:41:479None[Sandbox] Process order. (Serial=15024, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:41:708NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:43:489None[Sandbox] Process order. (Serial=15025, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:43:715NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:45:490None[Sandbox] Process order. (Serial=15026, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:45:724NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:47:503None[Sandbox] Process order. (Serial=15027, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:47:744NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:49:481None[Sandbox] Process order. (Serial=15028, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:49:723NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:51:497None[Sandbox] Process order. (Serial=15029, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:51:732NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:53:537None[Sandbox] Process order. (Serial=15030, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:53:804NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:55:486None[Sandbox] Process order. (Serial=15031, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:55:739NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:57:501None[Sandbox] Process order. (Serial=15032, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:57:734NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:56:59:479None[Sandbox] Process order. (Serial=15033, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:56:59:715NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:01:490None[Sandbox] Process order. (Serial=15034, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:01:716NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:03:510None[Sandbox] Process order. (Serial=15035, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:03:740NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:05:498None[Sandbox] Process order. (Serial=15036, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:05:726NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:07:489None[Sandbox] Process order. (Serial=15037, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:07:721NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:09:519None[Sandbox] Process order. (Serial=15038, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:09:775NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:11:493None[Sandbox] Process order. (Serial=15039, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:11:730NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:13:484None[Sandbox] Process order. (Serial=15040, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:13:717NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:15:500None[Sandbox] Process order. (Serial=15041, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:15:766NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:17:489None[Sandbox] Process order. (Serial=15042, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:17:723NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:19:510None[Sandbox] Process order. (Serial=15043, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:19:735NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:21:501None[Sandbox] Process order. (Serial=15044, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:21:736NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:23:500None[Sandbox] Process order. (Serial=15045, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:23:721NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:25:484None[Sandbox] Process order. (Serial=15046, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:25:713NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:27:503None[Sandbox] Process order. (Serial=15047, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:27:744NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:29:500None[Sandbox] Process order. (Serial=15048, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:29:730NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:31:499None[Sandbox] Process order. (Serial=15049, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:31:727NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:33:493None[Sandbox] Process order. (Serial=15050, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:33:723NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:35:497None[Sandbox] Process order. (Serial=15051, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:35:731NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:37:496None[Sandbox] Process order. (Serial=15052, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:37:730NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:39:503None[Sandbox] Process order. (Serial=15053, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:39:732NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:41:514None[Sandbox] Process order. (Serial=15054, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:41:758NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:43:498None[Sandbox] Process order. (Serial=15055, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:43:715NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:45:498None[Sandbox] Process order. (Serial=15056, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:45:731NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:47:510None[Sandbox] Process order. (Serial=15057, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:47:734NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:49:499None[Sandbox] Process order. (Serial=15058, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:49:717NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:51:498None[Sandbox] Process order. (Serial=15059, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:51:745NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:53:549None[Sandbox] Process order. (Serial=15060, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:53:809NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:55:504None[Sandbox] Process order. (Serial=15061, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:55:758NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:57:509None[Sandbox] Process order. (Serial=15062, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:57:731NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:57:59:500None[Sandbox] Process order. (Serial=15063, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:57:59:728NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:01:500None[Sandbox] Process order. (Serial=15064, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:01:728NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:03:509None[Sandbox] Process order. (Serial=15065, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:03:753NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:05:518None[Sandbox] Process order. (Serial=15066, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:05:764NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:07:507None[Sandbox] Process order. (Serial=15067, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:07:737NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:09:519None[Sandbox] Process order. (Serial=15068, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:09:742NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:11:517None[Sandbox] Process order. (Serial=15069, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:11:742NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:13:499None[Sandbox] Process order. (Serial=15070, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:13:733NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:15:516None[Sandbox] Process order. (Serial=15071, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:15:762NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:17:531None[Sandbox] Process order. (Serial=15072, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:17:766NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:19:508None[Sandbox] Process order. (Serial=15073, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:19:724NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:21:517None[Sandbox] Process order. (Serial=15074, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:21:743NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:23:515None[Sandbox] Process order. (Serial=15075, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:23:744NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:25:510None[Sandbox] Process order. (Serial=15076, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:25:746NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:27:521None[Sandbox] Process order. (Serial=15077, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:27:745NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:29:527None[Sandbox] Process order. (Serial=15078, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:29:765NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:31:517None[Sandbox] Process order. (Serial=15079, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:31:732NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:33:519None[Sandbox] Process order. (Serial=15080, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:33:737NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:35:516None[Sandbox] Process order. (Serial=15081, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:35:763NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:37:517None[Sandbox] Process order. (Serial=15082, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:37:760NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:39:507None[Sandbox] Process order. (Serial=15083, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:39:737NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:41:549None[Sandbox] Process order. (Serial=15084, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:41:784NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:43:533None[Sandbox] Process order. (Serial=15085, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:43:754NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:45:539None[Sandbox] Process order. (Serial=15086, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:45:781NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:47:543None[Sandbox] Process order. (Serial=15087, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:47:775NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:49:527None[Sandbox] Process order. (Serial=15088, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:49:762NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:51:538None[Sandbox] Process order. (Serial=15089, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:51:758NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:53:578None[Sandbox] Process order. (Serial=15090, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:53:851NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:55:559None[Sandbox] Process order. (Serial=15091, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:55:813NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:57:542None[Sandbox] Process order. (Serial=15092, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:57:770NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:58:59:539None[Sandbox] Process order. (Serial=15093, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:58:59:768NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:01:549None[Sandbox] Process order. (Serial=15094, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:01:788NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:03:539None[Sandbox] Process order. (Serial=15095, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:03:778NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:05:548None[Sandbox] Process order. (Serial=15096, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:05:796NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:07:568None[Sandbox] Process order. (Serial=15097, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:07:812NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:09:549None[Sandbox] Process order. (Serial=15098, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:09:783NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:11:548None[Sandbox] Process order. (Serial=15099, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:11:770NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:13:550None[Sandbox] Process order. (Serial=15100, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:13:766NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:15:559None[Sandbox] Process order. (Serial=15101, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:15:786NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:17:557None[Sandbox] Process order. (Serial=15102, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:17:786NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:19:551None[Sandbox] Process order. (Serial=15103, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:19:788NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:21:549None[Sandbox] Process order. (Serial=15104, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:21:784NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:23:548None[Sandbox] Process order. (Serial=15105, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:23:778NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:25:548None[Sandbox] Process order. (Serial=15106, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:25:776NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:27:547None[Sandbox] Process order. (Serial=15107, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:27:773NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:29:549None[Sandbox] Process order. (Serial=15108, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:29:782NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:31:553None[Sandbox] Process order. (Serial=15109, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:31:788NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:33:548None[Sandbox] Process order. (Serial=15110, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:33:774NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:35:548None[Sandbox] Process order. (Serial=15111, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:35:779NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:37:558None[Sandbox] Process order. (Serial=15112, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:37:782NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:39:558None[Sandbox] Process order. (Serial=15113, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:39:784NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:41:547None[Sandbox] Process order. (Serial=15114, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:41:779NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:43:547None[Sandbox] Process order. (Serial=15115, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:43:778NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:45:552None[Sandbox] Process order. (Serial=15116, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:45:799NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:47:558None[Sandbox] Process order. (Serial=15117, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:47:782NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:49:556None[Sandbox] Process order. (Serial=15118, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:49:784NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:51:564None[Sandbox] Process order. (Serial=15119, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:51:798NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:53:578None[Sandbox] Process order. (Serial=15120, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:53:859NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:55:573None[Sandbox] Process order. (Serial=15121, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:55:814NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:57:569None[Sandbox] Process order. (Serial=15122, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:57:801NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
18:59:59:568None[Sandbox] Process order. (Serial=15123, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:59:59:795NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:01:566None[Sandbox] Process order. (Serial=15124, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:01:784NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:03:556None[Sandbox] Process order. (Serial=15125, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:03:787NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:05:577None[Sandbox] Process order. (Serial=15126, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:05:810NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:07:577None[Sandbox] Process order. (Serial=15127, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:07:803NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:09:566None[Sandbox] Process order. (Serial=15128, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:09:800NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:11:568None[Sandbox] Process order. (Serial=15129, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:11:791NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:13:561None[Sandbox] Process order. (Serial=15130, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:13:793NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:15:557None[Sandbox] Process order. (Serial=15131, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:15:789NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:17:577None[Sandbox] Process order. (Serial=15132, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:17:794NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:19:567None[Sandbox] Process order. (Serial=15133, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:19:797NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:21:568None[Sandbox] Process order. (Serial=15134, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:21:804NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:23:586None[Sandbox] Process order. (Serial=15135, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:23:818NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:25:568None[Sandbox] Process order. (Serial=15136, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:25:807NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:27:575None[Sandbox] Process order. (Serial=15137, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:27:793NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:29:564None[Sandbox] Process order. (Serial=15138, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:29:789NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:31:568None[Sandbox] Process order. (Serial=15139, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:31:786NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:33:576None[Sandbox] Process order. (Serial=15140, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:33:809NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:35:579None[Sandbox] Process order. (Serial=15141, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:35:818NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:37:573None[Sandbox] Process order. (Serial=15142, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:37:800NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:39:569None[Sandbox] Process order. (Serial=15143, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:39:793NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:41:573None[Sandbox] Process order. (Serial=15144, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:41:817NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:43:573None[Sandbox] Process order. (Serial=15145, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:43:800NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:45:577None[Sandbox] Process order. (Serial=15146, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:45:833NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:47:593None[Sandbox] Process order. (Serial=15147, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:47:813NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:49:576None[Sandbox] Process order. (Serial=15148, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:49:806NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:51:577None[Sandbox] Process order. (Serial=15149, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:51:809NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:53:616None[Sandbox] Process order. (Serial=15150, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:53:892NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:55:596None[Sandbox] Process order. (Serial=15151, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:55:832NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:57:601None[Sandbox] Process order. (Serial=15152, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:57:832NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:00:59:586None[Sandbox] Process order. (Serial=15153, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:00:59:826NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:01:591None[Sandbox] Process order. (Serial=15154, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:01:832NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:03:578None[Sandbox] Process order. (Serial=15155, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:03:812NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:05:587None[Sandbox] Process order. (Serial=15156, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:05:823NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:07:577None[Sandbox] Process order. (Serial=15157, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:07:806NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:09:585None[Sandbox] Process order. (Serial=15158, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:09:803NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:11:600None[Sandbox] Process order. (Serial=15159, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:11:851NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:13:586None[Sandbox] Process order. (Serial=15160, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:13:826NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:15:592None[Sandbox] Process order. (Serial=15161, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:15:843NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:17:588None[Sandbox] Process order. (Serial=15162, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:17:819NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:19:586None[Sandbox] Process order. (Serial=15163, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:19:819NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:21:592None[Sandbox] Process order. (Serial=15164, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:21:826NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:23:606None[Sandbox] Process order. (Serial=15165, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:23:846NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:25:587None[Sandbox] Process order. (Serial=15166, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:25:821NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:27:615None[Sandbox] Process order. (Serial=15167, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:27:855NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:29:596None[Sandbox] Process order. (Serial=15168, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:29:830NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:31:596None[Sandbox] Process order. (Serial=15169, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:31:825NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:33:595None[Sandbox] Process order. (Serial=15170, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:33:825NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:35:603None[Sandbox] Process order. (Serial=15171, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:35:855NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:37:617None[Sandbox] Process order. (Serial=15172, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:37:846NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:39:598None[Sandbox] Process order. (Serial=15173, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:39:819NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:41:605None[Sandbox] Process order. (Serial=15174, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:41:820NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:43:606None[Sandbox] Process order. (Serial=15175, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:43:826NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:45:607None[Sandbox] Process order. (Serial=15176, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:45:843NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:47:607None[Sandbox] Process order. (Serial=15177, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:47:843NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:49:610None[Sandbox] Process order. (Serial=15178, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:49:827NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:51:611None[Sandbox] Process order. (Serial=15179, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:51:830NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:53:648None[Sandbox] Process order. (Serial=15180, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:53:946NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:55:633None[Sandbox] Process order. (Serial=15181, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:55:871NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:57:616None[Sandbox] Process order. (Serial=15182, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:57:848NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:01:59:609None[Sandbox] Process order. (Serial=15183, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:01:59:827NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:01:606None[Sandbox] Process order. (Serial=15184, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:01:830NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:03:616None[Sandbox] Process order. (Serial=15185, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:03:846NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:05:609None[Sandbox] Process order. (Serial=15186, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:05:840NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:07:610None[Sandbox] Process order. (Serial=15187, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:07:843NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:09:623None[Sandbox] Process order. (Serial=15188, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:09:849NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:11:615None[Sandbox] Process order. (Serial=15189, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:11:842NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:13:612None[Sandbox] Process order. (Serial=15190, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:13:845NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:15:616None[Sandbox] Process order. (Serial=15191, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:15:849NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:17:627None[Sandbox] Process order. (Serial=15192, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:17:855NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:19:621None[Sandbox] Process order. (Serial=15193, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:19:842NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:21:625None[Sandbox] Process order. (Serial=15194, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:21:841NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:23:608None[Sandbox] Process order. (Serial=15195, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:23:844NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:25:627None[Sandbox] Process order. (Serial=15196, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:25:874NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:27:620None[Sandbox] Process order. (Serial=15197, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:27:853NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:29:614None[Sandbox] Process order. (Serial=15198, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:29:847NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:31:626None[Sandbox] Process order. (Serial=15199, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:31:859NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:33:624None[Sandbox] Process order. (Serial=15200, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:33:847NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:35:626None[Sandbox] Process order. (Serial=15201, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:35:861NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:37:638None[Sandbox] Process order. (Serial=15202, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:37:873NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:39:637None[Sandbox] Process order. (Serial=15203, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:39:865NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:41:636None[Sandbox] Process order. (Serial=15204, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:41:861NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:43:627None[Sandbox] Process order. (Serial=15205, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:43:855NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:45:630None[Sandbox] Process order. (Serial=15206, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:45:869NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:47:625None[Sandbox] Process order. (Serial=15207, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:47:854NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:49:629None[Sandbox] Process order. (Serial=15208, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:49:876NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:51:626None[Sandbox] Process order. (Serial=15209, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:51:872NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:53:662None[Sandbox] Process order. (Serial=15210, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:53:965NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:55:642None[Sandbox] Process order. (Serial=15211, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:55:884NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:57:637None[Sandbox] Process order. (Serial=15212, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:57:865NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:02:59:635None[Sandbox] Process order. (Serial=15213, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:02:59:857NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:01:633None[Sandbox] Process order. (Serial=15214, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:01:862NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:03:641None[Sandbox] Process order. (Serial=15215, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:03:876NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:05:641None[Sandbox] Process order. (Serial=15216, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:05:871NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:07:647None[Sandbox] Process order. (Serial=15217, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:07:874NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:09:628None[Sandbox] Process order. (Serial=15218, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:09:851NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:11:647None[Sandbox] Process order. (Serial=15219, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:11:869NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:13:642None[Sandbox] Process order. (Serial=15220, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:13:869NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:15:675None[Sandbox] Process order. (Serial=15221, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:15:912NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:17:636None[Sandbox] Process order. (Serial=15222, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:17:870NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:19:646None[Sandbox] Process order. (Serial=15223, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:19:878NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:21:635None[Sandbox] Process order. (Serial=15224, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:21:873NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:23:645None[Sandbox] Process order. (Serial=15225, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:23:872NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:25:645None[Sandbox] Process order. (Serial=15226, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:25:884NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:27:646None[Sandbox] Process order. (Serial=15227, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:27:882NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:29:635None[Sandbox] Process order. (Serial=15228, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:29:863NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:31:646None[Sandbox] Process order. (Serial=15229, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:31:867NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:33:645None[Sandbox] Process order. (Serial=15230, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:33:884NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:35:656None[Sandbox] Process order. (Serial=15231, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:35:891NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:37:650None[Sandbox] Process order. (Serial=15232, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:37:898NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:39:663None[Sandbox] Process order. (Serial=15233, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:39:897NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:41:659None[Sandbox] Process order. (Serial=15234, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:41:876NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:43:656None[Sandbox] Process order. (Serial=15235, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:43:880NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:45:645None[Sandbox] Process order. (Serial=15236, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:45:899NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:47:652None[Sandbox] Process order. (Serial=15237, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:47:879NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:49:653None[Sandbox] Process order. (Serial=15238, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:49:868NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:51:655None[Sandbox] Process order. (Serial=15239, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:51:895NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:53:702None[Sandbox] Process order. (Serial=15240, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:53:981NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:55:682None[Sandbox] Process order. (Serial=15241, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:55:933NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:57:656None[Sandbox] Process order. (Serial=15242, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:57:890NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:03:59:657None[Sandbox] Process order. (Serial=15243, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:03:59:897NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:01:652None[Sandbox] Process order. (Serial=15244, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:01:876NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:03:665None[Sandbox] Process order. (Serial=15245, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:03:892NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:05:666None[Sandbox] Process order. (Serial=15246, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:05:926NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:07:676None[Sandbox] Process order. (Serial=15247, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:07:902NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:09:662None[Sandbox] Process order. (Serial=15248, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:09:885NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:11:665None[Sandbox] Process order. (Serial=15249, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:11:908NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:13:664None[Sandbox] Process order. (Serial=15250, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:13:889NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:15:677None[Sandbox] Process order. (Serial=15251, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:15:920NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:17:670None[Sandbox] Process order. (Serial=15252, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:17:896NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:19:657None[Sandbox] Process order. (Serial=15253, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:19:886NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:21:664None[Sandbox] Process order. (Serial=15254, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:21:886NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:23:684None[Sandbox] Process order. (Serial=15255, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:23:917NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:25:666None[Sandbox] Process order. (Serial=15256, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:25:911NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:27:693None[Sandbox] Process order. (Serial=15257, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:27:922NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:29:686None[Sandbox] Process order. (Serial=15258, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:29:920NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:31:675None[Sandbox] Process order. (Serial=15259, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:31:900NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:33:677None[Sandbox] Process order. (Serial=15260, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:33:905NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:35:696None[Sandbox] Process order. (Serial=15261, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:35:939NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:37:677None[Sandbox] Process order. (Serial=15262, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:37:904NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:39:679None[Sandbox] Process order. (Serial=15263, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:39:909NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:41:684None[Sandbox] Process order. (Serial=15264, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:41:925NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:43:669None[Sandbox] Process order. (Serial=15265, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:43:907NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:45:688None[Sandbox] Process order. (Serial=15266, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:45:913NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:47:695None[Sandbox] Process order. (Serial=15267, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:47:941NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:49:678None[Sandbox] Process order. (Serial=15268, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:49:907NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:51:684None[Sandbox] Process order. (Serial=15269, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:51:916NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:53:716None[Sandbox] Process order. (Serial=15270, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:54:006NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:55:722None[Sandbox] Process order. (Serial=15271, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:55:978NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:57:694None[Sandbox] Process order. (Serial=15272, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:57:941NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:04:59:687None[Sandbox] Process order. (Serial=15273, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:04:59:909NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:01:676None[Sandbox] Process order. (Serial=15274, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:01:901NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:03:680None[Sandbox] Process order. (Serial=15275, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:03:911NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:05:703None[Sandbox] Process order. (Serial=15276, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:05:929NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:07:700None[Sandbox] Process order. (Serial=15277, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:07:946NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:09:695None[Sandbox] Process order. (Serial=15278, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:09:921NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:11:696None[Sandbox] Process order. (Serial=15279, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:11:933NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:13:685None[Sandbox] Process order. (Serial=15280, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:13:911NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:15:696None[Sandbox] Process order. (Serial=15281, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:15:948NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:17:694None[Sandbox] Process order. (Serial=15282, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:17:925NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:19:719None[Sandbox] Process order. (Serial=15283, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:19:955NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:21:704None[Sandbox] Process order. (Serial=15284, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:21:936NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:23:726None[Sandbox] Process order. (Serial=15285, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:23:959NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:25:704None[Sandbox] Process order. (Serial=15286, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:25:940NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:27:715None[Sandbox] Process order. (Serial=15287, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:27:943NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:29:706None[Sandbox] Process order. (Serial=15288, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:29:921NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:31:709None[Sandbox] Process order. (Serial=15289, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:31:944NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:33:706None[Sandbox] Process order. (Serial=15290, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:33:942NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:35:716None[Sandbox] Process order. (Serial=15291, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:35:957NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:37:705None[Sandbox] Process order. (Serial=15292, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:37:934NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:39:699None[Sandbox] Process order. (Serial=15293, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:39:924NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:41:704None[Sandbox] Process order. (Serial=15294, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:41:925NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:43:703None[Sandbox] Process order. (Serial=15295, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:43:938NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:45:708None[Sandbox] Process order. (Serial=15296, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:45:941NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:47:702None[Sandbox] Process order. (Serial=15297, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:47:943NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:49:704None[Sandbox] Process order. (Serial=15298, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:49:928NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:51:716None[Sandbox] Process order. (Serial=15299, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:51:947NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:53:783None[Sandbox] Process order. (Serial=15300, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:54:065NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:55:727None[Sandbox] Process order. (Serial=15301, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:55:981NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:57:733None[Sandbox] Process order. (Serial=15302, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:57:959NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:05:59:717None[Sandbox] Process order. (Serial=15303, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:05:59:948NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:01:714None[Sandbox] Process order. (Serial=15304, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:01:931NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:03:715None[Sandbox] Process order. (Serial=15305, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:03:940NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:05:725None[Sandbox] Process order. (Serial=15306, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:05:961NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:07:734None[Sandbox] Process order. (Serial=15307, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:07:966NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:09:725None[Sandbox] Process order. (Serial=15308, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:09:963NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:11:715None[Sandbox] Process order. (Serial=15309, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:11:945NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:13:711None[Sandbox] Process order. (Serial=15310, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:13:938NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:15:725None[Sandbox] Process order. (Serial=15311, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:15:969NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:17:714None[Sandbox] Process order. (Serial=15312, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:17:937NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:19:713None[Sandbox] Process order. (Serial=15313, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:19:946NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:21:729None[Sandbox] Process order. (Serial=15314, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:21:959NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:23:714None[Sandbox] Process order. (Serial=15315, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:23:950NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:25:713None[Sandbox] Process order. (Serial=15316, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:25:961NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:27:723None[Sandbox] Process order. (Serial=15317, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:27:960NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:29:714None[Sandbox] Process order. (Serial=15318, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:29:947NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:31:722None[Sandbox] Process order. (Serial=15319, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:31:961NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:33:727None[Sandbox] Process order. (Serial=15320, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:33:963NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:35:743None[Sandbox] Process order. (Serial=15321, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:35:998NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:37:737None[Sandbox] Process order. (Serial=15322, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:37:962NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:39:726None[Sandbox] Process order. (Serial=15323, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:39:949NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:41:725None[Sandbox] Process order. (Serial=15324, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:41:944NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:43:725None[Sandbox] Process order. (Serial=15325, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:43:963NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:45:741None[Sandbox] Process order. (Serial=15326, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:45:980NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:47:735None[Sandbox] Process order. (Serial=15327, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:47:972NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:49:744None[Sandbox] Process order. (Serial=15328, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:49:971NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:51:735None[Sandbox] Process order. (Serial=15329, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:51:965NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:53:785None[Sandbox] Process order. (Serial=15330, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:54:057NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:55:760None[Sandbox] Process order. (Serial=15331, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:56:029NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:57:739None[Sandbox] Process order. (Serial=15332, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:57:970NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:06:59:735None[Sandbox] Process order. (Serial=15333, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:06:59:968NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:01:741None[Sandbox] Process order. (Serial=15334, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:01:961NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:03:734None[Sandbox] Process order. (Serial=15335, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:03:966NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:05:746None[Sandbox] Process order. (Serial=15336, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:05:979NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:07:752None[Sandbox] Process order. (Serial=15337, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:07:971NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:09:740None[Sandbox] Process order. (Serial=15338, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:09:958NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:11:779None[Sandbox] Process order. (Serial=15339, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:12:022NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:13:743None[Sandbox] Process order. (Serial=15340, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:13:972NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:15:754None[Sandbox] Process order. (Serial=15341, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:16:007NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:17:747None[Sandbox] Process order. (Serial=15342, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:17:970NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:19:745None[Sandbox] Process order. (Serial=15343, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:19:975NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:21:750None[Sandbox] Process order. (Serial=15344, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:21:976NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:23:751None[Sandbox] Process order. (Serial=15345, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:23:986NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:25:755None[Sandbox] Process order. (Serial=15346, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:25:980NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:27:752None[Sandbox] Process order. (Serial=15347, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:27:972NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:29:750None[Sandbox] Process order. (Serial=15348, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:29:981NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:31:756None[Sandbox] Process order. (Serial=15349, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:32:003NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:33:755None[Sandbox] Process order. (Serial=15350, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:33:979NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:35:772None[Sandbox] Process order. (Serial=15351, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:36:020NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:37:754None[Sandbox] Process order. (Serial=15352, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:37:975NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:39:755None[Sandbox] Process order. (Serial=15353, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:39:983NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:41:754None[Sandbox] Process order. (Serial=15354, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:41:977NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:43:759None[Sandbox] Process order. (Serial=15355, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:43:992NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:45:764None[Sandbox] Process order. (Serial=15356, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:45:997NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:47:766None[Sandbox] Process order. (Serial=15357, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:48:004NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:49:762None[Sandbox] Process order. (Serial=15358, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:49:995NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:51:754None[Sandbox] Process order. (Serial=15359, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:51:986NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:53:793None[Sandbox] Process order. (Serial=15360, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:54:081NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:55:793None[Sandbox] Process order. (Serial=15361, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:56:048NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:57:765None[Sandbox] Process order. (Serial=15362, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:57:990NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:07:59:760None[Sandbox] Process order. (Serial=15363, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:07:59:991NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:01:772None[Sandbox] Process order. (Serial=15364, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:01:993NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:03:765None[Sandbox] Process order. (Serial=15365, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:04:007NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:05:785None[Sandbox] Process order. (Serial=15366, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:06:016NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:07:762None[Sandbox] Process order. (Serial=15367, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:07:997NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:09:772None[Sandbox] Process order. (Serial=15368, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:09:994NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:11:781None[Sandbox] Process order. (Serial=15369, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:12:005NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:13:772None[Sandbox] Process order. (Serial=15370, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:14:000NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:15:772None[Sandbox] Process order. (Serial=15371, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:16:009NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:17:782None[Sandbox] Process order. (Serial=15372, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:18:011NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:19:773None[Sandbox] Process order. (Serial=15373, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:20:010NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:21:778None[Sandbox] Process order. (Serial=15374, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:21:998NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:23:773None[Sandbox] Process order. (Serial=15375, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:23:991NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:25:793None[Sandbox] Process order. (Serial=15376, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:26:062NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:27:773None[Sandbox] Process order. (Serial=15377, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:28:003NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:29:781None[Sandbox] Process order. (Serial=15378, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:29:996NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:31:772None[Sandbox] Process order. (Serial=15379, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:32:005NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:33:786None[Sandbox] Process order. (Serial=15380, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:34:018NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:35:787None[Sandbox] Process order. (Serial=15381, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:36:027NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:37:791None[Sandbox] Process order. (Serial=15382, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:38:023NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:39:793None[Sandbox] Process order. (Serial=15383, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:40:030NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:41:783None[Sandbox] Process order. (Serial=15384, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:42:004NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:43:779None[Sandbox] Process order. (Serial=15385, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:44:008NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:45:803None[Sandbox] Process order. (Serial=15386, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:46:029NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:47:797None[Sandbox] Process order. (Serial=15387, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:48:021NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:49:812None[Sandbox] Process order. (Serial=15388, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:50:059NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:51:812None[Sandbox] Process order. (Serial=15389, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:52:055NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:53:827None[Sandbox] Process order. (Serial=15390, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:54:131NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:55:863None[Sandbox] Process order. (Serial=15391, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:56:122NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:57:813None[Sandbox] Process order. (Serial=15392, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:08:58:038NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:08:59:793None[Sandbox] Process order. (Serial=15393, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:00:024NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:01:803None[Sandbox] Process order. (Serial=15394, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:02:029NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:03:791None[Sandbox] Process order. (Serial=15395, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:04:016NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:05:803None[Sandbox] Process order. (Serial=15396, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:06:067NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:07:804None[Sandbox] Process order. (Serial=15397, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:08:029NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:09:802None[Sandbox] Process order. (Serial=15398, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:10:019NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:11:801None[Sandbox] Process order. (Serial=15399, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:12:037NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:13:802None[Sandbox] Process order. (Serial=15400, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:14:024NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:15:812None[Sandbox] Process order. (Serial=15401, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:16:054NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:17:805None[Sandbox] Process order. (Serial=15402, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:18:026NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:19:807None[Sandbox] Process order. (Serial=15403, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:20:033NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:21:806None[Sandbox] Process order. (Serial=15404, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:22:049NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:23:818None[Sandbox] Process order. (Serial=15405, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:24:047NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:25:805None[Sandbox] Process order. (Serial=15406, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:26:048NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:27:813None[Sandbox] Process order. (Serial=15407, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:28:042NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:29:814None[Sandbox] Process order. (Serial=15408, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:30:032NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:31:807None[Sandbox] Process order. (Serial=15409, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:32:038NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:33:818None[Sandbox] Process order. (Serial=15410, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:34:033NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:35:825None[Sandbox] Process order. (Serial=15411, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:36:054NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:37:813None[Sandbox] Process order. (Serial=15412, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:38:039NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:39:812None[Sandbox] Process order. (Serial=15413, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:40:051NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:41:811None[Sandbox] Process order. (Serial=15414, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:42:032NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:43:813None[Sandbox] Process order. (Serial=15415, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:44:059NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:45:815None[Sandbox] Process order. (Serial=15416, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:46:055NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:47:812None[Sandbox] Process order. (Serial=15417, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:48:039NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:49:823None[Sandbox] Process order. (Serial=15418, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:50:055NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:51:840None[Sandbox] Process order. (Serial=15419, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:52:087NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:53:852None[Sandbox] Process order. (Serial=15420, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:54:140NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:55:847None[Sandbox] Process order. (Serial=15421, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:56:084NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:57:831None[Sandbox] Process order. (Serial=15422, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:09:58:061NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:09:59:813None[Sandbox] Process order. (Serial=15423, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:00:041NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:01:817None[Sandbox] Process order. (Serial=15424, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:02:062NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:03:849None[Sandbox] Process order. (Serial=15425, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:04:066NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:05:832None[Sandbox] Process order. (Serial=15426, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:06:081NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:07:833None[Sandbox] Process order. (Serial=15427, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:08:058NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:09:826None[Sandbox] Process order. (Serial=15428, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:10:042NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:11:823None[Sandbox] Process order. (Serial=15429, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:12:049NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:13:834None[Sandbox] Process order. (Serial=15430, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:14:059NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:15:835None[Sandbox] Process order. (Serial=15431, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:16:072NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:17:838None[Sandbox] Process order. (Serial=15432, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:18:072NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:19:842None[Sandbox] Process order. (Serial=15433, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:20:072NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:21:822None[Sandbox] Process order. (Serial=15434, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:22:054NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:23:843None[Sandbox] Process order. (Serial=15435, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:24:069NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:25:842None[Sandbox] Process order. (Serial=15436, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:26:082NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:27:842None[Sandbox] Process order. (Serial=15437, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:28:062NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:29:838None[Sandbox] Process order. (Serial=15438, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:30:078NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:31:835None[Sandbox] Process order. (Serial=15439, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:32:053NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:33:832None[Sandbox] Process order. (Serial=15440, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:34:053NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:35:843None[Sandbox] Process order. (Serial=15441, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:36:071NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:37:830None[Sandbox] Process order. (Serial=15442, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:38:062NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:39:830None[Sandbox] Process order. (Serial=15443, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:40:064NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:41:850None[Sandbox] Process order. (Serial=15444, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:42:082NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:43:832None[Sandbox] Process order. (Serial=15445, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:44:064NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:45:841None[Sandbox] Process order. (Serial=15446, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:46:078NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:47:834None[Sandbox] Process order. (Serial=15447, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:48:071NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:49:848None[Sandbox] Process order. (Serial=15448, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:50:088NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:51:842None[Sandbox] Process order. (Serial=15449, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:52:059NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:53:896None[Sandbox] Process order. (Serial=15450, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:54:206NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:55:872None[Sandbox] Process order. (Serial=15451, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:56:110NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:57:842None[Sandbox] Process order. (Serial=15452, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:10:58:070NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:10:59:833None[Sandbox] Process order. (Serial=15453, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:00:068NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:01:834None[Sandbox] Process order. (Serial=15454, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:02:059NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:03:842None[Sandbox] Process order. (Serial=15455, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:04:068NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:05:853None[Sandbox] Process order. (Serial=15456, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:06:092NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:07:854None[Sandbox] Process order. (Serial=15457, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:08:081NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:09:842None[Sandbox] Process order. (Serial=15458, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:10:072NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:11:844None[Sandbox] Process order. (Serial=15459, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:12:069NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:13:842None[Sandbox] Process order. (Serial=15460, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:14:068NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:15:851None[Sandbox] Process order. (Serial=15461, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:16:085NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:17:851None[Sandbox] Process order. (Serial=15462, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:18:088NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:19:851None[Sandbox] Process order. (Serial=15463, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:20:107NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:21:841None[Sandbox] Process order. (Serial=15464, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:22:081NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:23:853None[Sandbox] Process order. (Serial=15465, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:24:074NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:25:854None[Sandbox] Process order. (Serial=15466, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:26:093NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:27:852None[Sandbox] Process order. (Serial=15467, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:28:066NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:29:850None[Sandbox] Process order. (Serial=15468, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:30:072NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:31:862None[Sandbox] Process order. (Serial=15469, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:32:097NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:33:882None[Sandbox] Process order. (Serial=15470, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:34:114NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:35:859None[Sandbox] Process order. (Serial=15471, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:36:093NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:37:855None[Sandbox] Process order. (Serial=15472, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:38:076NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:39:855None[Sandbox] Process order. (Serial=15473, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:40:086NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:41:851None[Sandbox] Process order. (Serial=15474, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:42:099NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:43:872None[Sandbox] Process order. (Serial=15475, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:44:128NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:45:860None[Sandbox] Process order. (Serial=15476, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:46:107NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:47:862None[Sandbox] Process order. (Serial=15477, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:48:090NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:49:854None[Sandbox] Process order. (Serial=15478, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:50:076NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:51:851None[Sandbox] Process order. (Serial=15479, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:52:106NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:53:919None[Sandbox] Process order. (Serial=15480, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:54:205NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:55:871None[Sandbox] Process order. (Serial=15481, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:56:112NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:57:860None[Sandbox] Process order. (Serial=15482, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:11:58:085NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:11:59:860None[Sandbox] Process order. (Serial=15483, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:00:098NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:01:853None[Sandbox] Process order. (Serial=15484, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:02:074NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:03:871None[Sandbox] Process order. (Serial=15485, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:04:102NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:05:873None[Sandbox] Process order. (Serial=15486, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:06:110NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:07:860None[Sandbox] Process order. (Serial=15487, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:08:086NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:09:873None[Sandbox] Process order. (Serial=15488, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:10:108NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:11:877None[Sandbox] Process order. (Serial=15489, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:12:096NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:13:861None[Sandbox] Process order. (Serial=15490, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:14:090NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:15:869None[Sandbox] Process order. (Serial=15491, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:16:107NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:17:861None[Sandbox] Process order. (Serial=15492, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:18:084NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:19:863None[Sandbox] Process order. (Serial=15493, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:20:115NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:21:871None[Sandbox] Process order. (Serial=15494, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:22:108NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:23:867None[Sandbox] Process order. (Serial=15495, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:24:099NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:25:880None[Sandbox] Process order. (Serial=15496, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:26:120NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:27:871None[Sandbox] Process order. (Serial=15497, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:28:094NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:29:871None[Sandbox] Process order. (Serial=15498, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:30:103NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:31:887None[Sandbox] Process order. (Serial=15499, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:32:123NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:33:882None[Sandbox] Process order. (Serial=15500, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:34:117NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:35:890None[Sandbox] Process order. (Serial=15501, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:36:119NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:37:872None[Sandbox] Process order. (Serial=15502, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:38:087NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:39:879None[Sandbox] Process order. (Serial=15503, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:40:104NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:41:882None[Sandbox] Process order. (Serial=15504, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:42:101NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:43:878None[Sandbox] Process order. (Serial=15505, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:44:107NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:45:889None[Sandbox] Process order. (Serial=15506, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:46:134NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:47:876None[Sandbox] Process order. (Serial=15507, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:48:108NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:49:871None[Sandbox] Process order. (Serial=15508, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:50:107NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:51:874None[Sandbox] Process order. (Serial=15509, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:52:112NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:53:934None[Sandbox] Process order. (Serial=15510, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:54:222NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:55:888None[Sandbox] Process order. (Serial=15511, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:56:130NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:57:918None[Sandbox] Process order. (Serial=15512, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:12:58:143NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:12:59:886None[Sandbox] Process order. (Serial=15513, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:00:115NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:01:873None[Sandbox] Process order. (Serial=15514, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:02:108NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:03:891None[Sandbox] Process order. (Serial=15515, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:04:111NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:05:894None[Sandbox] Process order. (Serial=15516, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:06:126NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:07:897None[Sandbox] Process order. (Serial=15517, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:08:114NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:09:880None[Sandbox] Process order. (Serial=15518, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:10:105NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:11:901None[Sandbox] Process order. (Serial=15519, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:12:123NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:13:883None[Sandbox] Process order. (Serial=15520, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:14:114NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:15:891None[Sandbox] Process order. (Serial=15521, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:16:126NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:17:899None[Sandbox] Process order. (Serial=15522, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:18:115NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:19:901None[Sandbox] Process order. (Serial=15523, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:20:139NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:21:902None[Sandbox] Process order. (Serial=15524, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:22:122NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:23:891None[Sandbox] Process order. (Serial=15525, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:24:127NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:25:899None[Sandbox] Process order. (Serial=15526, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:26:133NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:27:905None[Sandbox] Process order. (Serial=15527, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:28:131NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:29:886None[Sandbox] Process order. (Serial=15528, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:30:114NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:31:894None[Sandbox] Process order. (Serial=15529, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:32:125NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:33:899None[Sandbox] Process order. (Serial=15530, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:34:126NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:35:915None[Sandbox] Process order. (Serial=15531, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:36:157NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:37:901None[Sandbox] Process order. (Serial=15532, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:38:124NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:39:901None[Sandbox] Process order. (Serial=15533, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:40:127NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:41:901None[Sandbox] Process order. (Serial=15534, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:42:119NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:43:901None[Sandbox] Process order. (Serial=15535, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:44:122NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:45:917None[Sandbox] Process order. (Serial=15536, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:46:153NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:47:903None[Sandbox] Process order. (Serial=15537, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:48:142NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:49:909None[Sandbox] Process order. (Serial=15538, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:50:134NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:51:905None[Sandbox] Process order. (Serial=15539, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:52:160NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:53:969None[Sandbox] Process order. (Serial=15540, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:54:237NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:55:936None[Sandbox] Process order. (Serial=15541, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:56:180NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:57:910None[Sandbox] Process order. (Serial=15542, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:13:58:155NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:13:59:916None[Sandbox] Process order. (Serial=15543, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:00:185NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:01:920None[Sandbox] Process order. (Serial=15544, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:02:145NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:03:901None[Sandbox] Process order. (Serial=15545, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:04:136NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:05:911None[Sandbox] Process order. (Serial=15546, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:06:150NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:07:925None[Sandbox] Process order. (Serial=15547, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:08:154NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:09:910None[Sandbox] Process order. (Serial=15548, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:10:131NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:11:910None[Sandbox] Process order. (Serial=15549, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:12:134NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:13:922None[Sandbox] Process order. (Serial=15550, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:14:144NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:15:916None[Sandbox] Process order. (Serial=15551, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:16:152NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:17:915None[Sandbox] Process order. (Serial=15552, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:18:145NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:19:916None[Sandbox] Process order. (Serial=15553, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:20:141NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:21:911None[Sandbox] Process order. (Serial=15554, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:22:131NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:23:914None[Sandbox] Process order. (Serial=15555, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:24:136NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:25:929None[Sandbox] Process order. (Serial=15556, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:26:173NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:27:919None[Sandbox] Process order. (Serial=15557, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:28:138NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:29:923None[Sandbox] Process order. (Serial=15558, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:30:159NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:31:920None[Sandbox] Process order. (Serial=15559, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:32:151NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:33:941None[Sandbox] Process order. (Serial=15560, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:34:181NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:35:924None[Sandbox] Process order. (Serial=15561, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:36:162NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:37:937None[Sandbox] Process order. (Serial=15562, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:38:165NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:39:925None[Sandbox] Process order. (Serial=15563, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:40:142NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:41:929None[Sandbox] Process order. (Serial=15564, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:42:161NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:43:919None[Sandbox] Process order. (Serial=15565, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:44:149NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:45:930None[Sandbox] Process order. (Serial=15566, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:46:172NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:47:924None[Sandbox] Process order. (Serial=15567, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:48:154NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:49:949None[Sandbox] Process order. (Serial=15568, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:50:190NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:51:930None[Sandbox] Process order. (Serial=15569, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:52:187NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:53:995None[Sandbox] Process order. (Serial=15570, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:54:272NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:55:942None[Sandbox] Process order. (Serial=15571, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:56:186NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:57:930None[Sandbox] Process order. (Serial=15572, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:14:58:172NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:14:59:932None[Sandbox] Process order. (Serial=15573, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:00:166NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:01:931None[Sandbox] Process order. (Serial=15574, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:02:162NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:03:956None[Sandbox] Process order. (Serial=15575, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:04:181NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:05:934None[Sandbox] Process order. (Serial=15576, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:06:174NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:07:931None[Sandbox] Process order. (Serial=15577, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:08:154NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:09:940None[Sandbox] Process order. (Serial=15578, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:10:160NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:11:959None[Sandbox] Process order. (Serial=15579, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:12:202NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:13:952None[Sandbox] Process order. (Serial=15580, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:14:179NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:15:968None[Sandbox] Process order. (Serial=15581, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:16:213NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:17:950None[Sandbox] Process order. (Serial=15582, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:18:179NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:19:951None[Sandbox] Process order. (Serial=15583, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:20:180NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:21:940None[Sandbox] Process order. (Serial=15584, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:22:163NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:23:940None[Sandbox] Process order. (Serial=15585, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:24:169NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:25:950None[Sandbox] Process order. (Serial=15586, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:26:193NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:27:942None[Sandbox] Process order. (Serial=15587, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:28:185NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:29:948None[Sandbox] Process order. (Serial=15588, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:30:176NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:31:949None[Sandbox] Process order. (Serial=15589, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:32:169NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:33:946None[Sandbox] Process order. (Serial=15590, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:34:179NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:35:951None[Sandbox] Process order. (Serial=15591, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:36:185NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:37:960None[Sandbox] Process order. (Serial=15592, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:38:177NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:39:964None[Sandbox] Process order. (Serial=15593, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:40:201NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:41:948None[Sandbox] Process order. (Serial=15594, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:42:175NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:43:954None[Sandbox] Process order. (Serial=15595, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:44:172NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:45:958None[Sandbox] Process order. (Serial=15596, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:46:183NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:47:961None[Sandbox] Process order. (Serial=15597, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:48:182NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:49:950None[Sandbox] Process order. (Serial=15598, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:50:175NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:51:952None[Sandbox] Process order. (Serial=15599, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:52:252NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:53:989None[Sandbox] Process order. (Serial=15600, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:54:277NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:55:970None[Sandbox] Process order. (Serial=15601, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:56:202NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:57:962None[Sandbox] Process order. (Serial=15602, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:15:58:187NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:15:59:959None[Sandbox] Process order. (Serial=15603, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:00:186NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:01:952None[Sandbox] Process order. (Serial=15604, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:02:175NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:03:962None[Sandbox] Process order. (Serial=15605, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:04:193NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:05:995None[Sandbox] Process order. (Serial=15606, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:06:232NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:07:962None[Sandbox] Process order. (Serial=15607, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:08:199NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:09:972None[Sandbox] Process order. (Serial=15608, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:10:192NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:11:959None[Sandbox] Process order. (Serial=15609, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:12:211NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:13:970None[Sandbox] Process order. (Serial=15610, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:14:204NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:15:971None[Sandbox] Process order. (Serial=15611, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:16:210NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:17:978None[Sandbox] Process order. (Serial=15612, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:18:207NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:19:968None[Sandbox] Process order. (Serial=15613, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:20:195NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:21:980None[Sandbox] Process order. (Serial=15614, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:22:206NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:23:970None[Sandbox] Process order. (Serial=15615, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:24:197NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:25:975None[Sandbox] Process order. (Serial=15616, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:26:211NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:27:980None[Sandbox] Process order. (Serial=15617, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:28:205NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:29:991None[Sandbox] Process order. (Serial=15618, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:30:236NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:31:978None[Sandbox] Process order. (Serial=15619, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:32:208NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:33:980None[Sandbox] Process order. (Serial=15620, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:34:201NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:35:995None[Sandbox] Process order. (Serial=15621, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:36:227NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:37:976None[Sandbox] Process order. (Serial=15622, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:38:192NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:39:980None[Sandbox] Process order. (Serial=15623, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:40:198NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:41:994None[Sandbox] Process order. (Serial=15624, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:42:230NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:43:998None[Sandbox] Process order. (Serial=15625, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:44:225NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:45:978None[Sandbox] Process order. (Serial=15626, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:46:219NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:47:978None[Sandbox] Process order. (Serial=15627, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:48:203NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:49:993None[Sandbox] Process order. (Serial=15628, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:50:219NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:51:985None[Sandbox] Process order. (Serial=15629, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:52:277NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:54:042None[Sandbox] Process order. (Serial=15630, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:54:337NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:56:009None[Sandbox] Process order. (Serial=15631, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:56:249NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:57:997None[Sandbox] Process order. (Serial=15632, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:16:58:224NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:16:59:995None[Sandbox] Process order. (Serial=15633, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:00:228NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:01:998None[Sandbox] Process order. (Serial=15634, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:02:221NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:03:997None[Sandbox] Process order. (Serial=15635, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:04:223NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:05:993None[Sandbox] Process order. (Serial=15636, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:06:229NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:07:999None[Sandbox] Process order. (Serial=15637, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:08:226NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:09:996None[Sandbox] Process order. (Serial=15638, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:10:222NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:11:988None[Sandbox] Process order. (Serial=15639, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:12:225NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:13:991None[Sandbox] Process order. (Serial=15640, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:14:216NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:15:999None[Sandbox] Process order. (Serial=15641, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:16:231NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:18:000None[Sandbox] Process order. (Serial=15642, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:18:231NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:20:009None[Sandbox] Process order. (Serial=15643, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:20:241NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:21:998None[Sandbox] Process order. (Serial=15644, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:22:222NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:24:008None[Sandbox] Process order. (Serial=15645, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:24:232NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:26:011None[Sandbox] Process order. (Serial=15646, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:26:244NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:28:010None[Sandbox] Process order. (Serial=15647, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:28:250NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:30:002None[Sandbox] Process order. (Serial=15648, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:30:239NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:32:006None[Sandbox] Process order. (Serial=15649, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:32:254NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:34:047None[Sandbox] Process order. (Serial=15650, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:34:276NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:36:032None[Sandbox] Process order. (Serial=15651, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:36:271NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:38:012None[Sandbox] Process order. (Serial=15652, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:38:238NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:40:010None[Sandbox] Process order. (Serial=15653, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:40:234NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:42:009None[Sandbox] Process order. (Serial=15654, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:42:231NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:44:022None[Sandbox] Process order. (Serial=15655, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:44:259NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:46:018None[Sandbox] Process order. (Serial=15656, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:46:251NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:48:021None[Sandbox] Process order. (Serial=15657, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:48:245NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:50:017None[Sandbox] Process order. (Serial=15658, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:50:258NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:52:029None[Sandbox] Process order. (Serial=15659, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:52:346NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:54:103None[Sandbox] Process order. (Serial=15660, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:54:375NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:56:052None[Sandbox] Process order. (Serial=15661, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:56:313NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:17:58:033None[Sandbox] Process order. (Serial=15662, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:17:58:262NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:00:033None[Sandbox] Process order. (Serial=15663, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:00:257NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:02:028None[Sandbox] Process order. (Serial=15664, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:02:261NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:04:021None[Sandbox] Process order. (Serial=15665, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:04:259NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:06:027None[Sandbox] Process order. (Serial=15666, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:06:268NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:08:025None[Sandbox] Process order. (Serial=15667, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:08:244NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:10:033None[Sandbox] Process order. (Serial=15668, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:10:262NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:12:028None[Sandbox] Process order. (Serial=15669, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:12:253NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:14:036None[Sandbox] Process order. (Serial=15670, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:14:268NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:16:039None[Sandbox] Process order. (Serial=15671, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:16:260NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:18:034None[Sandbox] Process order. (Serial=15672, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:18:266NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:20:047None[Sandbox] Process order. (Serial=15673, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:20:270NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:22:027None[Sandbox] Process order. (Serial=15674, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:22:261NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:24:034None[Sandbox] Process order. (Serial=15675, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:24:258NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:26:039None[Sandbox] Process order. (Serial=15676, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:26:267NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:28:042None[Sandbox] Process order. (Serial=15677, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:28:269NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:30:043None[Sandbox] Process order. (Serial=15678, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:30:260NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:32:048None[Sandbox] Process order. (Serial=15679, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:32:291NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:34:042None[Sandbox] Process order. (Serial=15680, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:34:283NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:36:057None[Sandbox] Process order. (Serial=15681, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:36:284NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:38:045None[Sandbox] Process order. (Serial=15682, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:38:264NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:40:036None[Sandbox] Process order. (Serial=15683, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:40:269NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:42:039None[Sandbox] Process order. (Serial=15684, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:42:263NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:44:051None[Sandbox] Process order. (Serial=15685, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:44:277NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:46:057None[Sandbox] Process order. (Serial=15686, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:46:304NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:48:038None[Sandbox] Process order. (Serial=15687, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:48:288NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:50:053None[Sandbox] Process order. (Serial=15688, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:50:272NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:52:047None[Sandbox] Process order. (Serial=15689, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:52:347NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:54:091None[Sandbox] Process order. (Serial=15690, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:54:384NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:56:068None[Sandbox] Process order. (Serial=15691, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:56:297NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:18:58:055None[Sandbox] Process order. (Serial=15692, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:18:58:277NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:00:054None[Sandbox] Process order. (Serial=15693, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:00:274NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:02:056None[Sandbox] Process order. (Serial=15694, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:02:279NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:04:059None[Sandbox] Process order. (Serial=15695, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:04:290NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:06:061None[Sandbox] Process order. (Serial=15696, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:06:288NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:08:074None[Sandbox] Process order. (Serial=15697, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:08:293NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:10:048None[Sandbox] Process order. (Serial=15698, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:10:283NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:12:059None[Sandbox] Process order. (Serial=15699, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:12:296NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:14:058None[Sandbox] Process order. (Serial=15700, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:14:289NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:16:069None[Sandbox] Process order. (Serial=15701, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:16:292NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:18:058None[Sandbox] Process order. (Serial=15702, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:18:282NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:20:054None[Sandbox] Process order. (Serial=15703, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:20:280NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:22:058None[Sandbox] Process order. (Serial=15704, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:22:287NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:24:068None[Sandbox] Process order. (Serial=15705, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:24:293NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:26:075None[Sandbox] Process order. (Serial=15706, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:26:307NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:28:067None[Sandbox] Process order. (Serial=15707, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:28:296NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:30:065None[Sandbox] Process order. (Serial=15708, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:30:296NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:32:070None[Sandbox] Process order. (Serial=15709, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:32:291NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:34:068None[Sandbox] Process order. (Serial=15710, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:34:291NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:36:081None[Sandbox] Process order. (Serial=15711, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:36:319NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:38:075None[Sandbox] Process order. (Serial=15712, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:38:310NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:40:077None[Sandbox] Process order. (Serial=15713, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:40:304NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:42:072None[Sandbox] Process order. (Serial=15714, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:42:312NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:44:071None[Sandbox] Process order. (Serial=15715, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:44:297NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:46:071None[Sandbox] Process order. (Serial=15716, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:46:311NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:48:082None[Sandbox] Process order. (Serial=15717, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:48:328NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:50:078None[Sandbox] Process order. (Serial=15718, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:50:305NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:52:087None[Sandbox] Process order. (Serial=15719, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:52:407NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:54:122None[Sandbox] Process order. (Serial=15720, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:54:392NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:56:108None[Sandbox] Process order. (Serial=15721, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:56:340NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:19:58:090None[Sandbox] Process order. (Serial=15722, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:19:58:318NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:00:090None[Sandbox] Process order. (Serial=15723, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:00:332NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:02:086None[Sandbox] Process order. (Serial=15724, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:02:315NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:04:076None[Sandbox] Process order. (Serial=15725, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:04:303NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:06:087None[Sandbox] Process order. (Serial=15726, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:06:310NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:08:086None[Sandbox] Process order. (Serial=15727, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:08:313NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:10:080None[Sandbox] Process order. (Serial=15728, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:10:315NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:12:096None[Sandbox] Process order. (Serial=15729, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:12:330NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:14:086None[Sandbox] Process order. (Serial=15730, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:14:311NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:16:098None[Sandbox] Process order. (Serial=15731, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:16:332NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:18:077None[Sandbox] Process order. (Serial=15732, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:18:302NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:20:098None[Sandbox] Process order. (Serial=15733, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:20:324NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:22:098None[Sandbox] Process order. (Serial=15734, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:22:325NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:24:093None[Sandbox] Process order. (Serial=15735, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:24:324NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:26:107None[Sandbox] Process order. (Serial=15736, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:26:346NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:28:090None[Sandbox] Process order. (Serial=15737, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:28:318NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:30:110None[Sandbox] Process order. (Serial=15738, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:30:343NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:32:106None[Sandbox] Process order. (Serial=15739, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:32:337NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:34:124None[Sandbox] Process order. (Serial=15740, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:34:363NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:36:105None[Sandbox] Process order. (Serial=15741, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:36:326NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:38:106None[Sandbox] Process order. (Serial=15742, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:38:333NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:40:098None[Sandbox] Process order. (Serial=15743, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:40:326NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:42:096None[Sandbox] Process order. (Serial=15744, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:42:323NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:44:107None[Sandbox] Process order. (Serial=15745, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:44:326NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:46:106None[Sandbox] Process order. (Serial=15746, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:46:329NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:48:103None[Sandbox] Process order. (Serial=15747, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:48:332NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:50:105None[Sandbox] Process order. (Serial=15748, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:50:337NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:52:127None[Sandbox] Process order. (Serial=15749, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:52:445NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:54:135None[Sandbox] Process order. (Serial=15750, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:54:419NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:56:107None[Sandbox] Process order. (Serial=15751, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:56:351NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:20:58:106None[Sandbox] Process order. (Serial=15752, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:20:58:329NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:00:107None[Sandbox] Process order. (Serial=15753, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:00:328NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:02:105None[Sandbox] Process order. (Serial=15754, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:02:353NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:04:106None[Sandbox] Process order. (Serial=15755, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:04:330NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:06:106None[Sandbox] Process order. (Serial=15756, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:06:344NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:08:112None[Sandbox] Process order. (Serial=15757, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:08:341NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:10:115None[Sandbox] Process order. (Serial=15758, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:10:339NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:12:114None[Sandbox] Process order. (Serial=15759, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:12:349NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:14:111None[Sandbox] Process order. (Serial=15760, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:14:330NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:16:137None[Sandbox] Process order. (Serial=15761, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:16:367NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:18:106None[Sandbox] Process order. (Serial=15762, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:18:332NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:20:118None[Sandbox] Process order. (Serial=15763, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:20:350NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:22:128None[Sandbox] Process order. (Serial=15764, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:22:354NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:24:106None[Sandbox] Process order. (Serial=15765, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:24:329NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:26:119None[Sandbox] Process order. (Serial=15766, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:26:350NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:28:133None[Sandbox] Process order. (Serial=15767, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:28:355NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:30:117None[Sandbox] Process order. (Serial=15768, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:30:354NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:32:125None[Sandbox] Process order. (Serial=15769, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:32:362NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:34:115None[Sandbox] Process order. (Serial=15770, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:34:341NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:36:126None[Sandbox] Process order. (Serial=15771, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:36:344NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:38:115None[Sandbox] Process order. (Serial=15772, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:38:344NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:40:137None[Sandbox] Process order. (Serial=15773, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:40:382NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:42:121None[Sandbox] Process order. (Serial=15774, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:42:352NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:44:127None[Sandbox] Process order. (Serial=15775, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:44:361NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:46:134None[Sandbox] Process order. (Serial=15776, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:46:357NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:48:132None[Sandbox] Process order. (Serial=15777, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:48:360NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:50:134None[Sandbox] Process order. (Serial=15778, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:50:354NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:52:177None[Sandbox] Process order. (Serial=15779, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:52:519NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:54:204None[Sandbox] Process order. (Serial=15780, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:54:474NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:56:145None[Sandbox] Process order. (Serial=15781, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:56:400NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:21:58:151None[Sandbox] Process order. (Serial=15782, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:21:58:390NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:00:174None[Sandbox] Process order. (Serial=15783, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:00:392NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:02:147None[Sandbox] Process order. (Serial=15784, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:02:379NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:04:146None[Sandbox] Process order. (Serial=15785, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:04:380NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:06:159None[Sandbox] Process order. (Serial=15786, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:06:387NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:08:138None[Sandbox] Process order. (Serial=15787, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:08:356NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:10:145None[Sandbox] Process order. (Serial=15788, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:10:380NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:12:146None[Sandbox] Process order. (Serial=15789, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:12:366NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:14:137None[Sandbox] Process order. (Serial=15790, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:14:357NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:16:155None[Sandbox] Process order. (Serial=15791, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:16:375NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:18:145None[Sandbox] Process order. (Serial=15792, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:18:370NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:20:147None[Sandbox] Process order. (Serial=15793, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:20:372NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:22:135None[Sandbox] Process order. (Serial=15794, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:22:366NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:24:137None[Sandbox] Process order. (Serial=15795, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:24:361NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:26:145None[Sandbox] Process order. (Serial=15796, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:26:373NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:28:145None[Sandbox] Process order. (Serial=15797, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:28:368NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:30:153None[Sandbox] Process order. (Serial=15798, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:30:393NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:32:145None[Sandbox] Process order. (Serial=15799, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:32:380NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:34:140None[Sandbox] Process order. (Serial=15800, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:34:364NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:36:156None[Sandbox] Process order. (Serial=15801, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:36:384NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:38:143None[Sandbox] Process order. (Serial=15802, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:38:378NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:40:156None[Sandbox] Process order. (Serial=15803, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:40:377NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:42:156None[Sandbox] Process order. (Serial=15804, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:42:438NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:44:148None[Sandbox] Process order. (Serial=15805, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:44:366NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:46:166None[Sandbox] Process order. (Serial=15806, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:46:394NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:48:150None[Sandbox] Process order. (Serial=15807, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:48:380NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:50:155None[Sandbox] Process order. (Serial=15808, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:50:380NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:52:171None[Sandbox] Process order. (Serial=15809, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:52:479NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:54:230None[Sandbox] Process order. (Serial=15810, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:54:533NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:56:205None[Sandbox] Process order. (Serial=15811, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:56:449NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:22:58:155None[Sandbox] Process order. (Serial=15812, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:22:58:374NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:00:166None[Sandbox] Process order. (Serial=15813, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:00:386NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:02:152None[Sandbox] Process order. (Serial=15814, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:02:391NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:04:154None[Sandbox] Process order. (Serial=15815, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:04:379NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:06:175None[Sandbox] Process order. (Serial=15816, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:06:405NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:08:165None[Sandbox] Process order. (Serial=15817, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:08:384NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:10:161None[Sandbox] Process order. (Serial=15818, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:10:384NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:12:166None[Sandbox] Process order. (Serial=15819, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:12:397NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:14:165None[Sandbox] Process order. (Serial=15820, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:14:390NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:16:179None[Sandbox] Process order. (Serial=15821, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:16:405NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:18:165None[Sandbox] Process order. (Serial=15822, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:18:401NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:20:179None[Sandbox] Process order. (Serial=15823, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:20:418NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:22:164None[Sandbox] Process order. (Serial=15824, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:22:396NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:24:168None[Sandbox] Process order. (Serial=15825, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:24:400NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:26:175None[Sandbox] Process order. (Serial=15826, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:26:403NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:28:165None[Sandbox] Process order. (Serial=15827, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:28:389NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:30:180None[Sandbox] Process order. (Serial=15828, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:30:408NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:32:186None[Sandbox] Process order. (Serial=15829, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:32:426NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:34:206None[Sandbox] Process order. (Serial=15830, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:34:443NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:36:177None[Sandbox] Process order. (Serial=15831, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:36:411NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:38:180None[Sandbox] Process order. (Serial=15832, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:38:401NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:40:168None[Sandbox] Process order. (Serial=15833, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:40:394NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:42:175None[Sandbox] Process order. (Serial=15834, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:42:417NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:44:183None[Sandbox] Process order. (Serial=15835, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:44:417NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:46:195None[Sandbox] Process order. (Serial=15836, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:46:421NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:48:175None[Sandbox] Process order. (Serial=15837, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:48:399NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:50:179None[Sandbox] Process order. (Serial=15838, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:50:409NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:52:224None[Sandbox] Process order. (Serial=15839, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:52:548NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:54:209None[Sandbox] Process order. (Serial=15840, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:54:498NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:56:217None[Sandbox] Process order. (Serial=15841, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:56:457NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:23:58:201None[Sandbox] Process order. (Serial=15842, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:23:58:431NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:00:178None[Sandbox] Process order. (Serial=15843, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:00:410NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:02:180None[Sandbox] Process order. (Serial=15844, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:02:421NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:04:176None[Sandbox] Process order. (Serial=15845, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:04:407NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:06:195None[Sandbox] Process order. (Serial=15846, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:06:434NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:08:176None[Sandbox] Process order. (Serial=15847, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:08:404NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:10:188None[Sandbox] Process order. (Serial=15848, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:10:406NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:12:182None[Sandbox] Process order. (Serial=15849, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:12:408NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:14:177None[Sandbox] Process order. (Serial=15850, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:14:412NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:16:185None[Sandbox] Process order. (Serial=15851, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:16:421NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:18:179None[Sandbox] Process order. (Serial=15852, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:18:409NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:20:185None[Sandbox] Process order. (Serial=15853, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:20:410NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:22:189None[Sandbox] Process order. (Serial=15854, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:22:430NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:24:193None[Sandbox] Process order. (Serial=15855, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:24:419NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:26:205None[Sandbox] Process order. (Serial=15856, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:26:438NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:28:185None[Sandbox] Process order. (Serial=15857, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:28:411NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:30:194None[Sandbox] Process order. (Serial=15858, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:30:428NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:32:200None[Sandbox] Process order. (Serial=15859, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:32:435NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:34:215None[Sandbox] Process order. (Serial=15860, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:34:448NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:36:205None[Sandbox] Process order. (Serial=15861, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:36:430NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:38:205None[Sandbox] Process order. (Serial=15862, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:38:421NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:40:195None[Sandbox] Process order. (Serial=15863, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:40:415NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:42:205None[Sandbox] Process order. (Serial=15864, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:42:444NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:44:194None[Sandbox] Process order. (Serial=15865, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:44:426NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:46:241None[Sandbox] Process order. (Serial=15866, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:46:477NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:48:204None[Sandbox] Process order. (Serial=15867, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:48:426NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:50:195None[Sandbox] Process order. (Serial=15868, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:50:432NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:52:264None[Sandbox] Process order. (Serial=15869, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:52:584NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:54:265None[Sandbox] Process order. (Serial=15870, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:54:540NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:56:213None[Sandbox] Process order. (Serial=15871, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:56:447NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:24:58:211None[Sandbox] Process order. (Serial=15872, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:24:58:460NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:00:205None[Sandbox] Process order. (Serial=15873, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:00:438NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:02:216None[Sandbox] Process order. (Serial=15874, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:02:462NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:04:216None[Sandbox] Process order. (Serial=15875, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:04:436NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:06:228None[Sandbox] Process order. (Serial=15876, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:06:457NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:08:212None[Sandbox] Process order. (Serial=15877, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:08:450NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:10:210None[Sandbox] Process order. (Serial=15878, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:10:447NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:12:205None[Sandbox] Process order. (Serial=15879, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:12:442NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:14:225None[Sandbox] Process order. (Serial=15880, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:14:448NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:16:213None[Sandbox] Process order. (Serial=15881, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:16:435NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:18:216None[Sandbox] Process order. (Serial=15882, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:18:452NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:20:209None[Sandbox] Process order. (Serial=15883, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:20:433NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:22:215None[Sandbox] Process order. (Serial=15884, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:22:467NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:24:213None[Sandbox] Process order. (Serial=15885, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:24:435NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:26:214None[Sandbox] Process order. (Serial=15886, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:26:439NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:28:217None[Sandbox] Process order. (Serial=15887, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:28:438NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:30:225None[Sandbox] Process order. (Serial=15888, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:30:454NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:32:215None[Sandbox] Process order. (Serial=15889, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:32:455NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:34:215None[Sandbox] Process order. (Serial=15890, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:34:469NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:36:224None[Sandbox] Process order. (Serial=15891, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:36:468NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:38:224None[Sandbox] Process order. (Serial=15892, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:38:453NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:40:221None[Sandbox] Process order. (Serial=15893, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:40:439NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:42:229None[Sandbox] Process order. (Serial=15894, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:42:466NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:44:224None[Sandbox] Process order. (Serial=15895, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:44:450NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:46:229None[Sandbox] Process order. (Serial=15896, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:46:463NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:48:240None[Sandbox] Process order. (Serial=15897, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:48:468NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:50:223None[Sandbox] Process order. (Serial=15898, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:50:464NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:52:304None[Sandbox] Process order. (Serial=15899, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:52:637NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:54:284None[Sandbox] Process order. (Serial=15900, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:54:583NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:56:252None[Sandbox] Process order. (Serial=15901, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:56:489NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:25:58:231None[Sandbox] Process order. (Serial=15902, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:25:58:455NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:00:242None[Sandbox] Process order. (Serial=15903, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:00:478NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:02:253None[Sandbox] Process order. (Serial=15904, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:02:499NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:04:224None[Sandbox] Process order. (Serial=15905, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:04:446NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:06:235None[Sandbox] Process order. (Serial=15906, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:06:479NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:08:234None[Sandbox] Process order. (Serial=15907, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:08:453NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:10:228None[Sandbox] Process order. (Serial=15908, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:10:466NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:12:242None[Sandbox] Process order. (Serial=15909, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:12:482NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:14:246None[Sandbox] Process order. (Serial=15910, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:14:477NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:16:247None[Sandbox] Process order. (Serial=15911, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:16:467NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:18:234None[Sandbox] Process order. (Serial=15912, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:18:471NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:20:237None[Sandbox] Process order. (Serial=15913, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:20:471NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:22:235None[Sandbox] Process order. (Serial=15914, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:22:468NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:24:255None[Sandbox] Process order. (Serial=15915, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:24:470NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:26:248None[Sandbox] Process order. (Serial=15916, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:26:484NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:28:234None[Sandbox] Process order. (Serial=15917, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:28:464NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:30:243None[Sandbox] Process order. (Serial=15918, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:30:474NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:32:244None[Sandbox] Process order. (Serial=15919, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:32:477NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:34:274None[Sandbox] Process order. (Serial=15920, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:34:525NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:36:241None[Sandbox] Process order. (Serial=15921, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:36:473NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:38:274None[Sandbox] Process order. (Serial=15922, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:38:508NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:40:244None[Sandbox] Process order. (Serial=15923, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:40:461NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:42:250None[Sandbox] Process order. (Serial=15924, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:42:497NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:44:248None[Sandbox] Process order. (Serial=15925, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:44:471NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:46:252None[Sandbox] Process order. (Serial=15926, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:46:502NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:48:254None[Sandbox] Process order. (Serial=15927, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:48:476NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:50:259None[Sandbox] Process order. (Serial=15928, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:50:511NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:52:322None[Sandbox] Process order. (Serial=15929, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:52:647NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:54:304None[Sandbox] Process order. (Serial=15930, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:54:601NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:56:274None[Sandbox] Process order. (Serial=15931, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:56:508NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:26:58:260None[Sandbox] Process order. (Serial=15932, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:26:58:487NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:00:254None[Sandbox] Process order. (Serial=15933, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:00:482NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:02:263None[Sandbox] Process order. (Serial=15934, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:02:512NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:04:252None[Sandbox] Process order. (Serial=15935, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:04:474NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:06:261None[Sandbox] Process order. (Serial=15936, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:06:485NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:08:252None[Sandbox] Process order. (Serial=15937, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:08:479NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:10:255None[Sandbox] Process order. (Serial=15938, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:10:486NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:12:252None[Sandbox] Process order. (Serial=15939, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:12:487NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:14:274None[Sandbox] Process order. (Serial=15940, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:14:535NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:16:265None[Sandbox] Process order. (Serial=15941, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:16:495NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:18:275None[Sandbox] Process order. (Serial=15942, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:18:493NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:20:253None[Sandbox] Process order. (Serial=15943, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:20:490NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:22:269None[Sandbox] Process order. (Serial=15944, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:22:503NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:24:274None[Sandbox] Process order. (Serial=15945, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:24:495NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:26:267None[Sandbox] Process order. (Serial=15946, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:26:494NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:28:271None[Sandbox] Process order. (Serial=15947, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:28:487NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:30:263None[Sandbox] Process order. (Serial=15948, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:30:507NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:32:273None[Sandbox] Process order. (Serial=15949, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:32:505NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:34:264None[Sandbox] Process order. (Serial=15950, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:34:495NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:36:283None[Sandbox] Process order. (Serial=15951, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:36:513NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:38:271None[Sandbox] Process order. (Serial=15952, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:38:519NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:40:276None[Sandbox] Process order. (Serial=15953, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:40:508NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:42:274None[Sandbox] Process order. (Serial=15954, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:42:518NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:44:268None[Sandbox] Process order. (Serial=15955, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:44:493NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:46:282None[Sandbox] Process order. (Serial=15956, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:46:524NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:48:270None[Sandbox] Process order. (Serial=15957, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:48:509NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:50:273None[Sandbox] Process order. (Serial=15958, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:50:513NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:52:367None[Sandbox] Process order. (Serial=15959, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:52:699NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:54:313None[Sandbox] Process order. (Serial=15960, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:54:621NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:56:291None[Sandbox] Process order. (Serial=15961, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:56:524NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:27:58:270None[Sandbox] Process order. (Serial=15962, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:27:58:494NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:00:272None[Sandbox] Process order. (Serial=15963, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:00:499NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:02:280None[Sandbox] Process order. (Serial=15964, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:02:516NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:04:287None[Sandbox] Process order. (Serial=15965, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:04:512NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:06:283None[Sandbox] Process order. (Serial=15966, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:06:512NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:08:283None[Sandbox] Process order. (Serial=15967, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:08:510NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:10:276None[Sandbox] Process order. (Serial=15968, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:10:509NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:12:292None[Sandbox] Process order. (Serial=15969, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:12:519NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:14:295None[Sandbox] Process order. (Serial=15970, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:14:525NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:16:287None[Sandbox] Process order. (Serial=15971, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:16:524NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:18:281None[Sandbox] Process order. (Serial=15972, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:18:520NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:20:289None[Sandbox] Process order. (Serial=15973, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:20:524NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:22:296None[Sandbox] Process order. (Serial=15974, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:22:535NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:24:286None[Sandbox] Process order. (Serial=15975, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:24:513NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:26:281None[Sandbox] Process order. (Serial=15976, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:26:518NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:28:291None[Sandbox] Process order. (Serial=15977, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:28:519NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:30:293None[Sandbox] Process order. (Serial=15978, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:30:539NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:32:293None[Sandbox] Process order. (Serial=15979, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:32:533NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:34:286None[Sandbox] Process order. (Serial=15980, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:34:513NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:36:284None[Sandbox] Process order. (Serial=15981, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:36:527NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:38:288None[Sandbox] Process order. (Serial=15982, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:38:509NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:40:292None[Sandbox] Process order. (Serial=15983, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:40:522NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:42:302None[Sandbox] Process order. (Serial=15984, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:42:547NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:44:293None[Sandbox] Process order. (Serial=15985, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:44:519NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:46:292None[Sandbox] Process order. (Serial=15986, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:46:525NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:48:297None[Sandbox] Process order. (Serial=15987, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:48:517NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:50:294None[Sandbox] Process order. (Serial=15988, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:50:530NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:52:373None[Sandbox] Process order. (Serial=15989, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:52:706NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:54:360None[Sandbox] Process order. (Serial=15990, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:54:645NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:56:311None[Sandbox] Process order. (Serial=15991, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:56:547NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:28:58:292None[Sandbox] Process order. (Serial=15992, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:28:58:527NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:00:301None[Sandbox] Process order. (Serial=15993, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:00:536NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:02:310None[Sandbox] Process order. (Serial=15994, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:02:546NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:04:303None[Sandbox] Process order. (Serial=15995, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:04:529NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:06:312None[Sandbox] Process order. (Serial=15996, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:06:558NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:08:316None[Sandbox] Process order. (Serial=15997, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:08:538NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:10:312None[Sandbox] Process order. (Serial=15998, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:10:543NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:12:308None[Sandbox] Process order. (Serial=15999, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:12:539NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:14:302None[Sandbox] Process order. (Serial=16000, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:14:538NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:16:300None[Sandbox] Process order. (Serial=16001, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:16:530NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:18:302None[Sandbox] Process order. (Serial=16002, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:18:552NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:20:322None[Sandbox] Process order. (Serial=16003, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:20:555NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:22:322None[Sandbox] Process order. (Serial=16004, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:22:569NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:24:320None[Sandbox] Process order. (Serial=16005, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:24:548NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:26:321None[Sandbox] Process order. (Serial=16006, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:26:543NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:28:321None[Sandbox] Process order. (Serial=16007, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:28:555NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:30:312None[Sandbox] Process order. (Serial=16008, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:30:547NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:32:324None[Sandbox] Process order. (Serial=16009, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:32:561NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:34:333None[Sandbox] Process order. (Serial=16010, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:34:575NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:36:311None[Sandbox] Process order. (Serial=16011, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:36:541NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:38:319None[Sandbox] Process order. (Serial=16012, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:38:553NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:40:336None[Sandbox] Process order. (Serial=16013, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:40:563NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:42:322None[Sandbox] Process order. (Serial=16014, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:42:569NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:44:323None[Sandbox] Process order. (Serial=16015, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:44:571NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:46:322None[Sandbox] Process order. (Serial=16016, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:46:557NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:48:324None[Sandbox] Process order. (Serial=16017, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:48:550NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:50:333None[Sandbox] Process order. (Serial=16018, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:50:562NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:52:423None[Sandbox] Process order. (Serial=16019, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:52:746NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:54:382None[Sandbox] Process order. (Serial=16020, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:54:652NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:56:341None[Sandbox] Process order. (Serial=16021, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:56:582NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:29:58:323None[Sandbox] Process order. (Serial=16022, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:29:58:543NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:00:329None[Sandbox] Process order. (Serial=16023, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:00:568NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:02:333None[Sandbox] Process order. (Serial=16024, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:02:562NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:04:332None[Sandbox] Process order. (Serial=16025, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:04:551NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:06:322None[Sandbox] Process order. (Serial=16026, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:06:549NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:08:335None[Sandbox] Process order. (Serial=16027, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:08:576NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:10:341None[Sandbox] Process order. (Serial=16028, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:10:579NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:12:333None[Sandbox] Process order. (Serial=16029, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:12:568NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:14:339None[Sandbox] Process order. (Serial=16030, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:14:560NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:16:332None[Sandbox] Process order. (Serial=16031, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:16:548NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:18:332None[Sandbox] Process order. (Serial=16032, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:18:561NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:20:336None[Sandbox] Process order. (Serial=16033, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:20:560NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:22:351None[Sandbox] Process order. (Serial=16034, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:22:582NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:24:331None[Sandbox] Process order. (Serial=16035, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:24:559NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:26:342None[Sandbox] Process order. (Serial=16036, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:26:570NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:28:341None[Sandbox] Process order. (Serial=16037, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:28:565NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:30:335None[Sandbox] Process order. (Serial=16038, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:30:582NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:32:341None[Sandbox] Process order. (Serial=16039, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:32:578NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:34:342None[Sandbox] Process order. (Serial=16040, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:34:569NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:36:336None[Sandbox] Process order. (Serial=16041, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:36:560NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:38:343None[Sandbox] Process order. (Serial=16042, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:38:564NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:40:352None[Sandbox] Process order. (Serial=16043, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:40:579NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:42:349None[Sandbox] Process order. (Serial=16044, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:42:573NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:44:342None[Sandbox] Process order. (Serial=16045, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:44:564NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:46:344None[Sandbox] Process order. (Serial=16046, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:46:590NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:48:340None[Sandbox] Process order. (Serial=16047, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:48:565NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:50:342None[Sandbox] Process order. (Serial=16048, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:50:574NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:52:421None[Sandbox] Process order. (Serial=16049, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:52:735NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:54:376None[Sandbox] Process order. (Serial=16050, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:54:635NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:56:371None[Sandbox] Process order. (Serial=16051, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:56:609NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:30:58:350None[Sandbox] Process order. (Serial=16052, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:30:58:577NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:00:363None[Sandbox] Process order. (Serial=16053, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:00:596NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:02:363None[Sandbox] Process order. (Serial=16054, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:02:607NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:04:357None[Sandbox] Process order. (Serial=16055, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:04:573NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:06:361None[Sandbox] Process order. (Serial=16056, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:06:580NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:08:347None[Sandbox] Process order. (Serial=16057, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:08:582NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:10:357None[Sandbox] Process order. (Serial=16058, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:10:597NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:12:362None[Sandbox] Process order. (Serial=16059, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:12:610NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:14:361None[Sandbox] Process order. (Serial=16060, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:14:590NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:16:361None[Sandbox] Process order. (Serial=16061, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:16:583NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:18:357None[Sandbox] Process order. (Serial=16062, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:18:584NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:20:361None[Sandbox] Process order. (Serial=16063, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:20:592NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:22:375None[Sandbox] Process order. (Serial=16064, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:22:606NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:24:368None[Sandbox] Process order. (Serial=16065, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:24:591NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:26:370None[Sandbox] Process order. (Serial=16066, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:26:606NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:28:371None[Sandbox] Process order. (Serial=16067, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:28:596NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:30:372None[Sandbox] Process order. (Serial=16068, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:30:597NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:32:371None[Sandbox] Process order. (Serial=16069, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:32:608NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:34:372None[Sandbox] Process order. (Serial=16070, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:34:592NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:36:380None[Sandbox] Process order. (Serial=16071, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:36:600NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:38:369None[Sandbox] Process order. (Serial=16072, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:38:593NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:40:379None[Sandbox] Process order. (Serial=16073, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:40:600NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:42:380None[Sandbox] Process order. (Serial=16074, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:42:613NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:44:368None[Sandbox] Process order. (Serial=16075, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:44:607NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:46:372None[Sandbox] Process order. (Serial=16076, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:46:597NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:48:381None[Sandbox] Process order. (Serial=16077, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:48:602NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:50:380None[Sandbox] Process order. (Serial=16078, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:50:602NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:52:463None[Sandbox] Process order. (Serial=16079, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:52:778NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:54:430None[Sandbox] Process order. (Serial=16080, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:54:686NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:56:415None[Sandbox] Process order. (Serial=16081, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:56:645NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:31:58:383None[Sandbox] Process order. (Serial=16082, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:31:58:601NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:00:391None[Sandbox] Process order. (Serial=16083, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:00:613NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:02:398None[Sandbox] Process order. (Serial=16084, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:02:627NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:04:386None[Sandbox] Process order. (Serial=16085, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:04:612NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:06:397None[Sandbox] Process order. (Serial=16086, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:06:627NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:08:390None[Sandbox] Process order. (Serial=16087, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:08:610NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:10:388None[Sandbox] Process order. (Serial=16088, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:10:621NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:12:395None[Sandbox] Process order. (Serial=16089, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:12:633NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:14:389None[Sandbox] Process order. (Serial=16090, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:14:622NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:16:390None[Sandbox] Process order. (Serial=16091, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:16:613NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:18:386None[Sandbox] Process order. (Serial=16092, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:18:611NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:20:390None[Sandbox] Process order. (Serial=16093, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:20:622NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:22:393None[Sandbox] Process order. (Serial=16094, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:22:624NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:24:384None[Sandbox] Process order. (Serial=16095, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:24:618NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:26:398None[Sandbox] Process order. (Serial=16096, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:26:618NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:28:400None[Sandbox] Process order. (Serial=16097, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:28:632NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:30:404None[Sandbox] Process order. (Serial=16098, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:30:638NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:32:400None[Sandbox] Process order. (Serial=16099, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:32:646NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:34:400None[Sandbox] Process order. (Serial=16100, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:34:660NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:36:401None[Sandbox] Process order. (Serial=16101, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:36:627NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:38:400None[Sandbox] Process order. (Serial=16102, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:38:628NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:40:409None[Sandbox] Process order. (Serial=16103, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:40:639NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:42:410None[Sandbox] Process order. (Serial=16104, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:42:643NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:44:401None[Sandbox] Process order. (Serial=16105, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:44:632NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:46:401None[Sandbox] Process order. (Serial=16106, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:46:637NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:48:411None[Sandbox] Process order. (Serial=16107, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:48:641NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:50:438None[Sandbox] Process order. (Serial=16108, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:50:677NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:52:484None[Sandbox] Process order. (Serial=16109, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:52:802NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:54:458None[Sandbox] Process order. (Serial=16110, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:54:742NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:56:420None[Sandbox] Process order. (Serial=16111, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:56:649NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:32:58:406None[Sandbox] Process order. (Serial=16112, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:32:58:638NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:00:426None[Sandbox] Process order. (Serial=16113, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:00:652NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:02:427None[Sandbox] Process order. (Serial=16114, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:02:668NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:04:416None[Sandbox] Process order. (Serial=16115, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:04:641NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:06:421None[Sandbox] Process order. (Serial=16116, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:06:642NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:08:415None[Sandbox] Process order. (Serial=16117, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:08:652NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:10:430None[Sandbox] Process order. (Serial=16118, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:10:657NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:12:421None[Sandbox] Process order. (Serial=16119, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:12:646NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:14:422None[Sandbox] Process order. (Serial=16120, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:14:652NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:16:410None[Sandbox] Process order. (Serial=16121, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:16:636NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:18:418None[Sandbox] Process order. (Serial=16122, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:18:648NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:20:421None[Sandbox] Process order. (Serial=16123, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:20:652NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:22:418None[Sandbox] Process order. (Serial=16124, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:22:661NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:24:419None[Sandbox] Process order. (Serial=16125, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:24:645NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:26:419None[Sandbox] Process order. (Serial=16126, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:26:665NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:28:420None[Sandbox] Process order. (Serial=16127, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:28:652NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:30:413None[Sandbox] Process order. (Serial=16128, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:30:646NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:32:418None[Sandbox] Process order. (Serial=16129, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:32:647NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:34:419None[Sandbox] Process order. (Serial=16130, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:34:638NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:36:420None[Sandbox] Process order. (Serial=16131, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:36:648NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:38:431None[Sandbox] Process order. (Serial=16132, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:38:649NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:40:426None[Sandbox] Process order. (Serial=16133, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:40:655NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:42:430None[Sandbox] Process order. (Serial=16134, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:42:660NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:44:419None[Sandbox] Process order. (Serial=16135, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:44:645NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:46:429None[Sandbox] Process order. (Serial=16136, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:46:667NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:48:430None[Sandbox] Process order. (Serial=16137, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:48:653NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:50:434None[Sandbox] Process order. (Serial=16138, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:50:663NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:52:520None[Sandbox] Process order. (Serial=16139, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:52:828NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:54:485None[Sandbox] Process order. (Serial=16140, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:54:771NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:56:431None[Sandbox] Process order. (Serial=16141, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:56:665NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:33:58:439None[Sandbox] Process order. (Serial=16142, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:33:58:658NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:00:433None[Sandbox] Process order. (Serial=16143, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:00:655NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:02:439None[Sandbox] Process order. (Serial=16144, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:02:673NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:04:430None[Sandbox] Process order. (Serial=16145, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:04:668NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:06:430None[Sandbox] Process order. (Serial=16146, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:06:668NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:08:442None[Sandbox] Process order. (Serial=16147, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:08:667NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:10:430None[Sandbox] Process order. (Serial=16148, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:10:669NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:12:438None[Sandbox] Process order. (Serial=16149, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:12:670NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:14:440None[Sandbox] Process order. (Serial=16150, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:14:659NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:16:450None[Sandbox] Process order. (Serial=16151, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:16:673NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:18:439None[Sandbox] Process order. (Serial=16152, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:18:664NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:20:449None[Sandbox] Process order. (Serial=16153, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:20:682NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:22:489None[Sandbox] Process order. (Serial=16154, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:22:720NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:24:441None[Sandbox] Process order. (Serial=16155, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:24:673NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:26:447None[Sandbox] Process order. (Serial=16156, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:26:675NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:28:449None[Sandbox] Process order. (Serial=16157, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:28:693NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:30:439None[Sandbox] Process order. (Serial=16158, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:30:681NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:32:450None[Sandbox] Process order. (Serial=16159, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:32:668NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:34:442None[Sandbox] Process order. (Serial=16160, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:34:665NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:36:452None[Sandbox] Process order. (Serial=16161, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:36:679NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:38:448None[Sandbox] Process order. (Serial=16162, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:38:673NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:40:447None[Sandbox] Process order. (Serial=16163, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:40:673NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:42:459None[Sandbox] Process order. (Serial=16164, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:42:696NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:44:449None[Sandbox] Process order. (Serial=16165, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:44:672NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:46:449None[Sandbox] Process order. (Serial=16166, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:46:694NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:48:464None[Sandbox] Process order. (Serial=16167, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:48:703NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:50:450None[Sandbox] Process order. (Serial=16168, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:50:685NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:52:537None[Sandbox] Process order. (Serial=16169, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:52:841NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:54:526None[Sandbox] Process order. (Serial=16170, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:54:801NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:56:479None[Sandbox] Process order. (Serial=16171, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:56:725NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:34:58:456None[Sandbox] Process order. (Serial=16172, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:34:58:688NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:00:455None[Sandbox] Process order. (Serial=16173, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:00:685NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:02:482None[Sandbox] Process order. (Serial=16174, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:02:704NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:04:460None[Sandbox] Process order. (Serial=16175, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:04:687NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:06:465None[Sandbox] Process order. (Serial=16176, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:06:700NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:08:458None[Sandbox] Process order. (Serial=16177, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:08:699NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:10:458None[Sandbox] Process order. (Serial=16178, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:10:681NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:12:479None[Sandbox] Process order. (Serial=16179, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:12:722NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:14:465None[Sandbox] Process order. (Serial=16180, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:14:695NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:16:458None[Sandbox] Process order. (Serial=16181, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:16:689NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:18:481None[Sandbox] Process order. (Serial=16182, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:18:713NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:20:479None[Sandbox] Process order. (Serial=16183, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:20:705NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:22:470None[Sandbox] Process order. (Serial=16184, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:22:734NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:24:474None[Sandbox] Process order. (Serial=16185, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:24:703NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:26:475None[Sandbox] Process order. (Serial=16186, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:26:708NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:28:468None[Sandbox] Process order. (Serial=16187, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:28:697NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:30:471None[Sandbox] Process order. (Serial=16188, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:30:720NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:32:478None[Sandbox] Process order. (Serial=16189, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:32:714NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:34:484None[Sandbox] Process order. (Serial=16190, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:34:759NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:36:479None[Sandbox] Process order. (Serial=16191, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:36:715NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:38:464None[Sandbox] Process order. (Serial=16192, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:38:728NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:40:472None[Sandbox] Process order. (Serial=16193, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:40:704NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:42:483None[Sandbox] Process order. (Serial=16194, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:42:708NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:44:470None[Sandbox] Process order. (Serial=16195, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:44:692NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:46:473None[Sandbox] Process order. (Serial=16196, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:46:697NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:48:479None[Sandbox] Process order. (Serial=16197, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:48:706NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:50:468None[Sandbox] Process order. (Serial=16198, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:50:708NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:52:551None[Sandbox] Process order. (Serial=16199, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:52:868NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:54:510None[Sandbox] Process order. (Serial=16200, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:54:742NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:56:487None[Sandbox] Process order. (Serial=16201, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:56:742NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:35:58:481None[Sandbox] Process order. (Serial=16202, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:35:58:704NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:00:482None[Sandbox] Process order. (Serial=16203, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:00:710NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:02:488None[Sandbox] Process order. (Serial=16204, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:02:708NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:04:498None[Sandbox] Process order. (Serial=16205, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:04:723NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:06:488None[Sandbox] Process order. (Serial=16206, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:06:714NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:08:495None[Sandbox] Process order. (Serial=16207, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:08:729NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:10:489None[Sandbox] Process order. (Serial=16208, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:10:743NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:12:494None[Sandbox] Process order. (Serial=16209, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:12:714NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:14:485None[Sandbox] Process order. (Serial=16210, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:14:712NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:16:492None[Sandbox] Process order. (Serial=16211, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:16:719NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:18:479None[Sandbox] Process order. (Serial=16212, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:18:715NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:20:499None[Sandbox] Process order. (Serial=16213, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:20:728NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:22:500None[Sandbox] Process order. (Serial=16214, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:22:722NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:24:498None[Sandbox] Process order. (Serial=16215, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:24:732NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:26:497None[Sandbox] Process order. (Serial=16216, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:26:724NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:28:492None[Sandbox] Process order. (Serial=16217, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:28:719NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:30:498None[Sandbox] Process order. (Serial=16218, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:30:739NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:32:494None[Sandbox] Process order. (Serial=16219, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:32:729NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:34:497None[Sandbox] Process order. (Serial=16220, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:34:734NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:36:499None[Sandbox] Process order. (Serial=16221, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:36:717NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:38:498None[Sandbox] Process order. (Serial=16222, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:38:719NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:40:499None[Sandbox] Process order. (Serial=16223, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:40:738NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:42:527None[Sandbox] Process order. (Serial=16224, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:42:749NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:44:503None[Sandbox] Process order. (Serial=16225, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:44:735NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:46:509None[Sandbox] Process order. (Serial=16226, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:46:735NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:48:496None[Sandbox] Process order. (Serial=16227, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:48:718NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:50:499None[Sandbox] Process order. (Serial=16228, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:50:735NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:52:587None[Sandbox] Process order. (Serial=16229, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:52:890NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:54:578None[Sandbox] Process order. (Serial=16230, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:54:861NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:56:519None[Sandbox] Process order. (Serial=16231, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:56:773NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:36:58:508None[Sandbox] Process order. (Serial=16232, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:36:58:739NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:00:506None[Sandbox] Process order. (Serial=16233, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:00:730NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:02:514None[Sandbox] Process order. (Serial=16234, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:02:772NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:04:518None[Sandbox] Process order. (Serial=16235, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:04:749NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:06:507None[Sandbox] Process order. (Serial=16236, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:06:728NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:08:506None[Sandbox] Process order. (Serial=16237, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:08:736NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:10:507None[Sandbox] Process order. (Serial=16238, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:10:745NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:12:524None[Sandbox] Process order. (Serial=16239, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:12:747NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:14:516None[Sandbox] Process order. (Serial=16240, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:14:751NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:16:508None[Sandbox] Process order. (Serial=16241, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:16:743NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:18:517None[Sandbox] Process order. (Serial=16242, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:18:746NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:20:519None[Sandbox] Process order. (Serial=16243, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:20:743NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:22:525None[Sandbox] Process order. (Serial=16244, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:22:762NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:24:527None[Sandbox] Process order. (Serial=16245, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:24:747NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:26:524None[Sandbox] Process order. (Serial=16246, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:26:745NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:28:517None[Sandbox] Process order. (Serial=16247, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:28:739NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:30:516None[Sandbox] Process order. (Serial=16248, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:30:754NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:32:536None[Sandbox] Process order. (Serial=16249, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:32:761NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:34:518None[Sandbox] Process order. (Serial=16250, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:34:755NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:36:516None[Sandbox] Process order. (Serial=16251, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:36:761NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:38:518None[Sandbox] Process order. (Serial=16252, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:38:737NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:40:520None[Sandbox] Process order. (Serial=16253, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:40:757NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:42:521None[Sandbox] Process order. (Serial=16254, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:42:746NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:44:517None[Sandbox] Process order. (Serial=16255, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:44:745NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:46:517None[Sandbox] Process order. (Serial=16256, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:46:743NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:48:527None[Sandbox] Process order. (Serial=16257, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:48:746NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:50:528None[Sandbox] Process order. (Serial=16258, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:50:773NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:52:614None[Sandbox] Process order. (Serial=16259, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:52:922NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:54:567None[Sandbox] Process order. (Serial=16260, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:54:812NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:56:538None[Sandbox] Process order. (Serial=16261, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:56:776NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:37:58:527None[Sandbox] Process order. (Serial=16262, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:37:58:758NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:00:547None[Sandbox] Process order. (Serial=16263, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:00:791NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:02:538None[Sandbox] Process order. (Serial=16264, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:02:773NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:04:533None[Sandbox] Process order. (Serial=16265, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:04:762NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:06:528None[Sandbox] Process order. (Serial=16266, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:06:751NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:08:528None[Sandbox] Process order. (Serial=16267, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:08:763NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:10:543None[Sandbox] Process order. (Serial=16268, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:10:773NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:12:557None[Sandbox] Process order. (Serial=16269, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:12:796NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:14:546None[Sandbox] Process order. (Serial=16270, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:14:783NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:16:548None[Sandbox] Process order. (Serial=16271, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:16:763NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:18:536None[Sandbox] Process order. (Serial=16272, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:18:759NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:20:537None[Sandbox] Process order. (Serial=16273, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:20:767NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:22:547None[Sandbox] Process order. (Serial=16274, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:22:776NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:24:550None[Sandbox] Process order. (Serial=16275, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:24:790NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:26:545None[Sandbox] Process order. (Serial=16276, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:26:765NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:28:540None[Sandbox] Process order. (Serial=16277, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:28:766NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:30:545None[Sandbox] Process order. (Serial=16278, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:30:789NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:32:557None[Sandbox] Process order. (Serial=16279, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:32:779NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:34:558None[Sandbox] Process order. (Serial=16280, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:34:816NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:36:563None[Sandbox] Process order. (Serial=16281, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:36:808NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:38:555None[Sandbox] Process order. (Serial=16282, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:38:790NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:40:564None[Sandbox] Process order. (Serial=16283, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:40:804NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:42:551None[Sandbox] Process order. (Serial=16284, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:42:778NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:44:553None[Sandbox] Process order. (Serial=16285, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:44:783NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:46:556None[Sandbox] Process order. (Serial=16286, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:46:772NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:48:567None[Sandbox] Process order. (Serial=16287, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:48:789NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:50:553None[Sandbox] Process order. (Serial=16288, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:50:786NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:52:651None[Sandbox] Process order. (Serial=16289, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:52:927NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:54:571None[Sandbox] Process order. (Serial=16290, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:54:838NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:56:566None[Sandbox] Process order. (Serial=16291, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:56:793NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:38:58:564None[Sandbox] Process order. (Serial=16292, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:38:58:792NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:00:555None[Sandbox] Process order. (Serial=16293, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:00:802NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:02:576None[Sandbox] Process order. (Serial=16294, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:02:812NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:04:556None[Sandbox] Process order. (Serial=16295, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:04:780NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:06:564None[Sandbox] Process order. (Serial=16296, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:06:787NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:08:557None[Sandbox] Process order. (Serial=16297, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:08:782NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:10:558None[Sandbox] Process order. (Serial=16298, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:10:793NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:12:558None[Sandbox] Process order. (Serial=16299, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:12:782NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:14:580None[Sandbox] Process order. (Serial=16300, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:14:826NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:16:569None[Sandbox] Process order. (Serial=16301, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:16:797NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:18:577None[Sandbox] Process order. (Serial=16302, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:18:809NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:20:567None[Sandbox] Process order. (Serial=16303, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:20:804NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:22:576None[Sandbox] Process order. (Serial=16304, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:22:817NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:24:567None[Sandbox] Process order. (Serial=16305, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:24:798NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:26:579None[Sandbox] Process order. (Serial=16306, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:26:797NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:28:567None[Sandbox] Process order. (Serial=16307, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:28:792NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:30:568None[Sandbox] Process order. (Serial=16308, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:30:787NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:32:576None[Sandbox] Process order. (Serial=16309, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:32:799NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:34:577None[Sandbox] Process order. (Serial=16310, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:34:801NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:36:575None[Sandbox] Process order. (Serial=16311, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:36:801NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:38:587None[Sandbox] Process order. (Serial=16312, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:38:818NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:40:585None[Sandbox] Process order. (Serial=16313, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:40:822NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:42:585None[Sandbox] Process order. (Serial=16314, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:42:808NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:44:568None[Sandbox] Process order. (Serial=16315, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:44:795NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:46:583None[Sandbox] Process order. (Serial=16316, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:46:804NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:48:575None[Sandbox] Process order. (Serial=16317, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:48:798NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:50:586None[Sandbox] Process order. (Serial=16318, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:50:842NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:52:665None[Sandbox] Process order. (Serial=16319, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:52:969NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:54:606None[Sandbox] Process order. (Serial=16320, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:54:851NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:56:585None[Sandbox] Process order. (Serial=16321, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:56:827NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:39:58:586None[Sandbox] Process order. (Serial=16322, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:39:58:815NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:00:579None[Sandbox] Process order. (Serial=16323, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:00:799NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:02:601None[Sandbox] Process order. (Serial=16324, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:02:822NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:04:577None[Sandbox] Process order. (Serial=16325, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:04:805NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:06:586None[Sandbox] Process order. (Serial=16326, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:06:816NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:08:593None[Sandbox] Process order. (Serial=16327, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:08:828NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:10:585None[Sandbox] Process order. (Serial=16328, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:10:817NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:12:586None[Sandbox] Process order. (Serial=16329, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:12:812NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:14:591None[Sandbox] Process order. (Serial=16330, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:14:822NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:16:599None[Sandbox] Process order. (Serial=16331, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:16:828NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:18:585None[Sandbox] Process order. (Serial=16332, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:18:806NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:20:596None[Sandbox] Process order. (Serial=16333, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:20:838NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:22:589None[Sandbox] Process order. (Serial=16334, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:22:809NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:24:584None[Sandbox] Process order. (Serial=16335, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:24:812NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:26:586None[Sandbox] Process order. (Serial=16336, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:26:814NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:28:605None[Sandbox] Process order. (Serial=16337, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:28:835NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:30:596None[Sandbox] Process order. (Serial=16338, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:30:841NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:32:606None[Sandbox] Process order. (Serial=16339, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:32:833NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:34:592None[Sandbox] Process order. (Serial=16340, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:34:824NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:36:596None[Sandbox] Process order. (Serial=16341, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:36:835NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:38:587None[Sandbox] Process order. (Serial=16342, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:38:812NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:40:610None[Sandbox] Process order. (Serial=16343, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:40:849NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:42:594None[Sandbox] Process order. (Serial=16344, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:42:823NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:44:591None[Sandbox] Process order. (Serial=16345, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:44:814NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:46:601None[Sandbox] Process order. (Serial=16346, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:46:827NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:48:600None[Sandbox] Process order. (Serial=16347, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:48:830NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:50:599None[Sandbox] Process order. (Serial=16348, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:50:825NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:52:701None[Sandbox] Process order. (Serial=16349, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:53:006NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:54:629None[Sandbox] Process order. (Serial=16350, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:54:889NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:56:650None[Sandbox] Process order. (Serial=16351, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:56:881NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:40:58:608None[Sandbox] Process order. (Serial=16352, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:40:58:823NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:00:603None[Sandbox] Process order. (Serial=16353, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:00:843NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:02:599None[Sandbox] Process order. (Serial=16354, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:02:825NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:04:596None[Sandbox] Process order. (Serial=16355, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:04:824NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:06:618None[Sandbox] Process order. (Serial=16356, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:06:847NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:08:604None[Sandbox] Process order. (Serial=16357, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:08:837NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:10:606None[Sandbox] Process order. (Serial=16358, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:10:834NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:12:619None[Sandbox] Process order. (Serial=16359, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:12:846NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:14:603None[Sandbox] Process order. (Serial=16360, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:14:825NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:16:618None[Sandbox] Process order. (Serial=16361, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:16:845NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:18:605None[Sandbox] Process order. (Serial=16362, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:18:841NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:20:625None[Sandbox] Process order. (Serial=16363, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:20:850NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:22:616None[Sandbox] Process order. (Serial=16364, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:22:832NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:24:615None[Sandbox] Process order. (Serial=16365, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:24:834NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:26:606None[Sandbox] Process order. (Serial=16366, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:26:834NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:28:606None[Sandbox] Process order. (Serial=16367, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:28:839NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:30:618None[Sandbox] Process order. (Serial=16368, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:30:853NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:32:625None[Sandbox] Process order. (Serial=16369, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:32:856NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:34:616None[Sandbox] Process order. (Serial=16370, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:34:880NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:36:616None[Sandbox] Process order. (Serial=16371, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:36:840NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:38:615None[Sandbox] Process order. (Serial=16372, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:38:839NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:40:618None[Sandbox] Process order. (Serial=16373, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:40:860NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:42:615None[Sandbox] Process order. (Serial=16374, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:42:854NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:44:615None[Sandbox] Process order. (Serial=16375, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:44:846NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:46:634None[Sandbox] Process order. (Serial=16376, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:46:870NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:48:615None[Sandbox] Process order. (Serial=16377, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:48:853NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:50:621None[Sandbox] Process order. (Serial=16378, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:50:867NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:52:715None[Sandbox] Process order. (Serial=16379, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:52:984NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:54:638None[Sandbox] Process order. (Serial=16380, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:54:896NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:56:645None[Sandbox] Process order. (Serial=16381, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:56:881NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:41:58:625None[Sandbox] Process order. (Serial=16382, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:41:58:850NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:00:635None[Sandbox] Process order. (Serial=16383, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:00:867NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:02:657None[Sandbox] Process order. (Serial=16384, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:02:876NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:04:645None[Sandbox] Process order. (Serial=16385, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:04:871NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:06:635None[Sandbox] Process order. (Serial=16386, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:06:863NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:08:648None[Sandbox] Process order. (Serial=16387, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:08:880NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:10:625None[Sandbox] Process order. (Serial=16388, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:10:853NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:12:626None[Sandbox] Process order. (Serial=16389, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:12:865NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:14:626None[Sandbox] Process order. (Serial=16390, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:14:858NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:16:630None[Sandbox] Process order. (Serial=16391, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:16:861NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:18:627None[Sandbox] Process order. (Serial=16392, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:18:864NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:20:651None[Sandbox] Process order. (Serial=16393, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:20:897NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:22:646None[Sandbox] Process order. (Serial=16394, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:22:877NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:24:638None[Sandbox] Process order. (Serial=16395, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:24:863NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:26:634None[Sandbox] Process order. (Serial=16396, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:26:861NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:28:634None[Sandbox] Process order. (Serial=16397, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:28:865NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:30:625None[Sandbox] Process order. (Serial=16398, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:30:861NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:32:647None[Sandbox] Process order. (Serial=16399, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:32:892NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:34:641None[Sandbox] Process order. (Serial=16400, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:34:866NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:36:642None[Sandbox] Process order. (Serial=16401, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:36:881NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:38:645None[Sandbox] Process order. (Serial=16402, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:38:882NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:40:644None[Sandbox] Process order. (Serial=16403, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:40:878NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:42:640None[Sandbox] Process order. (Serial=16404, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:42:863NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:44:654None[Sandbox] Process order. (Serial=16405, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:44:877NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:46:634None[Sandbox] Process order. (Serial=16406, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:46:870NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:48:654None[Sandbox] Process order. (Serial=16407, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:48:876NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:50:655None[Sandbox] Process order. (Serial=16408, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:50:888NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:52:736None[Sandbox] Process order. (Serial=16409, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:53:024NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:54:662None[Sandbox] Process order. (Serial=16410, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:54:907NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:56:654None[Sandbox] Process order. (Serial=16411, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:56:871NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:42:58:685None[Sandbox] Process order. (Serial=16412, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:42:59:073NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:43:00:724None[Sandbox] Process order. (Serial=16413, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:01:066NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:43:02:664None[Sandbox] Process order. (Serial=16414, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:02:917NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:43:04:674None[Sandbox] Process order. (Serial=16415, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:04:837None[Sandbox] Process order. (Serial=16416, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:04:938NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:43:05:826None[Sandbox] Process order. (Serial=16417, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:05:924None[Sandbox] Process order. (Serial=16418, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:06:687None[Sandbox] Process order. (Serial=16419, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:06:950NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:43:08:666None[Sandbox] Process order. (Serial=16420, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:08:918NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:43:10:695None[Sandbox] Process order. (Serial=16421, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:10:972NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:43:12:697None[Sandbox] Process order. (Serial=16422, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:12:962NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:43:14:140None[Sandbox] Process order. (Serial=16423, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:14:429NoneDescriptor already on the entity. DescriptorName='Effect_Infrastructure_Industry_Family01_Synergy04'
Amplitude.Framework.Simulation.BaseSimulationEntity:AddDescriptor(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Simulation.BaseSimulationEntity:AddDescriptor(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Simulation.BaseSimulationEntity:AddDescriptors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfTheInterior:AddSettlementSynergiesToDistrictIfNecessary(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpgradeDistrict(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Build(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfTheInterior:OnConstructionCompleted(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:OnConstructionCompleted(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:NotifyEndedConstruction(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:InvestProductionFor(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:EndTurnPass_InvestProduction(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationPasses:InvokePasses(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.SandboxState_TurnEnd+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.Sandbox.SandboxState:Run() Amplitude.Framework.FiniteStateMachine:Update() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo) System.Threading.ThreadHelper:ThreadStart_Context(System.Reflection.RuntimeParameterInfo) System.Threading.ExecutionContext:RunInternal(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) System.Threading.ExecutionContext:Run(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) System.Threading.ExecutionContext:Run(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) System.Threading.ThreadHelper:ThreadStart(System.Reflection.RuntimeParameterInfo)
19:43:14:558None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #406939 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:14:558None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #406975 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:14:558None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #406935 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:14:559None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #406941 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:14:560None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #406959 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:14:560None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #406977 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:14:562None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #406973 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:14:563None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #406937 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:14:564None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #406931 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:14:565None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #406979 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:14:566None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #406961 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:14:646NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:14:646NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:14:646NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:16:187None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Japan #370915 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:16:187None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #348895 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:16:187None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #392777 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:16:187None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #403451 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:16:187None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #334763 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:16:187None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #396608 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:16:187None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #306861 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:16:187None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #403490 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:16:188None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #403462 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:16:188None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Turkey #394775 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:16:188None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #402857 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:16:188None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #376076 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:16:217None[Sandbox] Process order. (Serial=16424, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:16:447NoneAI Synchronization took 69ms at frame 15609 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:43:16:617None[Sandbox] Process order. (Serial=16425, Empire=0, Order=Order='OrderGoTo', Entity=#256787, AdditionalFlags='IgnoreFogOfWar', Path='[56, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:16:668None[Sandbox] Process order. (Serial=16426, Empire=0, Order=Order='OrderGoTo', Entity=#401354, AdditionalFlags='IgnoreFogOfWar', Path='[34, 22] --> [34, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:16:705None[Sandbox] Process order. (Serial=16427, Empire=0, Order=Order='OrderGoTo', Entity=#390740, AdditionalFlags='IgnoreFogOfWar', Path='[31, 25] --> [31, 26] --> [31, 27] --> [32, 28] --> [32, 29] --> [33, 29] --> [34, 29] --> [35, 30] --> [35, 31] --> [36, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:16:739None[Sandbox] Process order. (Serial=16428, Empire=0, Order=Order='OrderGoTo', Entity=#306205, AdditionalFlags='IgnoreFogOfWar', Path='[57, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:16:777None[Sandbox] Process order. (Serial=16429, Empire=0, Order=Order='OrderGoTo', Entity=#398420, AdditionalFlags='IgnoreFogOfWar', Path='[41, 19] --> [41, 20] --> [41, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:16:819None[Sandbox] Process order. (Serial=16430, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:16:868None[Sandbox] Process order. (Serial=16431, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:16:903None[Sandbox] Process order. (Serial=16432, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:16:911NoneCan't find entity 370899 of ongoing task. Fails the task 2256512.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:16:911NoneCan't find entity 402839 of ongoing task. Fails the task 2257104.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:16:940None[Sandbox] Process order. (Serial=16433, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:16:978None[Sandbox] Process order. (Serial=16434, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:031None[Sandbox] Process order. (Serial=16435, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '14275' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:062None[Sandbox] Process order. (Serial=16436, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=36185, Constructible=LandUnit_Era6_Common_MediumTanks, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:098None[Sandbox] Process order. (Serial=16437, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=36185, Constructible=LandUnit_Era6_Common_ArmouredPersonnelCarriers, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:140None[Sandbox] Process order. (Serial=16438, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '10418' Constructible: 'NavalUnit_Era6_Common_StealthCorvettes' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:174None[Sandbox] Process order. (Serial=16439, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '5379' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:208None[Sandbox] Process order. (Serial=16440, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '33257' Constructible: 'LandUnit_Era6_Common_ManPortableATMSquad' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:244None[Sandbox] Process order. (Serial=16441, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '5369' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:276None[Sandbox] Process order. (Serial=16442, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '247104' Constructible: 'NavalUnit_Era6_Common_FuelCellSubmarines' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:308None[Sandbox] Process order. (Serial=16443, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3215' Constructible: 'Repeatable_Science' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:341None[Sandbox] Process order. (Serial=16444, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:380None[Sandbox] Process order. (Serial=16445, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:415None[Sandbox] Process order. (Serial=16446, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:449None[Sandbox] Process order. (Serial=16447, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:488None[Sandbox] Process order. (Serial=16448, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:522None[Sandbox] Process order. (Serial=16449, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:557None[Sandbox] Process order. (Serial=16450, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:592None[Sandbox] Process order. (Serial=16451, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:627None[Sandbox] Process order. (Serial=16452, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:663None[Sandbox] Process order. (Serial=16453, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:700None[Sandbox] Process order. (Serial=16454, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3215' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:732None[Sandbox] Process order. (Serial=16455, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '33257' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:765None[Sandbox] Process order. (Serial=16456, Empire=1, Order=Order='OrderGoTo', Entity=#401359, AdditionalFlags='IgnoreFogOfWar', Path='[18, 23] --> [18, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:796None[Sandbox] Process order. (Serial=16457, Empire=1, Order=Order='OrderGoTo', Entity=#271981, AdditionalFlags='IgnoreFogOfWar', Path='[28, 48] --> [29, 48] --> [30, 48] --> [31, 48] --> [31, 49] --> [32, 49] --> [33, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:832None[Sandbox] Process order. (Serial=16458, Empire=1, Order=Order='OrderGoTo', Entity=#334763, AdditionalFlags='IgnoreFogOfWar', Path='[65, 41] --> [66, 42] --> [67, 42] --> [68, 42] --> [68, 43] --> [69, 44] --> [70, 44] --> [71, 44] --> [71, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:865None[Sandbox] Process order. (Serial=16459, Empire=1, Order=Order='OrderGoTo', Entity=#403462, AdditionalFlags='IgnoreFogOfWar', Path='[64, 39] --> [64, 38] --> [64, 37] --> [64, 36] --> [64, 35] --> [64, 34] --> [64, 33] --> [65, 32] --> [66, 32] --> [66, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:932None[Sandbox] Process order. (Serial=16460, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:17:968None[Sandbox] Process order. (Serial=16461, Empire=1, Order=Order='OrderGoTo', Entity=#396954, AdditionalFlags='IgnoreFogOfWar', Path='[55, 23] --> [54, 23] --> [54, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:006None[Sandbox] Process order. (Serial=16462, Empire=1, Order=Order='OrderGoTo', Entity=#370899, AdditionalFlags='IgnoreFogOfWar', Path='[8, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:040None[Sandbox] Process order. (Serial=16463, Empire=1, Order=Order='OrderGoTo', Entity=#399342, AdditionalFlags='IgnoreFogOfWar', Path='[64, 22] --> [63, 21] --> [64, 20] --> [63, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:072None[Sandbox] Process order. (Serial=16464, Empire=1, Order=Order='OrderGoTo', Entity=#379459, AdditionalFlags='IgnoreFogOfWar', Path='[67, 39] --> [67, 38] --> [67, 37] --> [68, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:106None[Sandbox] Process order. (Serial=16465, Empire=1, Order=Order='OrderGoTo', Entity=#380989, AdditionalFlags='IgnoreFogOfWar', Path='[14, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:142None[Sandbox] Process order. (Serial=16466, Empire=1, Order=Order='OrderGoTo', Entity=#399372, AdditionalFlags='IgnoreFogOfWar', Path='[62, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:174None[Sandbox] Process order. (Serial=16467, Empire=1, Order=Order='OrderGoTo', Entity=#380965, AdditionalFlags='IgnoreFogOfWar', Path='[80, 35] --> [81, 36] --> [81, 37] --> [82, 38] --> [81, 39] --> [82, 40] --> [82, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:205None[Sandbox] Process order. (Serial=16468, Empire=1, Order=Order='OrderGoTo', Entity=#399340, AdditionalFlags='IgnoreFogOfWar', Path='[87, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:240None[Sandbox] Process order. (Serial=16469, Empire=1, Order=Order='OrderGoTo', Entity=#403464, AdditionalFlags='IgnoreFogOfWar', Path='[58, 21] --> [59, 20] --> [60, 20] --> [61, 20] --> [61, 19] --> [62, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:272None[Sandbox] Process order. (Serial=16470, Empire=1, Order=Order='OrderGoTo', Entity=#387277, AdditionalFlags='IgnoreFogOfWar', Path='[80, 35] --> [80, 34] --> [79, 34] --> [78, 34] --> [77, 35] --> [76, 35] --> [76, 34] --> [75, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:304None[Sandbox] Process order. (Serial=16471, Empire=1, Order=Order='OrderGoTo', Entity=#396607, AdditionalFlags='IgnoreFogOfWar', Path='[73, 30] --> [73, 31] --> [74, 32] --> [74, 33] --> [75, 34] --> [76, 34] --> [76, 35] --> [77, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:341None[Sandbox] Process order. (Serial=16472, Empire=1, Order=Order='OrderGoTo', Entity=#403515, AdditionalFlags='IgnoreFogOfWar', Path='[69, 27] --> [69, 26] --> [68, 26] --> [67, 26] --> [66, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:374None[Sandbox] Process order. (Serial=16473, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:412None[Sandbox] Process order. (Serial=16474, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:452None[Sandbox] Process order. (Serial=16475, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:490None[Sandbox] Process order. (Serial=16476, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:527None[Sandbox] Process order. (Serial=16477, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:623None[Sandbox] Process order. (Serial=16478, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:652None[Sandbox] Process order. (Serial=16479, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:697None[Sandbox] Process order. (Serial=16480, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:732None[Sandbox] Process order. (Serial=16481, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:768None[Sandbox] Process order. (Serial=16482, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:800None[Sandbox] Process order. (Serial=16483, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:837None[Sandbox] Process order. (Serial=16484, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:870None[Sandbox] Process order. (Serial=16485, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:903None[Sandbox] Process order. (Serial=16486, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:937None[Sandbox] Process order. (Serial=16487, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:18:973None[Sandbox] Process order. (Serial=16488, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:011None[Sandbox] Process order. (Serial=16489, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:050None[Sandbox] Process order. (Serial=16490, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:082None[Sandbox] Process order. (Serial=16491, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:120None[Sandbox] Process order. (Serial=16492, Empire=1, Order=Order='OrderGoTo', Entity=#398195, AdditionalFlags='IgnoreFogOfWar', Path='[17, 35] --> [17, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:153None[Sandbox] Process order. (Serial=16493, Empire=1, Order=Order='OrderGoTo', Entity=#403457, AdditionalFlags='IgnoreFogOfWar', Path='[90, 47] --> [90, 46] --> [89, 45] --> [90, 44] --> [90, 43] --> [91, 42] --> [91, 41] --> [92, 40] --> [92, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:206None[Sandbox] Process order. (Serial=16494, Empire=1, Order=Order='OrderGoTo', Entity=#406931, AdditionalFlags='IgnoreFogOfWar', Path='[14, 30] --> [13, 29] Rail --> [12, 29] Rail --> [11, 29] Rail --> [10, 29] Rail --> [9, 29] Rail --> [9, 28] Rail --> [8, 27] Rail --> [7, 27] Rail --> [8, 28] --> [8, 29] --> [8, 30] --> [7, 31] --> [6, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:233None[Sandbox] Process order. (Serial=16495, Empire=1, Order=Order='OrderGoTo', Entity=#406937, AdditionalFlags='IgnoreFogOfWar', Path='[9, 42] --> [10, 42] --> [11, 42] --> [12, 42] --> [13, 42] --> [14, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:265None[Sandbox] Process order. (Serial=16496, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:297None[Sandbox] Process order. (Serial=16497, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:343NoneEmpire 1 AI run took 2,0 seconds to be executed (0,2 seconds of AI processing and 2,3 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:43:19:345None[Sandbox] Process order. (Serial=16498, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:378None[Sandbox] Process order. (Serial=16499, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:389NoneCan't find entity 402857 of ongoing task. Fails the task 380807.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:19:389NoneCan't find entity 403519 of ongoing task. Fails the task 382388.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:19:389NoneCan't find entity 376040 of ongoing task. Fails the task 380954.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:19:425None[Sandbox] Process order. (Serial=16500, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:458None[Sandbox] Process order. (Serial=16501, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:504NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:43:19:506None[Sandbox] Process order. (Serial=16502, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:541None[Sandbox] Process order. (Serial=16503, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:588None[Sandbox] Process order. (Serial=16504, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '6904' Constructible: 'LandUnit_Era6_Common_MediumTanks' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:618None[Sandbox] Process order. (Serial=16505, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '8434' Constructible: 'NavalUnit_Era6_Common_MissileCruisers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:650None[Sandbox] Process order. (Serial=16506, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '3289' Constructible: 'NavalUnit_Era6_Common_MissileCruisers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:687None[Sandbox] Process order. (Serial=16507, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '9431' Constructible: 'LandUnit_Era6_Common_ArmouredPersonnelCarriers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:724None[Sandbox] Process order. (Serial=16508, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '28710' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:758None[Sandbox] Process order. (Serial=16509, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '5239' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:792None[Sandbox] Process order. (Serial=16510, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '30008' Constructible: 'LandUnit_Era6_Common_MediumTanks' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:830None[Sandbox] Process order. (Serial=16511, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '305221' Constructible: 'NavalUnit_Era6_Common_AircraftCarriers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:867None[Sandbox] Process order. (Serial=16512, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:900None[Sandbox] Process order. (Serial=16513, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:933None[Sandbox] Process order. (Serial=16514, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:19:968None[Sandbox] Process order. (Serial=16515, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:003None[Sandbox] Process order. (Serial=16516, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:037None[Sandbox] Process order. (Serial=16517, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:073None[Sandbox] Process order. (Serial=16518, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:106None[Sandbox] Process order. (Serial=16519, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:140None[Sandbox] Process order. (Serial=16520, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:172None[Sandbox] Process order. (Serial=16521, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:204None[Sandbox] Process order. (Serial=16522, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:236None[Sandbox] Process order. (Serial=16523, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:271None[Sandbox] Process order. (Serial=16524, Empire=3, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:302None[Sandbox] Process order. (Serial=16525, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:335None[Sandbox] Process order. (Serial=16526, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '305221' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:369None[Sandbox] Process order. (Serial=16527, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '313105' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:403None[Sandbox] Process order. (Serial=16528, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '343361' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:437None[Sandbox] Process order. (Serial=16529, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=3289, Constructible=NavalUnit_Era6_Common_AircraftCarriers, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:475None[Sandbox] Process order. (Serial=16530, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=5780, Constructible=LandUnit_Era6_Common_HelicopterGunships, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:513None[Sandbox] Process order. (Serial=16531, Empire=3, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:553None[Sandbox] Process order. (Serial=16532, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:598None[Sandbox] Process order. (Serial=16533, Empire=3, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:653None[Sandbox] Process order. (Serial=16534, Empire=3, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:713None[Sandbox] Process order. (Serial=16535, Empire=3, Order=Order='OrderGoTo', Entity=#330597, AdditionalFlags='IgnoreFogOfWar', Path='[67, 21] --> [68, 20] --> [68, 19] --> [69, 19] --> [70, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:728None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #406989 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:20:745None[Sandbox] Process order. (Serial=16536, Empire=3, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:784None[Sandbox] Process order. (Serial=16537, Empire=3, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:825None[Sandbox] Process order. (Serial=16538, Empire=3, Order=Order='OrderGoTo', Entity=#403471, AdditionalFlags='IgnoreFogOfWar', Path='[35, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:865None[Sandbox] Process order. (Serial=16539, Empire=3, Order=Order='OrderGoTo', Entity=#321384, AdditionalFlags='IgnoreFogOfWar', Path='[27, 39] --> [28, 40] --> [28, 41] --> [29, 41] --> [28, 41] Rail --> [27, 41] Rail --> [27, 42] Rail --> [26, 43] Rail --> [27, 44] Rail --> [26, 45] Rail --> [27, 46] --> [27, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:906None[Sandbox] Process order. (Serial=16540, Empire=3, Order=Order='OrderGoTo', Entity=#324423, AdditionalFlags='IgnoreFogOfWar', Path='[32, 29] --> [31, 29] --> [30, 29] --> [29, 29] --> [29, 28] --> [28, 28] --> [27, 29] --> [27, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:946None[Sandbox] Process order. (Serial=16541, Empire=3, Order=Order='OrderGoTo', Entity=#406956, AdditionalFlags='IgnoreFogOfWar', Path='[24, 45] --> [25, 45] --> [26, 44] --> [26, 43] --> [27, 42] --> [27, 41] --> [28, 40] --> [27, 39] --> [27, 38] --> [27, 37] --> [27, 36] --> [26, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:20:980None[Sandbox] Process order. (Serial=16542, Empire=3, Order=Order='OrderGoTo', Entity=#398218, AdditionalFlags='IgnoreFogOfWar', Path='[18, 27] --> [18, 28] --> [18, 29] --> [18, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:018None[Sandbox] Process order. (Serial=16543, Empire=3, Order=Order='OrderGoTo', Entity=#403475, AdditionalFlags='IgnoreFogOfWar', Path='[0, 31] --> [0, 32] --> [94, 33] --> [94, 34] --> [93, 35] --> [94, 36] --> [93, 37] --> [94, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:054None[Sandbox] Process order. (Serial=16544, Empire=3, Order=Order='OrderGoTo', Entity=#324394, AdditionalFlags='IgnoreFogOfWar', Path='[17, 40] --> [16, 40] --> [15, 41] --> [15, 42] --> [14, 42] --> [13, 42] --> [12, 42] --> [11, 42] --> [10, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:089None[Sandbox] Process order. (Serial=16545, Empire=3, Order=Order='OrderGoTo', Entity=#402088, AdditionalFlags='IgnoreFogOfWar', Path='[27, 37] --> [28, 38] --> [29, 38] --> [29, 37] --> [30, 37] --> [31, 37] --> [32, 37] --> [33, 37] --> [34, 38] --> [34, 39] --> [35, 39] --> [36, 39] --> [37, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:122None[Sandbox] Process order. (Serial=16546, Empire=3, Order=Order='OrderGoTo', Entity=#395863, AdditionalFlags='IgnoreFogOfWar', Path='[22, 39] --> [23, 38] --> [24, 38] --> [25, 38] --> [25, 37] --> [26, 37] --> [27, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:157None[Sandbox] Process order. (Serial=16547, Empire=3, Order=Order='OrderGoTo', Entity=#342016, AdditionalFlags='IgnoreFogOfWar', Path='[91, 12] --> [91, 13] --> [91, 14] --> [91, 15] --> [91, 16] Rail --> [90, 17] Rail --> [91, 18] Rail --> [90, 19] Rail --> [90, 20] Rail --> [89, 21] Rail --> [88, 21] Rail --> [87, 21] Rail --> [87, 22] Rail --> [87, 23] Rail --> [87, 24] Rail --> [87, 25] Rail --> [88, 26] Rail --> [88, 27] Rail --> [89, 28] Rail --> [89, 29] Rail --> [89, 30] Rail --> [89, 31] Rail --> [90, 32] Rail --> [90, 33] Rail --> [91, 34] Rail --> [92, 34] Rail'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:197None[Sandbox] Process order. (Serial=16548, Empire=3, Order=Order='OrderGoTo', Entity=#394788, AdditionalFlags='IgnoreFogOfWar', Path='[21, 28] --> [20, 28] --> [19, 29] --> [19, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:232None[Sandbox] Process order. (Serial=16549, Empire=3, Order=Order='OrderGoTo', Entity=#376070, AdditionalFlags='IgnoreFogOfWar', Path='[19, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:270None[Sandbox] Process order. (Serial=16550, Empire=3, Order=Order='OrderGoTo', Entity=#403519, AdditionalFlags='IgnoreFogOfWar', Path='[25, 37] --> [26, 37] --> [27, 37] --> [28, 38] --> [29, 38] --> [29, 37] --> [30, 37] --> [31, 37] --> [32, 37] --> [33, 37] --> [34, 38] --> [34, 39] --> [35, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:307None[Sandbox] Process order. (Serial=16551, Empire=3, Order=Order='OrderGoTo', Entity=#337572, AdditionalFlags='IgnoreFogOfWar', Path='[25, 33] --> [26, 32] --> [26, 31] --> [27, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:346None[Sandbox] Process order. (Serial=16552, Empire=3, Order=Order='OrderGoTo', Entity=#364602, AdditionalFlags='IgnoreFogOfWar', Path='[19, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:377None[Sandbox] Process order. (Serial=16553, Empire=3, Order=Order='OrderGoTo', Entity=#401395, AdditionalFlags='IgnoreFogOfWar', Path='[28, 41] --> [29, 41] --> [30, 40] --> [31, 40] --> [32, 40] --> [32, 41] --> [33, 41] --> [34, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:411None[Sandbox] Process order. (Serial=16554, Empire=3, Order=Order='OrderGoTo', Entity=#403484, AdditionalFlags='IgnoreFogOfWar', Path='[22, 41] --> [23, 42] --> [24, 42] --> [24, 43] --> [25, 43] --> [26, 44] --> [26, 45] --> [27, 44] Rail --> [26, 43] Rail --> [27, 42] Rail --> [27, 41] Rail --> [28, 41] Rail --> [29, 41] Rail --> [30, 40] --> [31, 40] --> [32, 40] --> [32, 41] --> [33, 41] --> [34, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:443None[Sandbox] Process order. (Serial=16555, Empire=3, Order=Order='OrderGoTo', Entity=#402840, AdditionalFlags='IgnoreFogOfWar', Path='[30, 40] --> [31, 40] --> [32, 40] --> [32, 41] --> [33, 41] --> [34, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:475None[Sandbox] Process order. (Serial=16556, Empire=3, Order=Order='OrderGoTo', Entity=#398210, AdditionalFlags='IgnoreFogOfWar', Path='[6, 51] --> [7, 50] --> [7, 49] --> [8, 48] --> [9, 48] --> [9, 47] --> [10, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:508None[Sandbox] Process order. (Serial=16557, Empire=3, Order=Order='OrderGoTo', Entity=#329946, AdditionalFlags='IgnoreFogOfWar', Path='[32, 28] --> [32, 27] --> [33, 26] --> [33, 25] --> [34, 24] --> [33, 23] --> [33, 22] --> [32, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:540None[Sandbox] Process order. (Serial=16558, Empire=3, Order=Order='OrderGoTo', Entity=#394789, AdditionalFlags='IgnoreFogOfWar', Path='[14, 9] --> [15, 9] --> [16, 9] --> [17, 8] --> [18, 8] --> [19, 8] --> [20, 8] --> [20, 9] --> [21, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:572None[Sandbox] Process order. (Serial=16559, Empire=3, Order=Order='OrderGoTo', Entity=#387823, AdditionalFlags='IgnoreFogOfWar', Path='[33, 18] --> [32, 17] --> [31, 17] --> [30, 17] --> [30, 16] --> [29, 17] Rail --> [29, 18] Rail --> [28, 19] Rail --> [29, 20] Rail --> [29, 21] Rail --> [29, 22] Rail --> [28, 22] Rail --> [27, 22] Rail --> [26, 22] Rail --> [25, 23] Rail --> [25, 24] Rail --> [25, 25] --> [26, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:604None[Sandbox] Process order. (Serial=16560, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:640None[Sandbox] Process order. (Serial=16561, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:676None[Sandbox] Process order. (Serial=16562, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:712None[Sandbox] Process order. (Serial=16563, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:745None[Sandbox] Process order. (Serial=16564, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:785None[Sandbox] Process order. (Serial=16565, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:819None[Sandbox] Process order. (Serial=16566, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:853None[Sandbox] Process order. (Serial=16567, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:887None[Sandbox] Process order. (Serial=16568, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:921None[Sandbox] Process order. (Serial=16569, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:956None[Sandbox] Process order. (Serial=16570, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:21:992None[Sandbox] Process order. (Serial=16571, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:027None[Sandbox] Process order. (Serial=16572, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:066None[Sandbox] Process order. (Serial=16573, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:099None[Sandbox] Process order. (Serial=16574, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:131None[Sandbox] Process order. (Serial=16575, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:204None[Sandbox] Process order. (Serial=16576, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '14738' Constructible: 'Extension_Base_PublicOrder' Position: '[25, 43]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:235None[Sandbox] Process order. (Serial=16577, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '14738' Constructible: 'Extension_Base_Industry' Position: '[28, 40]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:290None[Sandbox] Process order. (Serial=16578, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:323None[Sandbox] Process order. (Serial=16579, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:360None[Sandbox] Process order. (Serial=16580, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:394None[Sandbox] Process order. (Serial=16581, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:428None[Sandbox] Process order. (Serial=16582, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:446None[Empire 3] Too many actuator executions needed (2000) actuator wait for (382970/Specific mission: Regroup).
Amplitude.AI.Brain:Run()
19:43:22:446None[Empire 3] Too many actuator executions needed (2000). Set execution need to optional.
Amplitude.AI.Brain:Run()
19:43:22:446NoneEmpire 3 AI run took 3,0 seconds to be executed (0,2 seconds of AI processing and 2,9 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:43:22:460None[Sandbox] Process order. (Serial=16583, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:468NoneCan't find entity 403490 of ongoing task. Fails the task 300335.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:22:497None[Sandbox] Process order. (Serial=16584, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:534None[Sandbox] Process order. (Serial=16585, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:571None[Sandbox] Process order. (Serial=16586, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:609None[Sandbox] Process order. (Serial=16587, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:647None[Sandbox] Process order. (Serial=16588, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:687None[Sandbox] Process order. (Serial=16589, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:735None[Sandbox] Process order. (Serial=16590, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:772None[Sandbox] Process order. (Serial=16591, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:810None[Sandbox] Process order. (Serial=16592, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:848None[Sandbox] Process order. (Serial=16593, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:884None[Sandbox] Process order. (Serial=16594, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:919None[Sandbox] Process order. (Serial=16595, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:952None[Sandbox] Process order. (Serial=16596, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:22:993None[Sandbox] Process order. (Serial=16597, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:035None[Sandbox] Process order. (Serial=16598, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:075None[Sandbox] Process order. (Serial=16599, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:112None[Sandbox] Process order. (Serial=16600, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:151None[Sandbox] Process order. (Serial=16601, Empire=3, Order=Order='OrderGoTo', Entity=#396608, AdditionalFlags='IgnoreFogOfWar', Path='[27, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:183None[Sandbox] Process order. (Serial=16602, Empire=3, Order=Order='OrderGoTo', Entity=#370915, AdditionalFlags='IgnoreFogOfWar', Path='[22, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:215None[Sandbox] Process order. (Serial=16603, Empire=3, Order=Order='OrderGoTo', Entity=#289269, AdditionalFlags='IgnoreFogOfWar', Path='[37, 15] --> [38, 14] --> [39, 14] --> [40, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:258None[Sandbox] Process order. (Serial=16604, Empire=3, Order=Order='OrderGoTo', Entity=#406954, AdditionalFlags='IgnoreFogOfWar', Path='[92, 46] --> [92, 45] --> [93, 45] --> [94, 44] --> [94, 43] --> [0, 42] --> [1, 42] --> [1, 41] --> [1, 40] --> [1, 39] --> [2, 38] --> [2, 37] --> [3, 37] --> [4, 36] --> [4, 35] --> [5, 34] --> [5, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:291None[Sandbox] Process order. (Serial=16605, Empire=3, Order=Order='OrderGoTo', Entity=#406959, AdditionalFlags='IgnoreFogOfWar', Path='[42, 42] --> [41, 42] --> [40, 41] --> [40, 40] --> [39, 39] --> [40, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:326None[Sandbox] Process order. (Serial=16606, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '7337' Constructible: 'NavalUnit_Era6_Common_MissileCruisers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:362None[Sandbox] Process order. (Serial=16607, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '4074' Constructible: 'Infrastructure_Military_Family01_04' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:396None[Sandbox] Process order. (Serial=16608, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '3042' Constructible: 'LandUnit_Era6_Common_ManPortableATMSquad' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:428None[Sandbox] Process order. (Serial=16609, Empire=5, Order=Order OrderBuyoutConstructionByGuid, Settlement: '8602', Construction: '39246'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:460None[Sandbox] Process order. (Serial=16610, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:495None[Sandbox] Process order. (Serial=16611, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:527None[Sandbox] Process order. (Serial=16612, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:560None[Sandbox] Process order. (Serial=16613, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:592None[Sandbox] Process order. (Serial=16614, Empire=5, Order=Order='OrderGoTo', Entity=#348808, AdditionalFlags='IgnoreFogOfWar', Path='[77, 19] --> [77, 18] --> [76, 17] --> [76, 16] --> [75, 15] --> [74, 15] --> [74, 14] --> [73, 14] --> [72, 14] --> [71, 13] --> [70, 13] --> [69, 13] --> [68, 13] --> [67, 13] --> [66, 13] --> [66, 12] --> [65, 11] --> [65, 10] --> [64, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:626None[Sandbox] Process order. (Serial=16615, Empire=5, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:659None[Sandbox] Process order. (Serial=16616, Empire=5, Order=Order='OrderGoTo', Entity=#403521, AdditionalFlags='IgnoreFogOfWar', Path='[85, 50] --> [85, 49] --> [85, 48] --> [84, 47] --> [84, 46] --> [84, 45] --> [85, 44] --> [84, 43] --> [83, 43] --> [82, 43] --> [81, 43] --> [80, 43] --> [80, 42] --> [79, 41] --> [80, 40] --> [80, 39] --> [80, 38] --> [79, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:695None[Sandbox] Process order. (Serial=16617, Empire=5, Order=Order='OrderGoTo', Entity=#357011, AdditionalFlags='IgnoreFogOfWar', Path='[62, 29] --> [63, 28] --> [63, 27] --> [64, 26] --> [65, 26] --> [65, 25] --> [66, 25] --> [67, 26] --> [68, 26] --> [68, 27] --> [69, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:729None[Sandbox] Process order. (Serial=16618, Empire=5, Order=Order='OrderGoTo', Entity=#403490, AdditionalFlags='IgnoreFogOfWar', Path='[83, 48] --> [82, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:770None[Sandbox] Process order. (Serial=16619, Empire=5, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:805None[Sandbox] Process order. (Serial=16620, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:847None[Sandbox] Process order. (Serial=16621, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:890None[Sandbox] Process order. (Serial=16622, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:926None[Sandbox] Process order. (Serial=16623, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:23:961None[Sandbox] Process order. (Serial=16624, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:002None[Sandbox] Process order. (Serial=16625, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:042None[Sandbox] Process order. (Serial=16626, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:078None[Sandbox] Process order. (Serial=16627, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:114None[Sandbox] Process order. (Serial=16628, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:148None[Sandbox] Process order. (Serial=16629, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:189None[Sandbox] Process order. (Serial=16630, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:223None[Sandbox] Process order. (Serial=16631, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:254None[Sandbox] Process order. (Serial=16632, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:288None[Sandbox] Process order. (Serial=16633, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:325None[Sandbox] Process order. (Serial=16634, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:361None[Sandbox] Process order. (Serial=16635, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:398None[Sandbox] Process order. (Serial=16636, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:515None[Sandbox] Process order. (Serial=16637, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:527None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #406993 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:24:552None[Sandbox] Process order. (Serial=16638, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:595None[Sandbox] Process order. (Serial=16639, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:632None[Sandbox] Process order. (Serial=16640, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:668None[Sandbox] Process order. (Serial=16641, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:715None[Sandbox] Process order. (Serial=16642, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:755None[Sandbox] Process order. (Serial=16643, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:791None[Sandbox] Process order. (Serial=16644, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:829None[Sandbox] Process order. (Serial=16645, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:866None[Sandbox] Process order. (Serial=16646, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:907None[Sandbox] Process order. (Serial=16647, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:945None[Sandbox] Process order. (Serial=16648, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:24:985None[Sandbox] Process order. (Serial=16649, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:020None[Sandbox] Process order. (Serial=16650, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:060None[Sandbox] Process order. (Serial=16651, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:102None[Sandbox] Process order. (Serial=16652, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:131None[Sandbox] Process order. (Serial=16653, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:165None[Sandbox] Process order. (Serial=16654, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:201None[Sandbox] Process order. (Serial=16655, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:237None[Sandbox] Process order. (Serial=16656, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:274None[Sandbox] Process order. (Serial=16657, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:296None[Empire 5] Too many actuator executions needed (2000) actuator wait for (301419/Specific mission: Regroup).
Amplitude.AI.Brain:Run()
19:43:25:296None[Empire 5] Too many actuator executions needed (2000). Set execution need to optional.
Amplitude.AI.Brain:Run()
19:43:25:296NoneEmpire 5 AI run took 2,0 seconds to be executed (0,1 seconds of AI processing and 2,8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:43:25:310None[Sandbox] Process order. (Serial=16658, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:313NoneCan't find entity 347011 of ongoing task. Fails the task 331036.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:25:348None[Sandbox] Process order. (Serial=16659, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:385None[Sandbox] Process order. (Serial=16660, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:422None[Sandbox] Process order. (Serial=16661, Empire=5, Order=Order='OrderGoTo', Entity=#390210, AdditionalFlags='IgnoreFogOfWar', Path='[85, 44] --> [85, 43] --> [85, 42] --> [84, 41] --> [84, 40] --> [83, 39] --> [83, 38] --> [82, 37] --> [82, 36] --> [81, 36] --> [80, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:455None[Sandbox] Process order. (Serial=16662, Empire=5, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:492None[Sandbox] Process order. (Serial=16663, Empire=5, Order=Order='OrderGoTo', Entity=#406961, AdditionalFlags='IgnoreFogOfWar', Path='[72, 50] --> [72, 49] --> [73, 49] --> [74, 49] --> [74, 48] --> [74, 47] --> [75, 47] --> [76, 46] --> [75, 45] --> [76, 44]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:541None[Sandbox] Process order. (Serial=16664, Empire=6, Order=Order OrderEnqueueConstructible, Settlement: '2959' Constructible: 'NavalUnit_Era6_Common_MissileCruisers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:577None[Sandbox] Process order. (Serial=16665, Empire=6, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:610None[Sandbox] Process order. (Serial=16666, Empire=6, Order=Order OrderBuyoutAvailableConstruction. Settlement=310309, Constructible=Repeatable_Money, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:643None[Sandbox] Process order. (Serial=16667, Empire=6, Order=Order='OrderGoTo', Entity=#339023, AdditionalFlags='IgnoreFogOfWar', Path='[63, 24] --> [62, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:679None[Sandbox] Process order. (Serial=16668, Empire=6, Order=Order='OrderGoTo', Entity=#352363, AdditionalFlags='IgnoreFogOfWar', Path='[35, 49] --> [35, 50] --> [34, 50] --> [33, 50] --> [32, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:715None[Sandbox] Process order. (Serial=16669, Empire=6, Order=Order='OrderGoTo', Entity=#403494, AdditionalFlags='IgnoreFogOfWar', Path='[40, 37] --> [40, 36] --> [40, 35] --> [40, 34] --> [39, 33] --> [39, 32] --> [38, 31] --> [37, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:749None[Sandbox] Process order. (Serial=16670, Empire=6, Order=Order='OrderGoTo', Entity=#386132, AdditionalFlags='IgnoreFogOfWar', Path='[36, 49] --> [35, 49] --> [35, 50] --> [34, 50] --> [33, 50] --> [32, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:785None[Sandbox] Process order. (Serial=16671, Empire=6, Order=Order='OrderGoTo', Entity=#347011, AdditionalFlags='IgnoreFogOfWar', Path='[37, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:819None[Sandbox] Process order. (Serial=16672, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:857None[Sandbox] Process order. (Serial=16673, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:901None[Sandbox] Process order. (Serial=16674, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:937None[Sandbox] Process order. (Serial=16675, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:25:977None[Sandbox] Process order. (Serial=16676, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:018None[Sandbox] Process order. (Serial=16677, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:060None[Sandbox] Process order. (Serial=16678, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:098None[Sandbox] Process order. (Serial=16679, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:135None[Sandbox] Process order. (Serial=16680, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:174None[Sandbox] Process order. (Serial=16681, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:210None[Sandbox] Process order. (Serial=16682, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:246None[Sandbox] Process order. (Serial=16683, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:281None[Sandbox] Process order. (Serial=16684, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:343NoneEmpire 6 AI run took 1,0 seconds to be executed (0,0 seconds of AI processing and 1,0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:43:26:350None[Sandbox] Process order. (Serial=16685, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:380NoneCan't find entity 383704 of ongoing task. Fails the task 1193645.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:26:388None[Sandbox] Process order. (Serial=16686, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:413NonePresentation Battle 406994: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:26:413NonePresentation Battle 406994: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:26:413NonePresentation Battle 406994: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=8. ParticipantGuid=396788. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:26:413None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #396788 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:26:413NonePresentation Battle 406994: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:26:413NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:26:414NoneRestorePresentationBattlePreview created ticket #91498.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:26:414NonePresentation Battle 406994: Execute action[3]: ParticipantJoined. EmpireIndex=8, Guid=399362, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:26:414None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #399362 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:26:414NonePresentation Battle 406994: Execute action[4]: ParticipantJoined. EmpireIndex=8, Guid=396788, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:26:414None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #396788 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:26:414NonePresentation Battle 406994: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=390740, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:26:414None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #390740 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:26:414NonePresentation Battle 406994: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=176441, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:26:414None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #176441 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:26:414NonePresentation Battle 406994: Execute action[7]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:26:415NonePresentation Battle 406994: Execute action[7]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:26:415NonePresentation Battle 406994: Execute action[8]: ReportDeploymentZone. EmpireIndex=8, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:26:415NonePresentation Battle 406994: Execute action[9]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:26:415NonePresentation Battle 406994: Execute action[10]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:26:415None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #324423 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:26:415None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Japan #324423 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:26:415None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #324423 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:26:415None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #329946 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:26:415None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Japan #329946 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:26:415None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #329946 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:26:415None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #403473 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:26:415None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Japan #403473 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:26:415None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #403473 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:26:415None[Preview] PresentationArmy LandUnit_Era6_Common_AllTerrainPMV #406990 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:26:415None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Japan #406990 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:26:415None[Preview] PresentationArmy LandUnit_Era6_Common_AllTerrainPMV #406990 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:26:425None[Sandbox] Process order. (Serial=16687, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:460None[Sandbox] Process order. (Serial=16688, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:496None[Sandbox] Process order. (Serial=16689, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:532None[Sandbox] Process order. (Serial=16690, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:570None[Sandbox] Process order. (Serial=16691, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:606None[Sandbox] Process order. (Serial=16692, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:640None[Sandbox] Process order. (Serial=16693, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:675None[Sandbox] Process order. (Serial=16694, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:716None[Sandbox] Process order. (Serial=16695, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:752None[Sandbox] Process order. (Serial=16696, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:787None[Sandbox] Process order. (Serial=16697, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:823None[Sandbox] Process order. (Serial=16698, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:859None[Sandbox] Process order. (Serial=16699, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:895None[Sandbox] Process order. (Serial=16700, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:932None[Sandbox] Process order. (Serial=16701, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:26:972None[Sandbox] Process order. (Serial=16702, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:008None[Sandbox] Process order. (Serial=16703, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:045None[Sandbox] Process order. (Serial=16704, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:082None[Sandbox] Process order. (Serial=16705, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:118None[Sandbox] Process order. (Serial=16706, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:153None[Sandbox] Process order. (Serial=16707, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:192None[Sandbox] Process order. (Serial=16708, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:229None[Sandbox] Process order. (Serial=16709, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:286None[Sandbox] Process order. (Serial=16710, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '2880' Constructible: 'Infrastructure_Science_Family01_03' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:319None[Sandbox] Process order. (Serial=16711, Empire=7, Order=Order OrderBuyoutAvailableConstruction. Settlement=47699, Constructible=LandUnit_Era6_Common_ArmouredPersonnelCarriers, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:358None[Sandbox] Process order. (Serial=16712, Empire=7, Order=Order OrderBuyoutAvailableConstruction. Settlement=47699, Constructible=LandUnit_Era6_Common_ArmouredPersonnelCarriers, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:396None[Sandbox] Process order. (Serial=16713, Empire=7, Order=Order OrderBuyoutAvailableConstruction. Settlement=47699, Constructible=LandUnit_Era6_Australia_AllTerrainAPC, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:434None[Sandbox] Process order. (Serial=16714, Empire=7, Order=Order OrderBuyoutAvailableConstruction. Settlement=47699, Constructible=LandUnit_Era6_Common_HelicopterGunships, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:473None[Sandbox] Process order. (Serial=16715, Empire=7, Order=Order OrderBuyoutAvailableConstruction. Settlement=47699, Constructible=LandUnit_Era6_Australia_AllTerrainAPC, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:514None[Sandbox] Process order. (Serial=16716, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '2880' Constructible: 'Repeatable_Money' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:552None[Sandbox] Process order. (Serial=16717, Empire=7, Order=Order OrderBuyoutConstructionByGuid, Settlement: '47699', Construction: '39222'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:591None[Sandbox] Process order. (Serial=16718, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '2922' Constructible: 'Repeatable_Science' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:626None[Sandbox] Process order. (Serial=16719, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '2922' Constructible: 'Repeatable_Money' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:660None[Sandbox] Process order. (Serial=16720, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '52534' Constructible: 'Repeatable_Money' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:694None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #329946 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:27:695None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #329946 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:27:697None[Sandbox] Process order. (Serial=16721, Empire=7, Order=Order OrderBuyoutAvailableConstruction. Settlement=27490, Constructible=LandUnit_Era6_Common_ArmouredPersonnelCarriers, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:733None[Sandbox] Process order. (Serial=16722, Empire=7, Order=Order OrderBuyoutAvailableConstruction. Settlement=27490, Constructible=LandUnit_Era6_Common_ArmouredPersonnelCarriers, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:767None[Sandbox] Process order. (Serial=16723, Empire=7, Order=Order OrderBuyoutAvailableConstruction. Settlement=27490, Constructible=LandUnit_Era6_Australia_AllTerrainAPC, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:801None[Sandbox] Process order. (Serial=16724, Empire=7, Order=Order OrderBuyoutConstructionByGuid, Settlement: '27490', Construction: '39221'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:835None[Sandbox] Process order. (Serial=16725, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:870None[Sandbox] Process order. (Serial=16726, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:907None[Sandbox] Process order. (Serial=16727, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:940None[Sandbox] Process order. (Serial=16728, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:27:974None[Sandbox] Process order. (Serial=16729, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:016None[Sandbox] Process order. (Serial=16730, Empire=7, Order=Order OrderDiscardCulturalOsmosisEvent)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:055None[Sandbox] Process order. (Serial=16731, Empire=7, Order=Order OrderDiscardCulturalOsmosisEvent)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:089None[Sandbox] Process order. (Serial=16732, Empire=7, Order=Order OrderUseLeverageAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:122None[Sandbox] Process order. (Serial=16733, Empire=7, Order=Order OrderUseLeverageAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:156None[Sandbox] Process order. (Serial=16734, Empire=7, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:192None[Sandbox] Process order. (Serial=16735, Empire=7, Order=Order='OrderGoTo', Entity=#376079, AdditionalFlags='IgnoreFogOfWar', Path='[41, 16] --> [41, 17] --> [42, 18] --> [41, 19] --> [41, 20] --> [41, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:225None[Sandbox] Process order. (Serial=16736, Empire=7, Order=Order='OrderGoTo', Entity=#293781, AdditionalFlags='IgnoreFogOfWar', Path='[55, 25] --> [56, 24] --> [56, 23] --> [56, 22] --> [56, 21] --> [56, 20] --> [55, 19] --> [55, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:261None[Sandbox] Process order. (Serial=16737, Empire=7, Order=Order='OrderGoTo', Entity=#347212, AdditionalFlags='IgnoreFogOfWar', Path='[51, 11] --> [52, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:293None[Sandbox] Process order. (Serial=16738, Empire=7, Order=Order='OrderGoTo', Entity=#306265, AdditionalFlags='IgnoreFogOfWar', Path='[55, 14] --> [55, 15] --> [56, 16] --> [55, 17] --> [55, 18] --> [55, 19] --> [56, 20] --> [56, 21] --> [56, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:327None[Sandbox] Process order. (Serial=16739, Empire=7, Order=Order='OrderGoTo', Entity=#157219, AdditionalFlags='IgnoreFogOfWar', Path='[63, 7] --> [63, 8] --> [62, 9] --> [62, 10] --> [61, 10] --> [60, 10] --> [59, 10] --> [58, 11] --> [58, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:362None[Sandbox] Process order. (Serial=16740, Empire=7, Order=Order='OrderGoTo', Entity=#280918, AdditionalFlags='IgnoreFogOfWar', Path='[55, 18] --> [55, 19] --> [56, 20] --> [55, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:398None[Sandbox] Process order. (Serial=16741, Empire=7, Order=Order='OrderGoTo', Entity=#343452, AdditionalFlags='IgnoreFogOfWar', Path='[55, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:439None[Sandbox] Process order. (Serial=16742, Empire=7, Order=Order='OrderGoTo', Entity=#205184, AdditionalFlags='IgnoreFogOfWar', Path='[88, 10] --> [88, 9] --> [89, 8] --> [89, 7] --> [90, 7] --> [91, 7] --> [92, 6] --> [92, 5] --> [93, 4] --> [94, 4] --> [0, 4] --> [1, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:480None[Sandbox] Process order. (Serial=16743, Empire=7, Order=Order='OrderGoTo', Entity=#378633, AdditionalFlags='IgnoreFogOfWar', Path='[65, 20] --> [64, 19] --> [64, 18] --> [63, 17] --> [63, 16] --> [63, 15] --> [63, 14] --> [63, 13] --> [63, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:522None[Sandbox] Process order. (Serial=16744, Empire=7, Order=Order='OrderGoTo', Entity=#403524, AdditionalFlags='IgnoreFogOfWar', Path='[84, 3] --> [83, 3] --> [83, 4] --> [82, 5] --> [82, 6] --> [81, 6] --> [80, 7] --> [79, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:558None[Sandbox] Process order. (Serial=16745, Empire=7, Order=Order='OrderGoTo', Entity=#339633, AdditionalFlags='IgnoreFogOfWar', Path='[52, 17] --> [53, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:600None[Sandbox] Process order. (Serial=16746, Empire=7, Order=Order='OrderGoTo', Entity=#387266, AdditionalFlags='IgnoreFogOfWar', Path='[53, 19] --> [53, 18] --> [53, 17] --> [53, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:641None[Sandbox] Process order. (Serial=16747, Empire=7, Order=Order='OrderGoTo', Entity=#285566, AdditionalFlags='IgnoreFogOfWar', Path='[57, 16] --> [56, 16] --> [55, 17] --> [55, 18] --> [55, 19] --> [56, 20] --> [55, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:679None[Sandbox] Process order. (Serial=16748, Empire=7, Order=Order='OrderGoTo', Entity=#342686, AdditionalFlags='IgnoreFogOfWar', Path='[70, 6] --> [71, 6] --> [72, 6] --> [72, 7] --> [73, 8] --> [73, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:718None[Sandbox] Process order. (Serial=16749, Empire=7, Order=Order='OrderGoTo', Entity=#345657, AdditionalFlags='IgnoreFogOfWar', Path='[57, 18] --> [57, 17] --> [58, 16] --> [57, 15] --> [57, 14] --> [56, 13] --> [56, 12] --> [55, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:757None[Sandbox] Process order. (Serial=16750, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:797None[Sandbox] Process order. (Serial=16751, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:835None[Sandbox] Process order. (Serial=16752, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:845None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Sweden #352363 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:28:874None[Sandbox] Process order. (Serial=16753, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:911None[Sandbox] Process order. (Serial=16754, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:947None[Sandbox] Process order. (Serial=16755, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:28:985None[Sandbox] Process order. (Serial=16756, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:023None[Sandbox] Process order. (Serial=16757, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:063None[Sandbox] Process order. (Serial=16758, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:097None[Sandbox] Process order. (Serial=16759, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:136None[Sandbox] Process order. (Serial=16760, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:172None[Sandbox] Process order. (Serial=16761, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:208None[Sandbox] Process order. (Serial=16762, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:253None[Empire 7] Too many actuator executions needed (2000) actuator wait for (1193687/LeverageEconomicSanctions to empire 3).
Amplitude.AI.Brain:Run()
19:43:29:254None[Empire 7] Too many actuator executions needed (2000). Set execution need to optional.
Amplitude.AI.Brain:Run()
19:43:29:254NoneEmpire 7 AI run took 2,0 seconds to be executed (0,1 seconds of AI processing and 2,8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:43:29:282None[Sandbox] Process order. (Serial=16763, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:285NoneRequestRestoreAsyncOperation_Completed for ticket #91498.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:43:29:285NoneRestorePresentationBattlePreview skipped due to ended battle #406994
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:43:29:285NoneRequestAsyncOperation_Dismissed for ticket #91498.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:43:29:287NoneCan't find entity 361861 of ongoing task. Fails the task 1341583.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:29:316None[Sandbox] Process order. (Serial=16764, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:355None[Sandbox] Process order. (Serial=16765, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:393None[Sandbox] Process order. (Serial=16766, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:430None[Sandbox] Process order. (Serial=16767, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:469None[Sandbox] Process order. (Serial=16768, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:507None[Sandbox] Process order. (Serial=16769, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:547None[Sandbox] Process order. (Serial=16770, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:585None[Sandbox] Process order. (Serial=16771, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:625None[Sandbox] Process order. (Serial=16772, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:661None[Sandbox] Process order. (Serial=16773, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:700None[Sandbox] Process order. (Serial=16774, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:739None[Sandbox] Process order. (Serial=16775, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:774None[Sandbox] Process order. (Serial=16776, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:810None[Sandbox] Process order. (Serial=16777, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:847None[Sandbox] Process order. (Serial=16778, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:884None[Sandbox] Process order. (Serial=16779, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:922None[Sandbox] Process order. (Serial=16780, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:956None[Sandbox] Process order. (Serial=16781, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:29:999None[Sandbox] Process order. (Serial=16782, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:036None[Sandbox] Process order. (Serial=16783, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:073None[Sandbox] Process order. (Serial=16784, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:116None[Sandbox] Process order. (Serial=16785, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:153None[Sandbox] Process order. (Serial=16786, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:190None[Sandbox] Process order. (Serial=16787, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:227None[Sandbox] Process order. (Serial=16788, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:265None[Sandbox] Process order. (Serial=16789, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:302None[Sandbox] Process order. (Serial=16790, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:336None[Sandbox] Process order. (Serial=16791, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:374None[Sandbox] Process order. (Serial=16792, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:407None[Sandbox] Process order. (Serial=16793, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:447None[Sandbox] Process order. (Serial=16794, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:482None[Sandbox] Process order. (Serial=16795, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:536None[Sandbox] Process order. (Serial=16796, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '165305' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:568None[Sandbox] Process order. (Serial=16797, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '168977' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:603None[Sandbox] Process order. (Serial=16798, Empire=8, Order=Order OrderBuyoutAvailableConstruction. Settlement=52629, Constructible=LandUnit_Era6_Common_ManPortableATMSquad, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:642None[Sandbox] Process order. (Serial=16799, Empire=8, Order=Order OrderBuyoutAvailableConstruction. Settlement=52629, Constructible=LandUnit_Era6_Common_ManPortableATMSquad, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:733None[Sandbox] Process order. (Serial=16800, Empire=8, Order=Order OrderBuyoutConstructionByGuid, Settlement: '13381', Construction: '39225'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:775None[Sandbox] Process order. (Serial=16801, Empire=8, Order=Order OrderBuyoutConstructionByGuid, Settlement: '8140', Construction: '39234'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:809None[Sandbox] Process order. (Serial=16802, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '168977' Constructible: 'NavalUnit_Era6_Common_StealthCorvettes' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:847None[Sandbox] Process order. (Serial=16803, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:882None[Sandbox] Process order. (Serial=16804, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:917None[Sandbox] Process order. (Serial=16805, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:953None[Sandbox] Process order. (Serial=16806, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:30:991None[Sandbox] Process order. (Serial=16807, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:025None[Sandbox] Process order. (Serial=16808, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:060None[Sandbox] Process order. (Serial=16809, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:098None[Sandbox] Process order. (Serial=16810, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:133None[Sandbox] Process order. (Serial=16811, Empire=8, Order=Order OrderUseLeverageAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:171None[Sandbox] Process order. (Serial=16812, Empire=8, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:210None[Sandbox] Process order. (Serial=16813, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '3411' Constructible: 'Repeatable_Science' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:247None[Sandbox] Process order. (Serial=16814, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '3411' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:284None[Sandbox] Process order. (Serial=16815, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '20979' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:317None[Sandbox] Process order. (Serial=16816, Empire=8, Order=Order='OrderGoTo', Entity=#285724, AdditionalFlags='IgnoreFogOfWar', Path='[7, 16] --> [7, 17] --> [8, 18] --> [8, 19] --> [9, 20] --> [10, 20] --> [11, 20] --> [12, 20] --> [12, 21] --> [13, 21] --> [14, 21] --> [15, 21] --> [16, 22] --> [17, 22] --> [17, 21] --> [18, 21] --> [19, 21] --> [20, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:349None[Sandbox] Process order. (Serial=16817, Empire=8, Order=Order='OrderGoTo', Entity=#394771, AdditionalFlags='IgnoreFogOfWar', Path='[50, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:385None[Sandbox] Process order. (Serial=16818, Empire=8, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:424None[Sandbox] Process order. (Serial=16819, Empire=8, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:458None[Sandbox] Process order. (Serial=16820, Empire=8, Order=Order='OrderGoTo', Entity=#361861, AdditionalFlags='IgnoreFogOfWar', Path='[49, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:493None[Sandbox] Process order. (Serial=16821, Empire=8, Order=Order='OrderGoTo', Entity=#395897, AdditionalFlags='IgnoreFogOfWar', Path='[39, 42] --> [38, 43] --> [38, 44] --> [38, 45] --> [38, 46] --> [37, 47] --> [37, 48] --> [36, 48] --> [35, 49] --> [35, 50] --> [34, 50] --> [33, 50] --> [32, 49] --> [33, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:526None[Sandbox] Process order. (Serial=16822, Empire=8, Order=Order='OrderGoTo', Entity=#395895, AdditionalFlags='IgnoreFogOfWar', Path='[60, 48] --> [60, 47] --> [60, 46] --> [59, 45] --> [59, 44] --> [58, 43] --> [58, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:560None[Sandbox] Process order. (Serial=16823, Empire=8, Order=Order='OrderGoTo', Entity=#344908, AdditionalFlags='IgnoreFogOfWar', Path='[43, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:595None[Sandbox] Process order. (Serial=16824, Empire=8, Order=Order='OrderGoTo', Entity=#401409, AdditionalFlags='IgnoreFogOfWar', Path='[52, 21] --> [52, 20] --> [51, 20] --> [50, 20] --> [49, 21] --> [48, 21] --> [47, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:630None[Sandbox] Process order. (Serial=16825, Empire=8, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:664None[Sandbox] Process order. (Serial=16826, Empire=8, Order=Order='OrderGoTo', Entity=#403506, AdditionalFlags='IgnoreFogOfWar', Path='[47, 25] Rail --> [47, 26] Rail --> [46, 26] Rail --> [45, 27] Rail --> [46, 28] Rail --> [45, 29] Rail --> [45, 30] Rail --> [45, 31] Rail --> [46, 31] Rail --> [47, 32] Rail --> [47, 33] Rail --> [47, 34] Rail --> [46, 34] Rail --> [45, 34] Rail --> [44, 34] Rail --> [44, 35] Rail --> [45, 36] Rail --> [45, 37] Rail --> [46, 38] Rail --> [46, 39] Rail --> [47, 40] Rail --> [47, 41] Rail --> [47, 42] --> [47, 43] --> [47, 44] --> [47, 45] --> [47, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:699None[Sandbox] Process order. (Serial=16827, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:736None[Sandbox] Process order. (Serial=16828, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:772None[Sandbox] Process order. (Serial=16829, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:807None[Sandbox] Process order. (Serial=16830, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:848None[Sandbox] Process order. (Serial=16831, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:882None[Sandbox] Process order. (Serial=16832, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:919None[Sandbox] Process order. (Serial=16833, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:956None[Sandbox] Process order. (Serial=16834, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:31:990None[Sandbox] Process order. (Serial=16835, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:030None[Sandbox] Process order. (Serial=16836, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:066None[Sandbox] Process order. (Serial=16837, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:106None[Sandbox] Process order. (Serial=16838, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:184None[Sandbox] Process order. (Serial=16839, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:221None[Sandbox] Process order. (Serial=16840, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:262None[Sandbox] Process order. (Serial=16841, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:263None[Empire 8] Too many actuator executions needed (2000) actuator wait for (1346613/Build Игры).
Amplitude.AI.Brain:Run()
19:43:32:263None[Empire 8] Too many actuator executions needed (2000). Set execution need to optional.
Amplitude.AI.Brain:Run()
19:43:32:263NoneEmpire 8 AI run took 3,0 seconds to be executed (0,1 seconds of AI processing and 2,9 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:43:32:307None[Sandbox] Process order. (Serial=16842, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:343None[Sandbox] Process order. (Serial=16843, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:417None[Sandbox] Process order. (Serial=16844, Empire=9, Order=Order OrderBuyoutAvailableConstruction. Settlement=7628, Constructible=LandUnit_Era6_Common_ManPortableATMSquad, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:420None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #407089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:32:421None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #407090 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:32:453None[Sandbox] Process order. (Serial=16845, Empire=9, Order=Order OrderBuyoutAvailableConstruction. Settlement=7628, Constructible=LandUnit_Era6_Common_ManPortableATMSquad, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:492None[Sandbox] Process order. (Serial=16846, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:529None[Sandbox] Process order. (Serial=16847, Empire=9, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:571None[Sandbox] Process order. (Serial=16848, Empire=9, Order=Order OrderEnqueueConstructible, Settlement: '51724' Constructible: 'LandUnit_Era6_Common_ManPortableATMSquad' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:610None[Sandbox] Process order. (Serial=16849, Empire=9, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:652None[Sandbox] Process order. (Serial=16850, Empire=9, Order=Order='OrderGoTo', Entity=#406979, AdditionalFlags='IgnoreFogOfWar', Path='[60, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:696None[Sandbox] Process order. (Serial=16851, Empire=9, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:733None[Sandbox] Process order. (Serial=16852, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:786None[Sandbox] Process order. (Serial=16853, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:823None[Sandbox] Process order. (Serial=16854, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:862None[Sandbox] Process order. (Serial=16855, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:901None[Sandbox] Process order. (Serial=16856, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:944None[Sandbox] Process order. (Serial=16857, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:32:983None[Sandbox] Process order. (Serial=16858, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:023None[Sandbox] Process order. (Serial=16859, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:063None[Sandbox] Process order. (Serial=16860, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:099None[Sandbox] Process order. (Serial=16861, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:138None[Sandbox] Process order. (Serial=16862, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:176None[Sandbox] Process order. (Serial=16863, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:211None[Sandbox] Process order. (Serial=16864, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:250None[Sandbox] Process order. (Serial=16865, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:288None[Sandbox] Process order. (Serial=16866, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:327None[Sandbox] Process order. (Serial=16867, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:365None[Sandbox] Process order. (Serial=16868, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:404None[Sandbox] Process order. (Serial=16869, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:442None[Sandbox] Process order. (Serial=16870, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:480None[Sandbox] Process order. (Serial=16871, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:530None[Sandbox] Process order. (Serial=16872, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:568None[Sandbox] Process order. (Serial=16873, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:603None[Sandbox] Process order. (Serial=16874, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:640None[Sandbox] Process order. (Serial=16875, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:677None[Sandbox] Process order. (Serial=16876, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:717None[Sandbox] Process order. (Serial=16877, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:758None[Sandbox] Process order. (Serial=16878, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:796None[Sandbox] Process order. (Serial=16879, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:847None[Sandbox] Process order. (Serial=16880, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:883None[Sandbox] Process order. (Serial=16881, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:33:968None[Sandbox] Process order. (Serial=16882, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:006None[Sandbox] Process order. (Serial=16883, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:012NonePresentation Battle 407094: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:34:012NonePresentation Battle 407094: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:34:012NonePresentation Battle 407094: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=402839. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:34:013None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #402839 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:34:013NonePresentation Battle 407094: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:34:013NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:34:013NoneRestorePresentationBattlePreview created ticket #91746.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:34:013NonePresentation Battle 407094: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=406937, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:34:013None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #406937 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:34:013NonePresentation Battle 407094: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=402839, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:34:013None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #402839 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:34:013NonePresentation Battle 407094: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=324394, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:34:013None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #324394 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:34:013NonePresentation Battle 407094: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=401391, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:34:013None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #401391 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:34:013NonePresentation Battle 407094: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=399354, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:34:013None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #399354 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:34:014NonePresentation Battle 407094: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:34:014NonePresentation Battle 407094: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:34:014NonePresentation Battle 407094: Execute action[9]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:34:014NonePresentation Battle 407094: Execute action[10]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=19 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:34:014NonePresentation Battle 407094: Execute action[11]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:34:014None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #245137 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:34:014None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #245137 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:34:014None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #245137 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:34:048None[Sandbox] Process order. (Serial=16884, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:086None[Sandbox] Process order. (Serial=16885, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:125None[Sandbox] Process order. (Serial=16886, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:164None[Sandbox] Process order. (Serial=16887, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:199None[Sandbox] Process order. (Serial=16888, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:238None[Sandbox] Process order. (Serial=16889, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:273None[Sandbox] Process order. (Serial=16890, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:311None[Sandbox] Process order. (Serial=16891, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:350None[Sandbox] Process order. (Serial=16892, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:398None[Sandbox] Process order. (Serial=16893, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:441None[Sandbox] Process order. (Serial=16894, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:478None[Sandbox] Process order. (Serial=16895, Empire=9, Order=Order='OrderGoTo', Entity=#399321, AdditionalFlags='IgnoreFogOfWar', Path='[60, 27] --> [59, 27] --> [59, 28] --> [58, 29] --> [57, 29] --> [57, 28] --> [56, 28] --> [55, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:528NoneEmpire 9 AI run took 2,0 seconds to be executed (0,0 seconds of AI processing and 2,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:43:34:543None[Sandbox] Process order. (Serial=16896, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:579None[Sandbox] Process order. (Serial=16897, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:614None[Sandbox] Process order. (Serial=16898, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:652None[Sandbox] Process order. (Serial=16899, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:690None[Sandbox] Process order. (Serial=16900, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:731None[Sandbox] Process order. (Serial=16901, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:768None[Sandbox] Process order. (Serial=16902, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:809None[Sandbox] Process order. (Serial=16903, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:844None[Sandbox] Process order. (Serial=16904, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:880None[Sandbox] Process order. (Serial=16905, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:917None[Sandbox] Process order. (Serial=16906, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:956None[Sandbox] Process order. (Serial=16907, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:34:998None[Sandbox] Process order. (Serial=16908, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:35:037None[Sandbox] Process order. (Serial=16909, Empire=105, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:35:109None[Sandbox] Process order. (Serial=16910, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:35:123NoneRequestRestoreAsyncOperation_Completed for ticket #91746.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:43:35:124NoneRestorePresentationBattlePreview skipped due to ended battle #407094
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:43:35:124NoneRequestAsyncOperation_Dismissed for ticket #91746.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:43:35:152None[Sandbox] Process order. (Serial=16911, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:35:189None[Sandbox] Process order. (Serial=16912, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:35:234None[Sandbox] Process order. (Serial=16913, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:35:278None[Sandbox] Process order. (Serial=16914, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:35:318None[Sandbox] Process order. (Serial=16915, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:35:358None[Sandbox] Process order. (Serial=16916, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:35:404None[Sandbox] Process order. (Serial=16917, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:35:449None[Sandbox] Process order. (Serial=16918, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:35:488None[Sandbox] Process order. (Serial=16919, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:35:533None[Sandbox] Process order. (Serial=16920, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:35:574None[Sandbox] Process order. (Serial=16921, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:35:632None[Sandbox] Process order. (Serial=16922, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:35:679None[Sandbox] Process order. (Serial=16923, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:35:720None[Sandbox] Process order. (Serial=16924, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:35:763None[Sandbox] Process order. (Serial=16925, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:35:838None[Sandbox] Process order. (Serial=16926, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:35:879None[Sandbox] Process order. (Serial=16927, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:35:923None[Sandbox] Process order. (Serial=16928, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:35:966None[Sandbox] Process order. (Serial=16929, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:36:009None[Sandbox] Process order. (Serial=16930, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:36:052None[Sandbox] Process order. (Serial=16931, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:36:092None[Sandbox] Process order. (Serial=16932, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:36:135None[Sandbox] Process order. (Serial=16933, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:36:178None[Sandbox] Process order. (Serial=16934, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:36:220None[Sandbox] Process order. (Serial=16935, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:36:260None[Sandbox] Process order. (Serial=16936, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:36:307None[Sandbox] Process order. (Serial=16937, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:36:349None[Sandbox] Process order. (Serial=16938, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:36:393None[Sandbox] Process order. (Serial=16939, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:36:437None[Sandbox] Process order. (Serial=16940, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:36:514None[Sandbox] Process order. (Serial=16941, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:36:560None[Sandbox] Process order. (Serial=16942, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:36:609None[Sandbox] Process order. (Serial=16943, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:36:649None[Sandbox] Process order. (Serial=16944, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:36:692None[Sandbox] Process order. (Serial=16945, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:36:736None[Sandbox] Process order. (Serial=16946, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:36:779None[Sandbox] Process order. (Serial=16947, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:36:823None[Sandbox] Process order. (Serial=16948, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:36:903None[Sandbox] Process order. (Serial=16949, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:36:945None[Sandbox] Process order. (Serial=16950, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:36:989None[Sandbox] Process order. (Serial=16951, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:37:035None[Sandbox] Process order. (Serial=16952, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:37:076None[Sandbox] Process order. (Serial=16953, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:37:120None[Sandbox] Process order. (Serial=16954, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:37:195None[Sandbox] Process order. (Serial=16955, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:37:233None[Sandbox] Process order. (Serial=16956, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:37:270None[Sandbox] Process order. (Serial=16957, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:37:311None[Sandbox] Process order. (Serial=16958, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:37:353None[Sandbox] Process order. (Serial=16959, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:37:392None[Sandbox] Process order. (Serial=16960, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:37:475None[Sandbox] Process order. (Serial=16961, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:37:519None[Sandbox] Process order. (Serial=16962, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:37:562None[Sandbox] Process order. (Serial=16963, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:37:645None[Sandbox] Process order. (Serial=16964, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:37:689None[Sandbox] Process order. (Serial=16965, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:37:731None[Sandbox] Process order. (Serial=16966, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:37:803None[Sandbox] Process order. (Serial=16967, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:37:841None[Sandbox] Process order. (Serial=16968, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:37:913None[Sandbox] Process order. (Serial=16969, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:37:988None[Sandbox] Process order. (Serial=16970, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:38:027None[Sandbox] Process order. (Serial=16971, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:38:099None[Sandbox] Process order. (Serial=16972, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:38:139None[Sandbox] Process order. (Serial=16973, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:38:217None[Sandbox] Process order. (Serial=16974, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:38:259None[Sandbox] Process order. (Serial=16975, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:38:329None[Sandbox] Process order. (Serial=16976, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:38:368None[Sandbox] Process order. (Serial=16977, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:38:407None[Sandbox] Process order. (Serial=16978, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:38:485None[Sandbox] Process order. (Serial=16979, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:38:529None[Sandbox] Process order. (Serial=16980, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:38:603None[Sandbox] Process order. (Serial=16981, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:38:645None[Sandbox] Process order. (Serial=16982, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:38:719None[Sandbox] Process order. (Serial=16983, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:38:795None[Sandbox] Process order. (Serial=16984, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:38:866None[Sandbox] Process order. (Serial=16985, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:38:906None[Sandbox] Process order. (Serial=16986, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:38:979None[Sandbox] Process order. (Serial=16987, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:39:046None[Sandbox] Process order. (Serial=16988, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:39:184None[Sandbox] Process order. (Serial=16989, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:39:249None[Sandbox] Process order. (Serial=16990, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:39:364None[Sandbox] Process order. (Serial=16991, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:39:442None[Sandbox] Process order. (Serial=16992, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:39:531None[Sandbox] Process order. (Serial=16993, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:39:609None[Sandbox] Process order. (Serial=16994, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:39:686None[Sandbox] Process order. (Serial=16995, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:39:726None[Sandbox] Process order. (Serial=16996, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:39:794None[Sandbox] Process order. (Serial=16997, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:39:870None[Sandbox] Process order. (Serial=16998, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:39:930None[Sandbox] Process order. (Serial=16999, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:40:010None[Sandbox] Process order. (Serial=17000, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:40:088None[Sandbox] Process order. (Serial=17001, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:40:290NoneAI Synchronization took 56ms at frame 15723 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:43:40:295None[Sandbox] Process order. (Serial=17002, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:40:409NoneCan't find entity 399372 of ongoing task. Fails the task 2257404.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:40:409NoneCan't find entity 403462 of ongoing task. Fails the task 2257395.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:40:457None[Sandbox] Process order. (Serial=17003, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:40:539None[Sandbox] Process order. (Serial=17004, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:40:602None[Sandbox] Process order. (Serial=17005, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:40:642None[Sandbox] Process order. (Serial=17006, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:40:688None[Sandbox] Process order. (Serial=17007, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3215' Constructible: 'NavalUnit_Era6_Common_StealthCorvettes' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:40:753None[Sandbox] Process order. (Serial=17008, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:40:796None[Sandbox] Process order. (Serial=17009, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:40:840None[Sandbox] Process order. (Serial=17010, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:40:887None[Sandbox] Process order. (Serial=17011, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:40:928None[Sandbox] Process order. (Serial=17012, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:40:974None[Sandbox] Process order. (Serial=17013, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:013None[Sandbox] Process order. (Serial=17014, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:052None[Sandbox] Process order. (Serial=17015, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:092None[Sandbox] Process order. (Serial=17016, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:131None[Sandbox] Process order. (Serial=17017, Empire=1, Order=Order='OrderGoTo', Entity=#380965, AdditionalFlags='IgnoreFogOfWar', Path='[82, 42] --> [82, 43] --> [83, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:172None[Sandbox] Process order. (Serial=17018, Empire=1, Order=Order='OrderGoTo', Entity=#406984, AdditionalFlags='IgnoreFogOfWar', Path='[75, 34] --> [76, 34] --> [76, 35] --> [77, 35] --> [78, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:213None[Sandbox] Process order. (Serial=17019, Empire=1, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:253None[Sandbox] Process order. (Serial=17020, Empire=1, Order=Order='OrderGoTo', Entity=#406939, AdditionalFlags='IgnoreFogOfWar', Path='[69, 29] --> [70, 28] --> [71, 28] --> [71, 29] --> [72, 29] --> [73, 29] --> [74, 30] --> [75, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:296None[Sandbox] Process order. (Serial=17021, Empire=1, Order=Order='OrderGoTo', Entity=#384079, AdditionalFlags='IgnoreFogOfWar', Path='[63, 26] --> [63, 25] --> [64, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:336None[Sandbox] Process order. (Serial=17022, Empire=1, Order=Order='OrderGoTo', Entity=#401368, AdditionalFlags='IgnoreFogOfWar', Path='[82, 44] --> [81, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:374None[Sandbox] Process order. (Serial=17023, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:412None[Sandbox] Process order. (Serial=17024, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:452None[Sandbox] Process order. (Serial=17025, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:515None[Sandbox] Process order. (Serial=17026, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '10418' Constructible: 'NavalUnit_Era6_Common_StealthCorvettes' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:586None[Sandbox] Process order. (Serial=17027, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:626None[Sandbox] Process order. (Serial=17028, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:669None[Sandbox] Process order. (Serial=17029, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:712None[Sandbox] Process order. (Serial=17030, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:752None[Sandbox] Process order. (Serial=17031, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:792None[Sandbox] Process order. (Serial=17032, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:830None[Sandbox] Process order. (Serial=17033, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:873None[Sandbox] Process order. (Serial=17034, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:914None[Sandbox] Process order. (Serial=17035, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:41:951None[Sandbox] Process order. (Serial=17036, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:42:011None[Sandbox] Process order. (Serial=17037, Empire=1, Order=Order='OrderGoTo', Entity=#406941, AdditionalFlags='IgnoreFogOfWar', Path='[64, 39] --> [64, 38] --> [63, 38] --> [62, 38] --> [61, 38] --> [60, 38] --> [59, 39] --> [59, 40] --> [58, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:42:064None[Sandbox] Process order. (Serial=17038, Empire=1, Order=Order='OrderGoTo', Entity=#406935, AdditionalFlags='IgnoreFogOfWar', Path='[1, 24] --> [0, 25] --> [94, 25] --> [94, 26] --> [93, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:42:097None[Sandbox] Process order. (Serial=17039, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:42:143None[Sandbox] Process order. (Serial=17040, Empire=1, Order=Order='OrderGoTo', Entity=#403451, AdditionalFlags='IgnoreFogOfWar', Path='[13, 29] Rail --> [12, 29] Rail --> [11, 29] Rail --> [10, 29] Rail --> [9, 29] Rail --> [9, 28] Rail --> [8, 27] Rail --> [7, 27] Rail --> [8, 27] --> [9, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:42:182None[Sandbox] Process order. (Serial=17041, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:42:232NoneEmpire 1 AI run took 1,0 seconds to be executed (0,3 seconds of AI processing and 1,6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:43:42:233None[Sandbox] Process order. (Serial=17042, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:42:284NoneCan't find entity 406956 of ongoing task. Fails the task 382420.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:42:284NoneCan't find entity 401000 of ongoing task. Fails the task 382098.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:42:384None[Sandbox] Process order. (Serial=17043, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:42:427NoneMaximum allocation passes count reached (100) for empire 3.
Amplitude.AI.Brain:Run()
19:43:42:435None[Sandbox] Process order. (Serial=17044, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:42:478None[Sandbox] Process order. (Serial=17045, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '305221' Constructible: 'Infrastructure_Military_Family03_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:42:519None[Sandbox] Process order. (Serial=17046, Empire=3, Order=Order OrderUseLeverageAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:42:558None[Sandbox] Process order. (Serial=17047, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:42:596None[Sandbox] Process order. (Serial=17048, Empire=3, Order=Order OrderCreateBattle Attacker #321384 Target #334288 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:42:690None[Sandbox] Process order. (Serial=17049, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:42:731None[Sandbox] Process order. (Serial=17050, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:42:767None[Sandbox] Process order. (Serial=17051, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:42:802None[Sandbox] Process order. (Serial=17052, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:42:840None[Sandbox] Process order. (Serial=17053, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:42:878None[Sandbox] Process order. (Serial=17054, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:42:916None[Sandbox] Process order. (Serial=17055, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:42:954None[Sandbox] Process order. (Serial=17056, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:42:996None[Sandbox] Process order. (Serial=17057, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:036None[Sandbox] Process order. (Serial=17058, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:072None[Sandbox] Process order. (Serial=17059, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:108None[Sandbox] Process order. (Serial=17060, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:171None[Sandbox] Process order. (Serial=17061, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:209None[Sandbox] Process order. (Serial=17062, Empire=3, Order=Order='OrderGoTo', Entity=#325586, AdditionalFlags='IgnoreFogOfWar', Path='[32, 19] --> [33, 20] --> [32, 21] --> [31, 21] --> [31, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:213NonePresentation Battle 407154: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:214NonePresentation Battle 407154: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:214NonePresentation Battle 407154: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=399378. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:214None[Preview] PresentationArmy LandUnit_Era6_Common_AllTerrainPMV #399378 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:214NonePresentation Battle 407154: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=395849. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:214None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #395849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:214NonePresentation Battle 407154: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=401393. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:214None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #401393 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:214NonePresentation Battle 407154: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=6. ParticipantGuid=386132. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:214None[Preview] PresentationArmy LandUnit_Era6_Australia_AllTerrainAPC #386132 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:214NonePresentation Battle 407154: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=406988. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:214None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #406988 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:214NonePresentation Battle 407154: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=403486. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:214None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403486 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:214NonePresentation Battle 407154: Execute action[7]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=395863. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:214None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #395863 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:214NonePresentation Battle 407154: Execute action[8]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=403519. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:214None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #403519 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:214NonePresentation Battle 407154: Execute action[9]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=406956. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:214None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #406956 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:214NonePresentation Battle 407154: Execute action[10]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=391266. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:215None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #391266 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:215NonePresentation Battle 407154: Execute action[11]: AdditionalParticipantJoined. EmpireIndex=6. ParticipantGuid=347011. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:215None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #347011 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:215NonePresentation Battle 407154: Execute action[12]: AdditionalParticipantJoined. EmpireIndex=6. ParticipantGuid=347013. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:215None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #347013 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:215NonePresentation Battle 407154: Execute action[13]: BattleLoaded. Loaded in progress=False, AdditionalData=1179648, currentRound=0, maximumRoundCount=18 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:215NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:215NoneRestorePresentationBattlePreview created ticket #91995.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:215NonePresentation Battle 407154: Execute action[14]: ParticipantJoined. EmpireIndex=3, Guid=321384, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:215None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #321384 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:216NonePresentation Battle 407154: Execute action[15]: ParticipantJoined. EmpireIndex=3, Guid=407167, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:216NonePresentation Battle 407154: Execute action[16]: ParticipantJoined. EmpireIndex=3, Guid=399378, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:216None[Preview] PresentationArmy LandUnit_Era6_Common_AllTerrainPMV #399378 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:216NonePresentation Battle 407154: Execute action[17]: ParticipantJoined. EmpireIndex=3, Guid=395849, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:216None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #395849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:216NonePresentation Battle 407154: Execute action[18]: ParticipantJoined. EmpireIndex=3, Guid=401393, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:216None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #401393 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:216NonePresentation Battle 407154: Execute action[19]: ParticipantJoined. EmpireIndex=3, Guid=406988, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:216None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #406988 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:216NonePresentation Battle 407154: Execute action[20]: ParticipantJoined. EmpireIndex=3, Guid=403486, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:216None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403486 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:216NonePresentation Battle 407154: Execute action[21]: ParticipantJoined. EmpireIndex=3, Guid=395863, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:216None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #395863 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:216NonePresentation Battle 407154: Execute action[22]: ParticipantJoined. EmpireIndex=3, Guid=403519, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:216None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #403519 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:216NonePresentation Battle 407154: Execute action[23]: ParticipantJoined. EmpireIndex=3, Guid=406956, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:217None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #406956 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:217NonePresentation Battle 407154: Execute action[24]: ParticipantJoined. EmpireIndex=3, Guid=391266, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:217None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #391266 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:217NonePresentation Battle 407154: Execute action[25]: ParticipantJoined. EmpireIndex=6, Guid=352363, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:217None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #352363 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:217NonePresentation Battle 407154: Execute action[26]: ParticipantJoined. EmpireIndex=6, Guid=310309, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:217NonePresentation Battle 407154: Execute action[27]: ParticipantJoined. EmpireIndex=6, Guid=407156, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=10 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:217NonePresentation Battle 407154: Execute action[28]: ParticipantJoined. EmpireIndex=6, Guid=386132, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:217None[Preview] PresentationArmy LandUnit_Era6_Australia_AllTerrainAPC #386132 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:217NonePresentation Battle 407154: Execute action[29]: ParticipantJoined. EmpireIndex=6, Guid=347011, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:217None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #347011 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:217NonePresentation Battle 407154: Execute action[30]: ParticipantJoined. EmpireIndex=6, Guid=347013, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:217None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #347013 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:43:217NonePresentation Battle 407154: Execute action[31]: StartSiege. EmpireIndex=3. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:217NonePresentation Battle 407154: Execute action[31]: UpdateSiegeStatus. Stock=0.00, Net=2.00. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:43:240None[Sandbox] Process order. (Serial=17063, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:282None[Sandbox] Process order. (Serial=17064, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:320None[Sandbox] Process order. (Serial=17065, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:357None[Sandbox] Process order. (Serial=17066, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:396None[Sandbox] Process order. (Serial=17067, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:435None[Sandbox] Process order. (Serial=17068, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:479None[Sandbox] Process order. (Serial=17069, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:517None[Sandbox] Process order. (Serial=17070, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:560None[Sandbox] Process order. (Serial=17071, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:597None[Sandbox] Process order. (Serial=17072, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:638None[Sandbox] Process order. (Serial=17073, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:679None[Sandbox] Process order. (Serial=17074, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:738None[Sandbox] Process order. (Serial=17075, Empire=3, Order=Order='OrderGoTo', Entity=#401377, AdditionalFlags='IgnoreFogOfWar', Path='[9, 47] --> [10, 47] --> [11, 46] --> [10, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:795None[Sandbox] Process order. (Serial=17076, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:835None[Sandbox] Process order. (Serial=17077, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:879None[Sandbox] Process order. (Serial=17078, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:919None[Sandbox] Process order. (Serial=17079, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:43:969None[Sandbox] Process order. (Serial=17080, Empire=3, Order=Order='OrderGoTo', Entity=#243558, AdditionalFlags='IgnoreFogOfWar', Path='[34, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:44:014None[Sandbox] Process order. (Serial=17081, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:44:058None[Sandbox] Process order. (Serial=17082, Empire=3, Order=Order='OrderGoTo', Entity=#403482, AdditionalFlags='IgnoreFogOfWar', Path='[5, 49] --> [6, 49] --> [7, 49] --> [8, 48] --> [8, 47] --> [9, 47] --> [10, 47] --> [11, 46] --> [10, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:44:114None[Sandbox] Process order. (Serial=17083, Empire=3, Order=Order='OrderGoTo', Entity=#396591, AdditionalFlags='IgnoreFogOfWar', Path='[27, 41] --> [27, 42] --> [26, 43] --> [26, 44] --> [25, 45] --> [24, 45] --> [23, 45] --> [23, 46] --> [22, 46] --> [21, 46] --> [20, 46] --> [19, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:44:136NoneRequestRestoreAsyncOperation_Completed for ticket #91995.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:43:44:136NoneRestorePresentationBattlePreview skipped due to invalid battle #407154
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:43:44:136NoneRequestAsyncOperation_Dismissed for ticket #91995.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:43:44:147None[Sandbox] Process order. (Serial=17084, Empire=3, Order=Order='OrderGoTo', Entity=#406991, AdditionalFlags='IgnoreFogOfWar', Path='[9, 45] --> [10, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:44:183None[Sandbox] Process order. (Serial=17085, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:44:225None[Sandbox] Process order. (Serial=17086, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:44:277None[Sandbox] Process order. (Serial=17087, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:44:326None[Sandbox] Process order. (Serial=17088, Empire=3, Order=Order='OrderGoTo', Entity=#388499, AdditionalFlags='IgnoreFogOfWar', Path='[13, 17] --> [13, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:44:368None[Sandbox] Process order. (Serial=17089, Empire=3, Order=Order='OrderGoTo', Entity=#376040, AdditionalFlags='IgnoreFogOfWar', Path='[88, 27] --> [87, 27] --> [87, 26] --> [86, 26] --> [85, 26] --> [84, 26] --> [83, 26] --> [82, 25] --> [81, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:44:406None[Sandbox] Process order. (Serial=17090, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:44:468None[Sandbox] Process order. (Serial=17091, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:44:508None[Sandbox] Process order. (Serial=17092, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:44:553None[Sandbox] Process order. (Serial=17093, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:44:597None[Sandbox] Process order. (Serial=17094, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:44:637None[Sandbox] Process order. (Serial=17095, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:44:693NoneEmpire 3 AI run took 2,0 seconds to be executed (0,2 seconds of AI processing and 2,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:43:44:700None[Sandbox] Process order. (Serial=17096, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:44:747None[Sandbox] Process order. (Serial=17097, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:44:795None[Sandbox] Process order. (Serial=17098, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:44:838None[Sandbox] Process order. (Serial=17099, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:44:880None[Sandbox] Process order. (Serial=17100, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:44:941None[Sandbox] Process order. (Serial=17101, Empire=5, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:44:979None[Sandbox] Process order. (Serial=17102, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '8602' Constructible: 'LandUnit_Era6_Common_ManPortableATMSquad' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:45:023None[Sandbox] Process order. (Serial=17103, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:45:064None[Sandbox] Process order. (Serial=17104, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:45:102None[Sandbox] Process order. (Serial=17105, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:45:141None[Sandbox] Process order. (Serial=17106, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:45:179None[Sandbox] Process order. (Serial=17107, Empire=5, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:45:220None[Sandbox] Process order. (Serial=17108, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:45:259None[Sandbox] Process order. (Serial=17109, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:45:300None[Sandbox] Process order. (Serial=17110, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:45:405None[Sandbox] Process order. (Serial=17111, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:45:442None[Sandbox] Process order. (Serial=17112, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:45:480None[Sandbox] Process order. (Serial=17113, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '4074' Constructible: 'LandUnit_Era6_Common_ArmouredPersonnelCarriers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:45:537None[Sandbox] Process order. (Serial=17114, Empire=5, Order=Order='OrderGoTo', Entity=#406993, AdditionalFlags='IgnoreFogOfWar', Path='[68, 41] --> [69, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:45:576None[Sandbox] Process order. (Serial=17115, Empire=5, Order=Order='OrderGoTo', Entity=#342068, AdditionalFlags='IgnoreFogOfWar', Path='[85, 43] --> [85, 42] --> [84, 41] --> [84, 40] --> [83, 39] --> [83, 38] --> [82, 37] --> [83, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:45:615None[Sandbox] Process order. (Serial=17116, Empire=5, Order=Order='OrderGoTo', Entity=#401399, AdditionalFlags='IgnoreFogOfWar', Path='[70, 44] --> [70, 43] --> [71, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:45:659None[Sandbox] Process order. (Serial=17117, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:45:705None[Sandbox] Process order. (Serial=17118, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:45:750None[Sandbox] Process order. (Serial=17119, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:45:818None[Sandbox] Process order. (Serial=17120, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:45:859None[Sandbox] Process order. (Serial=17121, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:45:902None[Sandbox] Process order. (Serial=17122, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:45:943None[Sandbox] Process order. (Serial=17123, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:45:990None[Sandbox] Process order. (Serial=17124, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:46:059None[Sandbox] Process order. (Serial=17125, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:46:105None[Sandbox] Process order. (Serial=17126, Empire=5, Order=Order OrderRansack)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:46:202NoneEmpire 5 AI run took 1,0 seconds to be executed (0,1 seconds of AI processing and 1,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:43:46:221None[Sandbox] Process order. (Serial=17127, Empire=6, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:46:262None[Sandbox] Process order. (Serial=17128, Empire=6, Order=Order OrderEnqueueConstructible, Settlement: '310309' Constructible: 'Repeatable_Money' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:46:314None[Sandbox] Process order. (Serial=17129, Empire=6, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:46:354None[Sandbox] Process order. (Serial=17130, Empire=6, Order=Order='OrderGoTo', Entity=#364605, AdditionalFlags='IgnoreFogOfWar', Path='[77, 29] --> [77, 30] --> [76, 30] --> [75, 30] --> [74, 30] --> [73, 29] --> [72, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:46:397None[Sandbox] Process order. (Serial=17131, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:46:439None[Sandbox] Process order. (Serial=17132, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:46:504None[Sandbox] Process order. (Serial=17133, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:46:543NoneAssistedArmy is not assigned to any MilitaryMission anymore. Fail task. (Task=1193602, ArmyGuid=293781, AssistedArmyGuid=280918)
Amplitude.Mercury.AI.Brain.Actuators.ArmyAssistMissionActuator`2[[Amplitude.Mercury.AI.Brain.Tasks.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.BehaviorTrees.Major.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:43:46:543None[Sandbox] Process order. (Serial=17134, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:46:604None[Sandbox] Process order. (Serial=17135, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '27490' Constructible: 'Repeatable_Money' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:46:642None[Sandbox] Process order. (Serial=17136, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '47699' Constructible: 'Repeatable_Money' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:46:684None[Sandbox] Process order. (Serial=17137, Empire=7, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:46:727None[Sandbox] Process order. (Serial=17138, Empire=7, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:46:796None[Sandbox] Process order. (Serial=17139, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:46:835None[Sandbox] Process order. (Serial=17140, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:46:896None[Sandbox] Process order. (Serial=17141, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:46:939None[Sandbox] Process order. (Serial=17142, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:46:987None[Sandbox] Process order. (Serial=17143, Empire=7, Order=Order OrderDisorganizeArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:47:038None[Sandbox] Process order. (Serial=17144, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:47:066NoneCan't find entity 395895 of ongoing task. Fails the task 1345315.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:47:066NoneCan't find entity 403534 of ongoing task. Fails the task 1346217.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:47:076None[Sandbox] Process order. (Serial=17145, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:47:128None[Sandbox] Process order. (Serial=17146, Empire=8, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:47:172None[Sandbox] Process order. (Serial=17147, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '8140' Constructible: 'NavalUnit_Era6_Common_MissileCruisers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:47:212None[Sandbox] Process order. (Serial=17148, Empire=8, Order=Order OrderBuyoutAvailableConstruction. Settlement=52629, Constructible=LandUnit_Era6_Common_ManPortableATMSquad, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:47:253None[Sandbox] Process order. (Serial=17149, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '3411' Constructible: 'NavalUnit_Era6_Common_FuelCellSubmarines' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:47:296None[Sandbox] Process order. (Serial=17150, Empire=8, Order=Order OrderBattleRetreat - BattleGUID: 406994 EmpireIndex: 8)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:47:338None[Sandbox] Process order. (Serial=17151, Empire=8, Order=Order OrderUseLeverageAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:47:378None[Sandbox] Process order. (Serial=17152, Empire=8, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:47:418None[Sandbox] Process order. (Serial=17153, Empire=8, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:47:458None[Sandbox] Process order. (Serial=17154, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '13381' Constructible: 'NavalUnit_Era6_Common_FuelCellSubmarines' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:47:500None[Sandbox] Process order. (Serial=17155, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:47:544None[Sandbox] Process order. (Serial=17156, Empire=8, Order=Order='OrderGoTo', Entity=#404500, AdditionalFlags='IgnoreFogOfWar', Path='[39, 32] --> [38, 31] --> [38, 30] --> [38, 29] --> [38, 28] --> [37, 27] --> [37, 26] --> [36, 26] --> [35, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:47:588None[Sandbox] Process order. (Serial=17157, Empire=8, Order=Order='OrderGoTo', Entity=#398234, AdditionalFlags='IgnoreFogOfWar', Path='[41, 13] --> [42, 12] --> [42, 11] --> [43, 10] --> [44, 10] --> [45, 10] --> [46, 10] --> [47, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:47:664None[Sandbox] Process order. (Serial=17158, Empire=8, Order=Order='OrderGoTo', Entity=#401986, AdditionalFlags='IgnoreFogOfWar', Path='[38, 29] --> [38, 28] --> [37, 27] --> [37, 26] --> [36, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:47:705None[Sandbox] Process order. (Serial=17159, Empire=8, Order=Order='OrderGoTo', Entity=#378874, AdditionalFlags='IgnoreFogOfWar', Path='[37, 21] --> [37, 22] --> [36, 23] --> [36, 24] --> [36, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:47:720NonePresentation Battle 406994: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:47:745None[Sandbox] Process order. (Serial=17160, Empire=8, Order=Order='OrderGoTo', Entity=#407090, AdditionalFlags='IgnoreFogOfWar', Path='[51, 24] --> [52, 24] --> [53, 24] --> [53, 25] --> [54, 26] --> [55, 26] --> [55, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:47:790None[Sandbox] Process order. (Serial=17161, Empire=8, Order=Order='OrderGoTo', Entity=#403535, AdditionalFlags='IgnoreFogOfWar', Path='[53, 29] --> [54, 28] --> [54, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:47:830None[Sandbox] Process order. (Serial=17162, Empire=8, Order=Order='OrderGoTo', Entity=#401673, AdditionalFlags='IgnoreFogOfWar', Path='[55, 35] --> [55, 34] --> [54, 33] --> [53, 33] --> [52, 33] --> [52, 32] --> [51, 31] --> [50, 31] --> [49, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:47:877None[Sandbox] Process order. (Serial=17163, Empire=8, Order=Order='OrderGoTo', Entity=#403534, AdditionalFlags='IgnoreFogOfWar', Path='[50, 31] --> [49, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:47:918None[Sandbox] Process order. (Serial=17164, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:47:961None[Sandbox] Process order. (Serial=17165, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:48:014None[Sandbox] Process order. (Serial=17166, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:48:062None[Sandbox] Process order. (Serial=17167, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:48:160None[Sandbox] Process order. (Serial=17168, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#406994)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:48:200NonePresentation Battle 407592: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:200NonePresentation Battle 407592: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:200NonePresentation Battle 407592: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=406939. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:200None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #406939 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:200NonePresentation Battle 407592: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:200NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:200NoneRestorePresentationBattlePreview created ticket #92185.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:200NonePresentation Battle 407592: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=401373, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:200None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #401373 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:200NonePresentation Battle 407592: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=406939, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:200None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #406939 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:202NonePresentation Battle 407592: Execute action[5]: ParticipantJoined. EmpireIndex=6, Guid=364605, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:202None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #364605 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:202NonePresentation Battle 407592: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:202NonePresentation Battle 407592: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:202NonePresentation Battle 407592: Execute action[7]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:202NonePresentation Battle 407592: Execute action[8]: ReportDeploymentZone. EmpireIndex=6, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:202NonePresentation Battle 407592: Execute action[9]: StartConfirmation. EmpireIndex=6 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:210None[Sandbox] Process order. (Serial=17169, Empire=0, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:48:256None[Sandbox] Process order. (Serial=17170, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:48:300None[Sandbox] Process order. (Serial=17171, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:48:342None[Sandbox] Process order. (Serial=17172, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:48:387None[Sandbox] Process order. (Serial=17173, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:48:430None[Sandbox] Process order. (Serial=17174, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:48:479None[Sandbox] Process order. (Serial=17175, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:48:524None[Sandbox] Process order. (Serial=17176, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:48:572None[Sandbox] Process order. (Serial=17177, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:48:621None[Sandbox] Process order. (Serial=17178, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:48:666None[Sandbox] Process order. (Serial=17179, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:48:710None[Sandbox] Process order. (Serial=17180, Empire=8, Order=Order='OrderGoTo', Entity=#395867, AdditionalFlags='IgnoreFogOfWar', Path='[36, 22] --> [35, 21] --> [35, 20] --> [34, 19] --> [34, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:48:752None[Sandbox] Process order. (Serial=17181, Empire=8, Order=Order='OrderGoTo', Entity=#406975, AdditionalFlags='IgnoreFogOfWar', Path='[44, 11] --> [44, 12] --> [43, 13] --> [42, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:48:827None[Sandbox] Process order. (Serial=17182, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:48:827NoneEmpire 8 AI run took 1,0 seconds to be executed (0,1 seconds of AI processing and 1,7 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:43:48:870NonePresentation Battle 407154: Execute action[32]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:870NonePresentation Battle 407154: Execute action[33]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=214501. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:870None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #214501 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:870NonePresentation Battle 406994: Execute action[12]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:48:870None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #399362 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:870None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #396788 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:870None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #390740 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:870None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #176441 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:870None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #399362 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:870None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #176441 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:870None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #390740 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:870None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #324423 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:870None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #324423 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:870None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #396788 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:870None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #403473 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:870None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #403473 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:870None[Preview] PresentationArmy LandUnit_Era6_Common_AllTerrainPMV #406990 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:870None[Preview] PresentationArmy LandUnit_Era6_Common_AllTerrainPMV #406990 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:871NoneReleasePresentationBattlePreview attacker #399362, defender #390740
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:871NoneHidePresentationBattlePreview attacker #399362, defender #390740
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:43:48:871None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #399362 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:871None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #390740 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:871None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #399362 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:871None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #390740 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:48:875None[Sandbox] Process order. (Serial=17183, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:48:938None[Sandbox] Process order. (Serial=17184, Empire=9, Order=Order OrderEnqueueConstructible, Settlement: '7628' Constructible: 'LandUnit_Era6_Common_ManPortableATMSquad' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:48:950NoneRequestRestoreAsyncOperation_Completed for ticket #92185.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:43:48:950NoneRestorePresentationBattlePreview skipped due to ended battle #407592
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:43:48:950NoneRequestAsyncOperation_Dismissed for ticket #92185.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:43:48:987None[Sandbox] Process order. (Serial=17185, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:49:036None[Sandbox] Process order. (Serial=17186, Empire=9, Order=Order='OrderGoTo', Entity=#399927, AdditionalFlags='IgnoreFogOfWar', Path='[57, 9] --> [57, 8] --> [56, 7] --> [56, 6] --> [55, 5] --> [55, 4] --> [54, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:49:080None[Sandbox] Process order. (Serial=17187, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:49:150None[Sandbox] Process order. (Serial=17188, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:49:194None[Sandbox] Process order. (Serial=17189, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:49:298None[Sandbox] Process order. (Serial=17190, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:49:383None[Sandbox] Process order. (Serial=17191, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:49:421None[Sandbox] Process order. (Serial=17192, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:49:496None[Sandbox] Process order. (Serial=17193, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:49:542None[Sandbox] Process order. (Serial=17194, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:49:584None[Sandbox] Process order. (Serial=17195, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:49:660None[Sandbox] Process order. (Serial=17196, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:49:706None[Sandbox] Process order. (Serial=17197, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:49:752None[Sandbox] Process order. (Serial=17198, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:49:853None[Sandbox] Process order. (Serial=17199, Empire=0, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:49:896None[Sandbox] Process order. (Serial=17200, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:49:978None[Sandbox] Process order. (Serial=17201, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:49:998NonePresentation Battle 407154: Execute action[34]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:49:998NonePresentation Battle 407154: Execute action[35]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=346979. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:49:998None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #346979 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:50:113None[Sandbox] Process order. (Serial=17202, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:50:199None[Sandbox] Process order. (Serial=17203, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:50:274None[Sandbox] Process order. (Serial=17204, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:50:410None[Sandbox] Process order. (Serial=17205, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:50:637NoneAI Synchronization took 65ms at frame 15820 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:43:50:644None[Sandbox] Process order. (Serial=17206, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:50:705None[Sandbox] Process order. (Serial=17207, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:50:754None[Sandbox] Process order. (Serial=17208, Empire=0, Order=Order='OrderGoTo', Entity=#306205, AdditionalFlags='IgnoreFogOfWar', Path='[57, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:50:798None[Sandbox] Process order. (Serial=17209, Empire=0, Order=Order='OrderGoTo', Entity=#256787, AdditionalFlags='IgnoreFogOfWar', Path='[56, 17] --> [57, 17] --> [58, 16] --> [57, 15] --> [57, 14] --> [57, 13] --> [58, 12] --> [59, 12] --> [59, 11] --> [60, 10] --> [61, 10] --> [62, 10] --> [62, 11] --> [63, 11] --> [64, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:50:840None[Sandbox] Process order. (Serial=17210, Empire=0, Order=Order='OrderGoTo', Entity=#401354, AdditionalFlags='IgnoreFogOfWar', Path='[35, 21] --> [36, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:50:880None[Sandbox] Process order. (Serial=17211, Empire=0, Order=Order='OrderGoTo', Entity=#398420, AdditionalFlags='IgnoreFogOfWar', Path='[40, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:50:922None[Sandbox] Process order. (Serial=17212, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:50:985None[Sandbox] Process order. (Serial=17213, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:51:032NoneCan't find entity 399929 of ongoing task. Fails the task 2257927.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:51:038None[Sandbox] Process order. (Serial=17214, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:51:090None[Sandbox] Process order. (Serial=17215, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:51:134None[Sandbox] Process order. (Serial=17216, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:51:182None[Sandbox] Process order. (Serial=17217, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:51:228None[Sandbox] Process order. (Serial=17218, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:51:275None[Sandbox] Process order. (Serial=17219, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:51:336None[Sandbox] Process order. (Serial=17220, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:51:381None[Sandbox] Process order. (Serial=17221, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 407592 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:51:426None[Sandbox] Process order. (Serial=17222, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:51:462None[Sandbox] Process order. (Serial=17223, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:51:502None[Sandbox] Process order. (Serial=17224, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:51:540None[Sandbox] Process order. (Serial=17225, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:51:583None[Sandbox] Process order. (Serial=17226, Empire=1, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:51:623None[Sandbox] Process order. (Serial=17227, Empire=1, Order=Order='OrderGoTo', Entity=#403464, AdditionalFlags='IgnoreFogOfWar', Path='[62, 19] --> [63, 18] --> [62, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:51:667None[Sandbox] Process order. (Serial=17228, Empire=1, Order=Order='OrderGoTo', Entity=#401996, AdditionalFlags='IgnoreFogOfWar', Path='[68, 26] --> [68, 27] --> [69, 27] --> [70, 28] --> [71, 28] --> [71, 29] --> [72, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:51:708None[Sandbox] Process order. (Serial=17229, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:51:750None[Sandbox] Process order. (Serial=17230, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:51:793None[Sandbox] Process order. (Serial=17231, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:51:883None[Sandbox] Process order. (Serial=17232, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:51:932None[Sandbox] Process order. (Serial=17233, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:51:933NonePresentation Battle 407592: Execute action[10]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:51:977None[Sandbox] Process order. (Serial=17234, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:52:025None[Sandbox] Process order. (Serial=17235, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:52:078None[Sandbox] Process order. (Serial=17236, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '14275' Constructible: 'NavalUnit_Era6_Common_MissileCruisers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:52:145None[Sandbox] Process order. (Serial=17237, Empire=1, Order=Order='OrderGoTo', Entity=#379158, AdditionalFlags='IgnoreFogOfWar', Path='[70, 28] --> [71, 28] --> [71, 29] --> [72, 29] --> [73, 30] --> [73, 31] --> [74, 32] --> [74, 33] --> [75, 34] --> [76, 34] --> [77, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:52:197None[Sandbox] Process order. (Serial=17238, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#407592)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:52:262None[Sandbox] Process order. (Serial=17239, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:52:320None[Sandbox] Process order. (Serial=17240, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:52:415NoneEmpire 1 AI run took 1,0 seconds to be executed (0,2 seconds of AI processing and 1,2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:43:52:424None[Sandbox] Process order. (Serial=17241, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:52:490NoneCan't find entity 406954 of ongoing task. Fails the task 378505.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:52:502None[Sandbox] Process order. (Serial=17242, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:52:511NonePresentation Battle 407592: Execute action[11]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:52:511None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #401373 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:52:511None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #406939 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:52:511None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #364605 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:52:512None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #401373 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:52:512None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #364605 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:52:512NoneReleasePresentationBattlePreview attacker #401373, defender #364605
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:52:512NoneHidePresentationBattlePreview attacker #401373, defender #364605
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:43:52:512None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #401373 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:52:512None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #364605 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:52:512None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #401373 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:52:512None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #364605 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:52:561None[Sandbox] Process order. (Serial=17243, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:52:665None[Sandbox] Process order. (Serial=17244, Empire=3, Order=Order OrderBattleContinueSiege, BattleGuid=#407154)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:52:725None[Sandbox] Process order. (Serial=17245, Empire=3, Order=Order OrderBattleLaunchCityAssault, BattleGuid='407154', AssaultRole='Attacker')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:52:784None[Sandbox] Process order. (Serial=17246, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '3289' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:52:838None[Sandbox] Process order. (Serial=17247, Empire=3, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:52:889None[Sandbox] Process order. (Serial=17248, Empire=3, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:52:940None[Sandbox] Process order. (Serial=17249, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:52:994None[Sandbox] Process order. (Serial=17250, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '5780' Constructible: 'LandUnit_Era6_Common_HelicopterGunships' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:53:044None[Sandbox] Process order. (Serial=17251, Empire=3, Order=Order OrderCreateBattle Attacker #289269 Target #398234 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:53:145None[Sandbox] Process order. (Serial=17252, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:53:188None[Sandbox] Process order. (Serial=17253, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:53:199NonePresentation Battle 407638: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:53:200NonePresentation Battle 407638: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:53:200NonePresentation Battle 407638: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=8. ParticipantGuid=394833. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:53:200None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #394833 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:200NonePresentation Battle 407638: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=8. ParticipantGuid=391279. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:53:200None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #391279 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:200NonePresentation Battle 407638: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=8. ParticipantGuid=406975. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:53:200None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #406975 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:200NonePresentation Battle 407638: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:53:200NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:200NoneRestorePresentationBattlePreview created ticket #92353.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:200NonePresentation Battle 407638: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=289269, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:53:200None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #289269 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:200NonePresentation Battle 407638: Execute action[6]: ParticipantJoined. EmpireIndex=8, Guid=398234, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:53:200None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #398234 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:200NonePresentation Battle 407638: Execute action[7]: ParticipantJoined. EmpireIndex=8, Guid=394833, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:53:200None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #394833 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:201NonePresentation Battle 407638: Execute action[8]: ParticipantJoined. EmpireIndex=8, Guid=391279, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:53:201None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #391279 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:201NonePresentation Battle 407638: Execute action[9]: ParticipantJoined. EmpireIndex=8, Guid=406975, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:53:201None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #406975 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:201NonePresentation Battle 407638: Execute action[10]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:53:201NonePresentation Battle 407638: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:53:201NonePresentation Battle 407638: Execute action[11]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:53:201NonePresentation Battle 407638: Execute action[12]: ReportDeploymentZone. EmpireIndex=8, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:53:201NonePresentation Battle 407638: Execute action[13]: StartConfirmation. EmpireIndex=8 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:53:201None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #64126 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:201None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #64126 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:53:201None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #64126 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:201None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #55664 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:201None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #55664 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:53:201None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #55664 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:202None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #158032 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:202None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #158032 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:53:202None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #158032 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:202None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #67564 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:202None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #67564 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:53:202None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #67564 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:202NonePresentation Battle 407154: Execute action[36]: ContinueSiegeFor. EmpireIndex=3. (initialActionType: ContinueSiegeFor)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:53:202NonePresentation Battle 407154: Execute action[37]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:53:202NonePresentation Battle 407154: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:53:202NonePresentation Battle 407154: Execute action[38]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=56 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:53:202NonePresentation Battle 407154: Execute action[39]: ReportDeploymentZone. EmpireIndex=6, Group=Defender, deploymentTileCount=16 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:53:202NonePresentation Battle 407154: Execute action[40]: StartConfirmation. EmpireIndex=6 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:53:203None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #84945 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:203None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #84945 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:203None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #271981 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:203None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #271981 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:53:203None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #271981 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:203None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #343387 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:203None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #343387 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:53:203None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #343387 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:203None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #309312 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:203None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #309312 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:53:203None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #309312 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:53:236None[Sandbox] Process order. (Serial=17254, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:53:287None[Sandbox] Process order. (Serial=17255, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:53:345None[Sandbox] Process order. (Serial=17256, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:53:393None[Sandbox] Process order. (Serial=17257, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:53:450None[Sandbox] Process order. (Serial=17258, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:53:496None[Sandbox] Process order. (Serial=17259, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:53:545None[Sandbox] Process order. (Serial=17260, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:53:591None[Sandbox] Process order. (Serial=17261, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:53:643None[Sandbox] Process order. (Serial=17262, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:53:703None[Sandbox] Process order. (Serial=17263, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:53:760None[Sandbox] Process order. (Serial=17264, Empire=3, Order=Order='OrderGoTo', Entity=#243558, AdditionalFlags='IgnoreFogOfWar', Path='[34, 39] --> [35, 40] --> [35, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:53:814None[Sandbox] Process order. (Serial=17265, Empire=3, Order=Order='OrderGoTo', Entity=#337572, AdditionalFlags='IgnoreFogOfWar', Path='[27, 30] --> [26, 29] --> [27, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:53:867None[Sandbox] Process order. (Serial=17266, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:53:915None[Sandbox] Process order. (Serial=17267, Empire=3, Order=Order='OrderGoTo', Entity=#387823, AdditionalFlags='IgnoreFogOfWar', Path='[25, 25] --> [25, 26] --> [24, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:53:974None[Sandbox] Process order. (Serial=17268, Empire=3, Order=Order='OrderGoTo', Entity=#387822, AdditionalFlags='IgnoreFogOfWar', Path='[26, 32] --> [25, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:54:033None[Sandbox] Process order. (Serial=17269, Empire=3, Order=Order='OrderGoTo', Entity=#406987, AdditionalFlags='IgnoreFogOfWar', Path='[25, 32] --> [26, 32] --> [26, 31] --> [27, 30] --> [27, 29] --> [28, 28] --> [29, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:54:094None[Sandbox] Process order. (Serial=17270, Empire=3, Order=Order='OrderGoTo', Entity=#406954, AdditionalFlags='IgnoreFogOfWar', Path='[4, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:54:144None[Sandbox] Process order. (Serial=17271, Empire=0, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:54:209None[Sandbox] Process order. (Serial=17272, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:54:258None[Sandbox] Process order. (Serial=17273, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:54:320None[Sandbox] Process order. (Serial=17274, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:54:369None[Sandbox] Process order. (Serial=17275, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:54:422None[Sandbox] Process order. (Serial=17276, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:54:546None[Sandbox] Process order. (Serial=17277, Empire=3, Order=Order='OrderGoTo', Entity=#376040, AdditionalFlags='IgnoreFogOfWar', Path='[84, 26] --> [83, 25] --> [82, 25] --> [81, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:54:602None[Sandbox] Process order. (Serial=17278, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:54:642NonePresentation Battle 407154: Execute action[41]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:54:643NonePresentation Battle 407154: Execute action[42]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=309312. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:54:643None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #309312 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:54:643None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #309312 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:54:666None[Sandbox] Process order. (Serial=17279, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:54:732None[Sandbox] Process order. (Serial=17280, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:54:807None[Sandbox] Process order. (Serial=17281, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:54:865None[Sandbox] Process order. (Serial=17282, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:54:914None[Sandbox] Process order. (Serial=17283, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:54:961None[Sandbox] Process order. (Serial=17284, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:55:019None[Sandbox] Process order. (Serial=17285, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:55:091None[Sandbox] Process order. (Serial=17286, Empire=3, Order=Order='OrderGoTo', Entity=#376070, AdditionalFlags='IgnoreFogOfWar', Path='[20, 32] --> [21, 32] --> [21, 33] --> [22, 34] --> [21, 35] --> [21, 36] --> [20, 37] --> [20, 38] --> [19, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:55:096NoneRequestRestoreAsyncOperation_Completed for ticket #92353.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:43:55:096NoneRestorePresentationBattlePreview skipped due to ended battle #407638
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:43:55:096NoneRequestAsyncOperation_Dismissed for ticket #92353.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:43:55:148None[Sandbox] Process order. (Serial=17287, Empire=3, Order=Order='OrderGoTo', Entity=#390202, AdditionalFlags='IgnoreFogOfWar', Path='[21, 29] --> [22, 30] --> [21, 31] --> [21, 32] --> [21, 33] --> [22, 34] --> [21, 35] --> [21, 36] --> [20, 37] --> [20, 38] --> [19, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:55:202None[Sandbox] Process order. (Serial=17288, Empire=3, Order=Order='OrderGoTo', Entity=#398218, AdditionalFlags='IgnoreFogOfWar', Path='[18, 31] --> [19, 32] --> [19, 33] --> [20, 34] --> [20, 35] --> [21, 36] --> [20, 37] --> [20, 38] --> [19, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:55:253None[Sandbox] Process order. (Serial=17289, Empire=3, Order=Order='OrderGoTo', Entity=#401395, AdditionalFlags='IgnoreFogOfWar', Path='[32, 41] --> [32, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:55:301None[Sandbox] Process order. (Serial=17290, Empire=3, Order=Order='OrderGoTo', Entity=#406991, AdditionalFlags='IgnoreFogOfWar', Path='[10, 44]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:55:347None[Sandbox] Process order. (Serial=17291, Empire=3, Order=Order='OrderGoTo', Entity=#402857, AdditionalFlags='IgnoreFogOfWar', Path='[16, 29] --> [15, 29] --> [14, 29] --> [13, 29] --> [12, 29] --> [11, 29] --> [10, 29] --> [10, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:55:402None[Sandbox] Process order. (Serial=17292, Empire=3, Order=Order='OrderGoTo', Entity=#398634, AdditionalFlags='IgnoreFogOfWar', Path='[36, 39] --> [35, 39] --> [35, 40] --> [34, 41] --> [33, 41] --> [32, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:55:451None[Sandbox] Process order. (Serial=17293, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:55:500None[Sandbox] Process order. (Serial=17294, Empire=3, Order=Order='OrderGoToAndJoinBattle', Entity=#406990, path='[32, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:55:555NoneEmpire 3 AI run took 3,0 seconds to be executed (0,3 seconds of AI processing and 2,8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:43:55:563None[Sandbox] Process order. (Serial=17295, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:55:607None[Sandbox] Process order. (Serial=17296, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:55:654None[Sandbox] Process order. (Serial=17297, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:55:703None[Sandbox] Process order. (Serial=17298, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:55:751None[Sandbox] Process order. (Serial=17299, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:55:798None[Sandbox] Process order. (Serial=17300, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:55:851None[Sandbox] Process order. (Serial=17301, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:55:903None[Sandbox] Process order. (Serial=17302, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:55:949None[Sandbox] Process order. (Serial=17303, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:55:997None[Sandbox] Process order. (Serial=17304, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:56:045None[Sandbox] Process order. (Serial=17305, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:56:091None[Sandbox] Process order. (Serial=17306, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:56:157None[Sandbox] Process order. (Serial=17307, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:56:200None[Sandbox] Process order. (Serial=17308, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:56:243None[Sandbox] Process order. (Serial=17309, Empire=5, Order=Order='OrderGoTo', Entity=#382304, AdditionalFlags='IgnoreFogOfWar', Path='[86, 44] --> [85, 43] --> [85, 42] --> [84, 41] --> [84, 40] --> [83, 39] --> [83, 38] --> [82, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:56:293None[Sandbox] Process order. (Serial=17310, Empire=5, Order=Order='OrderGoTo', Entity=#357011, AdditionalFlags='IgnoreFogOfWar', Path='[62, 29] --> [63, 28] --> [63, 27] --> [64, 26] --> [65, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:56:342None[Sandbox] Process order. (Serial=17311, Empire=0, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:56:402None[Sandbox] Process order. (Serial=17312, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:56:470None[Sandbox] Process order. (Serial=17313, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:56:523None[Sandbox] Process order. (Serial=17314, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:56:578None[Sandbox] Process order. (Serial=17315, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:56:631None[Sandbox] Process order. (Serial=17316, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:56:688None[Sandbox] Process order. (Serial=17317, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:56:793None[Sandbox] Process order. (Serial=17318, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:56:824NonePresentation Battle 407154: Execute action[43]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:56:824NonePresentation Battle 407154: Execute action[44]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=343387. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:56:824None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #343387 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:56:824None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #343387 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:56:836None[Sandbox] Process order. (Serial=17319, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:56:882None[Sandbox] Process order. (Serial=17320, Empire=3, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:56:927None[Sandbox] Process order. (Serial=17321, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:56:977None[Sandbox] Process order. (Serial=17322, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:57:027None[Sandbox] Process order. (Serial=17323, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:57:068None[Sandbox] Process order. (Serial=17324, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:57:125None[Sandbox] Process order. (Serial=17325, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:57:167None[Sandbox] Process order. (Serial=17326, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:57:190NonePresentation Battle 407154: Execute action[45]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:57:190NonePresentation Battle 407154: Execute action[46]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=406990. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:57:190None[Preview] PresentationArmy LandUnit_Era6_Common_AllTerrainPMV #406990 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:57:215None[Sandbox] Process order. (Serial=17327, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:57:256None[Sandbox] Process order. (Serial=17328, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:57:304None[Sandbox] Process order. (Serial=17329, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:57:364None[Sandbox] Process order. (Serial=17330, Empire=5, Order=Order='OrderGoTo', Entity=#387263, AdditionalFlags='IgnoreFogOfWar', Path='[84, 45] --> [85, 44] --> [85, 43] --> [85, 42] --> [84, 41] --> [84, 40] --> [83, 39] --> [83, 38] --> [82, 37] --> [82, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:57:415None[Sandbox] Process order. (Serial=17331, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:57:416NoneEmpire 5 AI run took 1,0 seconds to be executed (0,1 seconds of AI processing and 1,8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:43:57:463None[Sandbox] Process order. (Serial=17332, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:57:526None[Sandbox] Process order. (Serial=17333, Empire=6, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:57:570None[Sandbox] Process order. (Serial=17334, Empire=6, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:57:639None[Sandbox] Process order. (Serial=17335, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:57:710None[Sandbox] Process order. (Serial=17336, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:57:756None[Sandbox] Process order. (Serial=17337, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:57:800None[Sandbox] Process order. (Serial=17338, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:57:841None[Sandbox] Process order. (Serial=17339, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:57:881None[Sandbox] Process order. (Serial=17340, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:57:923None[Sandbox] Process order. (Serial=17341, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:58:003None[Sandbox] Process order. (Serial=17342, Empire=7, Order=Order='OrderGoTo', Entity=#407588, AdditionalFlags='IgnoreFogOfWar', Path='[50, 11] --> [51, 11] --> [52, 11] --> [53, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:58:045None[Sandbox] Process order. (Serial=17343, Empire=7, Order=Order='OrderGoTo', Entity=#280918, AdditionalFlags='IgnoreFogOfWar', Path='[55, 19] --> [55, 18] --> [55, 17] --> [56, 16] --> [57, 16] --> [57, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:58:087None[Sandbox] Process order. (Serial=17344, Empire=7, Order=Order='OrderGoTo', Entity=#407084, AdditionalFlags='IgnoreFogOfWar', Path='[51, 14] --> [52, 14] --> [52, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:58:129None[Sandbox] Process order. (Serial=17345, Empire=7, Order=Order='OrderGoTo', Entity=#394824, AdditionalFlags='IgnoreFogOfWar', Path='[55, 10] --> [55, 9] --> [56, 8] --> [56, 7] --> [56, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:58:171None[Sandbox] Process order. (Serial=17346, Empire=7, Order=Order='OrderGoTo', Entity=#406971, AdditionalFlags='IgnoreFogOfWar', Path='[63, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:58:213None[Sandbox] Process order. (Serial=17347, Empire=7, Order=Order='OrderGoTo', Entity=#380565, AdditionalFlags='IgnoreFogOfWar', Path='[51, 17] --> [51, 18] --> [51, 19] --> [52, 20] --> [52, 21] --> [52, 22] --> [52, 23] --> [53, 24] --> [53, 25] --> [53, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:58:253None[Sandbox] Process order. (Serial=17348, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:58:295None[Sandbox] Process order. (Serial=17349, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:58:338None[Sandbox] Process order. (Serial=17350, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:58:387None[Sandbox] Process order. (Serial=17351, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:58:443None[Sandbox] Process order. (Serial=17352, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:58:489None[Sandbox] Process order. (Serial=17353, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:58:534None[Sandbox] Process order. (Serial=17354, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:58:577None[Sandbox] Process order. (Serial=17355, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:58:618None[Sandbox] Process order. (Serial=17356, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:58:669None[Sandbox] Process order. (Serial=17357, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:58:719None[Sandbox] Process order. (Serial=17358, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:58:763None[Sandbox] Process order. (Serial=17359, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:58:808None[Sandbox] Process order. (Serial=17360, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:58:851None[Sandbox] Process order. (Serial=17361, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:58:901None[Sandbox] Process order. (Serial=17362, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:58:946None[Sandbox] Process order. (Serial=17363, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:59:002None[Sandbox] Process order. (Serial=17364, Empire=7, Order=Order OrderCreateBattle Attacker #391303 Target #399321 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:59:077None[Sandbox] Process order. (Serial=17365, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:59:120None[Sandbox] Process order. (Serial=17366, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:59:136NonePresentation Battle 407716: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:59:136NonePresentation Battle 407716: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:59:136NonePresentation Battle 407716: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=293781. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:59:137None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #293781 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:59:137NonePresentation Battle 407716: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=384072. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:59:137None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #384072 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:59:137NonePresentation Battle 407716: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=359941. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:59:137None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #359941 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:59:137NonePresentation Battle 407716: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=336529. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:59:137None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #336529 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:59:137NonePresentation Battle 407716: Execute action[5]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:59:137NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:59:137NoneRestorePresentationBattlePreview created ticket #92526.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:59:137NonePresentation Battle 407716: Execute action[6]: ParticipantJoined. EmpireIndex=7, Guid=391303, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:59:137None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #391303 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:59:137NonePresentation Battle 407716: Execute action[7]: ParticipantJoined. EmpireIndex=7, Guid=293781, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:59:137None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #293781 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:59:137NonePresentation Battle 407716: Execute action[8]: ParticipantJoined. EmpireIndex=7, Guid=384072, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:59:137None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #384072 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:59:137NonePresentation Battle 407716: Execute action[9]: ParticipantJoined. EmpireIndex=7, Guid=359941, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:59:137None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #359941 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:59:138NonePresentation Battle 407716: Execute action[10]: ParticipantJoined. EmpireIndex=7, Guid=336529, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:59:138None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #336529 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:59:138NonePresentation Battle 407716: Execute action[11]: ParticipantJoined. EmpireIndex=9, Guid=399321, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:59:138None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #399321 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:59:138NonePresentation Battle 407716: Execute action[12]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:59:138NonePresentation Battle 407716: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:59:138NonePresentation Battle 407716: Execute action[13]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=21 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:59:138NonePresentation Battle 407716: Execute action[14]: ReportDeploymentZone. EmpireIndex=9, Group=Defender, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:59:138NonePresentation Battle 407716: Execute action[15]: StartConfirmation. EmpireIndex=9 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:43:59:138None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #306205 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:59:138None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #306205 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:59:138None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #306205 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:59:138None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #394835 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:59:138None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #394835 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:59:138None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #394835 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:59:138None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #403535 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:59:138None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #403535 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:59:138None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #403535 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:59:138None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #407090 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:59:138None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #407090 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:59:138None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #397918 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:59:138None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #397918 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:43:59:139None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #397918 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:43:59:180None[Sandbox] Process order. (Serial=17367, Empire=7, Order=Order OrderTrackArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:59:230NoneEmpire 7 AI run took 1,0 seconds to be executed (0,1 seconds of AI processing and 1,5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:43:59:237NoneRequestRestoreAsyncOperation_Completed for ticket #92526.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:43:59:237NoneRestorePresentationBattlePreview skipped due to ended battle #407716
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:43:59:237NoneRequestAsyncOperation_Dismissed for ticket #92526.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:43:59:260None[Sandbox] Process order. (Serial=17368, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:59:320None[Sandbox] Process order. (Serial=17369, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '52629' Constructible: 'LandUnit_Era6_Common_ManPortableATMSquad' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:59:362None[Sandbox] Process order. (Serial=17370, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '3411' Constructible: 'NavalUnit_Era6_Common_MissileCruisers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:59:405None[Sandbox] Process order. (Serial=17371, Empire=8, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#3.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:59:444None[Sandbox] Process order. (Serial=17372, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:59:489None[Sandbox] Process order. (Serial=17373, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:59:530None[Sandbox] Process order. (Serial=17374, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:59:573None[Sandbox] Process order. (Serial=17375, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:59:617None[Sandbox] Process order. (Serial=17376, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:59:659None[Sandbox] Process order. (Serial=17377, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:59:702None[Sandbox] Process order. (Serial=17378, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:59:746None[Sandbox] Process order. (Serial=17379, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:59:787None[Sandbox] Process order. (Serial=17380, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:59:853None[Sandbox] Process order. (Serial=17381, Empire=8, Order=Order='OrderGoTo', Entity=#395899, AdditionalFlags='IgnoreFogOfWar', Path='[38, 20] --> [38, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:59:898None[Sandbox] Process order. (Serial=17382, Empire=8, Order=Order='OrderGoTo', Entity=#394831, AdditionalFlags='IgnoreFogOfWar', Path='[50, 12] --> [49, 11] --> [49, 10] --> [48, 10] --> [47, 10] --> [46, 10] --> [45, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:59:940None[Sandbox] Process order. (Serial=17383, Empire=8, Order=Order='OrderGoTo', Entity=#407089, AdditionalFlags='IgnoreFogOfWar', Path='[52, 33] --> [53, 33] --> [54, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:43:59:985None[Sandbox] Process order. (Serial=17384, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:00:034None[Sandbox] Process order. (Serial=17385, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:00:080None[Sandbox] Process order. (Serial=17386, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:00:127None[Sandbox] Process order. (Serial=17387, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:00:169None[Sandbox] Process order. (Serial=17388, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:00:218None[Sandbox] Process order. (Serial=17389, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:00:263None[Sandbox] Process order. (Serial=17390, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:00:307None[Sandbox] Process order. (Serial=17391, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:00:358None[Sandbox] Process order. (Serial=17392, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:00:404None[Sandbox] Process order. (Serial=17393, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:00:480None[Sandbox] Process order. (Serial=17394, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:00:536None[Sandbox] Process order. (Serial=17395, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:00:590None[Sandbox] Process order. (Serial=17396, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:00:647None[Sandbox] Process order. (Serial=17397, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:00:725None[Sandbox] Process order. (Serial=17398, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:00:775None[Sandbox] Process order. (Serial=17399, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:00:828None[Sandbox] Process order. (Serial=17400, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:00:884None[Sandbox] Process order. (Serial=17401, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:00:962None[Sandbox] Process order. (Serial=17402, Empire=8, Order=Order='OrderGoTo', Entity=#396786, AdditionalFlags='IgnoreFogOfWar', Path='[35, 23] --> [35, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:01:018None[Sandbox] Process order. (Serial=17403, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:01:027NonePresentation Battle 407773: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:027NonePresentation Battle 407773: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:028NonePresentation Battle 407773: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=384079. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:028None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #384079 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:028NonePresentation Battle 407773: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=403515. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:028None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #403515 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:028NonePresentation Battle 407773: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=391258. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:028None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #391258 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:028NonePresentation Battle 407773: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=399372. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:028None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #399372 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:028NonePresentation Battle 407773: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=403464. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:028None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #403464 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:028NonePresentation Battle 407773: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=403462. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:028None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403462 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:028NonePresentation Battle 407773: Execute action[7]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=379459. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:028None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #379459 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:028NonePresentation Battle 407773: Execute action[8]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=348934. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:028None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #348934 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:028NonePresentation Battle 407773: Execute action[9]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:028NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:028NoneRestorePresentationBattlePreview created ticket #92611.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:029NonePresentation Battle 407773: Execute action[10]: ParticipantJoined. EmpireIndex=1, Guid=306861, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:029None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #306861 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:029NonePresentation Battle 407773: Execute action[11]: ParticipantJoined. EmpireIndex=1, Guid=384079, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:029None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #384079 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:029NonePresentation Battle 407773: Execute action[12]: ParticipantJoined. EmpireIndex=1, Guid=403515, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:029None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #403515 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:029NonePresentation Battle 407773: Execute action[13]: ParticipantJoined. EmpireIndex=1, Guid=391258, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:029None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #391258 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:029NonePresentation Battle 407773: Execute action[14]: ParticipantJoined. EmpireIndex=1, Guid=399372, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:029None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #399372 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:029NonePresentation Battle 407773: Execute action[15]: ParticipantJoined. EmpireIndex=1, Guid=403464, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:029None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #403464 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:029NonePresentation Battle 407773: Execute action[16]: ParticipantJoined. EmpireIndex=1, Guid=403462, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:029None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403462 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:030NonePresentation Battle 407773: Execute action[17]: ParticipantJoined. EmpireIndex=1, Guid=379459, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:030None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #379459 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:030NonePresentation Battle 407773: Execute action[18]: ParticipantJoined. EmpireIndex=1, Guid=348934, Group=Attacker, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:030None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #348934 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:030NonePresentation Battle 407773: Execute action[19]: ParticipantJoined. EmpireIndex=5, Guid=357011, Group=Defender, Modifiers=None, Type=Army UnitCount=9 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:030None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #357011 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:030NonePresentation Battle 407773: Execute action[20]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:030NonePresentation Battle 407773: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:030NonePresentation Battle 407773: Execute action[21]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=21 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:030NonePresentation Battle 407773: Execute action[22]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:030NonePresentation Battle 407773: Execute action[23]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:01:030None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #403510 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:030None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Turkey #403510 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:44:01:030None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #403510 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:032None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #297341 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:032None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #297341 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:44:01:032None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #297341 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:01:094None[Sandbox] Process order. (Serial=17404, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:01:139None[Sandbox] Process order. (Serial=17405, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:01:190None[Sandbox] Process order. (Serial=17406, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:01:259NoneEmpire 8 AI run took 2,0 seconds to be executed (0,1 seconds of AI processing and 1,9 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:44:01:266NoneRequestRestoreAsyncOperation_Completed for ticket #92611.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:44:01:266NoneRestorePresentationBattlePreview skipped due to ended battle #407773
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:44:01:266NoneRequestAsyncOperation_Dismissed for ticket #92611.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:44:01:267None[Sandbox] Process order. (Serial=17407, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:01:316None[Sandbox] Process order. (Serial=17408, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:01:372None[Sandbox] Process order. (Serial=17409, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:01:434None[Sandbox] Process order. (Serial=17410, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:01:478None[Sandbox] Process order. (Serial=17411, Empire=9, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:01:519None[Sandbox] Process order. (Serial=17412, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:01:568None[Sandbox] Process order. (Serial=17413, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:01:615None[Sandbox] Process order. (Serial=17414, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:01:698None[Sandbox] Process order. (Serial=17415, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:01:719None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Mexico #398422 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:44:01:747None[Sandbox] Process order. (Serial=17416, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:01:796None[Sandbox] Process order. (Serial=17417, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:01:858None[Sandbox] Process order. (Serial=17418, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:01:900None[Sandbox] Process order. (Serial=17419, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:02:049None[Sandbox] Process order. (Serial=17420, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:02:136None[Sandbox] Process order. (Serial=17421, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:02:216None[Sandbox] Process order. (Serial=17422, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:02:306None[Sandbox] Process order. (Serial=17423, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:02:416None[Sandbox] Process order. (Serial=17424, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:02:548None[Sandbox] Process order. (Serial=17425, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:02:636None[Sandbox] Process order. (Serial=17426, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:02:688None[Sandbox] Process order. (Serial=17427, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:02:769None[Sandbox] Process order. (Serial=17428, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:02:815None[Sandbox] Process order. (Serial=17429, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:02:913None[Sandbox] Process order. (Serial=17430, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:02:987None[Sandbox] Process order. (Serial=17431, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:03:092None[Sandbox] Process order. (Serial=17432, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:03:317NoneAI Synchronization took 63ms at frame 15917 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:44:03:394NoneCan't find entity 376019 of ongoing task. Fails the task 2257667.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:03:424None[Sandbox] Process order. (Serial=17433, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:03:494None[Sandbox] Process order. (Serial=17434, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:03:538None[Sandbox] Process order. (Serial=17435, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:03:582None[Sandbox] Process order. (Serial=17436, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '33257' Constructible: 'Repeatable_Science' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:03:627None[Sandbox] Process order. (Serial=17437, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:03:673None[Sandbox] Process order. (Serial=17438, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3215' Constructible: 'NavalUnit_Era6_Common_StealthCorvettes' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:03:719None[Sandbox] Process order. (Serial=17439, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3215' Constructible: 'NavalUnit_Era6_Common_StealthCorvettes' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:03:736NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:03:736NoneCreatePresentationBattlePreview attacker #163042, defender #399362, ticketnumber #92683.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:03:762None[Sandbox] Process order. (Serial=17440, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3215' Constructible: 'NavalUnit_Era6_Common_StealthCorvettes' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:03:807None[Sandbox] Process order. (Serial=17441, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3215' Constructible: 'NavalUnit_Era6_Common_StealthCorvettes' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:03:850None[Sandbox] Process order. (Serial=17442, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:03:903None[Sandbox] Process order. (Serial=17443, Empire=1, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:03:984None[Sandbox] Process order. (Serial=17444, Empire=1, Order=Order='OrderGoTo', Entity=#379158, AdditionalFlags='IgnoreFogOfWar', Path='[76, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:04:032None[Sandbox] Process order. (Serial=17445, Empire=1, Order=Order='OrderGoTo', Entity=#370899, AdditionalFlags='IgnoreFogOfWar', Path='[9, 28] --> [9, 29] --> [10, 29] --> [11, 29] --> [12, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:04:077None[Sandbox] Process order. (Serial=17446, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:04:120None[Sandbox] Process order. (Serial=17447, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:04:167None[Sandbox] Process order. (Serial=17448, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:04:214None[Sandbox] Process order. (Serial=17449, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:04:262NoneCannot go from [34, 25] to [37, 28] - defaulting
Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.RuntimeParameterInfo)
19:44:04:262None[Sandbox] Process order. (Serial=17450, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '33257' Constructible: 'NavalUnit_Era6_Common_AircraftCarriers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:04:304None[Sandbox] Process order. (Serial=17451, Empire=1, Order=Order='OrderGoTo', Entity=#380987, AdditionalFlags='IgnoreFogOfWar', Path='[76, 41] --> [76, 40] --> [75, 39] --> [74, 39] --> [74, 38] --> [73, 37] --> [72, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:04:347None[Sandbox] Process order. (Serial=17452, Empire=1, Order=Order='OrderGoTo', Entity=#392771, AdditionalFlags='IgnoreFogOfWar', Path='[72, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:04:407NoneEmpire 1 AI run took 1,0 seconds to be executed (0,1 seconds of AI processing and 0,9 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:44:04:414NoneRequestAsyncOperation_Completed for ticket #92683.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:44:04:414NonePreparePresentationBattlePreview attacker #163042, defender #399362, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:44:04:414NoneRequestAsyncOperation_Dismissed for ticket #92683.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:44:04:416None[Empire 3] Invalid Air spawn position for settlement 14738. This may happen once after an OrderChangeUnitSpawnPosition.
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:Process()
19:44:04:417None[Sandbox] Process order. (Serial=17453, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:04:420UI Steam[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item028/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item028/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:44:04:420UI Steam[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item028/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item028/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:44:04:420UI Steam[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item028/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item028/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:44:04:420UI Steam[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item028/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item028/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:44:04:420UI Steam[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item028/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item028/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:44:04:420UI Steam[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item028/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item028/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Width(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_5(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:44:04:421UI Steam[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item028/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item028/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Width(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_5(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:44:04:421UI Steam[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item028/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item028/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Width(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_5(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:44:04:421UI Steam[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item028/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item028/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:44:04:421UI Steam[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item028/BattlePreviewPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item028/BattlePreviewPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:44:04:460None[Sandbox] Process order. (Serial=17454, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:04:508None[Sandbox] Process order. (Serial=17455, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:04:557NoneAssistedArmy is not assigned to any MilitaryMission anymore. Fail task. (Task=381954, ArmyGuid=329946, AssistedArmyGuid=387823)
Amplitude.Mercury.AI.Brain.Actuators.ArmyAssistMissionActuator`2[[Amplitude.Mercury.AI.Brain.Tasks.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.BehaviorTrees.Major.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:44:04:558NoneAssistedArmy is not assigned to any MilitaryMission anymore. Fail task. (Task=381955, ArmyGuid=326412, AssistedArmyGuid=325614)
Amplitude.Mercury.AI.Brain.Actuators.ArmyAssistMissionActuator`2[[Amplitude.Mercury.AI.Brain.Tasks.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.BehaviorTrees.Major.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:44:04:558NoneAssistedArmy is not assigned to any MilitaryMission anymore. Fail task. (Task=382164, ArmyGuid=337572, AssistedArmyGuid=337579)
Amplitude.Mercury.AI.Brain.Actuators.ArmyAssistMissionActuator`2[[Amplitude.Mercury.AI.Brain.Tasks.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.BehaviorTrees.Major.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:44:04:559None[Sandbox] Process order. (Serial=17456, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:04:606None[Sandbox] Process order. (Serial=17457, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:04:659None[Sandbox] Process order. (Serial=17458, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:04:741None[Sandbox] Process order. (Serial=17459, Empire=3, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#8.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:04:784None[Sandbox] Process order. (Serial=17460, Empire=3, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:04:827None[Sandbox] Process order. (Serial=17461, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:04:870None[Sandbox] Process order. (Serial=17462, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:04:915None[Sandbox] Process order. (Serial=17463, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:04:932NoneDisplayPresentationBattlePreview attacker 163042, defender 399362
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #163042 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #163042 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #163042 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #399362 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #399362 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #399362 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #170788 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #170788 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #170788 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #115761 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #115761 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #115761 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #176441 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_USSR #176441 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #176441 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #396786 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #396786 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #396786 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #396788 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Siam #396788 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #396788 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #404500 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #404500 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #399662 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #399662 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #401986 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #401986 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #401986 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #378874 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #378874 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #378874 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #403536 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #403536 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #403536 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401407 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401407 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #395867 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Australia #395867 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:44:04:932None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #395867 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:958None[Sandbox] Process order. (Serial=17464, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:04:966NoneHidePresentationBattlePreview for ticket #92683 with current ticket #92683.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:44:04:966NoneHidePresentationBattlePreview attacker #163042, defender #399362
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:44:04:966None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #163042 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:966None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #163042 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:966None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #399362 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:966None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #399362 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:966None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #170788 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:966None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #170788 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:967None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #115761 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:967None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #115761 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:967None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #176441 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:967None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #176441 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:967None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #396786 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:967None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #396786 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:967None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #396788 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:967None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #396788 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:967None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #404500 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:967None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #404500 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:967None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #399662 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:967None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #399662 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:967None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #401986 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:967None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #401986 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:967None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #378874 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:967None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #378874 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:967None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #403536 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:967None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #403536 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:967None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401407 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:967None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401407 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:967None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #395867 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:967None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #395867 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:968NoneReleasePresentationBattlePreview attacker #163042, defender #399362
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:968None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #163042 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:968None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #399362 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:968None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #170788 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:968None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #115761 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:968None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileDestroyers #176441 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:968None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #396786 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:968None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #396788 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:968None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #404500 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:968None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #399662 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:968None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #401986 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:968None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #378874 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:968None[Preview] PresentationArmy NavalUnit_Era6_Common_AircraftCarriers #403536 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:968None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401407 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:04:968None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #395867 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:05:004None[Sandbox] Process order. (Serial=17465, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:05:046None[Sandbox] Process order. (Serial=17466, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:05:085None[Sandbox] Process order. (Serial=17467, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:05:131None[Sandbox] Process order. (Serial=17468, Empire=3, Order=Order='OrderGoTo', Entity=#391261, AdditionalFlags='IgnoreFogOfWar', Path='[17, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:05:172None[Sandbox] Process order. (Serial=17469, Empire=3, Order=Order='OrderGoToAndJoinBattle', Entity=#398634, path='[32, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:05:217None[Sandbox] Process order. (Serial=17470, Empire=3, Order=Order='OrderGoToAndJoinBattle', Entity=#401395, path='[31, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:05:262None[Sandbox] Process order. (Serial=17471, Empire=3, Order=Order='OrderGoTo', Entity=#394788, AdditionalFlags='IgnoreFogOfWar', Path='[20, 30] --> [19, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:05:306None[Sandbox] Process order. (Serial=17472, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:05:393None[Sandbox] Process order. (Serial=17473, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:05:434None[Sandbox] Process order. (Serial=17474, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:05:476None[Sandbox] Process order. (Serial=17475, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:05:522None[Sandbox] Process order. (Serial=17476, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:05:570None[Sandbox] Process order. (Serial=17477, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:05:619None[Sandbox] Process order. (Serial=17478, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:05:672None[Sandbox] Process order. (Serial=17479, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:05:735None[Sandbox] Process order. (Serial=17480, Empire=3, Order=Order='OrderGoTo', Entity=#367778, AdditionalFlags='IgnoreFogOfWar', Path='[27, 30] --> [26, 31] --> [26, 32] --> [25, 33] --> [24, 33] --> [23, 33] --> [22, 33] --> [22, 34] --> [21, 35] --> [21, 36] --> [20, 37] --> [20, 38] --> [19, 39] --> [19, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:05:778None[Sandbox] Process order. (Serial=17481, Empire=3, Order=Order='OrderGoTo', Entity=#400318, AdditionalFlags='IgnoreFogOfWar', Path='[21, 35] --> [21, 36] --> [20, 37] --> [20, 38] --> [19, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:05:824None[Sandbox] Process order. (Serial=17482, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:05:874None[Sandbox] Process order. (Serial=17483, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:05:919None[Sandbox] Process order. (Serial=17484, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:05:966None[Sandbox] Process order. (Serial=17485, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:06:045None[Sandbox] Process order. (Serial=17486, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:06:092None[Sandbox] Process order. (Serial=17487, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:06:138None[Sandbox] Process order. (Serial=17488, Empire=3, Order=Order='OrderGoTo', Entity=#401000, AdditionalFlags='IgnoreFogOfWar', Path='[22, 34] --> [21, 35] --> [21, 36] --> [20, 37] --> [20, 38] --> [19, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:06:183None[Sandbox] Process order. (Serial=17489, Empire=3, Order=Order='OrderGoTo', Entity=#370915, AdditionalFlags='IgnoreFogOfWar', Path='[22, 34] --> [21, 35] --> [21, 36] --> [20, 37] --> [20, 38] --> [19, 39] --> [19, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:06:243NoneEmpire 3 AI run took 1,0 seconds to be executed (0,2 seconds of AI processing and 1,7 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:44:06:248None[Sandbox] Process order. (Serial=17490, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:06:294None[Sandbox] Process order. (Serial=17491, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:06:360None[Sandbox] Process order. (Serial=17492, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:06:406None[Sandbox] Process order. (Serial=17493, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:06:503None[Sandbox] Process order. (Serial=17494, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:06:546None[Sandbox] Process order. (Serial=17495, Empire=3, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:06:593None[Sandbox] Process order. (Serial=17496, Empire=3, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:06:635None[Sandbox] Process order. (Serial=17497, Empire=5, Order=Order OrderRansack)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:06:743None[Sandbox] Process order. (Serial=17498, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:06:788NonePresentation Battle 407154: Execute action[47]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:06:788NonePresentation Battle 407154: Execute action[48]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=401395. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:06:788None[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #401395 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:06:789NonePresentation Battle 407154: Execute action[49]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:06:789NonePresentation Battle 407154: Execute action[50]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=398634. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:06:789None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #398634 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:06:833None[Sandbox] Process order. (Serial=17499, Empire=6, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:06:904None[Sandbox] Process order. (Serial=17500, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:06:955None[Sandbox] Process order. (Serial=17501, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 407716 EmpireIndex: 7)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:06:998None[Sandbox] Process order. (Serial=17502, Empire=7, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:07:046None[Sandbox] Process order. (Serial=17503, Empire=7, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:07:092None[Sandbox] Process order. (Serial=17504, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:07:135None[Sandbox] Process order. (Serial=17505, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:07:179None[Sandbox] Process order. (Serial=17506, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:07:222None[Sandbox] Process order. (Serial=17507, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:07:304None[Sandbox] Process order. (Serial=17508, Empire=7, Order=Order='OrderGoTo', Entity=#285566, AdditionalFlags='IgnoreFogOfWar', Path='[55, 19] --> [56, 20] --> [55, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:07:352None[Sandbox] Process order. (Serial=17509, Empire=7, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:07:368NonePresentation Battle 407716: Execute action[16]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:07:399None[Sandbox] Process order. (Serial=17510, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:07:455None[Sandbox] Process order. (Serial=17511, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:07:504None[Sandbox] Process order. (Serial=17512, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:07:550None[Sandbox] Process order. (Serial=17513, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:07:624None[Sandbox] Process order. (Serial=17514, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:07:684None[Sandbox] Process order. (Serial=17515, Empire=7, Order=Order='OrderGoTo', Entity=#383704, AdditionalFlags='IgnoreFogOfWar', Path='[53, 24] --> [52, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:07:745None[Sandbox] Process order. (Serial=17516, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:07:815None[Sandbox] Process order. (Serial=17517, Empire=7, Order=Order OrderDisorganizeArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:07:874None[Empire 8] Invalid Maritime spawn position for settlement 165305. This may happen once after an OrderChangeUnitSpawnPosition.
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:Process()
19:44:07:897NoneCan't find entity 404500 of ongoing task. Fails the task 1346554.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:07:915None[Sandbox] Process order. (Serial=17518, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:07:964None[Sandbox] Process order. (Serial=17519, Empire=8, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:08:010None[Sandbox] Process order. (Serial=17520, Empire=8, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:08:056None[Sandbox] Process order. (Serial=17521, Empire=8, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:08:098None[Sandbox] Process order. (Serial=17522, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:08:140None[Sandbox] Process order. (Serial=17523, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:08:185None[Sandbox] Process order. (Serial=17524, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:08:228None[Sandbox] Process order. (Serial=17525, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:08:267None[Sandbox] Process order. (Serial=17526, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:08:311None[Sandbox] Process order. (Serial=17527, Empire=8, Order=Order='OrderGoTo', Entity=#285724, AdditionalFlags='IgnoreFogOfWar', Path='[7, 14] --> [7, 13] --> [8, 13] --> [9, 13] --> [10, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:08:383None[Sandbox] Process order. (Serial=17528, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:08:424None[Sandbox] Process order. (Serial=17529, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:08:551None[Sandbox] Process order. (Serial=17530, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '165305' Constructible: 'Infrastructure_PublicOrder_Family04_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:08:596None[Sandbox] Process order. (Serial=17531, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '3411' Constructible: 'NavalUnit_Era6_Common_MissileCruisers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:08:665None[Sandbox] Process order. (Serial=17532, Empire=8, Order=Order='OrderGoTo', Entity=#399665, AdditionalFlags='IgnoreFogOfWar', Path='[46, 14] --> [45, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:08:712None[Sandbox] Process order. (Serial=17533, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:08:758None[Sandbox] Process order. (Serial=17534, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:08:809None[Sandbox] Process order. (Serial=17535, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:08:915None[Sandbox] Process order. (Serial=17536, Empire=8, Order=Order='OrderGoTo', Entity=#395867, AdditionalFlags='IgnoreFogOfWar', Path='[36, 24] --> [36, 25] --> [36, 26] --> [35, 26] --> [34, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:08:956None[Sandbox] Process order. (Serial=17537, Empire=8, Order=Order='OrderGoTo', Entity=#401674, AdditionalFlags='IgnoreFogOfWar', Path='[34, 24] --> [33, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:09:002None[Sandbox] Process order. (Serial=17538, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:09:067None[Sandbox] Process order. (Serial=17539, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:09:108None[Sandbox] Process order. (Serial=17540, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:09:150None[Sandbox] Process order. (Serial=17541, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:09:252NoneEmpire 8 AI run took 1,0 seconds to be executed (0,1 seconds of AI processing and 1,3 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:44:09:281None[Sandbox] Process order. (Serial=17542, Empire=9, Order=Order OrderBattleRetreat - BattleGUID: 407716 EmpireIndex: 9)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:09:321None[Sandbox] Process order. (Serial=17543, Empire=9, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:09:365None[Sandbox] Process order. (Serial=17544, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:09:441None[Sandbox] Process order. (Serial=17545, Empire=9, Order=Order='OrderGoTo', Entity=#408050, AdditionalFlags='IgnoreFogOfWar', Path='[52, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:09:480None[Sandbox] Process order. (Serial=17546, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:09:489NonePresentation Battle 407716: Execute action[17]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:09:537None[Sandbox] Process order. (Serial=17547, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:09:608None[Sandbox] Process order. (Serial=17548, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#407716)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:09:659None[Sandbox] Process order. (Serial=17549, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:09:806None[Sandbox] Process order. (Serial=17550, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:09:820NonePresentation Battle 407716: Execute action[18]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #391303 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #293781 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #384072 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #359941 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #336529 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #399321 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #391303 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #399321 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #306205 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #306205 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #394835 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #394835 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #403535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #403535 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #293781 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #407090 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #407090 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #384072 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #359941 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #397918 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #397918 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #336529 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820NoneReleasePresentationBattlePreview attacker #391303, defender #399321
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820NoneHidePresentationBattlePreview attacker #391303, defender #399321
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #391303 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #399321 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #391303 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:09:820None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #399321 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:10:036NoneAI Synchronization took 66ms at frame 15977 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:44:10:048None[Sandbox] Process order. (Serial=17551, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:10:108None[Sandbox] Process order. (Serial=17552, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:10:146None[Sandbox] Process order. (Serial=17553, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:10:209None[Sandbox] Process order. (Serial=17554, Empire=0, Order=Order='OrderGoTo', Entity=#306205, AdditionalFlags='IgnoreFogOfWar', Path='[58, 30] --> [57, 31] --> [57, 32] --> [57, 33] --> [58, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:10:248None[Sandbox] Process order. (Serial=17555, Empire=0, Order=Order='OrderGoTo', Entity=#401354, AdditionalFlags='IgnoreFogOfWar', Path='[35, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:10:293None[Sandbox] Process order. (Serial=17556, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:10:334None[Sandbox] Process order. (Serial=17557, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:10:402None[Sandbox] Process order. (Serial=17558, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:10:449None[Sandbox] Process order. (Serial=17559, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:10:513None[Sandbox] Process order. (Serial=17560, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:10:556None[Sandbox] Process order. (Serial=17561, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:10:598None[Sandbox] Process order. (Serial=17562, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:10:643None[Sandbox] Process order. (Serial=17563, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 407094 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:10:692None[Sandbox] Process order. (Serial=17564, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:10:736None[Sandbox] Process order. (Serial=17565, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '33257' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:10:816None[Sandbox] Process order. (Serial=17566, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '33257' Constructible: 'LandUnit_Era6_Common_ManPortableATMSquad' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:10:860None[Sandbox] Process order. (Serial=17567, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:10:876NonePresentation Battle 407094: Execute action[12]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:10:918NoneAssistedArmy is not assigned to any MilitaryMission anymore. Fail task. (Task=383156, ArmyGuid=387822, AssistedArmyGuid=214501)
Amplitude.Mercury.AI.Brain.Actuators.ArmyAssistMissionActuator`2[[Amplitude.Mercury.AI.Brain.Tasks.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.BehaviorTrees.Major.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:44:10:918NoneAssistedArmy is not assigned to any MilitaryMission anymore. Fail task. (Task=383157, ArmyGuid=289269, AssistedArmyGuid=346979)
Amplitude.Mercury.AI.Brain.Actuators.ArmyAssistMissionActuator`2[[Amplitude.Mercury.AI.Brain.Tasks.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.BehaviorTrees.Major.EscortEmbarkedArmy, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
19:44:10:924None[Sandbox] Process order. (Serial=17568, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#407094)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:11:080NonePresentation Battle 407094: Execute action[13]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:11:080None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #406937 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:11:080None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #402839 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:11:080None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #324394 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:11:080None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #401391 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:11:080None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #399354 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:11:080None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #406937 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:11:080None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #402839 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:11:080None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #324394 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:11:080None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #245137 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:11:080None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #245137 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:11:080None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #401391 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:11:080None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #399354 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:11:081NoneReleasePresentationBattlePreview attacker #406937, defender #324394
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:11:081NoneHidePresentationBattlePreview attacker #406937, defender #324394
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:44:11:081None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #406937 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:11:081None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #324394 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:11:081None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #406937 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:11:081None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #324394 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:11:145None[Sandbox] Process order. (Serial=17569, Empire=3, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:11:193None[Sandbox] Process order. (Serial=17570, Empire=3, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:11:240None[Sandbox] Process order. (Serial=17571, Empire=3, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:11:280None[Sandbox] Process order. (Serial=17572, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:11:354None[Sandbox] Process order. (Serial=17573, Empire=3, Order=Order='OrderGoTo', Entity=#387822, AdditionalFlags='IgnoreFogOfWar', Path='[26, 32] --> [26, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:11:416None[Sandbox] Process order. (Serial=17574, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:11:474None[Sandbox] Process order. (Serial=17575, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:11:518None[Sandbox] Process order. (Serial=17576, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:11:580None[Sandbox] Process order. (Serial=17577, Empire=3, Order=Order='OrderGoToAndJoinBattle', Entity=#396591, path='[28, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:11:623None[Sandbox] Process order. (Serial=17578, Empire=3, Order=Order='OrderGoTo', Entity=#403482, AdditionalFlags='IgnoreFogOfWar', Path='[12, 46] --> [13, 46] --> [14, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:11:666None[Sandbox] Process order. (Serial=17579, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:11:728None[Sandbox] Process order. (Serial=17580, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:11:773None[Sandbox] Process order. (Serial=17581, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:11:830None[Sandbox] Process order. (Serial=17582, Empire=5, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:11:911None[Sandbox] Process order. (Serial=17583, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:11:963None[Sandbox] Process order. (Serial=17584, Empire=5, Order=Order='OrderGoTo', Entity=#401399, AdditionalFlags='IgnoreFogOfWar', Path='[70, 43] --> [70, 42] --> [69, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:12:023None[Sandbox] Process order. (Serial=17585, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:12:082None[Sandbox] Process order. (Serial=17586, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:12:125None[Sandbox] Process order. (Serial=17587, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:12:168None[Sandbox] Process order. (Serial=17588, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:12:210None[Sandbox] Process order. (Serial=17589, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:12:280None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #380987 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:44:12:285None[Sandbox] Process order. (Serial=17590, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:12:327None[Sandbox] Process order. (Serial=17591, Empire=7, Order=Order='OrderGoTo', Entity=#293781, AdditionalFlags='IgnoreFogOfWar', Path='[54, 26] --> [53, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:12:371None[Sandbox] Process order. (Serial=17592, Empire=7, Order=Order='OrderGoTo', Entity=#359941, AdditionalFlags='IgnoreFogOfWar', Path='[55, 26] --> [55, 25] --> [56, 24] --> [56, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:12:434None[Sandbox] Process order. (Serial=17593, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:12:488None[Sandbox] Process order. (Serial=17594, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:12:564None[Sandbox] Process order. (Serial=17595, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:12:634None[Sandbox] Process order. (Serial=17596, Empire=7, Order=Order OrderTrackArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:12:694None[Sandbox] Process order. (Serial=17597, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:12:754None[Sandbox] Process order. (Serial=17598, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:12:803None[Sandbox] Process order. (Serial=17599, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:12:884None[Sandbox] Process order. (Serial=17600, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:12:932None[Sandbox] Process order. (Serial=17601, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:12:985None[Sandbox] Process order. (Serial=17602, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:13:034None[Sandbox] Process order. (Serial=17603, Empire=8, Order=Order='OrderGoTo', Entity=#401673, AdditionalFlags='IgnoreFogOfWar', Path='[50, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:13:077None[Sandbox] Process order. (Serial=17604, Empire=8, Order=Order='OrderGoTo', Entity=#401986, AdditionalFlags='IgnoreFogOfWar', Path='[36, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:13:119None[Sandbox] Process order. (Serial=17605, Empire=3, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:13:205None[Sandbox] Process order. (Serial=17606, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:13:252None[Sandbox] Process order. (Serial=17607, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:13:273NonePresentation Battle 407154: Execute action[51]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:13:273NonePresentation Battle 407154: Execute action[52]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=396591. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:13:273None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #396591 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:13:300None[Sandbox] Process order. (Serial=17608, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:13:370None[Sandbox] Process order. (Serial=17609, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:13:411None[Sandbox] Process order. (Serial=17610, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:13:491None[Sandbox] Process order. (Serial=17611, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:13:611None[Sandbox] Process order. (Serial=17612, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:13:639NonePresentation Battle 408054: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:13:640NonePresentation Battle 408054: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:13:640NonePresentation Battle 408054: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=8. ParticipantGuid=403535. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:13:640None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #403535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:13:640NonePresentation Battle 408054: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=8. ParticipantGuid=397918. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:13:640None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #397918 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:13:640NonePresentation Battle 408054: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:13:640NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:13:641NoneRestorePresentationBattlePreview created ticket #93003.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:13:641NonePresentation Battle 408054: Execute action[4]: ParticipantJoined. EmpireIndex=8, Guid=407090, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:13:641None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #407090 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:13:641NonePresentation Battle 408054: Execute action[5]: ParticipantJoined. EmpireIndex=8, Guid=403535, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:13:641None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #403535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:13:641NonePresentation Battle 408054: Execute action[6]: ParticipantJoined. EmpireIndex=8, Guid=397918, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:13:641None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #397918 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:13:641NonePresentation Battle 408054: Execute action[7]: ParticipantJoined. EmpireIndex=7, Guid=359941, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:13:641None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #359941 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:13:641NonePresentation Battle 408054: Execute action[8]: ParticipantJoined. EmpireIndex=7, Guid=293781, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:13:641None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #293781 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:13:641NonePresentation Battle 408054: Execute action[9]: ParticipantJoined. EmpireIndex=7, Guid=384072, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:13:641None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #384072 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:13:641NonePresentation Battle 408054: Execute action[10]: ParticipantJoined. EmpireIndex=7, Guid=336529, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:13:641None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #336529 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:13:641NonePresentation Battle 408054: Execute action[11]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:13:642NonePresentation Battle 408054: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:13:642NonePresentation Battle 408054: Execute action[12]: ReportDeploymentZone. EmpireIndex=8, Group=Attacker, deploymentTileCount=2 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:13:642NonePresentation Battle 408054: Execute action[13]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:13:642NonePresentation Battle 408054: Execute action[14]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:13:740NoneRequestRestoreAsyncOperation_Completed for ticket #93003.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:44:13:740NoneRestorePresentationBattlePreview skipped due to ended battle #408054
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:44:13:740NoneRequestAsyncOperation_Dismissed for ticket #93003.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:44:13:779None[Sandbox] Process order. (Serial=17613, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:14:012NoneAI Synchronization took 65ms at frame 16037 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:44:14:071None[Sandbox] Process order. (Serial=17614, Empire=0, Order=Order='OrderGoTo', Entity=#256787, AdditionalFlags='IgnoreFogOfWar', Path='[65, 10] --> [65, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:14:132None[Sandbox] Process order. (Serial=17615, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:14:233None[Sandbox] Process order. (Serial=17616, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:14:303None[Sandbox] Process order. (Serial=17617, Empire=1, Order=Order='OrderGoTo', Entity=#398195, AdditionalFlags='IgnoreFogOfWar', Path='[16, 34] --> [15, 35] --> [15, 36] --> [14, 37] --> [14, 38] --> [13, 38] --> [12, 39] --> [13, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:14:346None[Sandbox] Process order. (Serial=17618, Empire=1, Order=Order='OrderGoTo', Entity=#380989, AdditionalFlags='IgnoreFogOfWar', Path='[15, 34] --> [15, 35] --> [16, 36] --> [15, 37] --> [16, 38] --> [15, 39] --> [16, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:14:393None[Sandbox] Process order. (Serial=17619, Empire=1, Order=Order='OrderGoTo', Entity=#401359, AdditionalFlags='IgnoreFogOfWar', Path='[17, 23] --> [18, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:14:454None[Sandbox] Process order. (Serial=17620, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:14:499None[Sandbox] Process order. (Serial=17621, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:14:542None[Sandbox] Process order. (Serial=17622, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:14:626None[Sandbox] Process order. (Serial=17623, Empire=3, Order=Order='OrderGoTo', Entity=#398218, AdditionalFlags='IgnoreFogOfWar', Path='[21, 36] --> [20, 35] --> [20, 34] --> [19, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:14:669None[Sandbox] Process order. (Serial=17624, Empire=3, Order=Order='OrderGoTo', Entity=#367778, AdditionalFlags='IgnoreFogOfWar', Path='[21, 35] --> [21, 36] --> [20, 37] --> [20, 38] --> [20, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:14:723None[Sandbox] Process order. (Serial=17625, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:14:804None[Sandbox] Process order. (Serial=17626, Empire=3, Order=Order='OrderGoTo', Entity=#388499, AdditionalFlags='IgnoreFogOfWar', Path='[12, 15] --> [12, 14] --> [11, 14] --> [10, 13] --> [11, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:14:847None[Sandbox] Process order. (Serial=17627, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:14:892None[Sandbox] Process order. (Serial=17628, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:14:943None[Sandbox] Process order. (Serial=17629, Empire=3, Order=Order OrderCreateBattle Attacker #401377 Target #406937 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:15:027None[Sandbox] Process order. (Serial=17630, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:15:068NonePresentation Battle 408079: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:15:069NonePresentation Battle 408079: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:15:069NonePresentation Battle 408079: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=403468. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:15:069None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #403468 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:15:069NonePresentation Battle 408079: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=398210. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:15:069None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #398210 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:15:069NonePresentation Battle 408079: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=402839. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:15:069None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #402839 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:15:069NonePresentation Battle 408079: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=406991. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:15:069None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #406991 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:15:069NonePresentation Battle 408079: Execute action[5]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:15:069NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:15:069NoneRestorePresentationBattlePreview created ticket #93068.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:15:069NonePresentation Battle 408079: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=401377, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:15:069None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #401377 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:15:070NonePresentation Battle 408079: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=403468, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:15:070None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #403468 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:15:070NonePresentation Battle 408079: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=398210, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:15:070None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #398210 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:15:070NonePresentation Battle 408079: Execute action[9]: ParticipantJoined. EmpireIndex=3, Guid=406991, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:15:070None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #406991 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:15:070NonePresentation Battle 408079: Execute action[10]: ParticipantJoined. EmpireIndex=1, Guid=406937, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:15:070None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #406937 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:15:070NonePresentation Battle 408079: Execute action[11]: ParticipantJoined. EmpireIndex=1, Guid=402839, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:15:070None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #402839 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:15:070NonePresentation Battle 408079: Execute action[12]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:15:070NonePresentation Battle 408079: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:15:070NonePresentation Battle 408079: Execute action[13]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:15:071NonePresentation Battle 408079: Execute action[14]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:15:071NonePresentation Battle 408079: Execute action[15]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:15:113NoneRequestRestoreAsyncOperation_Completed for ticket #93068.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
19:44:15:113NoneRestorePresentationBattlePreview skipped due to ended battle #408079
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:44:15:113NoneRequestAsyncOperation_Dismissed for ticket #93068.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
19:44:15:139None[Sandbox] Process order. (Serial=17631, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:15:308None[Sandbox] Process order. (Serial=17632, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 408054 EmpireIndex: 7)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:15:367None[Sandbox] Process order. (Serial=17633, Empire=7, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:15:410None[Sandbox] Process order. (Serial=17634, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:15:454None[Sandbox] Process order. (Serial=17635, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:15:522None[Sandbox] Process order. (Serial=17636, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:15:572NonePresentation Battle 408054: Execute action[15]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:15:583None[Sandbox] Process order. (Serial=17637, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:15:642None[Sandbox] Process order. (Serial=17638, Empire=7, Order=Order='OrderGoTo', Entity=#388819, AdditionalFlags='IgnoreFogOfWar', Path='[54, 7] --> [55, 7] --> [56, 6] --> [55, 5] --> [56, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:15:713None[Sandbox] Process order. (Serial=17639, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:15:793None[Sandbox] Process order. (Serial=17640, Empire=8, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:15:837None[Sandbox] Process order. (Serial=17641, Empire=8, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:15:888None[Sandbox] Process order. (Serial=17642, Empire=8, Order=Order OrderBattleRetreat - BattleGUID: 408054 EmpireIndex: 8)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:15:933None[Sandbox] Process order. (Serial=17643, Empire=8, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:15:978None[Sandbox] Process order. (Serial=17644, Empire=8, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:16:029None[Sandbox] Process order. (Serial=17645, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:16:093None[Sandbox] Process order. (Serial=17646, Empire=8, Order=Order='OrderGoTo', Entity=#395867, AdditionalFlags='IgnoreFogOfWar', Path='[35, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:16:127NonePresentation Battle 408054: Execute action[16]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:16:139None[Sandbox] Process order. (Serial=17647, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:16:190None[Sandbox] Process order. (Serial=17648, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:16:247None[Sandbox] Process order. (Serial=17649, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '165305' Constructible: 'LandUnit_Era6_Australia_AllTerrainAPC' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:16:290None[Sandbox] Process order. (Serial=17650, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '165305' Constructible: 'LandUnit_Era6_Common_ManPortableATMSquad' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:16:334None[Sandbox] Process order. (Serial=17651, Empire=8, Order=Order='OrderGoTo', Entity=#361861, AdditionalFlags='IgnoreFogOfWar', Path='[49, 31] --> [50, 31] --> [51, 30] --> [51, 29] --> [52, 28] --> [52, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:16:397None[Sandbox] Process order. (Serial=17652, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#408054)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:16:447None[Sandbox] Process order. (Serial=17653, Empire=0, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:16:494None[Sandbox] Process order. (Serial=17654, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:16:539None[Sandbox] Process order. (Serial=17655, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:16:617None[Sandbox] Process order. (Serial=17656, Empire=8, Order=Order='OrderGoTo', Entity=#403534, AdditionalFlags='IgnoreFogOfWar', Path='[50, 31] --> [51, 30] --> [51, 29] --> [52, 28] --> [52, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:16:639NonePresentation Battle 408054: Execute action[17]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:16:639None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #407090 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:16:639None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #403535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:16:639None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #397918 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:16:639None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #359941 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:16:639None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #293781 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:16:639None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #384072 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:16:639None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #336529 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:16:639None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #407090 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:16:640None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #359941 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:16:640None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #403535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:16:640None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #397918 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:16:640None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #293781 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:16:640None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #384072 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:16:640None[Preview] PresentationArmy NavalUnit_Era6_Common_StealthCorvettes #336529 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:16:640NoneReleasePresentationBattlePreview attacker #407090, defender #359941
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:16:640NoneHidePresentationBattlePreview attacker #407090, defender #359941
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
19:44:16:640None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #407090 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:16:640None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #359941 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:16:640None[Preview] PresentationArmy NavalUnit_Era6_Common_FuelCellSubmarines #407090 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:16:640None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #359941 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:16:640NonePresentation Battle 407638: Execute action[14]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:16:640NonePresentation Battle 407638: Execute action[15]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=55664. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:16:640None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #55664 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:16:640None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #55664 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:16:661None[Sandbox] Process order. (Serial=17657, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:16:712None[Sandbox] Process order. (Serial=17658, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:16:775NoneEmpire 8 AI run took 1,0 seconds to be executed (0,1 seconds of AI processing and 1,0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
19:44:16:777None[Sandbox] Process order. (Serial=17659, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:16:826None[Sandbox] Process order. (Serial=17660, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:16:912None[Sandbox] Process order. (Serial=17661, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:16:955None[Sandbox] Process order. (Serial=17662, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:17:000None[Sandbox] Process order. (Serial=17663, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:17:232NoneAI Synchronization took 66ms at frame 16080 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:44:17:233None[Sandbox] Process order. (Serial=17664, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:17:292None[Sandbox] Process order. (Serial=17665, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:17:463None[Sandbox] Process order. (Serial=17666, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:17:534None[Sandbox] Process order. (Serial=17667, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:17:579None[Sandbox] Process order. (Serial=17668, Empire=1, Order=Order='OrderGoTo', Entity=#380987, AdditionalFlags='IgnoreFogOfWar', Path='[72, 37] --> [72, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:17:645None[Sandbox] Process order. (Serial=17669, Empire=0, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:17:688None[Sandbox] Process order. (Serial=17670, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:17:766None[Sandbox] Process order. (Serial=17671, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:17:800NonePresentation Battle 407638: Execute action[16]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:17:800NonePresentation Battle 407638: Execute action[17]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=64126. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:17:800None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #64126 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:17:801None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #64126 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:17:810None[Sandbox] Process order. (Serial=17672, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:17:877None[Sandbox] Process order. (Serial=17673, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:17:920None[Sandbox] Process order. (Serial=17674, Empire=3, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:17:961None[Sandbox] Process order. (Serial=17675, Empire=3, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:18:005None[Sandbox] Process order. (Serial=17676, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:18:049None[Sandbox] Process order. (Serial=17677, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:18:150None[Sandbox] Process order. (Serial=17678, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '3289' Constructible: 'Extension_Base_NaturalReserve' Position: '[21, 44]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:18:241None[Sandbox] Process order. (Serial=17679, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:18:384NoneCan't find entity 358714 of ongoing task. Fails the task 1193670.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:18:433None[Sandbox] Process order. (Serial=17680, Empire=7, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:18:514None[Sandbox] Process order. (Serial=17681, Empire=7, Order=Order='OrderGoTo', Entity=#293781, AdditionalFlags='IgnoreFogOfWar', Path='[53, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:18:562None[Sandbox] Process order. (Serial=17682, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:18:613None[Sandbox] Process order. (Serial=17683, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:18:693None[Sandbox] Process order. (Serial=17684, Empire=8, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:18:736None[Sandbox] Process order. (Serial=17685, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '165305' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:18:777None[Sandbox] Process order. (Serial=17686, Empire=8, Order=Order='OrderGoTo', Entity=#396598, AdditionalFlags='IgnoreFogOfWar', Path='[49, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:18:852None[Sandbox] Process order. (Serial=17687, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:18:898None[Sandbox] Process order. (Serial=17688, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:18:942None[Sandbox] Process order. (Serial=17689, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:19:024None[Sandbox] Process order. (Serial=17690, Empire=8, Order=Order='OrderGoTo', Entity=#403536, AdditionalFlags='IgnoreFogOfWar', Path='[36, 23] --> [37, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:19:084None[Sandbox] Process order. (Serial=17691, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:19:143None[Sandbox] Process order. (Serial=17692, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:19:144None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #380989 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:44:19:186None[Sandbox] Process order. (Serial=17693, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:19:426NoneAI Synchronization took 60ms at frame 16115 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:44:19:484None[Sandbox] Process order. (Serial=17694, Empire=0, Order=Order='OrderGoTo', Entity=#306205, AdditionalFlags='IgnoreFogOfWar', Path='[58, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:19:536None[Sandbox] Process order. (Serial=17695, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:19:635None[Sandbox] Process order. (Serial=17696, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:19:679None[Sandbox] Process order. (Serial=17697, Empire=1, Order=Order='OrderGoToAndJoinBattle', Entity=#380987, path='[71, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:19:748None[Sandbox] Process order. (Serial=17698, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:19:909None[Sandbox] Process order. (Serial=17699, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:19:959None[Sandbox] Process order. (Serial=17700, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:20:101None[Sandbox] Process order. (Serial=17701, Empire=3, Order=Order='OrderGoTo', Entity=#401391, AdditionalFlags='IgnoreFogOfWar', Path='[17, 42] --> [16, 42] --> [15, 42] --> [14, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:20:162None[Sandbox] Process order. (Serial=17702, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:20:210None[Sandbox] Process order. (Serial=17703, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:20:366None[Sandbox] Process order. (Serial=17704, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:20:534None[Sandbox] Process order. (Serial=17705, Empire=8, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:20:587None[Sandbox] Process order. (Serial=17706, Empire=8, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:20:653None[Sandbox] Process order. (Serial=17707, Empire=8, Order=Order='OrderGoTo', Entity=#361861, AdditionalFlags='IgnoreFogOfWar', Path='[52, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:20:735None[Sandbox] Process order. (Serial=17708, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:20:815None[Sandbox] Process order. (Serial=17709, Empire=1, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:20:874None[Sandbox] Process order. (Serial=17710, Empire=0, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:20:954None[Sandbox] Process order. (Serial=17711, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:20:979NonePresentation Battle 407773: Execute action[24]: StartReinforcement. EmpireIndex=1. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:20:980NonePresentation Battle 407773: Execute action[25]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=380987. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:20:980None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #380987 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:20:980NonePresentation Battle 407638: Execute action[18]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:20:980NonePresentation Battle 407638: Execute action[19]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=158032. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:20:980None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #158032 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:20:980None[Preview] PresentationArmy NavalUnit_Era6_Common_MissileCruisers #158032 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:21:045None[Sandbox] Process order. (Serial=17712, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:21:196None[Sandbox] Process order. (Serial=17713, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:21:423NoneAI Synchronization took 59ms at frame 16153 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:44:21:568None[Sandbox] Process order. (Serial=17714, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:21:630None[Sandbox] Process order. (Serial=17715, Empire=1, Order=Order='OrderGoTo', Entity=#380989, AdditionalFlags='IgnoreFogOfWar', Path='[15, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:21:962None[Sandbox] Process order. (Serial=17716, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:21:986None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_ZuluKingdom #398195 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:44:22:093None[Sandbox] Process order. (Serial=17717, Empire=3, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:22:134None[Sandbox] Process order. (Serial=17718, Empire=3, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:22:205None[Sandbox] Process order. (Serial=17719, Empire=0, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:22:267None[Sandbox] Process order. (Serial=17720, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:22:344None[Sandbox] Process order. (Serial=17721, Empire=3, Order=Order='OrderGoTo', Entity=#399354, AdditionalFlags='IgnoreFogOfWar', Path='[18, 39] --> [19, 40] --> [18, 41] --> [18, 42] --> [17, 43] --> [16, 43] --> [15, 43] --> [14, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:22:365NonePresentation Battle 407638: Execute action[20]: StartReinforcement. EmpireIndex=3. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:22:365NonePresentation Battle 407638: Execute action[21]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=67564. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:22:365None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #67564 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:22:365None[Preview] PresentationArmy NavalUnit_Era6_Common_Battleships #67564 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:22:404None[Sandbox] Process order. (Serial=17722, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:22:555NoneCan't find entity 347212 of ongoing task. Fails the task 1193603.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:22:567None[Sandbox] Process order. (Serial=17723, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:22:645None[Sandbox] Process order. (Serial=17724, Empire=7, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:22:877None[Sandbox] Process order. (Serial=17725, Empire=8, Order=Order='OrderGoTo', Entity=#403534, AdditionalFlags='IgnoreFogOfWar', Path='[51, 28] --> [50, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:22:929None[Sandbox] Process order. (Serial=17726, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:22:971None[Sandbox] Process order. (Serial=17727, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:23:016None[Sandbox] Process order. (Serial=17728, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:23:095None[Sandbox] Process order. (Serial=17729, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:23:135None[Sandbox] Process order. (Serial=17730, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:23:174None[Sandbox] Process order. (Serial=17731, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:23:216None[Sandbox] Process order. (Serial=17732, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:23:457NoneAI Synchronization took 60ms at frame 16181 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:44:23:463None[Sandbox] Process order. (Serial=17733, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:23:562None[Sandbox] Process order. (Serial=17734, Empire=0, Order=Order='OrderGoTo', Entity=#306205, AdditionalFlags='IgnoreFogOfWar', Path='[58, 36] --> [57, 37] --> [58, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:23:622None[Sandbox] Process order. (Serial=17735, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:23:713None[Sandbox] Process order. (Serial=17736, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:24:026None[Sandbox] Process order. (Serial=17737, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:24:469None[Sandbox] Process order. (Serial=17738, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:24:603NoneCan't find entity 355349 of ongoing task. Fails the task 1193509.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:24:630None[Sandbox] Process order. (Serial=17739, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:24:702None[Sandbox] Process order. (Serial=17740, Empire=7, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:24:834None[Sandbox] Process order. (Serial=17741, Empire=8, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:24:881None[Sandbox] Process order. (Serial=17742, Empire=8, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:24:919None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Brazil #380989 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
19:44:25:040None[Sandbox] Process order. (Serial=17743, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:25:250NoneAI Synchronization took 56ms at frame 16207 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
19:44:25:404None[Sandbox] Process order. (Serial=17744, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:25:494None[Sandbox] Process order. (Serial=17745, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:25:539NoneCan't find entity 406959 of ongoing task. Fails the task 382787.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:25:644None[Sandbox] Process order. (Serial=17746, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:26:100None[Sandbox] Process order. (Serial=17747, Empire=3, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:26:149None[Sandbox] Process order. (Serial=17748, Empire=3, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:26:426None[Sandbox] Process order. (Serial=17749, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:26:505None[Sandbox] Process order. (Serial=17750, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:27:027None[Sandbox] Process order. (Serial=17751, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:27:149NoneCan't find entity 406989 of ongoing task. Fails the task 382703.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:27:350None[Sandbox] Process order. (Serial=17752, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:27:513None[Sandbox] Process order. (Serial=17753, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:27:722None[Sandbox] Process order. (Serial=17754, Empire=3, Order=Order='OrderGoTo', Entity=#406989, AdditionalFlags='IgnoreFogOfWar', Path='[22, 34] --> [23, 34] --> [23, 33] --> [24, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:27:772None[Sandbox] Process order. (Serial=17755, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:27:945None[Sandbox] Process order. (Serial=17756, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:28:104None[Sandbox] Process order. (Serial=17757, Empire=8, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:28:149None[Sandbox] Process order. (Serial=17758, Empire=8, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:28:284None[Sandbox] Process order. (Serial=17759, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:28:525None[Sandbox] Process order. (Serial=17760, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:28:607None[Sandbox] Process order. (Serial=17761, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:28:777None[Sandbox] Process order. (Serial=17762, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:29:213None[Sandbox] Process order. (Serial=17763, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 407154 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:29:257None[Sandbox] Process order. (Serial=17764, Empire=3, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#8.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:29:362NonePresentation Battle 407154: Execute action[53]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:29:452None[Sandbox] Process order. (Serial=17765, Empire=6, Order=Order OrderBattleConfirmation - BattleGUID: 407154 EmpireIndex: 6)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:29:644NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:44:29:693None[Sandbox] Process order. (Serial=17766, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
19:44:29:704NonePresentation Battle 407154: Execute action[54]: ContenderConfirmed. EmpireIndex=6 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:29:704NonePresentation Battle 407154: Execute action[55]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
19:44:29:704None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #321384 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:704None[Preview] PresentationArmy LandUnit_Era6_Common_AllTerrainPMV #399378 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:704None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #395849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:704None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #401393 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:704None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #406988 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403486 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #395863 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #403519 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #406956 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #391266 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #214501 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #346979 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #309312 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #343387 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Common_AllTerrainPMV #406990 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #401395 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #398634 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #396591 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Australia_AllTerrainAPC #386132 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #321384 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Common_AllTerrainPMV #399378 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #395849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #401393 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #346979 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #84945 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #84945 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #214501 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #396591 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Australia_AllTerrainAPC #386132 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #271981 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #271981 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:705None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #406988 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:706None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #403486 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:706None[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #401395 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:706None[Preview] PresentationArmy LandUnit_Era6_Common_AllTerrainPMV #406990 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:706None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #343387 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:706None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #395863 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:706None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #403519 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:706None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #406956 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:706None[Preview] PresentationArmy LandUnit_Era6_Common_HelicopterGunships #391266 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:706None[Preview] PresentationArmy LandUnit_Era6_Common_ArmouredPersonnelCarriers #309312 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
19:44:29:706None[Preview] PresentationArmy LandUnit_Era6_Common_ManPortableATMSquad #398634 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
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